Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 16:07:17 Player: MrPainting Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (75) 375 Value Destroyed (3007) 3007 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 9873 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Location -4/Upper Caves Parts ------- Power (2) Propulsion (4) Utility (9) High-capacity Storage Unit Enhanced Optical Array Weapon (4) Inventory (12) Advanced Heat Sink Advanced Transmission Jammer Improved Maneuvering Thrusters System Shield Arc Thrower Particle Gun Heavy Laser Plasma Rifle Beamcaster Plasma Flamer Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Armored Treads Medium Treads Improved Heavy Treads Utility Enhanced Optical Array Long-range Terrain Scanner Targeting Computer Launcher Loader Advanced Transmission Jammer Phase Shifter Improved Propulsion Shielding Hacking Suite Weapon Tesla Rifle Variable Charge Gun Dispersion Rifle Enhanced Gauss Cannon Inventory Advanced Thermal Shield Variable Charge Gun Variable Charge Gun Proton Cannon [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Hover Unit Gravmag Array Utility Enhanced Optical Array Device Advanced Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 7 | . . 2 . . . . 2 2 . . 1 . . . . Weapon 2 | . . . . . . . . . . 2 . . . . . Parts Attached 104 | 6 10 8 1 6 3 2 6 2 9 14 9 . 4 18 6 Power 14 | 1 2 2 . . 1 . 2 . 1 1 3 . . 1 . Engine 6 | 1 . . . . . . 2 . 1 1 1 . . . . Core 8 | . 2 2 . . 1 . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 2 2 . . . 2 . . 1 1 2 . 1 3 1 Treads 12 | . 1 2 . . . 2 . . 1 . 2 . 1 2 1 Leg 4 | 2 1 . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 3 2 . 3 2 . 4 2 3 5 2 . 1 6 4 Device 13 | . . . . 1 . . 1 . . 3 2 . . 4 2 Storage 8 | 1 1 1 . 2 . . . . . . . . . 1 2 Processor 6 | . 2 . . . . . 1 1 1 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 10 | . . 1 . . 2 . 2 . 2 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 3 2 1 3 . . . . 4 7 2 . 2 8 1 Energy Gun 12 | . . . . 2 . . . . . 4 2 . 2 2 . Energy Cannon 6 | . . 1 . 1 . . . . 2 . . . . 1 1 Ballistic Gun 10 | 2 3 1 1 . . . . . 1 . . . . 2 . Ballistic Cannon 6 | . . . . . . . . . 1 2 . . . 3 . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . . . . . . . . Parts Lost 42 | . 1 1 . . . . . . 5 . 4 1 9 3 18 Power 2 | . . 1 . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . . 2 . . . 2 . 4 Utility 20 | . . . . . . . . . 3 . 3 . 4 1 9 Weapon 12 | . 1 . . . . . . . . . 1 1 3 2 4 Highest Loss Streak 13 | . 1 1 . . . . . . 5 . 4 1 9 3 13 Average Slot Usage (%) 77 | . 94 91 100 83 77 81 80 83 82 67 79 57 54 59 72 Engine 2 | . 4 . . . . . 4 6 6 5 5 . . . . Core 4 | . 9 10 11 11 11 9 2 . . . 4 4 . 4 2 Treads 16 | . 1 20 22 22 22 36 30 26 25 5 9 11 9 5 8 Leg 2 | . 24 . . . . . . . . . . . . 2 4 Device 7 | . . . . . . . 7 6 . 8 17 15 14 15 24 Storage 7 | . 14 22 22 19 11 9 7 6 5 . . . . . 8 Processor 8 | . 10 11 11 8 . . 3 10 13 12 10 10 9 5 5 Hackware 2 | . . . . . . . . 6 6 5 5 5 5 4 . Protection 7 | . . 5 11 5 22 18 15 13 12 3 4 . 1 3 2 Energy Gun 4 | . . . . 5 11 9 7 6 3 6 10 7 11 2 4 Energy Cannon 2 | . . 10 11 5 . . . . 4 . . . . 1 1 Ballistic Gun 4 | . 27 11 11 5 . . . . . 1 . . . 5 8 Ballistic Cannon 2 | . . . . . . . . . . 9 5 2 . 7 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 25 51 52 93 109 109 115 109 123 55 65 44 38 75 84 Greatest Support 145 | 20 20 44 44 44 44 88 88 88 88 42 123 123 145 60 60 Greatest Overweight (x) 11 | . 1 2 1 2 2 1 1 1 1 2 3 . 4 2 11 Average Overweight (x) . | . . . 1 1 2 1 1 1 . 1 . . . 1 . Largest Inventory Capacity 38 | 6 10 16 16 38 24 24 24 24 24 4 4 4 4 12 12 Average Capacity 13 | 5 9 16 16 18 24 24 24 24 23 4 4 4 4 4 12 Most Carried 24 | 4 10 16 15 20 19 21 24 22 24 4 4 4 4 9 11 Average Carried 11 | 2 5 13 13 16 18 16 22 20 22 3 2 4 3 1 8 Final Capacity 24 | 6 10 16 16 24 24 24 24 24 4 4 4 4 4 12 12 Final Carried 22 | 2 10 13 15 20 18 21 21 22 4 4 4 4 3 9 10 Class Distribution -------------------- 35% | Mutant 19% | Hauler-Skirmisher 13% | Hauler-Mutant 11% | Scavenger-Tank 8% | Scavenger-Skirmisher 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Extension Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Matter Collected 2319 | 129 216 217 625 60 30 . 75 20 151 69 237 . . 407 83 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3462 | . 391 249 162 . 243 . 652 224 683 69 332 . 30 193 234 Parts 153 | . 23 17 4 . 5 . 27 14 28 2 23 . 1 4 5 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 2 6 Prevented 6 | . . . . . . . . . . . . . . 4 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 57 | . 8 9 . . 5 . 13 3 9 1 2 . 1 3 3 Guns 42 | . 8 3 . . 5 . 11 3 6 1 1 . . 2 2 Cannons 11 | . . 6 . . . . . . 3 . . . . 1 1 AOE 4 | . . . . . . . 2 . . . 1 . 1 . . Classes Destroyed 14 | . 4 2 1 . . . 2 1 2 . 1 . . 1 . Worker 3 | . 1 . . . . . . . . . 2 . . . . Builder 1 | . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . . . . 1 . . . . Recycler 3 | . . . 2 . . . . . . . 1 . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . Watcher 6 | . 1 . . . . . 1 2 1 . 1 . . . . Swarmer 10 | . . 6 . . . . 3 . . . . . 1 . . Grunt 25 | . 8 2 . . 5 . 6 . 1 . . . . . 3 Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 12 | . . 1 . . . . 3 1 6 . . . . 1 . Hunter 4 | . . . . . . . . . 2 1 . . . 1 . Programmer 4 | . . . . . . . . 2 . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 3 3 2 . 3 . 4 1 3 1 4 . 1 1 3 Combat Bots Only 4 | . 2 3 . . 3 . 4 1 2 1 2 . 1 1 3 Max Kills in Single Turn 2 | . 2 2 1 . 1 . 2 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Damage Taken 8937 | . 623 327 . . 260 . 594 88 1921 66 741 133 2194 438 1552 Core 1600 | . 108 39 . . 35 . 46 16 185 . 25 53 668 . 425 Absorbed by Shields 96 | . . . . . . . . . . . . . . . 96 Core Remaining (%) 86 | 100 56 . . . 81 100 93 . 76 100 . . . . . Volleys Fired 117 | . 41 18 6 . . . . . 17 3 11 1 3 11 6 Largest 4 | . 2 2 2 . . . . . 2 4 4 2 2 4 4 Hottest 285 | . 40 88 91 . . . . . 150 200 285 153 150 281 223 Shots Fired 404 | . 78 36 10 . 28 2 53 16 63 12 39 2 5 39 21 Gun 312 | . 78 18 4 . 28 2 53 16 38 6 23 2 5 21 18 Cannon 87 | . . 18 6 . . . . . 25 6 11 . . 18 3 Launcher 5 | . . . . . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 176 | . 78 18 4 . . . . . 14 9 11 . . 30 12 Thermal 182 | . . 18 6 . 28 2 53 16 29 . 12 1 5 6 6 Explosive 5 | . . . . . . . . . . . 5 . . . . Electromagnetic 41 | . . . . . . . . . 20 3 11 1 . 3 3 Robot Hit Streak 21 | . 6 9 3 . 21 1 21 12 20 3 6 . 2 9 16 Robot Miss Streak 4 | . 3 2 2 . 1 1 2 3 3 2 2 . 2 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Autonomous 129 | . . . . . 28 2 53 16 30 . . . . . . Shots Hit Robots 290 | . 55 22 5 . 27 1 48 13 47 5 21 . 2 26 18 Core Hits 131 | . 24 10 2 . 7 . 23 7 25 2 13 . 2 9 7 Critical Hits 12 | . 3 1 . . . . . . . . 2 . . 6 . Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 9 | . 3 1 . . . . . . . . 2 . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7516 | . 644 370 91 . 788 29 1717 437 1438 45 761 . 91 608 497 Guns 5405 | . 644 84 49 . 788 29 1365 437 955 45 200 . 72 344 393 Cannons 1387 | . . 286 42 . . . . . 483 . 208 . . 264 104 Explosions 676 | . . . . . . . 323 . . . 353 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . 29 . . . . . 19 . . Kinetic 2020 | . 644 84 49 . . . . . 250 17 208 . . 478 290 Thermal 4639 | . . 286 42 . 788 29 1688 437 792 . 298 . 72 104 103 Explosive 208 | . . . . . . . . . . . 208 . . . . Electromagnetic 601 | . . . . . . . . . 396 28 47 . . 26 104 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . . . 2 . 1 1 2 2 2 Average Corruption 1 | . 1 . . . . . . . 2 . 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 26 | . 1 . . . . . . . 3 . 2 . 1 15 4 Message Errors 16 | . 1 . . . . . . . . . 2 . 1 10 2 Heat Flow Errors 5 | . . . . . . . . . 1 . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . 1 . Targeting Errors 2 | . . . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . 16 . 17 . . . . Projectiles 16 | . . . . . . . . . 16 . . . . . . Explosions 17 | . . . . . . . . . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 1 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 1 . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . 163 . . . 6 . 2 . . Shots 3 | . . . . . . . 2 . . . 1 . . . . Rammed 7 | . 1 . . . . . 1 . . . . . 5 . . Targets Rammed 7 | . 1 . . . . . 1 . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 558 | . 15 321 138 . 28 . 8 . 219 198 558 14 5 315 265 Average Temperature 104 | . 4 113 51 . 16 . 3 . 104 83 177 12 5 102 129 Received Heat Transfer 1260 | . 345 27 . . 144 . 129 24 321 . . . 9 54 207 Effects 6 | . . 3 . . . . . . . . 3 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . . . Heat Transferred 5776 | . . 518 74 . 999 37 1889 481 999 . 372 . 111 148 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Peak Influence 523 | . 239 183 37 . 111 42 305 195 206 53 523 184 121 . . Average Influence 85 | . 110 69 20 . 58 42 142 93 96 23 97 175 113 . . Maximum Alert Level 2 | . 1 . . . . . 1 . 1 . 2 . . . . Low Security (%) 92 | . . . . . . . . . . . . . . . . Level 1 5 | . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . . . 2 1 3 1 1 . 2 . . Investigation 2 | . . . . . . . . . 2 . . . . . . Extermination 4 | . . . . . . . 1 1 . . 1 . 1 . . Reinforcement 5 | . 1 1 . . . . 1 . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Distress Signals 1 | . . . . . . . . . 1 . . . . . . Communications Jammed 8 | . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . 8 . . . . Times Spotted 115 | . 14 14 . . 6 2 15 5 17 2 7 6 20 2 5 Peak Tracking Total 14 | . 4 5 . . 3 1 4 2 3 1 3 6 14 1 4 Tactical Retreats 6 | . . 2 . . 1 . . . 1 . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Traps Triggered 10 | . 1 . . . . . 2 . 5 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 7 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Machines Disabled 11 | . . . . . . . 2 1 . . 8 . . . . Max in Single Turn 8 | . . . . . . . 2 1 . . 8 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Machines Accessed 10 | . . . . . . 1 . 2 5 1 1 . . . . Terminals 8 | . . . . . . 1 . 2 5 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 15 | . . . . . . 2 . 2 8 2 1 . . . . Successful 7 | . . . . . . 1 . . 4 1 1 . . . . Failed 8 | . . . . . . 1 . 2 4 1 . . . . . Catastrophic 2 | . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . 1 . 1 . 2 . . . . . . . Terminals 12 | . . . . . . 2 . 2 8 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . 1 . . 4 . . . . . . Record 1 | . . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . 2 2 1 . . . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Total Allies 6 | . . . . . . . . . 6 . . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . . Highest-Rated Group 111 | . . . . . . . . . 111 . . . . . . Highest-Rated Ally 37 | . . . . . . . . . 37 . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . 1 . EXPLORE 2 | . . . . . . . . . . 1 . . . 1 . Ally Attacks 39 | . . . . . . . . . 39 . . . . . . Total Damage 590 | . . . . . . . . . 590 . . . . . . Kills 3 | . . . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . 3 . Drone Launches 4 | . . . . . . . . . . 2 . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Turns Passed 7235 | 55 444 442 521 524 83 274 840 481 604 583 535 118 374 1049 308 Spaces Moved 3644 | 45 197 215 304 298 28 156 425 266 279 224 252 71 171 560 153 Core 71 | 18 . . . . . . . . . . . . 25 25 3 Treads 3097 | . 13 215 304 298 28 156 425 266 279 224 252 71 146 270 150 Legs 476 | 27 184 . . . . . . . . . . . . 265 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 145 165 165 185 165 165 165 153 157 163 160 50 50 160 Average Speed 166 | 92 141 158 165 168 185 165 165 165 165 195 173 161 145 172 180 Slowest Speed 600 | 120 180 200 165 185 185 165 165 165 173 210 230 163 250 200 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 47 26 58 65 7 20 13 6 47 10 9 72 7 75 25 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . 2 . Known Exits Taken 4 | . 1 1 1 . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 6 | . . . 1 . . . . . . . . . . 5 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 149 | . . . . . 1 . 44 1 2 5 90 . . 6 . Melee . | . . . . . . . . . . . . . . . . Projectile 25 | . . . . . 1 . 4 1 2 5 6 . . 6 . AOE 124 | . . . . . . . 40 . . . 84 . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Total 4598 | 57 286 280 314 323 60 176 567 311 390 359 325 73 288 612 177 Wait 532 | . 12 25 . 1 28 . 114 31 61 110 40 2 101 4 3 Move 3631 | 44 196 214 303 297 27 155 424 265 278 223 252 70 171 559 153 Hop . | . . . . . . . . . . . . . . . . Pick Up 128 | 6 18 11 3 9 1 12 11 8 8 4 7 . 3 20 7 Fast Attach 15 | 3 . . . 1 . . 1 . . 6 3 . . 1 . Attach 57 | 3 5 4 . 3 2 2 2 2 4 2 4 . 4 14 6 Detach 2 | . . . . 1 . . . . . . . . . . 1 Swap 32 | . 5 4 1 2 1 . 3 . 5 6 2 . . 3 . Drop 68 | 1 8 4 1 9 1 7 11 5 9 4 6 . 1 . 1 Fire 117 | . 41 18 6 . . . . . 17 3 11 1 3 11 6 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 5 | . . . . . . . 1 . . . . . 4 . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 3) 430 | -10/Materials | Identified exit to Materials 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Identified exit to Mines 942 | -9/Materials | Entered Mines 1454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -9/Mines | Discovered new exit (range 5) 1460 | -9/Mines | Identified exit to Exiles 1463 | -9/Mines | Entered Exiles 1503 | -9/Exiles | Met 8R-AWN 1531 | -9/Exiles | Met EX-HEX 1641 | -9/Exiles | Met EX-BIN 1661 | -9/Exiles | Aligned with FarCom system 1662 | -9/Exiles | Given EX-Vault access code 1702 | -9/Exiles | Opened EX-Vault 1711 | -9/Exiles | Found Prototype Energy Cannon 1712 | -9/Exiles | Identified YOLO Cannon 1717 | -9/Exiles | Found Prototype Energy Gun 1718 | -9/Exiles | Identified AWS/Thermal 1724 | -9/Exiles | Found Prototype Device 1725 | -9/Exiles | Identified Skeleton Box 1775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1823 | -9/Exiles | Met EX-DEC 1970 | -9/Exiles | Discovered new exit (range 10) 1987 | -9/Exiles | Left Exiles lab with AWS/Thermal 1987 | -9/Exiles | Entered Mines 2056 | -8/Mines | Discovered new exit (range 6) 2070 | -8/Mines | Entered Materials 2070 | -8/Materials | Evolved 2 slots: Propulsion x2 2189 | -8/Materials | Build established: Hauler-Mutant 2311 | -8/Materials | Discovered new exit (range 15) 2344 | -8/Materials | Entered Factory 2344 | -7/Factory | Evolved 2 slots: Utility x2 2631 | -7/Factory | Build established: Hauler-Skirmisher 3141 | -7/Factory | Discovered new exit (range 7) 3184 | -7/Factory | Entered another Factory area 3184 | -6/Factory | Evolved 2 slots: Utility x2 3605 | -6/Factory | Discovered new exit (range 21) 3665 | -6/Factory | Entered Extension 3912 | -6/Extension | Rescued a captive Derelict 3913 | -6/Extension | Rescued a captive Derelict 4049 | -6/Extension | Build established: Hauler-Mutant 4051 | -6/Extension | Rescued a captive Derelict 4052 | -6/Extension | Rescued a captive Derelict 4110 | -6/Extension | Rescued a captive Derelict 4110 | -6/Extension | Rescued a captive Derelict 4188 | -6/Extension | Spotted B-75 Beast 4238 | -6/Extension | Spotted B-75 Beast 4265 | -6/Extension | Discovered new exit (range 3) 4267 | -6/Extension | Identified exit to Factory 4269 | -6/Extension | Entered Factory 4269 | -5/Factory | Evolved 2 slots: Weapon x2 4288 | -5/Factory | Lost 5 parts (2n3u) 4307 | -5/Factory | Discovered new exit (range 65) 4571 | -5/Factory | Found Launcher Loader 4852 | -5/Factory | Entered another Factory area 4852 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5193 | -4/Factory | Build established: Scavenger-Skirmisher 5387 | -4/Factory | Sucked down chute 5387 | -4/Factory | Entered Waste 5397 | -4/Waste | Lost 4 parts (3u1w) 5399 | -4/Waste | Spotted C-40 Crusher 5399 | -4/Waste | Spotted C-40 Crusher 5401 | -4/Waste | Spotted C-40 Crusher 5420 | -4/Waste | Spotted C-40 Crusher 5427 | -4/Waste | Spotted C-40 Crusher 5429 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5432 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5435 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5448 | -4/Waste | Spotted C-40 Crusher 5491 | -4/Waste | Discovered new exit (range 10) 5505 | -4/Waste | Entered Factory 5805 | -4/Factory | Garrison activated, responded to threat 5846 | -4/Factory | Build established: Mutant 5868 | -4/Factory | Core integrity fell below 50% 5877 | -4/Factory | Discovered new exit (range 6) 5879 | -4/Factory | Entered Upper Caves 5879 | -4/Upper Caves | Accompanied by 1 ally 5881 | -4/Upper Caves | Learned Research stockpile data 5883 | -4/Upper Caves | Learned location of Testing (-3) 5897 | -4/Upper Caves | Lost 9 parts (2n4u3w) 5966 | -4/Upper Caves | Learned location of Armory (-4) 6175 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6406 | -4/Upper Caves | Spotted B-86 Titan 6507 | -4/Upper Caves | Encountered a Warlord checkpoint 6641 | -4/Upper Caves | Build established: Scavenger-Tank 6750 | -4/Upper Caves | Destroyed B-86 Titan 6775 | -4/Upper Caves | Lost 3 parts (1u2w) 6891 | -4/Upper Caves | Discovered new exit (range 5) 6928 | -4/Upper Caves | Entered another Upper Caves area 7023 | -4/Upper Caves | Encountered a Warlord checkpoint 7110 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 7190 | -4/Upper Caves | Spotted B-86 Titan 7220 | -4/Upper Caves | Core integrity fell below 20% 7236 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07206_ Myomer Leg destroyed. 07210_ Adv. Shield Generator destroyed. 07210_ Dispersion Rifle destroyed. 07213_ Penetrated by Slug. 07216_ System corrupted: Heat flow error (+180). 07216_ Penetrated by Slug. 07216_ Cloaking Device destroyed. 07216_ Slug penetrates Wall. 07219_ Spk. Medium Treads destroyed. 07219_ Adv. Heat Sink destroyed. 07219_ Com. Battery destroyed. 07219_ Knocked back. 07219_ Slug penetrates Wall. 07219_ Penetrated by Slug. 07223_ Slug penetrates Earth. 07226_ Adv. Thermal Shield destroyed. 07226_ Knocked back. 07226_ Penetrated by Slug. 07226_ Slug penetrates Wall. 07228_ B-86 Titan exits siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ????????????#### ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ??????????????????# ??##???????????????????????? | | ??????????????????# ### ???????????????????????? | | ???????????????????# ###????????????????????? | | ???????????????????? # ##????? #????????????? | | ???????????????????????#;@ ### ##??????????? | | ???????????????????????## #??? ???????????? | | ????????????????????????#; ### #???????????? | | ????????????????????????#; ##????? #???????????? | | ????????????????????????#; ;#???? ##??????????? | | ????????????????????????## ;;#### #??????????? | | ???????????????????????### ##????????????? | | ???????????????????????# " #????????????? | | ???????????????????????### BB #????????????? | | ???????????????????????## BB #????????????? | | ??????????????????????## #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????## #######??????????? | | ???????????????????????## #### #??????????? | | ????????????????????????#" ### ##??????????? | | ????????????????????????## ## ##??????????? | | ????????????????????????#" ### #??????????? | | ????????????????????????## ##?# #??????????? | | ????????????????????????# #??# ####??????????? | | ????????????????????????# #??# ##????????????? | | ????????????????????????# ##?# #????????????? | | ????????????????????????# ### #????????????? | | ????????????????????????"# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldTransdimensionalBuckler Manual? 0 Play Time 00:56:48 Cumulative 68.9 hours Start 2019.10.30 @ 15:13:38 End 2019.10.30 @ 16:07:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 115502e1-16f3-480e-8056-0940d0299488