Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.14 @ 17:21:29 Player: Vectis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (3126) 3126 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 7939 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 55 Aligned with FarCom 300 Friendly Fire -316 Cogmind --------- Core Integrity 591/700 Matter 185/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Armored Treads Improved Medium Armor Plating System Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Targeting Computer Advanced Transmission Jammer Light Armor Plating Reactive Plating Hacking Suite EX Chip 2 > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Reinforced Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Experimental Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield AS-neutralizer No. 17b Light EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware EX Chip 2 Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 152 | 2 18 7 29 3 29 11 39 10 4 Power 8 | . 2 . 2 . 1 . 3 . . Engine 8 | . 2 . 2 . 1 . 3 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 2 4 . 3 1 4 1 . Treads 19 | 2 2 2 4 . 3 1 4 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 61 | . 5 3 10 1 13 5 18 6 . Device 21 | . 1 1 1 . 7 1 6 4 . Storage 6 | . 3 . 1 . 2 . . . . Processor 6 | . 1 . 3 . . . 2 . . Hackware 4 | . . . . . . . 4 . . Protection 24 | . . 2 5 1 4 4 6 2 . Artifact . | . . . . . . . . . . Weapon 64 | . 9 2 13 2 12 5 14 3 4 Energy Gun 10 | . 3 1 2 . 2 . 2 . . Energy Cannon 13 | . . . 2 1 2 1 3 2 2 Ballistic Gun 31 | . 5 1 8 . 6 3 6 . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 1 . 1 . 2 1 3 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 5 . 2 . . Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 4 | . . 4 . . . . . . . Parts Lost 26 | . 1 . . 1 9 6 4 . 5 Power . | . . . . . . . . . . Propulsion 6 | . . . . . 3 1 2 . . Utility 12 | . 1 . . 1 2 3 . . 5 Weapon 8 | . . . . . 4 2 2 . . Highest Loss Streak 9 | . 1 . . 1 9 3 1 . 5 Average Slot Usage (%) 95 | . 88 99 99 100 93 97 95 93 64 Engine 11 | . 14 14 10 11 11 11 8 7 4 Treads 22 | . 28 27 22 22 21 21 17 15 9 Device 6 | . . . 4 11 10 16 6 8 9 Storage 11 | . 14 14 11 11 11 11 9 7 4 Processor 7 | . 3 6 5 11 9 . 8 7 5 Hackware 3 | . . . . . . . 19 15 11 Protection 11 | . . 7 22 11 9 14 6 15 8 Energy Gun 4 | . 14 26 2 . . . 2 . . Energy Cannon 6 | . . . 8 21 6 18 2 15 6 Ballistic Gun 7 | . 13 1 11 . 4 3 12 . 2 Launcher 2 | . . . . . 6 . . . . Naked Turns 30 | . . . . . . . . . 30 Heaviest Build 130 | 12 51 54 104 100 102 106 116 130 119 Greatest Support 55 | 40 40 40 40 40 55 55 55 40 40 Greatest Overweight (x) 4 | . 1 2 2 2 3 2 4 3 2 Average Overweight (x) 1 | . . 1 1 2 1 1 1 2 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 8 18 20 21 25 22 25 25 25 17 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 Average Carried 19 | 6 17 19 20 24 15 22 24 24 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 25 24 25 21 25 25 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3381 | 165 549 95 556 27 1030 153 726 80 . Remotely . | . . . . . . . . . . Salvage Created 4769 | . 656 340 1133 11 611 610 935 473 . Parts 335 | . 46 15 73 . 92 16 65 28 . Haulers Intercepted 11 | . 2 . 5 . . . 4 . . Recyclers Shooed 13 | . . . 8 . . . 5 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 71 | . 10 2 13 2 3 9 23 9 . Guns 34 | . 8 2 10 . 1 2 11 . . Cannons 18 | . . . 1 2 . 5 5 5 . AOE 18 | . 2 . 2 . 2 2 7 3 . Classes Destroyed 17 | . 8 2 1 1 3 1 . 1 . Worker 12 | . 4 2 . . . 1 4 1 . Builder 3 | . 1 . . . . . 1 1 . Tunneler 3 | . . . 1 . . 2 . . . Hauler 11 | . 2 . 5 . . . 4 . . Recycler 8 | . . 1 3 . . 2 1 1 . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . 1 . 1 . . . . . . Turret 1 | . . . . . 1 . . . . Watcher 9 | . 3 . 3 . . . 2 1 . Swarmer 15 | . 3 . . . . . 9 3 . Grunt 32 | . 7 . 7 . . 8 8 2 . Sentry 14 | . . 2 6 . . . 5 1 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . 1 1 1 . Programmer 2 | . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . Assembled 2 | . . . . . 2 . . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 7 | . 4 3 3 2 3 3 5 7 . Combat Bots Only 5 | . 3 2 2 2 2 3 4 5 . Max Kills in Single Turn 5 | . 3 1 2 1 2 2 3 5 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 2 . 2 1 2 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 5461 | . 440 136 391 555 1315 833 1017 584 190 Core 657 | . 78 31 51 68 105 127 88 34 75 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 56 . . . 12 84 . . Volleys Fired 383 | . 59 25 61 5 95 41 70 20 7 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 136 | . 90 90 136 136 90 136 130 130 130 Shots Fired 711 | . 112 35 118 10 179 81 126 38 12 Gun 541 | . 110 35 101 . 177 13 97 . 8 Cannon 155 | . . . 16 10 . 66 22 37 4 Launcher 15 | . 2 . 1 . 2 2 7 1 . Special . | . . . . . . . . . . Kinetic 436 | . 92 15 80 . 149 13 79 . 8 Thermal 166 | . . . 16 10 . 66 33 37 4 Explosive 15 | . 2 . 1 . 2 2 7 1 . Electromagnetic 94 | . 18 20 21 . 28 . 7 . . Robot Hit Streak 21 | . 6 7 15 3 21 9 15 13 5 Robot Miss Streak 6 | . 6 3 4 2 4 2 3 2 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 484 | . 73 25 82 6 119 54 90 26 9 Core Hits 254 | . 39 13 42 3 45 27 67 17 1 Critical Kills 8 | . . . . . 6 . 1 1 . Critical Parts Destroyed 15 | . 1 . . . 13 . 1 . . Critical Strikes 25 | . 1 . . . 19 . 2 1 2 Meltdown 1 | . . . . . . . . 1 . Destroy 24 | . 1 . . . 19 . 2 . 2 Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10636 | . 1090 470 1508 126 1713 1462 2914 1114 239 Guns 5546 | . 850 461 1104 . 1627 112 1263 . 129 Cannons 2595 | . . . 168 122 . 903 461 831 110 Explosions 2387 | . 209 . 221 . 86 416 1181 274 . Melee . | . . . . . . . . . . Ramming 108 | . 31 9 15 4 . 31 9 9 . Kinetic 4474 | . 660 150 852 . 1605 112 966 . 129 Thermal 2970 | . 63 . 168 122 . 1048 628 831 110 Explosive 2179 | . 146 . 221 . 86 271 1181 274 . Electromagnetic 905 | . 190 311 252 . 22 . 130 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . 4 4 Average Corruption 1 | . . 4 . . . . . 1 4 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . . . . . . 8 3 Message Errors 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 109 | . 12 . 22 . . 21 54 . . Projectiles 39 | . . . 18 . . 21 . . . Explosions 70 | . 12 . 4 . . . 54 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 41 | . 5 . . . . . 36 . . Shots 2 | . 1 . . . . . 1 . . Rammed 33 | . 14 3 5 1 . 5 4 1 . Targets Rammed 35 | . 14 4 5 1 . 5 4 2 . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . . . . . 1 . Highest Temperature 360 | . 90 222 294 93 126 292 360 226 83 Average Temperature 62 | . 20 76 69 43 35 92 55 84 56 Received Heat Transfer 1416 | . 279 72 165 . . 405 360 135 . Effects 5 | . . . . . . 5 . . . Interference 5 | . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 8 | . . . 1 . . . . 7 . Heat Transferred 4432 | . 100 . 296 222 . 1828 802 1036 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 452 | . 273 45 206 50 . 187 452 252 73 Initial 205 | . . . 1 40 . . 72 205 73 Average 85 | . 51 9 103 23 . 108 128 125 57 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . Low Security (%) 89 | 100 96 100 99 100 . 100 68 57 100 Level 1 9 | . 3 . . . . . 27 42 . Level 2 . | . . . . . . . 3 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 6 . . 1 2 2 . Investigation 4 | . . . 4 . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 5 | . 1 . 2 . . 1 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 3 . 3 . . . 4 1 . Communications Jammed 18 | . . . . . . . 1 17 . Distress Signals 18 | . . . . . . . 1 17 . Times Spotted 157 | . 31 2 24 2 33 12 35 15 3 Peak Tracking Total 11 | . 4 2 4 2 11 3 5 5 3 Tactical Retreats 25 | . 3 . . . 18 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . Reused 2 | . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Exploded 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 25 | . . 1 2 . 13 2 4 3 . Max in Single Turn 3 | . . 1 2 . 2 2 3 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 32 | . 10 1 9 . 2 . 10 . . Terminals 20 | . 7 1 6 . . . 6 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 127 | . 35 2 30 . 2 . 58 . . Successful 79 | . 24 . 17 . 2 . 36 . . Failed 47 | . 10 2 13 . . . 22 . . Catastrophic 9 | . 3 1 2 . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 85 | . 19 2 19 . 1 . 44 . . Terminals 90 | . 21 2 22 . . . 45 . . Fabricators . | . . . . . . . . . . Repair Stations 14 | . 6 . 6 . . . 2 . . Recycling Units 16 | . 8 . 2 . . . 6 . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 29 | . 5 . 7 . 2 . 15 . . Record 1 | . . . . . 1 . . . . Part Schematic 3 | . . . 2 . . . 1 . . Robot Analysis 8 | . 1 . 2 . . . 5 . . Prototype ID Bank 5 | . 2 . 1 . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 6 . 4 . . . 2 . . Scan Component 6 | . 3 . 2 . . . 1 . . Repair 6 | . 3 . 2 . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . 1 . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 31 | . 11 . 6 . . . 14 . . Terminals 22 | . 6 . 6 . . . 10 . . Track 5 | . 1 . 1 . . . 3 . . Assimilate 1 | . . . 1 . . . . . . Botnet 10 | . 3 . 3 . . . 4 . . Disrupt 3 | . 1 . . . . . 2 . . Operators 3 | . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 5 . . . . . 4 . . Monitor 1 | . . . . . . . 1 . . Reject 3 | . 2 . . . . . 1 . . Recyclers 2 | . 1 . . . . . 1 . . Mask 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 7 1 8 . . . 8 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 3 . 2 . . . 1 . . Time 255 | . 78 . 77 . . . 100 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . 9 . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 22 | . . 3 . . . . . . 19 Largest Group 19 | . . 3 3 . . . . . 19 Highest-Rated Group 487 | . . 40 40 . . . . . 487 Highest-Rated Ally 35 | . . 16 16 . . . . . 35 Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 52 | . . . 30 . . . . . 22 Total Damage 869 | . . . 218 . . . . . 651 Kills 2 | . . . 1 . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 8 | . 1 . 2 . . . 5 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 22809 | 3 2821 1896 4992 863 6809 755 3139 1395 136 Spaces Moved 6835 | 1 1065 665 1516 99 2142 203 754 292 98 Core 81 | . . . . . . . . . 81 Treads 6754 | 1 1065 665 1516 99 2142 203 754 292 17 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 160 260 260 360 260 260 260 370 50 Average Speed 290 | 160 226 267 279 360 297 292 353 441 105 Slowest Speed 560 | 160 260 360 360 360 460 360 560 470 370 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 2 98 99 96 21 90 33 48 13 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 8 | . . . . 1 . . 7 . . Terrain Destroyed 234 | . 18 . 46 3 20 42 96 7 2 Melee 1 | . . . . 1 . . . . . Projectile 25 | . . . . 2 14 1 5 1 2 AOE 205 | . 18 . 46 . 3 41 91 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 9114 | 2 1375 742 2160 590 2402 270 1101 355 117 Wait 1423 | . 156 28 485 481 69 10 170 18 6 Move 6827 | . 1064 664 1515 98 2141 202 753 292 98 Hop . | . . . . . . . . . . Pick Up 142 | . 35 6 27 . 32 1 33 8 . Fast Attach 38 | . 6 2 10 . 13 . 6 1 . Attach 46 | . 1 1 5 1 13 5 15 5 . Detach 7 | . 2 . 2 . 1 . 2 . . Swap 68 | 2 11 4 14 2 3 6 18 4 4 Drop 143 | . 27 8 36 . 35 . 30 5 2 Fire 383 | . 59 25 61 5 95 41 70 20 7 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 35 | . 14 4 5 1 . 5 4 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 14) 836 | -10/Materials | Repaired Assault Rifle 863 | -10/Materials | Repaired Lgt. Assault Rifle 891 | -10/Materials | Repaired Lgt. Assault Rifle 1230 | -10/Materials | Discovered new exit (range 11) 1264 | -10/Materials | Central database locked down 1940 | -10/Materials | Discovered new exit (range 4) 2825 | -10/Materials | Entered Mines 2867 | -10/Mines | Discovered new exit (range 7) 2877 | -10/Mines | Met a Derelict bent on vengeance 2888 | -10/Mines | Discovered new exit (range 16) 3130 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3390 | -10/Mines | Learned location of Zion (-7) 3989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4045 | -10/Mines | Learned Materials garrison access intel 4721 | -10/Mines | Entered Materials 4721 | -9/Materials | Accompanied by 3 allies 4721 | -9/Materials | Evolved 2 slots: Utility x2 4738 | -9/Materials | Identified exit to Mines 4738 | -9/Materials | Identified exit to Storage 5530 | -9/Materials | Build established: Scavenger-Mutant 5568 | -9/Materials | Discovered new exit (range 12) 6206 | -9/Materials | Repaired Imp. Assault Rifle 6233 | -9/Materials | Repaired Lgt. Armor Plating 7590 | -9/Materials | Discovered new exit (range 16) 7965 | -9/Materials | Discovered new exit (range 16) 8038 | -9/Materials | Build established: Mutant 9713 | -9/Materials | Entered Mines 9714 | -9/Mines | Assembled infested the area 9719 | -9/Mines | Assisted by a Guerilla fighting off Assembled 10518 | -9/Mines | Learned Materials terminal intel 10558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10561 | -9/Mines | Discovered new exit (range 5) 10576 | -9/Mines | Entered Exiles 10623 | -9/Exiles | Discovered new exit (range 15) 10674 | -9/Exiles | Met 8R-AWN 10724 | -9/Exiles | Met EX-HEX 10904 | -9/Exiles | Met EX-DEC 11359 | -9/Exiles | Discovered new exit (range 14) 11748 | -9/Exiles | Met EX-BIN 11798 | -9/Exiles | Aligned with FarCom system 11802 | -9/Exiles | Given EX-Vault access code 11888 | -9/Exiles | Opened EX-Vault 11907 | -9/Exiles | Found Cloak of Protection 11980 | -9/Exiles | Warned to stay clear of 0b10 Research branches 13472 | -9/Exiles | Attacked by the Exiles 13618 | -9/Exiles | Core integrity fell below 50% 13690 | -9/Exiles | Destroyed 8R-AWN 13697 | -9/Exiles | Found Prototype Device 13697 | -9/Exiles | Identified AS-neutralizer No. 17b 13714 | -9/Exiles | Found Prototype Ballistic Gun 13714 | -9/Exiles | Identified 8R-AWN's Boregun 13715 | -9/Exiles | Lost 9 parts (3n2u4w) 13719 | -9/Exiles | Found Prototype Processor 14047 | -9/Exiles | Found 8R-AWN's Boregun 14205 | -9/Exiles | Destroyed EX-DEC 14245 | -9/Exiles | Destroyed EX-HEX 14588 | -9/Exiles | Destroyed EX-BIN 15702 | -9/Exiles | Found Prototype Device 15702 | -9/Exiles | Identified System Purifier 17385 | -9/Exiles | Entered Mines 17616 | -8/Mines | Discovered new exit (range 8) 18040 | -8/Mines | Core integrity fell below 20% 18061 | -8/Mines | Lost 3 parts (1u2w) 18140 | -8/Mines | Entered Materials 18140 | -8/Materials | Evolved 2 slots: Utility x2 18141 | -8/Materials | Loaded intel: 12 terminal locations 18142 | -8/Materials | Loaded intel: 1 garrison access location 18233 | -8/Materials | Garrison activated, responded to threat 18441 | -8/Materials | Build established: Scavenger-Mutant 19147 | -8/Materials | Identified Exp. Targeting Computer 19493 | -8/Materials | Discovered new exit (range 20) 20758 | -8/Materials | Repaired Broken Gravity Neutralizing Apparatus 21279 | -8/Materials | Entered Factory 21279 | -7/Factory | Evolved 2 slots: Utility x2 21658 | -7/Factory | Build established: Mutant 22589 | -7/Factory | Build established: Scavenger-Mutant 22674 | -7/Factory | Sucked down chute 22674 | -7/Factory | Entered Waste 22734 | -7/Waste | Spotted C-40 Crusher 22756 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22759 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22762 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22764 | -7/Waste | Spotted C-40 Crusher 22778 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22778 | -7/Waste | Spotted C-40 Crusher 22780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22783 | -7/Waste | Spotted C-40 Crusher 22784 | -7/Waste | Spotted C-40 Crusher 22796 | -7/Waste | Warlord forces began an assault 22809 | -7/Waste | Allies destroyed C-40 Crusher 22810 | -7/Waste | Self-destructed Last Messages --------------- 22763_ Dropped Hvy. Ion Cannon. 22764_ Dropped Imp. Deuterium Engine. 22765_ Arm. Treads crushed. 22765_ Shock Bomb Launcher crushed. 22765_ Mni. Grenade Launcher crushed. 22765_ Hrd. Light Armor Plating crushed. 22767_ Arm. Treads crushed. 22767_ Lgt. Armor Plating crushed. 22767_ Arm. Treads crushed. 22768_ Hvy. Ion Cannon crushed. 22770_ Arm. Treads crushed. 22770_ Imp. Medium Armor Plating crushed. 22771_ Lgt. EM Pulse Cannon crushed. 22778_ Adv. Transmission Jammer crushed. 22778_ EX Chip 2 crushed. 22780_ Exp. Targeting Computer crushed. 22780_ Hacking Suite crushed. 22796_ M3-3EZ(g): "The time is now, to the factory! Attack!" 22806_ C-40 Crusher suffers critical hit (Burn). 22809_ C-40 Crusher destroyed. Map ----- +----------------------------------------------------+ | ???????### []!########= ######## #??????????? | | #######??# =!#??????# #??????????????????????? | | #??# =#??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ] #??????# #??????????????????????? | | #### #??????# #??????????????????????? | | #??# #??????# C #??????????????????????? | | #??# #?????? CC! ??????????????????????? | | #######??# #????? ??????????????????????? | | ?????????# #????? ??????????????????????? | | ????????? #?????? ??????????????????????? | | ????????? #?????? ??????????????????????? | | ????????? [ #??????# #??????????????????????? | | ????????? #??????# #??????????????????????? | | ????????## #??????# #??????????????????????? | | ?????????? #??????# #??????????????????????? | | ?????????? = #??????# #??????????????????????? | | ?????????? ????????# s#??????????????????????? | | ???????????????????### s###????????????????????? | | ???????????????????# dsds #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# g@ #????????????????????? | | ???????????????????#ggsg g! #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# g s #????????????????????? | | ???????????????????# g #????????????????????? | | ???????????????????###;;m####????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#ml##???????????????????????? | | ?????????????????????# l#????????????????????????? | | ????????????????????? [????????????????????????? | | ???????????????????? [????????????????????????? | | ???????????????????#[ [????????????????????????? | | ???????????????????#[ [????????????????????????? | | ???????????????????#[ ????????????????????????? | | ???????????????????#[ ????????????????????????? | | ???????????????????#### ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 750 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBackupStreamer Manual? 0 Play Time 01:30:20 Cumulative 303.0 hours Start 2021.09.09 @ 21:27:19 End 2021.09.14 @ 17:21:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/1/0/0/0 Lore% 84 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6118efc1-fc5b-43d6-8724-4d4bfe7621d5