Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 20:10:59 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (605) 605 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2040 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 29/250 Matter 96/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel High-capacity Matter Pod (200) A0-MCA's Component Scanner Tech Extrapolator Personal Teleporter v0.10 (Charged) Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Personal Teleporter v0.10 > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel High-capacity Matter Pod A0-MCA's Component Scanner Tech Extrapolator Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon [Rating: 16] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 12 1 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads 7 | 2 4 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 6 . 1 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 2 | . 1 . 1 Weapon 2 | . 2 . . Highest Loss Streak 4 | . 4 . 1 To Critical Strikes 1 | . 1 . . Average Backups 17 | 2 14 19 19 Power . | . 1 1 1 Propulsion 9 | . 8 11 10 Utility 1 | . 2 1 1 Weapon 4 | . 2 6 6 Tool/Special . | . . . . Unused Backups 18 | . 2 . 16 Power 1 | . . . 1 Propulsion 10 | . 1 . 9 Utility 4 | . 1 . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 87 85 68 Engine 8 | . 8 . 13 Treads 27 | . 27 28 28 Device 10 | . 8 14 10 Storage 14 | . 14 14 14 Ballistic Gun 6 | . 18 . . Ballistic Cannon 7 | . 6 28 . Peak Build Rating 16 | 6 8 7 16 Average Rating 7 | 5 7 7 9 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 52 | 14 46 47 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . 8 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 5 20 20 20 Average Carried 17 | 2 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1181 | 316 642 159 64 Remotely . | . . . . Salvage Created 984 | 176 665 143 . Parts 75 | 19 45 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 27 | . 20 7 . Melee 1 | . 1 . . Guns 19 | . 19 . . Cannons 7 | . . 7 . Classes Destroyed 10 | 2 6 2 . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 17 | . 12 5 . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 7 | 2 7 4 . Combat Bots Only 7 | . 7 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 150 | . 89 61 . Missed 40 | . 13 27 . Hits 110 | . 76 34 . Projectile 110 | . 76 34 . Critical Strikes 2 | . 2 . . Damage Taken 1198 | . 732 284 182 Core 221 | . 113 17 91 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . 53 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | 10 63 19 . Largest 2 | 2 2 2 . Hottest 60 | 40 60 60 . Shots Fired 185 | 20 126 39 . Gun 144 | 20 124 . . Cannon 41 | . 2 39 . Launcher . | . . . . Special . | . . . . Kinetic 171 | 20 112 39 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 13 | 10 13 4 . Robot Miss Streak 5 | 2 5 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | 14 81 11 . Core Hits 49 | 7 34 8 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Destroy 2 | . 2 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1420 | 179 1032 209 . Guns 1143 | 179 964 . . Cannons 229 | . 20 209 . Explosions . | . . . . Melee . | . . . . Ramming 48 | . 48 . . Kinetic 1254 | 179 866 209 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 118 | . 118 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 100 | . 6 29 65 Message Errors 30 | . 2 10 18 Matter Fused 28 | . 1 4 23 Heat Flow Errors 12 | . . 3 9 Energy Discharges 10 | . . 2 8 Parts Fused 1 | . . . 1 Data Loss (minor) 8 | . 3 3 2 Data Loss (major) 8 | . . 4 4 Misfires 1 | . . 1 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | 1 10 . . Targets Rammed 13 | 1 12 . . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 277 | . 40 148 277 Average Temperature 93 | . 18 64 118 Received Heat Transfer 270 | . 228 42 . Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 203 | 5 203 . . Initial 3 | . 3 . . Average 64 | 1 70 . . Influence Increases 790 | 30 550 210 . Destroy 0b10 Robot/C 520 | . 400 120 . Destroy 0b10 Robot/NC 60 | 30 30 . . Destroy Leader 76 | . 76 . . Successful Hack 28 | . 28 . . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 790 | 25 465 276 24 Entered New Map 70 | . 2 44 24 Time Decay 660 | 25 403 232 . Lost Part 60 | . 60 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 30 9 . Peak Tracking Total 7 | . 7 4 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 10 | . 8 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 9 | . 7 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 17 1 1 Successful 14 | . 12 1 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Robot Analysis 2 | . 2 . . Proto ID Catalog 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 5227 | . 1305 1469 2453 Seismic 5227 | . 1305 1469 2453 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 7117 | 238 2217 1469 3193 Spaces Moved 2724 | 124 788 488 1324 Core 5 | 4 1 . . Treads 2719 | 120 787 488 1324 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 222 | 156 192 240 240 Slowest Speed 450 | 160 450 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 98 26 71 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3585 | 145 1351 748 1341 Wait 682 | . 442 240 . Move 2721 | 123 787 487 1324 Hop . | . . . . Pick Up 30 | 5 20 . 5 Fast Attach 19 | 6 12 . 1 Attach 6 | . 4 1 1 Detach 2 | . . 1 1 Swap 8 | . 6 . 2 Drop 11 | . 5 . 6 Fire 92 | 10 63 19 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 13 | 1 12 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Discovered new exit (range 3) 1190 | -10/Materials | Discovered new exit (range 6) 1519 | -10/Materials | Destroyed 7 combat bots 1615 | -10/Materials | Lost 4 parts (1p1n1u1w) 1697 | -10/Materials | Discovered new exit (range 13) 2080 | -10/Materials | Repaired Lgt. Assault Rifle 2080 | -10/Materials | Learned Storage emergency access door positions 2204 | -10/Materials | Discovered new exit (range 15) 2306 | -10/Materials | Identified exit to Mines 2340 | -10/Materials | Learned Storage trap positions 2363 | -10/Materials | Loaded intel: 28 non-interactive machine locations 2396 | -10/Materials | Learned location of 1 exit from Recycling 2437 | -10/Materials | Learned 4 Subcaves zone layouts 2456 | -10/Materials | Entered Subcaves 2457 | -10/Subcaves | Approached by a straggling Scientist 2457 | -10/Subcaves | Identified exit to Recycling 2465 | -10/Subcaves | Learned Materials security intel 2618 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2905 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3386 | -10/Subcaves | Core integrity fell below 50% 3504 | -10/Subcaves | Learned Materials emergency access door positions 3586 | -10/Subcaves | Visited 4L-MR0's lab 3925 | -10/Subcaves | Entered Scraptown 4213 | -7/Scraptown | Visited UFD Registry 4213 | -7/Scraptown | Registered with UFD as "Smoothtank" 4266 | -7/Scraptown | Visited Observation Area 4302 | -7/Scraptown | Visited Derelict Rescue Squad 4335 | -7/Scraptown | Visited Sword Containment 4451 | -7/Scraptown | Visited Junk Repository 4544 | -7/Scraptown | Visited Chapter 10 4585 | -7/Scraptown | Visited A0-MCA Data Center 4599 | -7/Scraptown | Given a C- rating by A0-MCA 4606 | -7/Scraptown | Found A0-MCA's Component Scanner 4655 | -7/Scraptown | Visited Science Guys 4742 | -7/Scraptown | Visited Junk Repository 5282 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5716 | -7/Scraptown | Discovered new exit (range 11) 6478 | -7/Scraptown | Warned about trapping Scraptown 6625 | -7/Scraptown | Core integrity fell below 20% 6650 | -7/Scraptown | Found Personal Teleporter v0.10 6655 | -7/Scraptown | Lost 4 allies 7068 | -7/Scraptown | Discovered new exit (range 3) 7075 | -7/Scraptown | System corruption cleaned by C-Scrubber 7118 | -7/Scraptown | Self-destructed Last Messages --------------- 06639_ Acquired Tech Extrapolator. 06647_ Dropped EM Pulse Gun. 06650_ Acquired Personal Teleporter v0.10. 06651_ System corrupted: Matter fused (-9). 06676_ Personal Teleporter v0.10 fully charged. 06682_ System corrupted: Heat flow error (+274). 06709_ J1-HJL(p) is fixated on the mainframe. 06720_ J1-HJL(p) closely examines the mainframe. 06814_ System corrupted: Matter fused (-5). 06903_ System corrupted: Matter fused (-8). 06933_ J1-HJL(p) is fixated on the mainframe. 06961_ System corrupted: Energy discharge (-33). 06980_ System corrupted: Heat flow error (+113). 07013_ System corrupted: Matter fused (-5). 07040_ System corrupted: Matter fused (-6). 07068_ EXIT=FOUND LOCAL NARROWCAST: Corruption nullified, you may proceed. 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Assault Rifle | 33% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertSensorReplica Manual? 0 Play Time 00:16:12 Cumulative 187.4 hours Start 2025.08.31 @ 19:53:53 End 2025.08.31 @ 20:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/1/6/1/0/1/1/1/0/0 Lore% 71 Gallery% 64 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0beeb51-c779-4e08-9b34-9702e84353ea