Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 16:28:30 Player: sxnwlfkk Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (25) 125 Value Destroyed (391) 391 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 7550 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced ECM Suite Reaction Control System Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Improved Terrain Scan Processor 0b10 Alert Chip Reaction Control System Hacking Suite Phasing AFG > --- WEAPON ----------- Heavy Particle Cannon Hammer > --- INVENTORY -------- Cesium-ion Thruster Improved Cooling System Advanced ECM Suite Mini Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . Utility 6 | . . . . . 3 1 . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 61 | 7 . 8 . 2 22 9 . . 4 7 1 . . . . 1 . Power 5 | 1 . 2 . . 1 . . . . 1 . . . . . . . Engine 4 | 1 . 2 . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 15 | 2 . 1 . 1 5 2 . . 1 3 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 5 | 2 . 1 . 1 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 4 2 . . 1 3 . . . . . . . Utility 19 | 2 . 1 . . 5 5 . . 3 1 1 . . . . 1 . Device 10 | 1 . 1 . . 1 3 . . 3 . 1 . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 2 . . . 1 . . . . . . . Hackware 2 | . . . . . 1 . . . . . . . . . . 1 . Protection 2 | . . . . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 4 . 1 11 2 . . . 2 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 12 | 1 . 2 . 1 7 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . . 2 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Parts Lost 18 | . . 1 . . 1 1 . . 4 3 . . . . . . 8 Power 2 | . . . . . 1 1 . . . . . . . . . . . Propulsion 8 | . . . . . . . . . 3 2 . . . . . . 3 Utility 6 | . . . . . . . . . 1 1 . . . . . . 4 Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . 1 . . 1 1 . . 4 5 . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 100 89 85 92 92 88 61 80 80 80 70 70 75 27 Engine 8 | . 14 14 14 14 8 5 . . . . . . . . . . . Leg 15 | . 28 28 28 28 17 . . . . . . . . . . . . Flight 4 | . . . . . . 29 30 30 28 11 20 20 20 17 17 17 1 Device 16 | . 14 14 14 14 17 16 15 15 14 12 13 13 13 11 11 11 2 Storage 7 | . 14 14 14 14 8 . . . . . . . . . . . . Processor 4 | . . . . . . 11 23 23 23 25 26 26 26 23 23 23 18 Hackware 6 | . . . . . 8 7 7 7 5 . . . . . . 4 2 Protection 5 | . . . . . 8 . . . . . . . . . . . . Ballistic Gun 12 | . 14 15 14 14 15 . . . . 1 6 6 6 5 5 5 . Launcher 1 | . . 11 14 14 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 7 7 7 7 6 6 6 5 5 5 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Peak Build Rating 50 | 7 8 9 9 12 25 44 41 41 50 34 35 35 35 35 35 38 38 Average Rating 20 | 5 7 8 9 11 20 36 41 41 39 26 34 35 35 35 35 37 16 On Entrance 26 | . 7 8 9 9 12 25 41 41 41 30 34 35 35 35 35 35 38 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 21 | 13 13 15 11 14 21 14 10 10 10 11 12 12 12 12 12 12 12 Greatest Support 35 | 20 20 20 20 20 35 22 16 22 22 12 12 12 12 12 12 12 12 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 6 7 7 7 7 4 5 5 4 4 5 5 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 5 5 5 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 31% | Mutant 8% | Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Waste Scavenger-Ninja | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Ninja | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Matter Collected 1175 | 265 42 318 . 10 105 56 58 140 18 153 . . 10 . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 468 | 48 73 58 . . 162 56 23 . . 48 . . . . . . . Parts 44 | 7 11 5 . . 12 1 . . . 8 . . . . . . . Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 3 . 2 . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Combat Hostiles Destroyed 26 | . 5 10 . . 8 . . . . 3 . . . . . . . Guns 10 | . 5 3 . . 2 . . . . . . . . . . . . AOE 16 | . . 7 . . 6 . . . . 3 . . . . . . . Classes Destroyed 8 | 1 1 1 . . 4 . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 17 | . 5 3 . . 6 . . . . 3 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 4 . . 3 1 . . . 3 . . . . . . . Combat Bots Only 5 | . 5 4 . . 3 . . . . 3 . . . . . . . Max Kills in Single Turn 3 | 1 1 3 . . 3 1 1 . . 3 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Hostile Shots Fired 310 | . 19 26 . . 43 9 . 3 43 11 . . 18 2 . . 136 Missed 140 | . 5 8 . . 12 4 . 2 27 6 . . 11 2 . . 63 Damage Taken 2610 | . 119 289 . . 434 96 . 16 269 77 . . 53 . . . 1257 Core 1290 | . 32 29 . . 97 35 . 16 40 21 . . 10 . . . 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 75 82 . . . . 84 . . 98 . . . . Volleys Fired 56 | 5 8 18 . . 19 5 . . . 1 . . . . . . . Largest 2 | 2 2 2 . . 2 1 . . . 1 . . . . . . . Hottest 75 | 70 70 40 . . 75 75 . . . 30 . . . . . . . Shots Fired 84 | 10 16 26 . . 26 5 . . . 1 . . . . . . . Gun 60 | 10 16 16 . . 18 . . . . . . . . . . . . Cannon 6 | . . . . . 1 5 . . . . . . . . . . . Launcher 18 | . . 10 . . 7 . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 47 | 5 8 16 . . 18 . . . . . . . . . . . . Thermal 19 | 5 8 . . . 1 5 . . . . . . . . . . . Explosive 18 | . . 10 . . 7 . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | 2 5 2 . . 5 6 . . . . . . . . . . . Robot Miss Streak 5 | 3 3 5 . . 3 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 35 | 5 8 7 . . 9 4 2 . . . . . . . . . . Core Hits 42 | 3 5 14 . . 16 1 . . . 3 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 3 | 2 . . . . . . 1 . . . . . . . . . . Burn 2 | 2 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 30 | . . . . . 2 2 2 . . . 1 . 22 1 . . . Impact 26 | . . . . . . . 2 . . . 1 . 22 1 . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1357 | 74 98 313 . . 481 50 148 . . 168 . . . . . . 25 Guns 334 | 74 98 55 . . 107 . . . . . . . . . . . . Cannons 50 | . . . . . . 50 . . . . . . . . . . . Explosions 760 | . . 254 . . 338 . . . . 168 . . . . . . . Melee 184 | . . . . . 36 . 148 . . . . . . . . . . Ramming 29 | . . 4 . . . . . . . . . . . . . . 25 Kinetic 234 | 12 60 55 . . 107 . . . . . . . . . . . . Thermal 150 | 62 38 . . . . 50 . . . . . . . . . . . Explosive 760 | . . 254 . . 338 . . . . 168 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 148 | . . . . . . . 148 . . . . . . . . . . Slashing 36 | . . . . . 36 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . 15 . 129 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . 15 . . . . . . . . . . . . Melee 129 | . . . . . . . 129 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . 109 . . . . . . . . . . . . . . 9 Shots 4 | . . 4 . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . . . . . 11 Targets Rammed 13 | . . 2 . . . . . . . . . . . . . . 11 Kicked 2 | . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 82 | 36 72 20 . . 36 48 . . 14 . . . . . . . 82 Average Temperature 25 | 16 37 12 . . 17 19 . . 8 . . . . . . . 42 Received Heat Transfer 238 | . 9 60 . . 18 12 . 9 85 . . . 18 . . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . . . . . . . Heat Transferred 518 | 333 111 . . . . 74 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Peak Influence 231 | 15 166 115 . . 231 65 . . . . 1 12 99 50 29 20 . Initial 65 | . 9 64 . . . 65 . . . . . . 8 48 17 20 . Average 22 | 5 73 75 . . 12 33 . . . . . 2 54 49 21 20 . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 . 100 97 100 . . . . 100 100 100 100 100 100 . Level 1 2 | . . . . . 2 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 1 2 1 . . . . . . 1 1 . 1 . Investigation 4 | . . . . 1 . . . . . . . . 1 1 . 1 . Extermination 1 | . . . . . . 1 . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Distress Signals 8 | . 2 4 . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 124 | . 9 13 . 1 15 3 1 1 29 4 . 5 1 3 4 . 35 Peak Tracking Total 20 | . 7 3 . 1 5 2 2 1 20 3 . 5 1 5 5 . 14 Tactical Retreats 14 | . . . . . 1 1 1 1 3 1 . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Traps Triggered 5 | . . . . . . 1 . . . . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Machines Disabled 2 | . . 1 . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Machines Accessed 17 | . 2 . 4 1 2 4 . . . . . . 2 1 . 1 . Terminals 10 | . 2 . . . 1 3 . . . . . . 2 1 . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 62 | . 4 . 27 1 6 10 . . . . . . 6 4 . 4 . Successful 46 | . 3 . 27 1 3 6 . . . . . . 3 2 . 1 . Failed 16 | . 1 . . . 3 4 . . . . . . 3 2 . 3 . Catastrophic 4 | . . . . . . 1 . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . 1 . 5 5 . . . . . . 6 1 . 4 . Terminals 31 | . 4 . . . 5 8 . . . . . . 6 4 . 4 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 27 1 1 3 . . . . . . 1 2 . . . Record 29 | . . . 26 . . 1 . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 1 3 . . . . . . 2 . . 1 . Terminals 9 | . 2 . . . 1 3 . . . . . . 2 . . 1 . Botnet 9 | . 2 . . . 1 3 . . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 4 . . . . . . 1 1 . 1 . Full Trace Events 4 | . . . . . 1 . . . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . no_distress 2 | . . . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Total Allies 1 | . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . . . . . Total Damage 85 | . . 85 . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Turns Passed 11098 | 95 175 1155 310 135 7059 338 227 173 337 480 30 18 185 36 28 146 171 Spaces Moved 6099 | 56 119 767 258 106 359 789 628 386 807 442 88 60 397 101 90 302 344 Core 262 | 6 . . . . . . . . . 4 . . . . . . 252 Treads . | . . . . . . . . . . . . . . . . . . Legs 1500 | 50 119 767 258 106 200 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4337 | . . . . . 159 789 628 386 807 438 88 60 397 101 90 302 92 Fastest Speed 28 | 50 120 120 120 120 30 28 30 28 28 29 29 29 29 29 29 29 29 Average Speed 53 | 113 120 120 120 120 80 29 30 29 31 32 29 29 29 29 29 29 45 Slowest Speed 120 | 120 120 120 120 120 120 34 30 30 34 50 29 29 29 29 29 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 2 9 . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 36 98 63 26 47 27 83 46 78 62 3 60 10 4 73 7 58 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 5 | . . 1 . . . . . 3 . 1 . . . . . . . Spaces Dug 19 | . . . . . 2 . . . . . 1 . 15 1 . . . Terrain Destroyed 165 | . . 91 . . 50 . . . . 7 1 . 15 1 . . . Melee 18 | . . . . . 1 . . . . . 1 . 15 1 . . . Projectile 1 | . . . . . 1 . . . . . . . . . . . . AOE 146 | . . 91 . . 48 . . . . 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Total 13793 | 74 135 981 259 115 7094 875 662 443 895 772 90 59 427 104 91 359 358 Wait 7457 | 2 4 175 . 3 6681 70 33 58 76 321 . . 8 3 2 21 . Move 6059 | 55 118 766 257 105 355 770 627 385 806 441 88 59 394 99 89 301 344 Hop 12 | . . . . . 1 9 . . . . . . 1 1 . . . Pick Up 25 | 5 4 4 1 2 2 3 . . 3 . . . 1 . . . . Fast Attach 31 | 7 . . . . 6 7 . . 3 6 1 . . . . 1 . Attach 8 | . . 1 . . 4 1 . . 1 1 . . . . . . . Detach 6 | . . . . . 3 1 . . . 2 . . . . . . . Swap 22 | . . 7 . 2 12 1 . . . . . . . . . . . Drop 38 | . 1 8 1 3 9 6 . . 6 . . . 1 . . . 3 Fire 56 | 5 8 18 . . 19 5 . . . 1 . . . . . . . Melee 30 | . . . . . 2 2 2 . . . 1 . 22 1 . . . Ram 11 | . . . . . . . . . . . . . . . . . 11 Kick 2 | . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Discovered new exit (range 4) 271 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assembled infested the area 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 829 | -10/Mines | Discovered new exit (range 9) 963 | -10/Mines | Received a Mining Laser from a helpful Derelict 1255 | -10/Mines | Found a hidden stash of uninstalled traps 1266 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1312 | -10/Mines | Discovered new exit (range 3) 1420 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Entered Exiles 1448 | -10/Exiles | Discovered new exit (range 14) 1464 | -10/Exiles | Met 8R-AWN 1480 | -10/Exiles | Met EX-HEX 1508 | -10/Exiles | Build established: Scavenger-Mutant 1515 | -10/Exiles | Met EX-BIN 1532 | -10/Exiles | Aligned with FarCom system 1533 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Opened EX-Vault 1572 | -10/Exiles | Found 0b10 Alert Chip 1632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -10/Exiles | Met EX-DEC 1727 | -10/Exiles | Discovered new exit (range 10) 1736 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1736 | -10/Exiles | Entered Mines 1747 | -9/Mines | Met a Derelict shopkeep closing up shop 1856 | -9/Mines | Discovered new exit (range 7) 1871 | -9/Mines | Entered Materials 1871 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7643 | -8/Materials | Build established: Mutant 8911 | -8/Materials | Identified exit to Factory 8930 | -8/Materials | Entered Factory 8930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9122 | -7/Factory | Build established: Sprinter 9259 | -7/Factory | Discovered new exit (range 16) 9268 | -7/Factory | Entered Lower Caves 9278 | -7/Lower Caves | Spotted B-75 Beast 9305 | -7/Lower Caves | Encountered a Warlord checkpoint 9482 | -7/Lower Caves | Discovered new exit (range 11) 9495 | -7/Lower Caves | Entered another Lower Caves area 9552 | -7/Lower Caves | Discovered new exit (range 15) 9566 | -7/Lower Caves | Encountered a Warlord checkpoint 9668 | -7/Lower Caves | Entered Zion 9680 | -7/Zion | Found GAL Module 9689 | -7/Zion | Discovered new exit (range 11) 9831 | -7/Zion | Found Prototype Device 9831 | -7/Zion | Identified Phasing AFG 9902 | -7/Zion | Rebuked by Imprinter 9924 | -7/Zion | Attempted to imprint without authorization 9924 | -7/Zion | Attacked by Zionites 9972 | -7/Zion | Spotted 7Q-P4P(B) 9978 | -7/Zion | Spotted Y1-2XU(B) 10005 | -7/Zion | Entered Proximity Caves 10008 | -6/Proximity Caves | Spotted B-75 Beast 10043 | -6/Proximity Caves | Lost 5 parts (4n1u) 10234 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10318 | -6/Proximity Caves | Build established: Mutant 10480 | -6/Proximity Caves | Discovered new exit (range 16) 10485 | -6/Proximity Caves | Entered Factory 10485 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10490 | -6/Factory | Discovered new exit (range 8) 10515 | -6/Factory | Sucked down chute 10515 | -6/Factory | Entered Waste 10521 | -6/Waste | Spotted C-40 Crusher 10525 | -6/Waste | Spotted C-40 Crusher 10528 | -6/Waste | Discovered new exit (range 16) 10529 | -6/Waste | Spotted C-40 Crusher 10529 | -6/Waste | Spotted C-40 Crusher 10530 | -6/Waste | EMP discharged 10530 | -6/Waste | Spotted C-40 Crusher 10533 | -6/Waste | Entered Factory 10545 | -6/Factory | Identified exit to Factory 10718 | -6/Factory | Entered another Factory area 10718 | -5/Factory | Evolved 2 slots: Utility x2 10754 | -5/Factory | Manually triggered Chute Trap 10754 | -5/Factory | Sucked down chute 10754 | -5/Factory | Entered Waste 10756 | -5/Waste | Spotted C-40 Crusher 10758 | -5/Waste | Spotted C-40 Crusher 10761 | -5/Waste | Spotted C-40 Crusher 10763 | -5/Waste | Spotted C-40 Crusher 10766 | -5/Waste | Spotted C-40 Crusher 10771 | -5/Waste | Spotted C-40 Crusher 10778 | -5/Waste | Build established: Scavenger-Ninja 10779 | -5/Waste | Discovered new exit (range 11) 10782 | -5/Waste | Entered Factory 10810 | -5/Factory | Discovered new exit (range 7) 10928 | -5/Factory | Entered Upper Caves 10961 | -5/Upper Caves | Attracted the attention of an 0b10 base 10997 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11015 | -5/Upper Caves | Core integrity fell below 50% 11060 | -5/Upper Caves | Core integrity fell below 20% 11099 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10961_ Penetrated by Slug. 10962_ Dropped Transmission Jammer. 10964_ Hammer destroyed. 10966_ Seismic Detector destroyed. 10980_ TC-DV9(r) destroyed. 11001_ Slammed into S-27 Virus. 11005_ System Guard destroyed. 11006_ Slammed into S-27 Virus. 11006_ Imp. Terrain Scan Processor broken. 11006_ Destabilizing: Short circuit. 11007_ Slammed into S-27 Virus. 11007_ System Shield destroyed. 11008_ Slammed into G-50 Soldier. 11010_ Machine Analyzer broken. 11010_ Destabilizing: Short circuit. 11011_ Slammed into G-50 Soldier. 11028_ S-27 Virus destroyed. 11060_ 0b10 Alert Chip destroyed. 11064_ &VHVTU:EXAX03O VBG:TUA 11085_ System corrupted: Heat flow error (+122). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????## ????????????? | | ??????????????????????????????????# ???????????? | | ??????????????????????????????????# ???###????? | | ???????????????????????????????????# ?## #???? | | ???????????????????????????###??????# ## ###? | | ??????????????????###?????# ##?????# ## | | ???????????????#### ##???? ##????# | | ???????????????# #??## ####??# | | ???????????????# #?## ##### | | ????????????????# ### #### ### | | ?????????????????# @ #?# ## #?? | | ?????????????????### ## #?#???# #?? | | ???????????????????# ##??????? #?????# #?? | | ???????????????????## ##????????????????# #?? | | ???????????????????## ##??????????#????# #?? | | ??????????????????## #????????? ?## ##? | | ?????????????????## ## #???????? ??# #? | | ?????????????????# ps### #???????# #??# ## | | ?????????????????## ### ##?????# #???## | | ??????????????????### #####? #?????## | | ????????????????????# ## ##????## | | ????????????????????# p #???## | | ????????????????????# ##### | | ????????????????????## #?# | | ?????????????????????# #?# # | | ?????????????????????# #?## | | ?????????????????????# ## #??## | | ?????????????????????## ###### ##???# | | ???????????????????#### #???# ######??## | | ??????????????????## #???# ##?## ##??## | | ??????????????????# ###???# ##??# ##### | | ?????????????%! #?????# #??## ## | | ???????????# ## #?????# #??# | | ???????????# ?###?????# #### | | ????????? ??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Corruption Containment 8 Armor Coverage 150 Evasion (%) 72 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Everything Is Under Control Wheee! Challenges ------------ None Game ------ Seed DefenseSwordScrap Manual? 0 Play Time 02:12:58 Cumulative 27.6 hours Start 2025.01.27 @ 09:55:39 End 2025.01.28 @ 16:28:30 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 23 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: 5730d476-64dd-4f8c-9d31-2a0fa32dbbc6