Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 15:47:01 Player: MELT Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (189) 945 Value Destroyed (6444) 6444 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 11855 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 192 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 150/150 System Corruption 16% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Heavy Laser Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Light Armored Exoskeleton Gravmag System > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Phase Shifter Improved Power Shielding Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Proton Cannon Cooled Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Improved Heat Sink Target Analyzer Improved Medium Armor Plating Focal Shield Shock Rifle Heavy Laser Heavy Laser Autogun Gauss Rifle Flak Gun Gauss Cannon Gauss Cannon Mini Assault Cannon Precision Grenade Launcher Precision Grenade Launcher [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . . 1 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 202 | 6 8 28 . 39 30 16 1 74 Power 34 | 1 2 3 . 8 4 4 . 12 Engine 22 | 1 2 3 . 5 3 1 . 7 Core 10 | . . . . 3 1 3 . 3 Reactor 2 | . . . . . . . . 2 Propulsion 61 | 2 2 13 . 17 9 2 . 16 Treads 5 | . 2 2 . 1 . . . . Leg 53 | 2 . 11 . 16 9 2 . 13 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 1 | . . . . . . . . 1 Utility 54 | 1 3 3 . 8 9 3 . 27 Device 18 | . 2 . . 2 3 1 . 10 Storage 4 | 1 . 1 . . . 1 . 1 Processor 4 | . . 1 . 1 . . . 2 Hackware 2 | . . . . . 1 . . 1 Protection 26 | . 1 1 . 5 5 1 . 13 Artifact . | . . . . . . . . . Weapon 53 | 2 1 9 . 6 8 7 1 19 Energy Gun 15 | 2 1 4 . 2 1 3 . 2 Energy Cannon 4 | . . . . . 1 1 . 2 Ballistic Gun 9 | . . 2 . 1 . . . 6 Ballistic Cannon 13 | . . . . 2 4 2 . 5 Launcher 12 | . . 3 . 1 2 1 1 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 2 . . . 4 Parts Lost 97 | . 2 11 . 7 7 10 1 59 Power 18 | . . 1 . 2 2 3 . 10 Propulsion 31 | . . 6 . 5 1 2 . 17 Utility 29 | . 1 1 . . 2 2 1 22 Weapon 19 | . 1 3 . . 2 3 . 10 Highest Loss Streak 8 | . 1 4 . 4 5 4 1 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 80 | . 97 86 100 89 88 85 80 67 Engine 8 | . 14 10 11 12 12 2 . 4 Core 2 | . . . . 4 1 9 7 1 Reactor 1 | . . . . . . . . 4 Treads 1 | . 21 2 . . . . . . Leg 21 | . 5 36 44 32 26 21 23 11 Device 8 | . 3 1 . 2 11 15 19 9 Storage 7 | . 14 11 11 9 7 12 7 5 Processor 2 | . . 1 11 9 2 . . 1 Protection 8 | . 9 5 . 5 6 7 7 10 Energy Gun 4 | . 27 10 . 3 2 2 7 2 Energy Cannon 1 | . . . . . . . . 2 Ballistic Gun 1 | . . 2 11 3 . . . 2 Ballistic Cannon 4 | . . . . 4 9 8 . 2 Launcher 1 | . . 4 11 1 . 3 7 1 Peak Build Rating 68 | 6 7 16 16 33 49 43 37 68 Average Rating 35 | 4 6 10 16 25 43 38 34 43 On Entrance 20 | . 6 6 16 16 33 39 37 33 Naked Turns . | . . . . . . . . . Heaviest Build 151 | 13 16 25 22 44 64 47 30 151 Greatest Support 85 | 20 40 40 40 66 66 60 60 85 Greatest Overweight (x) 40 | 1 . 3 . 2 1 1 . 40 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 25 Average Capacity 14 | 6 8 9 10 10 10 10 10 21 Most Carried 21 | 6 8 10 10 10 10 10 6 21 Average Carried 8 | 4 6 6 10 9 9 7 5 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 6 6 10 10 10 9 6 5 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 4794 | 238 87 249 46 1029 948 415 3 1779 Remotely . | . . . . . . . . . Salvage Created 6683 | . 497 761 . 1143 702 606 3 2971 Parts 319 | . 21 57 . 69 27 24 . 121 Haulers Intercepted 9 | . . 1 . 4 2 . . 2 Recyclers Shooed 17 | . 5 2 . 1 . . . 9 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 133 | . 7 18 . 20 20 16 1 51 Melee 1 | . . 1 . . . . . . Guns 45 | . 7 9 . 7 4 1 . 17 Cannons 49 | . . . . 6 14 10 . 19 AOE 36 | . . 8 . 7 2 5 1 13 Classes Destroyed 17 | . 3 3 . 5 4 . . 2 Worker 9 | . . . . 5 . . . 4 Builder 9 | . . . . 3 1 . . 5 Tunneler 1 | . . . . . 1 . . . Hauler 9 | . . 1 . 4 2 . . 2 Recycler 18 | . 4 3 . 3 1 . . 7 Watcher 10 | . . 3 . 3 3 . . 1 Swarmer 24 | . 3 4 . 4 6 3 . 4 Cutter 4 | . . . . . . . . 4 Grunt 62 | . 4 12 . 8 7 11 . 20 Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . 1 . . . . Sentry 9 | . . 2 . 5 1 . . 1 Specialist 7 | . . . . . 1 . . 6 Hunter 8 | . . . . 1 2 . . 5 Programmer 14 | . . . . . 2 1 1 10 Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 16 | . 3 7 . 7 8 7 1 16 Combat Bots Only 10 | . 3 5 . 5 3 7 1 10 Max Kills in Single Turn 4 | . 1 4 . 4 3 3 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . 3 1 3 1 3 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 1283 | . 65 159 . 99 258 99 17 586 Missed 396 | . 15 46 . 37 81 29 4 184 Damage Taken 15496 | . 540 1324 37 1349 2779 1309 186 7972 Core 1744 | . 54 247 . 324 193 67 . 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 140 | . . . . . . . . 140 Ignored by Resistances 359 | . . . . . . . . 359 Regen/Repaired (Parts) 523 | . . . . 43 . . . 480 Core Remaining (%) 63 | 100 78 . 38 41 . . 62 . Volleys Fired 568 | . 38 48 3 98 84 44 10 243 Largest 2 | . 2 2 1 2 2 2 2 2 Hottest 140 | . 80 115 23 85 140 109 95 135 Shots Fired 951 | . 76 76 3 142 144 75 18 417 Gun 444 | . 76 64 3 88 16 13 10 174 Cannon 430 | . . . . 41 122 50 . 217 Launcher 77 | . . 12 . 13 6 12 8 26 Special . | . . . . . . . . . Kinetic 482 | . . 6 3 91 112 44 . 226 Thermal 286 | . 38 50 . 38 26 6 10 118 Explosive 77 | . . 12 . 13 6 12 8 26 Electromagnetic 106 | . 38 8 . . . 13 . 47 Robot Hit Streak 19 | . 11 7 1 19 8 9 3 18 Robot Miss Streak 10 | . 5 2 1 10 3 3 2 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 . . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 621 | . 47 43 1 100 82 49 7 292 Core Hits 387 | . 21 37 . 49 45 35 2 198 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 2 . . . 2 Critical Strikes 44 | . 1 5 . 4 7 2 . 25 Burn 12 | . . 5 . . . . . 7 Meltdown 1 | . . . . . . . . 1 Destroy 4 | . . . . 2 . . . 2 Blast 26 | . . . . 2 7 2 . 15 Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19345 | . 584 1255 22 3512 3252 1754 183 8783 Guns 5386 | . 577 601 22 1189 276 85 49 2587 Cannons 8164 | . . . . 1370 2106 808 . 3880 Explosions 5583 | . . 590 . 917 813 861 134 2268 Melee . | . . . . . . . . . Ramming 212 | . 7 64 . 36 57 . . 48 Kinetic 8785 | . . 52 22 1991 1887 697 . 4136 Thermal 4073 | . 278 487 . 568 652 111 49 1928 Explosive 5261 | . . 590 . 917 656 861 134 2103 Electromagnetic 1014 | . 299 62 . . . 85 . 568 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 3 6 8 16 Average Corruption 4 | . . . . . 1 3 7 7 Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . . . . 10 18 2 37 Message Errors 10 | . . . . . 1 1 . 8 Matter Fused 14 | . . . . . 1 4 1 8 Heat Flow Errors 10 | . . . . . 3 4 . 3 Energy Discharges 8 | . . . . . . 2 . 6 Parts Rejected 3 | . . . . . . 2 . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 1 3 1 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 4 | . . . . . 2 1 . 1 Alerts 1 | . . . . . 1 . . . Weapon Failures 5 | . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 503 | . . 7 . 142 210 66 2 76 Projectiles 197 | . . . . 48 107 12 . 30 Explosions 284 | . . 7 . 84 97 54 2 40 Melee 22 | . . . . 10 6 . . 6 Knockbacks 56 | . . 1 . 3 12 5 . 35 Impact 1 | . . 1 . . . . . . Kinetic 52 | . . . . 3 11 5 . 33 Secondary 3 | . . . . . 1 . . 2 Self-Inflicted Damage 1227 | . . 24 . 155 422 171 . 455 Shots 35 | . . 1 . 4 6 9 . 15 Rammed 1 | . 1 . . . . . . . Targets Rammed 39 | . 1 19 . 5 6 . . 8 Kicked 38 | . . 19 . 5 6 . . 8 Crushed . | . . . . . . . . . Highest Temperature 434 | . 198 427 . 182 333 150 . 434 Average Temperature 91 | . 73 136 . 49 99 87 . 103 Received Heat Transfer 3612 | . 255 585 . 333 519 504 . 1416 Effects 7 | . . 3 . . 1 . . 3 Shutdowns 3 | . . 1 . . . . . 2 Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 1 . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 8 | . . . . 4 2 . . 2 Impact Corruptions 4 | . . . . 2 1 . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 17 | . . . . 1 . . . 16 Heat Transferred 8900 | . 625 1591 . 1110 840 148 111 4475 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 711 | . 275 611 192 585 582 . . 711 Initial 202 | . . 31 192 74 202 . . 149 Average 333 | . 140 309 192 400 421 . . 300 Maximum Alert Level 3 | . 1 2 . 2 2 . . 3 Low Security (%) 26 | 100 62 23 100 12 . . . 38 Level 1 34 | . 37 45 . 21 48 . . 28 Level 2 39 | . . 30 . 65 51 . . 32 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 47 | . 1 3 . 5 14 . . 24 Investigation 12 | . . 1 . 2 5 . . 4 Extermination 12 | . . . . . 4 . . 8 Reinforcement 22 | . 1 2 . 3 4 . . 12 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 12 | . 2 . . 4 . . . 6 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 13 39 . 39 40 16 2 71 Peak Tracking Total 10 | . 4 7 . 7 7 7 1 10 Tactical Retreats 20 | . 4 9 . . 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 19 | . . 1 . 2 6 3 . 7 Max in Single Turn 4 | . . 1 . 1 4 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 27 | . . 6 1 4 10 . . 6 Terminals 19 | . . 6 . 2 8 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 3 | . . . . . 2 . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . . 15 1 13 28 . . 15 Successful 33 | . . 7 1 7 9 . . 9 Failed 38 | . . 7 . 6 19 . . 6 Catastrophic 5 | . . . . . 4 . . 1 Database Lockouts 1 | . . 1 . . . . . . Manual 46 | . . 15 . 5 19 . . 7 Terminals 52 | . . 15 . 6 25 . . 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 8 | . . . . 4 . . . 4 Recycling Units 6 | . . . . . 3 . . 3 Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 1 1 1 4 . . . Record 1 | . . . . 1 . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 2 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 . . . 2 Scan Component 2 | . . . . 1 . . . 1 Repair 2 | . . . . 1 . . . 1 Recycling Unit Hacks 5 | . . . . . 2 . . 3 Process 1 | . . . . . . . . 1 Report Inventory 2 | . . . . . 1 . . 1 Retrieve Matter 2 | . . . . . 1 . . 1 Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . . 6 . 2 3 . . 2 Terminals 13 | . . 6 . 2 3 . . 2 Botnet 13 | . . 6 . 2 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . . 5 . 2 8 . . 5 Full Trace Events 12 | . . 1 . 2 5 . . 4 Feedback Events 4 | . . . . . 3 . . 1 Corruption 2 | . . . . . 2 . . . Hackware Fried 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired 2 | . . . . 1 . . . 1 Time 60 | . . . . 38 . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter 304 | . . . . . . . . 304 Retrieved Matter 434 | . . . . . . . . 434 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 93 | . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . 34 . . . Total Damage 486 | . . . . . 486 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 9798 | 57 432 969 149 1267 2129 896 52 3847 Spaces Moved 4336 | 35 180 558 119 660 1226 560 18 980 Core 36 | 5 . 5 . . . . . 26 Treads 120 | . 113 . . 7 . . . . Legs 4179 | 30 67 553 119 653 1226 560 18 953 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 120 120 120 120 125 126 126 120 Average Speed 174 | 122 145 128 120 129 144 133 126 306 Slowest Speed 2145 | 190 160 260 120 260 220 250 126 2145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 29 | 3 24 46 21 48 24 77 4 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 500 | . . 43 . 123 76 72 44 142 Melee . | . . . . . . . . . Projectile 77 | . . . . 15 18 2 . 42 AOE 423 | . . 43 . 108 58 70 44 100 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 5568 | 46 274 730 122 919 1429 633 29 1386 Wait 267 | . 39 54 1 69 56 6 1 41 Move 4328 | 34 179 557 118 659 1225 559 17 980 Hop . | . . . . . . . . . Pick Up 76 | 6 4 11 . 14 11 7 . 23 Fast Attach 81 | 6 3 11 . 17 5 2 . 37 Attach 71 | . 2 10 . 6 14 11 1 27 Detach 20 | . 1 5 . 3 3 1 . 7 Swap 50 | . 3 7 . 16 11 3 . 10 Drop 68 | . 4 8 . 32 14 . . 10 Fire 568 | . 38 48 3 98 84 44 10 243 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 38 | . . 19 . 5 6 . . 8 Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 1052 | -9/Materials | Lost 3 parts (1n2w) 1140 | -9/Materials | Lost 4 parts (3n1u) 1165 | -9/Materials | Core integrity fell below 50% 1205 | -9/Materials | Lost 3 parts (1p2n) 1311 | -9/Materials | Central database locked down 1443 | -9/Materials | Discovered new exit (range 7) 1459 | -9/Materials | Entered Mines 1468 | -9/Mines | Learned location of Zion (-7) 1564 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1569 | -9/Mines | Build established: Scavenger-Mutant 1602 | -9/Mines | Discovered new exit (range 6) 1603 | -9/Mines | Learned location of Storage (-7) 1608 | -9/Mines | Entered Materials 1608 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1690 | -8/Materials | Lost 4 parts (1p3n) 2203 | -8/Materials | Discovered new exit (range 5) 2205 | -8/Materials | Core integrity fell below 50% 2445 | -8/Materials | Discovered new exit (range 15) 2772 | -8/Materials | Repaired Carbon-fiber Leg 2793 | -8/Materials | Build established: Mutant 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Utility x2 3542 | -7/Factory | Hacking Suite fried by hacking feedback 3959 | -7/Factory | Allied Derelicts emerged from ambush trap array 4192 | -7/Factory | Cargo convoy interrupted 4367 | -7/Factory | Discovered new exit (range 16) 4412 | -7/Factory | Build established: Scavenger-Mutant 4912 | -7/Factory | First assault squad dispatched 4924 | -7/Factory | Build established: Mutant 4929 | -7/Factory | Lost 5 parts (2p1n1u1w) 5004 | -7/Factory | Entered Lower Caves 5409 | -7/Lower Caves | Lost 3 parts (1u2w) 5427 | -7/Lower Caves | Attracted the attention of an 0b10 base 5465 | -7/Lower Caves | Destroyed 7 combat bots 5469 | -7/Lower Caves | Lost 4 parts (2p2n) 5868 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5890 | -7/Lower Caves | Discovered new exit (range 9) 5900 | -7/Lower Caves | Entered another Lower Caves area 5910 | -7/Lower Caves | Discovered new exit (range 14) 5952 | -7/Lower Caves | Entered Factory 5952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6082 | -6/Factory | Spotted B-75 Beast 6112 | -6/Factory | Build established: Scavenger-Mutant 6124 | -6/Factory | Fabricated Lgt. Armored Exoskeleton? 6195 | -6/Factory | Lost 4 parts (1p3n) 6216 | -6/Factory | Destroyed B-75 Beast 6649 | -6/Factory | Lost 7 parts (2p3u2w) 6739 | -6/Factory | Lost 5 parts (3n2u) 6980 | -6/Factory | Build established: Mutant 7371 | -6/Factory | Build established: Scavenger-Mutant 7373 | -6/Factory | Repaired Lgt. Armored Exoskeleton 7374 | -6/Factory | Hacking Suite fried by hacking feedback 7548 | -6/Factory | Destroyed 10 combat bots 7551 | -6/Factory | Lost 8 parts (2p2n3u1w) 7783 | -6/Factory | Build established: Mutant 7947 | -6/Factory | Core integrity fell below 50% 9249 | -6/Factory | Lost 5 parts (3n2u) 9305 | -6/Factory | Core integrity fell below 20% 9323 | -6/Factory | Crushed by falling debris 9323 | -6/Factory | System corruption reached 10% 9372 | -6/Factory | Lost 8 parts (1p5u2w) 9799 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09766_ R-10 Processor destroyed. 09766_ G-50 Soldier destroyed. 09766_ U-05 Engineer destroyed. 09768_ Imp. Heat Sink destroyed. 09769_ G-50 Soldier destroyed. 09772_ The unstable cave ceiling collapses. 09772_ G-50 Soldier knocked back. 09772_ G-50 Soldier destroyed. 09774_ Slug penetrates Wall. 09784_ The unstable cave ceiling collapses. 09784_ Knocked back. 09790_ 4K%AXCO6 ,AK>X31VUJ2KS,0KFHY1UE|BUMA 09790_ Acquired 21 matter. 09794_ Knocked back. 09798_ U-05 Engineer builds a Wall. 09799_ The unstable cave ceiling collapses. 09799_ Lgt. Angular Momentum Engine destroyed. 09799_ Prc. Grenade Launcher destroyed. 09799_ Target Analyzer destroyed. 09799_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????######## #????# ## | | ?????????????????????????? "" ###### # | | ??????????????????????? T + | | ??????????????????????? ^ # # | | ???????????????????????############ # *! # | | ??????????????????????????????????####### *! # | | ????????????????????????################# *! # | | ????????????????????????# ## | | ????????????????????????# """ # | | ????????????????????????# """ ""R" + !! | | ????????????????????? ??# """ "" " # ! | | ???????????????????# ?# """ % # % !! | | ???????????????????# ?# # ####### | | ?????????????????### ################# % # | | ?????????????????# ??############# %# | | ?????????????##### ??# % [[#%% # | | ????????????? ### % * # # | | ????????????? " # % # #% | | ????????????? ### % !+ %%/ | | ?????????????## ### %%# # | | ?????????????# H = ## !% #% !# | | ??????????????# # % ## % [%|# # | | ??????????????# # =%= #############% !####### | | ??????????????# [ = ! [ m ###???? | | ????????????????# ! #?????? | | ?????????????????# %@ [ % % % #?????? | | ?????????????????## #;#;;######+#########??? | | ??????????????????# # ##?? | | ??????????????????# #] """" # """ #??? | | ??????????????????# # """" # """"" #??? | | ??????????????????# # """" !# """"" #??? | | ??????????????????# ?+ """" # #??? | | ??????????????????# ?# ""??? # """ #??? | | ??????????????????# ?# ""????# """"" #??? | | ??????????????????# ??? ""????# """"" #??? | | ??????????????????# ??? ?????# #??? | | ??????????????????# ????###?????# #??? | | ??????????????????t ????????????# #??? | | ??????????????????#??????????????# #??? | | ?????????????????????????????????##############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 30 Power Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Maybe Next Time I'll Detach My Launcher Tank Challenges ------------ None Game ------ Seed ActuatorSurgeBay Manual? 0 Play Time 01:32:02 Cumulative 17.8 hours Start 2024.08.16 @ 16:44:37 End 2024.08.17 @ 15:47:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5ef99c55-2503-42da-b5c7-1340c150e25f