Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:29:57 Player: Miguell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (607) 607 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 3115 Bonus ------- Follower Combat Kills 283 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 340/340 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ 0b10 Decoder Chip [Looter] Improved Armor Integrity Analyzer Experimental System Shield > --- WEAPON (2) ------- Remote Datajack Makeshift Spear > --- INVENTORY (5) ---- Fission Core Experimental Terrain Scan Processor Improved Armor Integrity Analyzer Heavy Battle Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Improved Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Remote Datajack Makeshift Spear > --- INVENTORY -------- Fission Core Experimental Terrain Scan Processor Improved Armor Integrity Analyzer Heavy Battle Rifle Makeshift Hammer [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Armor Integrity Analyzer Device Shield Generator Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Experimental System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 6 3 19 5 7 7 Power 9 | 1 . 4 1 . 3 Engine 8 | 1 . 4 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 5 2 . 3 Treads 4 | . . 2 . . 2 Leg 3 | 2 . . . . 1 Wheel 5 | . 2 1 2 . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 13 | 1 1 6 . 5 . Device 2 | . 1 1 . . . Storage 3 | 1 . 2 . . . Processor 5 | . . 1 . 4 . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 11 | 2 . 4 2 2 1 Energy Gun 5 | 2 . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 2 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 3 | . . . . . 3 Parts Lost 13 | . . 11 . . 2 Power 4 | . . 3 . . 1 Propulsion 4 | . . 3 . . 1 Utility 3 | . . 3 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 7 | . . 7 . . 1 To Critical Strikes . | . . . . . . Average Backups 5 | 4 6 8 2 2 5 Power . | . 1 . . . 1 Propulsion . | 2 2 2 . . . Utility 1 | . 1 2 1 1 2 Weapon 1 | . 1 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 14 | 2 1 2 . 4 5 Power 1 | . . . . . 1 Propulsion 3 | 2 . . . 1 . Utility 7 | . 1 1 . 2 3 Weapon 3 | . . 1 . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 97 81 88 94 Engine 14 | . 14 21 11 11 11 Core 1 | . . . . . 6 Treads 5 | . . 12 . . 6 Leg 1 | . 19 . . . . Wheel 14 | . 8 4 19 22 14 Flight 1 | . . 4 . . . Device 1 | . 6 4 . . . Storage 9 | . 14 11 20 11 . Processor 14 | . . 10 11 16 22 Hackware 4 | . . . . 5 11 Protection 1 | . . 5 . . . Energy Gun 9 | . 28 11 9 9 . Ballistic Gun 6 | . . 10 9 6 4 Special Weapon 1 | . . . . . 6 Piercing Weapon 4 | . . . . 5 11 Peak Build Rating 45 | 6 8 13 9 33 45 Average Rating 20 | 4 6 11 8 21 38 On Entrance 9 | . 6 8 3 9 33 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 41 | 12 14 41 29 30 24 Greatest Support 40 | 20 32 40 26 26 40 Greatest Overweight (x) 9 | . . 9 1 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 9 | 6 8 11 15 10 5 Most Carried 9 | 5 8 9 7 7 5 Average Carried 5 | 4 6 8 2 2 4 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 8 | 4 8 8 2 5 5 Class Distribution -------------------- 62% | Mutant 30% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 839 | 215 97 311 . 130 86 Remotely . | . . . . . . Salvage Created 708 | . 36 397 . . 275 Parts 44 | . . 34 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 1 10 Prevented 7 | . . . . . 7 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 1 13 . . 7 Melee 7 | . . . . . 7 Guns 14 | . 1 13 . . . Classes Destroyed 4 | . 1 2 . . 1 Swarmer 12 | . . 8 . . 4 Grunt 3 | . 1 . . . 2 Sentry 5 | . . 5 . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 1 4 . . 3 Combat Bots Only 4 | . 1 4 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 201 | . 9 152 . . 40 Missed 45 | . 2 31 . . 12 Hits 156 | . 7 121 . . 28 Projectile 156 | . 7 121 . . 28 Critical Strikes 3 | . . 2 . . 1 Damage Taken 1831 | . 52 1334 . . 445 Core 424 | . 15 275 . . 134 Absorbed by Shields 89 | . 21 68 . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 56 | . 4 44 . . 8 Largest 2 | . 2 2 . . 1 Hottest 85 | . 80 85 . . 33 Shots Fired 93 | . 8 77 . . 8 Gun 92 | . 8 77 . . 7 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 46 | . . 39 . . 7 Thermal 46 | . 8 38 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 8 15 . . 7 Robot Miss Streak 3 | . . 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 74 | . 8 50 . . 16 Core Hits 30 | . 2 20 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Impale 4 | . . . . . 4 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1017 | . 91 543 . . 383 Guns 758 | . 91 543 . . 124 Cannons . | . . . . . . Explosions . | . . . . . . Melee 259 | . . . . . 259 Ramming . | . . . . . . Kinetic 322 | . . 198 . . 124 Thermal 436 | . 91 345 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 259 | . . . . . 259 Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | . 92 296 . . 192 Average Temperature 71 | . 49 75 . . 62 Received Heat Transfer 538 | . 28 465 . . 45 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1018 | . 200 818 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | . 20 80 . . . Initial 3 | . . 3 . . . Average 18 | . 1 25 . . . Influence Increases 785 | . 20 360 . . 405 Destroy 0b10 Robot/C 560 | . 20 260 . . 280 Destroy Leader 100 | . . 70 . . 30 Allied During Kill 80 | . . . . . 80 Lose Combat Pursuer 45 | . . 30 . . 15 Influence Decreases 734 | . 10 370 . . 354 Entered New Map 7 | . . 7 . . . Time Decay 597 | . 10 333 . . 254 Lost Part 50 | . . 30 . . 20 Lost Ally 80 | . . . . . 80 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 3 21 . . 16 Peak Tracking Total 7 | . 2 7 . . 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 814 | . . . . . 814 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1921 | . . . . 1174 747 Decoding 1921 | . . . . 1174 747 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3507 | 99 215 1034 88 1324 747 Spaces Moved 2357 | 73 168 465 76 1106 469 Core 10 | 6 . 4 . . . Treads 387 | . . 263 . . 124 Legs 193 | 67 116 . . . 10 Wheels 1706 | . 52 137 76 1106 335 Hover . | . . . . . . Flight 61 | . . 61 . . . Fastest Speed 50 | 50 100 100 105 90 90 Average Speed 120 | 114 113 183 105 97 115 Slowest Speed 600 | 120 120 600 105 105 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 33 38 26 87 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2931 | 87 185 578 84 1349 648 Wait 387 | . . 25 3 212 147 Move 2352 | 72 167 464 75 1105 469 Hop . | . . . . . . Pick Up 42 | 7 8 11 . 15 1 Fast Attach 12 | 5 . 4 . . 3 Attach 17 | 1 3 5 6 2 . Detach 1 | . . . . 1 . Swap 22 | . . 12 . 6 4 Drop 28 | 2 3 13 . 8 2 Fire 56 | . 4 44 . . 8 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 919 | -9/Materials | Build established: Scavenger-Mutant 1129 | -9/Materials | Lost 3 parts (1p1n1u) 1303 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Core integrity fell below 50% 1346 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Entered Mines 1375 | -9/Mines | Lost 7 parts (2p2n1u2w) 1401 | -9/Mines | Discovered new exit (range 13) 1415 | -9/Mines | Identified exit to Materials 1429 | -9/Mines | Learned location of Zion (-7) 1433 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1436 | -9/Mines | Identified exit to Zion 1437 | -9/Mines | Entered Zion 1627 | -7/Zion | Build established: Mutant 1764 | -7/Zion | Given A8's code to call for help 2117 | -7/Zion | Found Prototype Processor 2119 | -7/Zion | Found Prototype Hackware 2121 | -7/Zion | Identified Exp. System Shield 2169 | -7/Zion | Met Imprinter 2187 | -7/Zion | Imprinted 2189 | -7/Zion | Declared Zion's savior 2710 | -7/Zion | Discovered new exit (range 12) 2761 | -7/Zion | Entered Proximity Caves 2761 | -6/Proximity Caves | Accompanied by 4 allies 2805 | -6/Proximity Caves | Learned Factory garrison access intel 3029 | -6/Proximity Caves | Learned 8 Factory zone layouts 3160 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3190 | -6/Proximity Caves | Core integrity fell below 20% 3225 | -6/Proximity Caves | Lost 3 allies 3508 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03198_ Corrupted Carbon-fiber Leg fries itself beyond repair. 03198_ Hvy. Laser self-destruct mechanism malfunctions. 03198_ Acquired Corrupted Lgt. Angular Momentum Engine. 03198_ Integrated Corrupted Lgt. Angular Momentum Engine (+2). 03199_ Acquired 10 matter. 03204_ Dropped Nuclear Core. 03204_ NZ-C8D(M) suffers critical hit (Burn). 03205_ Acquired 10 matter. 03212_ Adv. Heat Sink fries itself beyond repair. 03258_ System corrupted: Heat flow error (+206). 03263_ Acquired Corrupted Carbon-fiber Leg. 03263_ Integrated Corrupted Carbon-fiber Leg (+1). 03265_ Acquired 10 matter. 03284_ Acquired Arm. Treads. 03328_ System corrupted: Matter fused (-5). 03395_ System corrupted: Matter fused (-8). 03464_ System corrupted: Heat flow error (+106). 03476_ NZ-C8D(M) destroyed. 03490_ System corrupted: Matter fused (-7). 03495_ S-27 Virus destroyed. 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Heavy Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Focal Shield | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed DisruptionConceptTendrils Manual? 0 Play Time 00:37:23 Cumulative 8.0 hours Start 2026.02.14 @ 19:24:53 End 2026.02.14 @ 20:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0adb3f5-2c1d-4bfb-922d-b48cc9e0f401