Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 16:49:05 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1666 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 225/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer System Shield Medium Laser Improved Light Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer System Shield Medium Laser Improved Light Cannon Shock Bomb Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 7 8 2 4 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 2 2 1 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 100 88 Engine 9 | . 10 . . Core 4 | . 3 14 11 Leg 27 | . 28 28 22 Device 9 | . 8 14 11 Storage 13 | . 14 14 11 Energy Gun 14 | . 14 14 18 Ballistic Gun 12 | . 14 4 3 Launcher 1 | . . 9 . Naked Turns . | . . . . Heaviest Build 35 | 11 31 35 32 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 2 15 15 15 Average Carried 9 | 1 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 13 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 443 | 231 197 15 . Remotely . | . . . . Salvage Created 643 | . 537 106 . Parts 48 | . 38 10 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 11 2 . Guns 12 | . 11 1 . AOE 1 | . . 1 . Classes Destroyed 7 | . 6 1 . Worker 1 | . 1 . . Tunneler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 10 | . 8 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 59 | . 54 5 . Missed 26 | . 24 2 . Damage Taken 380 | . 332 48 . Core 89 | . 64 25 . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 74 | . 68 6 . Largest 2 | . 2 2 . Hottest 101 | . 85 101 . Shots Fired 140 | . 128 12 . Gun 134 | . 128 6 . Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 68 | . 68 . . Thermal 66 | . 60 6 . Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 8 | . 8 2 . Robot Miss Streak 7 | . 7 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 62 5 . Core Hits 32 | . 28 4 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 5 . . Burn 4 | . 4 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 870 | . 734 136 . Guns 773 | . 722 51 . Cannons . | . . . . Explosions 76 | . . 76 . Melee . | . . . . Ramming 21 | . 12 9 . Kinetic 341 | . 341 . . Thermal 432 | . 381 51 . Explosive . | . . . . Electromagnetic 76 | . . 76 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 4 | . 3 1 . Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 256 | . 256 178 . Average Temperature 64 | . 60 99 . Received Heat Transfer 162 | . 141 21 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1480 | . 1369 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 185 | . 185 56 21 Initial 21 | . . 1 21 Average 39 | . 47 6 21 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 18 2 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 3 | . 2 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1807 | 67 1431 232 77 Spaces Moved 897 | 51 703 107 36 Core 11 | 11 . . . Treads . | . . . . Legs 886 | 40 703 107 36 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 171 | 107 172 190 190 Slowest Speed 190 | 150 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 90 26 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1032 | 59 803 125 45 Wait 6 | . 6 . . Move 894 | 50 702 106 36 Hop . | . . . . Pick Up 23 | 2 15 5 1 Fast Attach 7 | 6 . . 1 Attach 3 | . 1 . 2 Detach 2 | . . . 2 Swap 11 | 1 7 2 1 Drop 8 | . 1 5 2 Fire 74 | . 68 6 . Melee . | . . . . Ram . | . . . . Kick 4 | . 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 14) 939 | -10/Materials | Discovered new exit (range 11) 1205 | -10/Materials | Discovered new exit (range 15) 1483 | -10/Materials | Build established: Scavenger-Mutant 1499 | -10/Materials | Entered Mines 1527 | -10/Mines | Met a Derelict shopkeep closing up shop 1681 | -10/Mines | Discovered new exit (range 16) 1731 | -10/Mines | Entered Materials 1731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -9/Materials | Self-destructed Last Messages --------------- Found Welding Torch. Found 34 Matter. EXIT=FOUND Kicked K-01 Serf. K-01 Serf knocked back. T-07 Excavator is excavating. G-47 Trooper destroyed. G-34 Mercenary destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE S2-LUQ(g): "Okay, now we're kinda screwed." Acquired Particle Gun. Dropped Assault Rifle. Acquired Imp. Light Cannon. R-06 Scavenger collects Assault Rifle. Connecting with Terminal... Current location identified: Materials Dropped Lgt. Ion Engine. Discarded Imp. Signal Interpreter. 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