Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.20 @ 01:08:23 Player: 3E Result: Destroyed by G-50 Soldier with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (1211) 1211 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6726 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Improved Signal Interpreter Advanced Signal Interpreter Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Experimental Matter Compressor Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Heavy Laser Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Fusion Reactor Propulsion Cesium-ion Thruster Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Skeleton Box Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 6 | . . . 1 . . . 2 1 1 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 116 | 5 8 6 6 . 5 . 9 17 10 15 2 33 Power 22 | . 2 1 . . . . 1 7 . 2 . 9 Engine 17 | . 2 1 . . . . 1 7 . 1 . 5 Core . | . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . 4 Propulsion 37 | 2 3 2 4 . . . 3 4 5 6 1 7 Treads 1 | . . . . . . . . . . 1 . . Leg 9 | 2 1 . . . . . . . . 1 . 5 Wheel 2 | . . . . . . . . . . . . 2 Hover 7 | . . . . . . . . . 4 3 . . Flight 18 | . 2 2 4 . . . 3 4 1 1 1 . Utility 33 | 1 1 . 2 . 4 . 4 4 4 3 1 9 Device 24 | . . . 1 . 3 . 4 4 3 2 1 6 Storage 3 | 1 . . . . 1 . . . . . . 1 Processor 5 | . 1 . 1 . . . . . 1 . . 2 Hackware 1 | . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 2 3 . . 1 . 1 2 1 4 . 8 Energy Gun 9 | 1 1 . . . . . . . . 3 . 4 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 1 2 . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . 1 . . 1 . . Unidentified Prototypes 5 | . . . . . 2 . . . . 1 1 1 Parts Lost 51 | . 3 1 . . . . . 9 8 10 2 18 Power 8 | . 1 . . . . . . 2 1 1 . 3 Propulsion 19 | . . 1 . . . . . 4 4 5 1 4 Utility 12 | . . . . . . . . 2 2 2 1 5 Weapon 12 | . 2 . . . . . . 1 1 2 . 6 Highest Loss Streak 14 | . 3 1 . . . . . 7 6 5 2 14 Average Slot Usage (%) 66 | . 80 85 88 88 99 . 97 83 27 39 22 52 Engine 6 | . 5 14 11 11 11 . 9 13 2 . . 4 Leg 4 | . 22 . . . . . . . . 2 3 6 Hover 1 | . . . . . . . . . 5 10 . . Flight 12 | . 5 27 33 33 33 . 25 22 4 . 3 . Device 9 | . . . 11 11 11 . 26 28 6 3 3 6 Storage 6 | . 14 14 11 11 11 . 9 6 . . . 4 Processor 9 | . 8 14 11 11 11 . 9 7 7 11 8 6 Energy Gun 2 | . 10 . . . . . . . . 3 . 2 Ballistic Gun 4 | . 11 9 11 11 11 . 9 2 . . . . Special Melee Weapon 2 | . . 4 . . 10 . 9 1 . 1 . . Naked Turns 45 | . . . . . . . . . . . 15 30 Heaviest Build 53 | 8 11 8 9 9 11 11 15 21 10 13 1 53 Greatest Support 45 | 20 20 8 16 12 12 12 18 25 42 30 16 45 Greatest Overweight (x) 4 | . 2 1 . . . . 4 1 1 4 . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 4 4 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 4 4 4 4 Most Carried 6 | 5 6 6 6 6 6 6 6 6 4 4 4 4 Average Carried 4 | 2 5 5 5 6 4 6 5 5 3 1 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 4 Final Carried 6 | 3 6 5 6 6 6 6 6 2 4 3 4 1 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1767 | 233 151 84 . . . . . 199 . 266 . 834 Remotely . | . . . . . . . . . . . . . Salvage Created 2021 | . 377 201 . . . . . . . 456 . 987 Parts 79 | . 22 8 . . . . . . . 13 . 36 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 28 | . 7 6 . . . . . . . 1 . 14 Guns 18 | . 7 6 . . . . . . . . . 5 Cannons 9 | . . . . . . . . . . . . 9 Classes Destroyed 10 | . 6 . . . . . . . . 2 . 2 Worker 5 | . 1 . . . . . . . . . . 4 Builder 1 | . . . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 5 | . 1 . . . . . . . . 3 . 1 Watcher 3 | . 1 . . . . . . . . 1 . 1 Swarmer 9 | . 3 6 . . . . . . . . . . Grunt 16 | . 4 . . . . . . . . . . 12 Duelist 1 | . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 . . . . . . . 3 . 8 Combat Bots Only 4 | . 3 3 . . . . . . . 1 . 4 Max Kills in Single Turn 3 | . 1 1 . . . . . . . 3 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Damage Taken 5802 | . 445 116 15 . . 7 87 652 1024 1122 83 2251 Core 1892 | . 44 32 . . . . 32 209 570 521 83 401 Absorbed by Shields 9 | . . . . . . . . . . . . 9 Core Remaining (%) 77 | 100 . 69 . . . 100 94 70 32 . . . Volleys Fired 146 | . 40 24 1 . . . . 1 . 20 . 60 Largest 3 | . 2 1 1 . . . . 1 . 1 . 3 Hottest 228 | . 70 20 20 . . . . 48 . 81 . 228 Shots Fired 214 | . 55 24 1 . . . . 1 . 20 . 113 Gun 143 | . 55 24 1 . . . . . . 20 . 43 Cannon 70 | . . . . . . . . 1 . . . 69 Launcher 1 | . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 104 | . 27 24 1 . . . . 1 . . . 51 Thermal 88 | . 15 . . . . . . . . 12 . 61 Explosive 1 | . . . . . . . . . . . . 1 Electromagnetic 21 | . 13 . . . . . . . . 8 . . Robot Hit Streak 18 | . 12 18 . . . . . 1 . 10 . 12 Robot Miss Streak 3 | . 2 1 1 . . . . . . 3 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 164 | . 45 20 . . . . 2 1 . 14 . 82 Core Hits 75 | . 17 10 . . . . . . 1 8 . 39 Critical Hits 29 | . . . . . . . . . . . . 29 Critical Kills 10 | . . . . . . . . . . . . 10 Critical Parts Destroyed 19 | . . . . . . . . . . . . 19 Melee Attacks 3 | . . 1 . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3346 | . 536 161 8 . . . . 29 8 774 . 1830 Guns 1679 | . 536 161 8 . . . . . . 360 . 614 Cannons 1155 | . . . . . . . . 29 . . . 1126 Explosions 504 | . . . . . . . . . . 414 . 90 Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 . . . Kinetic 1132 | . 223 161 8 . . . . 29 . . . 711 Thermal 1765 | . 152 . . . . . . . . 584 . 1029 Explosive 90 | . . . . . . . . . . . . 90 Electromagnetic 351 | . 161 . . . . . . . . 190 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 5 2 2 2 Average Corruption 1 | . . . . . . . . 1 2 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 2 . . 7 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . . 148 . 12 Projectiles 12 | . . . . . . . . . . . . 12 Explosions 148 | . . . . . . . . . . 148 . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 11 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 85 | . . . . . . . . . 4 30 . 51 Shots 2 | . . . . . . . . . . 1 . 1 Rammed 3 | . . . . . . . . . 2 1 . . Targets Rammed 3 | . . . . . . . . . 2 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 199 | . 22 6 1 . . . . 7 . 87 . 199 Average Temperature 81 | . 9 2 1 . . . . 5 . 31 . 104 Received Heat Transfer 1503 | . 201 . 9 . . . . 192 162 36 . 903 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2631 | . 444 . . . . . . . . 559 . 1628 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 711 | . 259 335 184 71 . 15 128 711 508 376 53 346 Initial 246 | . . 100 130 71 . . 11 58 238 246 43 23 Average 207 | . 124 227 151 71 . 12 48 327 364 315 40 168 Maximum Alert Level 3 | . 1 1 . . . . . 3 2 1 . 1 Low Security (%) 52 | 100 85 16 100 100 . 100 100 45 . 6 100 58 Level 1 38 | . 14 83 . . . . . 10 60 93 . 41 Level 2 8 | . . . . . . . . 41 40 . . . Level 3 . | . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 1 5 3 . . 1 Investigation 5 | . . . 1 . . . 1 3 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 1 . . . . 1 3 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 4 | . . . . . . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 16 13 2 . . 4 10 31 21 6 5 25 Peak Tracking Total 13 | . 4 3 1 . . 1 5 13 10 3 5 6 Tactical Retreats 21 | . 1 3 . . . . 2 6 5 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 8 | . . . . . . . 2 . 2 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 3 | . . . . . . . . . . 2 . 1 Max in Single Turn 2 | . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 17 | . 3 . 3 . 1 . 4 5 . . . 1 Terminals 10 | . 2 . 2 . . . 4 2 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 8 . 7 . 23 . 12 16 . . . 1 Successful 49 | . 4 . 5 . 23 . 6 10 . . . 1 Failed 18 | . 4 . 2 . . . 6 6 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 32 | . 6 . 6 . . . 12 8 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 3 . 4 . 23 . 6 5 . . . . Record 25 | . . . . . 23 . . 2 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Transport Status 2 | . 1 . . . . . 1 . . . . . Investigation Status 2 | . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . 1 Retrieve Components 3 | . 1 . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . . . 3 5 . . . 1 Full Trace Events 5 | . . . 1 . . . 1 3 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 153 | . . . . . . . . 153 . . . . Time 81 | . . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 58 | . . . . . . . . 58 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 7 . 1 . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat 1 | . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . 1 . . . . 1 . . . . . parse_system 1 | . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . . . . . . . 1 . . 1 . Largest Group 1 | . . . . . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . . . . . 10 . . 31 . Highest-Rated Ally 31 | . . . . . . . . 10 . . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . 16 . Total Damage 297 | . . . . . . . . . . . 297 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 3131 | 75 399 257 203 25 233 5 186 357 250 430 92 619 Spaces Moved 4164 | 55 330 387 312 68 595 13 398 725 486 346 146 303 Core 344 | 8 . . . . . . 2 . 203 39 31 61 Treads 37 | . . . . . . . . . . 37 . . Legs 347 | 47 169 . . . . . . . . 17 19 95 Wheels 147 | . . . . . . . . . . . . 147 Hover 242 | . . . . . . . . . 81 161 . . Flight 3047 | . 161 387 312 68 595 13 396 725 202 92 96 . Fastest Speed 34 | 50 37 37 34 37 37 37 34 34 37 50 50 50 Average Speed 51 | 109 80 37 36 37 37 37 36 34 46 78 59 109 Slowest Speed 250 | 120 200 120 37 37 37 37 250 120 100 250 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . 2 2 . . . 3 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 42 66 25 20 95 14 38 24 25 12 78 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 54 | . . . . . . . . . . 39 . 15 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . 5 AOE 49 | . . . . . . . . . . 39 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 4926 | 69 408 479 396 67 608 12 432 827 506 487 151 484 Wait 395 | 3 22 55 76 . . . 22 72 4 78 . 63 Move 4133 | 54 329 382 307 67 594 12 391 718 485 346 145 303 Hop 10 | . . 2 2 . . . 3 3 . . . . Pick Up 60 | 7 5 2 3 . 4 . 3 4 2 14 3 13 Fast Attach 43 | 1 5 2 . . 1 . 4 5 10 2 . 13 Attach 51 | 4 2 2 2 . 2 . 2 7 . 13 2 15 Detach 4 | . . 1 . . 1 . . 1 . . . 1 Swap 22 | . 1 2 4 . 2 . 3 5 . . . 5 Drop 46 | . 4 6 1 . 4 . 2 11 3 3 1 11 Fire 146 | . 40 24 1 . . . . 1 . 20 . 60 Melee 3 | . . 1 . . . . 2 . . . . . Ram 3 | . . . . . . . . . 2 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Lost 3 parts (1p2w) 475 | -10/Materials | Entered Mines 476 | -10/Mines | Learned location of Storage (-8) 632 | -10/Mines | Discovered new exit (range 7) 730 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | Discovered new exit (range 14) 935 | -9/Materials | Entered Mines 946 | -9/Mines | Found a hidden stash of uninstalled traps 959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 959 | -9/Mines | Discovered new exit (range 5) 960 | -9/Mines | Entered Exiles 965 | -9/Exiles | Discovered new exit (range 19) 984 | -9/Exiles | Met 8R-AWN 990 | -9/Exiles | Met EX-HEX 1008 | -9/Exiles | Met EX-DEC 1021 | -9/Exiles | Visited The Gauntlet 1086 | -9/Exiles | Discovered new exit (range 15) 1103 | -9/Exiles | Learned location of Zion (-7) 1111 | -9/Exiles | Met EX-BIN 1140 | -9/Exiles | Aligned with FarCom system 1140 | -9/Exiles | Given EX-Vault access code 1149 | -9/Exiles | Opened EX-Vault 1150 | -9/Exiles | Found Prototype Device 1151 | -9/Exiles | Identified Skeleton Box 1154 | -9/Exiles | Found Prototype Device 1155 | -9/Exiles | Identified Trap Reconfigurator 1166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Skeleton Box 1193 | -9/Exiles | Entered Mines 1195 | -8/Mines | Discovered new exit (range 9) 1198 | -8/Mines | Entered Materials 1198 | -8/Materials | Evolved 2 slots: Utility x2 1358 | -8/Materials | Discovered new exit (range 10) 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1386 | -7/Factory | FarCom data flow suspended 1479 | -7/Factory | Fabricated A-02 Transporter? 1585 | -7/Factory | Local fabrication network quarantined 1597 | -7/Factory | Repaired Lgt. Ion Engine 1631 | -7/Factory | Repaired Imp. Sensor Array 1706 | -7/Factory | Discovered new exit (range 5) 1741 | -7/Factory | Entered another Factory area 1741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -6/Factory | Lost 7 parts (2p3n2u) 1862 | -6/Factory | Lost 6 parts (1p3n2u) 1882 | -6/Factory | Core integrity fell below 50% 1984 | -6/Factory | Discovered new exit (range 12) 1991 | -6/Factory | Entered another Factory area 1991 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2234 | -5/Factory | Lost 5 parts (2n2u1w) 2391 | -5/Factory | Lost 5 parts (1p3n1w) 2419 | -5/Factory | Core integrity fell below 50% 2421 | -5/Factory | Manually triggered Chute Trap 2421 | -5/Factory | Sucked down chute 2421 | -5/Factory | Entered Waste 2422 | -5/Waste | Met a frightened Derelict 2424 | -5/Waste | Found Prototype Device 2425 | -5/Waste | Identified Exp. Weapon Cycler 2432 | -5/Waste | Spotted C-40 Crusher 2448 | -5/Waste | Spotted C-40 Crusher 2461 | -5/Waste | Spotted C-40 Crusher 2480 | -5/Waste | Spotted C-40 Crusher 2488 | -5/Waste | Spotted C-40 Crusher 2491 | -5/Waste | Spotted C-40 Crusher 2495 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2498 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2503 | -5/Waste | Discovered new exit (range 10) 2513 | -5/Waste | Entered Factory 3070 | -5/Factory | Core integrity fell below 20% 3132 | -5/Factory | Destroyed by G-50 Soldier with Backup Laser III Last Messages --------------- HV Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit. Destroyed Hvy. Laser. Hyp. Gauss Cannon destroyed. NGOUR8LW A:N,3ZK2YEHJ44 Hvy. Laser destroyed. Acquired Wheel. Carbon-fiber Leg destroyed. Imp. Sensor Array destroyed. Imp. Deuterium Engine destroyed. Adv. Heat Sink destroyed. Acquired Hvy. Laser. G-67 Veteran destroyed. Hvy. Laser destroyed. Carbon-fiber Leg destroyed. Wheel destroyed. Lgt. Deuterium Engine destroyed. Lgt. Angular Momentum Engine destroyed. Adv. Heat Sink destroyed. Exp. Matter Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????###???????????????# #???????????????????? | | ?????????# ##+########## ##??????????????????? | | ?????????# #??????????????????? | | ??????? " +????????????####### | | ?????????# % #????????????# | | ?????????# #######/#### #????????????# | | ??????????????????# # #????????????# | | ??????????????????# # #????????????# | | ??????????????????# """ # #????????????# | | ??????????????????# """"" # % #???########## # | | ??????????????????# """"" # #?### ## # | | ??????????????????#=[=*= # ##### # | | ??????????????????###+#####! u # | | ????????????????????#*g! @g # | | ????????????????????# ##### % # | | ?????????????????#### #?########+## # | | ?????????????????# = #?# *= [# ######## | | ?????????????????# #?# """"""* ### ###??????? | | ?????????????????# #?# """"""" #?# #????????? | | ?????????????????# #?# """"""" #?# #????????? | | ?????????????????# #?# """"""" #?# #????????? | | ?????????????????# #?# #?# #????????? | | ?????????????????# #?# #?# #????????? | | ?????????????????######?# #?# #????????? | | ????????????????????????###########?# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 36 Energy Capacity 345 Matter Stores 456 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 68 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look My Command Is Your Wish Party Time Wheee! Challenges ------------ None Game ------ Seed TransportShadingMapper Manual? 0 Play Time 01:09:56 Cumulative 13.6 hours Start 2021.10.19 @ 14:42:42 End 2021.10.20 @ 01:08:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 2 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ced1711c-3442-4d7a-8986-aa4a49c9f1fe