Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 16:59:56 Player: saltine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1888) 1888 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 5604 Bonus ------- High Alert Combat Kills 136 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 38 | 6 3 . 15 11 . 3 Power 6 | 1 . . 3 2 . . Engine 5 | 1 . . 3 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 5 4 . . Treads 11 | 2 . . 5 4 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . 2 3 . 1 Device 1 | . 1 . . . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . 2 3 . 1 Artifact . | . . . . . . . Weapon 12 | 2 1 . 5 2 . 2 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . . 2 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 4 | . 1 . 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . 1 . 5 15 . 5 Power 4 | . 1 . . 3 . . Propulsion 8 | . . . 1 6 . 1 Utility 4 | . . . . 3 . 1 Weapon 10 | . . . 4 3 . 3 Highest Loss Streak 7 | . 1 . 2 7 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 95 85 92 56 23 24 Engine 7 | . 11 . 10 2 . . Treads 23 | . 28 28 32 13 7 5 Device 8 | . 12 14 11 2 . . Storage 10 | . 14 14 11 9 7 7 Protection 4 | . . . 5 9 . 3 Energy Gun 1 | . . . 1 5 . . Ballistic Gun 11 | . 16 14 11 9 7 1 Ballistic Cannon 1 | . . . 4 . . . Launcher 5 | . 11 14 4 2 . 4 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 19 16 28 35 13 20 Greatest Support 66 | 40 40 40 66 66 22 22 Greatest Overweight (x) 6 | 3 . . . 6 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 2 7 7 10 10 3 3 Average Carried 6 | 1 5 7 9 5 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 2 7 7 9 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1604 | 227 196 48 440 665 . 28 Remotely . | . . . . . . . Salvage Created 1765 | . 350 89 543 771 . 12 Parts 116 | . 21 8 36 51 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 52 | . 11 3 17 21 . . Guns 24 | . 1 . 9 14 . . Cannons 3 | . . . 3 . . . AOE 25 | . 10 3 5 7 . . Classes Destroyed 10 | . 5 . 3 2 . . Worker 3 | . . . 2 1 . . Builder 8 | . 2 . 1 5 . . Hauler 1 | . . . 1 . . . Recycler 3 | . 1 1 . 1 . . Watcher 1 | . 1 . . . . . Swarmer 15 | . 3 3 6 3 . . Grunt 26 | . 8 . 4 14 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 9 | . . . 7 2 . . Best Kill Streak 12 | . 8 4 5 12 . . Combat Bots Only 6 | . 3 3 4 6 . . Max Kills in Single Turn 3 | . 3 3 3 3 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 2 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 401 | . 19 2 130 190 . 60 Missed 119 | . 5 . 40 52 . 22 Damage Taken 4904 | . 210 90 1217 2193 . 1194 Core 1449 | . 39 . 204 494 . 712 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 84 49 10 . . Volleys Fired 195 | . 18 2 57 104 . 14 Largest 2 | . 2 2 2 2 . 1 Hottest 75 | . 50 50 65 75 . 75 Shots Fired 299 | . 30 4 101 150 . 14 Gun 210 | . 18 2 54 136 . . Cannon 34 | . . . 33 . . 1 Launcher 55 | . 12 2 14 14 . 13 Special . | . . . . . . . Kinetic 209 | . 18 2 84 105 . . Thermal 34 | . . . 3 31 . . Explosive 55 | . 12 2 14 14 . 13 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 8 | . 4 4 7 7 . 8 Robot Miss Streak 6 | . 2 1 3 6 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 205 | . 19 3 70 101 . 12 Core Hits 138 | . 29 4 35 62 . 8 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 3 . . Burn 2 | . . . . 2 . . Destroy 1 | . . . . 1 . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6014 | . 943 169 1443 2896 . 563 Guns 2114 | . 107 26 504 1477 . . Cannons 403 | . . . 375 . . 28 Explosions 3456 | . 820 135 562 1412 . 527 Melee . | . . . . . . . Ramming 41 | . 16 8 2 7 . 8 Kinetic 2177 | . 107 26 842 1202 . . Thermal 312 | . . . 37 275 . . Explosive 3456 | . 820 135 562 1412 . 527 Electromagnetic 28 | . . . . . . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . 1 . . Average Corruption 1 | . 1 1 . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 2 . . 2 . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . 1 . . . . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 39 | . 2 . 13 24 . . Projectiles . | . . . . . . . Explosions 39 | . 2 . 13 24 . . Melee . | . . . . . . . Knockbacks 6 | . 1 . 5 . . . Impact 1 | . 1 . . . . . Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 234 | . 24 75 14 46 . 75 Shots 8 | . 2 2 1 1 . 2 Rammed 12 | . 3 1 1 4 . 3 Targets Rammed 12 | . 3 1 1 4 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 7 . 66 454 . . Average Temperature 152 | . 3 . 22 202 . . Received Heat Transfer 1929 | . 111 . 423 1125 . 270 Effects 5 | . . . . 5 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1073 | . . . 111 962 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 587 | . 315 162 519 587 267 222 Initial 262 | . . 69 63 219 262 186 Average 264 | . 166 90 287 382 262 196 Maximum Alert Level 2 | . 1 . 2 2 1 1 Low Security (%) 36 | 100 60 100 34 . . 66 Level 1 42 | . 39 . 32 67 100 33 Level 2 20 | . . . 33 32 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 1 5 . 1 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 10 | . 3 1 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 17 3 23 30 . 7 Peak Tracking Total 8 | . 6 2 4 8 . 6 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 5 | . 1 . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 7 | . 2 . 3 2 . . Max in Single Turn 2 | . 2 . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 13 | . 2 . 5 5 1 . Terminals 11 | . 1 . 5 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . 5 . 13 14 2 . Successful 17 | . 2 . 6 8 1 . Failed 16 | . 3 . 7 5 1 . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts 1 | . . . . 1 . . Manual 12 | . 1 . 4 7 . . Terminals 29 | . 1 . 13 13 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . . . 5 5 1 . Record 4 | . . . 1 3 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . . 1 2 . . Terminals 3 | . . . 1 2 . . Botnet 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 4 3 1 . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2164 | 67 500 66 774 588 43 126 Spaces Moved 1028 | 40 274 37 401 192 30 54 Core 53 | 19 . . . 27 . 7 Treads 975 | 21 274 37 401 165 30 47 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 Average Speed 154 | 142 160 160 145 170 145 155 Slowest Speed 350 | 200 160 160 160 350 145 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 50 13 42 29 1 57 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 295 | . 72 21 90 63 . 49 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 295 | . 72 21 90 63 . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1296 | 47 303 39 490 314 29 74 Wait 5 | . . . 5 . . . Move 1022 | 39 273 36 400 191 29 54 Hop . | . . . . . . . Pick Up 17 | 2 5 . 8 2 . . Fast Attach 16 | 6 2 . 2 3 . 3 Attach 15 | . . . 7 8 . . Detach . | . . . . . . . Swap 7 | . 1 . 6 . . . Drop 7 | . 1 . 4 2 . . Fire 195 | . 18 2 57 104 . 14 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 10 | . 3 1 1 4 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered Mines 569 | -10/Mines | Learned location of Storage (-8) 624 | -10/Mines | Discovered new exit (range 6) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 928 | -9/Materials | Discovered new exit (range 12) 1336 | -9/Materials | Core integrity fell below 50% 1362 | -9/Materials | Discovered new exit (range 16) 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -8/Materials | Identified exit to Storage 1482 | -8/Materials | Central database locked down 1583 | -8/Materials | Lost 7 parts (1p3n2u1w) 1662 | -8/Materials | Garrison activated, responded to threat 1730 | -8/Materials | Lost 5 parts (1p3n1u) 1806 | -8/Materials | Core integrity fell below 50% 1872 | -8/Materials | Core integrity fell below 20% 1982 | -8/Materials | Discovered new exit (range 11) 1996 | -8/Materials | Entered Factory 1996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -7/Factory | Identified exit to DSF 2039 | -7/Factory | Entered DSF 2074 | -7/DSF | Additional patrols routed to DSF 2148 | -7/DSF | Core integrity fell below 50% 2156 | -7/DSF | Core integrity fell below 20% 2165 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02146_ The unstable cave ceiling collapses. 02147_ Slammed into H-61 Shepherd. 02149_ Knocked back. 02149_ Critical hit (Burn: +37). 02151_ The unstable cave ceiling collapses. 02151_ Critical hit (Burn: +37). 02155_ Penetrated by Slug. 02155_ Knocked back. 02157_ Acquired Proton Cannon. 02160_ G-47 Trooper destroyed. 02160_ Acquired 7 matter. 02161_ C-30 ARC bursts open, deploying its payload. 02161_ G-50 Soldier unfolds itself. 02161_ G-47 Trooper unfolds itself. 02161_ Proton Cannon destroyed. 02161_ Critical hit (Burn: +37). 02163_ The unstable cave ceiling collapses. 02163_ Acquired 5 matter. 02164_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????###??????????#""???????? | | ????????????????????##### #??????????#"#???????? | | ????????????????????#;;##;###???????##"####????? | | ????????????????????#!! #########"""""#????? | | ????????????????????#!! # # ##"""""#????? | | ????????????????????# ""##"#?? | | ????????????????????# % """""#?? | | ????????????????????## # # ## ""###??? | | ????????????????????## # ### ###????? | | ????????????????????# ######## ##?????? | | ????????????????????# % # #???#!! !#?????? | | ????????????????????# # #???#!! !#?????? | | ???????????????????## # % # #???### ##?????? | | ???????????????????#; @ #???# #?????? | | ???????????????????## # #???# !#?????? | | ????????????????????# =gg #???# !#?????? | | ????????????????????# #%H ##???### ###????? | | ????????????????????# % !!#????# ==###??? | | ????????????????????## !!!#///## ==" #??? | | ??????????????????? % ]###??? | | ?????????????????? g ]]#????? | | ???????????????? ]]#????? | | ???????????????!#===##a a##!!!#///## !!#????? | | ??????????????!?#===?## g%###!!!#///## !!#????? | | ?????????????#??####??# g#??##############????? | | ??????????????????????! !????????????????????? | | ??????????????????????! !????????????????????? | | ??????????????????????! !????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????! ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodAuthchipThermoblaster Manual? 0 Play Time 00:28:15 Cumulative 26.9 hours Start 2024.05.31 @ 12:39:42 End 2024.05.31 @ 16:59:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2dc4bb0-34a3-4ab6-94de-f596d3d73b24