Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 12:22:24 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (5301) 5301 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 13804 Bonus ------- Pacifist 200 High Alert Combat Kills 232 Follower Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -322 Cogmind --------- Core Integrity 0/600 Matter 165/300 Energy 149/150 System Corruption 3% Temperature Cool (65) Movement Flying (27) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Zionite Metafield Generator Triangulator Surveybot 24 Scanner Weapon Cycler Graphene Brace Experimental Thermal Shield > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (2) ---- Cloak of Protection Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Zionite Metafield Generator Triangulator Surveybot 24 Scanner Weapon Cycler Cloak of Protection Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Heavy Shock Bomb Launcher [Rating: 109] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Flight Unit Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Cloak of Protection Device Cloak of Protection Processor Core Analyzer Protection Experimental Weapon Shielding Weapon XL Autogun Array Ballistic Gun XL Autogun Array Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 13 | . . . . 4 3 1 . 2 . . . 2 . 1 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . 1 . . . . . . . . Utility 6 | . . . . 1 . 1 . 1 . . . 2 . 1 . . Weapon 3 | . . . . 3 . . . . . . . . . . . . Parts Attached 30 | . . . 4 2 4 1 . 3 . 1 . 1 . 6 4 4 Power 2 | . . . 1 . . . . 1 . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 1 . 4 . . 1 . . . . . 6 . . Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 4 . . 1 . . . . . 6 . . Utility 12 | . . . 1 1 . 1 . 1 . 1 . 1 . . 2 4 Device 9 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 3 Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 4 | . . . 1 1 . . . . . . . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . 1 . . . . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . 2 . Parts Lost 2 | . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . 1 1 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . . . . . . 5 . Power 4 | . . . . . . . . . . . . . . . 4 . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 73 | . . . 76 80 65 72 75 76 78 78 78 76 75 73 74 80 Core 7 | . . . 18 18 10 8 8 7 7 7 7 6 6 5 5 5 Leg 2 | . . . 18 18 2 . . . . . . . . . . . Flight 25 | . . . . . 18 35 33 33 35 35 35 32 31 30 29 29 Device 23 | . . . . 5 10 10 16 20 21 21 28 30 31 30 31 35 Processor 4 | . . . 17 18 10 8 8 7 7 6 . . . . . . Ballistic Gun 7 | . . . 22 18 10 8 8 7 7 7 7 6 6 5 3 5 Peak Build Rating 109 | . . . 16 56 56 63 63 73 71 76 76 81 81 92 103 109 Average Rating 72 | . . . 12 35 54 57 63 68 71 71 76 79 81 86 89 102 On Entrance 53 | . . . . 16 56 56 63 63 71 71 76 76 81 81 92 103 Avg Prop Armor Cover (%) 1 | . . . . 4 . . . . . . . . . . 5 1 Naked Turns 141 | . 72 54 15 . . . . . . . . . . . . . Heaviest Build 40 | . . . 10 29 29 30 30 31 31 33 33 34 34 34 36 40 Greatest Support 47 | 3 3 3 23 33 33 31 31 31 31 36 36 36 36 47 47 47 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Capacity 1 | . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 Most Carried 2 | . . . . . 1 . . 1 1 1 1 1 2 2 2 2 Average Carried 1 | . . . . . . . . . 1 1 . . 1 1 1 1 Final Capacity 2 | . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 Final Carried 2 | . . . . . . . . 1 1 1 . 1 2 2 2 2 Class Distribution -------------------- 79% | Scavenger-Sprinter 11% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6982 | 30 . . 113 . 536 64 . 490 240 300 280 875 375 595 1786 1298 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6102 | . . . 65 . 267 78 . 348 140 533 345 1202 469 488 1270 897 Parts 355 | . . . 14 . 29 12 3 21 10 24 9 47 19 30 95 42 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 22 10 . 9 . 19 16 . . Prevented 3 | . . . . . . . . 2 . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . . . 6 . 11 2 1 11 5 4 9 24 10 10 11 20 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 123 | . . . 6 . 11 2 1 11 5 4 9 24 10 10 11 19 Classes Destroyed 20 | . . . 2 . 3 2 . 2 . . 1 2 . 3 2 3 Worker 2 | . . . . . 2 . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . Swarmer 36 | . . . 6 . 8 . . 4 1 . 3 8 3 3 . . Grunt 32 | . . . . . 2 . . 5 2 . 4 11 7 1 . . Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 5 | . . . . . . 1 1 . 1 . . 2 . . . . Hunter 2 | . . . . . 1 . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . . 1 . 1 . . Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 1 . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . Zionite 35 | . . . . . . . . . . . . . . . 35 . Z-Technician 1 | . . . . . . . . . . . . . . . . 1 Z-Light 10 | . . . . . . . . . . . . . . . . 10 Thief 2 | . . . . . . . . . . . . . . 2 . . Master Thief 2 | . . . . . . . . . . . . . . 2 . . Assembled 9 | . . . . . . . . . . . . . . . . 9 Surgeon 1 | . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . . . . . . 1 4 . Best Kill Streak 15 | . . . 7 . 5 2 1 5 4 4 10 8 4 5 15 9 Combat Bots Only 10 | . . . 6 . 5 2 1 5 4 4 10 8 4 5 5 9 Max Kills in Single Turn 2 | . . . 2 . 2 1 1 2 1 1 2 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 1 AD-0RF (-6/Zion) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 562 | . 5 17 43 . 27 19 9 22 19 9 9 101 16 36 99 131 Missed 244 | . 3 7 11 . 8 9 4 6 5 5 3 50 9 17 48 59 Hits 318 | . 2 10 32 . 19 10 5 16 14 4 6 51 7 19 51 72 Melee 4 | . . . . . . . . . . . . . . 1 2 1 Projectile 314 | . 2 10 32 . 19 10 5 16 14 4 6 51 7 18 49 71 Critical Strikes 5 | . . . . . . . . . . . . 2 . 1 2 . Actively Blocked 5 | . . . . . . . . . . . . 2 . 1 2 . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 5205 | . 53 90 281 . 196 126 37 316 202 187 79 630 94 318 794 1802 Core 3977 | . 53 90 249 . 155 100 28 261 157 148 64 491 76 248 598 1259 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 3139 | . . . 97 . 132 85 28 192 152 148 51 461 64 248 548 933 Redirected to Shielding 314 | . . . . . . . . . . . . . . . 34 280 Ignored by Resistances 899 | . . . . . . . . . . . 18 86 37 10 43 705 Core Remaining (%) 97 | 100 91 . . . 96 100 . . . . 100 . . . . . Volleys Fired 453 | . . . 17 1 22 3 1 27 16 20 18 62 20 35 137 74 Largest 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 60 | . . . 28 60 60 60 60 60 60 60 60 60 60 60 60 60 Shots Fired 454 | . . . 17 1 22 3 1 27 16 20 18 62 20 35 137 75 Gun 433 | . . . 17 1 22 3 1 27 16 20 18 62 20 35 116 75 Cannon . | . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . . . . . . 21 . Special . | . . . . . . . . . . . . . . . . . Kinetic 433 | . . . 17 1 22 3 1 27 16 20 18 62 20 35 116 75 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . 21 . Robot Hit Streak 71 | . . . 3 . 4 2 6 8 9 7 8 8 17 20 38 71 Robot Miss Streak 9 | . . . 3 . 6 2 . 3 4 5 3 5 4 9 3 7 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 381 | . . . 7 . 21 3 1 27 15 16 17 49 19 31 101 74 Core Hits 310 | . . . 8 . 17 4 3 25 11 22 14 43 22 24 74 43 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21719 | . 3 . 298 . 946 149 86 1411 633 928 738 2566 1219 1804 6031 4907 Guns 21379 | . . . 289 . 946 149 86 1411 633 928 738 2566 1219 1804 5896 4714 Cannons . | . . . . . . . . . . . . . . . . . Explosions 135 | . . . . . . . . . . . . . . . 135 . Melee . | . . . . . . . . . . . . . . . . . Ramming 205 | . 3 . 9 . . . . . . . . . . . . 193 Kinetic 21379 | . . . 289 . 946 149 86 1411 633 928 738 2566 1219 1804 5896 4714 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 135 | . . . . . . . . . . . . . . . 135 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . 13 9 Message Errors 4 | . . . . . . . . . . . . . . . 3 1 Matter Fused 5 | . . . . . . . . . . . . . . . 4 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 . Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . . . . . . . . . 4 97 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . 4 . Melee 97 | . . . . . . . . . . . . . . . . 97 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . 1 . . . . . . . . . . . . . 17 95 Shots 1 | . . . . . . . . . . . . . . . 1 . Rammed 7 | . 1 . . . . . . . . . . . . . . 6 Targets Rammed 9 | . 1 . 2 . . . . . . . . . . . . 6 Kicked 2 | . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 311 | . . . . 42 256 82 36 311 204 260 218 291 93 49 232 84 Average Temperature 74 | . . . . 24 107 34 18 91 76 104 89 74 33 31 47 36 Received Heat Transfer 1224 | . 12 15 18 . 36 45 12 75 45 . 18 180 57 12 176 523 Effects 3 | . . . . . . . . 1 . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 1 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 1 . . 1 . . . . . 3 . . . . Low Security (%) 62 | 100 100 100 94 . 100 95 100 . . . . . . . . . Level 1 9 | . . . 5 . . 4 . . . . . 22 . . . . Level 2 18 | . . . . . . . . . . . . 51 . . . . Level 3 9 | . . . . . . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 817 | . 20 8 200 . 183 213 106 . . . . 817 . . . . Initial 225 | . . 8 . . . 66 96 . . . . 225 . . . . Average 251 | . 3 3 132 . 94 94 93 . . . . 535 . . . . Influence Increases 2774 | . 30 7 243 . 313 177 30 265 110 . 170 974 235 220 . . Destroy 0b10 Robot/C 1680 | . . . 140 . 220 40 20 220 100 . 140 480 200 120 . . Destroy 0b10 Robot/NC 45 | . . . 5 . 10 . . 5 . . 10 . 5 10 . . Destroy Leader 310 | . . . 20 . 30 20 10 40 10 . 20 100 30 30 . . Allied During Kill 3 | . . . 3 . . . . . . . . . . . . . Successful Hack 36 | . . 7 . . . 7 . . . . . 22 . . . . Disable Machine 45 | . . . . . 30 . . . . . . 15 . . . . Destroy Structure 40 | . . . . . 23 5 . . . . . 12 . . . . Advance Influence 150 | . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 465 | . 30 . 75 . . 105 . . . . . 195 . 60 . . Influence Decreases 2774 | . 10 27 160 83 140 137 137 191 175 115 50 277 454 320 498 . Entered New Map 1470 | . . 12 . 83 . 107 117 40 35 115 . 45 304 114 498 . Time Decay 1274 | . 10 15 140 . 140 30 20 151 140 . 50 222 150 206 . . Lost Ally 30 | . . . 20 . . . . . . . . 10 . . . . Squads Dispatched 10 | . . . . . . 1 . . . . . 9 . . . . Investigation 4 | . . . . . . . . . . . . 4 . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 3 | . . . . . . 1 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . 1 . . . 1 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 255 | . 3 11 10 1 12 13 2 10 9 5 9 45 9 16 53 47 Peak Tracking Total 14 | . 3 11 6 9 4 14 2 3 5 2 4 6 3 5 7 11 Tactical Retreats 26 | . 1 . 1 . . 2 . . . . . 6 . 2 7 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . . . 1 2 . . . . 1 . 1 . . 4 1 Max in Single Turn 1 | . . . . 1 1 . . . . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 15 | . 1 1 1 1 . 1 . . . 3 . 6 1 . . . Terminals 9 | . 1 1 . . . 1 . . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 54 | . 3 2 1 1 . 1 . . . 25 . 20 1 . . . Successful 36 | . . 1 1 1 . 1 . . . 25 . 6 1 . . . Failed 18 | . 3 1 . . . . . . . . . 14 . . . . Catastrophic 4 | . . . . . . . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 3 2 . 1 . . . . . . . 15 . . . . Terminals 26 | . 3 2 . . . 1 . . . . . 20 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . 1 1 1 . 1 . . . 25 . 3 1 . . . Record 6 | . . . . . . . . . . 6 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 3 . . . . Terminals 3 | . . . . . . . . . . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . . . . . . . 6 . . . . Full Trace Events 4 | . 1 . . . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 11 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . 3 . . . . . . . . 1 . . . . Largest Group 3 | . . . 3 . . . . . . . . 1 . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . 10 . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . . . . . . Total Damage 51 | . . . 51 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 3725 | . . . . 8 51 . . 364 283 96 117 469 301 423 1008 605 Terrain 131 | . . . . . . . . . . . . . . . . 131 Triangulation 2493 | . . . . . . . . . . . . 331 301 423 833 605 Cloaking 3472 | . . . . 8 51 . . 364 283 96 117 469 301 423 1008 352 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 1 . 1 . 2 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 4802 | 10 72 54 286 270 319 65 49 366 283 96 117 478 301 423 1008 605 Spaces Moved 10484 | 20 141 107 217 215 290 164 138 917 834 118 286 1209 867 1313 2240 1408 Core 335 | 20 141 107 39 28 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 414 | . . . 178 187 49 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9735 | . . . . . 241 164 138 917 834 118 286 1209 867 1313 2240 1408 Fastest Speed 13 | 50 50 50 50 100 31 31 31 31 31 31 31 31 31 25 25 13 Average Speed 34 | 50 50 50 107 117 94 31 31 31 31 31 31 31 31 27 25 25 Slowest Speed 120 | 50 50 50 120 120 120 31 31 31 31 31 31 31 31 31 32 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 2 3 3 2 2 . . 14 . 4 3 11 Potential Cave-ins 6 | . . . . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 28 14 46 61 60 24 5 97 96 74 58 40 95 98 84 80 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . . 1 . . 5 5 . 1 . 3 1 4 . Spaces Dug 12 | . . . . . . . . . . . . 11 . . 1 . Terrain Destroyed 110 | . . . 4 . 25 5 . 14 5 . 8 20 4 7 9 9 Melee . | . . . . . . . . . . . . . . . . . Projectile 109 | . . . 4 . 25 5 . 14 5 . 8 20 4 7 8 9 AOE 1 | . . . . . . . . . . . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11670 | 19 141 106 250 232 331 173 140 997 859 179 316 1305 902 1378 2682 1660 Wait 468 | . . . . 14 3 . . 28 . 41 . 7 . 1 231 143 Move 10381 | 19 140 106 216 214 285 157 131 912 829 117 285 1180 866 1304 2233 1387 Hop 43 | . . . . . 2 3 3 2 2 . . 14 . 4 3 10 Pick Up 16 | . . . . . 1 . . 2 1 . . 1 2 2 7 . Fast Attach 25 | . . . 4 2 2 1 . 2 . . . 1 . . 10 3 Attach 5 | . . . . . 1 . . . . . . . . . 3 1 Detach 4 | . . . . . . . . . . . . . . . 2 2 Swap 16 | . . . . . 1 . . 4 . 1 . 1 . 7 . 2 Drop 30 | . . . . 1 . . . 1 1 . 1 . 1 8 15 2 Fire 453 | . . . 17 1 22 3 1 27 16 20 18 62 20 35 137 74 Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . 1 . . . . . . . . . . . . . . 6 Kick 2 | . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 205 | . . . 11 . 14 9 5 19 10 . 12 24 13 17 41 30 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 83 | -10/Materials | Entered another Materials area 85 | -9/Materials | Reached level 2 118 | -9/Materials | Identified exit to Mines 137 | -9/Materials | Entered Mines 152 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 176 | -9/Mines | Core integrity fell below 50% 273 | -9/Mines | Learned location of Storage (-8) 309 | -9/Mines | Build established: Mutant 344 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 418 | -9/Mines | Discovered new exit (range 5) 423 | -9/Mines | Entered Exiles 425 | -9/Exiles | Reached level 3 443 | -9/Exiles | Discovered new exit (range 15) 456 | -9/Exiles | Met 8R-AWN 473 | -9/Exiles | Met EX-HEX 505 | -9/Exiles | Met EX-BIN 521 | -9/Exiles | Aligned with FarCom system 522 | -9/Exiles | Given EX-Vault access code 552 | -9/Exiles | Opened EX-Vault 557 | -9/Exiles | Upgraded with Weapon slot (x3) 558 | -9/Exiles | Found Prototype Ballistic Gun 558 | -9/Exiles | Identified XL Autogun Array 560 | -9/Exiles | Upgraded with Utility slot (x1) 562 | -9/Exiles | Found Cloak of Protection 588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 627 | -9/Exiles | Met EX-DEC 653 | -9/Exiles | Attacked by the Exiles 671 | -9/Exiles | Discovered new exit (range 10) 693 | -9/Exiles | Stole two prototypes: XL Autogun Array, Cloak of Protection 693 | -9/Exiles | Entered Mines 770 | -8/Mines | Upgraded with Propulsion slot (x1) 868 | -8/Mines | Build established: Gunner 904 | -8/Mines | Reached level 4 912 | -8/Mines | Upgraded with Propulsion slot (x1) 922 | -8/Mines | Upgraded with Propulsion slot (x1) 994 | -8/Mines | Discovered new exit (range 5) 1012 | -8/Mines | Entered Materials 1014 | -8/Materials | Reached level 5 1017 | -8/Materials | Identified exit to Storage 1059 | -8/Materials | Discovered new exit (range 9) 1065 | -8/Materials | Upgraded with Utility slot (x1) 1077 | -8/Materials | Entered Factory 1079 | -7/Factory | Reached level 6 1115 | -7/Factory | Discovered new exit (range 14) 1126 | -7/Factory | Entered Lower Caves 1128 | -7/Lower Caves | Reached level 7 1186 | -7/Lower Caves | Upgraded with Utility slot (x1) 1249 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 1254 | -7/Lower Caves | Learned Factory emergency access door positions 1291 | -7/Lower Caves | Build established: Scavenger-Sprinter 1361 | -7/Lower Caves | Spotted B-75 Beast 1369 | -7/Lower Caves | Destroyed B-75 Beast 1385 | -7/Lower Caves | Learned location of Extension (-5) 1418 | -7/Lower Caves | Discovered new exit (range 6) 1492 | -7/Lower Caves | Entered another Lower Caves area 1494 | -7/Lower Caves | Reached level 8 1497 | -7/Lower Caves | Discovered new exit (range 11) 1665 | -7/Lower Caves | Spotted B-75 Beast 1671 | -7/Lower Caves | Destroyed B-75 Beast 1728 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1737 | -7/Lower Caves | Learned Factory emergency access door positions 1771 | -7/Lower Caves | Encountered a Master Thief 1774 | -7/Lower Caves | Discovered new exit (range 5) 1775 | -7/Lower Caves | Entered Data Miner 1775 | -7/Data Miner | Discovered new exit (range 6) 1777 | -7/Data Miner | Reached level 9 1781 | -7/Data Miner | Met Data Miner 1791 | -7/Data Miner | Learned location of Section 7 (-2) 1791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1794 | -7/Data Miner | Received God Mode back door access code from Data Miner 1806 | -7/Data Miner | Data Conduit disabled 1869 | -7/Data Miner | Found Prototype Device 1869 | -7/Data Miner | Identified Exp. Thermal Shield 1871 | -7/Data Miner | Entered Proximity Caves 1873 | -6/Proximity Caves | Spotter reported a threat 1887 | -6/Proximity Caves | Reached level 10 1911 | -6/Proximity Caves | Destroyed 10 combat bots 1933 | -6/Proximity Caves | Learned location of 1 exit from Factory 1976 | -6/Proximity Caves | Discovered new exit (range 8) 1988 | -6/Proximity Caves | Entered Factory 1989 | -6/Factory | Identified exit to Factory 1990 | -6/Factory | Reached level 11 2067 | -6/Factory | Reached level 12 2088 | -6/Factory | Destroyed 8 combat bots 2127 | -6/Factory | Spotted B-75 Beast 2136 | -6/Factory | Upgraded with Utility slot (x1) 2142 | -6/Factory | Upgraded with Utility slot (x1) 2321 | -6/Factory | Discovered exit to Factory (range 15) 2338 | -6/Factory | First assault squad dispatched 2340 | -6/Factory | Reached level 13 2421 | -6/Factory | Identified exit to Lower Caves 2466 | -6/Factory | Entered Lower Caves 2471 | -6/Lower Caves | Reached level 14 2511 | -6/Lower Caves | Learned Factory interactive machine intel 2594 | -6/Lower Caves | Learned Factory stockpile data 2622 | -6/Lower Caves | Encountered a Warlord checkpoint 2666 | -6/Lower Caves | Discovered new exit (range 4) 2767 | -6/Lower Caves | Entered another Lower Caves area 2768 | -6/Lower Caves | Discovered exit to Factory (range 16) 2769 | -6/Lower Caves | Encountered a Master Thief 2769 | -6/Lower Caves | Encountered a Master Thief 2774 | -6/Lower Caves | Encountered a Warlord checkpoint 2803 | -6/Lower Caves | Spotted B-75 Beast 2925 | -6/Lower Caves | Destroyed B-75 Beast 3048 | -6/Lower Caves | Reached level 15 3053 | -6/Lower Caves | Upgraded with Utility slot (x1) 3123 | -6/Lower Caves | Learned Factory emergency access door positions 3140 | -6/Lower Caves | Discovered new exit (range 16) 3190 | -6/Lower Caves | Entered Zion 3205 | -6/Zion | Discovered new exit (range 12) 3267 | -6/Zion | Found Prototype Launcher 3267 | -6/Zion | Identified Gui. Missile Launcher 3310 | -6/Zion | Learned Factory emergency access door positions 3537 | -6/Zion | Warned about damaging Zion machinery 3613 | -6/Zion | Caused signficant damage to Zion machinery 3613 | -6/Zion | Attacked by Zionites 3831 | -6/Zion | AD-0RF came to Zion's defense 3874 | -6/Zion | Destroyed AD-0RF 3878 | -6/Zion | Spotted MK-IWT(B) 3879 | -6/Zion | Spotted J9-EKG(B) 3884 | -6/Zion | Destroyed MK-IWT(B) 3890 | -6/Zion | Destroyed J9-EKG(B) 4198 | -6/Zion | Discovered new exit (range 3) 4198 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4198 | -6/Zion | Entered Deep Caves 4200 | -6/Deep Caves | Reached level 16 4270 | -6/Deep Caves | Attacked by Z-Imprinter 4329 | -6/Deep Caves | Core integrity fell below 50% 4342 | -6/Deep Caves | Core integrity fell below 20% 4365 | -6/Deep Caves | Z-Facility disabled 4397 | -6/Deep Caves | Destroyed Z-Imprinter 4400 | -6/Deep Caves | Found Prototype Device 4400 | -6/Deep Caves | Identified Zio. Metafield Generator 4437 | -6/Deep Caves | Found Prototype Protection 4437 | -6/Deep Caves | Identified Zio. Weapon Casing 4672 | -6/Deep Caves | Found Surveybot 24 Scanner 4679 | -6/Deep Caves | Destroyed 9 combat bots 4688 | -6/Deep Caves | Spotted Golem 4803 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 04659_ Acquired 7 matter. 04662_ Used Protomatter to restore core integrity (+18, depleted) 04672_ Acquired Surveybot 24 Scanner. 04693_ System corrupted: Substantial component data lost. 04706_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 04711_ System corrupted: FCS attempts to trigger XL Autogun Array. 04711_ System corrupted: XL Autogun Array misfires. 04711_ Destroyed Carbon-fiber Leg. 04711_ Destroyed Imp. Heat Sink. 04711_ Destroyed Carbon-fiber Leg. 04711_ Destroyed Imp. Heat Sink. 04719_ Destroyed Prototype Device. 04719_ Zio. Weapon Casing destroyed. 04720_ Golem GOLEM Unit beginning Prototype Device integration. 04725_ Destroyed Prototype Reactor. 04737_ Acquired 18 matter. 04738_ Acquired 11 matter. 04740_ Acquired 158 matter. 04740_ Acquired 95 matter. 04799_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | ?# ##??# ###?????????##????????????????? | | ?# #### ####????? ##???????????????? | | ## #"###??# ### #????????? | | #"" ###! ### ??????????? | | ### #"! " ??????????? | | ### """ ##"# """ ??????????? | | ### ##### ## "" ????????????? | | ##?## # #######"##### # # ??????#??????? | | ###?# # #?????## # #??####??????????????? | | #### # #???????## #?????????????##?????? | | ### # #????????## ##??????????????#??#?? | | #?# # ####??????### #?##????????????????? | | "?# ##?#????### #?# ?? ?????#??#???? | | #?# #????????#" #?# ????????????????? | | #?# ##??#?????## ##?# ??????????#?????? | | #?## ####??????????# ;#??# ?????? ?????##### | | #??## ##?????????????# ;#??# ???????????## | | ##### ###?###??????????# ##??# ####??? ?### | | ## #???# ??????????# ##??# ##?????## | | ### ##### ?????????# ##?# ##?????# | | ### ### ?????????# ##?# ##???## | | #?## ## #####????# ### #??## ## | | ##?# ## ##??## ## #?##" ## | | ##### #?# ####; #### ## | | #??# ##### | | ##?# G @ "#???? | | #?## ; ;# "" ##??## | | #### ##### # "" ## " ##### | | #??# # """ ## # | | ##??#### # " ## ## | | #??????## ######## ###### ###" | | ?????#??####??????#######????## ####?##" ## | | ???#??????????????????????????####?????#####?##### | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 6 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 67 Core Analysis 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Thermic Laser | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 15 | . . 1 . 1 1 1 1 1 1 1 1 3 1 1 . 1 XP Earned 26585 | 3000 100 1535 1316 350 1900 1835 1650 1800 1050 650 1800 4699 1650 1250 500 1500 XP Spent 23450 | . . . 100 4850 2520 800 . 3680 . 1600 900 4910 440 3650 . . Upgrades 36 | . . . 1 7 5 1 . 7 . 1 2 7 2 3 . . Propulsion Slot 4 | . . . . . 3 . . 1 . . . . . . . . Utility Slot 6 | . . . . 1 . 1 . 1 . . . 2 . 1 . . Weapon Slot 3 | . . . . 3 . . . . . . . . . . . . Heat Dissipation 10 | . . . . . 2 . . 3 . . . 3 2 . . . Energy Generation 4 | . . . . . . . . 2 . . . 1 . 1 . . Mass Support 4 | . . . 1 2 . . . . . 1 . . . . . . Inventory Capacity 2 | . . . . 1 . . . . . . . 1 . . . . Ranged Accuracy 3 | . . . . . . . . . . . 2 . . 1 . . Protomatter Created 1849 | . . . 29 . 83 62 66 356 140 . 62 258 200 46 378 169 Integrity Restored 4199 | . . . 219 . 306 182 81 361 202 . 260 500 236 324 868 660 Core 3368 | . . . 219 . 306 122 28 261 157 . 212 436 131 237 599 660 Parts 831 | . . . . . . 60 53 100 45 . 48 64 105 87 269 . Protomatter Decayed 427 | . . . 7 . 7 . . 128 18 . . 25 142 68 22 10 Game ------ Seed BiocellHackingTerrabomb Manual? 0 Play Time 00:54:56 Cumulative 688.7 hours Start 2026.07.23 @ 08:29:52 End 2026.07.23 @ 12:22:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 348 Rogue 194 Adventurer 154 Explorer 0 Win Type - Total 24 Types 4/6/5/3/2/1/0/1/1/1 Lore% 95 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9365dce-4601-4ba2-9be2-57e493f48cbf