Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 19:24:52 Player: Demo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (10892) 10892 Prototype IDs (220) 4400 Alien Tech Used (1) 200 Bonus (8756) 8756 TOTAL SCORE: 32813 Bonus ------- High Alert Combat Kills 2042 Follower Combat Kills 734 Entered Garrisons 400 Used RIF Installer 1500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Advanced Energy Well (500) Improved Trap Scanner Stasis Canceller Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Improved Weapon Cycler Experimental Utility Shielding > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Advanced Cryofiber Web Improved Energy Well Advanced Energy Well Improved Matter Compressor Improved Sensor Array Dynamic Insulation System Long-range Tractor Beam Advanced Trap Extractor Transdimensional Reconstructor Matter Neutralizer Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Improved Remote Datajack [Rating: 111] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Improved Medium Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . . 2 . . . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . Utility 7 | . . 1 1 . . 2 . . . . . . 1 . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 242 | 8 6 18 51 17 6 6 9 25 3 3 4 3 4 2 20 26 1 6 1 9 14 Power 19 | 1 2 2 3 3 1 . . 1 . . . . . . 1 2 . 1 . 1 1 Engine 10 | 1 1 1 3 1 1 . . . . . . . . . 1 1 . . . . . Core 8 | . 1 1 . 2 . . . 1 . . . . . . . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 72 | 2 2 8 18 3 3 2 5 4 . . 2 . . 1 6 7 . 1 . 4 4 Treads 26 | . 1 1 8 1 2 . 2 4 . . 2 . . . 1 . . . . 3 1 Leg 9 | . . . . . . . . . . . . . . 1 . 6 . 1 . . 1 Wheel 30 | 2 1 6 10 2 1 2 3 . . . . . . . 1 . . . . 1 1 Hover 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 Flight 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . Utility 92 | 3 1 5 11 7 2 3 3 13 2 1 . 3 4 1 10 9 . 4 . 3 7 Device 35 | 2 . 3 4 4 . . 1 5 1 . . . 1 . 4 4 . 1 . 2 3 Storage 15 | 1 1 . 3 . 1 . 1 2 1 . . 1 . . . 3 . 1 . . . Processor 15 | . . . 1 . . . . 2 . 1 . 1 3 1 2 . . 1 . . 3 Hackware 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . Protection 24 | . . 2 3 3 . 2 1 4 . . . 1 . . 3 2 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 3 19 4 . 1 1 7 1 2 2 . . . 3 8 1 . 1 1 2 Energy Gun 18 | . . . 6 1 . . 1 2 . 2 1 . . . 1 3 1 . . . . Energy Cannon 6 | . 1 1 1 . . . . . 1 . . . . . 1 . . . . . 1 Ballistic Gun 7 | 2 . . 3 . . 1 . . . . . . . . 1 . . . . . . Ballistic Cannon 11 | . . 2 4 . . . . 2 . . . . . . . 2 . . . 1 . Launcher 10 | . . . 5 1 . . . 2 . . 1 . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . 1 1 3 . . . . . . . . . . 1 . . Corrupted Parts 9 | . . . . 1 . . 3 1 . . 2 . . . . 1 . . . . 1 System Corruption 68 | . . . . 4 . . 20 1 . . 30 . . . . 5 . . . . 8 Parts Lost 61 | . 3 6 7 4 . . 2 2 1 . 5 1 4 2 2 1 . 4 . 4 13 Power 4 | . 2 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 28 | . 1 2 4 3 . . . 1 . . 2 . 3 . 2 . . 1 . 4 5 Utility 20 | . . 2 3 . . . 1 . 1 . 1 1 1 2 . 1 . 2 . . 5 Weapon 9 | . . 1 . 1 . . 1 1 . . 2 . . . . . . . . . 3 Highest Loss Streak 6 | . 2 3 4 1 . . 1 1 1 . 5 1 2 2 1 1 . 2 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 8 14 14 14 12 12 17 16 17 17 7 2 3 3 4 7 15 14 14 14 13 Power . | . . . . . . 1 . 1 1 1 . . . . . . 1 . . 1 . Propulsion 2 | 1 4 2 3 1 . . 3 3 4 4 1 . . . . . 1 1 1 . . Utility 5 | . 2 6 3 6 7 5 6 5 5 5 1 1 2 2 1 3 6 6 7 8 8 Weapon 4 | . 1 4 5 5 4 4 4 5 5 5 3 . 1 1 1 2 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | 1 . 5 11 14 3 6 7 4 . . 6 1 . . . 6 1 3 2 . 10 Power 4 | . . . . 1 . . . 1 . . 1 1 . . . . . . . . . Propulsion 13 | 1 . 1 1 . . 1 . 1 . . 2 . . . . 1 1 2 2 . . Utility 44 | . . 4 5 11 3 4 6 1 . . 2 . . . . 2 . . . . 6 Weapon 14 | . . . 4 2 . 1 1 . . . . . . . . 3 . . . . 3 Tool/Special 5 | . . . 1 . . . . 1 . . 1 . . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 98 98 97 96 99 99 82 80 91 91 60 50 45 23 48 96 100 98 92 94 88 Engine 4 | . 9 2 9 5 2 7 7 6 . . . . . . 3 4 5 3 . . . Core 2 | . 3 8 . 3 6 . . . 7 7 4 . . . . . . 1 5 5 4 Treads 12 | . 4 11 19 18 18 15 11 16 23 23 18 23 11 . 1 . . . . 7 12 Leg 4 | . . . . . . . . . . . . . . . 1 23 29 28 29 13 2 Wheel 6 | . 23 20 16 17 18 15 8 . . . . . . . . . . . . 1 2 Device 15 | . 14 16 16 9 13 15 14 9 12 15 11 . . 3 13 23 23 24 23 23 20 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 4 2 . . . 6 11 11 11 11 7 Processor 5 | . . . 1 . . . . 3 7 14 15 20 32 19 4 5 5 5 11 11 13 Protection 10 | . . 5 6 14 12 22 16 20 17 7 4 3 . . 9 9 11 7 5 4 3 Energy Gun 6 | . . . 9 5 15 11 12 7 7 9 . 1 . . . 4 7 9 . 1 . Ballistic Gun 1 | . 16 2 1 . . 2 . 5 7 4 . . . . . . . . . . . Ballistic Cannon 2 | . . 8 3 5 . . . . . . . . . . . 2 2 . . 9 12 Peak Build Rating 111 | 7 11 17 29 37 37 43 71 70 59 62 57 40 41 33 58 80 78 81 82 89 111 Average Rating 53 | 5 7 14 20 32 35 41 60 64 58 61 46 33 33 13 41 74 77 78 72 79 100 On Entrance 45 | . 7 11 15 29 34 35 40 69 59 58 61 27 35 24 33 55 77 77 79 81 89 Naked Turns 16 | . . . . . . . . . . . . . . 15 1 . . . . . . Heaviest Build 207 | 15 31 38 52 57 47 70 207 185 123 105 97 8 1 1 20 67 67 68 52 75 98 Greatest Support 162 | 26 26 32 83 80 20 40 162 162 119 119 150 3 3 3 12 75 75 75 75 116 116 Greatest Overweight (x) 10 | . 1 3 3 5 2 3 10 1 1 . 1 2 . . 1 . . 1 . 7 1 Average Overweight (x) . | . . 1 1 1 1 2 2 . . . . . . . . . . . . 1 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 30 30 25 25 25 5 5 5 5 15 15 15 15 15 15 Average Capacity 17 | 7 11 15 15 15 15 15 27 26 25 25 18 5 5 5 5 8 15 15 15 15 14 Most Carried 30 | 8 15 15 15 15 15 15 30 30 25 25 25 5 5 3 5 15 15 15 15 15 15 Average Carried 16 | 1 8 14 14 14 14 14 26 25 25 25 12 4 4 3 4 7 14 14 14 14 13 Final Capacity 30 | 8 15 15 15 15 15 15 30 25 25 25 5 5 5 5 5 15 15 15 15 15 5 Final Carried 30 | 5 15 15 14 15 15 15 30 25 25 25 4 4 3 3 5 15 15 15 15 15 4 Class Distribution -------------------- 28% | Trapper-Mutant 28% | Scavenger-Mutant 23% | Scavenger-Skirmisher 9% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Trapper-Mutant | -7/Garrison Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 9864 | 326 261 468 1355 1334 225 81 744 1193 187 163 72 245 . . 113 1077 30 236 . 728 1026 Remotely 381 | . . . . . . . . . . . . . . . . . . . . . 381 Salvage Created 12124 | 185 513 842 1757 1080 477 184 1693 1867 233 199 12 145 . . 113 921 . 480 . 180 1243 Parts 561 | 14 19 45 105 55 32 17 80 72 2 8 . 9 . . 2 40 . 13 . 8 40 Haulers Intercepted 15 | . 1 2 5 . . . . 3 . . . . . . 1 2 . . . . 1 Recyclers Shooed 7 | . . 2 2 . . . . 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 6 . 8 . . . . 6 . . 6 . Prevented 13 | . . . . . . . . . . . . . . . . . 1 12 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 187 | . 8 15 26 28 8 . 22 31 . 3 1 3 . . . 8 . 7 . 5 22 Guns 62 | . 5 . 6 11 4 . 10 18 . 2 . 3 . . . 3 . . . . . Cannons 56 | . 3 15 7 12 . . . 1 . . . . . . . 3 . . . 5 10 AOE 54 | . . . 12 5 4 . 12 11 . 1 1 . . . . . . 2 . . 6 Classes Destroyed 20 | 2 4 4 3 1 . . 1 2 1 . . . . . . 1 . . . . 1 Worker 27 | . . 3 10 . 1 6 . 2 . . . . . . 1 2 . . . . 2 Builder 13 | . . 1 3 . 2 1 . 1 . . . . . . . 4 . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 2 5 . . . . 3 . . . . . . 1 2 . . . . 1 Recycler 14 | 1 2 2 2 . . . . 6 . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . 1 1 2 1 1 . . . . . . . . . . . . . . . 2 Swarmer 38 | . 2 4 4 4 2 . 8 7 . 3 . 3 . . . . . 1 . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . Grunt 80 | . 6 10 10 12 5 1 5 13 . . . . . . . 1 . 5 . 2 10 Brawler 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Duelist 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sentry 19 | . . 1 6 2 1 . 3 2 . . . . . . . 2 . . . 1 1 Specialist 7 | . . . 2 2 . . 1 . . . . . . . . . . . . . 2 Hunter 12 | . . . 3 2 . . 1 . . . . . . . . 3 . . . . 3 Programmer 18 | . . . . 6 . . . 4 . . . . . . . 2 . . . 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . 4 3 . 2 . . . . . . . . . Best Kill Streak 9 | 5 6 9 7 7 5 7 7 6 1 3 1 2 . . 1 3 . 3 . 2 6 Combat Bots Only 8 | . 4 8 6 7 3 . 7 6 . 3 1 2 . . . 2 . 3 . 2 6 Max Kills in Single Turn 6 | 2 1 1 6 2 3 2 3 3 1 1 1 1 . . 1 3 . 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 2 2 . 3 3 . 1 1 . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1488 | . 65 69 151 124 35 2 136 177 15 16 36 28 111 3 89 79 9 33 . 51 259 Missed 495 | . 22 14 38 26 10 . 35 54 3 6 16 3 60 . 55 26 6 15 . 19 87 Hits 993 | . 43 55 113 98 25 2 101 123 12 10 20 25 51 3 34 53 3 18 . 32 172 Melee 25 | . . . 2 . . . 9 4 . . . . . 3 . . . . . . 7 Projectile 968 | . 43 55 111 98 25 2 92 119 12 10 20 25 51 . 34 53 3 18 . 32 165 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 42 | . . . 2 3 1 . 4 8 1 . . . 2 3 . 3 . . . 2 13 Actively Blocked 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . 1 . . 1 . . . . . . . . 2 . Damage Taken 15976 | . 499 616 1741 1497 310 67 1283 1739 67 188 1075 398 912 132 279 794 90 350 . 688 3251 Core 3035 | . 124 59 188 102 31 44 109 186 . . 313 47 345 132 77 21 . 20 . 80 1157 Absorbed by Shields 375 | . . . . . . . . . . . . . . . . 375 . . . . . Reduced by Siege Mode 18 | . . . . . . . 5 . . . . 13 . . . . . . . . . Redirected to Shielding 181 | . . . . . . . . 22 . . . . . . . 39 . . . . 120 Ignored by Resistances 271 | . . . . 6 48 14 22 100 . . . . . . . . . . . . 81 Regen/Repaired (Parts) 211 | . . . . . 43 . . 168 . . . . . . . . . . . . . Core Remaining (%) 56 | 100 50 85 . . 41 . . . . . . . . . 34 . . . . 87 . Volleys Fired 857 | 16 35 60 143 99 19 10 127 100 18 14 5 22 . . 8 83 . 20 3 16 59 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 1 . . 1 2 . 1 1 2 3 Hottest 138 | 40 80 101 122 122 116 89 122 122 89 122 75 75 . . 75 98 . 46 7 98 138 Shots Fired 1476 | 32 70 118 247 174 32 20 187 183 35 28 6 22 . . 8 124 . 20 3 30 137 Gun 854 | 32 41 11 165 92 26 20 174 155 35 24 1 22 . . 6 48 . 1 . 1 . Cannon 495 | . 29 107 59 74 . . . 18 . . . . . . 2 56 . . . 27 123 Launcher 115 | . . . 23 8 6 . 13 10 . 4 5 . . . . 13 . 19 . . 14 Special 12 | . . . . . . . . . . . . . . . . 7 . . 3 2 . Kinetic 606 | 32 41 59 61 74 . 10 11 88 18 7 . . . . 2 56 . . . 27 120 Thermal 570 | . 29 59 163 49 11 1 111 82 17 16 1 22 . . 6 . . . . . 3 Explosive 25 | . . . 2 3 . . 4 7 . 4 5 . . . . . . . . . . Electromagnetic 263 | . . . 21 48 21 9 61 6 . 1 . . . . . 61 . 20 . 1 14 Robot Hit Streak 26 | 9 12 11 22 22 23 12 26 16 24 14 13 5 . . 13 16 . 4 6 10 11 Robot Miss Streak 16 | 1 4 4 5 4 1 1 2 3 1 2 2 16 . . 3 4 . 3 . 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 1017 | 23 42 64 148 122 40 21 152 128 28 18 2 20 . . 8 82 . 11 3 21 84 Core Hits 548 | 7 18 29 73 72 20 9 75 75 13 13 6 30 . . 10 29 1 10 . 9 49 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Critical Strikes 40 | . . 2 4 6 2 . 6 6 2 2 . . . . . . . . . 1 9 Burn 23 | . . . 4 4 2 . 5 4 2 2 . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . Blast 15 | . . 2 . 2 . . . 1 . . . . . . . . . . . 1 9 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 189 | . . . . 119 17 11 40 . . . . . . . . . . . . . 2 Impact 157 | . . . . 112 . 5 40 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 20 | . . . . 7 12 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28890 | 314 676 1284 3889 2748 612 383 3915 3627 488 472 192 348 1 . 207 2837 1 876 . 817 5203 Guns 10500 | 314 260 41 1774 998 336 238 2207 2090 488 324 23 348 . . 137 874 . 28 . 20 . Cannons 9122 | . 416 1243 488 1242 . . . 321 . . . . . . 70 1614 . . . 797 2931 Explosions 8483 | . . . 1627 508 276 145 952 1198 . 148 169 . . . . 340 . 848 . . 2272 Melee 756 | . . . . . . . 756 . . . . . . . . . . . . . . Ramming 29 | . . . . . . . . 18 . . . . 1 . . 9 1 . . . . Kinetic 9728 | 314 260 479 351 1242 . 130 146 1219 212 120 . . . . 32 1614 . . . 797 2812 Thermal 8590 | . 416 805 1911 643 166 163 1631 1146 276 204 23 348 . . 175 . . . . . 683 Explosive 3095 | . . . 943 339 . . 378 870 . 148 169 . . . . . . . . . 248 Electromagnetic 6692 | . . . 684 524 446 90 1004 374 . . . . . . . 1214 . 876 . 20 1460 Impact 756 | . . . . . . . 756 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . 4 17 17 . 20 28 28 28 58 58 . 2 2 8 1 1 1 2 20 Average Corruption 13 | . . . 3 9 17 . 15 24 28 28 36 58 . 2 2 2 1 1 1 1 6 Corruption Purged 10 | . . . . . . . . . . . . . . . . 10 . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 . . . . . . . Effects 535 | . . . 25 81 21 . 82 106 41 45 34 30 . 1 11 10 2 7 2 19 18 Message Errors 134 | . . . 9 23 5 . 24 28 7 10 4 10 . . 2 4 1 1 1 1 4 Matter Fused 124 | . . . 6 18 6 . 19 27 10 10 11 3 . 1 3 2 1 2 . 2 3 Heat Flow Errors 63 | . . . 3 8 . . 12 11 4 3 6 6 . . 1 2 . . . 6 1 Energy Discharges 53 | . . . 3 8 3 . 7 6 2 5 5 3 . . 3 . . 1 1 4 2 Parts Rejected 3 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 64 | . . . 1 10 4 . 11 14 4 8 3 1 . . 1 1 . . . 5 1 Data Loss (major) 21 | . . . 1 2 1 . 1 3 4 2 . 3 . . 1 . . 1 . 1 1 Misfires 23 | . . . . 5 2 . 3 4 3 4 . . . . . 1 . 1 . . . Alerts 12 | . . . 2 1 . . . 1 2 2 2 1 . . . . . . . . 1 Misdirections 9 | . . . . . . . . 1 1 . 2 3 . . . . . . . . 2 Weapon Failures 28 | . . . . 5 . . 5 10 4 1 . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 994 | . . 1 143 33 . . 239 63 . 13 3 . . . 6 248 . 15 . 47 183 Projectiles 464 | . . 1 6 33 . . . 2 . . . . . . 6 237 . . . 47 132 Explosions 297 | . . . 137 . . . 6 61 . 13 3 . . . . 11 . 15 . . 51 Melee 233 | . . . . . . . 233 . . . . . . . . . . . . . . Knockbacks 61 | . . . 1 26 . . . 2 . . . . . . . 8 . . . 4 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . 1 22 . . . 2 . . . . . . . 8 . . . 3 18 Secondary 7 | . . . . 4 . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 627 | . . . 175 26 29 43 118 122 . 40 . . . . . . . . . . 74 Shots 20 | . . . 3 1 2 2 4 5 . 1 . . . . . . . . . . 2 Rammed 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . Targets Rammed 6 | . . . . . . . . 3 . . . . 1 . . 1 1 . . . . Kicked 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 6 138 222 261 262 207 . 265 243 253 217 272 321 8 . 160 253 . 21 . 223 215 Average Temperature 66 | 6 55 57 46 93 61 . 76 68 122 108 111 103 8 . 55 27 . 5 . 86 51 Received Heat Transfer 3029 | . 225 246 405 351 171 18 273 438 . . . . 228 . 90 46 12 129 . 111 286 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . Total Turns 82 | . . . . . . . 49 21 . . . 12 . . . . . . . . . Longest Duration 46 | . . . . . . . 46 21 . . . 12 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . 1 1 . 1 . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . Robots Corrupted 18 | . . . . . . . 2 . . . . . . . . 4 . 5 . . 7 Combat Hostiles 13 | . . . . . . . . . . . . . . . . 2 . 5 . . 6 Parts Fried 42 | . . . 3 1 2 . 14 2 . . . . . . . 11 . 5 . . 4 Impact Corruptions 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Melted 33 | . . 2 9 5 3 . 6 5 2 1 . . . . . . . . . . . Heat Transferred 17998 | . 888 1517 4329 1591 518 137 3874 2701 740 592 20 295 . . 185 . . . . . 611 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 . . 2 2 . . . . . . . . . . . . . 5 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 5 | . . 1 2 5 3 1 4 3 . . . . 1 . . 2 . . . . 3 Low Security (%) 30 | 100 100 70 47 . . 12 30 . . . . . . 100 100 29 . . . . 54 Level 1 22 | . . 29 31 8 . 87 27 . . . . . 100 . . 69 . . . . 4 Level 2 10 | . . . 21 13 . . 9 5 . . . . . . . . . . . . 35 Level 3 26 | . . . . 30 100 . 21 94 . . . . . . . . . . . . 5 Level 4 6 | . . . . 26 . . 10 . . . . . . . . . . . . . . Level 5 3 | . . . . 21 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1925 | 15 124 273 473 1925 1011 343 1296 1051 . . . . 345 120 37 402 . . . . 732 Initial 937 | . . 27 96 293 937 343 126 680 . . . . 300 120 35 2 . . . . . Average 528 | 4 76 106 249 1128 863 249 512 805 . . . . 289 87 12 254 . . . . 266 Influence Increases 9352 | 30 257 587 981 1772 314 44 1230 1006 5 70 . 70 485 . 133 804 15 250 . 203 1096 Destroy 0b10 Robot/C 4140 | . 160 300 520 680 160 . 440 600 . 60 . 60 . . . 460 . 140 . 120 440 Destroy 0b10 Robot/NC 495 | 30 20 55 110 15 20 35 45 65 5 . . . . . 10 50 . . . . 35 Destroy Leader 774 | . 34 66 164 20 42 . 30 156 . 10 . 10 . . 2 94 . 20 . 20 106 Allied During Kill 124 | . . . . 36 . . 7 2 . . . . . . . 76 . . . 3 . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 20 . . . . . . . . Successful Hack 84 | . 11 11 9 . . . 7 13 . . . . . . 16 . . . . . 17 Disable Machine 735 | . . 60 105 75 45 . 75 60 . . . . . . . 90 . . . . 225 Anti-Garrison Action 1250 | . . . . 700 . . 550 . . . . . . . . . . . . . . Destroy Structure 590 | . 2 5 58 186 2 9 61 65 . . . . . . . 34 . . . . 168 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . 30 . . . . . . Lose Combat Pursuer 810 | . 30 90 15 60 45 . 15 45 . . . . 165 . 75 . 15 90 . 60 105 Influence Decreases 8672 | 30 190 424 760 298 1485 617 115 1257 700 420 . 70 140 295 178 475 339 260 . 203 416 Entered New Map 3227 | . . 40 134 158 988 411 55 616 388 67 . . . 225 15 3 125 2 . . . Time Decay 4417 | 30 160 316 556 . 222 206 . 601 302 353 . 70 100 30 158 412 214 218 . 183 286 Lost Part 483 | . 30 58 70 40 . . 20 20 10 . . . 40 20 5 10 . 30 . . 130 Lost Ally 270 | . . 10 . 100 . . 40 20 . . . . . 20 . 50 . 10 . 20 . Purge Threat 275 | . . . . . 275 . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . 2 6 . 2 1 . 15 . . . . 2 . 2 6 . . . . 10 Investigation 7 | . . 1 2 . . . . 3 . . . . 1 . . . . . . . . Extermination 11 | . . . . . . 1 . 4 . . . . 1 . 1 3 . . . . 1 Reinforcement 18 | . . 1 4 . 2 . . 2 . . . . . . 1 3 . . . . 5 Assault 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . 1 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 2 5 1 1 1 . . 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 12 23 40 40 14 1 20 38 1 3 4 8 22 6 7 25 1 11 . 10 44 Peak Tracking Total 11 | . 4 6 7 5 4 1 7 6 1 3 4 5 11 6 3 5 1 4 . 4 11 Tactical Retreats 32 | . 1 3 1 4 2 . 1 2 . . . . 4 1 4 . 1 3 . 2 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 30 | . 1 1 1 14 . 1 4 . . . . . 2 . . 6 . . . . . Indirectly 6 | . . . . . . . . . . . . . . . . 6 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . Reused 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . Traps Extracted 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . Installed 7 | . . . . 1 . . . . . . 4 . 2 . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 11 | . . . . 6 6 6 11 11 10 10 10 6 6 4 4 4 . . . 2 2 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 55 | . . 4 7 10 3 . 6 4 . . . . . . . 6 . . . . 15 Max in Single Turn 8 | . . 1 2 1 1 . 1 3 . . . . . . . 1 . . . . 8 Garrison Access 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 Garrison Relay 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 1 2 6 1 2 2 1 7 . . 4 . 4 . 10 1 . . 4 . 4 Terminals 24 | . 1 2 4 1 2 . 1 3 . . . . 2 . 6 . . . . . 2 Fabricators 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . . . . . . 1 . 2 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . . . . . . 2 . . . . . 1 Total Hacks 141 | . 4 3 23 2 3 4 1 14 . . 32 . 9 . 21 4 . . 13 . 8 Successful 86 | . 2 2 13 . . 1 1 6 . . 32 . 2 . 8 1 . . 13 . 5 Failed 55 | . 2 1 10 2 3 3 . 8 . . . . 7 . 13 3 . . . . 3 Catastrophic 12 | . . . . 1 2 1 . 1 . . . . 2 . 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 2 3 14 . 3 3 . 8 . . . . 7 . 3 1 . . . . 3 Terminals 53 | . 4 3 13 2 3 . 1 6 . . . . 3 . 15 . . . . . 3 Fabricators 8 | . . . . . . 2 . 3 . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . . . . Recycling Units 20 | . . . 5 . . . . . . . . . 3 . 4 4 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 5 . . 2 . 1 . . . . . . 2 . . . . . 1 Terminal Hacks 56 | . 2 . 3 . . . 1 1 . . 32 . . . 4 . . . 13 . . Record 17 | . . . . . . . . . . . 11 . . . 1 . . . 5 . . Part Schematic 17 | . . . . . . . . 1 . . 12 . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . . . . . . . . 1 1 . . . . 2 Retrieve Components 5 | . . . 1 . . . . . . . . . . . 1 1 . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . 1 . . . . . . 2 . . . . . 1 Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 Unauthorized Hacks 17 | . . 2 8 . . . . 2 . . . . 2 . 1 . . . . . 2 Terminals 9 | . . 2 3 . . . . 1 . . . . 1 . 1 . . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 7 | . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Monitor 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intercept 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 1 6 1 2 2 1 5 . . . . 4 . 8 1 . . . . 3 Full Trace Events 4 | . . . 1 1 . . . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 . . 12 . . . . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 10 . . . . . . . . . . . 3 10 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . 1 . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 1 . . . . . . . . . . . . 3 1 . Non-combat 4 | . . . . . 4 . . . . . . . . . . . . . . . . Combat 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . Robot Hacks Applied 14 | . . . . . 8 3 . . . . . . . . . . . . 3 . . parse_system 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . no_distress 2 | . . . . . 2 . . . . . . . . . . . . . . . . find_station 1 | . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 28 | . . . . 24 . . 4 . . . . . . . . . . . . . . Machine Destruction 25 | . . . . 21 . . 4 . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . Attached 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 4 1 . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . 1 2 4 2 1 2 . . . . . . 1 . 4 . . . 1 . Largest Group 4 | . . 1 2 4 2 3 2 1 . . . . . 1 . 3 . . . 1 . Highest-Rated Group 154 | . . 10 80 80 25 41 62 31 . . . . . 31 . 154 . . . 116 . Highest-Rated Ally 116 | . . 10 40 40 14 16 31 31 . . . . . 31 . 64 . . . 116 . Total Orders 12 | . . . . . 3 . 7 . . . . . . . . . . 2 . . . STAY 3 | . . . . . . . 3 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . . . . DROP 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . PICKUP 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 115 | . . . . 38 . . 9 5 . . . . . 11 . 43 . . . 9 . Total Damage 3122 | . . . . 609 . . 125 80 . . . . . 209 . 1594 . . . 505 . Kills 22 | . . . . 6 . . . . . . . . . . . 15 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 10838 | 25 352 697 1014 62 196 435 903 . 572 926 387 . 160 60 364 941 380 857 209 1469 829 Optics 220 | . . . . . . . . . . . . . 160 60 . . . . . . . Sensors 6977 | . . . . . . . . . 572 926 387 . 13 30 364 941 380 857 209 1469 829 Structural 1063 | . . 56 1007 . . . . . . . . . . . . . . . . . . Traps 6560 | . . . . 62 196 435 903 . . . . . . . 283 938 380 857 209 1469 828 Seismic 1331 | 25 352 697 257 . . . . . . . . . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . . . . . 151 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . . . . . . . 1 . . 3 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 18970 | 124 370 721 1629 2295 463 436 2451 1922 671 926 604 505 212 78 526 1169 446 858 209 1469 886 Spaces Moved 11390 | 64 212 411 868 1243 240 287 880 819 359 583 451 407 368 120 851 768 362 582 158 908 449 Core 1258 | 8 . . . . . . . . . . 143 407 368 120 147 . . . . . 65 Treads 3167 | . . . 18 29 . 2 511 819 359 583 308 . . . . . . . . 162 376 Legs 2202 | . . . . . . . . . . . . . . . . 599 362 582 158 501 . Wheels 3882 | 56 212 411 850 1214 240 285 369 . . . . . . . . . . . . 245 . Hover 137 | . . . . . . . . . . . . . . . . 129 . . . . 8 Flight 744 | . . . . . . . . . . . . . . . 704 40 . . . . . Fastest Speed 37 | 50 90 95 95 95 95 110 125 160 150 150 50 50 50 50 37 56 120 120 120 120 40 Average Speed 120 | 84 103 97 101 112 108 117 198 176 167 150 121 51 50 50 46 106 120 122 120 149 143 Slowest Speed 330 | 90 115 125 162 245 110 245 240 240 230 150 160 150 50 50 137 120 120 190 120 330 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 39 26 57 91 20 9 59 19 52 59 89 63 13 80 15 13 53 76 60 90 10 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 33 | . . . . . . . . . . . 30 . . . . . . . 3 . . Known Exits Taken 13 | . . . 1 . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 1 2 . 3 . . . . 1 2 . 4 . Spaces Dug 123 | . . . 3 66 . 4 17 . . 23 9 . . . . . . . . . 1 Terrain Destroyed 433 | . . 5 54 85 . 8 26 68 . 43 12 . . . . 15 . . . 8 109 Melee 66 | . . . . 51 . 4 11 . . . . . . . . . . . . . . Projectile 76 | . . 5 5 . . . . 3 . 1 . . . . . 15 . . . 8 39 AOE 291 | . . . 49 34 . 4 15 65 . 42 12 . . . . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 14914 | 99 288 613 1398 1727 410 360 1329 1108 392 608 513 682 396 137 965 1006 374 717 182 996 614 Wait 1374 | . 20 83 224 101 101 15 160 69 6 1 15 238 15 15 71 50 3 94 . 45 48 Move 11361 | 63 211 410 867 1242 239 286 879 818 358 582 450 406 368 119 840 767 362 581 157 907 449 Hop 5 | . . . . . . . . . . . . . . . 5 . . . . . . Pick Up 234 | 9 11 17 31 24 5 11 43 20 . . 3 2 2 . 6 25 2 5 6 3 9 Fast Attach 148 | 6 3 3 17 8 1 1 7 23 4 5 3 2 3 2 17 18 2 3 4 6 10 Attach 86 | 1 3 7 9 6 1 4 8 11 . . 5 6 1 . 6 4 . 4 2 1 7 Detach 31 | . . . 1 1 . . . 9 . . 2 5 1 . 4 2 . 2 1 . 3 Swap 226 | 1 5 16 45 57 17 7 19 18 2 2 . . . . . 16 1 4 . 9 7 Drop 334 | 3 . 17 61 30 10 12 40 37 4 4 26 1 3 1 8 31 4 4 9 9 20 Fire 857 | 16 35 60 143 99 19 10 127 100 18 14 5 22 . . 8 83 . 20 3 16 59 Melee 189 | . . . . 119 17 11 40 . . . . . . . . . . . . . 2 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . Crush 3 | . . . . . . . . 3 . . . . . . . . . . . . . Escape Stasis 46 | . . . . 37 . 3 6 . . . . . . . . . . . . . . Rewire 11 | . . . . 2 . . . . . . . . . . . 9 . . . . . Trap 7 | . . . . 1 . . . . . . 4 . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 426 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Discovered new exit (range 10) 848 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Destroyed 8 combat bots 1067 | -9/Materials | Lost 3 parts (1p1n1u) 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1532 | -8/Materials | Lost 4 parts (3n1u) 2723 | -8/Materials | Discovered new exit (range 12) 2724 | -8/Materials | Identified exit to Garrison 2845 | -8/Materials | Entered Garrison 2845 | -8/Garrison | Accompanied by 2 allies 3137 | -8/Garrison | Triggered checkpoint 3164 | -8/Garrison | Garrison Relay disabled 3321 | -8/Garrison | Triggered checkpoint 3337 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Triggered checkpoint 3383 | -8/Garrison | Destroyed 7 combat bots 3386 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | P-60 Hacker assimilated allied X-62 Marksman 3558 | -8/Garrison | Discovered new exit (range 5) 3659 | -8/Garrison | Triggered checkpoint 3707 | -8/Garrison | Garrison Relay disabled 3772 | -8/Garrison | System corruption reached 10% 4083 | -8/Garrison | Discovered new exit (range 10) 4099 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Core integrity fell below 50% 4176 | -8/Garrison | Garrison Relay disabled 4214 | -8/Garrison | Garrison Relay disabled 4462 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Garrison Relay disabled 4567 | -8/Garrison | Installed Relay Interface Framework 4684 | -8/Garrison | Discovered new exit (range 13) 4701 | -8/Garrison | Expanded RIF knowledge: Hotswap 4806 | -8/Garrison | Build established: Bothacker-Mutant 4835 | -8/Garrison | Lost 4 allies 5140 | -8/Garrison | Entered Materials 5460 | -8/Materials | Discovered new exit (range 16) 5603 | -8/Materials | Entered Factory 5603 | -7/Factory | Accompanied by 2 allies 5603 | -7/Factory | Evolved 2 slots: Utility x2 5718 | -7/Factory | Build established: Scavenger-Mutant 5994 | -7/Factory | Identified exit to Garrison 6039 | -7/Factory | Entered Garrison 6039 | -7/Garrison | Accompanied by 2 allies 6972 | -7/Garrison | System corruption reached 10% 7239 | -7/Garrison | Build established: Trapper-Mutant 7455 | -7/Garrison | Triggered checkpoint 7519 | -7/Garrison | Garrison Relay disabled 7642 | -7/Garrison | Triggered checkpoint 7691 | -7/Garrison | Triggered checkpoint 7735 | -7/Garrison | Destroyed 7 combat bots 7736 | -7/Garrison | Triggered checkpoint 7781 | -7/Garrison | Triggered checkpoint 7875 | -7/Garrison | Discovered new exit (range 13) 7945 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8132 | -7/Garrison | Rescued a captive Derelict 8132 | -7/Garrison | Rescued a captive Derelict 8241 | -7/Garrison | Discovered new exit (range 10) 8490 | -7/Garrison | Entered Factory 8490 | -7/Factory | Accompanied by 1 ally 8541 | -7/Factory | Garrison activated, responded to threat 9290 | -7/Factory | First assault squad dispatched 9295 | -7/Factory | Discovered new exit (range 4) 9422 | -7/Factory | Identified exit to Lower Caves 10094 | -7/Factory | Fabricated Plasma Cutter (x2) 10412 | -7/Factory | Entered Lower Caves 10784 | -7/Lower Caves | Encountered a Warlord checkpoint 10794 | -7/Lower Caves | Learned Factory security intel 11026 | -7/Lower Caves | Discovered new exit (range 7) 11033 | -7/Lower Caves | Identified exit to Lower Caves 11059 | -7/Lower Caves | Spotted B-75 Beast 11083 | -7/Lower Caves | Entered another Lower Caves area 11420 | -7/Lower Caves | Encountered a Warlord checkpoint 11865 | -7/Lower Caves | Discovered new exit (range 10) 11875 | -7/Lower Caves | Identified exit to Data Miner 12009 | -7/Lower Caves | Entered Data Miner 12011 | -7/Data Miner | Discovered new exit (range 6) 12019 | -7/Data Miner | Identified exit to Proximity Caves 12042 | -7/Data Miner | Met Data Miner 12085 | -7/Data Miner | Learned location of Section 7 (-2) 12085 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12106 | -7/Data Miner | Received God Mode back door access code from Data Miner 12279 | -7/Data Miner | System corruption reached 30% 12539 | -7/Data Miner | Interfaced with the Data Conduit 12575 | -7/Data Miner | Core integrity fell below 50% 12591 | -7/Data Miner | Core integrity fell below 20% 12613 | -7/Data Miner | Entered Proximity Caves 12618 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 12704 | -6/Proximity Caves | Build established: Mutant 12726 | -6/Proximity Caves | Spotter reported a threat 12793 | -6/Proximity Caves | Spotter reported a threat 12924 | -6/Proximity Caves | Discovered new exit (range 15) 12929 | -6/Proximity Caves | Identified exit to Factory 13109 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13118 | -6/Proximity Caves | Entered Factory 13118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13120 | -6/Factory | Loaded intel: 260 machine locations 13237 | -6/Factory | Discovered new exit (range 17) 13330 | -6/Factory | Sucked down chute 13330 | -6/Factory | Entered Waste 13331 | -6/Waste | Met a frightened Derelict 13341 | -6/Waste | Spotted C-40 Crusher 13345 | -6/Waste | EMP discharged 13350 | -6/Waste | Spotted C-40 Crusher 13354 | -6/Waste | Spotted C-40 Crusher 13355 | -6/Waste | Spotted C-40 Crusher 13355 | -6/Waste | Spotted C-40 Crusher 13360 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13380 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13391 | -6/Waste | Core integrity fell below 50% 13396 | -6/Waste | Discovered new exit (range 15) 13408 | -6/Waste | Entered Factory 13409 | -6/Factory | Loaded intel: 285 machine locations 13553 | -6/Factory | Discovered new exit (range 7) 13555 | -6/Factory | Identified exit to Lower Caves 13659 | -6/Factory | Discovered new exit (range 15) 13906 | -6/Factory | Discovered new exit (range 9) 13914 | -6/Factory | Identified exit to Factory 13934 | -6/Factory | Entered another Factory area 13934 | -5/Factory | Evolved 2 slots: Utility x2 13935 | -5/Factory | Loaded intel: 326 machine locations 14381 | -5/Factory | Discovered new exit (range 11) 14397 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 14413 | -5/Factory | Build established: Scavenger-Skirmisher 14582 | -5/Factory | Identified exit to Upper Caves 15103 | -5/Factory | Entered Upper Caves 15107 | -5/Upper Caves | Spotted B-75 Beast 15222 | -5/Upper Caves | Learned 8 Factory zone layouts 15305 | -5/Upper Caves | Encountered a Warlord checkpoint 15523 | -5/Upper Caves | Discovered new exit (range 15) 15540 | -5/Upper Caves | Identified exit to Upper Caves 15549 | -5/Upper Caves | Entered another Upper Caves area 15577 | -5/Upper Caves | Discovered new exit (range 3) 15582 | -5/Upper Caves | Identified exit to Factory 15741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16201 | -5/Upper Caves | Discovered new exit (range 8) 16214 | -5/Upper Caves | Identified exit to Zhirov 16407 | -5/Upper Caves | Entered Zhirov 16409 | -5/Zhirov | Discovered new exit (range 3) 16411 | -5/Zhirov | Identified exit to Proximity Caves 16430 | -5/Zhirov | Met Zhirov 16464 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16493 | -5/Zhirov | Found Alien Artifact 16493 | -5/Zhirov | Identified Integrated Reactor 16493 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16510 | -5/Zhirov | Found Alien Artifact 16616 | -5/Zhirov | Entered Proximity Caves 16869 | -4/Proximity Caves | Spotted B-86 Titan 16935 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 17128 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17597 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17718 | -4/Proximity Caves | Learned Research security intel 17802 | -4/Proximity Caves | Learned 4 Research zone layouts 18085 | -4/Proximity Caves | Entered Factory 18085 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18086 | -4/Factory | Identified exit to Armory 18087 | -4/Factory | Loaded intel: 278 machine locations 18835 | -4/Factory | First assault squad dispatched 18863 | -4/Factory | System corruption reached 10% 18928 | -4/Factory | Intercept squad dispatched 18945 | -4/Factory | Lost 6 parts (2n2u2w) 18950 | -4/Factory | Spotted Tracker 18951 | -4/Factory | Spotted Tracker 18960 | -4/Factory | Core integrity fell below 50% 18962 | -4/Factory | Spotted Combat Programmer 18966 | -4/Factory | Core integrity fell below 20% 18971 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 18942_ Acquired Unknown Device. 18942_ Identified Stasis Canceller. 18943_ Dropped Corrupted Hvy. Neutron Cannon. 18945_ Acquired Stasis Canceller. 18951_ Acquired Adv. Targeting Computer. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18951_ Imp. Linear Gravjet temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18952_ Dropped Stasis Canceller. 18953_ Dropped Imp. Matter Compressor. 18955_ Imp. Linear Gravjet destroyed. 18957_ Dynamic Insulation System destroyed. 18958_ System corrupted: Energy discharge (-22). 18962_ Penetrated by EMDS Slug. 18965_ EMDS Slug penetrates Wall. 18971_ Penetrated by EMDS Slug. 18971_ Adv. Signal Interpreter destroyed. 18971_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????### ###???????????? | | ?????????????????????????????????# #########?????? | | ?????????????????????????????????# # ?????? | | ?????????????????????????????????# #"""" ?????? | | ??????????????????##?????????????# #"""" ?????? | | ??????????????#### ############### #"""" ?????? | | ??????????????#] [ # [ ## #"""" ?????? | | ??????????????# """# ! # #"""" ?????? | | ??????????????# """# ! #T #"""" ?????? | | ??????????????# """# ## #"""" ?????? | | ??????????????# # ## # ?????? | | ??????????????# !! # ! ## ###+#####?????? | | ??????????????# !! # p # #???????? | | ??????????????# # ! # #???????? | | ???????????????? # @ s + #???????? | | ???????????????###+#####s##/##### #???????? | | ???????????????# #?# #???# #???????? | | ???????????????# ### ##### #???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????# #??#####? | | ????????######### ####"#""# | | ????????# ! ! # # | | ????????# + #%%*% ! | | ????????# # # "" | | ????????# == ! # % #% "" | | ????????# ###### %% # " " % | | ????????# ] !#????# =% % # | | ????????# ! !#????# %#% | | ????????# !! #????# #%%[ | | ????????#########????# #!% " | | ???????????########### #% " " % | | ???????????# # + "" " % | | ???????????#""" # # % | | ???????????#"T """ # ######### | | ???????????#""" """ # # | | ???????????# """ # # / | | ???????????# # " " # * = | | ???????????# # "T" + ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 950 Matter Stores 400 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Additional Mass Support 12 EM Shielding 2 Corruption Block 3 Armor Coverage 900 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeHackingInjector Manual? 0 Play Time 02:39:23 Cumulative 276.1 hours Start 2025.06.15 @ 16:41:13 End 2025.06.15 @ 19:24:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2884a483-8efa-4515-b177-aaa561ecf93b