Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 14:41:27 Player: Dhoby_ghaut Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (3170) 3170 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8055 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Layered Light Armor Plating Improved Shield Generator System Shield Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Phase Shifter Layered Light Armor Plating Improved Shield Generator System Shield System Shield Plasma Rifle Thermic Laser Cooled Plasma Cannon Cooled Plasma Cannon Flak Gun Heavy Rocket Launcher Makeshift Hammer [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 6 | . . . 1 . . . 2 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 6 5 . 7 15 1 . 29 24 47 5 2 Power 9 | 1 . . 1 1 . . 1 . 4 1 . Engine 8 | 1 . . 1 1 . . 1 . 4 . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 21 | 2 . . 2 2 . . 3 3 9 . . Treads 12 | . . . 2 2 . . 1 2 5 . . Leg 1 | . . . . . . . . . 1 . . Wheel 8 | 2 . . . . . . 2 1 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 1 3 . 1 4 1 . 10 13 18 2 1 Device 21 | . . . . . . . 5 8 6 1 1 Storage 4 | 1 2 . . . 1 . . . . . . Processor 6 | . 1 . . 1 . . 1 . 2 1 . Hackware 4 | . . . . . . . . 3 1 . . Protection 19 | . . . 1 3 . . 4 2 9 . . Artifact . | . . . . . . . . . . . . Weapon 57 | 2 2 . 3 8 . . 15 8 16 2 1 Energy Gun 2 | . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 2 2 . 2 3 . . 1 . 3 2 . Ballistic Cannon 19 | . . . 1 2 . . 7 4 5 . . Launcher 5 | . . . . 2 . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 16 | . . . . 1 . . 6 4 5 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . Parts Lost 41 | . . . 1 1 . . 1 2 29 1 6 Power 3 | . . . . . . . . . 3 . . Propulsion 14 | . . . 1 1 . . . . 10 . 2 Utility 17 | . . . . . . . 1 2 11 1 2 Weapon 7 | . . . . . . . . . 5 . 2 Highest Loss Streak 17 | . . . 1 1 . . 1 1 17 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 100 100 99 99 91 84 56 Engine 8 | . 14 14 11 11 11 11 9 7 4 . . Treads 17 | . . . 18 32 33 33 16 15 14 . . Wheel 9 | . 28 28 14 . . . 10 15 4 13 5 Device 7 | . . . . . . . 16 5 9 1 . Storage 8 | . 16 14 11 11 11 11 9 7 6 6 3 Processor 10 | . 8 14 11 11 11 11 9 7 9 24 17 Hackware 7 | . . . . . . . . 14 16 20 20 Protection 8 | . . . 10 11 11 11 9 8 6 . . Ballistic Gun 8 | . 28 28 17 16 11 11 8 . 2 11 6 Ballistic Cannon 5 | . . . 4 3 11 11 5 9 5 . . Impact Weapon 2 | . . . . 1 . . 3 4 2 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 13 51 48 57 60 59 59 69 69 85 62 63 Greatest Support 70 | 20 20 20 20 60 60 60 60 50 70 26 26 Greatest Overweight (x) 17 | . 2 2 5 . . . 6 3 17 2 3 Average Overweight (x) 2 | . 1 2 3 . . . 5 1 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 6 18 18 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 12 18 19 19 20 20 19 19 17 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 18 20 20 20 20 20 20 20 19 4 Class Distribution -------------------- 38% | Hacker-Mutant 30% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 4260 | 172 358 23 412 420 . . 507 777 1432 80 79 Remotely . | . . . . . . . . . . . . Salvage Created 3991 | . 271 . 341 440 . . 525 624 1693 80 17 Parts 182 | . 17 . 27 36 . . 38 17 44 2 1 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 7 | . 2 . 2 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 91 | . 10 . 7 16 . . 19 13 24 1 1 Melee 1 | . . . . . . . . 1 . . . Guns 39 | . 10 . 7 6 . . 8 . 6 1 1 Cannons 38 | . . . . 3 . . 8 10 17 . . AOE 10 | . . . . 7 . . 3 . . . . Classes Destroyed 15 | . 2 . 3 3 . . 2 1 2 1 1 Worker 9 | . . . . 1 . . 1 . 7 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 2 | . . . . 1 . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . Recycler 13 | . . . 2 1 . . 1 3 6 . . Operator 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 41 | . 6 . 5 10 . . 13 . 7 . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 26 | . 4 . . 3 . . 1 10 8 . . Duelist 2 | . . . . 1 . . . . 1 . . Sentry 14 | . . . 2 2 . . 4 1 5 . . Hunter 3 | . . . . . . . 1 . 2 . . Programmer 4 | . . . . . . . . 2 1 1 . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 . 5 4 . . 5 3 7 1 1 Combat Bots Only 5 | . 4 . 5 4 . . 4 3 4 1 1 Max Kills in Single Turn 4 | . 1 . 1 3 . . 4 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 3 | . . . . 3 . . 3 . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 956 | . 27 . 50 54 . . 79 98 546 7 95 Missed 261 | . 7 . 14 20 . . 17 28 140 3 32 Damage Taken 7281 | . 166 . 398 409 . . 405 779 3877 60 1187 Core 1209 | . 42 . 75 62 . . 43 126 297 16 548 Absorbed by Shields 651 | . . . . . . . 171 149 331 . . Ignored by Resistances 680 | . . . . . . . 79 11 590 . . Regen/Repaired (Parts) 55 | . . . . . . . 55 . . . . Core Remaining (%) 84 | 100 . 83 . . . 65 92 82 . . . Volleys Fired 260 | . 24 . 30 40 . . 33 37 84 8 4 Largest 2 | . 2 . 2 2 . . 2 2 2 2 2 Hottest 108 | . 40 . 62 62 . . 83 83 108 60 60 Shots Fired 500 | . 48 . 60 77 . . 65 71 157 15 7 Gun 244 | . 48 . 59 57 . . 38 . 21 15 6 Cannon 250 | . . . 1 16 . . 26 71 136 . . Launcher 6 | . . . . 4 . . 1 . . . 1 Special . | . . . . . . . . . . . . Kinetic 485 | . 48 . 60 73 . . 64 71 148 15 6 Thermal 9 | . . . . . . . . . 9 . . Explosive 6 | . . . . 4 . . 1 . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 37 | . 12 . 11 18 . . 13 20 37 8 7 Robot Miss Streak 8 | . 6 . 3 2 . . 5 2 8 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . 2 1 . . 2 . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . . Shots Hit Robots 387 | . 28 . 44 56 . . 47 60 137 12 3 Core Hits 175 | . 16 . 16 24 . . 26 19 64 4 6 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 9 | . 1 . 1 . . . . 2 4 1 . Critical Strikes 24 | . 1 . 3 2 . . . 8 9 1 . Destroy 6 | . 1 . 3 1 . . . . . 1 . Blast 12 | . . . . 1 . . . 6 5 . . Smash 6 | . . . . . . . . 2 4 . . Melee Attacks 93 | . . . . 3 . . 19 31 40 . . Impact 93 | . . . . 3 . . 19 31 40 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 2 2 16 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10339 | . 285 . 539 1205 . . 1293 1757 4728 322 210 Guns 2701 | . 285 . 539 630 . . 394 . 461 322 70 Cannons 4025 | . . . . 200 . . 416 1118 2291 . . Explosions 791 | . . . . 375 . . 287 . . . 129 Melee 2794 | . . . . . . . 196 639 1959 . . Ramming 28 | . . . . . . . . . 17 . 11 Kinetic 6540 | . 285 . 539 830 . . 810 1118 2566 322 70 Thermal 186 | . . . . . . . . . 186 . . Explosive 791 | . . . . 375 . . 287 . . . 129 Electromagnetic . | . . . . . . . . . . . . Impact 2794 | . . . . . . . 196 639 1959 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 4 5 Average Corruption 2 | . . . . . . . . 1 2 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . . . . 7 7 8 . Message Errors 4 | . . . . . . . . 4 . . . Matter Fused 8 | . . . . . . . . 2 4 2 . Heat Flow Errors 5 | . . . . . . . . 1 1 3 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1330 | . . . . 18 . . 61 286 965 . . Projectiles 13 | . . . . 2 . . . 7 4 . . Explosions 25 | . . . . 16 . . 9 . . . . Melee 1292 | . . . . . . . 52 279 961 . . Knockbacks 44 | . . . . 1 . . 2 15 26 . . Impact 9 | . . . . . . . . 1 8 . . Kinetic 32 | . . . . 1 . . 2 12 17 . . Secondary 3 | . . . . . . . . 2 1 . . Self-Inflicted Damage 75 | . . . . 22 . . . . 5 . 48 Shots 2 | . . . . 1 . . . . . . 1 Rammed 3 | . . . . . . . . . 1 . 2 Targets Rammed 4 | . . . . . . . . . 2 . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 546 | . 6 . 9 54 . . 96 230 546 186 20 Average Temperature 74 | . 6 . 5 12 . . 21 62 161 85 11 Received Heat Transfer 1817 | . 30 . 72 99 . . 86 433 791 . 306 Effects 10 | . . . . . . . . 3 7 . . Shutdowns 1 | . . . . . . . . . 1 . . Interference 5 | . . . . . . . . 3 2 . . Damage (major) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 23 | . . . . . . . 2 4 17 . . Impact Corruptions 40 | . . . . . . . 2 7 31 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . Heat Transferred 425 | . . . . . . . . . 425 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 365 | . 365 142 336 238 . . 345 343 234 . . Initial 142 | . . 142 55 52 . . . 135 58 . . Average 137 | . 164 142 204 155 . . 122 165 105 . . Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 1 . . Low Security (%) 78 | 100 69 100 47 72 . 100 79 86 84 . . Level 1 21 | . 30 . 52 27 . . 20 13 15 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 2 6 2 . 1 Investigation 6 | . 2 . . . . . 1 2 1 . . Extermination 2 | . . . . . . . . 1 1 . . Reinforcement 5 | . . . 1 . . . 1 3 . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 6 | . . . 1 . . . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 16 . 13 17 . . 28 19 36 1 18 Peak Tracking Total 16 | . 5 . 5 5 . . 4 4 7 1 16 Tactical Retreats 12 | . 3 . 2 1 . . 2 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 5 | . 1 . . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 5 | . . . . . . . 3 . 2 . . Max in Single Turn 2 | . . . . . . . 2 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 29 | . 3 . 2 . 1 . 10 7 6 . . Terminals 23 | . 2 . 2 . . . 8 6 5 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 98 | . 6 . 9 . 4 . 31 22 26 . . Successful 52 | . 4 . 3 . 4 . 20 4 17 . . Failed 45 | . 2 . 6 . . . 10 18 9 . . Catastrophic 7 | . 1 . 1 . . . 1 2 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 40 | . 5 . 8 . . . 16 . 11 . . Terminals 85 | . 5 . 9 . . . 27 19 25 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . Terminal Hacks 34 | . 1 . 1 . 4 . 12 3 13 . . Record 6 | . . . . . 4 . 1 . 1 . . Robot Analysis 2 | . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 1 1 . . Alert Level 5 | . . . . . . . 2 . 3 . . Unreport Threat 2 | . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . 1 . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Zone Layout 5 | . . . . . . . 3 1 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 3 . 2 . . . 6 . 3 . . Terminals 13 | . 2 . 2 . . . 6 . 3 . . Track 4 | . . . . . . . 3 . 1 . . Botnet 8 | . 1 . 2 . . . 3 . 2 . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 . . . 9 7 5 . . Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 32 | . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 167 | . . . . . . . . . . . 167 Highest-Rated Ally 167 | . . . . . . . . . . . 167 Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 2 | . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . Drone Launches 1 | . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 7520 | 48 391 49 480 1096 316 125 1721 1309 1630 302 53 Spaces Moved 3635 | 44 284 44 260 576 197 79 763 531 597 212 48 Core 50 | 6 . . . . . . . . 10 . 34 Treads 1392 | . . . . 576 197 79 2 301 237 . . Legs . | . . . . . . . . . . . . Wheels 2193 | 38 284 44 260 . . . 761 230 350 212 14 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 160 160 160 125 125 105 105 50 Average Speed 157 | 75 101 110 138 160 160 160 159 188 189 118 73 Slowest Speed 900 | 80 110 110 155 160 160 160 240 232 900 120 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 43 24 25 92 60 33 71 21 22 50 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . 1 1 . 1 1 . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 42 | . . . . 3 . . 14 15 10 . . Terrain Destroyed 133 | . . . . 24 . . 22 16 50 . 21 Melee 41 | . . . . 3 . . 14 14 10 . . Projectile 14 | . . . . 1 . . 1 2 10 . . AOE 78 | . . . . 20 . . 7 . 30 . 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Total 4839 | 55 344 44 333 673 198 78 1185 731 890 247 61 Wait 557 | . 13 1 8 28 . . 308 89 87 23 . Move 3624 | 43 283 43 259 575 196 78 762 530 596 211 48 Hop . | . . . . . . . . . . . . Pick Up 81 | 6 13 . 15 4 . . 15 5 22 . 1 Fast Attach 27 | 6 2 . 2 . . . 5 1 10 1 . Attach 37 | . . . 3 2 . . 1 7 22 1 1 Detach 9 | . 1 . . . . . 1 3 4 . . Swap 77 | . 3 . 2 13 1 . 23 16 15 3 1 Drop 62 | . 5 . 14 8 1 . 18 4 8 . 4 Fire 260 | . 24 . 30 40 . . 33 37 84 8 4 Melee 93 | . . . . 3 . . 19 31 40 . . Ram 3 | . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Entered Mines 441 | -10/Mines | Learned location of Storage (-7) 450 | -10/Mines | Learned location of 1 exit from Materials 472 | -10/Mines | Assembled infested the area 481 | -10/Mines | Discovered new exit (range 9) 489 | -10/Mines | Discovered new exit (range 15) 489 | -10/Mines | Entered Materials 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -9/Materials | Identified exit to Materials 857 | -9/Materials | Discovered new exit (range 12) 932 | -9/Materials | Discovered exit to Materials (range 10) 969 | -9/Materials | Entered Mines 1042 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1058 | -9/Mines | Discovered exit to Materials (range 9) 1296 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1464 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1690 | -9/Mines | Build established: Scavenger-Mutant 1893 | -9/Mines | Discovered exit to Materials (range 7) 2022 | -9/Mines | Learned location of Zion (-7) 2057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2057 | -9/Mines | Discovered new exit (range 5) 2065 | -9/Mines | Entered Exiles 2089 | -9/Exiles | Discovered new exit (range 15) 2109 | -9/Exiles | Met 8R-AWN 2131 | -9/Exiles | Met EX-HEX 2192 | -9/Exiles | Met EX-DEC 2253 | -9/Exiles | Met EX-BIN 2361 | -9/Exiles | Discovered new exit (range 14) 2381 | -9/Exiles | Entered Mines 2474 | -8/Mines | Discovered exit to Materials (range 6) 2506 | -8/Mines | Entered Materials 2506 | -8/Materials | Evolved 2 slots: Utility x2 2727 | -8/Materials | Central database locked down 2801 | -8/Materials | Repaired Imp. Light Cannon 3729 | -8/Materials | Build established: Mutant 4038 | -8/Materials | Identified exit to Factory 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4361 | -7/Factory | Discovered new exit (range 15) 4514 | -7/Factory | Build established: Hacker-Mutant 4733 | -7/Factory | Discovered new exit (range 13) 5536 | -7/Factory | Entered another Factory area 5536 | -6/Factory | Evolved 2 slots: Utility x2 6267 | -6/Factory | Lost 17 parts (2p4n8u3w) 6930 | -6/Factory | Lost 8 parts (1p3n2u2w) 7155 | -6/Factory | Discovered new exit (range 7) 7163 | -6/Factory | Identified exit to Lower Caves 7166 | -6/Factory | Entered Lower Caves 7437 | -6/Lower Caves | Learned location of Extension (-4) 7437 | -6/Lower Caves | Discovered new exit (range 7) 7449 | -6/Lower Caves | Identified exit to Lower Caves 7468 | -6/Lower Caves | Entered another Lower Caves area 7473 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7496 | -6/Lower Caves | Core integrity fell below 50% 7509 | -6/Lower Caves | Core integrity fell below 20% 7510 | -6/Lower Caves | Discovered new exit (range 4) 7511 | -6/Lower Caves | Identified exit to Factory 7517 | -6/Lower Caves | P1-3CE showed up to help 7521 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Momentum Engine, Hvy. Laser, Carbon-fiber Leg, Broken Adv. Heat Sink. 07496_ Com. Wheel destroyed. 07496_ Dropped Hcp. Storage Unit. 07497_ Dropped Cold Fusion Reactor. 07497_ Dropped Hvy. Machine Gun. 07498_ Machine Analyzer destroyed. 07499_ Dropped Imp. Heat Sink. 07499_ Acquired Hcp. Storage Unit. 07505_ Hvy. Rocket Launcher destroyed. A strange signal echoes through the caves. 07510_ EXIT=FOUND 07511_ The unstable cave ceiling collapses. 07511_ EXIT=IDENTIFIED: FACTORY 07516_ Acquired 62 matter. P1-3CE: "Let me deal with this, you get out of here!" 07518_ Slammed into S-27 Virus. 07518_ Destabilizing: System corrupted (+1). 07519_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ???????# ###???????????????#????????????????????? | | ???????# ???????????????????????????????????? | | ???????? ?????????#?????????????????????????? | | ????????? ??????## #???????#?????????????????? | | ?????????# ????? # ##?#?#????????????????????? | | ??? ##### ????? #????????????????????????? | | ???? ##### ?????????????????????????? | | ????? ???????????????????????????? | | ????????# ????????????????????????????? | | ????????# ?????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????????# ##?????????????????????????????? | | ?????????????## ##????????????????????????????? | | ?????????????## ##???????????????????????????? | | ??????????????# ##??????????????????????????? | | ????????????### ##???#?????????????????????? | | ????????????# ###???????????????????????? | | ????????????# ##%"##??????????????????????? | | ????????????# ####" ##????#????????????????? | | ????????????## # *### #?????????????????????? | | ?????????????####]!%! g%####?????????????????????? | | ????????????????#!!###s%######???????????????????? | | ????????????????#!*#?##s ##??????????????????? | | ????????????????#! #??# @ #??????????????????? | | ????????????????#[[#??#### < #??????????????????? | | ????????????????#][######## ##?????????????????? | | ????????????????#/*# ## ##### ##????????????????? | | ???????????????## [ ## ##???????????????? | | ???????????????# #???????????????? | | ???????????????## #???????????????? | | ?????????????#??## # ##???????????????? | | ?????????????????## # ##????????????????? | | ??????????????????####### #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed PhaseSwordBrace Manual? 0 Play Time 01:28:18 Cumulative 19.7 hours Start 2024.07.27 @ 14:57:51 End 2024.08.03 @ 14:41:27 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c787d09-a067-424c-9cc6-210d665f3dde