Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 23:45:57 Player: Foolatea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1047) 1047 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-86) -86 TOTAL SCORE: 2861 Bonus ------- Friendly Fire -86 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Optics Scrap Shield Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Subdweller Optics Seismic Detector Utility Shielding Scrap Shield Makeshift Hacking Suite Light Assault Rifle Advanced Assault Cannon Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Multitool [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Multitool Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 50 | 8 10 11 21 Power 6 | 1 2 2 1 Engine 5 | 1 2 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 3 3 4 7 Treads 6 | 1 1 1 3 Leg 1 | . . . 1 Wheel 10 | 2 2 3 3 Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 2 3 Device 4 | 1 . 1 2 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 17 | 2 2 3 10 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon 2 | . . . 2 Launcher 5 | . 1 1 3 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 9 | . 1 2 6 Power . | . . . . Propulsion 5 | . . . 5 Utility 2 | . 1 . 1 Weapon 2 | . . 2 . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 13 | 3 10 18 16 Power 1 | . 1 1 1 Propulsion 3 | 2 4 5 2 Utility 2 | . . 4 5 Weapon 5 | . 4 7 6 Tool/Special . | . . . . Unused Backups 17 | . 1 4 12 Power 2 | . 1 . 1 Propulsion 3 | . . 2 1 Utility 5 | . . 1 4 Weapon 7 | . . 1 6 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 95 97 89 Engine 11 | . 14 14 6 Treads 8 | . 9 2 14 Wheel 19 | . 18 25 15 Device 6 | . 5 5 7 Storage 12 | . 14 14 8 Processor 2 | . . . 8 Protection 3 | . 4 7 . Energy Gun 7 | . 11 8 . Ballistic Gun 14 | . 15 16 12 Ballistic Cannon 2 | . . . 6 Launcher 2 | . . 1 4 Peak Build Rating 29 | 7 9 14 29 Average Rating 12 | 4 7 11 23 On Entrance 7 | . 7 9 12 Avg Prop Armor Cover (%) 12 | 13 11 9 14 Naked Turns 18 | . . . 18 Heaviest Build 62 | 14 50 55 62 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 5 | 1 4 4 5 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 19 Most Carried 20 | 6 18 20 20 Average Carried 14 | 3 10 19 17 Final Capacity 20 | 8 20 20 5 Final Carried 18 | 6 18 17 5 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Gunner 15% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1363 | 301 343 91 628 Remotely . | . . . . Salvage Created 1450 | 98 643 . 709 Parts 105 | 6 37 . 62 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 29 | . 11 . 18 Guns 19 | . 10 . 9 Cannons 4 | . . . 4 AOE 6 | . 1 . 5 Classes Destroyed 11 | 2 6 . 3 Worker 3 | . 1 . 2 Builder 1 | . 1 . . Tunneler 4 | 1 1 . 2 Hauler 3 | . 1 . 2 Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 12 | . 3 . 9 Grunt 15 | . 8 . 7 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 2 3 . 5 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 3 | 1 2 . 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 219 | . 42 19 158 Missed 67 | . 13 6 48 Hits 152 | . 29 13 110 Melee 4 | . . . 4 Projectile 148 | . 29 13 106 AOE 1 | . . 1 . Critical Strikes 3 | . . . 3 Damage Taken 2543 | . 351 531 1661 Core 779 | . 38 182 559 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . . 31 . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 143 | 6 59 17 61 Largest 3 | 2 2 2 3 Hottest 108 | 40 60 60 108 Shots Fired 277 | 12 117 30 118 Gun 232 | 12 114 27 79 Cannon 30 | . . . 30 Launcher 12 | . 3 3 6 Special 3 | . . . 3 Kinetic 204 | 12 65 17 110 Thermal 3 | . . . 3 Explosive 6 | . 3 . 3 Electromagnetic 64 | . 49 13 2 Robot Hit Streak 14 | 7 14 13 8 Robot Miss Streak 6 | 1 5 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 154 | 9 66 27 52 Core Hits 88 | 2 33 10 43 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3549 | 96 1085 590 1778 Guns 1893 | 96 830 289 678 Cannons 415 | . . . 415 Explosions 1213 | . 255 301 657 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 2021 | 96 390 442 1093 Thermal 115 | . 47 . 68 Explosive 556 | . 208 . 348 Electromagnetic 840 | . 440 148 252 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . . 7 41 Projectiles . | . . . . Explosions 48 | . . 7 41 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 64 | . . 43 21 Shots 4 | . . 2 2 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | . 111 . 186 Average Temperature 43 | . 40 . 46 Received Heat Transfer 681 | . 186 . 495 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 50 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 . 89 Level 1 3 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | 5 123 . 284 Initial . | . . . . Average 89 | . 80 . 116 Influence Increases 972 | 10 383 . 579 Destroy 0b10 Robot/C 580 | . 220 . 360 Destroy 0b10 Robot/NC 95 | 10 40 . 45 Destroy Leader 116 | . 48 . 68 Successful Hack 3 | . 3 . . Disable Machine 60 | . 15 . 45 Destroy Structure 88 | . 27 . 61 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 696 | 10 352 31 303 Entered New Map 15 | . . 15 . Time Decay 611 | 10 342 16 243 Lost Part 70 | . 10 . 60 Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 18 9 31 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 5 | . 5 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1055 | 14 321 211 509 Optics 211 | . . 211 . Sensors 213 | . . . 213 Seismic 631 | 14 321 . 296 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1985 | 87 821 518 559 Spaces Moved 1208 | 49 514 353 292 Core 37 | 2 . . 35 Treads 9 | 9 . . . Legs . | . . . . Wheels 1162 | 38 514 353 257 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 107 50 Average Speed 108 | 107 99 117 111 Slowest Speed 160 | 160 140 140 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 91 25 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 118 | . 23 38 57 Melee . | . . . . Projectile 11 | . . . 11 AOE 107 | . 23 38 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1634 | 69 707 426 432 Wait 157 | . 99 29 29 Move 1205 | 48 513 352 292 Hop . | . . . . Pick Up 31 | 6 14 5 6 Fast Attach 28 | 7 3 3 15 Attach 9 | 1 . 4 4 Detach 3 | 1 . . 2 Swap 24 | . 12 5 7 Drop 30 | . 7 11 12 Fire 143 | 6 59 17 61 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 19) 452 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 4) 877 | -10/Materials | Discovered new exit (range 6) 909 | -10/Materials | Entered Subcaves 1064 | -10/Subcaves | Disturbed a concealed Subdweller 1065 | -10/Subcaves | Ambushed by swarm of Subdwellers 1073 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1097 | -10/Subcaves | Core integrity fell below 50% 1113 | -10/Subcaves | Lost 3 allies 1330 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1365 | -10/Subcaves | Learned 2 Materials zone layouts 1387 | -10/Subcaves | Core integrity fell below 20% 1393 | -10/Subcaves | Discovered new exit (range 16) 1427 | -10/Subcaves | Entered Materials 1427 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1953 | -8/Materials | Discovered new exit (range 14) 1954 | -8/Materials | Build established: Scavenger-Gunner 1968 | -8/Materials | Released all parts (10) 1973 | -8/Materials | Core integrity fell below 50% 1983 | -8/Materials | Core integrity fell below 20% 1986 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01955_ U-05 Engineer builds a Door. 01959_ U-05 Engineer builds a Wall. 01966_ Penetrated by Slug. 01967_ U-05 Engineer lays Concrete. 01968_ Penetrated by Slug. 01968_ Released Lgt. Assault Rifle. 01968_ Released Wheel. 01968_ Released Seismic Detector. 01968_ Released Imp. Signal Interpreter. 01968_ Released Hcp. Storage Unit. 01968_ Released Enh. Autogun. 01968_ Released Lgt. Nuclear Core. 01968_ Released Imp. Aluminum Leg. 01968_ Released Adv. EMP Blaster. 01968_ Released Lgt. Treads. 01968_ U-05 Engineer lays Concrete. 01972_ Knocked back. 01979_ System corrupted: Matter fused (-8). 01983_ Acquired 13 matter. 01985_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | # #?????# ????# """ ???????? | | # #?????# ????# """ [ #?????????? | | # ################ """ #?????????? | | ##+### = * ! #?????????? | | *! 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H #??????????? | | ????? #??????????? | | ????? ! ! #??????????? | | ???????##########+##### % #??????????? | | ??????????????? ?????#######??????????? | | ?????????????# ????????????????????????? | | ?????????????#?????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingSalvageDesublimator Manual? 0 Play Time 00:47:57 Cumulative 66.5 hours Start 2026.01.19 @ 22:59:59 End 2026.01.19 @ 23:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2445913a-1c3a-463a-922f-2110d0c4b28d