Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.30 @ 15:49:00 Player: Ilppis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2575) 2575 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 6861 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 74/100 System Corruption 12% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Triangulator Improved Actuator Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Thermal Generator Structural Scanner Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Triangulator Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Gatling Laser Improved Proton Missile Launcher Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Biometal Leg Layered Light Armor Plating Hacking Suite Advanced Beam Cannon Improved Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 87 | 4 12 10 7 8 7 3 16 9 11 Power 17 | 1 2 2 . 3 4 1 2 . 2 Engine 11 | 1 2 2 . 2 1 . 1 . 2 Core 6 | . . . . 1 3 1 1 . . Reactor . | . . . . . . . . . . Propulsion 21 | 1 5 1 4 2 . 1 4 1 2 Treads . | . . . . . . . . . . Leg 20 | 1 5 1 4 2 . 1 4 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 19 | . 2 3 1 1 2 1 1 4 4 Device 14 | . 2 2 1 1 2 1 1 1 3 Storage 2 | . . 1 . . . . . 1 . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . . 1 1 Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 30 | 2 3 4 2 2 1 . 9 4 3 Energy Gun 7 | 1 1 . . . . . 3 1 1 Energy Cannon 5 | . . 1 1 . . . 2 . 1 Ballistic Gun 8 | 1 1 1 1 1 1 . . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 5 | . 1 2 . . . . 2 . . Special Weapon 2 | . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 3 | . . . . . . . 2 1 . System Corruption 6 | . . . . . . . 3 3 . Parts Lost 39 | . . . . . . 5 12 5 17 Power 6 | . . . . . . 1 2 1 2 Propulsion 9 | . . . . . . 2 2 2 3 Utility 10 | . . . . . . 1 3 . 6 Weapon 14 | . . . . . . 1 5 2 6 Highest Loss Streak 10 | . . . . . . 5 5 4 10 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 85 | . 85 99 97 97 98 75 83 77 62 Engine 5 | . 14 11 9 7 8 . 1 . 7 Core 3 | . . . . . 5 10 10 6 . Leg 21 | . 26 33 34 30 26 18 20 11 5 Device 22 | . 15 23 27 28 33 30 26 15 14 Storage 7 | . . 9 9 7 6 6 6 10 7 Hackware 2 | . . . . . . . . 5 9 Protection 1 | . . . . . . . . 5 1 Energy Gun 2 | . 11 4 . . . . 5 1 . Energy Cannon 3 | . . 5 4 4 . . 2 5 . Ballistic Gun 7 | . 4 3 9 14 11 5 . 10 2 Launcher 2 | . 11 8 4 . . . 3 . . Peak Build Rating 53 | 4 7 14 22 39 47 48 53 48 48 Average Rating 32 | 3 5 10 17 34 44 35 43 42 34 On Entrance 25 | . 4 7 14 22 39 47 30 40 48 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 7 9 25 27 40 42 42 42 34 34 Greatest Support 80 | 10 20 30 47 65 65 65 80 48 48 Greatest Overweight (x) 5 | 1 2 . . . . . 1 1 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 10 10 10 10 Most Carried 10 | 2 5 7 9 10 10 10 7 4 5 Average Carried 5 | 1 3 4 6 9 9 8 5 2 2 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 7 9 10 10 7 4 4 3 Class Distribution -------------------- 28% | Skirmisher 21% | Scavenger-Tank 20% | Mutant 10% | Hacker-Mutant 8% | Infiltrator-Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Infiltrator-Skirmisher | -6/Factory Skirmisher | -6/Waste Infiltrator-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Matter Collected 2007 | 224 59 288 228 210 140 . 441 220 197 Remotely . | . . . . . . . . . . Salvage Created 2588 | . 221 297 194 209 283 . 836 248 300 Parts 174 | . 38 23 14 15 17 . 36 16 15 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 12 17 Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 55 | . 10 5 4 3 6 . 13 7 7 Melee 1 | . . . . . . . . . 1 Guns 21 | . 4 4 1 . 3 . 3 4 2 Cannons 18 | . . 1 2 3 3 . 2 3 4 AOE 13 | . 6 . 1 . . . 6 . . Classes Destroyed 14 | . 5 4 2 1 1 . 1 . . Worker 6 | . . 1 . 1 2 . 2 . . Builder 3 | . 1 . 1 . . . 1 . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 6 | . 3 2 . 1 . . . . . Swarmer 16 | . 6 . . . 3 . . 5 2 Grunt 23 | . 4 2 2 . 3 . 8 . 4 Brawler 3 | . . . 1 . . . 2 . . Duelist 1 | . . 1 . . . . . . . Sentry 5 | . . 2 . 2 . . 1 . . Hunter 5 | . . . 1 . . . 1 2 1 Programmer 2 | . . . . 1 . . 1 . . Best Kill Streak 7 | . 5 6 2 3 7 . 4 3 3 Combat Bots Only 5 | . 3 3 2 1 5 . 3 3 3 Max Kills in Single Turn 4 | . 2 2 1 2 2 . 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 1 . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Hostile Shots Fired 473 | . 41 14 7 31 20 3 109 74 174 Missed 149 | . 13 5 1 15 2 1 37 17 58 Damage Taken 4513 | . 216 99 173 158 392 87 1097 608 1683 Core 1026 | . 42 23 27 74 30 . 133 98 599 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1268 | . 69 30 47 47 106 22 310 178 459 Regen/Repaired (Parts) 161 | . . . 89 . 72 . . . . Core Remaining (%) 92 | 100 83 94 95 89 . . . . . Volleys Fired 177 | . 24 14 17 11 16 3 37 25 30 Largest 3 | . 2 2 2 3 3 3 2 2 3 Hottest 151 | . 70 86 93 121 97 97 148 148 151 Shots Fired 353 | . 42 28 25 33 48 9 67 47 54 Gun 208 | . 28 12 12 22 32 6 30 30 36 Cannon 97 | . . 10 9 11 16 3 20 17 11 Launcher 40 | . 14 6 4 . . . 16 . . Special 8 | . . . . . . . 1 . 7 Kinetic 172 | . 10 9 12 29 48 9 . 22 33 Thermal 118 | . 18 3 9 4 . . 44 19 21 Explosive 26 | . 14 6 4 . . . 2 . . Electromagnetic 36 | . . 10 . . . . 20 6 . Robot Hit Streak 19 | . 8 8 11 19 6 7 12 12 9 Robot Miss Streak 7 | . 2 1 7 3 6 2 3 2 2 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 259 | . 29 17 17 27 31 7 52 29 50 Core Hits 168 | . 23 16 15 14 21 2 41 14 22 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 1 . . . . 1 . 4 Burn 2 | . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . . Sever 2 | . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6687 | . 839 475 416 511 778 185 1913 574 996 Guns 2622 | . 181 124 101 318 448 80 621 328 421 Cannons 1542 | . . 174 166 193 217 105 254 246 187 Explosions 2064 | . 649 121 143 . 113 . 1038 . . Melee 312 | . . . . . . . . . 312 Ramming 71 | . 9 56 6 . . . . . . Kinetic 2031 | . 43 104 101 429 665 185 . 150 354 Thermal 1974 | . 138 20 166 82 113 . 809 316 330 Explosive 1134 | . 649 121 143 . . . 221 . . Electromagnetic 1165 | . . 174 . . . . 883 108 . Impact . | . . . . . . . . . . Slashing 312 | . . . . . . . . . 312 Piercing . | . . . . . . . . . . Highest Corruption 12 | . 2 . . . . 4 9 12 12 Average Corruption 9 | . 1 . . . . 4 5 11 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . 1 . . . . 4 22 38 21 Message Errors 21 | . . . . . . 2 4 11 4 Matter Fused 15 | . . . . . . . 3 9 3 Heat Flow Errors 13 | . . . . . . 1 6 4 2 Energy Discharges 9 | . 1 . . . . 1 2 2 3 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . . . 2 3 5 Data Loss (major) 6 | . . . . . . . . 3 3 Misfires 5 | . . . . . . . 3 2 . Alerts 1 | . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 210 | . . 2 6 . 88 . 114 . . Projectiles 2 | . . 2 . . . . . . . Explosions 208 | . . . 6 . 88 . 114 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 1 2 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 1 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 624 | . 24 . 100 . 149 . 351 . . Shots 12 | . 1 . 2 . 2 . 7 . . Rammed . | . . . . . . . . . . Targets Rammed 18 | . 1 14 3 . . . . . . Kicked 18 | . 1 14 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 298 | . 63 51 99 254 275 206 277 239 298 Average Temperature 87 | . 25 14 48 88 89 70 94 78 158 Received Heat Transfer 1326 | . 54 39 36 36 81 . 249 . 831 Effects 6 | . . . . 3 1 . 2 . . Energy Bleed 4 | . . . . 1 1 . 2 . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 6 | . . . . . . . 4 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 1 . 2 Heat Transferred 4380 | . 325 50 296 148 50 . 1694 594 1223 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Peak Influence 430 | . 385 391 289 174 315 121 430 . . Initial 138 | . . 138 68 112 49 91 52 . . Average 178 | . 175 220 200 107 135 91 251 . . Maximum Alert Level 2 | . 1 1 1 . 1 . 2 . . Low Security (%) 64 | 100 59 36 47 100 70 100 45 . . Level 1 31 | . 40 63 52 . 29 . 39 . . Level 2 3 | . . . . . . . 14 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 2 2 2 . 6 . . Investigation 4 | . . . 1 . 1 . 2 . . Extermination 4 | . . . . 1 1 . 2 . . Reinforcement 4 | . . . 1 1 . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Distress Signals 7 | . 2 . 2 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 12 10 10 5 9 5 16 8 11 Peak Tracking Total 6 | . 3 4 5 2 3 6 5 3 6 Tactical Retreats 8 | . 1 . 1 . 1 . 3 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Traps Triggered 8 | . 4 . . 1 1 . 2 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Machines Disabled 15 | . 1 . 2 . 2 . 10 . . Max in Single Turn 2 | . 1 . 2 . 2 . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Machines Accessed 22 | . 3 4 2 6 3 . 3 1 . Terminals 17 | . 3 3 . 6 2 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 5 12 11 15 8 . 7 1 . Successful 37 | . 2 9 11 5 6 . 3 1 . Failed 22 | . 3 3 . 10 2 . 4 . . Catastrophic 2 | . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 43 | . 5 10 . 15 6 . 7 . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . 6 . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . 2 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 2 7 . 5 4 . 3 1 . Record 9 | . . 4 . 3 . . 2 . . Robot Schematic 2 | . . . . 1 1 . . . . Robot Analysis 3 | . . 2 . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 2 | . . 1 . . 1 . . . . Security Status 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . . Scan Component 4 | . . . 3 . 1 . . . . Repair 4 | . . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 2 5 . . . . . . Insert Component 3 | . . 1 2 . . . . . . Analyze 4 | . . 1 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 4 1 6 3 . 3 . . Full Trace Events 3 | . . . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . Time 128 | . . . 84 . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Robot Analysis Total 3 | . . 2 . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Turns Passed 4542 | 48 366 430 294 744 260 100 774 963 563 Spaces Moved 2831 | 37 231 294 178 510 121 72 476 704 208 Core 17 | 8 1 . . . . . . . 8 Treads . | . . . . . . . . . . Legs 2814 | 29 230 294 178 510 121 72 476 704 200 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 125 125 122 115 115 Average Speed 129 | 107 120 120 120 123 125 125 130 123 206 Slowest Speed 300 | 120 150 120 122 125 125 130 195 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 57 35 20 21 6 82 17 83 29 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . . . 2 3 Spaces Dug 7 | . . 7 . . . . . . . Terrain Destroyed 304 | . 70 53 40 . 28 1 112 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 303 | . 70 53 40 . 28 . 112 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Total 3343 | 43 276 337 229 601 201 79 555 749 273 Wait 164 | 1 . . 21 62 48 . 22 4 6 Move 2823 | 36 230 293 177 509 121 71 475 703 208 Hop . | . . . . . . . . . . Pick Up 49 | 2 8 4 4 6 5 1 5 6 8 Fast Attach 18 | 4 3 . 2 . 1 . 6 . 2 Attach 41 | . 5 2 2 2 2 3 8 8 9 Detach 2 | . . . . . . . . 2 . Swap 28 | . 4 8 3 6 4 . 2 1 . Drop 13 | . 1 2 . 5 4 1 . . . Fire 177 | . 24 14 17 11 16 3 37 25 30 Melee 10 | . . . . . . . . . 10 Ram . | . . . . . . . . . . Kick 18 | . 1 14 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Discovered new exit (range 11) 842 | -9/Materials | Discovered new exit (range 3) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -8/Materials | Repaired Aluminum Leg 920 | -8/Materials | Repaired Aluminum Leg 1035 | -8/Materials | Met 7R-MNS 1062 | -8/Materials | Discovered new exit (range 16) 1139 | -8/Materials | Entered Factory 1139 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1146 | -7/Factory | Build established: Skirmisher 1863 | -7/Factory | Discovered new exit (range 14) 1883 | -7/Factory | Entered another Factory area 1883 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1948 | -6/Factory | Repaired Gauss Rifle 2143 | -6/Factory | Sucked down chute 2143 | -6/Factory | Entered Waste 2155 | -6/Waste | Spotted C-40 Crusher 2158 | -6/Waste | EMP discharged 2169 | -6/Waste | Spotted C-40 Crusher 2176 | -6/Waste | Spotted C-40 Crusher 2184 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2184 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2199 | -6/Waste | Spotted C-40 Crusher 2209 | -6/Waste | Spotted C-40 Crusher 2215 | -6/Waste | Lost 5 parts (1p2n1u1w) 2232 | -6/Waste | Discovered new exit (range 10) 2243 | -6/Waste | Entered Factory 2554 | -6/Factory | Lost 3 parts (1n1u1w) 2810 | -6/Factory | Lost 5 parts (1p1n1u2w) 2987 | -6/Factory | Discovered new exit (range 12) 3017 | -6/Factory | Entered Lower Caves 3056 | -6/Lower Caves | Lost 4 parts (1p2n1w) 3210 | -6/Lower Caves | System corruption reached 10% 3218 | -6/Lower Caves | Encountered a Warlord checkpoint 3517 | -6/Lower Caves | Learned Factory terminal intel 3592 | -6/Lower Caves | Build established: Scavenger-Tank 3897 | -6/Lower Caves | Learned location of Extension (-4) 3959 | -6/Lower Caves | Discovered new exit (range 14) 3980 | -6/Lower Caves | Entered another Lower Caves area 3998 | -6/Lower Caves | Discovered new exit (range 5) 4049 | -6/Lower Caves | Attracted the attention of an 0b10 base 4082 | -6/Lower Caves | Core integrity fell below 50% 4143 | -6/Lower Caves | Lost 10 parts (2n4u4w) 4375 | -6/Lower Caves | Build established: Hacker-Mutant 4516 | -6/Lower Caves | Core integrity fell below 20% 4543 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04446_ System corrupted: Energy discharge (-70). 04463_ Searching scrap... 04463_ Found Com. Battery. 04463_ Found ECM Suite. 04463_ Found 59 Matter. 04463_ Found 68 Matter. 04478_ System corrupted: Substantial component data lost. 04500_ System corrupted: Component data lost. 04502_ G-67 Veteran Plasma Rifle severed. 04502_ Phase Shifter destroyed. 04509_ Lgt. Deuterium Engine destroyed. 04511_ Lgt. Angular Momentum Engine destroyed. 04513_ Scythe destroyed. 04514_ Acquired Plasma Rifle. 04515_ G-67 Veteran suffers critical hit (Burn). 04517_ Authchip [R/Combat] destroyed. 04529_ Plasma Rifle destroyed. 04529_ Carbon-fiber Leg destroyed. 04534_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????? ##???????????????????????????? | | ????????????? #???????????????????????????? | | ?????????????# ##??????????????????????????? | | ?????????????# ##?????????????????????????? | | ????????????## ?????????????????????????? | | ???????????## ??????????????????????????? | | ???????????# ##?????????????????????????? | | ###????????# ???????????###????????????? | | ??????## #??????????# ##???????????? | | ??#### ## #?????????? #???????????? | | ?# ## ## #?????????# #???????????? | | ?# ## #????????# #### ???????? | | ?# gg #?###????? ?????### | | ?# # ### ##???# ???## | | ?# " % ### g #### #??????# | | ?# """" !% ## #### @ #??????# | | ?# "" """"! #??###### ## #????????# | | ?# #???????## ##??????##??????# | | " " #????????## ##????### ##??????# | | """""" #????##### %##????# ##?????? | | "" " #### #????## ####### | | ####?# ?? | | #?# ?????? | | ??### ### ########### | | ????# ##### % #"""" """"# | | ????? #???##### #"""" % + | | ????## ????????# #"""" #% | | ?????###### #?????#### # # | | ??????????## ##?????# + " | | ???????????# #?????# # # | | ??????????? ### ??????# #" # | | ???????????? #??# ???????# ## #" T %" | | ????????????? ???# ?????? ?# #"""""""""# | | ?????????????????? #?????#### ??# ########### | | ??????????????????? ???????????#???# ?? | | ??????????????????????????????????? | | ??????????????????????????????????? ### | | ???????????????????????????????????### ??? | | ?????????????????????????????????????? ### ???? | | ?????????????????????????????????????? ???#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked A-02 Transporter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SmallHeatFlail Manual? 0 Play Time 01:20:47 Cumulative 37.0 hours Start 2024.09.30 @ 11:51:38 End 2024.09.30 @ 15:49:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e40ea279-d82f-4a59-86f1-758fb05f07b6