Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:57:22 Player: MasterLemons Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1054) 1054 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3249 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 92/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Modified TNC > --- WEAPON ----------- Autogun Katana > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Battery High-capacity Matter Pod Particle Gun Particle Gun Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Propulsion Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 46 | 6 5 6 11 7 4 7 Power 10 | 1 2 2 3 1 . 1 Engine 7 | 1 2 2 1 1 . . Core 3 | . . . 2 . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 2 3 . 5 Treads . | . . . . . . . Leg 15 | 2 . 3 2 3 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 1 3 . 2 . Device 2 | . . . 1 . 1 . Storage 2 | 1 . 1 . . . . Processor 2 | . 1 . . . 1 . Hackware 2 | . 1 . 1 . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 . . 3 3 2 1 Energy Gun 2 | . . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 2 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 26 | . 1 4 3 8 . 10 Power 7 | . 1 2 1 1 . 2 Propulsion 6 | . . . 1 2 . 3 Utility 6 | . . 1 1 2 . 2 Weapon 7 | . . 1 . 3 . 3 Highest Loss Streak 8 | . 1 3 2 8 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 98 95 64 82 77 Engine 8 | . 13 13 . 9 11 1 Core 2 | . . . 10 . . 3 Leg 30 | . 28 28 32 23 33 31 Device 2 | . . . 11 1 . . Storage 12 | . 14 14 11 11 11 9 Processor 2 | . 2 . . . 5 9 Hackware 6 | . 9 13 3 5 . . Energy Gun 2 | . . . 9 . . . Ballistic Gun 19 | . 28 27 12 9 11 11 Slashing Weapon 3 | . . . . 3 11 9 Naked Turns . | . . . . . . . Heaviest Build 23 | 13 13 18 23 20 20 20 Greatest Support 40 | 20 20 30 40 30 30 30 Greatest Overweight (x) 4 | 4 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 Most Carried 10 | 5 7 10 9 9 8 10 Average Carried 6 | 1 4 9 6 4 3 7 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 1 7 10 9 3 5 3 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 954 | 232 150 116 244 92 80 40 Remotely . | . . . . . . . Salvage Created 1232 | . 209 176 437 98 . 312 Parts 68 | . 25 6 21 3 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 26 | . 6 4 8 2 . 6 Melee 6 | . . . . . . 6 Guns 19 | . 6 4 8 1 . . AOE 1 | . . . . 1 . . Classes Destroyed 8 | . 4 . 2 1 . 1 Recycler 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 3 | . 3 . . . . . Grunt 17 | . 3 4 5 1 . 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 3 | . . . 3 . . . Best Kill Streak 5 | . 5 2 3 1 . 3 Combat Bots Only 5 | . 5 2 3 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 154 | . 20 43 37 15 . 39 Missed 42 | . 4 13 11 1 . 13 Damage Taken 2850 | . 190 647 409 454 . 1150 Core 583 | . 64 118 52 38 . 311 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . . . 30 . . . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 87 | . 19 15 35 14 . 4 Largest 2 | . 2 2 2 2 . 2 Hottest 89 | . 40 40 79 89 . 88 Shots Fired 161 | . 38 29 70 17 . 7 Gun 159 | . 38 29 70 15 . 7 Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 127 | . 38 29 44 12 . 4 Thermal 32 | . . . 26 3 . 3 Explosive . | . . . . . . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 9 | . 7 9 8 7 . . Robot Miss Streak 3 | . 2 3 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 113 | . 22 20 46 11 . 14 Core Hits 50 | . 12 8 19 3 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 . . 2 Burn 1 | . . . 1 . . . Sever 2 | . . . . . . 2 Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1772 | . 255 241 651 217 . 408 Guns 1287 | . 255 229 651 152 . . Cannons . | . . . . . . . Explosions 65 | . . . . 65 . . Melee 380 | . . . . . . 380 Ramming 40 | . . 12 . . . 28 Kinetic 1039 | . 255 229 433 122 . . Thermal 248 | . . . 218 30 . . Explosive . | . . . . . . . Electromagnetic 65 | . . . . 65 . . Impact . | . . . . . . . Slashing 380 | . . . . . . 380 Piercing . | . . . . . . . Highest Corruption 29 | . . . . . . 29 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . 3 . . Projectiles . | . . . . . . . Explosions 3 | . . . . 3 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 67 | . . . . 39 . 28 Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 12 21 234 36 . 216 Average Temperature 56 | . 6 9 72 19 . 62 Received Heat Transfer 659 | . 60 185 150 12 . 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 703 | . . . 629 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 266 | . 169 100 266 46 . 139 Initial 31 | . . . . 31 . . Average 69 | . 42 34 140 19 . 81 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 72 100 . 100 Level 1 6 | . . . 27 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 9 17 11 2 . 7 Peak Tracking Total 14 | . 2 14 3 2 . 3 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 5 1 1 . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 13 1 4 . . . Successful 10 | . 7 1 2 . . . Failed 7 | . 5 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 1 | . . . . . 1 . Terminals 11 | . 11 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 1 . . . . Record 3 | . 3 . . . . . Open Door 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 3 . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . 4 . . . . Total Damage 61 | . . 61 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2238 | 43 455 561 480 62 350 287 Spaces Moved 1403 | 36 248 385 287 22 282 143 Core 20 | 20 . . . . . . Treads . | . . . . . . . Legs 1383 | 16 248 385 287 22 282 143 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 86 120 120 120 120 120 120 Slowest Speed 250 | 250 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 32 | 5 48 66 20 5 64 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 6 | . . . . . . 6 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 8 | . . . . . . 8 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1796 | 48 371 460 361 43 296 217 Wait 172 | . 89 41 18 . . 24 Move 1397 | 35 247 384 286 21 281 143 Hop . | . . . . . . . Pick Up 47 | 7 9 6 9 1 6 9 Fast Attach . | . . . . . . . Attach 35 | 6 4 1 8 7 4 5 Detach 3 | . 1 . . . 2 . Swap 11 | . 1 5 3 . . 2 Drop 13 | . 1 6 2 . 3 1 Fire 87 | . 19 15 35 14 . 4 Melee 22 | . . . . . . 22 Ram 7 | . . . . . . 7 Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Central database locked down 281 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 7) 499 | -10/Materials | Entered Mines 502 | -10/Mines | Received a Mining Laser from a helpful Derelict 522 | -10/Mines | Learned location of Storage (-8) 608 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 768 | -10/Mines | Discovered new exit (range 14) 909 | -10/Mines | Build established: Scavenger-Mutant 967 | -10/Mines | Assembled infested the area 972 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1013 | -10/Mines | Core integrity fell below 50% 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -9/Materials | Lost 3 parts (1p1u1w) 1422 | -9/Materials | Discovered new exit (range 7) 1540 | -9/Materials | Entered Mines 1597 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1597 | -9/Mines | Discovered new exit (range 5) 1601 | -9/Mines | Lost 8 parts (1p2n2u3w) 1602 | -9/Mines | Entered Exiles 1635 | -9/Exiles | Met 8R-AWN 1656 | -9/Exiles | Met EX-HEX 1692 | -9/Exiles | Met EX-BIN 1709 | -9/Exiles | Aligned with FarCom system 1710 | -9/Exiles | Given EX-Vault access code 1744 | -9/Exiles | Opened EX-Vault 1749 | -9/Exiles | Found Prototype Device 1750 | -9/Exiles | Identified PSU Rigger 1754 | -9/Exiles | Found Prototype Processor 1759 | -9/Exiles | Found Prototype Ballistic Cannon 1766 | -9/Exiles | Identified Modified TNC 1793 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -9/Exiles | Met EX-DEC 1938 | -9/Exiles | Discovered new exit (range 14) 1952 | -9/Exiles | Left Exiles lab with Modified TNC 1952 | -9/Exiles | Entered Mines 2204 | -8/Mines | Crushed by falling debris 2204 | -8/Mines | Core integrity fell below 50% 2204 | -8/Mines | Core integrity fell below 20% 2204 | -8/Mines | System corruption reached 10% 2231 | -8/Mines | Crushed by falling debris 2239 | -8/Mines | Core destroyed Last Messages --------------- 02231_ Broken Aluminum Leg destroyed. 02231_ System corrupted by crushing effect (+2). 02231_ Autogun destroyed. 02231_ System corrupted by crushing effect (+3). 02233_ Acquired Lgt. Ion Engine. 02234_ Kicked Wall. 02234_ Aluminum Leg broken. 02234_ Destabilizing: Short circuit. 02236_ Kicked Wall. 02236_ Aluminum Leg broken. 02236_ Destabilizing: Short circuit. 02236_ Aluminum Leg broken. 02236_ Destabilizing: Short circuit. 02237_ Slammed into Wall. 02237_ Destabilizing: System corrupted (+1). 02238_ Slammed into Wall. 02238_ Destabilizing: System corrupted (+2). 02238_ Destabilizing: Core damaged (-4). 02239_ Slammed into Wall. 02239_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????####??????# ##????????????????????????? | | ####??????## ##????? #????????????????????????? | | ##?????# ###??# #????????????????????????? | | ####### " #??# #????????????????????????? | | ## ####?? ?????????????????????????? | | ##????? ?????????????????????????? | | ##?????? #?????????????????????????? | | # ! "#???????# #?????????????????????????? | | ###%## ###??###??# #?????????????????????????? | | ??# ## ######### ##?# #?????????????????????????? | | #?# ### #?????????????????????????? | | ### #?????????????????????????? | | #### ########## #?????????????????????????? | | ##?# #????????## ####??????????????????????? | | ### #?????????## [!#@#??????????????????????? | | ## #??????????### !###??????????????????????? | | ## #????????????## ##????????????????????????? | | "% #?????????????####?????????????????????????? | | ####??????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Challenges ------------ None Game ------ Seed TerrainDecoderMonowheel Manual? 0 Play Time 00:25:05 Cumulative 6.3 hours Start 2024.04.01 @ 18:32:54 End 2024.04.01 @ 18:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1a7a3e8-1ccd-4b59-9101-c76d03150198