Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 07:38:50 Player: quak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (879) 879 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3814 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 433/550 Matter 262/300 Energy 160/160 System Corruption 0% Temperature Cool (36) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Cooling System Improved Signal Interpreter Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating System Shield Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Cooling System Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating System Shield Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Longsword +1 [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 7 8 2 . . 21 Power 5 | 1 1 . . . 3 Engine 2 | 1 1 . . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 3 . . . 8 Treads 10 | . 2 . . . 8 Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 1 . . 7 Device 2 | 1 1 . . . . Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 8 | 2 2 1 . . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 13 | 4 7 15 15 15 17 Power 1 | . . 2 2 2 1 Propulsion 2 | 1 1 1 1 1 2 Utility 5 | . 4 6 6 6 5 Weapon 5 | 1 1 6 6 6 7 Tool/Special . | . . . . . . Unused Backups 34 | . 3 . 1 . 30 Power 5 | . 1 . . . 4 Propulsion 3 | . . . . . 3 Utility 11 | . 1 . . . 10 Weapon 15 | . 1 . 1 . 13 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 98 Engine 9 | . 14 14 14 14 2 Core 2 | . . . . . 6 Treads 25 | . 10 28 28 28 35 Leg 5 | . 17 . . . . Device 7 | . 14 . . . 6 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 7 | . . 14 14 14 10 Ballistic Gun 23 | . 28 27 28 28 18 Peak Build Rating 35 | 7 10 10 10 10 35 Average Rating 15 | 5 7 10 10 10 25 On Entrance 7 | . 7 10 10 10 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 107 | 14 32 34 34 34 107 Greatest Support 89 | 20 40 40 40 40 89 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 15 | 7 9 15 15 15 19 Most Carried 25 | 6 15 15 15 15 25 Average Carried 13 | 4 7 15 14 15 17 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 25 | 5 15 15 15 15 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1325 | 294 152 152 . . 727 Remotely . | . . . . . . Salvage Created 1276 | 50 252 52 . . 922 Parts 69 | 9 12 3 . . 45 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 7 4 . . 12 Guns 20 | . 7 1 . . 12 AOE 3 | . . 3 . . . Classes Destroyed 8 | 1 2 . . . 5 Worker 1 | . . . . . 1 Tunneler 3 | 2 . . . . 1 Hauler 2 | . . . . . 2 Recycler 2 | . . . . . 2 Swarmer 6 | . 3 3 . . . Grunt 11 | . 4 1 . . 6 Sentry 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 3 | 1 3 3 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 203 | . 38 28 . . 137 Missed 42 | . 7 9 . . 26 Hits 161 | . 31 19 . . 111 Melee 3 | . . . . . 3 Projectile 158 | . 31 19 . . 108 Critical Strikes 5 | . 2 . . . 3 Damage Taken 2329 | . 367 237 . . 1725 Core 136 | . 19 . . . 117 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . 18 . . . . Core Remaining (%) 96 | 100 . . . 92 . Volleys Fired 131 | 6 32 10 . . 83 Largest 2 | 2 2 2 . . 2 Hottest 56 | 40 40 40 . . 56 Shots Fired 260 | 12 64 18 . . 166 Gun 258 | 12 64 16 . . 166 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 258 | 12 64 16 . . 166 Thermal . | . . . . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 6 7 . . 17 Robot Miss Streak 5 | 2 4 1 . . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 184 | 7 45 13 . . 119 Core Hits 70 | 3 20 8 . . 39 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2818 | 69 490 316 . . 1943 Guns 2612 | 69 471 153 . . 1919 Cannons . | . . . . . . Explosions 163 | . . 163 . . . Melee . | . . . . . . Ramming 43 | . 19 . . . 24 Kinetic 2612 | 69 471 153 . . 1919 Thermal . | . . . . . . Explosive 163 | . . 163 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 2 . . . 3 Targets Rammed 9 | . 6 . . . 3 Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 54 | . 36 45 . . 54 Average Temperature 18 | . 12 28 . . 17 Received Heat Transfer 942 | . 195 117 . . 630 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 115 | 5 75 72 . . 115 Initial . | . . . . . . Average 20 | . 8 15 . . 32 Influence Increases 707 | 10 207 102 . . 388 Destroy 0b10 Robot/C 460 | . 140 80 . . 240 Destroy 0b10 Robot/NC 40 | 10 . . . . 30 Destroy Leader 124 | . 30 10 . . 84 Successful Hack 38 | . 22 . . . 16 Disable Machine 15 | . . . . . 15 Destroy Structure 15 | . . 12 . . 3 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 675 | 10 207 102 . . 356 Time Decay 635 | 10 207 102 . . 316 Lost Part 40 | . . . . . 40 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 18 5 . . 28 Peak Tracking Total 4 | . 4 3 . . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 8 . 1 . 8 Terminals 12 | . 7 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 51 | . 26 . 1 . 24 Successful 26 | . 13 . 1 . 12 Failed 25 | . 13 . . . 12 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 35 | . 20 . 1 . 14 Terminals 44 | . 24 . . . 20 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 9 | . 5 . 1 . 3 Robot Analysis 2 | . 1 . . . 1 Branch Access Points 2 | . 1 . . . 1 Locate Traps 2 | . 2 . . . . Hauler Manifests 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 6 . . . 5 Terminals 11 | . 6 . . . 5 Botnet 9 | . 5 . . . 4 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2826 | 48 1408 . . . 1370 Seismic 2826 | 48 1408 . . . 1370 Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4266 | 91 1408 416 332 164 1855 Spaces Moved 2298 | 55 926 239 207 103 768 Core 11 | 11 . . . . . Treads 1648 | . 331 239 207 103 768 Legs 639 | 44 595 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 159 | 106 134 160 160 160 192 Slowest Speed 245 | 120 160 160 160 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 98 44 63 40 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 12 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . 12 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2653 | 74 1034 253 208 102 982 Wait 95 | . 34 2 . . 59 Move 2293 | 54 925 238 206 102 768 Hop . | . . . . . . Pick Up 51 | 7 17 . 1 . 26 Fast Attach 9 | 5 . . . . 4 Attach 11 | 2 1 . . . 8 Detach . | . . . . . . Swap 23 | . 8 3 . . 12 Drop 31 | . 11 . 1 . 19 Fire 131 | 6 32 10 . . 83 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 5 | . 2 . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Repaired Seismic Detector? 1049 | -10/Materials | Discovered new exit (range 13) 1500 | -10/Materials | Entered Mines 1632 | -10/Mines | Discovered new exit (range 14) 1712 | -10/Mines | Learned 2 Materials zone layouts 1846 | -10/Mines | Received a Mining Laser from a helpful Derelict 1906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1906 | -10/Mines | Discovered new exit (range 5) 1916 | -10/Mines | Entered Exiles 1916 | -10/Exiles | Accompanied by 1 ally 1956 | -10/Exiles | Met 8R-AWN 1984 | -10/Exiles | Met EX-HEX 2027 | -10/Exiles | Met EX-BIN 2046 | -10/Exiles | Aligned with FarCom system 2048 | -10/Exiles | Given EX-Vault access code 2084 | -10/Exiles | Opened EX-Vault 2098 | -10/Exiles | Found Longsword +1 2128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2151 | -10/Exiles | Exiles lab attacked by MAIN.C 2233 | -10/Exiles | Discovered new exit (range 10) 2248 | -10/Exiles | Left Exiles lab with Longsword +1 2248 | -10/Exiles | Entered Mines 2277 | -9/Mines | Learned Materials security intel 2394 | -9/Mines | Discovered new exit (range 11) 2412 | -9/Mines | Entered Materials 2412 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2789 | -8/Materials | Discovered new exit (range 5) 2794 | -8/Materials | Identified exit to Storage 3300 | -8/Materials | Discovered new exit (range 3) 3302 | -8/Materials | Identified exit to Factory 4024 | -8/Materials | Discovered exit to Factory (range 13) 4267 | -8/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Branch) Found 1 branch access point: (85,72) Storage Map updated. 03859_ Connecting with Terminal... 03935_ Slammed into K-01 Serf. 04024_ EXIT=FOUND: FACTORY 04075_ Dropped Hvy. Assault Rifle. 04078_ Acquired Imp. Signal Interpreter. 04157_ Connecting with Scanalyzer... >>Insert(Prototype Ballistic Gun) Scanning Enh. Autogun... Ready to analyze. 04157_ Dropped Faulty Enh. Autogun. 04231_ Acquired Imp. Light Armor Plating. 04255_ Slug penetrates Y-45 Defender. Map ----- +----------------------------------------------------+ | ????# ## """ #???? | | ????# < ## #???? | | ????# ## """ #???? | | ????####+############ ## """ #???? | | ?????# [ #???????# ## """ #???? | | ?????# #???????# ## #???? | | ?????# #???????# ## """ #???? | | ?????# ["" #???????# ## """ #???? | | ?????# S"" #???????# ##! 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustConstructDetector Manual? 0 Play Time 00:31:52 Cumulative 29.1 hours Start 2026.01.28 @ 05:00:02 End 2026.01.28 @ 07:38:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07208457-7035-4f1f-82f1-d027f970d491