Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 13:11:27 Player: ZK Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (3634) 3634 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 7868 Bonus ------- High Alert Combat Kills 454 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Improved Shield Generator Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (12) Gatling Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Improved Shield Generator System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Gauss Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 91 | 6 9 11 21 18 26 Power 10 | 1 1 2 2 2 2 Engine 6 | 1 1 2 1 . 1 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 40 | 2 3 5 8 11 11 Treads . | . . . . . . Leg 40 | 2 3 5 8 11 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 2 7 2 3 Device 3 | . . 2 1 . . Storage 5 | 1 . . 2 1 1 Processor 2 | . . . 1 1 . Hackware 2 | . . . 1 . 1 Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 25 | 2 4 2 4 3 10 Energy Gun 7 | 2 2 1 1 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 15 | . 2 1 3 3 6 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . 1 . . . . System Corruption 3 | . 3 . . . . Parts Lost 30 | . 1 1 7 1 20 Power 3 | . . . 1 . 2 Propulsion 8 | . . . . . 8 Utility 8 | . . 1 4 . 3 Weapon 11 | . 1 . 2 1 7 Highest Loss Streak 8 | . 1 1 3 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 99 94 100 84 Engine 5 | . 14 11 5 . 3 Core 3 | . . . 3 9 3 Leg 32 | . 28 33 35 36 28 Device 3 | . . 10 8 . . Storage 9 | . 14 11 9 9 7 Processor 4 | . . . 4 9 7 Hackware 3 | . . . . 9 6 Protection 7 | . 2 11 8 9 5 Energy Gun 7 | . 20 11 7 2 1 Ballistic Gun 12 | . 7 11 10 15 16 Naked Turns . | . . . . . . Heaviest Build 79 | 11 18 24 58 58 79 Greatest Support 60 | 20 20 30 51 60 60 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 13 | 6 8 8 11 15 20 Most Carried 20 | 6 8 8 15 20 20 Average Carried 11 | 2 7 7 9 15 18 Final Capacity 20 | 8 8 8 15 20 20 Final Carried 19 | 6 8 8 15 19 18 Class Distribution -------------------- 66% | Scavenger-Mutant 16% | Mutant 10% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 2189 | 234 99 247 378 444 787 Remotely . | . . . . . . Salvage Created 3291 | . 266 540 657 611 1217 Parts 186 | . 15 38 40 30 63 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 70 | . 7 12 11 12 28 Guns 59 | . 7 12 11 12 17 Cannons 2 | . . . . . 2 AOE 9 | . . . . . 9 Classes Destroyed 13 | . 3 2 3 . 5 Worker 3 | . 1 . 1 . 1 Builder 5 | . . . 1 . 4 Recycler 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 12 | . 2 . . 1 9 Grunt 36 | . 5 6 5 10 10 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Protector 1 | . . . . . 1 Sentry 11 | . . 5 5 . 1 Specialist 1 | . . . . . 1 Hunter 4 | . . . 1 1 2 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 5 5 4 3 6 Combat Bots Only 6 | . 4 5 3 3 6 Max Kills in Single Turn 5 | . 2 1 2 1 5 Gunslinging 1 | . 1 . . . . Exploded 5 | . . . . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 5615 | . 351 611 936 993 2724 Core 1096 | . 91 75 128 91 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 63 81 . 60 . Volleys Fired 209 | . 25 34 44 54 52 Largest 3 | . 2 2 2 2 3 Hottest 188 | . 80 79 97 97 188 Shots Fired 451 | . 49 68 84 108 142 Gun 436 | . 49 68 84 108 127 Cannon 11 | . . . . . 11 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 304 | . 6 34 61 87 116 Thermal 125 | . 25 34 23 21 22 Explosive 4 | . . . . . 4 Electromagnetic 18 | . 18 . . . . Robot Hit Streak 11 | . 8 10 10 10 11 Robot Miss Streak 5 | . 3 3 2 5 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 8 | . 2 1 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 270 | . 30 46 60 58 76 Core Hits 160 | . 13 23 28 26 70 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 7 | . . 1 2 3 1 Burn 3 | . . 1 2 . . Destroy 4 | . . . . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6345 | . 366 646 1044 1109 3180 Guns 4845 | . 366 643 1044 1109 1683 Cannons 201 | . . . . . 201 Explosions 1296 | . . . . . 1296 Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 3504 | . 24 342 721 862 1555 Thermal 1957 | . 183 301 323 247 903 Explosive 722 | . . . . . 722 Electromagnetic 159 | . 159 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . 2 2 . Average Corruption 2 | . 3 . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 5 . 6 8 . Message Errors 5 | . . . 4 1 . Matter Fused 8 | . 2 . 2 4 . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles . | . . . . . . Explosions 17 | . . . . . 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 295 | . . . . 86 209 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 542 | . 265 249 243 403 542 Average Temperature 107 | . 112 87 96 131 107 Received Heat Transfer 1869 | . 177 183 477 405 627 Effects 11 | . . . 3 1 7 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . 3 . . Matter Decay 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 3712 | . 400 817 814 481 1200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 863 | . 200 269 254 787 863 Initial 413 | . . . 24 . 413 Average 285 | . 108 115 135 423 587 Maximum Alert Level 3 | . 1 1 1 3 3 Low Security (%) 50 | 100 99 76 80 16 . Level 1 14 | . . 23 19 25 . Level 2 28 | . . . . 53 79 Level 3 5 | . . . . 4 20 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 1 1 . 4 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 6 | . 2 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 15 16 24 19 46 Peak Tracking Total 10 | . 8 5 8 4 10 Tactical Retreats 14 | . . 1 2 8 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 6 | . . 1 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 7 | . 1 . . 4 2 Max in Single Turn 1 | . 1 . . 1 1 Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 14 | . 5 2 4 . 3 Terminals 12 | . 5 2 3 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 14 7 12 . 8 Successful 20 | . 4 3 10 . 3 Failed 21 | . 10 4 2 . 5 Catastrophic 5 | . 1 . . . 4 Database Lockouts . | . . . . . . Manual 24 | . 8 5 6 . 5 Terminals 38 | . 14 7 11 . 6 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 17 | . 3 3 9 . 2 Prototype ID Bank 5 | . 2 . 2 . 1 Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . 2 1 . . Unreport Threat 3 | . . 1 1 . 1 Locate Traps 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 2 3 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 3520 | 95 416 671 806 762 770 Spaces Moved 1831 | 71 248 393 452 383 284 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1820 | 60 248 393 452 383 284 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 109 120 120 128 121 181 Slowest Speed 260 | 120 120 120 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 57 26 39 51 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . . . . 61 63 Melee . | . . . . . . Projectile 6 | . . . . 4 2 AOE 118 | . . . . 57 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 2529 | 85 319 528 600 576 421 Wait 314 | 3 28 77 61 94 51 Move 1825 | 70 247 392 451 381 284 Hop . | . . . . . . Pick Up 37 | 6 3 4 12 7 5 Fast Attach 19 | 6 1 . 8 . 4 Attach 22 | . 1 3 5 1 12 Detach 3 | . . . 2 . 1 Swap 50 | . 7 8 8 17 10 Drop 41 | . 7 9 9 14 2 Fire 209 | . 25 34 44 54 52 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -9/Materials | Discovered new exit (range 7) 891 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -8/Materials | Identified exit to Storage 1671 | -8/Materials | Lost 3 parts (1p2u) 1988 | -8/Materials | Identified exit to Garrison 1989 | -8/Materials | Entered Garrison 2028 | -8/Garrison | Triggered checkpoint 2059 | -8/Garrison | Garrison Relay disabled 2514 | -8/Garrison | Triggered checkpoint 2593 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Garrison Relay disabled 2718 | -8/Garrison | Phase Generator disabled 2718 | -8/Garrison | Discovered new exit (range 7) 2730 | -8/Garrison | Installed Relay Interface Framework 2742 | -8/Garrison | Identified exit to Factory 2751 | -8/Garrison | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3151 | -7/Factory | First assault squad dispatched 3368 | -7/Factory | Lost 5 parts (3n1u1w) 3493 | -7/Factory | Cargo convoy interrupted 3509 | -7/Factory | Core integrity fell below 50% 3516 | -7/Factory | Core integrity fell below 20% 3521 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03506_ U-05 Engineer lays Concrete. 03506_ Plasma Cannon destroyed. 03507_ P-60 Hacker destroyed. 03507_ Fusion Modulator explodes. 03507_ Missile Launcher destroyed. 03507_ Destroyed Missile Launcher. 03507_ Gauss Rifle destroyed. 03507_ Destroyed Gauss Rifle. 03507_ P-60 Hacker destroyed. 03507_ I-36 Angel destroyed. 03507_ H-55 Commando destroyed. 03508_ Penetrated by Slug. 03508_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03509_ The unstable cave ceiling collapses. 03510_ Aluminum Leg destroyed. 03511_ Carbon-fiber Leg destroyed. 03514_ Penetrated by Slug. 03515_ The unstable cave ceiling collapses. 03516_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ## +??????????????????????????????????? | | "" #??????????????????????????????????? | | "" """ #??????????????????????????????????? | | F """ #??????????????????????????????????? | | "" " """ #??????????????????????????????????? | | "" T "" ######## ???????????????????????? | | ## " "" ??????????????????????? | | ?# ??????????????????????? | | ?#! = [ ??????????????????????? | | ?# ####/###########/#?#+#?????????????????????? | | #??# * # ?????????????????????? | | ##+##+#??# T # / ?????????????????????? | | ?????????# # ?????????????????????? | | ?????????# # """ """ ?????????????????????? | | ?????????# # """ """ #????????????????????? | | ?????????# """"" # """ """ #????????????????????? | | ?????????# """"" # #????????????????????? | | ?????????# """ # ] #????????????????????? | | ?????????# [%=#/##########???????????????????? | | ?????????#######+## #??##### #???????????????????? | | ???????????????# #### ;;;;###?????????????????? | | ???????????????# ##;; ;#?????????????????? | | ???????????????# ;##????????????????? | | ???????????????# ; ; #????????????????? | | ???????????????# # ; #????????????????? | | ???????????????# [@ ; #????????????????? | | ???????????????# %% ; #????????????????? | | ???????????????# ;; #???????????????? | | ???????????????+ x ; ###???????????????? | | ???????????????# =%%= #????????????????? | | ???????????????# ! %=###????????????????? | | ???????????????+ xu h ??????????????????? | | ???????????????####+##+##+#u ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# " ??????????????? | | ??????????????????????????# k %"??????????????? | | ?????????????????????????? "%" ?????????????? | | ??????????????????????????######## "????????????? | | ?????????????????????????????????? "????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalRiotDoublenader Manual? 0 Play Time 00:37:56 Cumulative 56.2 hours Start 2022.05.18 @ 12:36:09 End 2022.05.18 @ 13:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5959bee-4a04-45da-b34a-57444b5064e4