Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.18 @ 16:37:44 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2224) 2224 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 6620 Bonus ------- High Alert Combat Kills 351 Cogmind --------- Core Integrity 687/850 Matter 280/300 Energy 505/590 System Corruption 0% Temperature Cool (0) Movement Walking (160) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Improved Transmission Jammer Improved ECM Suite Shock Bomb Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Weight Redist. System > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Improved ECM Suite Shock Bomb Launcher Missile Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . . . 2 . . 4 Weapon 1 | . . . . . 1 . . . Parts Attached 88 | 6 11 3 . 2 13 23 2 28 Power 5 | 1 1 . . 1 1 1 . . Engine 5 | 1 1 . . 1 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . . . 4 4 . 7 Treads . | . . . . . . . . . Leg 18 | . 3 . . . 4 4 . 7 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 3 1 . . 5 1 . 12 Device 9 | . . . . . . . . 9 Storage 7 | 1 3 1 . . 1 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 7 | . . . . . 4 1 . 2 Artifact . | . . . . . . . . . Weapon 40 | 2 4 2 . 1 3 17 2 9 Energy Gun 7 | . . 1 . . . 1 1 4 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 23 | 2 4 1 . 1 3 11 1 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 7 | . . . . . . 5 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 30 | . 4 2 . 1 2 8 . 13 Power 2 | . . . . 1 . 1 . . Propulsion 7 | . 2 . . . 1 . . 4 Utility 5 | . . . . . . 2 . 3 Weapon 16 | . 2 2 . . 1 5 . 6 Highest Loss Streak 6 | . 4 2 . 1 1 4 . 6 Average Slot Usage (%) 95 | . 99 99 100 100 94 97 85 88 Engine 10 | . 14 14 14 14 9 8 9 6 Leg 24 | . 14 28 28 28 25 27 27 19 Wheel 1 | . 13 . . . . . . . Device 3 | . . . . . . . . 23 Storage 22 | . 27 28 28 28 19 18 18 16 Protection 5 | . . . . . 12 17 9 5 Energy Gun 7 | . . 13 14 14 4 . 4 7 Ballistic Gun 16 | . 28 14 14 14 22 24 18 3 Naked Turns . | . . . . . . . . . Heaviest Build 106 | 12 55 73 73 73 103 99 89 106 Greatest Support 63 | 20 20 20 20 20 40 54 54 63 Greatest Overweight (x) 4 | 1 2 3 3 3 4 2 1 2 Average Overweight (x) 1 | . . 2 3 3 2 1 1 1 Largest Inventory Capacity 26 | 6 18 20 20 20 26 20 20 20 Average Capacity 19 | 5 12 19 20 20 21 20 20 20 Most Carried 23 | 6 12 13 16 17 23 20 17 20 Average Carried 16 | 3 8 12 15 16 17 19 16 19 Final Capacity 20 | 6 18 20 20 20 20 20 20 20 Final Carried 20 | 6 12 13 16 17 20 16 17 17 Class Distribution -------------------- 43% | Hauler-Mutant 23% | Hauler-Tank 14% | Scavenger-Tank 13% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -8/Storage Hauler-Tank | -8/Recycling Hauler-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1952 | 268 256 83 . 25 186 448 262 424 Remotely 114 | . . . . . . . . 114 Salvage Created 2578 | 79 417 105 . 36 223 771 124 823 Parts 130 | 3 28 5 . 3 13 50 4 24 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 10 | . 2 1 . . 1 2 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 60 | . 12 6 . 3 7 18 . 14 Guns 45 | . 12 6 . 3 7 8 . 9 Cannons 4 | . . . . . . . . 4 AOE 11 | . . . . . . 10 . 1 Classes Destroyed 12 | 1 3 . . . 2 4 . 2 Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . . 2 . . Hauler 1 | . . . . . . . . 1 Recycler 4 | 1 . . . . . 1 2 . Operator 1 | . . . . . . 1 . . Watcher 3 | . 2 . . . . 1 . . Swarmer 21 | . 6 6 . 3 3 3 . . Grunt 28 | . 6 . . . 1 11 . 10 Brawler 3 | . . . . . . 1 . 2 Protector 1 | . . . . . . . . 1 Sentry 4 | . . . . . 1 2 . 1 Hunter 3 | . . . . . 2 1 . . Best Kill Streak 10 | 1 6 3 . 3 3 10 2 5 Combat Bots Only 6 | . 6 3 . 3 3 6 . 5 Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . . . . . . 4 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Damage Taken 4442 | . 735 177 . 115 352 1558 . 1505 Core 622 | . 147 29 . 16 54 213 . 163 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 . . . 23 . . 51 . Volleys Fired 203 | 2 58 10 . 7 17 46 6 57 Largest 3 | 2 2 2 . 2 3 3 2 3 Hottest 159 | 40 40 70 . 70 90 89 68 159 Shots Fired 421 | 4 116 20 . 14 49 116 8 94 Gun 374 | 4 116 20 . 14 49 106 8 57 Cannon 29 | . . . . . . . . 29 Launcher 18 | . . . . . . 10 . 8 Special . | . . . . . . . . . Kinetic 316 | 4 116 11 . 7 39 106 6 27 Thermal 76 | . . 9 . 7 10 . 2 48 Explosive 14 | . . . . . . 10 . 4 Electromagnetic 15 | . . . . . . . . 15 Robot Hit Streak 17 | 2 9 5 . 1 8 8 9 17 Robot Miss Streak 10 | 1 8 4 . 10 3 5 2 2 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 246 | 2 68 9 . 2 30 60 6 69 Core Hits 143 | 2 25 6 . 3 15 46 2 44 Critical Hits 2 | . 1 . . . . 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5522 | 21 650 129 . 63 285 2253 116 2005 Guns 2808 | 21 650 129 . 63 285 831 116 713 Cannons 669 | . . . . . . . . 669 Explosions 2045 | . . . . . . 1422 . 623 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2433 | 21 650 26 . 39 198 831 104 564 Thermal 855 | . . 103 . 24 87 . 12 629 Explosive 1851 | . . . . . . 1422 . 429 Electromagnetic 383 | . . . . . . . . 383 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . Average Corruption 2 | . . . . . . 2 2 . Corruption Purged . | . . . . . . . . . Effects 7 | . . . . . . 1 6 . Message Errors 3 | . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . . . . . 102 . 7 Projectiles 3 | . . . . . . . . 3 Explosions 106 | . . . . . . 102 . 4 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . 107 . 8 Shots 4 | . . . . . . 3 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 422 | . 18 45 . 36 151 422 123 282 Average Temperature 94 | . 8 17 . 20 51 150 43 56 Received Heat Transfer 1368 | . 240 . . . 36 504 . 588 Effects 7 | . . . . . . 7 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (major) 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1708 | . . 296 . 74 259 . 25 1054 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Peak Influence 970 | 5 366 184 . 60 171 321 129 970 Average Influence 263 | 1 165 125 . 7 74 62 46 849 Maximum Alert Level 3 | . 1 . . . . 1 . 3 Low Security (%) 72 | 100 77 100 . 100 100 93 100 . Level 1 4 | . 22 . . . . 6 . . Level 2 . | . . . . . . . . . Level 3 22 | . . . . . . . . 100 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 . . . . 5 . 4 Investigation 3 | . 1 . . . . 1 . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 2 . . . . 4 . 1 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . . 1 . . 1 4 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 16 10 . 4 10 29 31 22 Peak Tracking Total 6 | . 3 6 . 3 3 6 6 5 Tactical Retreats 8 | . . 1 . . 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 7 | . 1 . . . . 6 . . Max in Single Turn 1 | . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 25 | . 3 1 4 . 2 5 6 4 Terminals 16 | . 3 . . . 1 5 5 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 53 | . 11 1 4 . 4 16 10 7 Successful 30 | . 4 1 4 . 3 11 5 2 Failed 23 | . 7 . . . 1 5 5 5 Catastrophic 4 | . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . Manual 31 | . 9 . . . 3 10 6 3 Terminals 43 | . 11 . . . 3 16 9 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 20 | . 2 1 4 . 2 7 4 . Record 4 | . . . 4 . . . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 4 | . . 1 . . . 3 . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Alert Level 4 | . 1 . . . 1 1 1 . Unreport Threat 3 | . . . . . . 2 1 . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 7 | . 2 . . . 1 4 . . Terminals 6 | . 2 . . . . 4 . . Track 1 | . . . . . . 1 . . Botnet 4 | . 1 . . . . 3 . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . . . 1 4 6 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . . 4 . . EXPLORE 4 | . . . . . . 4 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches 14 | . . . . . . 14 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Turns Passed 6069 | 59 670 501 1618 121 627 895 557 1021 Spaces Moved 2839 | 49 412 226 770 46 246 270 334 486 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 2555 | . 177 226 770 46 246 270 334 486 Wheels 281 | 46 235 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 180 210 210 180 156 160 153 Average Speed 174 | 79 115 206 210 210 185 169 160 164 Slowest Speed 240 | 100 180 210 210 210 240 183 160 183 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 41 | 3 62 51 93 13 14 51 73 11 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 131 | . 7 . . . . 109 . 15 Melee . | . . . . . . . . . Projectile 8 | . . . . . . 1 . 7 AOE 123 | . 7 . . . . 108 . 8 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total 3605 | 62 505 242 772 57 388 623 348 608 Wait 394 | . 12 2 . 2 89 260 5 24 Move 2831 | 48 411 225 769 45 245 269 333 486 Hop . | . . . . . . . . . Pick Up 47 | 6 9 2 3 1 14 4 2 6 Fast Attach 28 | 6 1 . . . 2 4 1 14 Attach 27 | . 4 2 . 1 6 6 1 7 Detach 4 | . . . . . . 1 . 3 Swap 33 | . 6 1 . 1 5 13 . 7 Drop 31 | . 4 . . . 10 13 . 4 Fire 203 | 2 58 10 . 7 17 46 6 57 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 6) 220 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Lost 4 parts (2n2w) 479 | -10/Materials | Discovered new exit (range 7) 730 | -10/Materials | Entered Mines 896 | -10/Mines | Discovered new exit (range 10) 902 | -10/Mines | Learned Materials interactive machine intel 1105 | -10/Mines | Learned 8 Materials zone layouts 1110 | -10/Mines | Build established: Hauler-Mutant 1130 | -10/Mines | Learned Materials garrison access intel 1161 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1221 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1223 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | Entered Exiles 1231 | -10/Exiles | Found Exiles lab abandoned 2289 | -10/Exiles | Discovered new exit (range 12) 2530 | -10/Exiles | Discovered new exit (range 14) 2849 | -10/Exiles | Entered Mines 2856 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2865 | -9/Mines | Met a Derelict bent on vengeance 2882 | -9/Mines | Learned Materials emergency access door positions 2963 | -9/Mines | Discovered new exit (range 3) 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2971 | -8/Materials | Identified exit to Storage 2973 | -8/Materials | Loaded intel: 19 interactive machine locations 2974 | -8/Materials | Loaded intel: 1 garrison access location 3597 | -8/Materials | Entered Storage 3672 | -8/Storage | Build established: Scavenger-Tank 4327 | -8/Storage | Found Prototype Launcher 4327 | -8/Storage | Identified Gui. Missile Launcher 4367 | -8/Storage | Build established: Hauler-Tank 4449 | -8/Storage | Lost 4 parts (2u2w) 4465 | -8/Storage | Crushed by falling debris 4485 | -8/Storage | Used back door to open Recycling access 4485 | -8/Storage | Discovered new exit (range 5) 4492 | -8/Storage | Entered Recycling 4513 | -8/Recycling | Spotter reported a threat 4514 | -8/Recycling | Spotter reported a threat 4532 | -8/Recycling | Spotter reported a threat 4574 | -8/Recycling | Spotter reported a threat 4624 | -8/Recycling | Spotter reported a threat 4629 | -8/Recycling | Spotter reported a threat 4648 | -8/Recycling | Spotter reported a threat 4674 | -8/Recycling | Spotter reported a threat 4688 | -8/Recycling | Spotter reported a threat 4701 | -8/Recycling | Spotter reported a threat 4702 | -8/Recycling | Identified exit to Factory 4708 | -8/Recycling | Build established: Hauler-Mutant 4736 | -8/Recycling | Spotter reported a threat 4739 | -8/Recycling | Spotter reported a threat 4745 | -8/Recycling | Spotter reported a threat 4745 | -8/Recycling | Spotter reported a threat 4754 | -8/Recycling | Spotter reported a threat 4789 | -8/Recycling | Spotter reported a threat 4792 | -8/Recycling | Spotter reported a threat 4798 | -8/Recycling | Spotter reported a threat 4798 | -8/Recycling | Spotter reported a threat 4821 | -8/Recycling | Spotter reported a threat 4849 | -8/Recycling | Spotter reported a threat 4852 | -8/Recycling | Spotter reported a threat 4852 | -8/Recycling | Spotter reported a threat 4874 | -8/Recycling | Spotter reported a threat 4883 | -8/Recycling | Spotter reported a threat 4883 | -8/Recycling | Spotter reported a threat 4902 | -8/Recycling | Spotter reported a threat 4905 | -8/Recycling | Spotter reported a threat 4920 | -8/Recycling | Spotter reported a threat 4921 | -8/Recycling | Spotter reported a threat 4927 | -8/Recycling | Spotter reported a threat 4949 | -8/Recycling | Spotter reported a threat 4953 | -8/Recycling | Spotter reported a threat 4969 | -8/Recycling | Spotter reported a threat 4973 | -8/Recycling | Spotter reported a threat 4996 | -8/Recycling | Spotter reported a threat 5002 | -8/Recycling | Spotter reported a threat 5004 | -8/Recycling | Spotter reported a threat 5006 | -8/Recycling | Spotter reported a threat 5026 | -8/Recycling | Spotter reported a threat 5029 | -8/Recycling | Build established: Hauler-Tank 5049 | -8/Recycling | Entered Factory 5049 | -6/Factory | Evolved 4 slots: Utility x4 5198 | -6/Factory | Spotted B-75 Beast 5342 | -6/Factory | Lost 3 parts (1u2w) 5399 | -6/Factory | First assault squad dispatched 6010 | -6/Factory | Lost 6 parts (3n1u2w) 6062 | -6/Factory | Build established: Scavenger-Mutant 6070 | -6/Factory | Self-destructed Last Messages --------------- 05976_ Titanium Leg destroyed. 05979_ Imp. Light Armor Plating destroyed. 05979_ Carbon-fiber Leg destroyed. 05983_ Y-54 Guardian destroyed. 05985_ G-50 Soldier destroyed. 05989_ Acquired Gatling Laser. 05992_ Acquired Adv. Heat Sink. 05998_ Acquired Imp. Light Armor Plating. 06001_ R-10 Processor collects Carbon-fiber Leg. 06001_ R-10 Processor knocked back. 06005_ R-10 Processor collects Carbon-fiber Leg. 06012_ Acquired 61 matter. 06014_ Acquired 47 matter. 06015_ Acquired 20 matter. 06022_ Dropped Adv. Heat Sink. 06024_ ALERT: Rogue bot located, Programmers report to Factory Zone 6T. 06026_ K-01 Serf collects debris. 06042_ R-10 Processor collects Adv. Heat Sink. 06045_ K-01 Serf collects debris. 06061_ Acquired Imp. Transmission Jammer. 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Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCoolingTerrabomb Manual? 0 Play Time 00:39:18 Cumulative 96.0 hours Start 2020.06.17 @ 04:45:23 End 2020.06.18 @ 16:37:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0 Lore% 71 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f9cbb1c-63b0-47e0-b643-94fd18c88aec