Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 17:43:58 Player: f_ Result: Destroyed by as-60888 with Assembled Blade Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (3553) 3553 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6903 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 47 Entered Garrisons 200 Friendly Fire -167 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 56/150 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Force Booster Improved Power Shielding > --- WEAPON (2) ------- Heavy Mace Katana > --- INVENTORY (5) ---- Light Angular Momentum Engine Hacking Suite Beamcaster Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Beamcaster High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Huge Wheel Improved Heat Sink Coolant Injector Trap Scanner Force Booster Advanced ECM Suite Improved Power Shielding Hacking Suite System Shield System Restoration Module System Restoration Module Recalibrator Heavy EM Shotgun Ion Cannon Flak Cannon Flak Cannon Concussive RPG Remote Datajack Heavy Mace Katana [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 129 | 6 2 . 35 9 55 22 Power 12 | 1 . . 4 . 6 1 Engine 10 | 1 . . 3 . 6 . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . . 8 2 5 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 17 | 2 . . 8 2 5 . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 41 | 1 2 . 6 6 18 8 Device 16 | . . . 2 5 4 5 Storage 3 | 1 1 . . . 1 . Processor 9 | . 1 . 1 1 5 1 Hackware . | . . . . . . . Protection 13 | . . . 3 . 8 2 Artifact . | . . . . . . . Weapon 56 | 2 . . 17 1 26 10 Energy Gun 22 | . . . 12 1 7 2 Energy Cannon 6 | . . . 1 . 4 1 Ballistic Gun 9 | 2 . . 1 . 4 2 Ballistic Cannon 8 | . . . . . 7 1 Launcher 2 | . . . . . 2 . Special Weapon 2 | . . . . . . 2 Impact Weapon 3 | . . . . . 2 1 Slashing Weapon 4 | . . . 3 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 4 . 4 . Corrupted Parts 4 | . . . . 4 . . System Corruption 10 | . . . . 10 . . Parts Lost 26 | . . . 11 1 7 7 Power 4 | . . . 3 . 1 . Propulsion 9 | . . . 6 . 2 1 Utility 7 | . . . 1 . 2 4 Weapon 6 | . . . 1 1 2 2 Highest Loss Streak 6 | . . . 4 1 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 100 97 99 91 83 Engine 6 | . 14 14 6 . 8 3 Core 3 | . . . 3 11 . 5 Wheel 15 | . 28 28 21 22 11 1 Device 14 | . . . 2 19 17 19 Storage 9 | . 16 14 11 11 9 3 Processor 15 | . 6 14 21 13 14 18 Protection 7 | . . . 8 . 12 4 Energy Gun 8 | . . . 14 21 1 1 Energy Cannon 2 | . . . 2 . 4 1 Ballistic Gun 3 | . 28 28 2 . 1 2 Ballistic Cannon 4 | . . . . . 9 . Naked Turns . | . . . . . . . Heaviest Build 113 | 11 91 86 94 97 113 109 Greatest Support 32 | 32 32 32 32 32 32 28 Greatest Overweight (x) 32 | . 2 2 5 4 10 32 Average Overweight (x) 2 | . 1 2 2 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 11 Most Carried 25 | 5 14 15 25 25 25 25 Average Carried 21 | 1 5 14 20 24 24 9 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 1 14 15 23 25 23 5 Class Distribution -------------------- 54% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 2520 | 71 317 . 391 131 1207 403 Remotely . | . . . . . . . Salvage Created 5042 | . 428 . 1959 412 1980 263 Parts 254 | . 13 . 98 25 103 15 Haulers Intercepted 11 | . 1 . 4 . 6 . Recyclers Shooed 5 | . 1 . 3 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 81 | . 3 . 28 10 33 7 Melee 11 | . . . 7 . 3 1 Guns 37 | . 3 . 15 7 8 4 Cannons 28 | . . . 6 . 20 2 AOE 5 | . . . . 3 2 . Classes Destroyed 17 | . 4 . 6 2 4 1 Worker 6 | . . . 3 . 3 . Builder 1 | . . . . 1 . . Hauler 11 | . 1 . 4 . 6 . Recycler 13 | . 3 . 6 . 4 . Mechanic 1 | . . . . . 1 . Operator 3 | . . . 1 . 2 . Watcher 9 | . 1 . 3 . 5 . Swarmer 5 | . . . 3 . 2 . Cutter 4 | . . . . . 4 . Grunt 46 | . 3 . 16 7 17 3 Brawler 4 | . . . 2 2 . . Duelist 1 | . . . 1 . . . Sentry 15 | . . . 6 . 8 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Assembled 2 | . . . . 1 . 1 Thug 1 | . . . . . 1 . Best Kill Streak 7 | . 5 . 7 3 5 4 Combat Bots Only 6 | . 2 . 6 3 4 4 Max Kills in Single Turn 2 | . 1 . 2 2 2 2 Gunslinging 1 | . . . . 1 . 1 Exploded 2 | . . . . 2 1 . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 368 | . 17 . 138 12 107 94 Missed 82 | . 2 . 35 3 24 18 Damage Taken 4384 | . 179 . 1121 194 1749 1141 Core 950 | . 11 . 348 29 300 262 Absorbed by Shields 58 | . . . . . 16 42 Redirected to Shielding 56 | . . . 21 . 35 . Regen/Repaired (Parts) 50 | . . . . . 50 . Core Remaining (%) 66 | 100 . 95 . 5 . . Volleys Fired 273 | . 27 . 86 19 123 18 Largest 2 | . 2 . 2 2 2 2 Hottest 135 | . 40 . 112 112 135 135 Shots Fired 495 | . 54 . 148 36 226 31 Gun 270 | . 54 . 113 36 44 23 Cannon 224 | . . . 35 . 181 8 Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 216 | . 54 . . . 137 25 Thermal 228 | . . . 114 35 73 6 Explosive 1 | . . . . . 1 . Electromagnetic 50 | . . . 34 1 15 . Robot Hit Streak 18 | . 9 . 16 9 18 14 Robot Miss Streak 7 | . 2 . 2 3 7 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 1 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 407 | . 36 . 140 22 180 29 Core Hits 245 | . 16 . 56 14 144 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 6 1 . . Burn 1 | . . . . 1 . . Sever 6 | . . . 6 . . . Melee Attacks 41 | . . . 30 . 3 8 Impact 4 | . . . . . 3 1 Slashing 37 | . . . 30 . . 7 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 8074 | . 381 . 2744 510 3708 731 Guns 3321 | . 381 . 1380 383 754 423 Cannons 3204 | . . . 453 . 2658 93 Explosions 276 | . . . 47 127 102 . Melee 1273 | . . . 864 . 194 215 Ramming . | . . . . . . . Kinetic 2892 | . 381 . . . 2085 426 Thermal 3102 | . . . 1466 490 1056 90 Explosive 47 | . . . . . 47 . Electromagnetic 742 | . . . 414 20 308 . Impact 212 | . . . . . 212 . Slashing 1079 | . . . 864 . . 215 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 . 3 Average Corruption 7 | . . . . 8 . 2 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 43 | . . . . 40 . 3 Message Errors 13 | . . . . 13 . . Matter Fused 8 | . . . . 7 . 1 Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 7 | . . . . 6 . 1 Data Loss (minor) 4 | . . . . 3 . 1 Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 181 | . . . 25 . 111 45 Projectiles 47 | . . . 4 . 43 . Explosions . | . . . . . . . Melee 134 | . . . 21 . 68 45 Knockbacks 56 | . . . . . 55 1 Impact . | . . . . . . . Kinetic 45 | . . . . . 44 1 Secondary 11 | . . . . . 11 . Self-Inflicted Damage 124 | . . . 6 45 73 . Shots 4 | . . . 1 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 455 | . 12 . 433 229 455 290 Average Temperature 99 | . 6 . 94 49 110 104 Received Heat Transfer 1533 | . 99 . 456 30 474 474 Effects 11 | . . . 1 . 10 . Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 3 . Interference 6 | . . . . . 6 . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . . 8 1 3 . Heat Transferred 6183 | . . . 3356 1001 1678 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 588 | . 114 44 536 149 588 557 Initial 382 | . . 44 16 114 27 382 Average 212 | . 43 44 261 48 247 542 Maximum Alert Level 2 | . . . 2 . 2 2 Low Security (%) 53 | 100 100 100 27 100 43 . Level 1 30 | . . . 58 . 40 1 Level 2 16 | . . . 13 . 16 98 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . 6 . 10 . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 3 . Assault 2 | . . . 2 . . . Garrison 7 | . . . . . 7 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 6 | . . . 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 5 . 50 9 44 16 Peak Tracking Total 10 | . 2 . 10 3 5 6 Tactical Retreats 8 | . . . 2 . 3 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 6 | . . . 1 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 10 | . . . 2 3 5 . Max in Single Turn 3 | . . . 1 3 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 18 | . 1 1 3 1 12 . Terminals 14 | . 1 . 3 . 10 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 2 1 7 1 24 . Successful 21 | . 1 1 4 1 14 . Failed 13 | . 1 . 3 . 9 . Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 29 | . 2 . 7 . 20 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . 1 1 4 1 11 . Record 5 | . . . 1 . 4 . Prototype ID Bank 4 | . 1 . 1 . 2 . Open Door 2 | . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Alert Level 3 | . . . 1 . 2 . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 7 | . . . 2 . 5 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 50 | . . . . . 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 4 | . . . 4 . . . EXPLORE 4 | . . . 4 . . . Ally Attacks 44 | . . . 24 . 20 . Total Damage 349 | . . . 119 . 230 . Kills 5 | . . . 2 . 3 . Allies Corrupted 3 | . . . 3 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 4 | . . . 4 . . . Drone Recoveries 1 | . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 6701 | 50 340 92 1248 1398 3152 421 Spaces Moved 3001 | 41 185 71 506 704 1369 125 Core 11 | 6 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2896 | 35 185 71 506 704 1369 26 Hover 94 | . . . . . . 94 Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 130 130 145 56 Average Speed 138 | 92 119 130 131 135 146 151 Slowest Speed 1650 | 100 130 130 175 145 230 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 25 18 48 97 94 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . 14 10 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 20 | . . . . 14 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 5060 | 53 256 71 890 1123 2347 320 Wait 1425 | . 27 . 193 370 708 127 Move 2996 | 40 184 70 505 703 1369 125 Hop . | . . . . . . . Pick Up 113 | 7 15 1 30 10 41 9 Fast Attach 17 | . . . . 1 11 5 Attach 55 | 6 2 . 15 6 17 9 Detach 6 | . . . . 3 2 1 Swap 57 | . . . 20 2 27 8 Drop 77 | . 1 . 11 9 46 10 Fire 273 | . 27 . 86 19 123 18 Melee 41 | . . . 30 . 3 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 428 | -10/Mines | Discovered new exit (range 16) 460 | -10/Mines | Found the Drone Emporium 466 | -10/Mines | Found Prototype Device 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Utility x2 484 | -9/Materials | Identified Thief Drone Bay 1169 | -9/Materials | Core integrity fell below 50% 1182 | -9/Materials | Lost 3 parts (1p2n) 1243 | -9/Materials | Discovered new exit (range 16) 1500 | -9/Materials | Lost 4 parts (2n1u1w) 1501 | -9/Materials | Discovered new exit (range 13) 1599 | -9/Materials | Build established: Scavenger-Mutant 1618 | -9/Materials | Core integrity fell below 20% 1683 | -9/Materials | First assault squad dispatched 1696 | -9/Materials | Discovered new exit (range 16) 1731 | -9/Materials | Entered Mines 1768 | -9/Mines | Learned location of 1 exit from Materials 1773 | -9/Mines | Met a Derelict bent on vengeance 1784 | -9/Mines | Found a hidden stash of uninstalled traps 1904 | -9/Mines | Discovered new exit (range 11) 1933 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1940 | -9/Mines | Identified exit to Zion 1960 | -9/Mines | Identified exit to Materials 2059 | -9/Mines | Discovered exit to Materials (range 9) 2065 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2122 | -9/Mines | System corruption reached 10% 2216 | -9/Mines | Excavation squad dispatched 2216 | -9/Mines | A large section of the Mines collapsed 3062 | -9/Mines | Received a Mining Laser from a helpful Derelict 3129 | -9/Mines | Entered Materials 3129 | -8/Materials | Accompanied by 1 ally 3129 | -8/Materials | Evolved 2 slots: Utility x2 3130 | -8/Materials | Identified exit to Factory 4171 | -8/Materials | Central database locked down 4622 | -8/Materials | Build established: Mutant 4681 | -8/Materials | Garrison activated, responded to threat 4941 | -8/Materials | Discovered exit to Factory (range 12) 5068 | -8/Materials | Garrison activated, responded to threat 5244 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5369 | -8/Materials | Garrison activated, responded to threat 5579 | -8/Materials | Discovered exit to Factory (range 16) 5901 | -8/Materials | Lost 4 parts (1n1u2w) 6068 | -8/Materials | Core integrity fell below 50% 6281 | -8/Materials | Identified exit to Garrison 6281 | -8/Materials | Entered Garrison 6291 | -8/Garrison | Assembled breached garrison interior 6352 | -8/Garrison | Core integrity fell below 20% 6400 | -8/Garrison | Lost 6 parts (1n3u2w) 6702 | -8/Garrison | Destroyed by as-60888 with Assembled Blade Last Messages --------------- 06528_ System Restoration Module purges 1% system corruption (2%). 06553_ System corrupted: Component data lost. 06561_ System Restoration Module purges 1% system corruption (1%). 06586_ System Restoration Module purges 1% system corruption (0%). 06586_ Dropped System Restoration Module. 06588_ Acquired Beamcaster. 06590_ ALERT: Dispatching investigation squad to Materials. 06591_ Acquired Hacking Suite. 06593_ Acquired Imp. Power Shielding. 06596_ Acquired Hvy. Mace. 06600_ Acquired 77 matter. 06602_ Acquired 20 matter. 06609_ Acquired 55 matter. 06611_ Acquired 48 matter. 06700_ Acquired 85 matter. 06702_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????# ?????????? | | ?????????????????????????????????????## ?????????? | | ?????????????????????????????????????#! ?????????? | | ?????????????????????????????????????#! ?????????? | | ?????????????????????????????????????#! ????????? | | ??????????????????????????????????????! ????????? | | ????????????????????????###???????????# ????????? | | ???????????????????????? #???????????# ????????? | | ????????????????????????#a#???????????# ????????? | | ???????????????#????????# #??????????## ##??????# | | ???????????????# ??????# #??????????# #??????# | | ???????????????# ^ ###### ############++++######## | | ???????????????#^^^ !! =[! | | ???????????????# ^ [ * /![ * | | ???????????????# = * =! | | ????????????????###T#####a######## ############### | | ????????????????????????#[#?????## ###???????????? | | ????????????????????????#a#?????# ##??????????? | | ????????????????????????#@#?????## #??????????? | | ????????????????????????#a#?????# #??????????? | | ????????????????????????#=#?????# # ##??????????? | | ????????????????????????#%#?????# ##???????????? | | ????????????????????????#[#?????#####????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 66 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 10 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed WaveMetafieldMace Manual? 0 Play Time 01:50:11 Cumulative 90.2 hours Start 2024.03.27 @ 15:31:37 End 2024.03.27 @ 17:43:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 84 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4df3527-2bb5-4cd3-8db8-1a1a6e34b199