Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 11:12:27 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4030) 4030 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 9526 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 197 Cogmind --------- Core Integrity 946/1000 Matter 117/300 Energy 385/385 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Light Neutrino Core > --- PROPULSION (4) --- Improved Medium Treads Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Seismic Detector > --- WEAPON (4) ------- Heavy Laser Proton Cannon > --- INVENTORY (25) --- Deuterium Engine Armored Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Large Storage Unit Medium Battery (150) Structural Scanner Improved Sensor Array Core Shielding Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating EM Disruption Field Proton Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Particle Charger > --- WEAPON ----------- Variable Charge Gun Disruptor Cannon Battle Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Armored Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Medium Battery Structural Scanner Core Shielding Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating EM Disruption Field Heavy Hammer [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Neutrino Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 1 1 1 . . 1 . Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 100 | 7 3 1 20 15 19 10 10 . 15 . Power 10 | 1 . . 2 . 2 2 . . 3 . Engine 6 | 1 . . 2 . 1 2 . . . . Core 4 | . . . . . 1 . . . 3 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 6 1 3 3 2 . . . Treads 6 | . . . 2 1 1 1 1 . . . Leg 3 | 2 . . . . . 1 . . . . Wheel 8 | . . . 4 . 2 1 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 1 . 6 5 4 1 3 . 8 . Device 16 | 1 . . 5 1 2 . 3 . 4 . Storage 5 | 1 . . . 2 . 1 . . 1 . Processor 3 | . . . . 1 . . . . 2 . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . 1 1 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 2 1 6 9 10 4 5 . 4 . Energy Gun 25 | 2 2 1 5 7 4 1 1 . 2 . Energy Cannon 13 | . . . 1 2 4 3 1 . 2 . Ballistic Gun 5 | . . . . . 2 . 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 . . 1 . Corrupted Parts 7 | 1 . . 1 1 2 . 2 . . . System Corruption 24 | 2 . . 6 6 5 . 5 . . . Parts Lost 42 | . . 1 14 3 7 3 6 . 8 . Power 3 | . . . 1 . 1 . . . 1 . Propulsion 9 | . . . 4 . 1 2 1 . 1 . Utility 9 | . . . 3 2 1 . 1 . 2 . Weapon 21 | . . 1 6 1 4 1 4 . 4 . Highest Loss Streak 6 | . . 1 5 2 6 2 5 . 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 93 94 78 82 82 86 84 . Engine 9 | . 14 14 10 9 3 13 13 13 3 . Core 1 | . . . . . 3 . . . 6 . Treads 7 | . . . 8 9 11 3 12 13 9 . Leg 6 | . 28 28 5 . . 1 . . . . Wheel 8 | . . . 15 18 8 12 5 6 5 . Device 8 | . 9 . 15 6 . 6 6 20 19 . Storage 12 | . 14 14 11 17 14 11 13 13 5 . Processor 4 | . . . . . 7 6 6 6 10 . Protection 5 | . 4 14 5 7 7 6 4 . . . Energy Gun 15 | . 28 28 19 24 14 4 4 . 4 . Energy Cannon 2 | . . . 1 . 3 13 4 . 2 . Ballistic Gun 2 | . . . . . . . 6 13 9 . Peak Build Rating 79 | 7 7 7 15 24 43 57 57 54 79 . Average Rating 33 | 5 7 6 11 19 36 51 53 54 68 . On Entrance 29 | . 7 7 7 15 24 37 54 54 54 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 122 | 15 15 15 22 44 62 81 78 55 122 . Greatest Support 48 | 20 20 20 36 20 48 44 28 28 30 . Greatest Overweight (x) 5 | 2 . . 1 2 5 2 2 1 4 . Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 15 15 25 . Average Capacity 12 | 6 8 8 8 13 15 15 15 15 16 . Most Carried 16 | 6 8 8 8 15 15 15 15 14 16 . Average Carried 11 | 4 7 7 6 12 13 11 13 14 14 . Final Capacity 25 | 8 8 8 8 15 15 15 15 15 25 25 Final Carried 16 | 6 8 8 8 15 11 14 14 14 16 16 Class Distribution -------------------- 41% | Mutant 23% | Tank 12% | Scavenger-Tank 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Matter Collected 1428 | 270 43 15 199 142 277 113 125 . 244 . Remotely . | . . . . . . . . . . . Salvage Created 5419 | 80 761 117 1016 1126 1071 364 278 . 606 . Parts 277 | 4 49 7 67 56 41 14 13 . 26 . Haulers Intercepted 8 | . 2 . 2 4 . . . . . . Recyclers Shooed 8 | . . . 1 1 3 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . Prevented 6 | . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 89 | . 15 3 17 15 16 7 5 . 11 . Guns 59 | . 12 3 14 10 6 2 4 . 8 . Cannons 17 | . . . . 4 6 3 1 . 3 . AOE 8 | . 3 . 3 . 2 . . . . . Classes Destroyed 15 | 2 7 . 2 1 1 . 1 . 1 . Worker 9 | . 1 . 4 . 4 . . . . . Builder 3 | . 1 . 1 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 8 | . 2 . 2 4 . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 3 . 1 1 . . . . . . Swarmer 13 | . 6 1 3 . . 3 . . . . Grunt 50 | . 9 2 9 8 11 3 3 . 5 . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . 1 . 1 . 1 . . . Sentry 13 | . . . 4 5 2 1 . . 1 . Specialist 2 | . . . . . . . . . 2 . Hunter 5 | . . . . 2 1 . . . 2 . Programmer 2 | . . . . . . . 1 . 1 . Best Kill Streak 8 | 2 4 3 5 4 8 3 4 . 5 . Combat Bots Only 6 | . 3 3 4 3 6 3 4 . 5 . Max Kills in Single Turn 3 | 1 2 1 2 1 3 1 1 . 1 . Gunslinging 1 | . . . 1 . 1 . . . . . Exploded 2 | . 2 . 1 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 555 | . 34 21 81 45 137 112 41 . 84 . Missed 186 | . 11 9 23 17 43 39 15 . 29 . Damage Taken 5793 | 40 228 144 897 448 1659 811 455 . 1111 . Core 467 | . 47 17 96 53 106 62 32 . 54 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . 11 25 15 . . . . . 51 . Regen/Repaired (Parts) 44 | . . . 44 . . . . . . . Core Remaining (%) 85 | 100 . 74 76 90 84 . . 88 . . Volleys Fired 314 | 3 44 11 55 49 53 17 22 . 60 . Largest 4 | 2 2 2 2 3 3 3 3 . 4 . Hottest 209 | 80 80 80 96 135 145 185 162 . 209 . Shots Fired 637 | 6 89 22 98 109 92 51 42 . 128 . Gun 512 | 6 89 22 89 90 62 17 27 . 110 . Cannon 125 | . . . 9 19 30 34 15 . 18 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 90 | . . . . . 4 . 13 . 73 . Thermal 40 | . . . . . 3 . . . 37 . Explosive . | . . . . . . . . . . . Electromagnetic 507 | 6 89 22 98 109 85 51 29 . 18 . Robot Hit Streak 13 | 4 11 2 12 12 10 12 9 . 13 . Robot Miss Streak 8 | 1 5 8 4 3 4 2 4 . 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 2 . 1 . . . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . Shots Hit Robots 439 | 4 56 6 65 86 68 34 35 . 85 . Core Hits 279 | 2 29 5 41 46 44 13 24 . 75 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 3 . 1 . . . 1 . . . Corrupt 5 | . 3 . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9477 | 79 1069 92 1616 1670 1776 881 578 . 1716 . Guns 5781 | 40 792 92 894 1196 801 223 373 . 1370 . Cannons 2193 | . . . 111 349 609 622 205 . 297 . Explosions 1463 | 39 274 . 611 125 344 36 . . 34 . Melee . | . . . . . . . . . . . Ramming 40 | . 3 . . . 22 . . . 15 . Kinetic 1443 | . . . . . 97 . 254 . 1092 . Thermal 1583 | 39 274 . 401 125 396 36 . . 312 . Explosive 122 | . . . 122 . . . . . . . Electromagnetic 6289 | 40 792 92 1093 1545 1261 845 324 . 297 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | 2 2 2 6 6 6 . 7 7 . . Average Corruption 2 | 2 2 2 6 6 1 . 2 7 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . 10 4 15 . 1 . 7 3 . . Message Errors 9 | . 2 1 2 . . . 2 2 . . Matter Fused 7 | . 2 1 3 . 1 . . . . . Heat Flow Errors 6 | . 2 1 2 . . . 1 . . . Energy Discharges 7 | . . 1 3 . . . 2 1 . . Data Loss (minor) 7 | . 2 . 3 . . . 2 . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 2 | . 1 . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . 34 . 12 . 37 1 . . . . Projectiles 18 | . . . . . 17 1 . . . . Explosions 66 | . 34 . 12 . 20 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 208 | 40 . . 110 24 11 16 . . 7 . Shots 7 | 1 . . 3 2 . 1 . . . . Rammed 6 | . . . . 1 3 . . . 2 . Targets Rammed 7 | . 1 . . 1 3 . . . 2 . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 484 | 36 217 276 117 332 484 361 203 . 63 . Average Temperature 105 | 20 45 76 28 92 187 168 105 . 26 . Received Heat Transfer 1848 | . 96 51 246 207 597 219 198 . 234 . Effects 7 | . . . . 2 4 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Interference 4 | . . . . 2 2 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . 1 1 2 2 . . . . Combat Hostiles 5 | . . . . 1 2 2 . . . . Parts Fried 32 | . 2 . 4 12 6 5 2 . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 1 . . . . 2 . . . . . Heat Transferred 1918 | 50 250 . 450 150 474 50 . . 494 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 18 | 1 3 . 6 3 3 1 . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Peak Influence 506 | 10 331 185 467 506 451 268 . . 221 . Initial 208 | . 6 100 72 97 175 208 . . 19 . Average 219 | 4 149 179 265 359 293 220 . . 69 . Maximum Alert Level 2 | . 1 . 2 2 2 1 . . 1 . Low Security (%) 45 | 100 59 100 28 6 30 17 . . 85 . Level 1 43 | . 40 . 54 54 55 82 . . 14 . Level 2 11 | . . . 17 38 14 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 5 4 2 . . 6 . Investigation 6 | . 1 . . 4 . 1 . . . . Extermination 4 | . . . . . 2 1 . . 1 . Reinforcement 10 | . 1 . 2 1 2 . . . 4 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Distress Signals 5 | . 1 . . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 22 5 19 20 29 13 5 . 16 . Peak Tracking Total 7 | . 3 3 3 3 7 6 4 . 6 . Tactical Retreats 5 | . . . 1 2 1 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Traps Triggered 8 | . 1 . 1 2 3 1 . . . . Indirectly 1 | . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Machines Disabled 9 | . 2 1 3 2 1 . . . . . Max in Single Turn 2 | . 1 1 2 2 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Machines Accessed 23 | . 7 . 5 4 3 1 . . 3 . Terminals 16 | . 6 . 4 2 2 . . . 2 . Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 62 | . 17 . 16 12 9 3 . . 5 . Successful 27 | . 5 . 10 4 4 1 . . 3 . Failed 35 | . 12 . 6 8 5 2 . . 2 . Catastrophic 4 | . . . 1 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 8 . 13 7 6 . . . 1 . Terminals 44 | . 13 . 14 6 7 . . . 4 . Fabricators 3 | . . . . . 2 . . . 1 . Repair Stations 5 | . . . 2 . . 3 . . . . Recycling Units 5 | . 4 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 5 . . . . . . Terminal Hacks 14 | . 4 . 5 2 1 . . . 2 . Terminal Index 3 | . 1 . 1 1 . . . . . . Alert Level 3 | . . . 1 . 1 . . . 1 . Unreport Threat 2 | . . . 1 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . 2 . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 . . . 1 . Network Status 2 | . . . . . 1 . . . 1 . Repair Station Hacks 3 | . . . 2 . . 1 . . . . Scan Component 2 | . . . 1 . . 1 . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 1 2 . . . . . Terminals 6 | . 1 . 3 . 2 . . . . . Track 1 | . . . 1 . . . . . . . Botnet 5 | . 1 . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 7 . 5 3 2 1 . . 2 . Full Trace Events 2 | . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . . . 43 . . . . . Total Damage 648 | . . . . . 648 . . . . . Kills 7 | . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Turns Passed 6160 | 92 907 357 608 919 1087 501 677 102 910 . Spaces Moved 3878 | 59 582 261 351 587 725 351 473 89 400 . Core 9 | 9 . . . . . . . . . . Treads 55 | . . . 37 14 1 . . . 3 . Legs 948 | 50 582 261 55 . . . . . . . Wheels 2866 | . . . 259 573 724 351 473 89 397 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 95 95 115 115 115 115 . Average Speed 117 | 114 120 120 103 107 119 115 126 115 132 . Slowest Speed 320 | 150 120 120 160 320 240 130 130 115 240 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 84 68 33 44 22 9 71 23 11 1 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . . . . 1 . . . Spaces Dug 8 | . . . . . . . . . 8 . Terrain Destroyed 77 | 2 12 . 19 12 15 4 . . 13 . Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . AOE 67 | 2 12 . 19 12 15 4 . . 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Total 4889 | 74 705 283 492 786 863 409 511 88 678 . Wait 504 | . 62 10 57 111 50 18 2 . 194 . Move 3868 | 58 581 260 350 586 724 350 472 88 399 . Hop . | . . . . . . . . . . . Pick Up 61 | 6 7 1 10 15 5 9 5 . 3 . Fast Attach 38 | 7 . . 7 3 5 4 3 . 9 . Attach 33 | . . 1 10 4 6 5 4 . 3 . Detach 7 | . . . . 2 1 1 . . 3 . Swap 29 | . 3 . 3 8 8 1 3 . 3 . Drop 28 | . 7 . . 7 8 4 . . 2 . Fire 314 | 3 44 11 55 49 53 17 22 . 60 . Melee . | . . . . . . . . . . . Ram 6 | . . . . 1 3 . . . 2 . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 17) 178 | -10/Materials | Discovered new exit (range 13) 178 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Entered Mines 1020 | -10/Mines | Met a Derelict bent on vengeance 1062 | -10/Mines | Learned 2 Materials zone layouts 1089 | -10/Mines | Learned location of Zion (-6) 1350 | -10/Mines | Discovered new exit (range 8) 1357 | -10/Mines | Entered Materials 1357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -9/Materials | Identified exit to Materials 1621 | -9/Materials | Lost 5 parts (1n1u3w) 1621 | -9/Materials | Discovered new exit (range 14) 1695 | -9/Materials | Lost 3 parts (2n1w) 1744 | -9/Materials | Repaired Imp. Ion Engine 1868 | -9/Materials | Lost 3 parts (2u1w) 1965 | -9/Materials | Entered another Materials area 1965 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2030 | -8/Materials | Build established: Scavenger-Mutant 2383 | -8/Materials | Build established: Scavenger-Tank 2622 | -8/Materials | Discovered new exit (range 12) 2884 | -8/Materials | Entered Factory 2884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -7/Factory | Allied Derelicts emerged from ambush trap array 3331 | -7/Factory | Build established: Tank 3537 | -7/Factory | Discovered new exit (range 12) 3661 | -7/Factory | Lost 6 parts (1p1u4w) 3903 | -7/Factory | Build established: Mutant 3971 | -7/Factory | Entered another Factory area 3971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4419 | -6/Factory | Discovered new exit (range 5) 4472 | -6/Factory | Entered Lower Caves 4478 | -6/Lower Caves | Learned Factory trap positions 4825 | -6/Lower Caves | Build established: Tank 4949 | -6/Lower Caves | Learned Factory trap positions 5024 | -6/Lower Caves | Lost 5 parts (1n1u3w) 5094 | -6/Lower Caves | Discovered new exit (range 14) 5149 | -6/Lower Caves | Entered another Lower Caves area 5222 | -6/Lower Caves | Discovered new exit (range 13) 5251 | -6/Lower Caves | Entered Factory 5251 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5252 | -5/Factory | Loaded intel: 80 trap records 5629 | -5/Factory | Build established: Scavenger-Skirmisher 5717 | -5/Factory | Garrison activated, responded to threat 5914 | -5/Factory | Lost 4 parts (2u2w) 5971 | -5/Factory | Lost 3 parts (1p1n1w) 6147 | -5/Factory | Discovered new exit (range 8) 6159 | -5/Factory | Identified exit to Upper Caves 6161 | -5/Factory | Entered Upper Caves 6161 | -5/Upper Caves | Self-destructed Last Messages --------------- 06033_ Acquired Neutrino Core. 06036_ Acquired Huge Storage Unit. 06046_ Acquired Seismic Detector. 06085_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 06086_ Chain reaction triggered in Lgt. Deuterium Engine. 06090_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06103_ U-05 Engineer lays Concrete. 06104_ U-05 Engineer builds a Wall. 06147_ EXIT=FOUND 06152_ >> Machine Analyzer network decryption results: 06152_ Terminal x1 06158_ Flak Gun destroyed. 06158_ Acquired Proton Missile Launcher. 06159_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????# ??####???????????????????? | | ???????????????# # #??????????????????? | | ????????????????## ###???????????????? | | ????????????????? ##??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????### #??????????????? | | ????????????????????????# ##??????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ????????????????? | | ??????????????????????? # ????????????????? | | ??????????????????????? ? ????????????????? | | ??????????????????????? ? ????????????????? | | ??????????????????????? ? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 33 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSuperquantumLauncher Manual? 0 Play Time 01:18:23 Cumulative 334.1 hours Start 2024.08.06 @ 00:01:15 End 2025.01.08 @ 11:12:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 423 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75306f20-2529-4eb4-a814-e40383b08c1d