Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 12:12:51 Player: btracker Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (150) 150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 90/250 System Corruption 8% Temperature Cool (29) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Seismic Detector Transport Network Coupler > --- WEAPON ----------- Assault Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit Core Shielding Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 2 1 11 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 100 92 Engine 12 | . 14 14 11 Leg 32 | . 28 28 39 Device 11 | . 13 14 8 Storage 2 | . 5 . 2 Processor 10 | . 8 14 8 Ballistic Gun 21 | . 28 26 10 Ballistic Cannon 3 | . . 1 9 Naked Turns . | . . . . Heaviest Build 37 | 13 14 17 37 Greatest Support 43 | 20 20 20 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 6 | 6 6 5 6 Most Carried 7 | 4 7 5 5 Average Carried 4 | 1 4 5 4 Final Capacity 15 | 8 5 5 15 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 377 | 240 76 . 61 Remotely . | . . . . Salvage Created 232 | . 157 . 75 Parts 21 | . 9 . 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . 2 . 2 Guns 3 | . 2 . 1 Cannons 1 | . . . 1 Classes Destroyed 5 | . 2 . 3 Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 3 | . 2 . 1 Best Kill Streak 2 | . 1 . 2 Combat Bots Only 1 | . 1 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 188 | . 8 2 178 Missed 57 | . 3 1 53 Damage Taken 1624 | . 59 6 1559 Core 425 | . 12 6 407 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 29 | . 9 . 20 Largest 2 | . 2 . 2 Hottest 77 | . 40 . 77 Shots Fired 53 | . 18 . 35 Gun 41 | . 18 . 23 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 46 | . 18 . 28 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . 2 Robot Miss Streak 5 | . 2 . 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . 14 . 11 Core Hits 11 | . 6 . 5 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 . 4 Burn 1 | . . . 1 Destroy 4 | . 1 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 392 | . 152 . 240 Guns 277 | . 152 . 125 Cannons 107 | . . . 107 Explosions . | . . . . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 335 | . 152 . 183 Thermal 49 | . . . 49 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 202 | . 9 . 202 Average Temperature 33 | . 6 . 35 Received Heat Transfer 387 | . 33 . 354 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 82 | . 82 31 60 Initial 31 | . . 31 11 Average 28 | . 36 31 28 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 3 13 Peak Tracking Total 11 | . 4 . 11 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 . 4 Successful 4 | . 2 . 2 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 897 | 90 241 292 274 Spaces Moved 633 | 68 162 242 161 Core 10 | 10 . . . Treads . | . . . . Legs 623 | 58 162 242 161 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 109 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 5 28 52 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . . 5 Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 724 | 83 196 243 202 Wait 16 | . 10 . 6 Move 630 | 67 161 241 161 Hop . | . . . . Pick Up 21 | 10 8 . 3 Fast Attach 1 | . . 1 . Attach 14 | 6 1 . 7 Detach . | . . . . Swap 5 | . 1 . 4 Drop 7 | . 6 1 . Fire 29 | . 9 . 20 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 382 | -10/Mines | Met a Derelict bent on vengeance 408 | -10/Mines | Learned location of Mines (-8) 596 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 612 | -10/Mines | Discovered new exit (range 8) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Propulsion x2 827 | -9/Materials | Crushed by falling debris 874 | -9/Materials | Core integrity fell below 50% 894 | -9/Materials | Core integrity fell below 20% 898 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Matter fused (-5). Kicked R-06 Scavenger. Bore Cannon destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. Acquired Med. Laser. Aluminum Leg destroyed. System corrupted: Energy discharge (-67). G-34 Mercenary destroyed. G-34 Mercenary suffers critical hit (Burn). System corrupted: Med. Laser failed to cycle. Aluminum Leg destroyed. R-06 Scavenger collects Heat Sink. Assault Rifle destroyed. Ion Engine destroyed. R-06 Scavenger collects Sml. Laser. Med. Laser destroyed. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????########? | | ??????????????????????????# ? | | ??????????????????######### """ """ | | ??????????????????# # """ """ | | ??????????????????# # """ """ | | ??????????????????# # | | ??????????????????##### # ! ! | | ??????????????????????# # ? | | ??????????????????????# # ??? | | ??????????????????????# ###+####? | | ??????????????????????# #? | | ??????????????????????+ #? | | ??????????????????????# T #? | | ??????????????????????# """ #? | | ??????????????????????# """ #? | | ??????????????????????# """ #? | | ???????????????????+??#% #? | | ??????????????????????# % #? | | ??????????????????????# !! #? | | ??????????????????????#*%! #? | | ?????####???????###+####+"#### #? | | ?????#"""#??????# # #? | | ???###"Y"#####??# " """"" # #? | | ???# #??# """"""""" + ## | | ???# gs [ #??# """ """ # | | ???# s [@ #??# # | | ???# """ #??#/####+####### | | ???# """ #???????# #?????###### | | ???# """sg #???????# #??????????? | | ???# gg #???????# #??????????? | | ???# mr #??#????# #??????????? | | ???###+#/######## #### ##?????????? | | ?????# "T" +?????????? | | ?????# #?????????? | | ?????# """ #?????????# | | ?????### ### """ #???????? # | | ???????# #?? """ #########/# | | ???????# #?# "T" | | ????####+### | | ????# # ### | | ????# # ######## | | ????# / + """ # | | ????# =# ###### """ / | | ????# "T"%# #????# """?# | | ????# %# ###??# ??# """ | | ????######## # #??# ???## """ | | ???????#####+###### ?????# """ | | ???????# ##/#?????# | | ???????# ##!####### | | ???????# """ # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ExplosiveGlidesysCoupler Manual? 0 Play Time 00:19:16 Cumulative 2.4 hours Start 2024.08.03 @ 11:51:22 End 2024.08.03 @ 12:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdc88c45-3b61-4324-9517-c1d15adad6e2