Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 16:23:47 Player: MrFartsburg Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1431) 1431 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 5625 Bonus ------- Pacifist 200 Follower Combat Kills 165 Met Data Miner 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System EM Disruption Field Makeshift Hacking Suite System Guard > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Shock Rifle Heavy Particle Cannon Gauss Rifle Rocket Launcher [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 2 | . . 1 . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 75 | 5 1 24 6 22 9 . . 8 Power 12 | 1 . 5 1 2 . . . 3 Engine 8 | 1 . 4 1 . . . . 2 Core 4 | . . 1 . 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 6 5 9 . . . 1 Treads 3 | . . . . 3 . . . . Leg 11 | . . 3 2 5 . . . 1 Wheel 7 | 2 . 2 3 . . . . . Hover . | . . . . . . . . . Flight 2 | . . 1 . 1 . . . . Utility 17 | . . 4 . 5 5 . . 3 Device 9 | . . 1 . 3 4 . . 1 Storage . | . . . . . . . . . Processor 3 | . . 2 . . . . . 1 Hackware 2 | . . . . . 1 . . 1 Protection 3 | . . 1 . 2 . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 9 . 6 4 . . 1 Energy Gun 8 | 2 . 3 . 1 2 . . . Energy Cannon 5 | . . 3 . 2 . . . . Ballistic Gun 7 | . . 3 . 1 2 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 . . . Parts Lost 38 | . . 11 5 1 4 . . 17 Power 10 | . . 3 1 1 1 . . 4 Propulsion 9 | . . 3 3 . . . . 3 Utility 9 | . . 2 . . 3 . . 4 Weapon 10 | . . 3 1 . . . . 6 Highest Loss Streak 12 | . . 5 4 1 3 . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 4 3 4 3 3 4 4 3 Power . | . 1 . . . . . . . Propulsion . | . 2 . . . . . . . Utility . | . . . 1 1 1 . . . Weapon 2 | . 1 2 3 1 1 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . 1 . . 1 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 71 73 93 88 86 84 84 80 Engine 6 | . 14 9 21 1 . . . 6 Core 5 | . . 1 . 6 12 7 7 8 Leg 15 | . . 5 15 20 22 23 23 17 Wheel 7 | . 28 16 14 3 . . . . Device 12 | . . 7 . 12 20 23 23 15 Processor 4 | . . 4 22 6 . . . . Hackware 1 | . . . . . 1 7 7 7 Protection 4 | . . 6 . 8 5 . . . Energy Gun 5 | . 25 4 9 1 4 7 7 4 Energy Cannon 5 | . . 5 11 10 4 . . . Ballistic Gun 8 | . . 9 . 2 10 15 15 14 Ballistic Cannon 2 | . . . . 8 2 . . . Peak Build Rating 52 | 5 5 18 18 35 42 39 39 52 Average Rating 24 | 4 5 10 17 26 37 39 39 40 On Entrance 21 | . 5 5 18 13 35 39 39 39 Avg Prop Armor Cover (%) 6 | . . 8 5 6 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 6 6 20 21 35 39 22 22 44 Greatest Support 60 | 20 20 30 32 60 45 45 45 50 Greatest Overweight (x) 8 | . . 3 2 2 . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 4 4 Average Carried 3 | 1 4 3 4 3 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 4 4 4 1 Class Distribution -------------------- 37% | Mutant 26% | Skirmisher 22% | Tank 7% | Derelict-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 1373 | 233 . 395 66 256 263 . . 160 Remotely . | . . . . . . . . . Salvage Created 1534 | . . 693 52 284 319 . . 186 Parts 92 | . . 48 7 9 14 . . 14 Haulers Intercepted 3 | . . 2 . . 1 . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 43 | . . 20 2 7 6 . . 8 Guns 28 | . . 15 . . 6 . . 7 Cannons 8 | . . 5 1 2 . . . . AOE 7 | . . . 1 5 . . . 1 Classes Destroyed 9 | . . 5 1 1 1 . . 1 Worker 1 | . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 2 . . 1 . . . Drone 1 | . . . . . . . . 1 Watcher 2 | . . 1 . 1 . . . . Swarmer 19 | . . 12 1 . . . . 6 Grunt 16 | . . 4 1 7 3 . . 1 Sentry 5 | . . 4 . . 1 . . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 7 | . . 5 2 7 3 . . 4 Combat Bots Only 7 | . . 4 1 7 3 . . 4 Max Kills in Single Turn 3 | . . 1 2 3 1 . . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . 1 2 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 593 | . . 217 43 48 164 . . 121 Missed 193 | . . 64 15 14 70 . . 30 Hits 400 | . . 153 28 34 94 . . 91 Melee 4 | . . . 4 . . . . . Projectile 396 | . . 153 24 34 94 . . 91 AOE 5 | . . . . . . . . 5 Critical Strikes 5 | . . 1 . 1 . . . 3 Damage Taken 5353 | . . 1572 482 633 1041 . . 1625 Core 1158 | . . 257 96 105 126 . . 574 Absorbed by Shields 257 | . . . . . 228 . . 29 Regen/Repaired (Parts) 101 | . . 44 . . 57 . . . Core Remaining (%) 72 | 100 100 . 11 80 . . . . Volleys Fired 135 | . 8 78 8 4 18 . . 19 Largest 3 | . 1 2 2 3 3 . . 3 Hottest 157 | . 20 96 113 157 153 . . 153 Shots Fired 280 | . 8 136 17 10 54 . . 55 Gun 214 | . . 116 8 . 40 . . 50 Cannon 49 | . . 15 9 7 14 . . 4 Launcher 4 | . . . . 3 . . . 1 Special 13 | . 8 5 . . . . . . Kinetic 145 | . . 81 . 4 28 . . 32 Thermal 95 | . 8 40 9 2 18 . . 18 Explosive 4 | . . . . 3 . . . 1 Electromagnetic 36 | . . 15 8 1 8 . . 4 Robot Hit Streak 13 | . . 13 5 7 10 . . 6 Robot Miss Streak 8 | . . 5 8 1 3 . . 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 Shots Hit Robots 188 | . . 95 10 8 43 . . 32 Core Hits 103 | . . 38 8 16 22 . . 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 3 | . . 1 . 1 1 . . . Burn 1 | . . 1 . . . . . . Destroy 1 | . . . . . 1 . . . Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3750 | 1 . 1256 393 703 880 . . 517 Guns 2026 | . . 968 111 . 508 . . 439 Cannons 789 | . . 248 102 103 311 . . 25 Explosions 738 | . . . 170 515 . . . 53 Melee . | . . . . . . . . . Ramming 191 | 1 . 34 10 85 61 . . . Kinetic 1486 | . . 703 . 61 372 . . 350 Thermal 970 | . . 271 272 20 327 . . 80 Explosive 568 | . . . . 515 . . . 53 Electromagnetic 535 | . . 248 111 22 120 . . 34 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 4 4 . . . . . Average Corruption 2 | . 1 1 4 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . 2 11 . . . . . Message Errors 6 | . . 1 5 . . . . . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 2 | . . . 2 . . . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . 5 10 . . . . Projectiles 5 | . . . 5 . . . . . Explosions . | . . . . . . . . . Melee 10 | . . . . 10 . . . . Knockbacks 2 | . . . . 1 1 . . . Impact 2 | . . . . 1 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 131 | . . 3 67 61 . . . . Shots 3 | . . . 1 2 . . . . Rammed 3 | 1 . 2 . . . . . . Targets Rammed 24 | 1 . 10 3 7 3 . . . Kicked 21 | . . 8 3 7 3 . . . Crushed . | . . . . . . . . . Highest Temperature 494 | . . 292 312 172 494 . . 27 Average Temperature 128 | . . 128 103 84 159 . . 17 Received Heat Transfer 1288 | . . 345 129 324 106 . . 384 Effects 10 | . . 5 . . 5 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . 2 . . . . . . Interference 5 | . . 3 . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 3 1 . . . Impact Corruptions 2 | . . . . 2 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 3 . . 2 . . . Heat Transferred 1768 | . . 780 285 37 518 . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 99 | 100 100 99 96 100 100 . . . Level 1 . | . . . 3 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 208 | . . 202 208 180 77 . . . Initial 73 | . . . 73 47 . . . . Average 51 | . . 41 142 56 27 . . . Influence Increases 1497 | . . 569 299 217 227 . . 185 Destroy 0b10 Robot/C 980 | . . 400 180 140 120 . . 140 Destroy 0b10 Robot/NC 40 | . . 15 5 10 5 . . 5 Destroy Leader 180 | . . 86 20 22 42 . . 10 Allied During Kill 32 | . . . 32 . . . . . Successful Hack 21 | . . 7 . . 14 . . . Disable Machine 45 | . . . 15 15 15 . . . Destroy Structure 19 | . . 1 2 15 1 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 165 | . . 60 45 . 30 . . 30 Influence Decreases 1497 | . . 379 367 339 207 20 . 185 Entered New Map 200 | . . . 117 75 . 8 . . Time Decay 1037 | . . 309 160 264 167 12 . 125 Lost Part 220 | . . 70 50 . 40 . . 60 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 8 | . . 1 1 2 4 . . . Investigation 2 | . . . . . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . . 1 . 2 1 . . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 17 | . . 4 . 3 . . . 10 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 1 33 13 12 9 4 . 24 Peak Tracking Total 10 | . 2 6 4 8 4 4 . 10 Tactical Retreats 9 | . . 4 2 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 5 | . 1 1 . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 3 | . . . 1 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 10 | . . 3 . . 3 . 4 . Terminals 3 | . . 2 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 46 | . . 9 . . 9 . 28 . Successful 42 | . . 6 . . 8 . 28 . Failed 4 | . . 3 . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 8 | . . 5 . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . 4 . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . . 3 . . 2 . 28 . Record 12 | . . . . . 1 . 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . 3 . . 2 . . . Scan Component 3 | . . 2 . . 1 . . . Repair 2 | . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . . 2 . . . Full Trace Events 3 | . . 1 . . 2 . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 2 | . . 1 . . 1 . . . Time 70 | . . 32 . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 4 | . . . 3 . . . . 1 Largest Group 3 | . . . 3 1 . . . 1 Highest-Rated Group 96 | . . . 72 10 . . . 96 Highest-Rated Ally 96 | . . . 31 10 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . 25 . . . . 3 Total Damage 536 | . . . 443 . . . . 93 Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Active Infowar (turns) 2177 | . . 252 338 694 362 157 174 200 Optics 965 | . . 252 338 375 . . . . Sensors 1497 | . . . . 604 362 157 174 200 Seismic 13 | . . . . 13 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 3720 | 44 111 1104 338 694 587 157 174 511 Spaces Moved 2456 | 41 111 568 209 434 415 150 165 363 Core 44 | 2 . 30 . . . . . 12 Treads 30 | . . . . 30 . . . . Legs 1673 | . . 118 108 366 415 150 165 351 Wheels 697 | 39 111 408 101 38 . . . . Hover . | . . . . . . . . . Flight 12 | . . 12 . . . . . . Fastest Speed 50 | 50 80 80 80 83 105 105 105 100 Average Speed 110 | 78 80 100 141 121 109 105 105 117 Slowest Speed 450 | 80 80 200 260 260 120 105 105 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 20 49 36 35 11 25 75 53 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 27 | . . . 2 14 . . . 11 Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 26 | . . . 2 13 . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 3183 | 50 123 968 232 593 503 149 165 400 Wait 410 | . . 266 . 104 39 . 1 . Move 2448 | 40 110 567 208 433 414 149 164 363 Hop . | . . . . . . . . . Pick Up 28 | 4 2 9 3 5 5 . . . Fast Attach 53 | 5 . 17 5 14 5 . . 7 Attach 19 | . 1 5 . 7 3 . . 3 Detach 5 | . . 1 . 2 2 . . . Swap 13 | . 1 4 1 2 4 . . 1 Drop 39 | . 1 11 4 15 5 . . 3 Fire 135 | . 8 78 8 4 18 . . 19 Melee . | . . . . . . . . . Ram 3 | 1 . 2 . . . . . . Kick 21 | . . 8 3 7 3 . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . 5 . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 6) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 286 | -9/Materials | Lost 4 parts (1p2n1w) 310 | -9/Materials | Build established: Mutant 497 | -9/Materials | Lost 5 parts (2p1n2w) 1054 | -9/Materials | Discovered new exit (range 20) 1099 | -9/Materials | Repaired Arm. Wheel 1122 | -9/Materials | Core integrity fell below 50% 1248 | -9/Materials | Discovered new exit (range 14) 1260 | -9/Materials | Entered Mines 1261 | -9/Mines | Met a Derelict testing a Signal Generator 1264 | -9/Mines | Found Signal Generator 1387 | -9/Mines | Learned location of 1 exit from Proximity Caves 1404 | -9/Mines | Discovered new exit (range 7) 1572 | -9/Mines | Core integrity fell below 20% 1594 | -9/Mines | Lost 4 parts (1p2n1w) 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Accompanied by 1 ally 1598 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1765 | -8/Materials | Destroyed 7 combat bots 2077 | -8/Materials | Met 7R-MNS 2273 | -8/Materials | Build established: Tank 2277 | -8/Materials | Discovered new exit (range 13) 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2388 | -7/Factory | Repaired Carbon-fiber Leg 2764 | -7/Factory | Lost 3 parts (3u) 2873 | -7/Factory | Discovered new exit (range 6) 2879 | -7/Factory | Entered Lower Caves 3015 | -7/Lower Caves | Build established: Skirmisher 3030 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3036 | -7/Lower Caves | Entered Data Miner 3036 | -7/Data Miner | Discovered new exit (range 6) 3067 | -7/Data Miner | Met Data Miner 3097 | -7/Data Miner | Learned location of Section 7 (-2) 3097 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3127 | -7/Data Miner | Received God Mode back door access code from Data Miner 3210 | -7/Data Miner | Entered Proximity Caves 3211 | -6/Proximity Caves | Identified exit to Factory 3213 | -6/Proximity Caves | Spotter reported a threat 3217 | -6/Proximity Caves | Spotter reported a threat 3404 | -6/Proximity Caves | Spotter reported a threat 3460 | -6/Proximity Caves | Spotter reported a threat 3479 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3669 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3700 | -6/Proximity Caves | Spotter reported a threat 3707 | -6/Proximity Caves | Core integrity fell below 50% 3720 | -6/Proximity Caves | Core integrity fell below 20% 3721 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Field strength at 70. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Field strength at 40. Field strength at 25. Flexi-carbon Leg destroyed. VTOL Module fries itself beyond repair. Corrupted Lgt. Nuclear Core fries itself beyond repair. Shock Rifle+ destroyed. Field strength at 5. Stasis field depleted. S-27 Virus suffers critical hit (Burn). Rnf. Deuterium Engine destroyed. Hvy. Particle Cannon destroyed. N-01 Spotter sends out distress signal. Imp. Cooling System destroyed. Dispatcher launches Target Drone into the air. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# ##????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?## #????????????????????????????????????? | | ?## #????????????????????????????????????? | | ??## #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ??## #????????????????????????????????????? | | ?## #???????? ? ?????????????????????? | | ## #??????? ???????????????????? | | ##??????# ????????????????? | | ##???????# ??????????????? | | ##????????# i ????????????? | | ##?????????# ????????????? | | ##????###### ???????????? | | # ###??# < ???????????? | | # #??# ??????????? | | + % #### n??????????? | | # % ^; d ??????????? | | # ##### g ; ?????????? | | / ## g s ?????????? | | # ## g ; ????????? | | # ## ; ????????? | | + ########### @ ????????? | | # ?????????# ????????? | | # ????????# ????????? | | ###???????# ?????????? | | #?????????# ?????????? | | #?????????# ??????????? | | #?????????# n d ??????????? | | ?????????# ??????????? | | #### ?????????# ???????????? | | ????#?????????################## i ???????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 56% | -9/Materials Carbon-fiber Leg | 48% | -7/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time The Oracle Challenges ------------ None Game ------ Seed RagnarokTripodLance Manual? 0 Play Time 01:22:21 Cumulative 43.1 hours Start 2026.11.03 @ 08:42:04 End 2026.11.03 @ 16:23:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a71646a1-bcfd-455f-99cb-30dfcd346371