Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 14:53:36 Player: polar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3106) 3106 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 7615 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 25 Cogmind --------- Core Integrity 850/850 Matter 282/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Visual Processing Unit Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Huge Storage Unit Makeshift Trap Scanner Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Trap Scanner Machine Analyzer Visual Processing Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Wheel Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Seismic Detector Transport Network Coupler Light Armor Plating Reflective Plating Hacking Suite Hacking Suite Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Minigun Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Multitool Heavy Flail Blade Trap Blade Trap [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . 2 1 . . 1 Utility 4 | . . . . 2 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 141 | 8 3 7 28 37 56 2 . . Power 7 | 1 . 1 1 3 1 . . . Engine 6 | 1 . 1 1 2 1 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 3 12 13 . . . Treads 20 | 2 . . . 9 9 . . . Leg 3 | . . . . 1 2 . . . Wheel 6 | . . . 3 2 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 26 | 2 1 . 5 6 12 . . . Device 9 | 1 . . 2 1 5 . . . Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . . . 1 2 . . . Hackware 3 | . . . . 1 2 . . . Protection 8 | . . . 3 2 3 . . . Artifact . | . . . . . . . . . Weapon 78 | 3 2 6 19 16 30 2 . . Energy Gun 15 | 2 1 1 3 2 6 . . . Energy Cannon 14 | . . . 3 7 4 . . . Ballistic Gun 8 | 1 . 2 2 3 . . . . Ballistic Cannon 4 | . . . 3 1 . . . . Launcher 14 | . 1 1 4 2 6 . . . Special Weapon 11 | . . 2 4 1 2 2 . . Impact Weapon 10 | . . . . . 10 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . Unidentified Prototypes 6 | . . . . 3 2 . . 1 Parts Lost 29 | . . 2 7 2 15 . 2 1 Power 6 | . . 1 2 . 2 . . 1 Propulsion 15 | . . . 3 2 10 . . . Utility 2 | . . . . . 1 . 1 . Weapon 6 | . . 1 2 . 2 . 1 . Highest Loss Streak 8 | . . 1 4 1 8 . 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 89 99 92 52 40 33 Engine 8 | . 14 13 5 4 6 . . . Treads 23 | . 28 28 7 26 30 . . . Wheel 5 | . . . 18 9 1 . . . Device 7 | . 14 14 2 4 4 . . . Storage 10 | . 14 14 14 9 6 . . . Processor 5 | . . . . 9 16 15 15 13 Hackware 3 | . . . . 7 6 15 9 6 Protection 3 | . . . 11 5 1 . . . Energy Gun 7 | . 16 14 5 . 6 . . . Energy Cannon 4 | . . . 7 12 1 . . . Ballistic Gun 5 | . 11 10 4 2 . . . . Ballistic Cannon 1 | . . . 3 3 . . . . Special Weapon 1 | . . 2 3 . . 6 . . Impact Weapon 1 | . . . . . 3 7 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 111 | 15 50 51 56 102 111 6 5 3 Greatest Support 100 | 40 40 40 40 80 100 6 6 6 Greatest Overweight (x) 11 | . 1 1 5 5 11 . . . Average Overweight (x) 1 | . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 5 5 5 Average Capacity 20 | 7 17 20 20 21 22 5 5 5 Most Carried 25 | 4 15 20 20 25 25 5 5 5 Average Carried 18 | 2 10 17 19 20 21 4 5 5 Final Capacity 25 | 8 20 20 20 25 5 5 5 5 Final Carried 25 | 4 15 20 20 25 5 5 5 5 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Matter Collected 2787 | 292 50 296 386 945 791 27 . . Remotely . | . . . . . . . . . Salvage Created 2946 | 98 102 252 321 984 1189 . . . Parts 178 | 9 7 11 30 83 38 . . . Haulers Intercepted 5 | . . . . 4 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . 6 . . . 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 81 | . 5 8 15 23 30 . . . Melee 2 | . . . . . 2 . . . Guns 21 | . . 7 2 5 7 . . . Cannons 16 | . . . 5 7 4 . . . AOE 38 | . 5 1 7 10 15 . . . Classes Destroyed 19 | 2 3 2 3 5 4 . . . Worker 3 | . . . . 2 1 . . . Builder 2 | . . . . 2 . . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 5 | . . . . 4 1 . . . Recycler 1 | 1 . . . . . . . . Mechanic 3 | . . 1 . . 2 . . . Operator 2 | . 1 . . 1 . . . . Swarmer 24 | . 3 . 7 11 3 . . . Grunt 20 | . 2 3 . 5 10 . . . Duelist 2 | . . . . . 2 . . . Protector 1 | . . . . . 1 . . . Sentry 8 | . . . . 6 2 . . . Specialist 3 | . . . . . 3 . . . Hunter 3 | . . . . 1 2 . . . Programmer 7 | . . . . . 7 . . . Artisan 1 | . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . Subdweller 8 | . . . 8 . . . . . Assembled 5 | . . 5 . . . . . . Best Kill Streak 10 | 3 6 3 4 9 10 . . . Combat Bots Only 9 | . 5 3 4 8 9 . . . Max Kills in Single Turn 5 | 1 4 1 3 4 5 . . . Gunslinging . | . . . . . . . . . Exploded 4 | . 4 1 2 3 4 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Hostile Shots Fired 445 | . 10 26 44 77 271 1 16 . Missed 153 | . 4 6 16 21 100 . 6 . Damage Taken 4466 | . 59 282 697 786 2479 14 149 . Core 1002 | . . 30 205 85 601 . 81 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 35 | . . . 35 . . . . . Ignored by Resistances 167 | . . . . 22 145 . . . Core Remaining (%) 48 | 100 . . 6 84 . . 2 . Volleys Fired 296 | 4 5 55 84 71 77 . . . Largest 2 | 2 2 2 2 2 2 . . . Hottest 140 | 60 80 120 140 136 129 . . . Shots Fired 487 | 8 10 75 126 133 135 . . . Gun 224 | 8 8 54 37 46 71 . . . Cannon 188 | . . . 63 81 44 . . . Launcher 41 | . 2 3 10 6 20 . . . Special 34 | . . 18 16 . . . . . Kinetic 127 | 4 2 21 29 71 . . . . Thermal 276 | . . 18 87 56 115 . . . Explosive 41 | . 2 3 10 6 20 . . . Electromagnetic 43 | 4 6 33 . . . . . . Robot Hit Streak 17 | 3 3 8 17 8 10 . . . Robot Miss Streak 5 | 2 1 3 2 5 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 284 | 4 5 36 63 79 95 . 2 . Core Hits 159 | 3 10 18 18 41 69 . . . Critical Kills 3 | . . 1 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 9 | . . 1 2 2 4 . . . Burn 3 | . . . . . 3 . . . Meltdown 2 | . . . 1 1 . . . . Destroy 1 | . . 1 . . . . . . Blast 2 | . . . 1 1 . . . . Smash 1 | . . . . . 1 . . . Melee Attacks 34 | . . . . . 22 4 8 . Impact 33 | . . . . . 21 4 8 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9930 | 54 372 488 1815 2165 4925 . 111 . Guns 2494 | 54 58 425 310 505 1142 . . . Cannons 2470 | . . . 842 1078 550 . . . Explosions 4344 | . 314 63 598 582 2787 . . . Melee 526 | . . . . . 415 . 111 . Ramming 31 | . . . . . 31 . . . Kinetic 1563 | 11 13 199 537 803 . . . . Thermal 4057 | . 86 . 680 780 2511 . . . Explosive 3439 | . 228 63 598 582 1968 . . . Electromagnetic 314 | 43 45 226 . . . . . . Impact 526 | . . . . . 415 . 111 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 4 8 8 8 . Average Corruption 4 | . . . . 4 3 8 8 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . 35 18 4 2 . Message Errors 12 | . . . . 5 5 1 1 . Matter Fused 19 | . . . . 9 7 2 1 . Heat Flow Errors 4 | . . . . 3 1 . . . Energy Discharges 12 | . . . . 9 2 1 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Data Loss (major) 2 | . . . . 1 1 . . . Misfires 4 | . . . . 3 1 . . . Weapon Failures 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 371 | . . . 128 27 216 . . . Projectiles 68 | . . . 58 10 . . . . Explosions 130 | . . . 70 17 43 . . . Melee 173 | . . . . . 173 . . . Knockbacks 16 | . . . 7 4 4 . 1 . Impact 5 | . . . . . 4 . 1 . Kinetic 9 | . . . 6 3 . . . . Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 281 | . . 16 68 46 151 . . . Shots 9 | . . 1 2 2 4 . . . Rammed 7 | . . . . . 7 . . . Targets Rammed 7 | . . . . . 7 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 342 | . 18 168 2 249 342 . . . Average Temperature 66 | . 11 35 2 66 91 . . . Received Heat Transfer 999 | . 24 120 96 225 525 9 . . Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 5 | . . . . . 5 . . . Robots Melted 4 | . . . 1 1 2 . . . Combat Hostiles 4 | . . . 1 1 2 . . . Parts Melted 11 | . 1 1 1 4 4 . . . Heat Transferred 6277 | . 150 . 1063 1332 3732 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Peak Influence 800 | 15 161 107 . 494 800 . . 288 Initial 259 | . 9 62 . . 177 . . 259 Average 151 | 4 41 22 . 243 293 . . 275 Maximum Alert Level 3 | . . . . 2 3 . . 1 Low Security (%) 65 | 100 100 100 . 41 25 . . . Level 1 25 | . . . . 33 61 . . 100 Level 2 8 | . . . . 25 6 . . . Level 3 1 | . . . . . 5 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 . 1 8 . . 1 Investigation 1 | . . . . . . . . 1 Extermination 5 | . . . . . 5 . . . Reinforcement 3 | . 1 . . 1 1 . . . Assault 2 | . . 1 . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Distress Signals 6 | . . 2 . 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 9 11 19 38 57 4 4 1 Peak Tracking Total 11 | . 4 5 6 6 11 4 4 1 Tactical Retreats 8 | . . 1 2 1 3 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 47 | . . . . . 47 . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed 5 | . . . . . 5 . . . Reused 6 | . . . . . 6 . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . 2 . . . Triggered 6 | . . . . . 6 . . . Most Traps Carried 4 | . . 3 4 2 2 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Disabled 13 | . 1 . . 4 8 . . . Max in Single Turn 5 | . 1 . . 1 5 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired 1 | . . . . 1 . . . . Machines Dismantled 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Accessed 19 | . 2 . . 6 9 . . 2 Terminals 8 | . 1 . . 3 3 . . 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations 2 | . . . . . 2 . . . Recycling Units 4 | . 1 . . 1 2 . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 61 | . 8 . . 29 17 . . 7 Successful 37 | . 3 . . 21 11 . . 2 Failed 23 | . 5 . . 7 6 . . 5 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts 1 | . . . . 1 . . . . Manual 26 | . 5 . . 10 10 . . 1 Terminals 29 | . 5 . . 13 6 . . 5 Fabricators 4 | . . . . . 2 . . 2 Repair Stations 3 | . . . . . 3 . . . Recycling Units 15 | . 3 . . 7 5 . . . Scanalyzers 9 | . . . . 9 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 5 | . . . . 3 1 . . 1 Record 1 | . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . Alert Level 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . 2 1 . . . Report Inventory 3 | . 1 . . 1 1 . . . Retrieve Components 2 | . 1 . . 1 . . . . Scanalyzer 9 | . . . . 9 . . . . Insert Component 6 | . . . . 6 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 14 | . 1 . . 7 5 . . 1 Terminals 9 | . 1 . . 5 2 . . 1 Track 1 | . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 Botnet 5 | . 1 . . 2 2 . . . Disrupt 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 2 3 . . . Reject 2 | . . . . 1 1 . . . Mask 3 | . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . 4 6 . . 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 117 | . . . . . 117 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 3 . . 5 . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total Allies 5 | . . 4 . . . . . 1 Largest Group 3 | . . 3 3 . . . . 1 Highest-Rated Group 40 | . . 40 40 . . . . 26 Highest-Rated Ally 31 | . . 31 16 . . . . 26 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . 8 3 . . . . . Total Damage 197 | . . 165 32 . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Turns Passed 7941 | 93 391 2570 1395 1618 1651 157 25 41 Spaces Moved 4078 | 44 165 964 830 817 797 356 12 93 Core 90 | 4 . . . . 86 . . . Treads 2012 | 40 165 964 50 320 473 . . . Legs . | . . . . . . . . . Wheels 1338 | . . . 780 497 61 . . . Hover . | . . . . . . . . . Flight 638 | . . . . . 177 356 12 93 Fastest Speed 40 | 50 160 240 105 103 40 40 40 40 Average Speed 154 | 150 220 240 129 154 130 40 40 40 Slowest Speed 320 | 160 240 240 320 240 245 40 40 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 25 95 41 50 25 63 4 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 6 . . 4 . . Spaces Dug 38 | . . . . 5 29 4 . . Terrain Destroyed 235 | . 7 30 62 47 85 4 . . Melee 15 | . . . . . 11 4 . . Projectile 17 | . . 1 4 10 2 . . . AOE 203 | . 7 29 58 37 72 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total 5052 | 60 182 1108 998 1048 1178 363 19 96 Wait 302 | . . 73 38 70 119 . . 2 Move 4070 | 43 164 963 829 816 796 355 11 93 Hop . | . . . . . . . . . Pick Up 69 | 5 10 8 12 22 11 1 . . Fast Attach 35 | 6 . 1 1 16 9 1 . 1 Attach 26 | 1 . 1 6 6 11 1 . . Detach 2 | . . . . 1 1 . . . Swap 81 | 1 3 5 21 15 36 . . . Drop 54 | . . 2 7 29 15 1 . . Fire 296 | 4 5 55 84 71 77 . . . Melee 34 | . . . . . 22 4 8 . Ram 7 | . . . . . 7 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap 49 | . . . . . 49 . . . Miscellaneous 26 | . . . . 1 25 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Entered Mines 486 | -10/Mines | Assembled infested the area 491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 504 | -10/Mines | Learned location of Zion (-7) 505 | -10/Mines | Met a Derelict bent on vengeance 848 | -10/Mines | Met a Derelict testing a Signal Generator 962 | -10/Mines | Discovered new exit (range 4) 1678 | -10/Mines | Found a hidden stash of uninstalled traps 2076 | -10/Mines | Discovered new exit (range 12) 2733 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3055 | -10/Mines | Entered Subcaves 3055 | -10/Subcaves | Accompanied by 3 allies 3184 | -10/Subcaves | Ambushed by Subdweller buried in earth 3210 | -10/Subcaves | Lost 3 allies 3218 | -10/Subcaves | Lost 4 parts (1p1n2w) 3321 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3580 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3583 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3660 | -10/Subcaves | Ambushed by Subdweller buried in earth 3661 | -10/Subcaves | Core integrity fell below 50% 3755 | -10/Subcaves | Discovered new exit (range 6) 4356 | -10/Subcaves | Core integrity fell below 20% 4450 | -10/Subcaves | Entered Materials 4450 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4829 | -8/Materials | Build established: Scavenger-Mutant 5153 | -8/Materials | Destroyed 8 combat bots 5671 | -8/Materials | Central database locked down 6027 | -8/Materials | Discovered new exit (range 18) 6068 | -8/Materials | Entered Factory 6068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6859 | -7/Factory | Identified exit to Lower Caves 6908 | -7/Factory | Fabricated Hvy. Gauss Cannon? 7290 | -7/Factory | Lost 4 parts (1p2n1w) 7537 | -7/Factory | Garrison activated, responded to threat 7538 | -7/Factory | Cargo convoy interrupted 7570 | -7/Factory | Destroyed 9 combat bots 7579 | -7/Factory | Core integrity fell below 50% 7585 | -7/Factory | Discovered new exit (range 7) 7616 | -7/Factory | Lost 8 parts (1p5n1u1w) 7668 | -7/Factory | First assault squad dispatched 7683 | -7/Factory | Core integrity fell below 20% 7719 | -7/Factory | Entered Lower Caves 7733 | -7/Lower Caves | Learned 8 Factory zone layouts 7863 | -7/Lower Caves | Encountered a Warlord checkpoint 7872 | -7/Lower Caves | Discovered new exit (range 8) 7876 | -7/Lower Caves | Entered another Lower Caves area 7899 | -7/Lower Caves | Discovered new exit (range 6) 7901 | -7/Lower Caves | Entered Factory 7901 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7902 | -6/Factory | Identified exit to Extension 7902 | -6/Factory | Identified exit to Factory 7942 | -6/Factory | Self-destructed Last Messages --------------- lockdown mode. 07910_ Connecting with Terminal... 07910_ Current location identified: Factory >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Alert(Check) Current Alert Level: 1-M 07911_ O-24 Administrator accesses terminal... 07911_ O-24 Administrator IFF database reprogrammed. 07915_ Acquired Prototype Engine. 07915_ Identified F-cell Engine. 07915_ Faulty integration triggers meltdown. 07915_ Hvy. Flail damaged (-41). 07942_ Connecting with Fabricator... Feedback: System corruption (+1%). 07942_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 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Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonBladeMeganuke Manual? 0 Play Time 01:26:41 Cumulative 264.9 hours Start 2024.07.26 @ 13:03:45 End 2024.07.26 @ 14:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 97 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3a15093-f7b9-457a-af83-fd560d066932