Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.27 @ 21:17:56 Player: Joshua Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (429) 2145 Value Destroyed (18700) 18700 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (20624) 20624 TOTAL SCORE: 52149 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5839 Follower Combat Kills 2475 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 2500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1764 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -454 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (27) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Lightpack 2.0 GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Improved Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Experimental Myomer Leg Fusion Compressor Improved Coolant Injector Advanced Coolant Injector Lightpack 2.0 Zionite Biocell Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Thermal Shield Improved Hacking Suite Advanced System Shield Improved Component Analysis Suite System Purifier Mapping Drone Bay GOLEM Unit Firepult Hypervelocity Mass Driver Heavy Autocannon Improved Proton Missile Launcher Neutron Missile Launcher Improved Remote Datajack [Rating: 171] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 2 . . . . . 1 . . . . 2 . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 315 | . 4 2 1 14 42 13 12 3 . 39 43 6 4 7 . 9 5 3 9 7 4 10 17 17 9 3 16 16 Power 10 | . . . . 1 3 . 1 . . 2 2 . . . . . . . . . . . . . . . . 1 Engine 9 | . . . . 1 3 . 1 . . 2 2 . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 37 | . . 2 . 2 9 1 5 1 . 4 3 1 . . . . . . 2 1 . 1 1 1 . . 1 2 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | . . 2 . 2 8 1 5 1 . 4 3 1 . . . . . . 2 1 . 1 1 1 . . 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | . 2 . 1 . 11 7 . . . 15 13 4 3 7 . 6 5 3 7 6 4 9 15 13 6 3 14 6 Device 68 | . 1 . . . 2 1 . . . 2 6 1 2 3 . 3 . . 1 5 1 5 7 10 4 . 10 4 Storage 24 | . 1 . 1 . 7 . . . . 5 2 1 . 1 . . 2 . . . 1 . . 2 . . 1 . Processor 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Protection 60 | . . . . . 2 4 . . . 8 5 2 . 3 . 3 2 3 5 1 2 4 8 . 2 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | . 2 . . 11 19 5 6 2 . 18 25 1 1 . . 3 . . . . . . 1 3 3 . 1 7 Energy Gun 17 | . 1 . . 5 2 . . . . 3 6 . . . . . . . . . . . . . . . . . Energy Cannon 37 | . . . . . 9 5 5 1 . 8 6 . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 5 | . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Launcher 31 | . 1 . . 5 4 . . 1 . 3 9 . 1 . . 3 . . . . . . 1 . 1 . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 1 . . 4 . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 . . . . 5 3 . . . . . . . . . . 3 1 . . 1 . . Parts Lost 67 | . . . . 3 4 . 1 . . 6 15 1 . . . 1 . . 6 1 2 3 4 2 1 . 1 16 Power 7 | . . . . 1 . . . . . 2 1 . . . . . . . 1 . . . . 1 . . . 1 Propulsion 15 | . . . . 1 1 . 1 . . 2 3 1 . . . 1 . . 1 1 . . . . . . . 3 Utility 27 | . . . . . 1 . . . . 1 6 . . . . . . . 2 . 2 2 3 1 1 . 1 7 Weapon 18 | . . . . 1 2 . . . . 1 5 . . . . . . . 2 . . 1 1 . . . . 5 Highest Loss Streak 7 | . . . . 1 2 . 1 . . 3 4 1 . . . 1 . . 2 1 1 2 2 2 1 . 1 7 Average Slot Usage (%) 90 | . 88 100 100 96 93 99 99 100 100 97 93 86 85 86 86 85 87 87 86 87 88 85 83 84 88 89 89 73 Engine 3 | . 14 14 14 10 8 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 5 6 6 6 5 5 4 5 5 5 5 5 5 5 4 3 Leg 19 | . 28 28 28 27 22 23 22 23 23 20 22 20 20 20 20 20 17 17 17 16 17 17 17 15 15 15 14 11 Device 11 | . 3 14 7 . 2 3 7 7 7 7 11 6 12 12 13 12 12 11 11 16 16 15 14 22 20 15 15 19 Storage 24 | . 14 14 20 28 31 30 30 30 30 26 24 25 26 26 26 26 22 23 23 23 23 23 23 21 21 21 19 16 Processor 4 | . . . . . . 3 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 1 5 5 5 6 Protection 6 | . . . . . 6 14 7 7 7 10 6 6 . . . . 9 10 9 5 5 4 3 8 9 15 16 8 Energy Gun 1 | . 13 14 14 13 2 . . . . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . 13 14 14 14 15 13 5 11 12 13 13 11 11 11 11 11 11 9 10 8 9 10 8 2 Ballistic Gun 1 | . 14 14 14 13 2 . . . . . 1 . . . . . . . . . . . . . . . . . Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Heaviest Build 209 | 12 25 25 40 41 72 86 80 80 80 81 96 128 121 137 137 144 170 170 172 162 160 174 173 206 203 203 209 193 Greatest Support 95 | 20 20 20 20 20 33 33 48 48 48 72 72 70 70 70 70 76 86 86 93 93 90 95 95 95 95 85 88 88 Greatest Overweight (x) 5 | . 1 1 1 3 5 2 2 1 1 3 1 3 1 1 1 2 1 1 2 2 1 1 1 2 2 2 2 5 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 Largest Inventory Capacity 28 | . 12 10 16 16 22 22 22 22 22 22 22 22 22 24 24 24 26 26 26 26 26 26 26 28 28 28 28 28 Average Capacity 22 | . 8 10 12 16 18 22 22 22 22 20 22 22 22 22 24 24 25 26 26 26 26 26 26 27 28 28 28 25 Most Carried 28 | . 10 10 12 16 22 22 22 22 22 22 22 22 22 22 22 24 26 26 26 26 26 26 26 28 28 28 28 27 Average Carried 22 | . 8 9 10 15 18 21 21 22 22 19 21 21 21 22 22 22 24 25 25 25 26 25 25 26 27 27 27 20 Final Capacity 28 | 6 10 10 16 16 22 22 22 22 22 22 22 22 22 24 24 24 26 26 26 26 26 26 26 28 28 28 28 4 Final Carried 28 | 6 10 10 12 16 22 21 22 22 22 22 22 22 22 22 22 24 25 26 24 26 26 26 26 28 28 28 27 4 Class Distribution -------------------- 50% | Hauler-Golem 30% | Hauler-Mutant 9% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Waste Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Extension Hauler-Mutant | -4/Cetus Hauler-Golem | -3/Research Hauler-Golem | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Matter Collected 5260 | 200 28 75 . 230 532 81 216 42 89 512 522 60 52 73 . 140 120 40 94 166 80 177 205 409 346 30 160 581 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21394 | . 290 . . 271 1188 76 641 173 . 1676 1177 1580 166 408 . 193 369 462 1870 187 289 772 838 1402 1096 40 582 5648 Parts 796 | . 14 . . 30 80 6 13 6 . 20 36 66 10 20 . 8 21 8 91 5 15 40 33 52 33 2 36 151 Haulers Intercepted 12 | . . . . . 3 . . . . . . 3 . . . . 1 . 2 . . . . 2 . . 1 . Recyclers Shooed 7 | . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 223 | . . . . . . . 3 4 . . 20 . 9 26 . 8 . . . 5 6 114 28 . . . . . Prevented 67 | . . . . . . . 12 2 . . 23 . . . . . . . . 2 9 19 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Combat Hostiles Destroyed 367 | . 7 . . 13 28 1 6 6 . 52 29 15 8 6 . 13 4 1 23 3 5 14 16 17 14 . 7 79 Melee 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Guns 15 | . 6 . . 5 2 . . . . . 2 . . . . . . . . . . . . . . . . . Cannons 168 | . . . . . 12 1 3 2 . 13 10 15 5 6 . 2 4 1 23 3 5 13 11 12 8 . 7 12 AOE 131 | . 1 . . 8 12 . . 3 . 30 11 . 3 . . 11 . . . . . . 5 1 6 . . 40 Classes Destroyed 27 | . 3 . . 1 6 1 1 . . 4 4 2 . . . . . 1 . . . 1 . . . . . 3 Worker 5 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . Builder 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . 3 . . . . . . 3 . . . . 1 . 2 . . . . 2 . . 1 . Recycler 11 | . 1 . . . 1 . . . . . . 4 . . . . . . 2 . . . . . 3 . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 18 | . . . . . 5 1 . . . . . 3 . . . . . . 4 . . . . 2 1 1 . 1 Swarmer 66 | . 3 . . 10 11 . . 3 . . 3 3 7 . . 8 . . 4 . . . 5 4 5 . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Grunt 111 | . 4 . . 5 12 . 2 2 . . 11 6 . 2 . 5 . . 1 1 2 1 . 3 7 . . 47 Brawler 12 | . . . . . . . 2 1 . . 2 . . . . . . . . 1 . . . 1 . . . 5 Duelist 9 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . 5 Protector 12 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . 6 Sentry 21 | . . . . . 4 . 1 . . . 2 2 . . . . 1 . 5 . . . . 2 2 . 2 . Demolisher 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Hunter 30 | . . . . . . . . . . . . 3 . 4 . . 1 . 4 1 2 2 4 2 . . 1 6 Programmer 43 | . . . . . . 1 1 . . . . 1 1 . . . 2 . 9 . . 8 7 5 . . 3 5 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 3 . . 4 8 1 3 3 . 35 9 5 4 2 . 5 2 1 4 2 3 7 5 7 6 1 3 30 Combat Bots Only 35 | . 3 . . 4 8 1 3 3 . 35 9 4 4 2 . 5 2 1 4 2 3 7 5 6 6 . 3 27 Max Kills in Single Turn 13 | . 1 . . 3 3 1 1 2 . 13 4 2 3 1 . 3 1 1 2 1 1 2 4 2 3 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . 1 . . 3 3 . . 2 . 13 4 . 3 . . 3 . . . . . . 4 1 3 . . 9 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Damage Taken 23202 | . 198 45 . 361 706 14 288 175 . 1481 2209 1082 134 479 . 452 346 . 3141 481 551 1683 1783 1340 338 75 943 4897 Core 2862 | . 8 29 . 51 35 . 49 18 . 182 270 72 9 42 . 31 . . 167 29 40 221 175 100 16 12 137 1169 Absorbed by Shields 2706 | . . . . . . . . . . . . . . . . . . . . . . 60 . 95 338 80 303 1830 Core Remaining (%) 69 | 100 . . . 64 93 . . . . . 25 . . . . 81 . . . . . . 36 . . 88 . . Volleys Fired 968 | . 24 10 . 23 64 5 28 8 . 83 64 57 28 17 . 15 20 7 107 20 16 37 45 99 55 12 41 83 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 2 2 2 . 1 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 250 | . 60 60 . 60 126 136 136 132 . 136 250 50 50 50 . 43 50 50 50 50 50 50 50 250 50 50 50 250 Shots Fired 1538 | . 47 20 . 38 118 10 55 14 . 143 87 111 33 31 . 15 32 14 176 37 29 54 83 137 75 14 65 100 Gun 142 | . 46 20 . 30 24 . . . . 14 8 . . . . . . . . . . . . . . . . . Cannon 1294 | . . . . . 82 10 55 12 . 116 69 111 32 31 . 6 32 14 176 37 29 54 81 137 60 14 64 72 Launcher 88 | . 1 . . 8 12 . . 2 . 13 10 . 1 . . 9 . . . . . . 2 . 2 . . 28 Special 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1 . Kinetic 84 | . 23 10 . 15 12 . . . . . . . . . . . . . . . . . . 2 . . . 22 Thermal 962 | . . . . . . 4 14 . . 4 14 111 32 31 . 6 32 14 176 37 29 54 81 135 60 14 64 50 Explosive 63 | . 1 . . 8 12 . . 2 . 13 8 . 1 . . 9 . . . . . . 2 . 2 . . 5 Electromagnetic 398 | . 23 10 . 15 94 6 41 12 . 112 62 . . . . . . . . . . . . . . . . 23 Phasic 17 | . . . . . . . . . . 14 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 6 8 . 5 16 4 14 6 . 20 17 17 26 10 . 12 6 13 20 14 16 11 16 15 28 32 24 27 Robot Miss Streak 7 | . 3 5 . 7 3 2 2 1 . 2 3 2 1 1 . 2 2 1 5 1 1 3 2 3 2 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1030 | . 26 11 . 18 71 6 45 11 . 101 73 79 10 22 . 9 15 13 123 27 24 39 53 71 53 6 46 78 Core Hits 821 | . 13 2 . 28 59 3 12 6 . 115 87 32 8 10 . 21 9 3 43 7 6 17 24 47 25 2 15 227 Critical Hits 10 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . 6 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Critical Parts Destroyed 6 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 3 Melee Attacks 28 | . . . . . 1 . 4 . . 19 3 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . 1 . 4 . . 19 . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59661 | . 334 148 . 707 3088 148 1072 756 . 5294 3425 3774 739 909 . 1901 794 541 5995 1239 1036 1864 3198 3755 2688 255 2221 13780 Guns 894 | . 270 148 . 168 162 . . . . . 146 . . . . . . . . . . . . . . . . . Cannons 34649 | . . . . . 1458 148 1072 243 . 1990 1233 3774 434 909 . 198 794 541 5995 1239 1036 1864 2683 3029 1708 255 2221 1825 Explosions 23788 | . 64 . . 539 1468 . . 513 . 3017 2010 . 305 . . 1703 . . . . . . 515 726 980 . . 11948 Melee 323 | . . . . . . . . . . 287 36 . . . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 878 | . 88 67 . 75 45 . . . . . . . . . . . . . . . . . . 25 . . . 578 Thermal 33109 | . 64 . . . 149 102 255 161 . 184 398 3774 434 909 . 198 794 541 5995 1239 1036 1864 2683 3730 1708 255 2221 4415 Explosive 16400 | . . . . 539 1319 . . 352 . 2895 1625 . 305 . . 1703 . . . . . . 515 . 980 . . 6167 Electromagnetic 8878 | . 182 81 . 93 1575 46 817 243 . 1928 1300 . . . . . . . . . . . . . . . . 2613 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . . . . . . 287 . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 1 1 1 . . 3 3 3 . . . 1 1 1 1 . . 8 8 8 9 6 1 1 . 1 24 Average Corruption 2 | . 1 1 1 1 . . 2 3 3 . . . 1 1 1 1 . . 3 8 8 4 3 1 1 . 1 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . . Effects 243 | . . 7 . 5 . . 22 27 5 . . . 9 6 1 5 . . 28 44 25 11 28 2 1 . . 17 Message Errors 69 | . . 2 . 3 . . 5 10 1 . . . 4 3 1 1 . . 8 11 5 2 10 1 . . . 2 Matter Fused 45 | . . . . . . . 6 7 2 . . . . . . . . . 3 12 9 1 4 . . . . 1 Heat Flow Errors 24 | . . . . . . . 4 6 2 . . . . . . . . . 2 7 1 1 . . . . . 1 Energy Discharges 29 | . . 3 . 1 . . 4 2 . . . . 3 1 . 2 . . 6 3 . . 3 . . . . 1 Data Loss (minor) 34 | . . . . 1 . . 3 2 . . . . 2 2 . 2 . . 3 6 3 3 4 . 1 . . 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 30 | . . 2 . . . . . . . . . . . . . . . . 4 4 5 3 4 . . . . 8 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2609 | . . . . 7 118 . 46 55 . 214 8 280 55 48 . 158 7 12 416 18 14 59 352 294 166 . 22 260 Projectiles 1812 | . . . . . 42 . 46 2 . 112 2 280 18 48 . 23 7 12 416 18 14 59 309 287 55 . 22 40 Explosions 797 | . . . . 7 76 . . 53 . 102 6 . 37 . . 135 . . . . . . 43 7 111 . . 220 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . 37 . . 130 7 . . 34 . 15 85 . 19 . . . . . . . . . 27 . . . . 218 Shots 20 | . 1 . . 5 1 . . 1 . 1 3 . 1 . . . . . . . . . 1 . . . . 6 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 103 9 . 29 336 132 250 241 195 120 242 7 . 5 . 30 3 . 179 273 353 84 3 192 44 . 6 263 Average Temperature 68 | . 36 9 . 12 71 44 65 92 94 32 70 4 . 2 . 16 3 . 74 123 163 35 3 74 18 . 6 109 Received Heat Transfer 3175 | . 75 24 . 57 333 . 18 36 . 350 513 222 . 84 . 99 18 . 342 126 45 120 18 38 56 . 20 581 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . 2 . 2 1 . 9 2 . . . . . . . . . . . . . . . . 7 Combat Hostiles 22 | . . . . . 2 . 2 1 . 9 2 . . . . . . . . . . . . . . . . 6 Parts Fried 56 | . . . . . 16 . 2 1 . 13 7 . . . . . . . . . . . . . . . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . 4 . . . 21 Combat Hostiles 28 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . 4 . . . 20 Parts Melted 159 | . . . . . . . 1 . . . 12 2 . 2 . . . . 8 2 1 11 3 23 2 . 3 89 Heat Transferred 38548 | . 50 . . . 150 148 370 150 . 127 2068 2025 225 525 . 100 425 325 3175 675 550 987 1275 6910 950 150 1175 16013 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . 3 . . 1 . 2 . . . . . . . . . . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Peak Influence 3425 | . 246 58 . 304 511 237 . . . . . 462 . . . . 377 73 632 . . . . 337 650 1024 826 3425 Average Influence 331 | . 78 34 . 172 367 103 . . . . . 318 . . . . 207 40 213 . . . . 202 369 784 685 2467 Maximum Alert Level 5 | . 1 . . 1 2 1 . . . . . 2 . . . . 1 . 2 . . . . 1 2 3 3 5 Low Security (%) 43 | . 92 100 . 61 1 64 . . . . . 21 . . . . 66 100 52 . . . . 56 23 . . . Level 1 31 | . 7 . . 38 70 35 . . . . . 44 . . . . 33 . 22 . . . . 43 34 16 . . Level 2 18 | . . . . . 27 . . . . . . 33 . . . . . . 24 . . . . . 42 15 68 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 31 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 51 | . 1 . . . 3 1 . . . . . 8 . . . . 2 . 6 . . . . 6 1 . 3 20 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Extermination 10 | . . . . . . 1 . . . . . 2 . . . . 1 . 3 . . . . 3 . . . . Reinforcement 15 | . . . . . 1 . . . . . . 5 . . . . 1 . 2 . . . . 3 1 . 2 . Assault 22 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 20 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Haulers Reinforced 6 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Distress Signals 25 | . . . . . 3 . . . . . 6 2 . . . . . . 3 . . . . 1 1 2 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 572 | . 11 2 . 20 36 3 6 5 . 50 40 28 7 7 . 13 7 1 42 4 5 47 17 21 22 19 20 139 Peak Tracking Total 37 | . 3 2 . 4 6 1 3 3 . 37 13 5 4 3 . 5 2 . 6 4 3 9 5 6 6 8 4 21 Tactical Retreats 23 | . . . . . 3 . . . . 2 2 2 . . . . 1 . 3 1 . 1 1 2 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Traps Triggered 11 | . . . . . 3 1 . . . . . . . . . . 1 . 2 . 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . 1 . . . . 3 2 . . 1 . . . . . . . . 1 . 10 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Machines Disabled 44 | . 1 . . 4 4 . . . . 2 5 4 . . . . 3 . 3 . . 2 . . 7 3 1 5 Max in Single Turn 2 | . 1 . . 2 2 . . . . 1 1 1 . . . . 2 . 1 . . 1 . . 2 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Machines Accessed 68 | . 3 . 2 . 12 2 . 1 1 . . 4 . . 4 . 5 . 10 1 . 1 . 6 12 1 3 . Terminals 44 | . 3 . . . 9 . . . . . . 3 . . . . 5 . 6 . . . . 4 12 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Total Hacks 183 | . 11 . 2 . 30 4 . 1 5 . . 10 . . 26 . 9 . 26 1 . 6 . 12 30 4 6 . Successful 98 | . 5 . 2 . 16 2 . 1 5 . . 6 . . 26 . 1 . 7 1 . 6 . 5 13 . 2 . Failed 85 | . 6 . . . 14 2 . . . . . 4 . . . . 8 . 19 . . . . 7 17 4 4 . Catastrophic 17 | . 1 . . . 3 2 . . . . . 1 . . . . 2 . 1 . . . . . 5 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 6 . 1 . 21 . . . 4 . . 7 . . . . 4 . 9 . . 1 . 7 27 1 2 . Terminals 111 | . 11 . . . 26 . . . . . . 8 . . . . 9 . 13 . . . . 8 30 4 2 . Fabricators 10 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 3 2 . . . . . . . . . . . . 3 . . . . 3 . . . . Garrison Access 8 | . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . 2 . Terminal Hacks 62 | . 2 . 2 . 8 . . 1 5 . . 2 . . 26 . 1 . 1 1 . 6 . . 7 . . . Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . 5 . . . . . 7 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . . . . . 3 . . . . . . 6 . . 1 . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 2 . . . . Insert Component 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 22 | . 3 . . . 5 . . . . . . 4 . . . . . . 2 . . . . 2 6 . . . Terminals 22 | . 3 . . . 5 . . . . . . 4 . . . . . . 2 . . . . 2 6 . . . Track 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Botnet 14 | . 2 . . . 3 . . . . . . 1 . . . . . . 2 . . . . 2 4 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . . . 11 2 . . . . . 3 . . . . 5 . 10 . . . . 5 12 1 2 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . 5 . . . . . 7 . . . . . . . . 1 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 10 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Total Allies 30 | . . 3 . . . . . . . . 4 2 . . . 1 . . . . . . . . 15 5 . . Largest Group 11 | . . 3 3 3 1 . . . . . 2 3 1 1 . 1 1 . . . . . . . 10 11 6 . Highest-Rated Group 727 | . . 40 40 40 16 . . . . . 68 94 10 10 . 94 94 . . . . . . . 556 727 472 . Highest-Rated Ally 156 | . . 16 16 16 16 . . . . . 34 34 10 10 . 94 94 . . . . . . . 156 156 144 . Total Orders 37 | . . . . . . . . . . . . 16 6 5 . . . . . . . 5 5 . . . . . STAY 14 | . . . . . . . . . . . . 8 3 3 . . . . . . . . . . . . . . ROAM 13 | . . . . . . . . . . . . 8 3 2 . . . . . . . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . Ally Attacks 340 | . . 14 . 30 3 . . . . . 41 16 . . . 2 15 . . . . . . . 60 105 54 . Total Damage 9343 | . . 170 . 351 28 . . . . . 816 1229 . . . 94 652 . . . . . . . 1491 2745 1767 . Kills 66 | . . 2 . 9 . . . . . . 8 11 . . . 2 1 . . . . . . . 9 19 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Robot Analysis Total 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . 1 2 2 . 1 . 3 . . 2 . . . 2 2 . 1 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . 3 9 . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . 3 9 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Turns Passed 35896 | . 508 921 318 951 2029 1129 1665 1311 1927 2943 1748 1383 1998 1435 224 776 674 707 2386 1463 656 818 3157 1854 1004 262 1182 467 Spaces Moved 18460 | 1 282 590 210 572 995 603 896 857 1285 1463 934 665 1109 845 104 438 365 312 1248 765 368 416 1031 763 464 121 567 191 Core 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18361 | 1 282 590 210 572 995 603 896 857 1285 1463 934 665 1109 845 104 438 365 312 1248 765 368 416 1031 763 464 121 567 92 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 150 150 180 150 150 150 110 110 156 162 162 162 162 163 163 156 156 163 156 156 163 163 186 182 50 Average Speed 163 | 120 137 150 150 150 174 180 171 150 150 174 152 172 162 162 162 166 163 163 160 162 163 159 157 177 177 186 184 119 Slowest Speed 270 | 120 150 150 150 210 270 180 180 150 150 210 170 250 162 162 162 198 163 163 180 190 163 163 163 186 186 186 186 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 60 95 60 97 81 14 86 93 91 84 95 19 92 63 69 61 20 96 38 79 63 86 82 21 61 67 27 46 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . . 2 1 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . . . . 1 1 1 . . 1 . . 1 1 1 . 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 . . . . . . 1 . . 1 1 1 . Scrap Searched 39 | . . 1 . 4 . . 5 . 4 . 4 . 8 2 . 1 . . . 3 3 . 4 . . . . . Spaces Dug 98 | . 8 . . . 1 . 4 . . 4 . 4 14 1 . 2 5 . 11 3 1 . 4 25 2 . 9 . Terrain Destroyed 981 | . 10 . . 52 59 . 4 38 . 87 87 27 35 9 . 146 44 1 37 10 7 3 51 54 85 1 13 121 Melee 6 | . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . Projectile 268 | . . . . . . . . . . 15 . 26 22 9 . 2 11 1 37 10 7 3 30 54 19 1 13 8 AOE 707 | . 10 . . 52 58 . . 38 . 72 87 . 13 . . 144 33 . . . . . 21 . 66 . . 113 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Res Tes Total 22700 | . 360 610 213 622 1169 638 965 868 1286 1678 1166 800 1280 878 160 466 416 499 1460 951 392 524 2491 1126 576 145 637 324 Wait 2481 | . 39 5 2 1 20 1 5 . . 21 60 49 129 8 56 . 11 169 75 146 5 37 1371 217 33 5 4 12 Move 18431 | . 281 589 209 571 994 602 895 856 1284 1462 933 664 1108 844 103 437 365 311 1247 764 367 415 1030 762 463 118 566 191 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 158 | . 7 1 1 8 22 8 9 . 1 22 14 7 2 . . 2 7 2 7 7 . 8 3 13 1 1 3 2 Fast Attach 67 | . 2 . . 3 18 2 . . . 8 14 . 2 . . . . 2 3 . . 3 5 1 1 1 1 1 Attach 59 | . . . . . 4 1 1 . . 5 13 2 . . . 1 . . 3 3 . 3 10 2 . . . 11 Detach 84 | . 1 . . . . . . . . 2 6 4 6 1 1 3 1 3 4 3 . 9 19 7 4 1 3 6 Swap 189 | . 2 2 1 11 20 10 11 3 . 26 16 4 2 7 . 8 5 1 3 4 4 4 2 14 8 2 15 4 Drop 183 | . 4 3 . 5 26 9 12 1 1 30 16 12 3 1 . . 7 4 11 4 . 8 6 11 1 4 4 . Fire 968 | . 24 10 . 23 64 5 28 8 . 83 64 57 28 17 . 15 20 7 107 20 16 37 45 99 55 12 41 83 Melee 28 | . . . . . 1 . 4 . . 19 3 1 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 13 Rewire 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Entered Mines 546 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 600 | -10/Mines | Learned location of Storage (-9) 620 | -10/Mines | Discovered new exit (range 14) 647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 840 | -10/Mines | Discovered new exit (range 5) 1092 | -10/Mines | Discovered new exit (range 12) 1430 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Accompanied by 3 allies 1466 | -10/Exiles | Met 8R-AWN 1492 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-BIN 1553 | -10/Exiles | Aligned with FarCom system 1555 | -10/Exiles | Given EX-Vault access code 1591 | -10/Exiles | Opened EX-Vault 1604 | -10/Exiles | Found Lightpack 2.0 1638 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1654 | -10/Exiles | Exiles lab attacked by MAIN.C 1688 | -10/Exiles | Learned location of Zion (-7) 1734 | -10/Exiles | Discovered new exit (range 10) 1748 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1748 | -10/Exiles | Entered Mines 1748 | -9/Mines | Accompanied by 3 allies 1848 | -9/Mines | Discovered new exit (range 5) 1964 | -9/Mines | Found a hidden stash of uninstalled traps 2522 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2580 | -9/Mines | Discovered new exit (range 9) 2588 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2594 | -9/Mines | Found Prototype Device 2699 | -9/Mines | Entered Materials 2699 | -8/Materials | Accompanied by 1 ally 2699 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2759 | -8/Materials | Destroyed 8 combat bots 2959 | -8/Materials | Build established: Scavenger-Mutant 3335 | -8/Materials | Discovered new exit (range 3) 3833 | -8/Materials | Build established: Hauler-Mutant 4092 | -8/Materials | Discovered new exit (range 13) 4423 | -8/Materials | Identified Exp. Sensor Array 4541 | -8/Materials | Build established: Scavenger-Mutant 4660 | -8/Materials | Discovered new exit (range 5) 4699 | -8/Materials | First assault squad dispatched 4728 | -8/Materials | Entered Factory 4728 | -7/Factory | Evolved 2 slots: Utility x2 5223 | -7/Factory | Discovered new exit (range 8) 5239 | -7/Factory | Identified exit to Lower Caves 5391 | -7/Factory | Build established: Hauler-Mutant 5562 | -7/Factory | Discovered new exit (range 15) 5614 | -7/Factory | Identified exit to Factory 5857 | -7/Factory | Entered Lower Caves 6276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6786 | -7/Lower Caves | Learned Factory terminal intel 6937 | -7/Lower Caves | Discovered new exit (range 5) 7522 | -7/Lower Caves | Entered another Lower Caves area 7735 | -7/Lower Caves | Discovered exit to Factory (range 6) 8090 | -7/Lower Caves | Encountered a Warlord checkpoint 8092 | -7/Lower Caves | Learned Factory garrison access intel 8573 | -7/Lower Caves | Discovered new exit (range 7) 8770 | -7/Lower Caves | Learned location of 1 exit from Factory 8833 | -7/Lower Caves | Entered Zion 8932 | -7/Zion | Given A8's code to call for help 8947 | -7/Zion | Discovered new exit (range 12) 8980 | -7/Zion | System corruption cleaned by Quarantine Array 8992 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9178 | -7/Zion | Learned location of Extension (-4) 9870 | -7/Zion | Learned Factory fabricator intel 9951 | -7/Zion | Learned location of Warlord (-5) 10096 | -7/Zion | Rebuked by Imprinter 10731 | -7/Zion | Opened final containment barrier to the Deep Caves 10755 | -7/Zion | Discovered new exit (range 3) 10755 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10760 | -7/Zion | Entered Deep Caves 11207 | -7/Deep Caves | Attacked by Z-Imprinter 11235 | -7/Deep Caves | Destroyed Z-Imprinter 11258 | -7/Deep Caves | Lost 3 parts (1p2n) 11375 | -7/Deep Caves | Build established: Scavenger-Mutant 11790 | -7/Deep Caves | Z-Facility disabled 11924 | -7/Deep Caves | Build established: Hauler-Mutant 12458 | -7/Deep Caves | Discovered new exit (range 7) 12708 | -7/Deep Caves | Spotted as-98942 12712 | -7/Deep Caves | Destroyed as-98942 12740 | -7/Deep Caves | Lost 3 parts (1p1u1w) 12926 | -7/Deep Caves | Spotted as-85663 12940 | -7/Deep Caves | Destroyed as-85663 12965 | -7/Deep Caves | Triggered Deep Caves wall 12971 | -7/Deep Caves | Found Firepult 12975 | -7/Deep Caves | Exposed GOLEM chamber 12999 | -7/Deep Caves | Spotted AS-41614 13009 | -7/Deep Caves | Spotted AS-21740 13012 | -7/Deep Caves | Destroyed 35 combat bots 13014 | -7/Deep Caves | Destroyed AS-41614 13038 | -7/Deep Caves | Destroyed AS-21740 13100 | -7/Deep Caves | Triggered Deep Caves wall 13319 | -7/Deep Caves | Found GOLEM Unit 13325 | -7/Deep Caves | Found GOLEM Unit 13333 | -7/Deep Caves | Found GOLEM Unit 13354 | -7/Deep Caves | Found GOLEM Unit 13542 | -7/Deep Caves | Found Prototype Protection 13542 | -7/Deep Caves | Identified Zio. Weapon Casing 13546 | -7/Deep Caves | Found Zio. Weapon Casing 13703 | -7/Deep Caves | Entered Proximity Caves 13721 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13750 | -6/Proximity Caves | Destroyed 9 combat bots 13777 | -6/Proximity Caves | Core integrity fell below 50% 13798 | -6/Proximity Caves | Lost 4 parts (1p3u) 13904 | -6/Proximity Caves | Spotted B-75 Beast 13924 | -6/Proximity Caves | Destroyed B-75 Beast 13954 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 14147 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 14311 | -6/Proximity Caves | Learned Factory stockpile data 14405 | -6/Proximity Caves | Build established: Scavenger-Mutant 15082 | -6/Proximity Caves | Found Prototype Launcher 15082 | -6/Proximity Caves | Identified Gui. Missile Launcher 15242 | -6/Proximity Caves | Discovered exit to Factory (range 15) 15451 | -6/Proximity Caves | Entered Factory 15451 | -6/Factory | Accompanied by 2 allies 15451 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15452 | -6/Factory | Identified exit to Factory 15454 | -6/Factory | Loaded intel: 20 terminal locations 15455 | -6/Factory | Loaded intel: 6 fabricator locations 15456 | -6/Factory | Loaded intel: 4 garrison access locations 15649 | -6/Factory | Identified exit to Lower Caves 15772 | -6/Factory | Garrison activated, responded to threat 15800 | -6/Factory | Build established: Hauler-Golem 15877 | -6/Factory | Found Prototype Processor 15910 | -6/Factory | Discovered exit to Factory (range 15) 16536 | -6/Factory | Found Powered Armor 16834 | -6/Factory | Entered Lower Caves 16834 | -6/Lower Caves | Accompanied by 1 ally 16853 | -6/Lower Caves | Learned Factory emergency access door positions 18289 | -6/Lower Caves | Identified exit to Lower Caves 18529 | -6/Lower Caves | Learned location of 1 exit from Factory 18832 | -6/Lower Caves | Entered another Lower Caves area 18832 | -6/Lower Caves | Accompanied by 1 ally 19750 | -6/Lower Caves | Discovered new exit (range 13) 20267 | -6/Lower Caves | Entered Data Miner 20267 | -6/Data Miner | Discovered new exit (range 6) 20298 | -6/Data Miner | Met Data Miner 20368 | -6/Data Miner | Learned location of Section 7 (-2) 20368 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20394 | -6/Data Miner | Received God Mode back door access code from Data Miner 20491 | -6/Data Miner | Entered Proximity Caves 20532 | -5/Proximity Caves | Learned 4 Factory zone layouts 20632 | -5/Proximity Caves | Escorted by Enhanced Grunt 21023 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 21078 | -5/Proximity Caves | Discovered exit to Factory (range 15) 21267 | -5/Proximity Caves | Entered Factory 21267 | -5/Factory | Accompanied by 1 ally 21267 | -5/Factory | Evolved 2 slots: Utility x2 21268 | -5/Factory | Identified exit to Factory 21941 | -5/Factory | Sucked down chute 21941 | -5/Factory | Entered Waste 21941 | -5/Waste | The area was eerily silent 22031 | -5/Waste | Discovered new exit (range 16) 22280 | -5/Waste | A Compactor rumbled back to life 22280 | -5/Waste | Spotted C-40 Crusher 22294 | -5/Waste | Destroyed C-40 Crusher 22648 | -5/Waste | Entered Factory 23330 | -5/Factory | Identified Exp. Signal Interpreter 23992 | -5/Factory | Incoming investigation squad redirected 24106 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 24708 | -5/Factory | Identified exit to Upper Caves 24901 | -5/Factory | Build established: Hauler-Mutant 25034 | -5/Factory | Entered Upper Caves 25035 | -5/Upper Caves | Identified exit to Upper Caves 25224 | -5/Upper Caves | Learned location of Armory (-4) 25308 | -5/Upper Caves | Build established: Hauler-Golem 26497 | -5/Upper Caves | Entered another Upper Caves area 26498 | -5/Upper Caves | Identified exit to Warlord 26558 | -5/Upper Caves | Learned location of 1 exit from Factory 26579 | -5/Upper Caves | Learned Factory stockpile data 27153 | -5/Upper Caves | Entered Warlord 27209 | -5/Warlord | System corruption cleaned by Quarantine Array 27293 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27455 | -5/Warlord | Met Warlord 27470 | -5/Warlord | Opened Warlord's prototype stash 27480 | -5/Warlord | Warlord's base attacked by MAIN.C 27489 | -5/Warlord | Found Prototype Device 27489 | -5/Warlord | Identified Exp. Cloaking Device 27496 | -5/Warlord | Found Prototype Reactor 27503 | -5/Warlord | Found Prototype Device 27691 | -5/Warlord | Found Prototype Ballistic Cannon 27786 | -5/Warlord | Destroyed 7 combat bots 27830 | -5/Warlord | Warlord forces counterattacked 27872 | -5/Warlord | Spotted Striker 27874 | -5/Warlord | Spotted Executioner 27908 | -5/Warlord | Spotted Striker 27933 | -5/Warlord | Spotted Executioner 27955 | -5/Warlord | Discovered new exit (range 12) 27971 | -5/Warlord | Entered Proximity Caves 28065 | -4/Proximity Caves | Identified System Purifier 29607 | -4/Proximity Caves | Core integrity fell below 50% 29849 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30279 | -4/Proximity Caves | Build established: Hauler-Mutant 30308 | -4/Proximity Caves | Spotted B-86 Titan 31084 | -4/Proximity Caves | Discovered exit to Factory (range 14) 31128 | -4/Proximity Caves | Entered Factory 31128 | -4/Factory | Evolved 2 slots: Utility x2 31129 | -4/Factory | Identified exit to Extension 31233 | -4/Factory | Build established: Hauler-Golem 31575 | -4/Factory | Identified Vortex Chain Reactor 31622 | -4/Factory | Identified Hvy. Autocannon 32982 | -4/Factory | Entered Extension 33035 | -4/Extension | Rescued a captive Derelict 33444 | -4/Extension | Rescued a captive Derelict 33647 | -4/Extension | Rescued a captive Derelict 33662 | -4/Extension | Rescued a captive Derelict 33663 | -4/Extension | Rescued a captive Derelict 33699 | -4/Extension | Rescued a captive Derelict 33817 | -4/Extension | Rescued A7 33903 | -4/Extension | Rescued a captive Derelict 33919 | -4/Extension | Rescued a captive Derelict 33964 | -4/Extension | Discovered new exit (range 10) 33966 | -4/Extension | Discovered new exit (range 6) 33986 | -4/Extension | Entered Cetus 33986 | -4/Cetus | Accompanied by 10 allies 33991 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 34010 | -4/Cetus | Spotted Cetus Guard 34010 | -4/Cetus | Spotted Cetus Guard 34012 | -4/Cetus | Spotted Cetus Guard 34012 | -4/Cetus | Spotted Cetus Guard 34019 | -4/Cetus | Allies destroyed Cetus Guard 34028 | -4/Cetus | Allies destroyed Cetus Guard 34028 | -4/Cetus | Allies destroyed Cetus Guard 34029 | -4/Cetus | Allies destroyed Cetus Guard 34106 | -4/Cetus | Started Cetus Manufacturing Module 34130 | -4/Cetus | Escorted A7 to Cetus Mainframe 34131 | -4/Cetus | Manufactured an Enhanced Grunt 34153 | -4/Cetus | Discovered new exit (range 15) 34156 | -4/Cetus | Manufactured an Enhanced Grunt 34181 | -4/Cetus | Manufactured an Enhanced Grunt 34186 | -4/Cetus | Spotted Cetus Guard 34186 | -4/Cetus | Spotted Cetus Guard 34188 | -4/Cetus | Spotted Cetus Guard 34188 | -4/Cetus | Spotted Cetus Guard 34200 | -4/Cetus | Allies destroyed Cetus Guard 34203 | -4/Cetus | Allies destroyed Cetus Guard 34203 | -4/Cetus | Allies destroyed Cetus Guard 34206 | -4/Cetus | Manufactured an Enhanced Grunt 34206 | -4/Cetus | Discovered new exit (range 16) 34211 | -4/Cetus | Allies destroyed Cetus Guard 34220 | -4/Cetus | Met Revision 17 34231 | -4/Cetus | Manufactured an Enhanced Grunt 34248 | -4/Cetus | Entered Research 34248 | -3/Research | Accompanied by 6 allies 34248 | -3/Research | Evolved 2 slots: Utility x2 34253 | -3/Research | Received a hacking code to weaken MAIN.C 34448 | -3/Research | Revision forces began assault on 0b10 34495 | -3/Research | Met up with Revision 17++ 34718 | -3/Research | Spotted B-86 Titan 34735 | -3/Research | Allies destroyed B-86 Titan 34948 | -3/Research | Research terminal network offline 35369 | -3/Research | Spotted Striker 35413 | -3/Research | Discovered new exit (range 10) 35423 | -3/Research | Spotted Striker 35430 | -3/Research | Entered Testing 35431 | -3/Testing | Maximum security lockdown engaged 35563 | -3/Testing | Destroyed Striker 35606 | -3/Testing | Destroyed 27 combat bots 35666 | -3/Testing | Spotted Investigator 35668 | -3/Testing | Scanned by Researcher 35678 | -3/Testing | Destroyed Investigator 35726 | -3/Testing | Destroyed 19 combat bots 35782 | -3/Testing | Lost 6 parts (1p2n2u1w) 35833 | -3/Testing | System corruption reached 10% 35847 | -3/Testing | Released all parts (9) 35856 | -3/Testing | Destroyed 25 combat bots 35857 | -3/Testing | Core integrity fell below 50% 35878 | -3/Testing | Lost 7 parts (4u3w) 35886 | -3/Testing | Core integrity fell below 20% 35894 | -3/Testing | Discovered new exit (range 5) 35897 | -3/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 35850_ Slug penetrates Mason Extractor. 35851_ The unstable cave ceiling collapses. 35852_ Slug penetrates Earth. 35853_ Acquired 28 matter. 35858_ Slug penetrates Earth. 35858_ Penetrated by Slug. 35859_ Slug penetrates Earth. 35869_ MXRPRVMDT99I<6USHH3PJ% DA =XO< 35884_ 7B PB 8BQ V3Y:|Z29FPXDSQJP5MEMUJ 35885_ Door malfunctions. 35894_ EXIT=FOUND 35895_ Penetrated by Slug. 35895_ Slug penetrates Machine. 35895_ Penetrated by Slug. 35895_ Machine disabled. 35896_ Penetrated by Slug. 35896_ Slug penetrates Door. 35896_ Slug penetrates Wall. 35897_ Slammed into Y-72 Warden. 35897_ Slug penetrates Wall. 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"?????????? | | ????????????# #??????????????? S?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 160 Energy Generation 55 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 10 Armor Coverage 775 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Hacking Suite | -4/Factory | Scanalyzed Quantum Capacitor | -4/Extension | Hacked Adv. Particle Charger | -4/Extension | Hacked Adv. Targeting Computer | -4/Extension | Hacked Exp. Targeting Computer | -4/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed BombardmentUtilityConverter Manual? 0 Play Time 04:50:52 Cumulative 523.1 hours Start 2020.06.25 @ 12:18:44 End 2020.06.27 @ 21:17:56 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 43 Types 24/4/5/3/2/2/3 Lore% 96 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7c4788b7-c0b1-4efd-8b5b-2537fed28780