Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 01:06:12 Player: MrWaffler Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2276) 2276 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7386 Bonus ------- None Cogmind --------- Core Integrity 913/1150 Matter 5/300 Energy 57/100 System Corruption 12% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (4) ------- Great Maul > --- INVENTORY (15) --- Light Fission Core Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Stasis Canceller Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Stasis Canceller Stasis Canceller Improved Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Field Propulsion Drive Compact Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Scatter Rocket Array Great Maul [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 2 . . . 2 2 Weapon 2 | . . . . . . . 2 . . Parts Attached 59 | 11 3 7 5 4 4 . 11 7 7 Power 6 | 2 . 1 1 . 1 . 1 . . Engine 6 | 2 . 1 1 . 1 . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 4 . 4 . . 1 . 4 1 1 Treads 11 | 2 . 4 . . 1 . 3 1 . Leg 3 | 2 . . . . . . 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 22 | 2 1 1 3 4 . . 1 6 4 Device 9 | 1 . . 1 2 . . 1 3 1 Storage 4 | 1 1 1 . . . . . . 1 Processor 8 | . . . 2 2 . . . 2 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 3 2 1 1 . 2 . 5 . 2 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon 5 | . 2 . 1 . . . 2 . . Launcher 5 | . . . . . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 23 | . . . . . 2 . 7 . 14 Power 2 | . . . . . 1 . . . 1 Propulsion 10 | . . . . . 1 . 4 . 5 Utility 3 | . . . . . . . 1 . 2 Weapon 8 | . . . . . . . 2 . 6 Highest Loss Streak 13 | . . . . . 2 . 3 . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 7 12 14 13 14 15 14 14 13 Power . | . 2 2 1 1 . . . 1 1 Propulsion 2 | . 2 3 3 3 2 2 1 . 1 Utility 5 | . 1 3 6 4 5 5 5 7 6 Weapon 5 | . 2 3 3 4 6 8 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . 4 3 . . . 5 1 6 Power 2 | . . 1 . . . . . . 1 Propulsion 4 | . . . 2 . . . 2 . . Utility 12 | . . 3 1 . . . 3 1 4 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 99 100 98 99 98 Engine 7 | . 14 11 9 7 6 7 6 5 5 Treads 27 | . . 41 36 30 30 30 24 23 20 Leg 1 | . 28 2 . . . . . . . Device 13 | . 14 11 10 14 15 15 12 11 14 Storage 7 | . 14 11 9 7 7 7 6 5 9 Processor 17 | . . . 15 22 23 23 20 22 22 Ballistic Gun 2 | . 5 9 9 7 3 . . . . Ballistic Cannon 14 | . 16 12 9 7 7 7 23 11 9 Launcher 3 | . . . . . 3 7 1 11 9 Peak Build Rating 68 | 7 10 21 28 38 39 38 47 58 68 Average Rating 39 | 4 8 19 25 35 37 38 43 56 65 On Entrance 28 | . 7 10 20 28 38 38 38 44 58 Avg Prop Armor Cover (%) 7 | 12 . 14 . . . . 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 24 33 38 39 42 42 54 57 65 Greatest Support 96 | 40 20 80 80 80 83 83 96 93 93 Greatest Overweight (x) 1 | . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 9 13 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 12 14 13 14 15 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 15 15 14 15 15 15 15 9 Class Distribution -------------------- 77% | Skirmisher 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2260 | 325 50 324 85 50 385 . 767 . 274 Remotely 591 | 217 50 324 . . . . . . . Salvage Created 1973 | 90 61 414 119 44 285 . 596 . 364 Parts 84 | 3 2 18 9 4 15 . 20 . 13 Haulers Intercepted 4 | . 1 1 1 . . . 1 . . Recyclers Shooed 3 | . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 45 | . 3 9 3 1 10 . 12 . 7 Melee 1 | . . . . . . . . . 1 Guns 10 | . . 4 3 1 2 . . . . Cannons 24 | . 3 5 . . 3 . 12 . 1 AOE 9 | . . . . . 5 . . . 4 Classes Destroyed 9 | 1 2 2 . 1 . . 1 . 2 Worker 3 | . . . . . . . 2 . 1 Builder 1 | . . . . . . . . . 1 Hauler 4 | . 1 1 1 . . . 1 . . Recycler 4 | 1 . . . . . . 2 . 1 Mechanic 1 | . . . . . . . . . 1 Swarmer 7 | . 3 . 2 . 2 . . . . Grunt 23 | . . 7 1 . 7 . 4 . 4 Sentry 6 | . . 2 . . 1 . 3 . . Programmer 9 | . . . . 1 . . 5 . 3 Best Kill Streak 6 | 1 3 4 2 1 4 . 3 . 6 Combat Bots Only 5 | . 3 3 2 1 4 . 2 . 5 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 379 | . 44 30 10 8 84 . 128 . 75 Missed 112 | . 16 12 5 3 17 . 34 . 25 Hits 267 | . 28 18 5 5 67 . 94 . 50 Projectile 267 | . 28 18 5 5 67 . 94 . 50 Critical Strikes 6 | . . . . . 1 . 2 . 3 Damage Taken 4663 | . 233 215 94 73 1247 . 1163 . 1638 Core 513 | . 67 . 19 15 46 . 129 . 237 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 73 100 96 . . 91 84 100 . Volleys Fired 154 | 5 13 24 9 5 24 . 53 1 20 Largest 4 | 2 2 2 2 2 2 . 4 2 4 Hottest 141 | 60 66 66 56 60 73 . 136 66 141 Shots Fired 365 | 10 26 45 17 10 49 . 164 2 42 Gun 66 | 10 4 20 9 5 18 . . . . Cannon 281 | . 22 25 8 5 25 . 162 2 32 Launcher 18 | . . . . . 6 . 2 . 10 Special . | . . . . . . . . . . Kinetic 340 | 5 24 45 17 10 43 . 162 2 32 Thermal 2 | . 2 . . . . . . . . Explosive 18 | . . . . . 6 . 2 . 10 Electromagnetic 5 | 5 . . . . . . . . . Robot Hit Streak 16 | 1 4 6 5 5 16 . 10 . 7 Robot Miss Streak 4 | 4 3 2 2 1 2 . 3 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 222 | 2 15 24 8 5 35 . 100 . 33 Core Hits 122 | 2 5 13 4 3 24 . 38 . 33 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 14 | . . 1 1 1 . . 4 . 7 Blast 10 | . . 1 1 1 . . 4 . 3 Smash 4 | . . . . . . . . . 4 Melee Attacks 15 | . . . . . 1 . 5 . 9 Impact 15 | . . . . . 1 . 5 . 9 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6160 | 28 294 441 132 110 1057 . 2401 . 1697 Guns 567 | 28 33 165 89 55 197 . . . . Cannons 3831 | . 261 276 43 55 424 . 2335 . 437 Explosions 1521 | . . . . . 436 . 63 . 1022 Melee 238 | . . . . . . . . . 238 Ramming 3 | . . . . . . . 3 . . Kinetic 4361 | 13 272 441 132 110 621 . 2335 . 437 Thermal 22 | . 22 . . . . . . . . Explosive 1521 | . . . . . 436 . 63 . 1022 Electromagnetic 15 | 15 . . . . . . . . . Impact 238 | . . . . . . . . . 238 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 2 4 . 12 Average Corruption 2 | . . . 1 2 2 2 2 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . 3 2 21 2 20 . 8 Message Errors 17 | . . . 1 . 6 . 8 . 2 Matter Fused 13 | . . . . 2 5 1 4 . 1 Heat Flow Errors 7 | . . . . . 4 . 1 . 2 Energy Discharges 5 | . . . . . 1 1 1 . 2 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 4 . 3 . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 4 | . . . 1 . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 213 | . 12 . . . 29 . 37 . 135 Projectiles 66 | . 12 . . . 6 . 37 . 11 Explosions 35 | . . . . . 23 . . . 12 Melee 112 | . . . . . . . . . 112 Knockbacks 38 | . 6 3 1 . 2 . 18 . 8 Impact . | . . . . . . . . . . Kinetic 36 | . 6 3 1 . 2 . 16 . 8 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 371 | . . . . . 95 . . . 276 Shots 15 | . . . . . 3 . . . 12 Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 66 9 2 . 241 . 223 . 184 Average Temperature 47 | . 33 3 2 . 41 . 59 . 48 Received Heat Transfer 840 | . . 99 9 . 522 . 192 . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 186 | 5 112 77 93 32 . . 143 66 186 Initial 66 | . . 38 27 18 . . . 66 . Average 19 | . 27 17 43 3 . . 20 23 16 Influence Increases 1650 | 5 139 278 168 47 225 . 435 . 353 Destroy 0b10 Robot/C 900 | . 60 180 60 20 200 . 240 . 140 Destroy 0b10 Robot/NC 65 | 5 5 5 5 . . . 25 . 20 Destroy Leader 218 | . 12 52 12 10 10 . 92 . 30 Successful Hack 21 | . . 9 . . . . 12 . . Disable Machine 150 | . 15 30 30 15 . . 45 . 15 Destroy Structure 176 | . 2 2 1 2 . . 21 . 148 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 105 | . 45 . 45 . 15 . . . . Influence Decreases 1520 | 5 47 305 193 87 225 . 299 136 223 Entered New Map 184 | . . 54 38 22 . . . 70 . Time Decay 1135 | 5 47 251 155 65 205 . 258 66 83 Lost Part 201 | . . . . . 20 . 41 . 140 Squads Dispatched 18 | . . 4 2 1 . . 6 . 5 Investigation 1 | . . 1 . . . . . . . Extermination 8 | . . . . 1 . . 5 . 2 Reinforcement 8 | . . 3 1 . . . 1 . 3 Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 5 | . 1 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . 6 11 8 3 11 . 16 . 10 Peak Tracking Total 7 | . 5 3 5 1 7 . 3 . 6 Tactical Retreats 4 | . 1 . 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . . . 3 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 12 | . 1 2 2 1 2 . 3 . 1 Max in Single Turn 1 | . 1 1 1 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 11 | . 1 2 1 . 2 . 4 1 . Terminals 5 | . 1 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . Total Hacks 22 | . 2 6 2 . 4 . 7 1 . Successful 10 | . . 3 . . 4 . 3 . . Failed 12 | . 2 3 2 . . . 4 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 2 6 2 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . Terminal Hacks 7 | . . 3 . . 4 . . . . Record 3 | . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 2 1 . 1 . 3 1 . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 6853 | . . . 406 620 1357 192 2928 213 1137 Optics 6769 | . . . 322 620 1357 192 2928 213 1137 Sensors 6839 | . . . 406 620 1357 192 2914 213 1137 Terrain 6438 | . . . . 611 1357 192 2928 213 1137 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 8222 | 122 246 1001 406 620 1357 192 2928 213 1137 Spaces Moved 3374 | 70 120 409 189 331 708 101 1003 100 343 Core 1 | 1 . . . . . . . . . Treads 3143 | 9 . 359 189 331 708 101 1003 100 343 Legs 230 | 60 120 50 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 170 170 170 167 167 160 160 160 Average Speed 164 | 124 150 172 170 170 168 167 162 160 160 Slowest Speed 250 | 160 190 250 170 170 170 167 167 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 24 37 30 7 73 16 20 2 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 164 | . 2 . . 1 38 . 31 . 92 Melee 2 | . . . . . . . 2 . . Projectile 4 | . 2 . . 1 . . 1 . . AOE 158 | . . . . . 38 . 28 . 92 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 5688 | 89 159 661 259 378 823 125 2175 151 868 Wait 1980 | . 14 199 38 37 77 25 1069 36 485 Move 3365 | 69 119 408 188 330 707 100 1002 99 343 Hop . | . . . . . . . . . . Pick Up 61 | 4 7 12 9 1 6 . 16 5 1 Fast Attach 8 | 7 . . . . . . 1 . . Attach 26 | . . 2 2 2 2 . 7 4 7 Detach 1 | . . . . . . . . 1 . Swap 39 | 4 3 7 4 2 3 . 10 3 3 Drop 38 | . 3 9 9 1 3 . 11 2 . Fire 154 | 5 13 24 9 5 24 . 53 1 20 Melee 15 | . . . . . 1 . 5 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x2 1190 | -9/Materials | Discovered new exit (range 16) 1338 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Utility x2 1694 | -8/Materials | Garrison activated, responded to threat 1745 | -8/Materials | Discovered new exit (range 18) 1747 | -8/Materials | Build established: Skirmisher 1773 | -8/Materials | Identified exit to Factory 1776 | -8/Materials | Entered Factory 1776 | -7/Factory | Evolved 2 slots: Utility x2 2023 | -7/Factory | Discovered new exit (range 15) 2062 | -7/Factory | Identified exit to Lower Caves 2089 | -7/Factory | Discovered new exit (range 17) 2396 | -7/Factory | Entered Lower Caves 3019 | -7/Lower Caves | Attracted the attention of an 0b10 base 3709 | -7/Lower Caves | Discovered new exit (range 14) 3751 | -7/Lower Caves | Identified exit to Lower Caves 3753 | -7/Lower Caves | Entered another Lower Caves area 3820 | -7/Lower Caves | Discovered new exit (range 13) 3845 | -7/Lower Caves | Identified exit to Factory 3945 | -7/Lower Caves | Entered Factory 3945 | -6/Factory | Evolved 2 slots: Weapon x2 4425 | -6/Factory | Found Prototype Launcher 4603 | -6/Factory | Identified Scatter Rocket Array 6555 | -6/Factory | Lost 3 parts (1n2w) 6777 | -6/Factory | Discovered new exit (range 16) 6872 | -6/Factory | Identified exit to Factory 6873 | -6/Factory | Entered another Factory area 6873 | -5/Factory | Evolved 2 slots: Utility x2 6972 | -5/Factory | Discovered new exit (range 20) 7068 | -5/Factory | Identified exit to Factory 7086 | -5/Factory | Entered another Factory area 7086 | -4/Factory | Evolved 2 slots: Utility x2 8178 | -4/Factory | System corruption reached 10% 8223 | -4/Factory | Self-destructed Last Messages --------------- 08214_ Knocked back. 08217_ U-05 Engineer builds a Wall. 08217_ Scatter Rocket Array destroyed. 08218_ Com. Matter Pod destroyed. 08218_ Critical hit (Blast). 08218_ Knocked back. 08219_ The unstable cave ceiling collapses. 08219_ U-05 Engineer builds a Wall. 08220_ Penetrated by Slug. 08220_ Hvy. Missile Launcher destroyed. 08220_ Imp. Deuterium Engine destroyed. 08220_ U-05 Engineer lays Concrete. 08220_ Slug penetrates Earth. 08220_ Knocked back. 08221_ U-05 Engineer builds a Wall. 08222_ The unstable cave ceiling collapses. 08222_ Penetrated by Slug. 08222_ Field Propulsion Drive destroyed. 08222_ Knocked back. 08223_ The unstable cave ceiling collapses. 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T uu ############????? | | ?? k /## u ###?######?#????? | | ????????#?#?### ?# ###?########????? | | ???????############### # # ########????????? | | ????????? ## # Y ### + ? ??????? | | ?????????? ? ?? ?""# ## # """ """???????? | | ????????? ? ## """# ## # ""??"""???????? | | ?????????? ? ## """# ##? # ""??""????????? | | ????????????? ?# ? # #? # ? ??????????? | | ???????????" ?##?###?## ## # ??????????? | | ????????????????? ?? ## # ????????????? | | ???????????????##??#### #? ?#?+????????????? | | ????????????????#????## #?? ????????????????? | | ???????????????????#???## ##???? ????????????????? | | ??????????????????????##? #?#????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Use The Force Challenges ------------ None Game ------ Seed MyomerTerrainPower Manual? 0 Play Time 01:29:51 Cumulative 25.9 hours Start 2026.02.21 @ 23:26:23 End 2026.02.22 @ 01:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db81cd04-f766-43c1-b56b-501bd9eea103