Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 18:07:18 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (1961) 1961 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5827 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Friendly Fire -14 Cogmind --------- Core Integrity 674/700 Matter 187/300 Energy 140/140 System Corruption 0% Temperature Cool (63) Movement Treading (225) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Improved Terrain Scan Processor Targeting Computer Targeting Computer > --- WEAPON (3) ------- Beamcaster Makeshift Shrapnel Gun > --- INVENTORY (15) --- Light Nuclear Core High-capacity Storage Unit High-capacity Matter Pod (145) Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Remote Shield High-powered Tractor Beam Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Beamcaster Assault Cannon Katana > --- INVENTORY -------- Light Nuclear Core Cooling System High-capacity Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Remote Shield Light EM Pulse Cannon Makeshift Shrapnel Gun Assault Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 85 | 1 13 2 30 3 22 4 10 Power 13 | . 2 1 6 1 2 1 . Engine 10 | . 2 1 5 1 . 1 . Core 3 | . . . 1 . 2 . . Reactor . | . . . . . . . . Propulsion 26 | . 4 . 12 . 6 . 4 Treads 17 | . 2 . 5 . 6 . 4 Leg 2 | . 2 . . . . . . Wheel 4 | . . . 4 . . . . Hover 3 | . . . 3 . . . . Flight . | . . . . . . . . Utility 29 | 1 4 1 8 1 9 2 3 Device 15 | 1 1 1 3 1 5 2 1 Storage 4 | . 3 . . . 1 . . Processor 4 | . . . 1 . 1 . 2 Hackware . | . . . . . . . . Protection 6 | . . . 4 . 2 . . Artifact . | . . . . . . . . Weapon 17 | . 3 . 4 1 5 1 3 Energy Gun 2 | . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | . 3 . 2 1 . . 1 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 18 | . 1 . 5 . 5 . 7 Power 2 | . 1 . . . 1 . . Propulsion 7 | . . . 2 . 3 . 2 Utility 3 | . . . 1 . . . 2 Weapon 6 | . . . 2 . 1 . 3 Highest Loss Streak 7 | . 1 . 4 . 2 . 7 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 97 | . 99 100 95 100 93 100 97 Engine 9 | . 13 14 10 11 . 4 7 Core 1 | . . . . . 8 2 . Treads 9 | . 7 . 10 . 17 30 27 Leg 11 | . 20 28 11 . . . . Wheel 7 | . . . 3 33 13 . . Device 10 | . 7 10 8 9 13 15 13 Storage 13 | . 20 17 11 11 9 7 7 Processor 5 | . . . 8 11 9 7 11 Protection 2 | . . . 5 1 4 7 4 Energy Gun 2 | . 1 . 3 1 2 7 7 Ballistic Gun 18 | . 26 28 17 20 9 . . Ballistic Cannon 1 | . . . . . 3 7 7 Peak Build Rating 42 | 9 12 12 19 27 31 35 42 Average Rating 17 | 8 9 11 14 25 26 34 37 On Entrance 18 | 6 9 12 12 18 27 28 34 Naked Turns . | . . . . . . . . Heaviest Build 86 | 12 86 25 26 29 44 48 50 Greatest Support 88 | 20 40 20 60 36 80 80 88 Greatest Overweight (x) 3 | . 2 1 3 . 3 . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 15 15 15 Average Capacity 11 | 8 12 10 10 10 12 15 15 Most Carried 20 | 8 20 10 10 10 15 15 15 Average Carried 10 | 6 10 9 9 9 12 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 8 10 10 10 10 15 15 13 Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 2235 | 242 467 74 533 272 565 55 27 Remotely 637 | . . 74 214 . 322 . 27 Salvage Created 2845 | 196 617 139 936 276 600 . 81 Parts 194 | 20 37 8 61 26 40 . 2 Haulers Intercepted 4 | . 1 . 1 . 2 . . Recyclers Shooed 5 | . 1 . 1 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 51 | . 11 3 12 11 12 . 2 Melee 1 | . . . 1 . . . . Guns 42 | . 11 3 11 11 5 . 1 Cannons 5 | . . . . . 4 . 1 AOE 3 | . . . . . 3 . . Classes Destroyed 12 | 3 5 . 1 2 1 . . Worker 8 | 1 1 1 2 1 2 . . Tunneler 7 | 5 1 . . 1 . . . Hauler 4 | . 1 . 1 . 2 . . Recycler 7 | 1 1 1 4 . . . . Operator 2 | . 1 . 1 . . . . Watcher 4 | . 1 . 2 . 1 . . Swarmer 13 | . 3 3 3 4 . . . Grunt 25 | . 8 . 4 5 6 . 2 Protector 1 | . . . . 1 . . . Sentry 9 | . . . 5 . 4 . . Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . 2 . . Best Kill Streak 8 | 4 4 3 8 6 6 . 2 Combat Bots Only 4 | . 4 3 3 4 4 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 368 | . 58 10 101 61 90 . 48 Missed 102 | . 21 1 28 16 23 . 13 Damage Taken 3981 | . 421 68 870 578 1129 . 915 Core 721 | . 91 21 102 118 363 . 26 Absorbed by Shields 116 | . . . . 72 44 . . Core Remaining (%) 58 | 100 . 55 . 45 34 . . Volleys Fired 257 | 23 72 9 54 34 53 . 12 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 175 | 70 70 46 79 79 119 . 175 Shots Fired 503 | 46 144 18 103 68 92 . 32 Gun 451 | 46 144 18 103 68 57 . 15 Cannon 50 | . . . . . 33 . 17 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 419 | 23 142 18 86 62 73 . 15 Thermal 77 | 23 2 . 17 6 17 . 12 Explosive 2 | . . . . . 2 . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 16 | 9 16 3 11 8 11 . 13 Robot Miss Streak 6 | 1 5 2 4 6 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 1 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 347 | 32 93 10 73 49 64 . 26 Core Hits 152 | 10 39 5 31 27 34 . 6 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 10 | 2 2 . . 1 3 . 2 Burn 4 | 2 . . . . 1 . 1 Destroy 3 | . 2 . . 1 . . . Blast 3 | . . . . . 2 . 1 Melee Attacks 8 | . . . 6 . 2 . . Impact 6 | . . . 6 . . . . Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5149 | 346 801 164 1031 783 1481 . 543 Guns 4086 | 346 801 164 1008 783 785 . 199 Cannons 836 | . . . . . 492 . 344 Explosions 204 | . . . . . 204 . . Melee 23 | . . . 23 . . . . Ramming . | . . . . . . . . Kinetic 3958 | 122 789 164 865 714 1002 . 302 Thermal 868 | 224 12 . 143 69 275 . 145 Explosive 204 | . . . . . 204 . . Electromagnetic 96 | . . . . . . . 96 Impact 23 | . . . 23 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . 2 . . Projectiles 2 | . . . . . 2 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . . . 7 . 2 Impact . | . . . . . . . . Kinetic 8 | . . . . . 6 . 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 636 | 180 40 . 228 221 636 . 135 Average Temperature 93 | 72 10 . 53 142 160 . 48 Received Heat Transfer 1183 | . 210 . 270 190 423 . 90 Effects 14 | . . . . 2 12 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 4 | . . . . 2 2 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . . . . . 1 Heat Transferred 2284 | 814 37 . 370 175 555 . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 390 | 35 173 89 367 390 266 74 56 Initial 84 | . 22 49 34 84 74 74 51 Average 118 | 18 79 35 162 235 145 74 44 Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 82 | 100 100 100 65 57 72 100 100 Level 1 17 | . . . 34 42 27 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 1 3 . 2 Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 1 . 2 Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 5 | . 3 . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 21 3 18 15 19 . 6 Peak Tracking Total 5 | . 4 3 5 5 5 . 4 Tactical Retreats 6 | . 1 . 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 2 | . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 17 | . 6 1 4 . 5 1 . Terminals 16 | . 6 1 4 . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 38 | . 17 4 6 . 10 1 . Successful 19 | . 10 1 2 . 5 1 . Failed 19 | . 7 3 4 . 5 . . Catastrophic 3 | . 1 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 9 2 . . 5 . . Terminals 36 | . 17 4 6 . 8 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 12 | . 6 1 2 . 2 1 . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 4 | . 1 . 2 . 1 . . Terminal Index 1 | . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 4 . . . 2 . . Terminals 6 | . 4 . . . 2 . . Skim 6 | . 4 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 13 | . 6 1 3 . 3 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 61 | . . . . 61 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 4274 | 120 977 678 833 518 894 160 94 Spaces Moved 2095 | 26 437 334 300 434 443 95 26 Core . | . . . . . . . . Treads 459 | . 75 . 119 . 144 95 26 Legs 801 | 26 362 334 79 . . . . Wheels 802 | . . . 69 434 299 . . Hover 33 | . . . 33 . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 190 90 90 90 160 145 Average Speed 141 | 120 169 190 151 90 120 160 149 Slowest Speed 320 | 120 320 190 240 90 240 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 83 89 29 78 46 3 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 6 | . . . 4 . 2 . . Terrain Destroyed 22 | . . . 4 . 18 . . Melee 6 | . . . 4 . 2 . . Projectile 6 | . . . . . 6 . . AOE 10 | . . . . . 10 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 2916 | 73 559 361 560 495 708 104 56 Wait 388 | 20 14 12 152 19 167 . 4 Move 2088 | 25 436 333 299 433 442 94 26 Hop . | . . . . . . . . Pick Up 39 | 3 16 1 3 2 11 3 . Fast Attach 32 | 1 4 1 16 1 7 . 2 Attach 8 | . . . 2 . 2 2 2 Detach 2 | . . 1 . . 1 . . Swap 45 | . 9 1 12 2 13 2 6 Drop 49 | 1 8 3 16 4 10 3 4 Fire 257 | 23 72 9 54 34 53 . 12 Melee 8 | . . . 6 . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 2) 121 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 6) 861 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Entered Mines 1173 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -10/Mines | Discovered new exit (range 5) 1731 | -10/Mines | Discovered exit to Materials (range 9) 1776 | -10/Mines | Entered Materials 1776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -9/Materials | Lost 4 parts (2n1u1w) 2400 | -9/Materials | Discovered new exit (range 16) 2609 | -9/Materials | Entered Mines 2610 | -9/Mines | Met a Derelict testing a Signal Generator 2621 | -9/Mines | Learned location of Zion (-6) 2643 | -9/Mines | Assembled infested the area 2730 | -9/Mines | Learned location of Storage (-7) 2853 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2871 | -9/Mines | Core integrity fell below 50% 3122 | -9/Mines | Discovered new exit (range 7) 3127 | -9/Mines | Entered Materials 3127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -8/Materials | Garrison activated, responded to threat 3928 | -8/Materials | Discovered new exit (range 16) 4008 | -8/Materials | Core integrity fell below 50% 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4130 | -7/Factory | Build established: Scavenger-Mutant 4181 | -7/Factory | Identified exit to DSF 4181 | -7/Factory | Entered DSF 4226 | -7/DSF | Additional patrols routed to DSF 4275 | -7/DSF | Self-destructed Last Messages --------------- 04235_ Acquired 5 matter. 04238_ Acquired 7 matter. 04242_ Hrd. Medium Armor Plating destroyed. 04246_ Penetrated by Slug. 04246_ Adv. Treads blasted off. 04248_ Acquired Targeting Computer. 04254_ X-67 Chaingunner Hvy. Machine Gun blasted off. 04254_ X-67 Chaingunner knocked back. 04257_ Cooling System destroyed. 04257_ X-67 Chaingunner destroyed. 04257_ Acquired Targeting Computer. 04262_ G-47 Trooper knocked back. 04264_ Lgt. EM Pulse Cannon destroyed. 04266_ G-47 Trooper suffers critical hit (Burn). 04266_ Aluminum Leg melted. 04266_ G-47 Trooper destroyed. 04272_ Adv. Treads destroyed. 04272_ G-47 Trooper destroyed. 04274_ Adv. Treads destroyed. 04274_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????##?????????? | | ??????????????????????##????????????#""?????????? | | ??????????????????????# ??##????????#"#?????????? | | ???????????????????####;##;#???????##"####??????? | | ???????????????###?#|| !!#########"""""#??????? | | ??????????"## #===#|| !!# #==##"""""#??????? | | ?????????? ^ ""#??????? | | ?????????? ^^ """""????? | | ????????????#==#===### % ;##===# ## ""###????? | | ???????????????#???#;; =##===# ### ###??????? | | ???????????????????# ! ########?# #????????? | | ???????????????????# % !!#???????? #???????? | | ???????????????????# [[@!#???????? #???????? | | ???????????????????##;xg[###???????## ##???????? | | ???????????????????#!! %%!??????????= ????????? | | ???????????????????#!! ! !??????????= ????????? | | ???????????????????#!! !??????????= ????????? | | ???????????????????### #??????????# ##???????? | | ?????????????????????# ???????????# =????????? | | ?????????????????????a ???????????? =????????? | | ???????????????????? ???????????? !????????? | | ???????????????????? % H ???????????? !????????? | | ??????????????????? ???????????????????????? | | ???????????????????#? ???????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugThunderThermoblaster Manual? 0 Play Time 00:46:18 Cumulative 168.6 hours Start 2024.09.17 @ 16:30:50 End 2024.09.17 @ 18:07:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 301 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2c902673-502f-42c3-a79c-81899e34b825