Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 21:17:14 Player: Skysub Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (10) 50 Value Destroyed (96) 96 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 9356 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 80/100 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Actuator Array Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Trap Scanner Visual Processing Unit Advanced Melee Analysis Suite Microactuators Reaction Control System Improved Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Ion Engine Actuator Array [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion VTOL Module Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Cannon Matter Neutralizer Launcher Concussive RPG Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . 2 2 2 2 Power 3 | . . . . 1 . . . . . . . . . . 1 1 Propulsion 6 | . . 1 1 1 . 1 . . . . . . 1 1 . . Utility 9 | . . 1 1 . . 1 . . . . 2 . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 61 | . 1 1 9 . 9 1 2 2 1 . . 4 8 7 5 11 Power 7 | . . . . . 1 . . . 1 . . . . 3 1 1 Engine 4 | . . . . . 1 . . . 1 . . . . 2 . . Core . | . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 21 | . 1 . 4 . 6 . 2 . . . . 3 1 2 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . 1 . . . . Flight 19 | . 1 . 4 . 6 . 1 . . . . 2 1 2 . 2 Utility 27 | . . 1 2 . 2 . . 2 . . . 1 7 2 4 6 Device 14 | . . . 1 . . . . . . . . 1 6 1 3 2 Storage . | . . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . . . . 2 . . . . . . . . Hackware 6 | . . . . . . . . . . . . . 1 1 1 3 Protection 4 | . . . 1 . 2 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 6 | . . . 3 . . 1 . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 . . . Parts Lost 49 | . . 1 7 . 2 . 1 . 1 . . 3 9 2 7 16 Power 6 | . . . . . . . . . . . . . 2 . 2 2 Propulsion 19 | . . 1 4 . 2 . . . 1 . . 2 2 . 2 5 Utility 20 | . . . 1 . . . 1 . . . . 1 5 2 2 8 Weapon 4 | . . . 2 . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . 1 7 . 2 . 1 . 1 . . 3 9 10 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 1 3 5 4 4 4 3 4 5 5 4 3 3 2 2 Power . | . 1 1 1 1 . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . 1 1 . . Utility 2 | . . . 2 2 2 4 4 3 4 5 5 4 2 2 1 1 Weapon . | . . . . 2 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 1 . . . . . . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 48 | . 4 8 15 7 19 60 58 76 87 86 76 76 68 48 60 43 Engine 3 | . . . . . 1 6 4 6 7 13 11 9 6 5 2 1 Reactor 1 | . . . . . . . . . . . . . . 1 5 2 Flight 15 | . 4 6 6 . 10 26 27 33 33 33 29 29 20 13 16 6 Device 5 | . . . . . . . . . . . . 1 15 7 15 8 Processor 8 | . . 2 9 7 7 6 6 10 20 20 17 17 12 9 8 7 Hackware 5 | . . . . . . . . . . . . . 4 5 6 16 Protection 3 | . . . . . . 13 11 12 13 13 11 9 3 . . . Slashing Weapon 2 | . . . . . . 6 6 6 6 6 5 5 5 4 3 . Peak Build Rating 102 | . 1 2 11 3 16 19 32 45 50 43 43 56 88 95 102 92 Average Rating 48 | . . 1 4 3 6 19 21 39 45 43 43 47 80 65 91 53 On Entrance 30 | . . 1 2 3 3 16 19 32 45 43 43 43 56 52 90 66 Avg Prop Armor Cover (%) 7 | . . . . . . . 17 5 4 . . 2 16 12 . . Naked Turns 37 | . 36 1 . . . . . . . . . . . . . . Heaviest Build 30 | . . . 5 . 13 15 15 15 24 24 24 26 28 15 29 30 Greatest Support 59 | 3 4 4 8 3 16 16 24 24 24 24 24 38 47 59 59 33 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 5 5 5 4 5 4 5 5 5 5 5 5 4 3 Average Carried 3 | . 1 1 3 5 4 4 4 3 4 5 5 4 4 3 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 5 5 5 4 5 4 5 5 5 5 5 4 2 3 Class Distribution -------------------- 40% | Sprinter 29% | Mutant 24% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Matter Collected 507 | 178 . . 10 . . . . . . 59 . . 40 85 135 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 285 | . . . 40 . . . . . . . . . 25 85 135 . Parts 26 | . . . 8 . . . . . . . . . 3 10 5 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 3 | . . . 3 . . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . Classes Destroyed 5 | . . . 1 . . . . . . . . . 1 2 1 . Worker 3 | . . . . . . . . . . . . . 1 1 1 . Builder 2 | . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . 1 . Cutter 3 | . . . 3 . . . . . . . . . . . . . Best Kill Streak 3 | . . . 3 . . . . . . . . . 1 2 2 . Combat Bots Only 3 | . . . 3 . . . . . . . . . . . . . Max Kills in Single Turn 3 | . . . 3 . . . . . . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Hostile Shots Fired 533 | . 2 35 91 . 15 9 2 . 18 4 . 6 94 16 42 199 Missed 271 | . 1 13 53 . 2 7 1 . 11 3 . 1 60 8 26 85 Hits 262 | . 1 22 38 . 13 2 1 . 7 1 . 5 34 8 16 114 Melee 4 | . . . 3 . . . 1 . . . . . . . . . Projectile 258 | . 1 22 35 . 13 2 . . 7 1 . 5 34 8 16 114 AOE 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 17 | . . . 1 . 2 . 1 . . . . 1 2 . . 10 Damage Taken 5715 | . 10 274 557 . 471 21 46 . 71 18 . 244 717 157 505 2624 Core 2744 | . . 262 228 . 421 . 46 . 5 . . . 81 51 33 1617 Absorbed by Shields 124 | . . . . . 124 . . . . . . . . . . . Core Remaining (%) 81 | 100 100 34 58 . 39 . . . . 94 . 100 92 96 97 . Volleys Fired 8 | . . . 1 . . . . . . . . . . . . 7 Largest 1 | . . . 1 . . . . . . . . . . . . 1 Hottest 105 | . . . 30 . . . . . . . . . . . . 105 Shots Fired 8 | . . . 1 . . . . . . . . . . . . 7 Gun . | . . . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . 7 Launcher 1 | . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . . . . . . . 7 Explosive 1 | . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . 1 . . . . . . 1 . . 3 7 3 . Core Hits 14 | . . . 7 . . . . . . . . . 3 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . 1 2 1 . . 9 11 5 . Impact . | . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 1 2 1 . . 9 11 5 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . 1 . . 2 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1032 | . . 7 111 . . . . . . 84 . . 207 393 220 10 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 111 | . . . 111 . . . . . . . . . . . . . Melee 895 | . . . . . . . . . . 84 . . 198 393 220 . Ramming 26 | . . 7 . . . . . . . . . . 9 . . 10 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 111 | . . . 111 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 895 | . . . . . . . . . . 84 . . 198 393 220 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . . . . . . 23 Average Corruption 10 | . . . . . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 220 | . . . . . . . . . . . . . 42 115 63 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 220 | . . . . . . . . . . . . . 42 115 63 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . 3 39 . . . . . . . . . 4 . . 5 Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 6 | . . 2 . . . . . . . . . . 2 1 . 1 Targets Rammed 6 | . . 2 . . . . . . . . . . 2 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 224 | . . . . . . 10 . 46 218 224 50 . 10 . 3 123 Average Temperature 57 | . . . . . . 7 . 24 74 101 30 . 10 . 3 48 Received Heat Transfer 595 | . 6 114 108 . . 12 . . 15 . . . 112 30 36 162 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 1 Low Security (%) 91 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 80 73 Level 1 8 | . . . . . . . . . . . . . . . 19 26 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 325 | . 45 14 121 38 26 2 . 108 . . 29 20 90 127 269 325 Initial 140 | . . 14 . 38 26 2 . . . . 29 20 . 10 59 140 Average 78 | . 25 6 40 38 18 2 . 62 . . 29 9 27 58 121 170 Influence Increases 1528 | . 45 . 181 . . . . 138 45 . . . 151 178 295 495 Destroy 0b10 Robot/C 60 | . . . 60 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 35 | . . . . . . . . . . . . . 5 20 10 . Destroy Leader 12 | . . . 10 . . . . . . . . . . . 2 . Successful Hack 53 | . . . . . . . . 32 . . . . 14 . 7 . Disable Machine 15 | . . . 15 . . . . . . . . . . . . . Destroy Structure 48 | . . . 6 . . . . 1 . . . . 12 8 6 15 Partial Spotted 150 | . 45 . 15 . . . . 45 . . . . 15 15 . 15 Lose Combat Pursuer 1155 | . . . 75 . . . . 60 45 . . . 105 135 270 465 Influence Decreases 1303 | . 10 35 95 48 32 4 2 30 81 25 18 29 131 92 167 504 Entered New Map 321 | . . 21 . 48 12 4 2 . 41 15 18 9 . 10 47 94 Time Decay 447 | . 10 10 30 . . . . 30 30 10 . . 65 62 50 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 435 | . . 4 65 . 20 . . . 10 . . 20 66 20 70 160 Squads Dispatched 28 | . 1 2 4 . . 1 . . . . . . 4 6 2 8 Investigation 10 | . 1 1 . . . 1 . . . . . . 2 2 1 2 Extermination 4 | . . . . . . . . . . . . . 1 1 . 2 Reinforcement 13 | . . 1 4 . . . . . . . . . 1 3 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Distress Signals 4 | . . . 2 . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 3 19 32 . 1 1 5 3 6 4 . 1 23 14 27 49 Peak Tracking Total 24 | . 3 21 21 . 1 1 5 4 3 4 . 1 17 11 14 24 Tactical Retreats 20 | . . . 3 . . . . 1 1 . . . 2 3 3 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Traps Triggered 6 | . . . . . 3 1 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Machines Accessed 22 | . 1 1 1 1 . 2 . 3 . . 1 . 2 4 2 4 Terminals 17 | . 1 1 1 1 . 2 . . . . 1 . 1 4 2 3 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 50 | . 3 2 2 2 . 3 . 4 . . 1 . 6 9 5 13 Successful 12 | . . . . 1 . 1 . 3 . . 1 . 1 1 2 2 Failed 38 | . 3 2 2 1 . 2 . 1 . . . . 5 8 3 11 Catastrophic 16 | . 1 1 1 . . 1 . . . . . . 4 3 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 3 2 2 . . 1 . 2 . . . . 6 9 5 12 Terminals 42 | . 3 2 2 2 . 3 . . . . 1 . 3 9 5 12 Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 5 | . . . . 1 . 1 . . . . 1 . . 1 1 . Open DSF 3 | . . . . 1 . 1 . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 . . . . 1 . 1 2 Terminals 4 | . . . . . . . . . . . . . 1 . 1 2 Botnet 4 | . . . . . . . . . . . . . 1 . 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 1 1 . 1 . 2 . . . . 2 3 1 4 Full Trace Events 10 | . 1 1 . . . 1 . . . . . . 2 2 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 . . . Autooverrided 1 | . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Active Infowar (turns) 1161 | . . 16 92 6 63 19 27 72 63 21 6 24 161 179 102 310 Optics 1161 | . . 16 92 6 63 19 27 72 63 21 6 24 161 179 102 310 Structural 517 | . . . . . . . . . . . . . 16 179 102 220 Traps 157 | . . . . . . . . . . . . . 117 . 40 . Cloaking 283 | . . . . . . . . . . . . . . 59 102 122 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Turns Passed 1260 | 16 54 45 92 6 63 19 27 72 63 21 6 24 161 179 102 310 Spaces Moved 3006 | 29 112 93 185 11 70 68 89 248 226 81 26 52 392 391 265 668 Core 395 | 29 71 27 61 11 20 . . . . . . . . 6 . 170 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . . . Flight 2608 | . 41 66 124 . 50 68 86 248 226 81 26 52 392 385 265 498 Fastest Speed 23 | 50 40 40 32 50 26 26 23 23 23 23 23 23 28 29 31 34 Average Speed 33 | 50 46 42 39 50 33 26 25 25 24 23 23 27 30 34 31 40 Slowest Speed 106 | 50 50 50 72 50 50 26 40 26 26 23 23 106 40 100 35 100 Overloaded Moves 9 | . . . 9 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 38 | . 2 1 13 . 1 . 2 . . . . . 4 2 4 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 27 21 32 1 88 4 76 10 47 23 1 50 12 24 13 28 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 . . 1 . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . . Spaces Dug 18 | . . . . . . . . 1 2 . . . 6 4 2 3 Terrain Destroyed 25 | . . . 5 . . . . 1 2 . . . 6 4 2 5 Melee 15 | . . . . . . . . 1 2 . . . 6 4 2 . Projectile 5 | . . . . . . . . . . . . . . . . 5 AOE 5 | . . . 5 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res Res Acc Total 3127 | 29 110 96 185 10 104 69 89 253 229 81 25 61 413 412 271 690 Wait 7 | . . . . . 1 . . . . . . . 3 1 . 2 Move 2923 | 28 107 90 161 10 67 68 85 247 225 80 25 51 385 387 256 651 Hop 32 | . 2 1 10 . 1 . 1 . . . . . 3 2 4 8 Pick Up 13 | 1 . 2 3 . 3 . 1 1 1 . . . 1 . . . Fast Attach 53 | . 1 1 7 . 7 . 2 2 1 . . 5 4 7 4 12 Attach 18 | . . . 2 . 2 1 . 2 . . . . 3 2 2 4 Detach 9 | . . . 1 . . . . . . . . 1 1 1 . 5 Swap 4 | . . . . . . . . . . . . . 3 1 . . Drop 5 | . . . . . 1 . . . . . . 4 . . . . Fire 8 | . . . 1 . . . . . . . . . . . . 7 Melee 29 | . . . . . . . . 1 2 1 . . 9 11 5 . Ram 4 | . . 2 . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 22 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 15) 69 | -10/Materials | Discovered new exit (range 3) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -9/Materials | Core integrity fell below 50% 113 | -9/Materials | Discovered new exit (range 6) 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 205 | -8/Materials | Discovered new exit (range 9) 208 | -8/Materials | Entered Factory 208 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 214 | -7/Factory | Identified exit to DSF 214 | -7/Factory | Entered DSF 234 | -7/DSF | Additional patrols routed to DSF 238 | -7/DSF | Lost 7 parts (4n1u2w) 246 | -7/DSF | Core integrity fell below 50% 269 | -7/DSF | Discovered new exit (range 15) 277 | -7/DSF | Entered Factory 277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 294 | -6/Factory | Spotted B-75 Beast 296 | -6/Factory | Sucked down chute 296 | -6/Factory | Entered Waste 305 | -6/Waste | Spotted C-40 Crusher 306 | -6/Waste | Spotted C-40 Crusher 306 | -6/Waste | Spotted C-40 Crusher 308 | -6/Waste | Spotted C-40 Crusher 310 | -6/Waste | Spotted C-40 Crusher 312 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 319 | -6/Waste | Spotted C-40 Crusher 319 | -6/Waste | Discovered new exit (range 10) 323 | -6/Waste | Entered Factory 389 | -6/Factory | Discovered new exit (range 18) 395 | -6/Factory | Entered Lower Caves 454 | -6/Lower Caves | Discovered new exit (range 13) 456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 458 | -6/Lower Caves | Entered another Lower Caves area 477 | -6/Lower Caves | Discovered new exit (range 15) 479 | -6/Lower Caves | Entered Factory 479 | -5/Factory | Evolved 2 slots: Utility x2 485 | -5/Factory | Identified exit to DSF 485 | -5/Factory | Entered DSF 495 | -5/DSF | Discovered new exit (range 12) 505 | -5/DSF | Additional patrols routed to DSF 509 | -5/DSF | Entered Factory 509 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 535 | -4/Factory | Lost 3 parts (2n1u) 543 | -4/Factory | Build established: Sprinter 664 | -4/Factory | Discovered new exit (range 8) 670 | -4/Factory | Entered Research 670 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 706 | -3/Research | Spotted B-86 Titan 713 | -3/Research | Lost 10 parts (2p2n6u) 818 | -3/Research | Identified exit to Research 849 | -3/Research | Entered another Research area 849 | -2/Research | Evolved 2 slots: Power x1, Utility x1 865 | -2/Research | Garrison activated, responded to threat 921 | -2/Research | Identified exit to Access 951 | -2/Research | Entered Access 951 | -1/Access | Evolved 2 slots: Power x1, Utility x1 981 | -1/Access | Lost 6 parts (2p1n2u1w) 1099 | -1/Access | Spotted B-99 Colossus 1108 | -1/Access | Spotted B-99 Colossus 1147 | -1/Access | Lost 7 parts (1p2n3u1w) 1175 | -1/Access | System corruption reached 10% 1188 | -1/Access | Core integrity fell below 50% 1201 | -1/Access | Search patrols dispatched 1208 | -1/Access | Core integrity fell below 20% 1226 | -1/Access | Lost 8 parts (1p2n5u) 1253 | -1/Access | Build established: Hacker-Mutant 1261 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01200_ Penetrated by Slug. 01201_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 01215_ Slug penetrates Wall. 01216_ Triggered Shock Trap. 01216_ The floor emits a surge of raw power. 01216_ System corrupted (+2). 01218_ Slug penetrates Wall. 01222_ System corrupted: Heat flow error (+173). 01225_ Slammed into U-05 Engineer. 01225_ Destabilizing: System corrupted (+2). 01225_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01234_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01244_ BY81QZ/PHMCRBO=ANQM:JUXENQF8UMIYOMIN 01249_ Penetrated by Slug. 01252_ Slug penetrates Terminal. 01261_ Acquired Enh. Force Lance. Map ----- +----------------------------------------------------+ | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | + ?????????????????????????????????????????? | | ####### ?????????????????????????????????????????? | | ####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ????####??####???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ???## #???????????????????????????????????? | | ???? "T #???????????????????????????????????? | | ????# "" ????????????????????????????????????? | | ????# ????????????????????????????????????? | | ????# ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ??????# ################??????????????????????? | | ??????# # #??????????????????????? | | ??????# # #??????????????????????? | | ??????# # | @#??????????????????????? | | ??????# p #??????????????????????? | | ??????# # """Y""" #??????????????????????? | | ??????# # """"""" #??????????????????????? | | ??????# ################??????????????????????? | | ?????## ##????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ###### #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | ###### #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 44 Energy Capacity 265 Matter Stores 278 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 74 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed GravitonGravmagLoader Manual? 0 Play Time 00:37:50 Cumulative 283.4 hours Start 2025.11.24 @ 20:43:26 End 2025.11.24 @ 21:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50769139-0550-4163-8339-0f7920ae621b