Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 14:28:59 Player: Razzon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (3104) 3104 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 6836 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 134/150 System Corruption 1% Temperature Warm (159) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Weapon Cycler > --- WEAPON (2) ------- Gatling Laser Ion Burst Cannon > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter IFF Parser Transmission Jammer Insulated Plating Drone Bay > --- WEAPON ----------- Minigun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Angular Momentum Engine Armored Huge Wheel Large Storage Unit Improved Signal Interpreter Actuator Array Hardened Light Armor Plating Proton Cannon Heavy Particle Cannon Long-range Missile Launcher Heavy Flail Scythe Scythe [Rating: 59] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Machine Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 6 | . . . 1 2 1 2 Weapon . | . . . . . . . Parts Attached 101 | 7 . 3 14 19 17 41 Power 17 | 1 . 1 4 1 3 7 Engine 15 | 1 . 1 4 1 2 6 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 29 | 3 . . 6 5 3 12 Treads 1 | 1 . . . . . . Leg 16 | 2 . . 5 . . 9 Wheel 12 | . . . 1 5 3 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 . 1 1 9 10 12 Device 16 | . . 1 . 4 3 8 Storage 3 | 1 . . . 2 . . Processor 6 | . . . . 2 3 1 Hackware . | . . . . . . . Protection 9 | . . . 1 1 4 3 Artifact . | . . . . . . . Weapon 21 | 2 . 1 3 4 1 10 Energy Gun 8 | 2 . . 2 1 . 3 Energy Cannon 4 | . . . . 1 1 2 Ballistic Gun 4 | . . 1 1 1 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 48 | . . 1 6 7 5 29 Power 9 | . . . 1 1 1 6 Propulsion 15 | . . . 4 2 1 8 Utility 15 | . . . 1 3 2 9 Weapon 9 | . . 1 . 1 1 6 Highest Loss Streak 9 | . . 1 4 5 3 9 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 6 7 7 15 18 16 Power 2 | . 1 1 2 1 1 3 Propulsion 1 | 2 4 4 2 . 2 1 Utility 5 | . . . . 8 8 5 Weapon 4 | . 1 2 2 5 6 5 Tool/Special . | . . . . . . . Unused Backups 27 | . . 1 . 9 5 12 Power 3 | . . . . . 1 2 Propulsion 5 | . . 1 . 2 1 1 Utility 11 | . . . . 5 2 4 Weapon 8 | . . . . 2 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 85 93 94 95 88 90 Engine 9 | . 14 14 10 8 8 8 Core 1 | . . . . . 2 1 Leg 11 | . 28 28 30 2 . 8 Wheel 8 | . . . . 23 16 6 Device 16 | . . 7 11 16 13 21 Storage 8 | . 14 14 11 8 7 5 Processor 10 | . . . . 8 11 15 Protection 6 | . . . 7 8 11 5 Energy Gun 4 | . 28 15 11 7 . . Energy Cannon 2 | . . . . 1 8 3 Ballistic Gun 5 | . . 12 11 8 5 1 Slashing Weapon 2 | . . . . . . 5 Peak Build Rating 59 | 6 6 9 18 26 45 59 Average Rating 33 | 4 6 7 14 23 37 49 On Entrance 14 | . 6 6 9 11 26 42 Avg Prop Armor Cover (%) 5 | . . . . 6 . 5 Naked Turns 11 | . . . . . . 11 Heaviest Build 91 | 11 11 11 22 65 77 91 Greatest Support 56 | 20 20 20 35 36 44 56 Greatest Overweight (x) 22 | 3 . . 2 2 2 22 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 Average Capacity 16 | 7 8 8 8 16 20 19 Most Carried 20 | 6 7 8 8 20 20 20 Average Carried 14 | 2 6 7 7 15 19 17 Final Capacity 20 | 8 8 8 8 20 20 5 Final Carried 20 | 6 7 8 7 20 20 1 Class Distribution -------------------- 48% | Mutant 22% | Gladiator 15% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2004 | 251 19 36 194 626 211 667 Remotely . | . . . . . . . Salvage Created 3500 | . 32 122 548 787 292 1719 Parts 186 | . 4 20 41 42 14 65 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 81 | . 2 8 15 19 7 30 Melee 14 | . . . . . . 14 Guns 42 | . 2 6 15 16 1 2 Cannons 18 | . . . . . 5 13 AOE 5 | . . 2 . 3 . . Classes Destroyed 10 | . 1 . 3 2 1 3 Worker 4 | . . . . 3 . 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . . . 1 Watcher 2 | . . . 1 . 1 . Swarmer 28 | . 2 8 5 7 3 3 Grunt 27 | . . . 6 6 . 15 Duelist 2 | . . . . . . 2 Sentry 15 | . . . 4 6 2 3 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . . 5 Best Kill Streak 11 | . 2 3 6 11 3 6 Combat Bots Only 8 | . 2 3 6 8 3 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . 2 . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 834 | . 10 33 137 96 145 413 Missed 250 | . 3 7 43 21 52 124 Hits 584 | . 7 26 94 75 93 289 Melee 7 | . . . . . . 7 Projectile 577 | . 7 26 94 75 93 282 Critical Strikes 19 | . . . 1 3 1 14 Damage Taken 8016 | . 56 254 1098 964 1115 4529 Core 1424 | . 14 84 117 161 184 864 Absorbed by Shields . | . . . . . . . Redirected to Shielding 47 | . . . . . 47 . Ignored by Resistances 195 | . . . . . . 195 Regen/Repaired (Parts) 147 | . . . . 147 . . Core Remaining (%) 74 | 100 . 60 70 70 73 . Volleys Fired 203 | . 5 16 47 48 27 60 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 80 80 79 85 125 180 Shots Fired 401 | . 9 30 94 95 54 119 Gun 292 | . 9 30 94 80 24 55 Cannon 106 | . . . . 12 30 64 Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 192 | . . 6 47 48 24 67 Thermal 168 | . 4 16 47 32 30 39 Explosive 3 | . . . . 3 . . Electromagnetic 38 | . 5 8 . 12 . 13 Robot Hit Streak 15 | . 3 4 15 10 13 9 Robot Miss Streak 10 | . 2 4 4 9 10 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 2 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 310 | . 4 19 60 67 31 129 Core Hits 154 | . 3 9 26 42 16 58 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . 1 . . 13 Burn 1 | . . . 1 . . . Meltdown 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Sever 10 | . . . . . . 10 Melee Attacks 64 | . . . . . . 64 Impact . | . . . . . . . Slashing 64 | . . . . . . 64 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . . . 13 Damage Inflicted 6743 | . 46 284 721 1525 684 3483 Guns 2906 | . 46 197 721 1044 268 630 Cannons 1710 | . . . . 160 416 1134 Explosions 408 | . . 87 . 321 . . Melee 1719 | . . . . . . 1719 Ramming . | . . . . . . . Kinetic 2272 | . . 31 344 734 268 895 Thermal 2098 | . 34 162 377 445 416 664 Explosive 209 | . . . . 209 . . Electromagnetic 445 | . 12 91 . 137 . 205 Impact . | . . . . . . . Slashing 1719 | . . . . . . 1719 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . 7 . . . 4 Projectiles 4 | . . . . . . 4 Explosions 7 | . . 7 . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 36 126 29 139 30 329 Average Temperature 58 | . 20 52 7 55 12 81 Received Heat Transfer 2409 | . . 6 504 387 150 1362 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 11 | . . . 4 1 3 3 Heat Transferred 3765 | . 75 325 969 803 666 927 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 89 | 100 100 100 97 39 100 100 Level 1 10 | . . . 2 60 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 284 | . 70 135 248 284 112 195 Initial 112 | . . 19 . 101 112 14 Average 89 | . 26 42 84 188 64 77 Influence Increases 2716 | . 80 273 544 609 238 972 Destroy 0b10 Robot/C 1680 | . 40 220 300 380 140 600 Destroy 0b10 Robot/NC 40 | . . . 5 20 5 10 Destroy Leader 444 | . 10 40 92 100 42 160 Allied During Kill 7 | . . 7 . . . . Successful Hack 108 | . . . 12 10 48 38 Select Force Hacks 60 | . . . 30 . . 30 Disable Machine 60 | . . . . 15 . 45 Destroy Structure 47 | . . 6 . 24 3 14 Lose Combat Pursuer 270 | . 30 . 105 60 . 75 Influence Decreases 2521 | . 30 321 306 601 456 807 Entered New Map 324 | . . 31 2 139 136 16 Time Decay 1707 | . 30 260 244 392 270 511 Lost Part 470 | . . 10 60 70 50 280 Lost Ally 20 | . . 20 . . . . Squads Dispatched 21 | . . . 4 3 3 11 Investigation 9 | . . . 2 1 2 4 Extermination 6 | . . . . . 1 5 Reinforcement 5 | . . . 2 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . . . 2 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 4 11 33 27 8 51 Peak Tracking Total 11 | . 3 3 11 8 3 4 Tactical Retreats 21 | . 1 . 5 3 . 12 ECM-based Alert Blocks 12 | . . . . . . 12 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 2 | . . . . 1 . 2 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 33 | . 1 . 4 6 8 14 Terminals 17 | . . . 2 3 4 8 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 . 1 Recycling Units 7 | . 1 . 1 1 1 3 Scanalyzers 4 | . . . 1 . 2 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 87 | . 3 . 15 19 14 36 Successful 35 | . 2 . 7 8 6 12 Failed 51 | . 1 . 8 11 8 23 Catastrophic 7 | . . . 1 2 2 2 Database Lockouts 1 | . . . . . . 1 Manual 33 | . 2 . 7 5 1 18 Terminals 53 | . . . 11 12 7 23 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . . . 5 . 1 Recycling Units 11 | . 3 . 1 1 1 5 Scanalyzers 12 | . . . 3 . 4 5 Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 8 | . . . 4 2 1 1 Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 3 | . . . 1 . 1 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 5 | . . . . 4 . 1 Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 3 | . 1 . . . . 2 Scanalyzer 8 | . . . 2 . 3 3 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 6 | . . . 2 . 3 1 Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 8 | . 1 . 1 1 1 4 Terminals 2 | . . . . . . 2 Assimilate 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 1 1 2 Monitor 4 | . 1 . . 1 1 1 Tunnel 2 | . . . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 25 | . 1 . 3 4 6 11 Full Trace Events 10 | . 1 . 3 1 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . 2 . 3 1 Parts Repaired 2 | . . . . 2 . . Time 58 | . . . . 58 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 2 . . . 1 Largest Group 2 | . . 2 1 . . 1 Highest-Rated Group 47 | . . 47 31 . . 10 Highest-Rated Ally 31 | . . 31 31 . . 10 Total Orders 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 7 | . . 7 . . . . Total Damage 105 | . . 105 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 3656 | . . . . 407 591 2658 Optics 218 | . . . . . 218 . Sensors 810 | . . . . . 87 723 IFF 1674 | . . . . . . 1674 Machine Analysis 3656 | . . . . 407 591 2658 Jamming 662 | . . . . . 150 512 ECM 1596 | . . . . . . 1596 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 5659 | 65 113 688 582 933 591 2687 Spaces Moved 3048 | 40 72 363 320 539 410 1304 Core 39 | 14 . . . . . 25 Treads . | . . . . . . . Legs 1084 | 26 72 363 312 . . 311 Wheels 1925 | . . . 8 539 410 968 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 95 101 50 Average Speed 120 | 124 120 120 116 102 105 134 Slowest Speed 1150 | 200 120 120 245 115 120 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 20 53 33 29 16 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . 6 . 30 2 15 Melee . | . . . . . . . Projectile 13 | . . . . 2 2 9 AOE 40 | . . 6 . 28 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4565 | 52 89 586 442 831 517 2048 Wait 1032 | . 12 201 52 169 34 564 Move 3042 | 39 71 362 319 538 409 1304 Hop . | . . . . . . . Pick Up 75 | 5 1 2 3 33 14 17 Fast Attach 35 | 7 . 2 2 7 3 14 Attach 38 | . . . 4 7 5 22 Detach 5 | 1 . . . . 1 3 Swap 38 | . . 1 9 12 9 7 Drop 47 | . . 2 6 17 15 7 Fire 203 | . 5 16 47 48 27 60 Melee 50 | . . . . . . 50 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 179 | -10/Materials | Entered Mines 231 | -10/Mines | Discovered new exit (range 13) 308 | -10/Mines | Build established: Mutant 709 | -10/Mines | Discovered new exit (range 3) 867 | -10/Mines | Entered Materials 867 | -9/Materials | Accompanied by 1 ally 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1154 | -9/Materials | Build established: Scavenger-Mutant 1401 | -9/Materials | Discovered new exit (range 15) 1408 | -9/Materials | Identified exit to Mines 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Utility x2 1463 | -8/Materials | Lost 4 parts (3n1u) 1585 | -8/Materials | Repaired Shotgun+ 1612 | -8/Materials | Repaired Ion Engine 1715 | -8/Materials | Destroyed 8 combat bots 2066 | -8/Materials | Build established: Mutant 2207 | -8/Materials | Garrison activated, responded to threat 2256 | -8/Materials | Lost 5 parts (1p2n1u1w) 2343 | -8/Materials | Discovered new exit (range 16) 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2807 | -7/Factory | Discovered new exit (range 5) 2869 | -7/Factory | Lost 3 parts (1p1u1w) 2972 | -7/Factory | Identified exit to Factory 2973 | -7/Factory | Entered another Factory area 2973 | -6/Factory | Evolved 2 slots: Utility x2 3166 | -6/Factory | Build established: Skirmisher 3183 | -6/Factory | Central database locked down 3502 | -6/Factory | Lost 3 parts (2u1w) 3575 | -6/Factory | Lost 3 parts (1n2w) 4014 | -6/Factory | Build established: Mutant 4502 | -6/Factory | Lost 9 parts (3p3n2u1w) 4645 | -6/Factory | Core integrity fell below 50% 4691 | -6/Factory | Build established: Gladiator 5519 | -6/Factory | Lost 4 parts (2p2n) 5535 | -6/Factory | Core integrity fell below 20% 5631 | -6/Factory | Released all parts (12) 5660 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05596_ Acquired 10 matter. 05624_ Critical hit (Burn: +37). 05626_ IFF Parser destroyed. 05626_ G-50 Soldier Hvy. Laser severed. 05631_ Released Carbon-fiber Leg. 05631_ Released Arm. Leg. 05631_ Released Scythe+. 05631_ Released ECM Suite. 05631_ Released Machine Analyzer. 05631_ Released Hcp. Storage Unit. 05631_ Released Imp. Signal Interpreter. 05631_ Released Actuator Array. 05631_ Released Targeting Computer. 05631_ Released Angular Momentum Engine. 05631_ Released Carbon-fiber Leg. 05631_ Released Great Axe. 05648_ Acquired Prototype Energy Cannon. 05648_ Identified Ion Burst Cannon. 05653_ Acquired Weapon Cycler. 05658_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?? ????????????????????????????????? | | ?# #??????????????????????????????? | | ## #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #################??????????????? | | # #??????????????? | | # ########g####???????????? | | # #????#! #???????????? | | # #????# [% #???????????? | | # #????# #???????????? | | # ####+######?# ! !!@#???????????? | | ##[]*/ # ! #?# !!!#???????????? | | !![=! # ! #?# !!!#???????????? | | ]/=!* + #?########???????????? | | [!=[= # """ """ #????????????????????? | | !*=! # """ """ #????????????????????? | | # """ """ #????????????????????? | | ######## #????????????????????? | | ???????# #????????????????????? | | ???????##########?????????????????????? | | ""????????????????????????????????????? | | ""????????????????????????????????????? | | ""????????????????????????????????????? | | ""????????????????????????????????????? | | ""????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Scythe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 5% | -8/Materials Ion Engine | 36% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Scythe | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room We Love MA Challenges ------------ None Game ------ Seed ResetTerrabombChainsword Manual? 0 Play Time 01:08:11 Cumulative 32.5 hours Start 2025.10.26 @ 11:35:40 End 2025.10.27 @ 14:28:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f39dfb00-9ab4-449e-97ee-0331b77315fa