Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 12:10:54 Player: Omewes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (4577) 4577 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3362) 3362 TOTAL SCORE: 12219 Bonus ------- High Alert Combat Kills 1200 Follower Combat Kills 579 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 70/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scan Processor Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (26) Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Compact Wheel Improved Heat Sink Advanced Signal Interpreter Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] Lightning Gun Gatling Laser Advanced Assault Cannon Improved Grenade Launcher Remote Datajack Makeshift Hammer [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 141 | 5 10 . 3 1 14 24 16 7 45 16 Power 22 | 1 1 . 1 . 2 4 3 1 7 2 Engine 18 | 1 1 . . . 1 3 3 1 6 2 Core 4 | . . . 1 . 1 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 3 . . . 2 1 3 1 5 2 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 17 | 2 3 . . . 2 1 3 1 5 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | . 3 . 1 . 5 6 1 1 18 3 Device 15 | . 2 . . . 2 2 . 1 7 1 Storage 6 | . 1 . 1 . 1 . 1 . 2 . Processor 4 | . . . . . . 3 . . . 1 Hackware 6 | . . . . . 1 . . . 4 1 Protection 7 | . . . . . 1 1 . . 5 . Artifact . | . . . . . . . . . . . Weapon 62 | 2 3 . 1 1 5 13 9 4 15 9 Energy Gun 18 | 1 . . . 1 1 4 2 1 8 . Energy Cannon 24 | . 3 . . . . 4 5 2 5 5 Ballistic Gun 6 | 1 . . . . 2 1 1 . 1 . Ballistic Cannon 3 | . . . . . 2 1 . . . . Launcher 7 | . . . . . . 3 1 1 . 2 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 2 | . . . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 3 . 1 . Parts Lost 50 | . 4 . . . 6 5 2 4 15 14 Power 6 | . . . . . 2 . . 1 2 1 Propulsion 8 | . 1 . . . 1 . . 1 1 4 Utility 12 | . . . . . 1 2 1 . 4 4 Weapon 24 | . 3 . . . 2 3 1 2 8 5 Highest Loss Streak 11 | . 2 . . . 5 2 1 3 3 11 Average Slot Usage (%) 94 | . 80 85 92 100 82 93 99 98 96 90 Engine 7 | . 14 14 7 . 5 8 8 9 5 6 Core 1 | . . . 6 14 3 . . . 1 . Wheel 16 | . 26 28 28 28 18 18 17 16 11 9 Device 10 | . 12 14 14 14 10 16 9 9 7 13 Storage 15 | . 1 14 14 14 18 18 18 18 15 14 Processor 11 | . . . . . . 3 27 27 11 15 Hackware 8 | . . . . . 8 . . . 19 7 Protection 3 | . . . . . . 8 . . 5 6 Energy Gun 4 | . 4 . . 3 2 12 1 3 5 . Energy Cannon 9 | . 14 14 14 14 . 4 15 13 8 10 Ballistic Gun 1 | . 6 . . . 6 . 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 5 15 14 21 21 34 42 38 35 75 74 Greatest Support 32 | 26 26 20 20 20 26 26 32 32 32 32 Greatest Overweight (x) 4 | . . . 1 1 1 1 2 2 4 4 Average Overweight (x) 1 | . . . . . . 1 . 1 1 2 Largest Inventory Capacity 16 | 4 6 6 8 8 12 12 12 12 16 16 Average Capacity 12 | 4 4 6 7 8 12 12 12 12 14 15 Most Carried 16 | 4 4 4 7 8 12 12 12 12 16 16 Average Carried 10 | 1 3 4 5 7 9 11 11 9 13 13 Final Capacity 16 | 4 6 6 8 8 12 12 12 12 16 4 Final Carried 16 | 4 4 4 6 8 11 12 11 11 16 4 Class Distribution -------------------- 70% | Scavenger-Mutant 23% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 2088 | 259 68 22 33 10 163 464 206 48 658 157 Remotely . | . . . . . . . . . . . Salvage Created 4798 | 104 328 . 86 41 205 683 785 257 1949 360 Parts 251 | 7 25 . 4 2 13 41 41 12 90 16 Haulers Intercepted 10 | . . . . . 1 . 6 . 3 . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 97 | . 9 . 1 1 5 23 11 10 26 11 Melee 1 | . . . 1 . . . . . . . Guns 24 | . 2 . . . . 6 . 1 15 . Cannons 50 | . 7 . . 1 5 6 9 4 9 9 AOE 22 | . . . . . . 11 2 5 2 2 Classes Destroyed 16 | 2 4 . 1 . 3 1 1 2 2 . Worker 5 | . . . . . 2 . 1 . 2 . Builder 2 | . . . . . . . 1 . 1 . Tunneler 3 | 2 . . . . . . . . 1 . Hauler 10 | . . . . . 1 . 6 . 3 . Recycler 5 | 1 . . . . 1 . . . 3 . Operator 2 | . 1 . . . . . . . 1 . Watcher 4 | . 1 . . . . . 1 . 2 . Swarmer 31 | . 3 . . . 4 10 3 4 . 7 Grunt 38 | . 6 . . 1 . 8 6 4 9 4 Brawler 2 | . . . . . . . . 1 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 14 | . . . . . 1 2 2 . 9 . Demolisher 1 | . . . . . . . . 1 . . Specialist 1 | . . . . . . 1 . . . . Hunter 6 | . . . 1 . . 2 . . 3 . Programmer 3 | . . . . . . . . . 3 . Best Kill Streak 9 | 2 8 . 1 1 3 7 3 9 7 6 Combat Bots Only 9 | . 5 . 1 1 3 7 2 9 5 6 Max Kills in Single Turn 5 | 1 1 . 1 1 2 3 3 5 4 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . 3 2 5 2 2 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 6720 | . 603 . . 63 455 879 446 387 2330 1557 Core 1233 | . 212 . . . 54 127 80 56 275 429 Absorbed by Shields 15 | . . . . . . . . . . 15 Core Remaining (%) 52 | 100 . . . 15 . . . 42 . . Volleys Fired 343 | 9 34 . 1 7 22 57 40 18 124 31 Largest 2 | 2 2 . 1 1 2 2 2 2 2 2 Hottest 160 | 60 136 . 68 68 108 131 136 136 160 145 Shots Fired 603 | 18 59 . 1 7 38 78 78 34 241 49 Gun 247 | 18 18 . . . 16 38 10 3 144 . Cannon 334 | . 41 . 1 7 22 27 66 30 97 43 Launcher 17 | . . . . . . 13 2 1 . 1 Special 5 | . . . . . . . . . . 5 Kinetic 89 | 9 13 . . . 33 . 5 . 29 . Thermal 455 | 9 46 . 1 7 5 55 71 33 185 43 Explosive 17 | . . . . . . 13 2 1 . 1 Electromagnetic 37 | . . . . . . 10 . . 27 . Robot Hit Streak 22 | 6 9 . 7 14 9 15 11 7 22 5 Robot Miss Streak 6 | 1 3 . . . 3 6 2 3 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 411 | 12 37 . 5 7 25 47 55 21 171 31 Core Hits 242 | 5 15 . 1 1 12 39 32 15 106 16 Critical Hits 10 | . . . . . . . 9 1 . . Critical Kills 3 | . . . . . . . 3 . . . Critical Parts Destroyed 6 | . . . . . . . 5 1 . . Melee Attacks 8 | . . . 4 . . . . . 4 . Impact 8 | . . . 4 . . . . . 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10921 | 109 637 . 390 142 439 2311 1219 769 4099 806 Guns 3141 | 109 129 . . . 114 489 80 40 2180 . Cannons 4776 | . 508 . 26 142 325 381 900 343 1518 633 Explosions 2640 | . . . . . . 1441 239 386 401 173 Melee 364 | . . . 364 . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1079 | 31 95 . . . 415 . 43 . 495 . Thermal 6703 | 78 542 . 26 142 24 639 937 383 3299 633 Explosive 2239 | . . . . . . 1441 239 386 . 173 Electromagnetic 536 | . . . . . . 231 . . 305 . Impact 364 | . . . 364 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 2 10 10 Average Corruption 6 | . . . . . . . 2 2 8 10 Corruption Purged . | . . . . . . . . . . . Effects 109 | . . . . . . . 9 4 85 11 Message Errors 15 | . . . . . . . 2 . 13 . Matter Fused 21 | . . . . . . . . . 18 3 Heat Flow Errors 7 | . . . . . . . 2 . 5 . Energy Discharges 9 | . . . . . . . 2 . 6 1 Parts Rejected 3 | . . . . . . . . . 1 2 Data Loss (minor) 8 | . . . . . . . 2 1 5 . Data Loss (major) 3 | . . . . . . . . . 3 . Misfires 5 | . . . . . . . . . 5 . Misdirections 10 | . . . . . . . . . 8 2 Targeting Errors 25 | . . . . . . . 1 3 18 3 Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 437 | . 23 . 160 . . 115 33 . 94 12 Projectiles 165 | . 23 . . . . 23 25 . 94 . Explosions 112 | . . . . . . 92 8 . . 12 Melee 160 | . . . 160 . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 74 . . 114 22 Shots 5 | . . . . . . 3 . . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | 20 377 . . 45 . 210 143 168 252 99 Average Temperature 57 | 11 97 . . 18 . 61 33 48 51 50 Received Heat Transfer 1815 | . 222 . . 27 99 288 162 99 702 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 6 | . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 24 | . 2 . . 1 . 5 1 . 13 2 Heat Transferred 11426 | 175 1000 . 37 259 50 1295 1702 695 5208 1005 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 1038 | 15 231 85 . 203 395 872 1038 878 858 817 Initial 655 | . 9 85 . . 78 253 425 655 460 592 Average 640 | 8 99 85 . 161 289 683 789 790 716 722 Maximum Alert Level 3 | . 1 . . 1 1 3 3 3 3 3 Low Security (%) 9 | 100 76 100 . 64 28 . . . . . Level 1 8 | . 23 . . 35 71 13 . . . . Level 2 27 | . . . . . . 38 19 20 37 27 Level 3 54 | . . . . . . 48 80 79 62 72 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 4 . 3 . 14 . Investigation 3 | . . . . . . . 2 . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 13 | . 3 . . . 1 . 1 . 8 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 6 | . 2 . . . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 21 . . 7 17 23 32 12 38 20 Peak Tracking Total 11 | . 5 . . 4 6 5 4 7 5 11 Tactical Retreats 4 | . 1 . . . . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 20 | . . . . . . 6 2 2 9 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 18 | . . . . 3 3 1 2 1 7 1 Max in Single Turn 1 | . . . . . 1 1 . 1 1 1 Garrison Relay 3 | . . . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 22 | . . . 2 . 3 . 8 . 9 . Terminals 13 | . . . . . 2 . 6 . 5 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . 1 . 1 . 2 . Total Hacks 57 | . . . 3 . 9 . 23 . 22 . Successful 31 | . . . 3 . 5 . 15 . 8 . Failed 26 | . . . . . 4 . 8 . 14 . Catastrophic 6 | . . . . . 1 . 2 . 3 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . . . 4 . 10 . 8 . Terminals 38 | . . . . . 7 . 18 . 13 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 4 . 3 . Garrison Access 6 | . . . . . 2 . 1 . 3 . Terminal Hacks 14 | . . . 3 . 2 . 8 . 1 . Record 3 | . . . 3 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . Zone Layout 2 | . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 . 3 . Insert Component 3 | . . . . . . . 1 . 2 . Analyze 3 | . . . . . . . 2 . 1 . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 4 | . . . . . 1 . 1 . 2 . Unauthorized Hacks 5 | . . . . . 2 . 3 . . . Terminals 5 | . . . . . 2 . 3 . . . Track 5 | . . . . . 2 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . . . 3 . 6 . 9 . Full Trace Events 2 | . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . Parts Built 1 | . . . . . . . . . 1 . Matter 102 | . . . . . . . . . 102 . Time 17 | . . . . . . . . . 17 . Total Part Build Rating 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 overload_power 2 | . . . . . . . . . . 2 Relay Couplers Released 12 | . . . . . . 5 . 3 . 4 Machine Destruction 12 | . . . . . . 5 . 3 . 4 Attached 1 | . . . . . . . . . . 1 Robots Rewired 10 | . . . 4 . . 6 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 10 | . . . 4 . . 6 . . . . Largest Group 4 | . . . 4 4 1 4 4 . . . Highest-Rated Group 152 | . . . 45 45 21 152 152 . . . Highest-Rated Ally 38 | . . . 21 21 21 38 38 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 92 | . . . . 20 14 4 54 . . . Total Damage 2359 | . . . . 271 420 108 1560 . . . Kills 34 | . . . . 6 5 1 22 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 5985 | 91 249 61 480 117 391 819 1012 267 2264 234 Spaces Moved 4131 | 58 140 76 484 99 310 503 742 163 1447 109 Core 28 | 6 . . . . . . . . . 22 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4103 | 52 140 76 484 99 310 503 742 163 1447 87 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 100 100 110 100 50 Average Speed 103 | 85 87 80 85 86 92 100 108 110 114 110 Slowest Speed 140 | 90 100 80 90 90 100 100 120 120 140 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 26 16 90 18 31 70 66 35 36 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . 1 . . 2 . Terrain Destroyed 101 | . . . . . . 59 14 3 25 . Melee 2 | . . . . . . . . . 2 . Projectile 10 | . . . . . . . . . 10 . AOE 89 | . . . . . . 59 14 3 13 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 5218 | 80 209 75 547 123 377 737 879 215 1800 176 Wait 272 | 5 17 . 4 15 14 30 49 5 126 7 Move 4123 | 57 139 75 483 98 309 502 742 162 1447 109 Hop . | . . . . . . . . . . . Pick Up 80 | 4 3 . 3 1 13 8 10 6 28 4 Fast Attach 52 | 5 5 . 1 1 4 10 9 . 15 2 Attach 48 | . 2 . 1 . 8 5 2 5 17 8 Detach 14 | . . . 1 1 . 3 1 . 5 3 Swap 43 | . 3 . 1 . 2 11 5 2 13 6 Drop 69 | . 6 . 2 . 5 10 21 1 21 3 Fire 343 | 9 34 . 1 7 22 57 40 18 124 31 Melee 8 | . . . 4 . . . . . 4 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 67 | . . . . . . 48 . 16 . 3 Rewire 99 | . . . 46 . . 53 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 6 exits: [*Fac x4] / Gar / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Core integrity fell below 20% 327 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered Mines 396 | -10/Mines | Learned location of Mines (-9) 398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 398 | -10/Mines | Discovered new exit (range 5) 402 | -10/Mines | Entered Exiles 402 | -10/Exiles | Found Exiles lab destroyed 415 | -10/Exiles | Discovered new exit (range 15) 534 | -10/Exiles | Build established: Scavenger-Mutant 798 | -10/Exiles | Learned location of Zion (-6) 868 | -10/Exiles | Discovered new exit (range 14) 882 | -10/Exiles | Entered Mines 882 | -9/Mines | Accompanied by 4 allies 884 | -9/Mines | Identified exit to Materials 999 | -9/Mines | Entered Materials 999 | -8/Materials | Accompanied by 1 ally 999 | -8/Materials | Evolved 4 slots: Utility x4 1018 | -8/Materials | Identified exit to Garrison 1077 | -8/Materials | Lost 5 parts (1p1n1u2w) 1107 | -8/Materials | Garrison activated, responded to threat 1133 | -8/Materials | Discovered new exit (range 9) 1390 | -8/Materials | Entered Garrison 1416 | -8/Garrison | Triggered checkpoint 1448 | -8/Garrison | Garrison Relay disabled 1496 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Discovered new exit (range 13) 1668 | -8/Garrison | Triggered checkpoint 1728 | -8/Garrison | Triggered checkpoint 1806 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Triggered checkpoint 1844 | -8/Garrison | Destroyed 7 combat bots 1870 | -8/Garrison | Discovered new exit (range 10) 1895 | -8/Garrison | Installed Relay Interface Framework 2209 | -8/Garrison | Entered Materials 2209 | -8/Materials | Accompanied by 4 allies 2450 | -8/Materials | Discovered new exit (range 7) 2616 | -8/Materials | Discovered new exit (range 13) 2682 | -8/Materials | Discovered new exit (range 16) 3210 | -8/Materials | Discovered new exit (range 10) 3221 | -8/Materials | Identified exit to Garrison 3221 | -8/Materials | Entered Garrison 3228 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3276 | -8/Garrison | Triggered checkpoint 3297 | -8/Garrison | Core integrity fell below 50% 3308 | -8/Garrison | Lost 3 parts (1p1n1w) 3337 | -8/Garrison | Destroyed 9 combat bots 3376 | -8/Garrison | Triggered checkpoint 3433 | -8/Garrison | Garrison Relay disabled 3473 | -8/Garrison | Discovered new exit (range 12) 3488 | -8/Garrison | Entered Factory 3488 | -7/Factory | Evolved 2 slots: Utility x2 3569 | -7/Factory | Identified exit to Garrison 3676 | -7/Factory | Garrison activated, responded to threat 3823 | -7/Factory | Discovered new exit (range 10) 4298 | -7/Factory | Lost 3 parts (1p1u1w) 4405 | -7/Factory | Discovered new exit (range 16) 4458 | -7/Factory | System corruption reached 10% 4488 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4726 | -7/Factory | Build established: Hacker-Mutant 4804 | -7/Factory | Discovered new exit (range 16) 4908 | -7/Factory | Lost 3 parts (2u1w) 5222 | -7/Factory | Discovered new exit (range 12) 5752 | -7/Factory | Identified exit to Garrison 5752 | -7/Factory | Entered Garrison 5784 | -7/Garrison | Triggered checkpoint 5809 | -7/Garrison | Garrison Relay disabled 5955 | -7/Garrison | Core integrity fell below 50% 5955 | -7/Garrison | Triggered checkpoint 5968 | -7/Garrison | Core integrity fell below 20% 5986 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Initiated overload sequence, T-5 to critical power. 05962_ Com. Wheel destroyed. 05964_ Carbon-fiber Leg destroyed. 05964_ Imp. Cooling System destroyed. 05965_ System corrupted: Lgt. Angular Momentum Engine rejected. 05965_ S-27 Virus Lgt. Nuclear Core critical detonation. 05965_ S-27 Virus destroyed. 05965_ Remote Datajack destroyed. 05966_ S-27 Virus destroyed. 05967_ Relay Coupler [Swarmer] destroyed. 05968_ S-27 Virus destroyed. 05971_ Hvy. Ion Cannon destroyed. 05972_ Aluminum Leg destroyed. 05973_ Dropped Hcp. Storage Unit. 05984_ Triggered Stasis Trap. 05984_ A bubble of rippling energy engulfs the area. 05984_ Field strength at 94. 05984_ Field strength at 88. 05985_ Field strength at 82. 05986_ Field strength at 66. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #????????##????????????? | | ??????????????????????? ???????? #????????????? | | ???????????????????????# ???????? #????????????? | | ???????????????????????# #??????? #????????????? | | ???????????????????????# #??????? #????????????? | | ???????????????????????# #??????? #????????????? | | ???????????????????????# @#??????? #????????????? | | ???????????????????????# #??????? #????????????? | | ???????????????????????#ss#??????? #????????????? | | ???????????????????????# s#??????# #???????? ???? | | ???????????????????????# #?????## ##""""## #?? | | ???????????????????????#s ####### #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????########## ## #? #?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????# !## *## ### | | ????????????????????????????????# !!! [%= | | ????????????????????????????????# !*! =% | | ????????????????????????????????# !! %=%= | | ????????????????????????????????# ## %**##++#### | | ????????????????????????????????# #? %=#??????? | | ????????????????????????????????# #??##"#??????? | | ????????????????????????????????# #???? ?????? | | ????????????????????????????????# #?????## ????? | | ????????????????????????????????# #???????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 33 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMeleeAnalyzer Manual? 0 Play Time 01:02:19 Cumulative 217.7 hours Start 2020.09.18 @ 15:42:08 End 2020.09.19 @ 12:10:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 74 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7a436b26-6a7f-45f5-abe5-8e99e900e13b