Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 08:47:15 Player: Shimejimeji Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (212) 1060 Value Destroyed (6852) 6852 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 15280 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Medium Treads Firepult Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Energy Well Improved Signal Interpreter Advanced Transmission Jammer Reaction Control System Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Matter Neutralizer Firepult Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Disruptor Cannon Hardcell Cannon Long-range Missile Launcher Long-range Missile Launcher Impact Mace [Rating: 134] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . 2 . Utility 7 | . . . 1 . . . 1 1 . . . 3 . 1 Weapon 2 | . . . 1 . . . . . . . . 1 . . Parts Attached 119 | 7 6 1 21 1 6 1 15 6 11 1 1 17 14 11 Power 16 | 1 . . 2 . . . 2 1 1 1 . 3 3 2 Engine 6 | 1 . . 1 . . . 2 . 1 . . . 1 . Core 7 | . . . 1 . . . . 1 . 1 . 3 1 . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 26 | 2 . . 4 . 2 . 5 1 5 . 1 1 4 1 Treads 10 | 2 . . 4 . 2 . 2 . . . . . . . Leg 15 | . . . . . . . 3 1 4 . 1 1 4 1 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 2 2 . 5 1 . . 2 2 3 . . 8 3 3 Device 14 | 1 . . 1 . . . 1 1 2 . . 3 3 2 Storage 3 | 1 1 . . . . . . . . . . 1 . . Processor 2 | . . . 1 . . . . . . . . 1 . . Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 10 | . 1 . 3 1 . . 1 . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 4 1 10 . 4 1 6 2 2 . . 5 4 5 Energy Gun 23 | 1 3 1 4 . 4 . 5 1 1 . . 3 . . Energy Cannon 7 | . . . . . . . . . . . . 1 3 3 Ballistic Gun 10 | 1 . . 5 . . 1 1 . . . . . 1 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . 1 . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 . . . 4 1 2 . . 2 . 1 Parts Lost 24 | . . . 1 . . 1 4 . 1 . . 8 2 7 Power 2 | . . . 1 . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . . 1 . . . 1 1 Utility 9 | . . . . . . . 1 . . . . 2 1 5 Weapon 10 | . . . . . . 1 3 . . . . 5 . 1 Highest Loss Streak 4 | . . . 1 . . 1 2 . 1 . . 4 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 1 6 8 13 15 14 13 12 13 14 14 14 12 13 12 Power 1 | . 1 1 . . . . 1 2 1 1 1 1 1 1 Propulsion . | . . . 1 2 . . . . . . . . 2 3 Utility 2 | . 1 2 3 4 4 4 2 2 2 3 3 2 2 . Weapon 8 | 1 3 4 6 9 10 9 9 9 10 10 10 8 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . 1 . 6 . . . . . . . . 2 . 10 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . . 6 Utility 2 | . . . 1 . . . . . . . . . . 1 Weapon 9 | . 1 . 4 . . . . . . . . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 84 99 95 92 97 100 100 96 88 82 Engine 5 | . 14 14 2 11 11 11 9 3 . 7 7 1 1 . Core 2 | . . . 8 . . . . 3 6 . . 3 . . Treads 11 | . 28 28 22 22 22 22 22 . . . . . . . Leg 13 | . . . . . . . 4 23 27 30 30 22 28 24 Device 10 | . 9 11 6 8 11 . . 14 13 8 14 19 22 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 8 Processor 5 | . . . 5 11 11 11 9 7 3 . . 4 5 3 Hackware 2 | . . . . . . . . 6 7 7 7 5 5 2 Protection 7 | . 4 2 10 2 . 11 14 . 4 13 7 6 . 2 Energy Gun 17 | . 25 28 22 22 7 30 21 19 15 15 15 14 3 4 Ballistic Gun 2 | . 1 . 10 11 . 2 3 . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 2 6 7 7 3 . . Impact Weapon 1 | . . . . . 10 . 1 . . . . 2 4 2 Peak Build Rating 134 | 7 11 14 26 25 33 24 35 44 53 53 54 79 117 134 Average Rating 45 | 5 9 13 23 23 19 23 31 39 47 52 53 70 105 110 On Entrance 35 | . 7 11 13 25 23 22 24 35 44 53 52 54 62 101 Avg Prop Armor Cover (%) 5 | . . . 8 . . . 7 . . . 4 4 10 3 Naked Turns 57 | . . . . . . . . . . . . . . 57 Heaviest Build 108 | 14 34 36 44 37 37 37 45 45 49 56 56 63 75 108 Greatest Support 144 | 40 40 40 40 40 40 40 62 63 80 80 80 76 136 144 Greatest Overweight (x) 2 | 1 . . 1 . . . 2 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 8 9 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 8 13 15 14 14 13 14 14 15 15 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 7 9 15 15 15 14 14 15 15 15 15 13 15 5 Class Distribution -------------------- 42% | Skirmisher 29% | Tank 16% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Matter Collected 3977 | 106 234 34 599 97 . 237 712 117 207 . 174 726 360 374 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8142 | 122 205 98 1967 265 . 224 1657 256 381 . . 1118 763 1086 Parts 383 | 11 13 15 125 16 . 16 64 15 13 . . 28 36 31 Haulers Intercepted 12 | . 1 . 6 . . . 1 1 . . . 1 1 1 Recyclers Shooed 11 | 1 1 . 1 1 . . 1 . . . . 3 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Combat Hostiles Destroyed 138 | . 3 6 35 6 . 8 27 3 9 1 . 17 13 10 Melee 2 | . 1 . . . . . 1 . . . . . . . Guns 99 | . 2 6 27 6 . 8 22 2 7 . . 10 8 1 Cannons 11 | . . . . . . . . 1 2 1 . 5 . 2 AOE 17 | . . . 8 . . . 2 . . . . 1 3 3 Classes Destroyed 15 | 2 5 1 3 . . . 1 . 1 . . 2 . . Worker 7 | . 1 . 1 1 . . 1 1 . . . 2 . . Builder 15 | . . . 3 . . . 2 1 . . . 1 1 7 Tunneler 4 | 3 . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . 1 1 . . . 1 1 1 Recycler 12 | 1 . . 1 1 . . 4 . 1 . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 6 | . 1 . 3 . . . 1 . . . . 1 . . Watcher 17 | . 1 . 5 . . . 4 1 . . . 4 1 1 Swarmer 33 | . . 6 11 4 . 3 . . . . . . 9 . Grunt 50 | . 3 . 14 2 . 4 17 2 4 . . 3 . 1 Brawler 3 | . . . 1 . . 1 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . Sentry 22 | . . . 9 . . . 7 . 2 1 . 1 1 1 Hunter 10 | . . . . . . . 2 1 . . . 2 . 5 Programmer 18 | . . . . . . . . . 3 . . 9 3 3 Best Kill Streak 11 | 2 2 5 8 5 . 3 9 3 5 1 . 5 5 11 Combat Bots Only 7 | . 1 4 4 4 . 3 7 2 4 1 . 5 4 5 Max Kills in Single Turn 4 | 1 1 2 4 2 . 1 3 2 2 1 . 1 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . . . . 1 2 1 Melee 1 | . 1 . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Hostile Shots Fired 782 | . 37 37 89 13 . 50 106 26 45 27 . 145 54 153 Missed 259 | . 15 7 26 2 . 7 27 13 16 12 . 45 28 61 Hits 523 | . 22 30 63 11 . 43 79 13 29 15 . 100 26 92 Melee 8 | . . . 1 . . . . . . . . 7 . . Projectile 515 | . 22 30 62 11 . 43 79 13 29 15 . 93 26 92 AOE 2 | . . . . . . . . . 2 . . . . . Critical Strikes 18 | . . . . . . . 4 . . . . 10 . 4 Part Disruptions 1 | . . . 1 . . . . . . . . . . . Damage Taken 9526 | . 267 235 920 158 . 624 1252 185 443 122 . 2190 514 2616 Core 2182 | . 71 65 106 46 . 96 140 18 12 6 . 284 34 1304 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . 103 . . Regen/Repaired (Parts) 796 | . . . 15 . . . 57 256 119 . . 254 . 95 Core Remaining (%) 74 | 100 . 45 . . . 38 74 . . . 94 71 97 . Volleys Fired 358 | 10 36 14 79 8 . 17 65 7 17 4 . 54 20 27 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 4 2 3 Hottest 390 | 70 100 112 168 113 . 195 195 177 187 187 . 252 325 390 Shots Fired 953 | 20 69 21 235 24 . 48 174 21 49 12 . 192 33 55 Gun 829 | 20 68 21 235 24 . 48 174 19 32 8 . 141 23 16 Cannon 123 | . . . . . . . . 2 17 4 . 51 10 39 Launcher . | . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 231 | 10 . . 70 8 . 16 42 2 17 4 . 43 2 17 Thermal 485 | 10 69 21 70 . . 32 66 4 32 8 . 124 12 37 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 237 | . . . 95 16 . . 66 15 . . . 25 19 1 Robot Hit Streak 22 | 4 10 5 15 5 . 12 22 6 16 12 . 12 7 5 Robot Miss Streak 12 | 2 5 3 5 2 . 5 6 5 7 2 . 12 7 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 701 | 12 39 12 148 15 . 36 151 15 38 12 . 161 31 31 Core Hits 634 | 5 9 8 79 12 . 39 143 20 51 8 . 182 27 51 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 1 . . . . 1 1 . Critical Strikes 12 | 1 1 3 3 . . 1 1 . . . . 1 1 . Burn 8 | 1 1 3 3 . . . . . . . . . . . Destroy 2 | . . . . . . 1 1 . . . . . . . Smash 2 | . . . . . . . . . . . . 1 1 . Melee Attacks 77 | . . . 1 . . . 21 4 6 . . 23 17 5 Impact 77 | . . . 1 . . . 21 4 6 . . 23 17 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . . . . 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16800 | 138 548 248 2811 313 . 531 3284 362 812 300 . 4108 1097 2248 Guns 10981 | 138 503 220 2399 219 . 526 2510 261 605 200 . 2780 305 315 Cannons 1931 | . . . . . . . . 33 207 98 . 911 19 663 Explosions 2638 | . . . 389 86 . . 336 34 . . . 223 375 1195 Melee 983 | . . . . . . . 391 . . . . 194 398 . Ramming 267 | . 45 28 23 8 . 5 47 34 . 2 . . . 75 Kinetic 2915 | 35 . . 594 43 . 280 586 33 207 98 . 692 32 315 Thermal 9536 | 103 503 220 1172 86 . 246 1237 126 605 200 . 2750 466 1822 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3099 | . . . 1022 176 . . 1023 169 . . . 472 201 36 Impact 983 | . . . . . . . 391 . . . . 194 398 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 . . . . . 6 . 13 Average Corruption 2 | . . . 2 2 2 2 . . . . . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 71 | . . . 21 3 7 9 . . . . . 22 . 9 Message Errors 13 | . . . 3 . 2 1 . . . . . 4 . 3 Matter Fused 19 | . . . 6 1 4 2 . . . . . 4 . 2 Heat Flow Errors 8 | . . . 3 . . . . . . . . 5 . . Energy Discharges 13 | . . . 4 1 . 2 . . . . . 4 . 2 Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . 3 . 1 2 . . . . . 1 . 1 Misfires 3 | . . . 2 . . 1 . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 489 | . 26 . 32 . . . 110 3 . . . 198 90 30 Projectiles 5 | . . . . . . . . . . . . 5 . . Explosions 84 | . . . 32 . . . . . . . . 29 . 23 Melee 400 | . 26 . . . . . 110 3 . . . 164 90 7 Knockbacks 32 | . . . . . . . 2 2 5 . . 21 1 1 Impact 5 | . . . . . . . 2 . . . . 1 1 1 Kinetic 25 | . . . . . . . . 2 5 . . 18 . . Secondary 2 | . . . . . . . . . . . . 2 . . Self-Inflicted Damage 774 | . . . 123 60 . . 71 . . . . 147 89 284 Shots 39 | . . . 5 2 . . 2 . . . . 3 6 21 Rammed 35 | . 5 8 7 3 . 1 7 . . . . . . 4 Targets Rammed 46 | . 7 8 8 3 . 1 9 3 . 1 . . . 6 Kicked 7 | . . . . . . . 1 3 . 1 . . . 2 Crushed 4 | . 2 . 1 . . . 1 . . . . . . . Highest Temperature 779 | 90 368 326 272 192 . 411 498 126 246 378 . 374 444 779 Average Temperature 120 | 34 111 196 81 88 . 157 138 32 97 191 . 87 111 248 Received Heat Transfer 1713 | . 153 . 276 12 . 315 576 18 42 42 . 252 9 18 Effects 33 | . . 1 . . . 2 9 . 2 . . . 3 16 Shutdowns 11 | . . . . . . 1 2 . . . . . . 8 Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 Interference 16 | . . 1 . . . . 6 . 2 . . . 3 4 Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 7 | . . . 1 . . . 3 1 . . . 2 . . Combat Hostiles 3 | . . . . . . . 2 . . . . 1 . . Parts Fried 33 | . . . 3 1 . . 13 5 . . . 7 3 1 Impact Corruptions 16 | . 2 . . . . . 5 1 . . . 6 1 1 Robots Melted 6 | . . . . . . . . . . . . . 2 4 Combat Hostiles 6 | . . . . . . . . . . . . . 2 4 Parts Melted 65 | 2 1 2 8 . . . 1 . . . . 1 6 44 Heat Transferred 19335 | 370 1301 703 2461 150 . 310 1425 140 475 170 . 2370 1730 7730 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 8 2 . . 5 1 . . . 3 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Maximum Alert Level 2 | . . . 2 1 . . 2 . . . . 1 . 1 Low Security (%) 80 | 100 100 100 50 18 . 100 65 100 100 100 . 98 100 69 Level 1 10 | . . . 11 81 . . 28 . . . . 1 . 30 Level 2 8 | . . . 38 . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 539 | 10 35 125 539 285 . 70 434 192 101 24 . 300 164 370 Initial 195 | . . . 33 195 . . 16 192 20 24 . . 146 79 Average 106 | . 5 29 266 238 . 22 126 40 42 2 . 56 69 116 Influence Increases 5124 | 20 139 145 1158 170 . 205 894 225 329 34 . 740 442 623 Destroy 0b10 Robot/C 2800 | . 60 120 700 120 . 160 540 60 180 20 . 380 260 200 Destroy 0b10 Robot/NC 370 | 20 20 5 95 10 . . 65 20 5 . . 60 20 50 Destroy Leader 728 | . 24 20 192 20 . 30 160 24 60 . . 90 54 54 Allied During Kill 1 | . . . . . . . . . . . . 1 . . Successful Hack 223 | . 4 . 10 . . . 19 58 52 14 . 58 8 . Disable Machine 240 | . 15 . 90 15 . . 15 15 30 . . 45 15 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . 200 Destroy Structure 247 | . 1 . 41 5 . . 35 3 2 . . 76 40 44 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 300 | . 15 . 15 . . 15 60 45 . . . 30 45 75 Influence Decreases 4769 | 20 139 60 741 427 245 162 513 603 311 98 . 441 589 420 Entered New Map 1155 | . . . 52 307 245 . 27 232 26 40 . . 153 73 Time Decay 3374 | 20 139 60 679 120 . 152 446 371 275 58 . 341 416 297 Lost Part 220 | . . . 10 . . 10 40 . 10 . . 80 20 50 Lost Ally 20 | . . . . . . . . . . . . 20 . . Squads Dispatched 41 | . 2 . 3 . . . 10 3 5 . . 6 5 7 Investigation 5 | . . . . . . . 2 1 1 . . . . 1 Extermination 14 | . . . . . . . . 1 3 . . 5 3 2 Reinforcement 15 | . 2 . 3 . . . 1 1 1 . . 1 2 4 Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 7 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Distress Signals 19 | . 3 . 6 . . . 3 1 . . . 1 2 3 Communications Jammed 30 | . . . . . . . . . . . . 11 1 18 Distress Signals 26 | . . . . . . . . . . . . 10 1 15 Times Spotted 225 | . 11 6 52 6 . 10 43 7 10 1 . 42 18 19 Peak Tracking Total 14 | . 3 6 5 4 . 3 5 3 3 1 . 6 6 14 Tactical Retreats 13 | . 1 . 1 . . 1 4 1 . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Traps Triggered 3 | . . . . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Machines Disabled 17 | . 1 . 7 1 . . 1 1 2 . . 3 1 . Max in Single Turn 3 | . 1 . 3 1 . . 1 1 1 . . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Machines Accessed 68 | . 2 . 12 . 3 . 11 5 12 6 . 11 2 4 Terminals 41 | . 2 . 9 . . . 8 1 10 4 . 6 . 1 Fabricators 3 | . . . . . . . . 1 . . . 1 1 . Repair Stations 11 | . . . 2 . . . 1 2 1 . . 3 1 1 Recycling Units 3 | . . . . . . . . . 1 2 . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 Total Hacks 148 | . 4 . 27 . 6 . 30 13 25 10 . 20 3 10 Successful 76 | . 1 . 12 . 6 . 11 9 15 4 . 10 2 6 Failed 72 | . 3 . 15 . . . 19 4 10 6 . 10 1 4 Catastrophic 14 | . 1 . 4 . . . 3 . 1 2 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . 2 . 16 . 1 . 19 1 9 5 . 8 1 2 Terminals 80 | . 4 . 16 . . . 21 1 19 6 . 12 . 1 Fabricators 4 | . . . . . . . . 2 . . . 1 1 . Repair Stations 36 | . . . 6 . . . 5 8 5 . . 6 2 4 Recycling Units 5 | . . . . . . . . . 1 4 . . . . Scanalyzers 10 | . . . 5 . . . 1 . . . . 1 . 3 Garrison Access 7 | . . . . . . . 3 2 . . . . . 2 Terminal Hacks 15 | . . . . . 6 . 1 . 6 1 . 1 . . Record 6 | . . . . . 5 . . . . . . 1 . . Part Schematic 2 | . . . . . . . . . 1 1 . . . . Open Door 4 | . . . . . . . . . 4 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . Repair Station Hacks 26 | . . . 4 . . . 3 5 4 . . 5 1 4 Scan Component 16 | . . . 3 . . . 2 3 2 . . 3 1 2 Repair 10 | . . . 1 . . . 1 2 2 . . 2 . 2 Recycling Unit Hacks 3 | . . . . . . . . . 1 2 . . . . Retrieve Components 3 | . . . . . . . . . 1 2 . . . . Scanalyzer 6 | . . . 4 . . . 1 . . . . . . 1 Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . 1 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 1 . 4 . . . 6 1 4 1 . 3 1 1 Terminals 20 | . 1 . 4 . . . 6 1 4 1 . 3 . . Skim 20 | . 1 . 4 . . . 6 1 4 1 . 3 . . Fabricators 1 | . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 57 | . 1 . 11 . . . 10 5 10 4 . 10 2 4 Full Trace Events 6 | . 1 . 1 . . . 2 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . Part Schematics Acquired 3 | . . . 1 . . . . . 1 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . Part Studies Acquired 3 | . . . 1 . . . 1 . . . . . . 1 Parts Repaired 10 | . . . 1 . . . 1 2 2 . . 2 . 2 Time 406 | . . . 26 . . . 51 63 76 . . 86 . 104 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Total Allies 3 | . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . 3 . . Highest-Rated Group 90 | . . . . . . . . . . . . 90 . . Highest-Rated Ally 30 | . . . . . . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 . . Total Damage 283 | . . . . . . . . . . . . 283 . . Kills 2 | . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Active Infowar (turns) 6687 | 58 661 291 223 195 590 . . 1370 894 49 2 1029 650 675 Traps 1758 | . . . . . . . . 1370 388 . . . . . Seismic 2018 | 58 661 291 223 195 590 . . . . . . . . . Jamming 2911 | . . . . . . . . . 506 49 2 1029 650 675 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Turns Passed 17915 | 123 982 368 2905 247 590 561 3224 1397 1082 485 1107 2807 1002 1035 Spaces Moved 9405 | 54 532 196 1425 120 339 274 1224 786 488 358 852 1534 645 578 Core 111 | 5 . . . . . . . . . . . . . 106 Treads 3977 | 49 532 196 1425 120 339 274 1042 . . . . . . . Legs 5317 | . . . . . . . 182 786 488 358 852 1534 645 472 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 120 120 120 130 127 125 120 50 Average Speed 142 | 152 160 160 169 170 170 170 163 120 121 130 129 128 121 100 Slowest Speed 260 | 160 160 160 250 170 170 170 260 120 190 130 130 200 126 178 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 77 32 94 22 60 64 60 12 52 78 54 34 18 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . . Scrap Searched 8 | . . 1 . 1 . 1 . . . . 5 . . . Spaces Dug 52 | . . . 1 . . . 10 3 2 . . 21 11 4 Terrain Destroyed 143 | . . . 30 5 . . 33 3 2 . . 37 17 16 Melee 52 | . . . 1 . . . 10 3 2 . . 21 11 4 Projectile 12 | . . . . . . . . . . . . 1 . 11 AOE 79 | . . . 29 5 . . 23 . . . . 15 6 1 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Total 13004 | 73 601 223 1729 140 353 327 2244 1212 925 367 856 2188 793 973 Wait 2682 | . 8 . 138 4 . 26 859 394 380 2 . 506 61 304 Move 9391 | 53 531 195 1424 119 338 273 1223 785 487 357 851 1533 644 578 Hop . | . . . . . . . . . . . . . . . Pick Up 68 | 3 5 2 21 . 1 . 4 3 3 . 1 8 6 11 Fast Attach 47 | 7 2 . 6 . 2 1 7 4 5 . . 6 4 3 Attach 35 | . 1 . 3 . 2 1 5 . . . . 8 6 9 Detach 23 | . 3 . 4 . 2 . 3 . 1 . . 2 5 3 Swap 200 | . 4 4 24 6 4 8 41 9 16 3 2 41 23 15 Drop 77 | . 4 . 21 . 4 . 7 3 10 . 2 7 7 12 Fire 358 | 10 36 14 79 8 . 17 65 7 17 4 . 54 20 27 Melee 77 | . . . 1 . . . 21 4 6 . . 23 17 5 Ram 4 | . . . . . . . . . . . . . . 4 Kick 7 | . . . . . . . 1 3 . 1 . . . 2 Crush 35 | . 7 8 8 3 . 1 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -4/Factory -3/Research History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 187 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Discovered new exit (range 3) 701 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Entered Mines 1115 | -10/Mines | Met a Derelict bent on vengeance 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -10/Mines | Found Prototype Device 1244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1355 | -10/Mines | Discovered new exit (range 7) 1387 | -10/Mines | Core integrity fell below 50% 1421 | -10/Mines | Learned 2 Materials zone layouts 1474 | -10/Mines | Entered Materials 1474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1475 | -9/Materials | Identified exit to Materials 1829 | -9/Materials | Repaired Seismic Detector 2312 | -9/Materials | Build established: Tank 2400 | -9/Materials | Discovered new exit (range 13) 2948 | -9/Materials | Discovered exit to Materials (range 15) 3316 | -9/Materials | Build established: Gunner 3612 | -9/Materials | Discovered exit to Materials (range 8) 4379 | -9/Materials | Entered Mines 4380 | -9/Mines | Assembled infested the area 4487 | -9/Mines | Discovered exit to Materials (range 10) 4604 | -9/Mines | Learned Materials non-interactive machine intel 4617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4619 | -9/Mines | Discovered new exit (range 5) 4626 | -9/Mines | Entered Exiles 4679 | -9/Exiles | Met 8R-AWN 4703 | -9/Exiles | Met EX-HEX 4764 | -9/Exiles | Met EX-BIN 4788 | -9/Exiles | Aligned with FarCom system 4789 | -9/Exiles | Given EX-Vault access code 4830 | -9/Exiles | Opened EX-Vault 4918 | -9/Exiles | Build established: Mutant 4963 | -9/Exiles | Found AWS/Thermal 5052 | -9/Exiles | Found Firepult 5087 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5140 | -9/Exiles | Met EX-DEC 5147 | -9/Exiles | Learned location of Zion (-6) 5196 | -9/Exiles | Discovered new exit (range 14) 5216 | -9/Exiles | Left Exiles lab with Firepult 5216 | -9/Exiles | Entered Mines 5509 | -8/Mines | Build established: Skirmisher 5702 | -8/Mines | Core integrity fell below 50% 5770 | -8/Mines | Discovered exit to Materials (range 4) 5777 | -8/Mines | Entered Materials 5777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5778 | -8/Materials | Loaded intel: 33 non-interactive machine locations 6199 | -8/Materials | Discovered new exit (range 10) 6272 | -8/Materials | Build established: Tank 7028 | -8/Materials | Build established: Mutant 7196 | -8/Materials | Garrison activated, responded to threat 7585 | -8/Materials | Garrison activated, responded to threat 7758 | -8/Materials | Build established: Skirmisher 7816 | -8/Materials | Garrison activated, responded to threat 7926 | -8/Materials | Garrison activated, responded to threat 8186 | -8/Materials | Build established: Tank 8301 | -8/Materials | Repaired Imp. EM Shotgun 8646 | -8/Materials | Learned 2 Lower Caves zone layouts 8710 | -8/Materials | Learned location of 1 exit from Storage 8763 | -8/Materials | Garrison activated, responded to threat 8808 | -8/Materials | Learned location of 1 exit from Lower Caves 8825 | -8/Materials | Destroyed 7 combat bots 8840 | -8/Materials | Identified exit to Factory 8860 | -8/Materials | Learned location of Extension (-5) 8868 | -8/Materials | Learned Factory security intel 8887 | -8/Materials | Learned location of 1 exit from Storage 8918 | -8/Materials | Learned Factory emergency access door positions 9001 | -8/Materials | Entered Factory 9001 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9002 | -7/Factory | Identified exit to Storage 9002 | -7/Factory | Identified exit to Lower Caves 9091 | -7/Factory | Repaired Hrd. Medium Armor Plating 9114 | -7/Factory | Build established: Skirmisher 9834 | -7/Factory | Repaired Imp. EM Shotgun 10322 | -7/Factory | Cargo convoy interrupted 10375 | -7/Factory | Fabricated Imp. EM Shotgun (x1) 10398 | -7/Factory | Entered Storage 10399 | -7/Storage | Identified exit to Factory 10399 | -7/Storage | Identified exit to Recycling 11409 | -7/Storage | Repaired Flak Cannon 11449 | -7/Storage | Repaired Imp. Heat Sink 11476 | -7/Storage | Used back door to open Recycling access 11480 | -7/Storage | Entered Recycling 11886 | -7/Recycling | Build established: Tank 11935 | -7/Recycling | Scanned before Scraplab entrance 11954 | -7/Recycling | Entered Scraplab 11964 | -7/Recycling | Discovered new exit (range 2) 11965 | -7/Recycling | Entered Scraptown 12139 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12152 | -7/Scraptown | Visited IN-MT5's Study 12183 | -7/Scraptown | Visited Bundlers 12248 | -7/Scraptown | Visited Awakened 12282 | -7/Scraptown | Visited Cyclists 12301 | -7/Scraptown | Visited Red Mages 12360 | -7/Scraptown | Visited Symbiants 12391 | -7/Scraptown | Visited SPCMW 12698 | -7/Scraptown | Discovered new exit (range 13) 13072 | -7/Scraptown | Entered Factory 13072 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 13241 | -5/Factory | Fabricated L-41 Fighter (x3) 13376 | -5/Factory | Build established: Skirmisher 13759 | -5/Factory | Discovered new exit (range 7) 13766 | -5/Factory | Identified exit to Factory 13993 | -5/Factory | Build established: Tank 14194 | -5/Factory | Repaired Broken Arm. Leg? 14284 | -5/Factory | Discovered new exit (range 12) 14300 | -5/Factory | Identified exit to Extension 14374 | -5/Factory | Discovered exit to Factory (range 6) 14714 | -5/Factory | Build established: Skirmisher 14880 | -5/Factory | Repaired Spread Laser+ 15047 | -5/Factory | Lost 3 parts (1u2w) 15870 | -5/Factory | Discovered exit to Factory (range 7) 15879 | -5/Factory | Entered another Factory area 15879 | -4/Factory | Evolved 2 slots: Propulsion x2 15901 | -4/Factory | Lost 4 parts (1p1u2w) 16868 | -4/Factory | Discovered new exit (range 15) 16880 | -4/Factory | Identified exit to Research 16881 | -4/Factory | Entered Research 16881 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17078 | -3/Research | Repaired Broken Imp. Heat Sink 17131 | -3/Research | Repaired Imp. EM Shotgun 17567 | -3/Research | Lost 3 parts (1n2u) 17706 | -3/Research | Lost 3 parts (2u1w) 17859 | -3/Research | Released all parts (15) 17863 | -3/Research | Spotted B-86 Titan 17865 | -3/Research | Core integrity fell below 50% 17889 | -3/Research | System corruption reached 10% 17910 | -3/Research | Core integrity fell below 20% 17916 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17893_ P-80 Master resets P-80 Master, system corruption cleaned. 17908_ U-05 Engineer lays Concrete. 17909_ ALERT: Cargo convoy en route, clear transfer corridor. 17909_ Penetrated by Slug. 17909_ Slug penetrates U-05 Engineer. 17909_ Slug penetrates Wall. 17909_ U-05 Engineer lays Concrete. 17910_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17910_ U-05 Engineer lays Concrete. 17912_ Slammed into H-77 Assassin. 17912_ Destabilizing: Core damaged (-39). 17912_ U-05 Engineer lays Concrete. 17912_ Penetrated by Slug. 17912_ Slug penetrates H-77 Assassin. 17912_ Penetrated by Slug. 17913_ Slug penetrates Wall. 17913_ Penetrated by Slug. 17913_ Slammed into H-77 Assassin. 17915_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "???? #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | [/=[# #???????????????????????????????????????? | | =]!=# #???????????????????????????????????????? | | [!=[# #???????????????????????????????????????? | | ==] # #???????????????????????????????????????? | | *! / +????????????????###########????????????? | | " #????????????????# #????????????? | | # #????????????????# #????????????? | | # % #????????????????# ! #????????????? | | # #????????????????# #????????????? | | +#### ##???????????????#####/#############????? | | #### % "##############??????# #??# ! #???## | | ^ #??????# #??#! #??? | | #??????# #??# #?? | | #??????# #??# #?? | | "" #??????# #???? #? | | ""T"" ###+###### #????### ###???? ?? | | "" "" # ???# #????# p #######+### | | # ?# ###### ^ h # | | # ## h ph / | | # ## @### # | | !!! # = !## #?# ########### | | !! # ## #?#######???????????#### | | !! # ## #??????????????????????? | | # ## #??????????????????????? | | w###+###### #??????????????????????? | | ????????# #??????????????????????? | | ? ?????H???# #??????????????????????? | | ???? ????????? #??????????????????????? | | ?????? ???????? #??????????????????????? | | ???????????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ????????????????????w ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????? ?????????? ?????????????????????????? | | ????# ?????????+ ?????????????????????????? | | ?" ?# ?????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 39 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Flexi-carbon Leg | -7/Storage | Hacked Mic. Nuclear Core | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. EM Shotgun | x1 | -7/Factory L-41 Fighter | x3 | -5/Factory | Preloaded Repaired ---------- Seismic Detector | 25% | -9/Materials Imp. EM Shotgun | 18% | -8/Materials Hrd. Medium Armor Plating | 15% | -7/Factory Imp. EM Shotgun | 25% | -7/Factory Flak Cannon | 44% | -7/Storage Imp. Heat Sink | 10% | -7/Storage Arm. Leg | 39% | -5/Factory | Broken Spread Laser | 31% | -5/Factory Imp. Heat Sink | 17% | -3/Research | Broken Imp. EM Shotgun | 11% | -3/Research Studied --------- Shotgun | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings No Signal Professional Mechanic Total Silence Challenges ------------ None Game ------ Seed SpikedArmoredSpecial Manual? 0 Play Time 03:22:14 Cumulative 55.4 hours Start 2026.04.24 @ 03:51:40 End 2026.04.24 @ 08:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23317f52-c2d2-4a11-a60f-8be181e75df5