Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.21 @ 00:10:11 Player: 3.14 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (271) 1355 Value Destroyed (6946) 6946 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (11157) 11157 TOTAL SCORE: 30118 Bonus ------- High Alert Combat Kills 848 Follower Combat Kills 382 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Friendly Fire -173 Cogmind --------- Core Integrity 0/1450 Matter 189/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Heavy Regenerative Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Experimental Utility Shielding Heavy Regenerative Plating Experimental Thermal Defense Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Quantum Router > --- WEAPON ----------- Mini Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Structural Scanner [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Mini Smartbomb Launcher Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . 2 . . . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 12 | . . 1 1 2 . . . . . . 2 . . 2 . . . . . . 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 305 | . 8 42 34 34 1 17 6 1 1 1 28 1 17 20 . 24 2 . 6 4 17 9 3 19 2 8 Power 29 | . 1 4 5 2 . 1 . . . . 1 . 2 3 . 2 . . 2 . 1 1 . 1 1 2 Engine 8 | . 1 4 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . 3 1 . 1 . . . . 1 . 2 3 . 2 . . 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 2 Propulsion 69 | . 4 16 11 7 . 2 . . . . 3 . 2 4 . 7 . . . . 4 3 . 3 . 3 Treads 29 | . 2 16 11 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . 7 . 2 . . . . 3 . 2 4 . 7 . . . . 4 3 . 3 . 3 Utility 145 | . 3 5 9 20 1 10 4 1 1 1 15 1 11 9 . 15 . . 4 4 9 4 3 11 1 3 Device 63 | . 1 1 7 4 1 5 2 1 . 1 4 1 4 3 . 8 . . 3 3 3 2 . 7 1 1 Storage 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 6 | . 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Hackware 31 | . . . . 9 . 1 . . . . 7 . 3 2 . 5 . . . . 2 . 1 . . 1 Protection 41 | . . 2 2 4 . 2 2 . 1 . 4 . 4 4 . 2 . . 1 1 4 2 2 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . . 17 9 5 . 4 2 . . . 9 . 2 4 . . 2 . . . 3 1 . 4 . . Energy Gun 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 3 1 . 1 1 . . . 4 . 1 . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 2 . . . . . . 2 . . 3 . . 2 . . . 3 . . 3 . . Piercing Weapon 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 2 . 1 . . . . 3 . 1 . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 4 . . . 1 . . . . 1 . . 1 . . . . 3 . 1 1 3 1 . . Parts Lost 31 | . . 5 6 5 . . . . . . 2 . 1 . . 1 . . . . . 3 . . 1 7 Power 7 | . . 1 2 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . Propulsion 13 | . . 3 2 2 . . . . . . . . . . . . . . . . . 1 . . 1 4 Utility 5 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Weapon 6 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 2 Highest Loss Streak 4 | . . 4 2 2 . . . . . . 1 . 1 . . 1 . . . . . 2 . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 96 96 97 100 99 100 100 100 100 98 100 100 92 94 99 100 100 98 100 92 82 80 78 76 42 Engine 2 | . 14 10 5 3 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 3 3 7 7 7 7 7 7 6 6 6 4 5 4 5 5 5 5 3 2 5 1 . . Treads 8 | . 16 32 36 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 29 30 29 30 30 30 30 26 26 26 16 17 22 23 23 23 23 18 10 10 14 11 7 Device 7 | . 2 5 12 4 7 6 6 7 4 7 5 6 11 10 11 10 11 11 9 9 10 12 10 6 4 4 Storage 3 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . 1 4 2 Processor 6 | . 8 11 8 3 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 Hackware 23 | . . . . 30 30 30 30 30 30 30 39 40 33 28 29 34 35 35 35 35 31 31 33 28 28 18 Protection 4 | . . 3 2 4 . . . . 2 . . . 1 11 11 5 5 5 5 6 9 7 5 8 6 1 Energy Cannon 1 | . . 1 13 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 13 3 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 3 6 4 5 5 5 5 5 5 5 5 3 5 3 4 . Slashing Weapon 3 | . . . . 6 7 3 . . . . 3 6 6 4 5 5 5 5 5 5 4 5 5 3 4 . Special Melee Weapon 1 | . . . . 5 7 7 7 7 7 7 1 . 1 . . . . . . . . . . . . . Naked Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Heaviest Build 48 | 13 19 35 44 38 9 18 18 9 18 9 22 13 24 25 25 25 15 15 15 15 32 32 25 48 48 28 Greatest Support 83 | 20 40 60 83 83 22 22 22 22 22 22 23 23 25 25 25 25 16 16 16 16 37 37 32 48 48 39 Greatest Overweight (x) 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 7 | . 9 11 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 7 Most Carried 15 | . 9 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 7 Average Carried 6 | . 7 10 14 4 4 4 5 5 5 5 4 5 4 4 5 4 5 5 4 5 4 4 3 2 5 6 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 15 | 6 9 15 15 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 2 8 5 Class Distribution -------------------- 30% | Wizard-Scout 25% | Scavenger-Mutant 20% | Hacker-Sprinter 12% | Wizard-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -4/Armory Wizard-Ninja | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Matter Collected 5745 | 197 221 941 723 365 27 151 80 20 . 20 521 . 291 359 . 545 253 . 38 17 558 . . 348 . 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9072 | . 485 1833 2085 484 . 311 34 . . . 697 . 192 579 . 854 134 . 38 39 796 . . 511 . . Parts 549 | . 26 106 120 27 . 15 . . . . 44 . 22 44 . 54 7 . 3 4 51 . . 26 . . Haulers Intercepted 16 | . 2 6 4 2 . . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 9 | . 1 2 1 1 . . . . . . . . . 1 . 1 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 8 . . . . . . 2 . 3 3 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Combat Hostiles Destroyed 164 | . 7 34 42 . . . . . . . 18 . 2 18 . 15 4 . . 5 17 . . 2 . . Melee 9 | . . . . . . . . . . . . . 2 . . 4 . . . . 2 . . 1 . . Guns 34 | . 7 23 4 . . . . . . . . . . . . . . . . . . . . . . . Cannons 32 | . . 7 25 . . . . . . . . . . . . . . . . . . . . . . . AOE 88 | . . 4 12 . . . . . . . 18 . . 18 . 11 4 . . 5 15 . . 1 . . Classes Destroyed 20 | . 4 4 5 1 . 1 1 . . . . . 1 1 . 1 1 . . . . . . . . . Worker 25 | . . 1 5 1 . . . . . . 6 . 1 2 . 2 . . . . 4 . . 3 . . Builder 13 | . . . 1 1 . 1 . . . . 2 . 1 2 . 3 . . . . 2 . . . . . Tunneler 4 | . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . Hauler 16 | . 2 6 4 2 . . . . . . . . . . . . . . . . 2 . . . . . Recycler 22 | . 1 4 2 2 . 2 . . . . 1 . . 2 . 3 . . . . 2 . . 3 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Operator 9 | . 1 2 2 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . Watcher 16 | . . . 2 5 . 1 . . . . 3 . . 3 . 2 . . . . . . . . . . Swarmer 73 | . . 8 9 . . . . . . . 10 . . 15 . 9 . . . 5 17 . . . . . Cutter 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Grunt 60 | . 7 16 24 . . . . . . . 7 . . 1 . 1 4 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . 9 5 . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 6 7 10 3 . 2 1 . . . 7 . 3 11 . 10 4 . . 5 10 . . 3 . . Combat Bots Only 9 | . 6 6 7 . . . . . . . 7 . 2 7 . 5 4 . . 5 9 . . 2 . . Max Kills in Single Turn 8 | . 1 2 4 1 . 1 1 . . . 4 . 1 8 . 7 2 . . 3 3 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . . . . . . . 4 . . 5 . 4 2 . . 3 3 . . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Damage Taken 10610 | . 226 1675 2003 454 . 62 . . . 57 314 . 145 418 . 638 23 . . 116 215 602 173 1013 269 2207 Core 2890 | . 46 253 196 107 . 16 . . . 41 51 . 34 56 . 263 23 . . 28 40 135 74 49 22 1456 Absorbed by Shields 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 528 | . . . . . . . . . . . . . . 132 . 131 . . . 36 81 18 . 18 19 93 Regen/Repaired (Parts) 921 | . . 32 . . 1 47 . . . . 38 . 57 255 . 231 . . . . 42 . . 123 94 1 Core Remaining (%) 74 | 100 81 36 64 . . . . . . 76 . . 90 . . . . . . 63 . . 63 . 94 . Volleys Fired 361 | . 37 137 129 . . . . . . . 15 . . 8 . 7 9 . . 4 12 . . 3 . . Largest 2 | . 2 2 2 . . . . . . . 1 . . 1 . 1 1 . . 1 1 . . 1 . . Hottest 136 | . 40 112 136 . . . . . . . 80 . . 80 . 80 80 . . 80 80 . . 80 . . Shots Fired 641 | . 74 271 238 . . . . . . . 15 . . 8 . 7 9 . . 4 12 . . 3 . . Gun 359 | . 74 232 53 . . . . . . . . . . . . . . . . . . . . . . . Cannon 212 | . . 36 176 . . . . . . . . . . . . . . . . . . . . . . . Launcher 70 | . . 3 9 . . . . . . . 15 . . 8 . 7 9 . . 4 12 . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 324 | . 74 197 53 . . . . . . . . . . . . . . . . . . . . . . . Thermal 247 | . . 71 176 . . . . . . . . . . . . . . . . . . . . . . . Explosive 70 | . . 3 9 . . . . . . . 15 . . 8 . 7 9 . . 4 12 . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 10 22 13 . . . . . . . 7 . . 10 . 12 . . . 13 18 . . 21 . . Robot Miss Streak 5 | . 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 537 | . 47 177 155 26 . 10 5 . . . 19 . 9 9 . 30 1 . 1 1 24 2 . 21 . . Core Hits 361 | . 22 70 90 11 . 4 1 . . . 40 . 7 28 . 30 8 . 1 6 30 . . 12 . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 4 . . . 1 . . . . 1 . . . . 2 . . . . 3 . . 2 . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . 2 . . Impale 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 502 | . . . . 80 . 54 8 . . 3 82 . 20 54 . 77 4 5 1 2 52 22 1 33 3 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 404 | . . . . 80 . 15 . . . . 34 . 20 54 . 77 4 5 1 2 52 22 1 33 3 1 Piercing 94 | . . . . . . 38 8 . . 3 45 . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . . 9 . 7 1 . . . 10 . 4 2 . 8 1 . . . 10 . . 6 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25781 | . 557 2975 4289 1291 . 548 237 . . . 3168 . 617 2655 . 3126 770 . 131 567 3179 89 . 1543 . 39 Guns 3181 | . 537 2113 531 . . . . . . . . . . . . . . . . . . . . . . . Cannons 3178 | . . 576 2602 . . . . . . . . . . . . . . . . . . . . . . . Explosions 10895 | . . 268 1155 . . . . . . . 2180 . . 2265 . 1523 672 . . 567 1817 . . 448 . . Melee 8449 | . . . . 1291 . 548 237 . . . 988 . 617 390 . 1603 98 . 131 . 1362 89 . 1095 . . Ramming 78 | . 20 18 1 . . . . . . . . . . . . . . . . . . . . . . 39 Kinetic 2891 | . 537 1823 531 . . . . . . . . . . . . . . . . . . . . . . . Thermal 4103 | . . 866 2602 . . . . . . . . . . 635 . . . . . . . . . . . . Explosive 10260 | . . 268 1155 . . . . . . . 2180 . . 1630 . 1523 672 . . 567 1817 . . 448 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7679 | . . . . 1291 . 188 . . . . 815 . 617 390 . 1603 98 . 131 . 1362 89 . 1095 . . Piercing 770 | . . . . . . 360 237 . . . 173 . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 2 2 . . . . 1 1 1 . . 9 . . . . . . . 5 5 5 Average Corruption 3 | . . . . 2 2 1 . . . . 1 1 1 . . 6 . . . . . . . 2 5 4 Corruption Purged 12 | . . . . . . 2 . . . . . . 1 . . 9 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . 2 2 6 . . . . 7 . 2 . . 24 . . . . . . . 1 4 2 Message Errors 11 | . . . . . 1 . . . . . 1 . 2 . . 3 . . . . . . . 1 3 . Matter Fused 18 | . . . . 1 1 2 . . . . 3 . . . . 11 . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 Energy Discharges 6 | . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1887 | . . . 47 240 . 128 73 . . . 277 . 79 237 . 282 19 . . 38 256 . . 211 . . Projectiles 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Explosions 496 | . . . 20 . . . . . . . 8 . . 169 . 138 19 . . 38 95 . . 9 . . Melee 1364 | . . . . 240 . 128 73 . . . 269 . 79 68 . 144 . . . . 161 . . 202 . . Knockbacks 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . 72 . . . . . . . . . . 3 . . . . . . . . . 116 . 38 Shots 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . . Rammed 10 | . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . 4 6 2 . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 9 157 327 17 . 185 . . . . 113 . 1 71 . 81 148 . . 8 2 . . 421 217 76 Average Temperature 63 | . 7 32 90 12 . 95 . . . . 33 . 1 29 . 31 75 . . 6 2 . . 162 110 46 Received Heat Transfer 2517 | . 123 654 936 147 . 12 . . . 9 72 . . 144 . 27 . . . . . 93 . 117 39 144 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 7 9 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7073 | . . 1961 4662 . . . . . . . . . . 450 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Peak Influence 1190 | . 163 600 1190 814 99 491 . . . . 517 183 306 778 317 790 . . . . 658 329 . 156 159 639 Initial 490 | . . 18 226 490 99 49 . . . . 84 153 128 81 272 221 . . . . 116 322 . . 87 89 Average 333 | . 57 308 654 476 82 209 . . . . 246 169 200 406 292 539 . . . . 256 124 . 28 60 240 Maximum Alert Level 4 | . . 2 4 3 . 2 . . . . 2 . 1 3 1 3 . . . . 2 1 . . . 2 Low Security (%) 35 | . 100 40 . . 100 54 . . . . 33 100 58 11 . . . . . . 49 85 . 100 100 46 Level 1 27 | . . 19 26 34 . 38 . . . . 50 . 41 35 100 21 . . . . 20 14 . . . 30 Level 2 32 | . . 39 28 60 . 7 . . . . 15 . . 50 . 72 . . . . 29 . . . . 23 Level 3 4 | . . . 37 4 . . . . . . . . . 2 . 5 . . . . . . . . . . Level 4 . | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 5 10 12 . 5 . . . . 8 . 3 12 . 9 . . . 1 6 2 . 2 4 7 Investigation 36 | . . 1 2 7 . 2 . . . . 6 . 2 7 . 3 . . . . 3 1 . . . 2 Extermination 10 | . . . . 2 . 2 . . . . 1 . 1 2 . 2 . . . . . . . . . . Reinforcement 25 | . 1 4 4 1 . 1 . . . . 1 . . 2 . 4 . . . . 1 1 . . 3 2 Assault 6 | . . . 3 1 . . . . . . . . . . . . . . . 1 1 . . . . . Garrison 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Searches Triggered 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 4 . 1 1 . 2 . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Distress Signals 21 | . . 5 4 . . 2 . . . . 3 . 1 2 . . . . . . 1 . . 1 . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Times Spotted 455 | . 15 59 52 41 6 25 3 . . 7 42 3 5 45 5 20 3 1 . 10 22 16 1 15 18 41 Peak Tracking Total 15 | . 9 6 8 6 6 11 4 . . 4 8 3 5 12 5 4 4 1 . 7 9 6 1 9 9 15 Tactical Retreats 80 | . . . 2 15 1 9 1 . . 3 13 . 2 11 . 2 . . . 1 5 4 . 2 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Traps Triggered 22 | . . 3 2 3 . . . . . . 3 . 2 4 . 1 . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Machines Disabled 21 | . . 1 4 . . . . . . . 3 . 1 7 . 3 . . . . . 1 1 . . . Max in Single Turn 4 | . . 1 2 . . . . . . . 2 . 1 4 . 1 . . . . . 1 1 . . . Garrison Access 10 | . . . 1 1 . . . . . . 3 . 1 . . 2 . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Machines Accessed 151 | . 5 4 4 15 . 15 1 1 4 . 24 . 9 20 . 15 . 2 4 . 10 3 . 8 5 2 Terminals 81 | . 5 2 3 9 . 10 . . . . 12 . 3 10 . 8 . . . . 5 1 . 6 5 2 Fabricators 25 | . . . . 5 . 1 . . . . 6 . 3 4 . 3 . . . . 2 1 . . . . Repair Stations 11 | . . 1 . . . 1 . . . . 1 . 1 3 . 2 . . . . 1 . . 1 . . Recycling Units 4 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . Scanalyzers 4 | . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . Garrison Access 14 | . . . 1 1 . 1 . . . . 4 . 2 . . 2 . . . . 2 . . 1 . . Total Hacks 453 | . 23 9 11 48 . 50 1 1 30 . 57 . 24 56 . 40 . 3 17 . 26 14 . 21 18 4 Successful 340 | . 8 5 3 36 . 31 1 1 30 . 47 . 16 45 . 33 . 3 17 . 26 14 . 16 7 1 Failed 113 | . 15 4 8 12 . 19 . . . . 10 . 8 11 . 7 . . . . . . . 5 11 3 Catastrophic 17 | . 3 1 . . . 3 . . . . 1 . 2 1 . 2 . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 258 | . 23 4 10 29 . 35 . . . . 34 . 10 27 . 22 . . . . 17 12 1 14 17 3 Terminals 234 | . 23 4 10 29 . 31 . . . . 26 . 7 24 . 20 . . . . 14 8 . 16 18 4 Fabricators 80 | . . . . 18 . 4 . . . . 20 . 10 10 . 9 . . . . 6 3 . . . . Repair Stations 41 | . . 2 . . . 4 . . . . 4 . 3 14 . 8 . . . . 2 . . 4 . . Recycling Units 8 | . . . . . . 3 . . . . 1 . . 1 . . . . . . . 3 . . . . Scanalyzers 13 | . . 3 . . . 3 . . . . . . . 7 . . . . . . . . . . . . Garrison Access 25 | . . . 1 1 . 5 . . . . 6 . 4 . . 3 . . . . 4 . . 1 . . Terminal Hacks 144 | . 5 . . 13 . 9 1 1 30 . 13 . 1 10 . 11 . 3 17 . 9 6 . 7 7 1 Record 19 | . . . . . . . . . 11 . . . . . . . . 2 5 . . . . . 1 . Part Schematic 29 | . . . . 2 . 2 . . 11 . 4 . . 2 . 2 . . 4 . . . . 2 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . 1 . . Machine Index 6 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 . 1 . . Terminal Index 6 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 10 | . 2 . . 2 . . . . . . 2 . . . . . . . . . . 3 . . 1 . Locate Traps 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Dispatch Records 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 9 | . . . . 3 . . . . . . . . . 1 . 1 . . . . 3 1 . . . . Recall Extermination 7 | . . . . 2 . 1 . . . . 1 . . 2 . 1 . . . . . . . . . . Recall Reinforcements 6 | . . . . 1 . . . . . . 1 . . 1 . 1 . . . . 1 . . . 1 . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 1 Fabricator Hacks 53 | . . . . 12 . 2 . . . . 13 . 8 6 . 6 . . . . 4 2 . . . . Network Status 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 27 | . . . . 6 . 1 . . . . 8 . 3 3 . 3 . . . . 2 1 . . . . Build 24 | . . . . 5 . 1 . . . . 5 . 4 3 . 3 . . . . 2 1 . . . . Repair Station Hacks 40 | . . 2 . . . 4 . . . . 4 . 2 14 . 8 . . . . 2 . . 4 . . Scan Component 20 | . . 1 . . . 2 . . . . 2 . 1 7 . 4 . . . . 1 . . 2 . . Repair 20 | . . 1 . . . 2 . . . . 2 . 1 7 . 4 . . . . 1 . . 2 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 3 . . . 3 . . . . . . . 6 . . . . . . . . . . . . Insert Component 5 | . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . Analyze 7 | . . 2 . . . 2 . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 1 . . . . . . 3 . 1 . . 2 . . . . 1 . . 1 . . Seal Access 10 | . . . 1 1 . . . . . . 3 . 1 . . 2 . . . . 1 . . 1 . . Unauthorized Hacks 80 | . 3 . 2 10 . 12 . . . . 14 . 4 9 . 6 . . . . 10 6 . 4 . . Terminals 42 | . 3 . 2 6 . 8 . . . . 5 . . 4 . 3 . . . . 5 2 . 4 . . Assimilate 9 | . . . . 3 . 1 . . . . 1 . . 1 . 1 . . . . 2 . . . . . Botnet 24 | . 2 . 1 2 . 6 . . . . 2 . . 2 . 2 . . . . 3 1 . 3 . . Disrupt 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Operators 7 | . 1 . 1 1 . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . Fabricators 21 | . . . . 4 . . . . . . 6 . 1 4 . 3 . . . . 2 1 . . . . Prioritize 16 | . . . . 3 . . . . . . 3 . 1 3 . 3 . . . . 2 1 . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 3 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 4 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 3 . . . . 2 . 3 . . . . . . . 3 . . . . . Broadcast 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Redirect 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . Watchers 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 5 4 3 13 . 11 . . . . 13 . 7 13 . 11 . . . . 6 2 . 4 2 2 Full Trace Events 23 | . . . . 5 . 2 . . . . 3 . 2 4 . 3 . . . . 2 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 . 2 . 3 . . 11 . 4 . . 5 . 2 . . 4 . . . . 2 . . Parts Built 25 | . . . . 5 . 2 . . . . 5 . 4 3 . 3 . . . . 2 1 . . . . Authchips 4 | . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Time 1036 | . . . . 187 . 31 . . . . 161 . 240 112 . 185 . . . . 92 28 . . . . Total Part Build Rating 147 | . . . . 25 . 10 . . . . 28 . 25 18 . 21 . . . . 14 6 . . . . Parts Repaired 20 | . . 1 . . . 2 . . . . 2 . 1 7 . 4 . . . . 1 . . 2 . . Time 721 | . . 26 . . . 50 . . . . 69 . 14 240 . 115 . . . . 29 . . 178 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Total Allies 41 | . . . . 5 19 . . . . 1 2 . . 1 . 1 . 2 . . 2 . . . . 8 Largest Group 19 | . . . . 3 19 . . . . 1 2 . . 1 . 1 . 2 . . 2 . . . . 8 Highest-Rated Group 465 | . . . . 93 465 . . . . 96 42 . . 26 . 26 . 51 . . 20 . . . . 114 Highest-Rated Ally 96 | . . . . 31 35 . . . . 96 32 . . 26 . 26 . 31 . . 10 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 215 | . . . . 20 154 . . . . 13 1 . . . . . . . . . . . . . . 27 Total Damage 7501 | . . . . 338 6246 . . . . 281 26 . . . . . . . . . . . . . . 610 Kills 22 | . . . . . 15 . . . . 3 . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Turns Passed 14536 | . 615 2105 1212 1228 125 848 158 59 29 397 1648 20 440 1397 25 1443 304 62 69 147 756 454 49 600 164 182 Spaces Moved 19920 | 1 316 933 457 2630 221 1775 439 199 95 418 2517 65 832 2259 75 1745 511 234 150 405 1415 745 89 673 329 392 Core 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Treads 1592 | . 192 933 457 10 . . . . . . . . . . . . . . . . . . . . . . Legs 125 | 1 124 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18078 | . . . . 2620 221 1775 439 199 95 418 2517 65 832 2259 75 1745 511 234 150 405 1415 745 89 673 329 267 Fastest Speed 20 | 120 120 160 160 31 31 29 29 29 29 29 28 28 23 26 32 21 21 21 21 21 20 34 42 39 39 37 Average Speed 40 | 120 144 160 160 31 31 30 29 29 29 29 28 28 26 31 32 22 21 21 21 21 29 39 42 39 40 42 Slowest Speed 205 | 120 160 160 160 160 31 31 29 29 29 29 30 28 92 32 32 78 21 21 21 21 34 125 42 205 42 200 Overloaded Moves 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . 3 . 2 . . . . 10 . . 1 . . . . . . 1 2 . 6 4 8 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 52 | 2 55 78 37 57 85 57 53 35 73 70 64 64 32 56 71 40 56 49 60 55 38 39 95 20 50 19 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 2 4 . 3 . . . . . . 3 . . 1 . . . . . . Spaces Dug 312 | . . 10 . 40 . 39 1 . . 2 57 . 10 41 . 40 3 4 . 2 32 17 . 10 3 1 Terrain Destroyed 794 | . . 21 85 40 . 39 1 . . 2 125 . 10 89 . 118 55 4 . 36 120 17 . 27 3 2 Melee 302 | . . . . 40 . 39 1 . . 2 57 . 10 41 . 40 3 4 . 2 32 17 . 10 3 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 491 | . . 21 85 . . . . . . . 68 . . 48 . 78 52 . . 34 88 . . 17 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Total 24871 | . 413 1287 702 2908 277 2002 453 199 95 688 3302 65 1017 2842 75 2663 689 238 185 455 1655 867 99 947 350 398 Wait 3483 | . 23 110 54 136 52 146 . . . 267 647 . 115 477 1 794 160 . 20 41 149 88 . 203 . . Move 19828 | . 315 932 456 2624 220 1770 438 198 94 417 2499 64 831 2257 74 1744 510 233 149 404 1412 740 88 662 321 376 Hop 32 | . . . . 3 . 2 . . . . 8 . . 1 . . . . . . 1 2 . 4 3 8 Pick Up 106 | . 11 26 6 7 2 4 . . . . 8 . 7 12 . 8 1 . 1 . 2 1 . 8 2 . Fast Attach 101 | . 3 14 9 10 . 6 . . . . 7 . 2 8 . 6 2 . 6 . 5 4 4 10 . 5 Attach 54 | . 1 7 4 14 . . . . . . 5 . 3 5 . 3 . . . . 3 2 1 4 . 2 Detach 9 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 3 1 1 1 Swap 154 | . 4 21 21 10 1 11 6 1 1 1 16 1 12 7 . 15 . . 1 4 9 4 . 5 2 1 Drop 182 | . 14 34 21 22 2 9 . . . . 7 . 9 13 . 9 3 . 7 . 10 4 2 14 . 2 Fire 361 | . 37 137 129 . . . . . . . 15 . . 8 . 7 9 . . 4 12 . . 3 . . Melee 502 | . . . . 80 . 54 8 . . 3 82 . 20 54 . 77 4 5 1 2 52 22 1 33 3 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 6 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . 8 . 18 . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 367 | -10/Materials | Discovered new exit (range 5) 561 | -10/Materials | Build established: Scavenger-Mutant 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Discovered new exit (range 6) 1141 | -9/Materials | Lost 4 parts (1p2n1w) 1297 | -9/Materials | Discovered new exit (range 13) 1572 | -9/Materials | Discovered new exit (range 11) 1730 | -9/Materials | Repaired Lgt. Treads 2107 | -9/Materials | Discovered new exit (range 5) 2185 | -9/Materials | Core integrity fell below 50% 2721 | -9/Materials | Entered another Materials area 2721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2957 | -8/Materials | Discovered new exit (range 11) 3211 | -8/Materials | Discovered new exit (range 15) 3521 | -8/Materials | First assault squad dispatched 3604 | -8/Materials | Destroyed 7 combat bots 3812 | -8/Materials | Garrison activated, responded to threat 3854 | -8/Materials | Discovered new exit (range 15) 3933 | -8/Materials | Entered Factory 3933 | -7/Factory | Evolved 2 slots: Utility x2 4255 | -7/Factory | Build established: Hacker-Sprinter 4333 | -7/Factory | First assault squad dispatched 4386 | -7/Factory | Discovered new exit (range 8) 4459 | -7/Factory | Allied Derelicts emerged from ambush trap array 4468 | -7/Factory | Fabricated Imp. System Shield? 4508 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4584 | -7/Factory | Garrison activated, responded to threat 4640 | -7/Factory | Discovered new exit (range 4) 4688 | -7/Factory | Identified exit to Factory 4733 | -7/Factory | Search patrols dispatched 4749 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4866 | -7/Factory | Discovered exit to Factory (range 8) 5012 | -7/Factory | Crushed by falling debris 5026 | -7/Factory | Fabricated Imp. Hacking Suite? 5064 | -7/Factory | Fabricated Imp. Hacking Suite? 5161 | -7/Factory | Sucked down chute 5161 | -7/Factory | Entered Waste 5162 | -7/Waste | Met a frightened Derelict 5182 | -7/Waste | Spotted C-40 Crusher 5183 | -7/Waste | Spotted C-40 Crusher 5183 | -7/Waste | Spotted C-40 Crusher 5183 | -7/Waste | Spotted C-40 Crusher 5196 | -7/Waste | Spotted C-40 Crusher 5202 | -7/Waste | Discovered new exit (range 11) 5207 | -7/Waste | Warlord forces began an assault 5233 | -7/Waste | Allies destroyed C-40 Crusher 5235 | -7/Waste | Allies destroyed C-40 Crusher 5245 | -7/Waste | Allies destroyed C-40 Crusher 5246 | -7/Waste | Allies destroyed C-40 Crusher 5250 | -7/Waste | Spotted C-40 Crusher 5262 | -7/Waste | Allies destroyed C-40 Crusher 5276 | -7/Waste | Allies destroyed C-40 Crusher 5285 | -7/Waste | Found Prototype Device 5286 | -7/Waste | Identified exit to Factory 5286 | -7/Waste | Entered Factory 5286 | -7/Factory | Accompanied by 1 ally 5330 | -7/Factory | Identified exit to Lower Caves 5438 | -7/Factory | Identified Adv. EM Disruption Field 5502 | -7/Factory | Repaired Imp. Flight Unit 5528 | -7/Factory | Repaired Adv. Sensor Array 5571 | -7/Factory | Discovered exit to Factory (range 10) 5613 | -7/Factory | Found Powered Armor 5715 | -7/Factory | Discovered exit to Factory (range 15) 5899 | -7/Factory | Discovered exit to Factory (range 16) 6105 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6134 | -7/Factory | Entered Lower Caves 6206 | -7/Lower Caves | Encountered a Warlord checkpoint 6233 | -7/Lower Caves | Discovered new exit (range 7) 6234 | -7/Lower Caves | Identified exit to Lower Caves 6292 | -7/Lower Caves | Entered another Lower Caves area 6329 | -7/Lower Caves | Encountered a Warlord checkpoint 6349 | -7/Lower Caves | Discovered new exit (range 9) 6351 | -7/Lower Caves | Identified exit to Data Miner 6351 | -7/Lower Caves | Entered Data Miner 6351 | -7/Data Miner | Discovered new exit (range 6) 6357 | -7/Data Miner | Met Data Miner 6365 | -7/Data Miner | Learned location of Section 7 (-3) 6365 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6370 | -7/Data Miner | Received God Mode back door access code from Data Miner 6378 | -7/Data Miner | Identified exit to Proximity Caves 6380 | -7/Data Miner | Entered Proximity Caves 6398 | -6/Proximity Caves | Escorted by Enhanced Grunt 6594 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6776 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6777 | -6/Proximity Caves | Entered Factory 6777 | -6/Factory | Evolved 2 slots: Utility x2 6778 | -6/Factory | Identified exit to Lower Caves 6962 | -6/Factory | Incoming investigation squad redirected 6979 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 7089 | -6/Factory | Discovered new exit (range 6) 7091 | -6/Factory | Identified exit to Factory 7122 | -6/Factory | Discovered exit to Factory (range 15) 7145 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7153 | -6/Factory | Incoming investigation squad redirected 7185 | -6/Factory | Build established: Wizard-Sprinter 7383 | -6/Factory | Destroyed 7 combat bots 7473 | -6/Factory | Repaired Mni. Smartbomb Launcher 7500 | -6/Factory | Repaired Power Sword 7513 | -6/Factory | Spotted B-75 Beast 7613 | -6/Factory | Incoming investigation squad redirected 7736 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 7765 | -6/Factory | Fabricated Adv. System Shield (x1) 7789 | -6/Factory | Incoming investigation squad redirected 7805 | -6/Factory | Fabricated Exp. Propulsion Shielding? 8326 | -6/Factory | Discovered exit to Factory (range 15) 8425 | -6/Factory | Manually triggered Chute Trap 8425 | -6/Factory | Sucked down chute 8425 | -6/Factory | Entered Waste 8430 | -6/Waste | Spotted C-40 Crusher 8432 | -6/Waste | Spotted C-40 Crusher 8432 | -6/Waste | Spotted C-40 Crusher 8434 | -6/Waste | Spotted C-40 Crusher 8436 | -6/Waste | Spotted C-40 Crusher 8442 | -6/Waste | Discovered new exit (range 12) 8445 | -6/Waste | Identified exit to Factory 8445 | -6/Waste | Entered Factory 8489 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8615 | -6/Factory | Incoming investigation squad redirected 8630 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8699 | -6/Factory | Repaired Powered Armor 8717 | -6/Factory | Discovered exit to Factory (range 13) 8754 | -6/Factory | Discovered exit to Factory (range 5) 8815 | -6/Factory | Fabricated Adv. Transmission Jammer? 8879 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8885 | -6/Factory | Entered another Factory area 8885 | -5/Factory | Evolved 2 slots: Utility x2 8945 | -5/Factory | Incoming investigation squad redirected 9221 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9344 | -5/Factory | Discovered new exit (range 16) 9360 | -5/Factory | Discovered new exit (range 10) 9452 | -5/Factory | Repaired Exp. Propulsion Shielding? 9503 | -5/Factory | Repaired Mic. Fission Core 9527 | -5/Factory | Repaired Powered Armor 9581 | -5/Factory | Repaired Broken Adv. Transmission Jammer 9607 | -5/Factory | Repaired Power Sword 9711 | -5/Factory | Repaired Xenon Bombardment Thruster 9751 | -5/Factory | Repaired Lgt. Nuclear Core? 9792 | -5/Factory | Identified exit to Upper Caves 9792 | -5/Factory | Identified exit to Extension 9888 | -5/Factory | Fabricated Plasma Sword? 10021 | -5/Factory | Build established: Wizard-Scout 10085 | -5/Factory | Search patrols dispatched 10168 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10229 | -5/Factory | Garrison activated, responded to threat 10240 | -5/Factory | Spotted B-75 Beast 10252 | -5/Factory | Destroyed 7 combat bots 10282 | -5/Factory | Manually triggered Chute Trap 10282 | -5/Factory | Sucked down chute 10282 | -5/Factory | Entered Waste 10284 | -5/Waste | Spotted C-40 Crusher 10285 | -5/Waste | Spotted C-40 Crusher 10293 | -5/Waste | Spotted C-40 Crusher 10297 | -5/Waste | Spotted C-40 Crusher 10301 | -5/Waste | Spotted C-40 Crusher 10301 | -5/Waste | Spotted C-40 Crusher 10304 | -5/Waste | Discovered new exit (range 10) 10307 | -5/Waste | Identified exit to Factory 10307 | -5/Waste | Entered Factory 10459 | -5/Factory | Discovered new exit (range 15) 10462 | -5/Factory | Identified exit to Factory 10531 | -5/Factory | Incoming investigation squad redirected 10594 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10808 | -5/Factory | Repaired Exp. Propulsion Shielding 10831 | -5/Factory | Repaired Powered Armor 10862 | -5/Factory | Spotted B-75 Beast 11057 | -5/Factory | Discovered exit to Factory (range 14) 11354 | -5/Factory | Repaired Adv. System Restoration Module 11380 | -5/Factory | Repaired Imp. Surge Thruster 11452 | -5/Factory | Incoming investigation squad redirected 11482 | -5/Factory | Fabricated Exp. System Shield (x1) 11702 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 11750 | -5/Factory | Entered Upper Caves 11978 | -5/Upper Caves | Learned location of Armory (-4) 12041 | -5/Upper Caves | Discovered new exit (range 14) 12054 | -5/Upper Caves | Identified exit to Upper Caves 12054 | -5/Upper Caves | Entered another Upper Caves area 12056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12100 | -5/Upper Caves | A Commander dispatched an escort 12102 | -5/Upper Caves | Learned Research trap positions 12114 | -5/Upper Caves | Discovered new exit (range 8) 12115 | -5/Upper Caves | Learned 4 Factory zone layouts 12116 | -5/Upper Caves | Identified exit to Zhirov 12116 | -5/Upper Caves | Entered Zhirov 12116 | -5/Zhirov | Discovered new exit (range 3) 12120 | -5/Zhirov | Met Zhirov 12124 | -5/Zhirov | Learned location of Quarantine (-3) 12124 | -5/Zhirov | Learned location of Testing (-2) 12124 | -5/Zhirov | Learned location of Command (-1) 12126 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12130 | -5/Zhirov | Found Alien Artifact 12130 | -5/Zhirov | Identified Integrated Dissipator 12130 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12160 | -5/Zhirov | Found Alien Artifact 12181 | -5/Zhirov | Identified exit to Proximity Caves 12185 | -5/Zhirov | Entered Proximity Caves 12202 | -4/Proximity Caves | Learned Research security intel 12287 | -4/Proximity Caves | Spotted B-86 Titan 12297 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12307 | -4/Proximity Caves | Learned Research stockpile data 12331 | -4/Proximity Caves | Discovered exit to Factory (range 3) 12332 | -4/Proximity Caves | Entered Factory 12332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12333 | -4/Factory | Identified exit to Research 12333 | -4/Factory | Identified exit to Upper Caves 12392 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 12402 | -4/Factory | Identified exit to Armory 12454 | -4/Factory | Fabricated Exp. Hacking Suite? 12534 | -4/Factory | Discovered exit to Research (range 16) 12642 | -4/Factory | Incoming investigation squad redirected 12695 | -4/Factory | Repaired Plasma Sword 12770 | -4/Factory | Garrison activated, responded to threat 12883 | -4/Factory | Destroyed 9 combat bots 13082 | -4/Factory | First assault squad dispatched 13088 | -4/Factory | Entered Armory 13234 | -4/Armory | Spotted B-86 Titan 13271 | -4/Armory | Build established: Wizard-Ninja 13402 | -4/Armory | Fabricated Mni. Smartbomb Launcher? 13529 | -4/Armory | Identified Transdimensional Reconstructor 13529 | -4/Armory | Warped through subspace to slip node 13529 | -4/Armory | Discovered new exit (range 1) 13529 | -4/Armory | Identified exit to Lab 13542 | -4/Armory | Entered Lab 13542 | -4/Lab | Discovered exit to Research (range 10) 13548 | -4/Lab | Unable to decrypt terminal 13548 | -4/Lab | Opened the door to a hidden lab 13548 | -4/Lab | Detected by scanners 13549 | -4/Lab | Gained access to the hidden lab's interior 13553 | -4/Lab | Found Alien Artifact 13553 | -4/Lab | Identified Core Reset Matrix 13553 | -4/Lab | Used Core Reset Matrix 13557 | -4/Lab | Confronted by A5 13557 | -4/Lab | Sensed 3 artifacts in vicinity 13559 | -4/Lab | Found Transdimensional Reconstructor 13559 | -4/Lab | Warped through subspace 13572 | -4/Lab | Found Prototype Protection 13572 | -4/Lab | Identified Hvy. Regenerative Plating 13576 | -4/Lab | Found Prototype Hackware 13576 | -4/Lab | Identified Quantum Router 13587 | -4/Lab | Discovered exit to Research (range 10) 13591 | -4/Lab | Entered Research 13591 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13642 | -3/Research | Build established: Wizard-Scout 13701 | -3/Research | Repaired Mni. Smartbomb Launcher 13792 | -3/Research | Repaired Plasma Sword 13885 | -3/Research | Spotted B-86 Titan 14056 | -3/Research | Identified exit to Quarantine 14080 | -3/Research | Found Prototype Device 14080 | -3/Research | Identified Exp. Thermal Defense Suite 14128 | -3/Research | Intercept squad dispatched 14134 | -3/Research | Spotted Tracker 14147 | -3/Research | Destroyed Tracker 14166 | -3/Research | Spotted Combat Programmer 14191 | -3/Research | Entered Quarantine 14192 | -3/Quarantine | Detected hypermatrix surge 14192 | -3/Quarantine | Sensed 5 artifacts in vicinity 14223 | -3/Quarantine | Identified exit to Research 14244 | -3/Quarantine | Met incapacitated Sigix Warrior 14244 | -3/Quarantine | Lockdown squad dispatched 14245 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14246 | -3/Quarantine | Unlocked Sigix quarantine chamber 14247 | -3/Quarantine | Build established: Wizard-Mutant 14345 | -3/Quarantine | Intercept squad dispatched 14355 | -3/Quarantine | Entered Research 14355 | -2/Research | Evolved 2 slots: Utility x2 14434 | -2/Research | Spotted B-90 Cyclops 14462 | -2/Research | Released all parts (12) 14488 | -2/Research | Intercept squad dispatched 14491 | -2/Research | Core integrity fell below 50% 14493 | -2/Research | Lost 3 parts (3n) 14500 | -2/Research | Incoming investigation squad redirected 14506 | -2/Research | Emitted hypermatrix ping 14511 | -2/Research | Assembled emerged from beneath the floor 14513 | -2/Research | Spotted Tracker 14515 | -2/Research | Spotted Tracker 14534 | -2/Research | Core integrity fell below 20% 14537 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14517_ Acquired Unknown Flight Unit. 14517_ Identified Xenon Bombardment Thruster. 14518_ Slug penetrates as-32663. 14519_ as-02628 destroyed. 14519_ as-32663 destroyed. 14520_ Acquired Xenon Bombardment Thruster. 14520_ as-66354 destroyed. 14520_ Tracker suffers critical hit (Burn). 14520_ Slug penetrates Tracker. 14521_ Tracker overheating. 14524_ as-82524 destroyed. 14525_ Xenon Bombardment Thruster temporarily disabled. 14525_ Dropped Lgt. Antimatter Reactor. 14525_ Dropped Xenon Bombardment Thruster. 14528_ System corrupted: Heat flow error (+145). 14528_ M-36 Artificer repairs Tracker. 14528_ Xenon Bombardment Thruster destroyed. 14534_ Slammed into G-73 Enforcer. 14534_ G-73 Enforcer knocked back. 14535_ P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????+ #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# @#??????????????????????? | | ????????????????#g #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# g#??????????????????????? | | ????????""??????#g #??????????????????????? | | ????????""" ????# #??????????????????????? | | ???????#""" ??# b#??????????????????????? | | ???????# # #??????????????????????? | | ???????# + #??????????????????????? | | ???????# # #??????????????????????? | | ???????#######??# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????+ s#??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#s #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ?????????######## #??????????????????????? | | ????????? # ^#??????????????????????? | | ????????? ! # ^#??????????????????????? | | ????????? # #??????????????????????? | | ????????# # *#??????????????????????? | | ####????# # =#??????????????????????? | | # ???# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 66 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 78 Defensive Hacking 51 Authchip Count 2 Item Schematics ----------------- Adv. Weapon Cycler | -3/Research | Hacked Weapon Mount | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Exp. Propulsion Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MissileRemoteCarapace Manual? 0 Play Time 02:54:33 Cumulative 869.4 hours Start 2023.12.19 @ 21:04:35 End 2023.12.21 @ 00:10:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1305 Rogue 1305 Adventurer 0 Explorer 0 Win Type - Total 82 Types 48/1/14/14/4/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639cb29b-9deb-49a5-a9ec-2336115e1f4c