Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 17:29:23 Player: Vectis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (309) 1545 Value Destroyed (10841) 10841 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (3163) 3163 TOTAL SCORE: 24569 Bonus ------- High Alert Combat Kills 769 Follower Combat Kills 667 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -173 Cogmind --------- Core Integrity 0/1150 Matter 50/600 Energy 293/295 System Corruption 6% Temperature Cool (0) Movement Hovering (43) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (5) --- Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (9) ------ Improved Matter Compressor Spectral Analyzer Terrain Scan Processor Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (4) ---- Vortex Chain Reactor Experimental Propulsion Shielding Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Reclamation Unit > --- WEAPON ----------- Plasma Rifle Advanced Plasma Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Vortex Chain Reactor Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Compact Matter Pod Spectral Analyzer Improved Signal Interpreter Experimental Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Experimental Utility Shielding Makeshift Armor Plating Experimental Thermal Shield Improved Shield Generator Improved Energy Mantle System Mapper Component Analysis Suite Phase Gun Vortex Rifle Vortex Rifle Vortex Rifle Vortex Rifle Disruptor Cannon Advanced Plasma Cannon Neutron Cannon Gauss Rifle Coil Gun KE Penetrator Scatter Rocket Array Molecular Deconstructor Phasing Sabre Dirty Bomb Trap Self-destruct Interrupter [Rating: 112] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Heavy Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Utility 7 | . . . 1 . 1 . . . . . 2 . . . . 1 . . . 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 331 | 6 8 3 11 26 11 24 18 17 6 1 28 4 3 . 28 70 6 10 5 35 1 1 8 1 Power 20 | 1 1 . 2 2 . 2 . 1 1 . 3 . . . 1 2 . . . 3 . . 1 . Engine 9 | 1 1 . 1 2 . 1 . 1 1 . . . . . . . . . . 1 . . . . Core 8 | . . . 1 . . 1 . . . . 3 . . . . 2 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion 98 | 2 3 . 2 15 3 10 7 5 . . 4 . 1 . 4 20 6 3 1 8 . . 4 . Treads 66 | 2 3 . 2 15 3 10 7 5 . . 4 . 1 . 1 8 1 . . 4 . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . 11 5 3 1 2 . . 4 . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 56 | 1 2 . 3 . 3 3 . 2 . . 10 2 . . 2 7 . 4 . 12 1 1 3 . Device 19 | . . . . . 1 . . 2 . . 3 1 . . 2 4 . 3 . 2 . . 1 . Storage 16 | 1 2 . 3 . 1 2 . . . . 3 1 . . . 2 . . . . . . 1 . Processor 12 | . . . . . 1 1 . . . . 2 . . . . 1 . . . 5 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Protection 7 | . . . . . . . . . . . 2 . . . . . . 1 . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 2 3 4 9 5 9 11 9 5 1 11 2 2 . 21 41 . 3 4 12 . . . 1 Energy Gun 47 | . . . . 5 2 4 3 6 1 . 5 1 1 . 5 7 . 1 1 5 . . . . Energy Cannon 26 | . . . . . . . 2 . . . 1 . . . 7 12 . 1 1 2 . . . . Ballistic Gun 47 | 2 2 2 2 2 1 4 2 . 1 1 3 . 1 . 3 16 . . 1 3 . . . 1 Ballistic Cannon 6 | . . . . . . . . 1 2 . 1 . . . 1 . . 1 . . . . . . Launcher 23 | . . 1 2 2 2 . 4 2 . . 1 1 . . 3 3 . . 1 1 . . . . Special Weapon 4 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 3 1 . . . . . 3 . . . 2 3 . 5 . 4 . . 3 . Parts Lost 124 | . . 1 1 1 1 9 11 11 . . 10 . 2 . 12 30 . . 2 30 . . . 3 Power 8 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . 4 . . . . Propulsion 40 | . . . . . 1 2 7 3 . . 3 . 1 . 5 8 . . 1 8 . . . 1 Utility 10 | . . . . . . . . . . . 2 . . . . 2 . . . 4 . . . 2 Weapon 66 | . . 1 1 1 . 6 4 7 . . 4 . 1 . 7 19 . . 1 14 . . . . Highest Loss Streak 19 | . . 1 1 1 1 2 8 7 . . 5 . 2 . 6 11 . . 2 19 . . . 3 Average Slot Usage (%) 95 | . 92 100 99 99 94 99 97 97 92 100 99 100 99 100 96 95 90 100 99 84 54 62 68 76 Engine 4 | . 14 14 8 11 9 2 7 6 7 7 . . . . . . . . . . . . . . Core 2 | . . . 2 . . 3 . . . . 5 6 6 6 2 3 5 5 5 3 . . . . Treads 22 | . 28 28 32 32 27 29 28 29 30 30 25 26 25 26 12 5 16 . . 2 5 5 3 . Hover 4 | . . . . . . . . . . . . . . . . 17 2 29 28 19 5 5 10 21 Device 4 | . . . . . . . . 3 7 7 8 6 6 6 6 6 5 4 5 3 5 5 3 . Storage 26 | . 20 28 32 33 30 29 30 26 23 23 26 26 26 26 26 27 29 29 29 20 . . 1 5 Processor 3 | . . . . . . . . . . . 2 6 6 6 6 4 5 5 5 11 33 41 40 36 Energy Gun 5 | . . . . 6 9 7 5 12 5 7 10 12 8 6 6 1 . . 3 3 . . . . Energy Cannon 1 | . . . . . . . 3 2 . . . . . . 3 5 5 5 2 3 . . . . Ballistic Gun 14 | . 28 27 21 14 18 22 18 11 5 7 13 13 17 20 11 12 17 15 10 4 . . . . Ballistic Cannon 2 | . . . . . . . . 1 11 15 . . . . 2 . . 1 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 10 45 45 93 95 113 123 126 127 112 115 146 153 153 149 169 185 185 204 191 194 3 3 16 16 Greatest Support 153 | 40 40 40 60 63 69 89 93 89 86 86 97 89 89 86 86 153 113 99 98 89 10 10 67 67 Greatest Overweight (x) 6 | . 1 1 1 4 1 1 2 1 1 1 2 1 2 1 5 6 2 2 2 5 . . . . Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 . . . . Largest Inventory Capacity 42 | 6 16 16 26 26 32 32 32 32 26 26 34 36 36 36 36 42 42 42 42 42 4 4 4 4 Average Capacity 30 | 5 10 16 23 26 28 31 32 28 26 26 33 35 36 36 36 40 42 42 42 34 4 4 4 4 Most Carried 42 | 4 14 14 26 26 30 32 32 32 26 26 34 36 36 36 36 42 42 42 42 42 4 4 4 4 Average Carried 28 | 2 8 13 20 25 25 30 29 26 25 25 31 35 35 36 35 38 41 41 41 31 4 4 3 4 Final Capacity 42 | 6 16 16 26 26 32 32 32 26 26 26 34 36 36 36 36 42 42 42 42 4 4 4 4 4 Final Carried 42 | 4 14 14 26 26 30 32 29 22 26 26 32 36 36 36 32 42 40 42 41 4 4 4 4 4 Class Distribution -------------------- 42% | Messiah-Gunner 19% | Hauler-Gunner 15% | Hauler-Mutant 8% | Mutant 6% | Messiah-Mutant 5% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Lower Caves Messiah-Gunner | -6/Data Miner Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Warlord Messiah-Gunner | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 8640 | 265 491 103 328 752 441 916 344 307 93 10 909 100 160 . 517 1813 72 118 393 378 45 47 . 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14495 | 61 576 213 480 1252 1095 1465 608 846 120 . 1747 231 276 . 789 3842 . . 373 521 . . . . Parts 707 | 1 38 15 34 86 55 58 30 41 8 . 76 8 13 . 27 185 . . 15 17 . . . . Haulers Intercepted 15 | . 2 . 1 5 2 . . . . . 3 . . . . 2 . . . . . . . . Recyclers Shooed 17 | . 1 . 2 2 . 1 . . . . 1 . . . . 8 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . 19 26 8 11 . 5 12 . 15 . . 29 7 . . . . . Prevented 54 | . . . . . . . 7 6 . 4 . 1 . . 10 . . 10 16 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 220 | . 11 6 13 17 17 16 12 17 . . 18 3 11 . 17 45 . . 9 8 . . . . Melee 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Guns 155 | . 11 2 9 17 14 16 4 12 . . 15 1 11 . 7 27 . . 6 3 . . . . Cannons 21 | . . . . . . . . 1 . . 2 . . . 5 10 . . 2 1 . . . . AOE 36 | . . 4 4 . 3 . 7 3 . . . 2 . . 4 5 . . 1 3 . . . . Classes Destroyed 19 | 1 5 . 3 1 2 1 1 . . . 2 1 . . 1 1 . . . . . . . . Worker 20 | . 1 . . . 2 . . . . . 3 . . . . 10 . . . 4 . . . . Builder 16 | . 1 . 1 1 . . . . . . 2 . . . . 10 . . . 1 . . . . Tunneler 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Hauler 15 | . 2 . 1 5 2 . . . . . 3 . . . . 2 . . . . . . . . Recycler 24 | 1 1 1 1 3 3 5 . . . . 2 . . . . 6 . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 1 1 2 2 . . . . 2 . . . . . . . . . . . . . Swarmer 53 | . 3 4 7 5 4 . 3 4 . . . . 10 . 8 . . . 5 . . . . . Grunt 83 | . 8 2 3 5 7 7 4 6 . . 9 3 . . 2 23 . . 2 2 . . . . Brawler 7 | . . . 1 . . 3 1 . . . . . . . 1 1 . . . . . . . . Duelist 9 | . . . . . 1 1 2 2 . . 1 . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 25 | . . . 2 7 5 4 1 1 . . 2 . . . 1 2 . . . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 23 | . . . . . . 1 . . . . 4 . . . 2 9 . . 2 5 . . . . Programmer 11 | . . . . . . . . . . . 1 . 1 . 1 7 . . . 1 . . . . Behemoth 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 21 | 1 7 4 6 5 9 5 9 9 . . 6 3 4 . 6 21 . . 6 7 . . . . Combat Bots Only 9 | . 6 4 5 4 3 5 9 9 . . 5 3 4 . 6 7 . . 6 3 . . . . Max Kills in Single Turn 7 | 1 2 4 2 2 2 1 4 2 . . 2 2 2 . 2 7 . . 3 2 . . . . Gunslinging 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Exploded 4 | . . 4 2 . 2 . 4 1 . . . 2 . . 2 3 . . 1 2 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 22936 | . 466 128 349 589 716 1585 1650 1660 . . 2022 24 356 . 1576 5284 . . 885 5041 . . . 605 Core 3019 | . 93 45 62 166 96 231 167 240 . . 193 . 46 . 72 356 . . 92 923 . . . 237 Absorbed by Shields 317 | . . . . . . . . . . . 140 . . . . . . . 177 . . . . . Reduced by Siege Mode 28 | . . . . . . . . . . . . . . . . 28 . . . . . . . . Core Remaining (%) 56 | 100 . 44 . 43 82 . . . . 8 . . . . 63 . . . 55 . . . . . Volleys Fired 703 | 4 51 8 31 81 62 58 31 37 17 . 75 8 16 . 35 126 . . 21 39 . . . 3 Largest 4 | 2 2 2 2 2 3 4 4 4 1 . 4 4 4 . 4 4 . . 4 4 . . . 1 Hottest 303 | 40 46 53 53 79 102 132 159 179 20 . 255 201 201 . 229 303 . . 254 254 . . . 30 Shots Fired 2013 | 8 102 16 59 154 183 230 77 88 17 . 258 23 64 . 109 438 1 . 81 102 . . . 3 Gun 1704 | 8 102 15 54 152 181 230 55 67 . . 233 20 64 . 67 324 1 . 52 76 . . . 3 Cannon 234 | . . . . . . . 9 11 . . 25 . . . 29 111 . . 28 21 . . . . Launcher 55 | . . 1 5 2 2 . 13 10 . . . 3 . . 11 3 . . 1 4 . . . . Special 20 | . . . . . . . . . 17 . . . . . 2 . . . . 1 . . . . Kinetic 1342 | 8 102 15 54 121 122 174 46 35 . . 170 10 37 . 50 282 1 . 60 52 . . . 3 Thermal 494 | . . . . 31 59 29 9 32 17 . 76 10 27 . 31 135 . . 15 23 . . . . Explosive 19 | . . 1 5 2 2 . 1 . . . . . . . . 3 . . 1 4 . . . . Electromagnetic 133 | . . . . . . 27 21 21 . . 12 3 . . 26 18 . . 5 . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . 22 . . . . Robot Hit Streak 29 | 4 7 10 18 19 17 25 15 22 9 . 22 9 8 . 18 29 . . 13 13 . . . 5 Robot Miss Streak 7 | 1 4 2 2 2 3 2 1 2 2 . 6 3 3 . 2 7 . . 5 4 . . . . Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . Secondary Targets 16 | . 1 . 1 . 2 1 . 4 . . 2 . 3 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . 1 . 1 . . 1 . . . . . . . . Shots Hit Robots 1385 | 5 66 11 42 108 134 187 59 71 13 . 174 13 29 . 64 290 . . 46 70 . . . 3 Core Hits 655 | 2 21 9 22 40 44 62 28 43 3 . 70 9 14 . 32 176 . . 27 51 . . . 2 Critical Hits 30 | . 2 . 1 . . 1 4 2 1 . 6 1 . . 2 9 . . . 1 . . . . Critical Kills 6 | . . . . . . . . . 1 . 1 . . . 1 2 . . . 1 . . . . Critical Parts Destroyed 23 | . 2 . 1 . . 1 3 2 . . 5 1 . . 1 7 . . . . . . . . Melee Attacks 13 | . . . . . . 4 . . . . . . . . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 4 . . . . . . . . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31485 | 76 881 318 992 1636 2156 2756 1638 1757 147 . 3741 512 468 . 1656 8958 . . 793 2910 . . . 90 Guns 20915 | 76 881 134 645 1636 1916 2693 622 1069 . . 3241 264 468 . 759 4704 . . 390 1352 . . . 65 Cannons 4658 | . . . . . . . 198 238 . . 500 . . . 473 2407 . . 340 502 . . . . Explosions 5641 | . . 184 347 . 240 63 818 442 . . . 248 . . 424 1783 . . 63 1029 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . . . . 8 . . . . . . . 64 . . . 27 . . . 25 Kinetic 15583 | 76 881 134 645 1271 1121 1735 506 649 . . 2315 114 116 . 690 4077 . . 539 649 . . . 65 Thermal 8433 | . . . . 365 795 485 391 585 147 . 1121 267 352 . 525 2725 . . 144 531 . . . . Explosive 3634 | . . 184 347 . 240 . 280 . . . . . . . . 1491 . . 63 1029 . . . . Electromagnetic 3037 | . . . . . . 536 461 515 . . 305 131 . . 441 601 . . 47 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 674 | . . . . . . . . . . . . . . . . . . . . 674 . . . . Highest Corruption 12 | . . . . . . . . 3 3 . . . . . 2 8 8 12 . 6 6 6 6 6 Average Corruption 4 | . . . . . . . . 2 3 . . . . . 1 4 8 9 . 2 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . 2 5 . . . . . 10 47 11 2 . 4 3 7 1 . Message Errors 25 | . . . . . . . . . 1 . . . . . 2 10 3 1 . . 3 4 1 . Matter Fused 15 | . . . . . . . . 1 4 . . . . . . 5 2 . . 2 . 1 . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . 2 2 2 . . . . 1 . . Energy Discharges 9 | . . . . . . . . . . . . . . . . 4 2 1 . 1 . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 1 5 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Targeting Errors 24 | . . . . . . . . 1 . . . . . . 4 18 . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . 5 30 . 37 1 130 13 10 . 48 . . . 12 29 . . . 32 . . . . Projectiles 121 | . . . . . . . . . 10 . 48 . . . 12 19 . . . 32 . . . . Explosions 209 | . . 5 30 . 37 1 130 6 . . . . . . . . . . . . . . . . Melee 17 | . . . . . . . . 7 . . . . . . . 10 . . . . . . . . Knockbacks 17 | . . . . . . . . 3 . . 5 . . . 1 . . . 3 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 3 . . 5 . . . 1 . . . 3 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 543 | . . . 10 . . 75 117 133 . . . 4 . . 15 59 . . 21 97 . . . 12 Shots 32 | . . . 2 . . 2 8 9 . . . 1 . . 1 3 . . 1 5 . . . . Rammed 11 | . . . . . . . . . . . . . . . . 5 . . . 5 . . . 1 Targets Rammed 14 | . . . . . . . . 1 . . . . . . . 7 . . . 5 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Highest Temperature 498 | . 50 32 26 84 240 271 352 302 . . 383 101 189 . 253 498 237 . 355 376 . 150 . 7 Average Temperature 90 | . 13 13 5 18 60 84 113 116 . . 130 45 63 . 98 117 105 . 138 124 . 92 . 7 Received Heat Transfer 3294 | . 204 51 69 213 225 405 222 378 . . 486 9 . . 99 678 . . 73 140 . . . 42 Effects 18 | . . . . . . . 2 1 . . 4 . . . . 8 . . . 3 . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Interference 11 | . . . . . . . 1 1 . . 4 . . . . 3 . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Turns 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . Longest Duration 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Fried 19 | . . . . . . 2 3 2 . . 3 . . . 2 7 . . . . . . . . Impact Corruptions 4 | . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 13 | . . . . 1 2 . . 1 . . 1 . 1 . 1 6 . . . . . . . . Heat Transferred 13628 | . . . . 777 1665 1099 533 807 481 . 1887 359 592 . 759 3582 . . 300 787 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 2 2 1 . . . 1 . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 1136 | 5 362 105 177 377 432 351 . . . . 508 . . . . 1136 . . . 370 . . . . Average Influence 228 | 1 158 60 68 106 231 264 . . . . 285 . . . . 430 . . . 134 . . . . Maximum Alert Level 4 | . 1 . . 1 2 1 . . . . 2 . . . . 4 . . . 1 . . . . Low Security (%) 55 | 100 78 100 100 86 35 23 . . . . 13 . . . . 38 . . . 86 . . . . Level 1 33 | . 21 . . 13 56 76 . . . . 66 . . . . 24 . . . 13 . . . . Level 2 6 | . . . . . 7 . . . . . 19 . . . . 12 . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 1 2 2 7 . 1 . . 8 . . . . 16 . . . 9 . . . . Investigation 6 | . 2 . . . . . . . . . . . . . . 3 . . . 1 . . . . Extermination 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . Reinforcement 22 | . 1 . 1 2 2 1 . . . . 6 . . . . 6 . . . 3 . . . . Assault 4 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . Garrison 12 | . . . . . . 5 . . . . . . . . . 4 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . 2 . . . . 4 . . . 2 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 21 | . . . 6 4 2 2 . . . . 1 . . . . 1 . 1 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 26 8 19 28 29 21 14 27 . 4 37 3 10 . 19 66 . 5 13 28 1 . . 8 Peak Tracking Total 13 | . 5 6 5 4 5 3 9 11 . 3 5 3 4 . 4 6 . 5 5 13 1 . . 4 Tactical Retreats 38 | . 3 1 2 2 4 . 2 6 . 1 2 . . . 1 8 . . . 4 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . 1 1 1 . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 1 . . 1 . 6 . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 22 | . . 1 2 2 1 . . . . . 2 . . . . 14 . . . . . . . . Max in Single Turn 5 | . . 1 1 1 1 . . . . . 1 . . . . 5 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 49 | . 2 1 6 10 1 4 . . . 1 4 1 1 4 . 4 . 1 . 4 . 1 4 . Terminals 18 | . . 1 4 9 1 2 . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Repair Stations 7 | . 1 . 1 . . 1 . . . . 1 . . . . 2 . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . Total Hacks 151 | . 2 5 21 29 2 9 . . . 4 10 1 1 29 . 8 . 1 . 11 . 1 17 . Successful 108 | . 1 2 14 20 1 3 . . . 2 8 1 1 29 . 4 . 1 . 3 . 1 17 . Failed 43 | . 1 3 7 9 1 6 . . . 2 2 . . . . 4 . . . 8 . . . . Catastrophic 5 | . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 1 5 9 21 2 . . . 1 3 7 . . . 1 13 . 1 . 10 . . . . Terminals 55 | . . 5 11 27 2 6 . . . 4 . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 4 . . . . 3 . . . 3 . . . . Repair Stations 13 | . 1 . 5 . . 1 . . . . 2 . . . . 3 . . . 1 . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 2 . . . . 2 . . . . 2 . . . 7 . . . . Terminal Hacks 74 | . . 2 5 11 1 3 . . . 2 . 1 1 29 . . . 1 . . . 1 17 . Record 18 | . . . . . . . . . . 1 . 1 . 11 . . . . . . . . 5 . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . . . . 4 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 9 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . . 4 . Prototype ID Bank 12 | . . . 1 3 . 1 . . . . . . . 3 . . . . . . . . 4 . Open Door 7 | . . . . 4 . . . . . . . . 1 . . . . 1 . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . . . . 2 . . . 2 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Build 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Repair Station Hacks 5 | . . . 3 . . . . . . . 1 . . . . 1 . . . . . . . . Scan Component 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 1 . 2 9 . . . . . . 2 . . . . . . . . 1 . . . . Terminals 9 | . . . 2 7 . . . . . . . . . . . . . . . . . . . . Track 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 1 5 9 1 4 . . . 1 4 . . . . 3 . . . 4 . . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . 7 . 5 . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Matter 252 | . . . . . . . . . . . . . . . . . . . . 252 . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Part Schematics Acquired 14 | . . . 2 . . . . . . . . . . 8 . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Matter 204 | . . . . . . . . . . . 102 . . . . 102 . . . . . . . . Time 76 | . . . . . . . . . . . 51 . . . . 25 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . Machine Destruction 6 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . Robots Rewired 8 | . . . . . . . 2 2 . . . . . . . . . 3 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Total Allies 34 | . . . . . . . 2 2 6 . 4 . . . 1 2 . 3 1 13 . . . . Largest Group 9 | . . . . . . . 2 2 8 8 9 . . . 1 1 . 3 3 8 . . . . Highest-Rated Group 557 | . . . . . . . 36 62 407 407 557 . . . 94 31 . 155 155 246 . . . . Highest-Rated Ally 113 | . . . . . . . 20 32 94 94 113 . . . 94 31 . 60 60 49 . . . . Zionite Dispatches 6 | . . . . . . . . . . . 2 . . . . 2 . . . 2 . . . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Orders 14 | . . . . 6 1 . . . 2 . . . . . . 5 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . . . . . 13 . . 54 41 . . . 10 . . 2 26 25 . . . . Total Damage 5473 | . . . . . . . 185 . . 1607 1754 . . . 366 . . 42 626 893 . . . . Kills 26 | . . . . . . . . . . 8 8 . . . . . . . 3 7 . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 1 . . . . 1 . 1 2 . 1 2 . 1 . . . 1 . 2 3 . . Drone Launches 12 | . . . . 10 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 19146 | 129 855 623 719 1538 616 952 835 893 1990 566 1898 1154 793 135 850 2070 297 638 350 726 138 217 104 60 Spaces Moved 9967 | 68 383 329 297 635 197 350 344 394 1050 277 837 618 397 76 440 995 145 531 222 515 227 359 158 123 Core 202 | 3 . . . . . . . . . . . . . . . . . . . 199 . . . . Treads 6702 | 65 383 329 297 635 197 350 344 394 1050 277 837 618 397 76 143 158 130 . . 22 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 523 | . . . . . . . . . . . . . . . 297 226 . . . . . . . . Hover 1819 | . . . . . . . . . . . . . . . . 611 15 531 222 255 . . 62 123 Flight 721 | . . . . . . . . . . . . . . . . . . . . 39 227 359 96 . Fastest Speed 42 | 50 160 180 160 180 180 180 180 180 182 182 180 180 180 180 130 100 164 93 96 50 60 60 42 43 Average Speed 153 | 155 171 180 176 180 180 180 181 182 182 182 180 180 180 180 149 133 195 102 99 103 60 60 53 43 Slowest Speed 270 | 160 180 180 180 240 180 180 200 183 182 182 200 180 200 180 200 203 203 164 140 270 60 60 70 43 Overloaded Moves 356 | . . . . . . . . . . . . . . . . . . 355 . 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 50 84 30 93 33 11 55 53 88 50 19 79 62 68 54 22 24 87 43 20 45 64 63 24 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . 2 3 . Known Exits Taken 7 | . . . 1 . . 1 . . . 1 . . . . 1 1 . . 1 . 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 . 1 . 1 1 . Scrap Searched 20 | . . 2 . . . . . 2 3 1 . 4 2 . . . 3 . 1 . 1 1 . . Spaces Dug 15 | . . . . . . 4 . . . . . . . . 2 9 . . . . . . . . Terrain Destroyed 395 | . . 7 31 16 20 14 6 7 . . 9 6 1 . 17 128 . . 50 83 . . . . Melee 13 | . . . . . . 4 . . . . . . . . . 9 . . . . . . . . Projectile 82 | . . . . . . . . 1 . . 9 . 1 . 15 28 . . 3 25 . . . . AOE 300 | . . 7 31 16 20 10 6 6 . . . 6 . . 2 91 . . 47 58 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Total 12368 | 81 512 347 445 912 321 521 489 497 1100 341 1064 645 437 75 557 1432 158 631 298 616 227 359 175 128 Wait 768 | . 40 5 79 93 36 64 70 13 7 59 43 5 11 . 28 126 . 34 42 13 . . . . Move 9936 | 67 382 328 296 634 196 349 343 393 1049 276 836 617 396 75 439 994 144 530 221 507 226 358 157 123 Hop 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Pick Up 281 | 4 17 2 19 30 10 15 5 9 8 2 51 7 6 . 12 56 4 15 3 4 . . 2 . Fast Attach 86 | 6 1 . 2 6 1 4 3 4 4 . . . 1 . 7 19 1 5 1 10 1 1 8 1 Attach 128 | . . 1 4 2 6 11 8 9 2 . 15 . 2 . 15 27 1 . 2 23 . . . . Detach 12 | . . . 1 . 1 . . . 5 . . . . . 2 2 . 1 . . . . . . Swap 118 | . 7 2 5 18 4 9 7 4 . 1 13 4 . . 6 24 4 5 2 2 . . 1 . Drop 235 | . 14 1 8 43 4 7 . 9 8 3 31 4 5 . 13 41 4 20 3 10 . . 7 . Fire 703 | 4 51 8 31 81 62 58 31 37 17 . 75 8 16 . 35 126 . . 21 39 . . . 3 Melee 13 | . . . . . . 4 . . . . . . . . . 9 . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . 1 . . . . . . . 6 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 64 | . . . . . . . 22 18 . . . . . . . . . 21 3 . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Entered Mines 994 | -10/Mines | Core integrity fell below 50% 1359 | -10/Mines | Learned Materials stockpile data 1587 | -10/Mines | Discovered new exit (range 12) 1608 | -10/Mines | Entered Materials 1608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -9/Materials | Identified exit to Mines 1780 | -9/Materials | Identified exit to Storage 1895 | -9/Materials | Repaired Imp. Ion Engine 1919 | -9/Materials | Build established: Hauler-Mutant 2032 | -9/Materials | Discovered new exit (range 16) 2327 | -9/Materials | Entered Storage 2809 | -9/Storage | Used back door to open Recycling access 2809 | -9/Storage | Discovered new exit (range 5) 3083 | -9/Storage | Discovered new exit (range 16) 3166 | -9/Storage | Core integrity fell below 50% 3865 | -9/Storage | Entered Materials 3865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4180 | -8/Materials | Build established: Hauler-Gunner 4406 | -8/Materials | Discovered new exit (range 13) 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4566 | -7/Factory | Discovered new exit (range 15) 4615 | -7/Factory | Garrison activated, responded to threat 4711 | -7/Factory | Identified exit to Factory 4991 | -7/Factory | Identified exit to Lower Caves 5316 | -7/Factory | Garrison activated, responded to threat 5433 | -7/Factory | Entered Lower Caves 5462 | -7/Lower Caves | Spotted B-75 Beast 5685 | -7/Lower Caves | Destroyed B-75 Beast 5707 | -7/Lower Caves | Lost 3 parts (2n1w) 5839 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5893 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5919 | -7/Lower Caves | Core integrity fell below 50% 5963 | -7/Lower Caves | Lost 8 parts (5n3w) 5964 | -7/Lower Caves | Destroyed 9 combat bots 6189 | -7/Lower Caves | Discovered new exit (range 12) 6268 | -7/Lower Caves | Entered another Lower Caves area 6268 | -7/Lower Caves | Accompanied by 1 ally 6268 | -7/Lower Caves | Discovered exit to Factory (range 10) 6341 | -7/Lower Caves | Spotted B-75 Beast 6537 | -7/Lower Caves | Ambushed by wild Derelicts 6908 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6934 | -7/Lower Caves | Core integrity fell below 20% 6967 | -7/Lower Caves | Lost 7 parts (1p2n4w) 6980 | -7/Lower Caves | Destroyed 9 combat bots 7031 | -7/Lower Caves | Discovered new exit (range 10) 7161 | -7/Lower Caves | Entered Zion 7161 | -7/Zion | Accompanied by 2 allies 7233 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7245 | -7/Zion | Discovered new exit (range 11) 7333 | -7/Zion | System corruption cleaned by Quarantine Array 7404 | -7/Zion | Learned location of Warlord (-5) 7473 | -7/Zion | Build established: Hauler-Mutant 7827 | -7/Zion | Given A8's code to call for help 7942 | -7/Zion | Build established: Hauler-Gunner 8074 | -7/Zion | Learned Factory non-interactive machine intel 8586 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8589 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8730 | -7/Zion | Imprinted 8732 | -7/Zion | Declared Zion's savior 9030 | -7/Zion | Build established: Messiah-Gunner 9151 | -7/Zion | Entered Proximity Caves 9151 | -6/Proximity Caves | Accompanied by 8 allies 9200 | -6/Proximity Caves | Spotted B-75 Beast 9204 | -6/Proximity Caves | Allies destroyed B-75 Beast 9577 | -6/Proximity Caves | Learned Factory trap positions 9717 | -6/Proximity Caves | Entered Factory 9717 | -6/Factory | Accompanied by 8 allies 9717 | -6/Factory | Evolved 2 slots: Utility x2 9718 | -6/Factory | Loaded intel: 90 trap records 9719 | -6/Factory | Loaded intel: 181 non-interactive machine locations 9785 | -6/Factory | Discovered new exit (range 14) 9927 | -6/Factory | Found Prototype Launcher 9928 | -6/Factory | Identified Scatter Rocket Array 9933 | -6/Factory | Found Scatter Rocket Array 10007 | -6/Factory | Build established: Messiah-Tank 10080 | -6/Factory | Discovered new exit (range 16) 10146 | -6/Factory | Zion hero teleported in (CL-ANK) 10244 | -6/Factory | Assembled infested ambush trap array 10247 | -6/Factory | Zion Light squad teleported in 10421 | -6/Factory | Lost 5 parts (3n1u1w) 10574 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10677 | -6/Factory | Lost 4 parts (1p1u2w) 10805 | -6/Factory | Identified exit to Factory 11145 | -6/Factory | Terminal network hard line cut 11158 | -6/Factory | Discovered new exit (range 9) 11215 | -6/Factory | Build established: Messiah-Gunner 11615 | -6/Factory | Entered Lower Caves 11759 | -6/Lower Caves | Learned Factory interactive machine intel 12475 | -6/Lower Caves | Encountered a Warlord checkpoint 12755 | -6/Lower Caves | Discovered new exit (range 9) 12769 | -6/Lower Caves | Entered another Lower Caves area 13360 | -6/Lower Caves | Learned Factory stockpile data 13483 | -6/Lower Caves | Discovered new exit (range 11) 13562 | -6/Lower Caves | Entered Data Miner 13562 | -6/Data Miner | Discovered new exit (range 6) 13597 | -6/Data Miner | Met Data Miner 13631 | -6/Data Miner | Learned location of Section 7 (-2) 13631 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13656 | -6/Data Miner | Received God Mode back door access code from Data Miner 13697 | -6/Data Miner | Entered Proximity Caves 13868 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13869 | -5/Proximity Caves | Escorted by Enhanced Grunt 14018 | -5/Proximity Caves | Found Prototype Device 14019 | -5/Proximity Caves | Identified Exp. Thermal Shield 14024 | -5/Proximity Caves | Lost 6 parts (3n3w) 14093 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14123 | -5/Proximity Caves | Found Prototype Special Weapon 14138 | -5/Proximity Caves | Spotted B-75 Beast 14173 | -5/Proximity Caves | Identified Molecular Deconstructor 14217 | -5/Proximity Caves | Destroyed B-75 Beast 14391 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 14434 | -5/Proximity Caves | Lost 4 parts (1n3w) 14479 | -5/Proximity Caves | Learned location of 2 exits from Factory 14530 | -5/Proximity Caves | Discovered exit to Factory (range 11) 14547 | -5/Proximity Caves | Entered Factory 14547 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14548 | -5/Factory | Identified exit to Upper Caves 14548 | -5/Factory | Identified exit to Factory 14550 | -5/Factory | Loaded intel: 46 interactive machine locations 14680 | -5/Factory | Incoming investigation squad redirected 14879 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14880 | -5/Factory | Zion Hover Resupply teleported in 15306 | -5/Factory | Incoming investigation squad redirected 15607 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 15607 | -5/Factory | Incoming investigation squad redirected 15747 | -5/Factory | Lost 5 parts (2n3w) 15886 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15887 | -5/Factory | Zion Hover Resupply teleported in 15988 | -5/Factory | Terminal network hard line cut 16047 | -5/Factory | First assault squad dispatched 16105 | -5/Factory | Garrison activated, responded to threat 16107 | -5/Factory | Lost 4 parts (1u3w) 16157 | -5/Factory | Destroyed 7 combat bots 16241 | -5/Factory | Lost 11 parts (1p5n5w) 16437 | -5/Factory | Lost 4 parts (1n1u2w) 16437 | -5/Factory | Garrison activated, responded to threat 16617 | -5/Factory | Entered Upper Caves 16878 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16914 | -5/Upper Caves | Entered Warlord 16941 | -5/Warlord | System corruption reached 10% 16977 | -5/Warlord | System corruption cleaned by Quarantine Array 17131 | -5/Warlord | Visited the Vortex Lab 17140 | -5/Warlord | Found Prototype Energy Gun 17141 | -5/Warlord | Identified Vortex Rifle 17145 | -5/Warlord | Found Vortex Rifle 17148 | -5/Warlord | Warlord's base attacked by MAIN.C 17149 | -5/Warlord | Found Vortex Rifle 17151 | -5/Warlord | Found Vortex Rifle 17364 | -5/Warlord | Rebuked by Warlord 17372 | -5/Warlord | Opened Warlord's prototype stash 17376 | -5/Warlord | Found Prototype Reactor 17388 | -5/Warlord | Found Prototype Processor 17406 | -5/Warlord | Found Prototype Processor 17410 | -5/Warlord | Found Prototype Hackware 17474 | -5/Warlord | Warlord forces counterattacked 17526 | -5/Warlord | Discovered new exit (range 9) 17552 | -5/Warlord | Entered Proximity Caves 17552 | -4/Proximity Caves | Accompanied by 2 allies 17591 | -4/Proximity Caves | Learned 8 Research zone layouts 17626 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17863 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17902 | -4/Proximity Caves | Entered Factory 17902 | -4/Factory | Evolved 2 slots: Utility x2 18123 | -4/Factory | Incoming investigation squad redirected 18412 | -4/Factory | Lost 19 parts (3p3n3u10w) 18481 | -4/Factory | Core integrity fell below 50% 18481 | -4/Factory | Garrison activated, responded to threat 18492 | -4/Factory | Identified Spectral Analyzer 18493 | -4/Factory | Identified Exp. Targeting Computer 18494 | -4/Factory | Identified System Mapper 18531 | -4/Factory | Lost 8 parts (1p4n3w) 18578 | -4/Factory | Zion Fire squad teleported in 18583 | -4/Factory | Discovered new exit (range 22) 18587 | -4/Factory | Fabricated S-27 Virus? 18597 | -4/Factory | Zion Fire squad teleported in 18608 | -4/Factory | P-70 Sage assimilated allied NS-22Z(i) 18610 | -4/Factory | P-70 Sage assimilated allied QZ-SBA(i) 18613 | -4/Factory | Garrison activated, responded to threat 18620 | -4/Factory | Core integrity fell below 20% 18625 | -4/Factory | Build established: Messiah-Mutant 18628 | -4/Factory | Entered Upper Caves 18630 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18642 | -4/Upper Caves | Spotted B-86 Titan 18668 | -4/Upper Caves | Learned Research interactive machine intel 18745 | -4/Upper Caves | Identified exit to Upper Caves 18766 | -4/Upper Caves | Entered another Upper Caves area 18932 | -4/Upper Caves | Spotted B-86 Titan 18932 | -4/Upper Caves | Learned 8 Research zone layouts 18952 | -4/Upper Caves | Encountered a Warlord checkpoint 18963 | -4/Upper Caves | Learned location of Testing (-3) 18977 | -4/Upper Caves | Discovered new exit (range 10) 18983 | -4/Upper Caves | Entered Zhirov 18983 | -4/Zhirov | Discovered new exit (range 3) 19008 | -4/Zhirov | Learned location of Quarantine (-2) 19008 | -4/Zhirov | Learned location of Command (-1) 19025 | -4/Zhirov | Found Alien Artifact 19025 | -4/Zhirov | Identified Integrated Reactor 19025 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19070 | -4/Zhirov | Found Alien Artifact 19087 | -4/Zhirov | Entered Proximity Caves 19147 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19070_ Acquired Alien Artifact. 19071_ A>X:REHND|PGBIOL/VC&AH5MNXN&HL,D|/MXY# LOCATION=UNKNOWN GOAL=ESCAPE 19099_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 19112_ 64-U2Q(c): "Looks like you're headed in the direction of 0b10." 19122_ M-30 Cleanser extracted Dirty Bomb Trap. 19128_ M-30 Cleanser reprogrammed Dirty Bomb Trap. 19130_ M-30 Cleanser extracted Dirty Bomb Trap. 19134_ Slammed into S-43 Plague. 19134_ Adv. Targeting Computer permanently disabled. 19134_ Destabilizing: Short circuit. 19135_ Adv. Hacking Suite destroyed. 19136_ Impulse Thruster destroyed. 19140_ S-43 Plague destroyed. 19141_ Acquired 38 matter. 19141_ Acquired Hvy. Machine Gun. 19144_ Mak. Salvage Targeting Computer destroyed. 19146_ 64-U2Q(c) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | # #????????????????????????????????????????? | | ? #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | ##### #???????????????###??????????????????????? | | ## ## #??????????????? #??????????????????????? | | ## #??????????????? #??????????????????????? | | ## #????????????????# #??????????????????????? | | ### #????????????????# ##?????????????????????? | | #????????????????# ###???????????????????? | | ################?# ##??????????????????? | | #### ### #??????????????????? | | #?## ########### ## s ! #???????????????????? | | ?# ########## ## s= %##???????????????????? | | ## ## s* @ ##????????????????????? | | ## ## ######## ##????????????????????? | | ####### #????## ####?????????????????? | | #?????# ##????# #?????????????????? | | ##?????#####?????##### #### ##?????????????????? | | #????????????????????####??####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 325 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Density 160 Armor Coverage 150 Resistance: TH 30 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 33 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory S-27 Virus | x4 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Deconstruction Heroic Deeds What Is This Thing? Challenges ------------ None Game ------ Seed DeepLobotomyWheel Manual? 0 Play Time 02:47:29 Cumulative 167.5 hours Start 2020.07.05 @ 14:30:16 End 2020.07.05 @ 17:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 75 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71e7cf5a-ee0a-4071-8394-135b0c64ca2b