Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.09 @ 20:32:12 Player: scylla Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1738) 1738 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5653 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 643/700 Matter 222/300 Energy 36/140 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Trap Scanner Advanced Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Gravmag System Advanced Weight Redist. System Improved Signal Interpreter Improved Shield Generator Gauss Rifle Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Advanced Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Cooled Particle Cannon Gauss Cannon Heavy Rocket Launcher Powered Hammer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 62 | 6 4 4 . 1 26 21 Power 6 | 1 1 . . . 3 1 Engine 5 | 1 1 . . . 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . . . 7 2 Treads 3 | 2 . . . . 1 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover 5 | . . . . . 4 1 Flight 1 | . . . . . . 1 Utility 18 | 1 1 4 . . 9 3 Device 8 | . . 3 . . 3 2 Storage 4 | 1 1 . . . 2 . Processor 3 | . . 1 . . 2 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 27 | 2 2 . . 1 7 15 Energy Gun 3 | 2 1 . . . . . Energy Cannon 6 | . . . . . . 6 Ballistic Gun 7 | . 1 . . 1 5 . Ballistic Cannon 4 | . . . . . 1 3 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . . 5 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 3 Parts Lost 16 | . . . . . 14 2 Power 2 | . . . . . 2 . Propulsion 7 | . . . . . 5 2 Utility 3 | . . . . . 3 . Weapon 4 | . . . . . 4 . Highest Loss Streak 7 | . . . . . 7 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 85 100 100 100 70 97 Engine 8 | . 14 14 14 14 2 7 Core 2 | . . . . . 6 . Treads 15 | . 28 28 28 28 12 . Hover 8 | . . . . . . 29 Device 8 | . . 14 . . 11 14 Storage 10 | . 14 14 14 14 9 7 Processor 5 | . . . 14 14 4 7 Hackware 2 | . . . . . . 7 Protection 3 | . . . . . 5 5 Energy Gun 8 | . 17 14 14 14 5 . Energy Cannon 2 | . . . . . . 8 Ballistic Gun 7 | . 10 14 14 14 8 . Ballistic Cannon 1 | . . . . . 2 1 Impact Weapon 1 | . . . . . . 4 Peak Build Rating 50 | 6 9 18 16 16 34 50 Average Rating 25 | 4 7 11 14 16 26 47 On Entrance 12 | . 6 9 11 16 16 32 Naked Turns . | . . . . . . . Heaviest Build 99 | 12 31 32 31 31 99 35 Greatest Support 60 | 40 40 40 40 40 60 36 Greatest Overweight (x) 30 | . . . . . 30 1 Average Overweight (x) . | . . . . . 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 10 Average Capacity 15 | 6 13 15 15 15 23 10 Most Carried 21 | 4 12 13 15 15 21 10 Average Carried 12 | 1 9 12 14 14 15 9 Final Capacity 15 | 8 15 15 15 15 10 10 Final Carried 15 | 2 12 13 15 15 5 9 Class Distribution -------------------- 58% | Mutant 28% | Hacker-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1275 | 218 198 50 . 20 505 284 Remotely . | . . . . . . . Salvage Created 1932 | . 371 78 . . 821 662 Parts 118 | . 27 14 . . 35 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 9 6 . . 16 10 Melee 1 | . . . . . . 1 Guns 25 | . 9 6 . . 10 . Cannons 13 | . . . . . 6 7 Classes Destroyed 9 | . 4 . . . 4 1 Builder 9 | . 1 . . . . 8 Recycler 1 | . . . . . 1 . Operator 2 | . . . . . 1 1 Watcher 10 | . 3 . . . 5 2 Swarmer 15 | . 3 6 . . 3 3 Grunt 19 | . 6 . . . 10 3 Sentry 4 | . . . . . 2 2 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 7 3 . . 9 8 Combat Bots Only 6 | . 5 3 . . 6 4 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 368 | . 70 19 . . 199 80 Missed 113 | . 23 4 . . 54 32 Damage Taken 2671 | . 387 87 . . 1804 393 Core 526 | . 46 6 . . 417 57 Absorbed by Shields . | . . . . . . . Ignored by Resistances 779 | . 119 30 . . 513 117 Core Remaining (%) 67 | 100 . . . 79 24 . Volleys Fired 168 | . 37 5 . . 79 47 Largest 2 | . 2 2 . . 2 2 Hottest 100 | . 100 79 . . 79 78 Shots Fired 311 | . 73 10 . . 152 76 Gun 208 | . 73 10 . . 125 . Cannon 103 | . . . . . 27 76 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 152 | . 29 5 . . 106 12 Thermal 159 | . 44 5 . . 46 64 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 18 4 . . 17 22 Robot Miss Streak 4 | . 4 2 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 245 | . 55 7 . . 117 66 Core Hits 97 | . 23 6 . . 47 21 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 14 | . 2 . . . 9 3 Burn 7 | . 2 . . . 5 . Destroy 1 | . . . . . 1 . Blast 4 | . . . . . 3 1 Smash 2 | . . . . . . 2 Melee Attacks 38 | . . . . . . 38 Impact 38 | . . . . . . 38 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4870 | . 871 115 . . 2047 1837 Guns 2399 | . 871 115 . . 1413 . Cannons 2034 | . . . . . 627 1407 Explosions . | . . . . . . . Melee 430 | . . . . . . 430 Ramming 7 | . . . . . 7 . Kinetic 2228 | . 458 70 . . 1522 178 Thermal 2205 | . 413 45 . . 518 1229 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 430 | . . . . . . 430 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 233 | . . . . . 22 211 Projectiles 69 | . . . . . 22 47 Explosions . | . . . . . . . Melee 164 | . . . . . . 164 Knockbacks 8 | . . . . . 5 3 Impact 1 | . . . . . . 1 Kinetic 7 | . . . . . 5 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 117 | . 117 54 . . 45 4 Average Temperature 32 | . 40 23 . . 13 4 Received Heat Transfer 1422 | . 228 . . . 1125 69 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . . . . . 6 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 5 . . . 4 1 Heat Transferred 4847 | . 1369 111 . . 1702 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 274 | . 190 140 . . 201 274 Initial 11 | . . . . . . 11 Average 61 | . 46 69 . . 65 70 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 96 96 Level 1 2 | . . . . . 3 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 1 6 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 14 6 . . 33 18 Peak Tracking Total 7 | . 4 3 . . 7 4 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . . . 5 . 2 8 Terminals 8 | . . . . . 1 7 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 46 | . . . 28 . 3 15 Successful 39 | . . . 28 . 3 8 Failed 7 | . . . . . . 7 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 1 . . 4 Terminals 14 | . . . . . 1 13 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 36 | . . . 28 . 1 7 Record 27 | . . . 27 . . . Prototype ID Bank 1 | . . . . . 1 . Open DSF 2 | . . . . . . 2 Terminal Index 1 | . . . . . . 1 Fabricator Index 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 2 | . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 3 | . . . . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4906 | 62 961 281 603 75 1527 1397 Spaces Moved 3222 | 39 517 162 376 46 386 1696 Core 17 | 12 . . . . 5 . Treads 1392 | 27 517 162 376 46 264 . Legs 111 | . . . . . 111 . Wheels . | . . . . . . . Hover 1702 | . . . . . 6 1696 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 48 Average Speed 119 | 126 160 160 160 160 320 48 Slowest Speed 1550 | 160 160 160 160 160 1550 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 84 35 75 16 33 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 32 | . . . . . . 32 Melee 26 | . . . . . . 26 Projectile 6 | . . . . . . 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3891 | 52 579 172 380 48 525 2135 Wait 293 | . . . . . . 293 Move 3216 | 38 516 161 375 45 385 1696 Hop . | . . . . . . . Pick Up 74 | 8 16 2 1 1 23 23 Fast Attach . | . . . . . . . Attach 33 | 6 1 1 . . 22 3 Detach 1 | . . . . . 1 . Swap 30 | . 3 3 . 1 5 18 Drop 37 | . 6 . 4 1 9 17 Fire 168 | . 37 5 . . 79 47 Melee 38 | . . . . . . 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 523 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 15) 1024 | -10/Materials | Entered Mines 1058 | -10/Mines | Met a Derelict bent on vengeance 1171 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1175 | -10/Mines | Found Prototype Device 1176 | -10/Mines | Identified Exp. Sensor Array 1285 | -10/Mines | Discovered new exit (range 11) 1297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Identified exit to Exiles 1305 | -10/Mines | Entered Exiles 1345 | -10/Exiles | Met 8R-AWN 1373 | -10/Exiles | Met EX-HEX 1421 | -10/Exiles | Met EX-BIN 1443 | -10/Exiles | Aligned with FarCom system 1445 | -10/Exiles | Given EX-Vault access code 1488 | -10/Exiles | Opened EX-Vault 1498 | -10/Exiles | Found Army-in-a-Box 1588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Met EX-DEC 1646 | -10/Exiles | Learned location of Zion (-7) 1888 | -10/Exiles | Discovered new exit (range 14) 1907 | -10/Exiles | Identified exit to Mines 1908 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1908 | -10/Exiles | Entered Mines 1939 | -9/Mines | Discovered new exit (range 15) 1942 | -9/Mines | Learned 2 Materials zone layouts 1963 | -9/Mines | Identified exit to Materials 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2310 | -8/Materials | Build established: Skirmisher 2689 | -8/Materials | Discovered new exit (range 12) 2939 | -8/Materials | Build established: Mutant 2942 | -8/Materials | Discovered new exit (range 14) 3329 | -8/Materials | Core integrity fell below 50% 3375 | -8/Materials | Lost 7 parts (2p1n1u3w) 3510 | -8/Materials | Entered Factory 3510 | -7/Factory | Evolved 2 slots: Utility x2 3787 | -7/Factory | Build established: Hacker-Mutant 3835 | -7/Factory | Discovered new exit (range 8) 4782 | -7/Factory | Discovered new exit (range 15) 4907 | -7/Factory | Self-destructed Last Messages --------------- 04837_ R-06 Scavenger collects Terrain Scanner. 04839_ Dropped Cld. Particle Cannon. 04839_ Acquired Prototype Flight Unit. 04849_ R-06 Scavenger collects Imp. Light Armor Plating. 04849_ Identified Imp. Flight Unit. 04849_ Faulty integration damages Trap Scanner (-5). 04851_ Drone sends a signal. 04852_ Dropped Faulty Imp. Flight Unit. 04854_ R-06 Scavenger collects Cld. Particle Cannon. 04854_ Dropped Gauss Cannon. 04854_ Dropped Exp. Sensor Array. 04856_ Acquired Imp. Shield Generator. 04857_ R-06 Scavenger collects Gauss Cannon. 04857_ Acquired Gauss Rifle. 04885_ Slug penetrates Wall. 04901_ Penetrated by Slug. 04901_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????# +? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # ? | | ??????????????????????????????????????????### ###? | | ??????????????????????????????????????????# % #? | | ???????????????????????????##+##??######### ## | | ?????????????????########### #### + | | ?????????????????# + / [! # = ## | | ?????????????????# # #### ! # #? | | ?????????????????# =] |# #??# = ! ## ##? | | ?????????????????# ] # #??# ] ## #?? | | ?????????????????# # #??########## #?? | | ?????????????????# = # #??########## #?? | | ?????????????????# h r#?# """"" # #?? | | ?????????????????# @ # #?# ""T"" ] # #?? | | ?????????????????########### ### # #?? | | ??????????????????????????# ## """ """ + +?? | | ??????????????????????????# ## """ """ # #?? | | ??????????????????????????# < ## """ """ # #?? | | ??????????????????????????# #? # #?? | | ??????????????????????????# #? # #?? | | ??????????????????????????### ############## #?? | | ????????????????????????????# #????????????# #?? | | ????????????????????????????# #????????????# #?? | | ????????????????????????????# #?##########?# #?? | | ????????????????????????????# #?# #?# #?? | | ??????????????????????????### ### """ #?# #?? | | ??????????????????????????# # """ #?# #?? | | ??????????????????????????# # """ #?# #?? | | ??????????????????????????# + = #?# #?? | | ??????????????????????????# # """ #?# #?? | | ??????????????????????????# !# """ ### #?? | | ??????????????????????????## ## """ + #?? | | ???????????????????????????# ## ### #?? | | ???????????????????????????# ###########?# #?? | | ???????????????????????????# #???????????# #?? | | ???????????????????????????# #???????????# #?? | | ???????????????????????????# #######?????# #?? | | ??????????????????????????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed BraceInsulatedClaymores Manual? 0 Play Time 00:50:57 Cumulative 8.8 hours Start 2025.02.09 @ 19:40:11 End 2025.02.09 @ 20:32:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cac88fe-5432-496a-9de5-19f4c8615eb6