Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 17:39:10 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (4474) 4474 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 10479 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 412 Friendly Fire -134 Cogmind --------- Core Integrity 625/850 Matter 206/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Long-range Terrain Scanner Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Advanced Terrain Scanner Improved Transmission Jammer Light EM Pulse Cannon EM Pulse Cannon Flak Gun Proton Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Core Shielding Shock Absorption System > --- WEAPON ----------- Arc Projector Gauss Rifle Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Advanced Terrain Scanner Long-range Terrain Scanner Improved Targeting Computer Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Flak Gun Heavy Machine Gun Proton Missile Launcher Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 145 | 4 8 1 28 5 . . 26 29 9 1 21 13 Power 14 | 1 1 . 4 . . . 3 2 1 . 1 1 Engine 10 | 1 1 . 3 . . . 2 1 1 . . 1 Core 4 | . . . 1 . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 1 . 9 3 . . 10 6 3 . 4 1 Treads 13 | 2 1 . 7 . . . 2 1 . . . . Leg 20 | . . . 2 3 . . 8 . 2 . 4 1 Wheel 2 | . . . . . . . . 1 1 . . . Hover 4 | . . . . . . . . 4 . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 1 3 . 5 1 . . 5 8 4 . 6 6 Device 14 | . . . 2 . . . . 3 2 . 4 3 Storage 7 | 1 3 . . . . . . 1 . . . 2 Processor 3 | . . . . . . . 1 . 1 . 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 14 | . . . 3 1 . . 4 3 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 53 | . 3 1 10 1 . . 8 13 1 1 10 5 Energy Gun 17 | . 2 . 1 . . . 2 6 . . 5 1 Energy Cannon 12 | . . 1 7 . . . . 2 . . 1 1 Ballistic Gun 18 | . 1 . 1 1 . . 5 4 1 1 2 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . 1 1 . . 2 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 2 . . 1 . Parts Lost 52 | . 3 . 5 . . . 13 11 1 5 4 10 Power 9 | . 1 . 1 . . . 2 1 1 . 1 2 Propulsion 10 | . . . . . . . 5 3 . 1 . 1 Utility 13 | . . . 2 . . . 2 3 . 3 1 2 Weapon 20 | . 2 . 2 . . . 4 4 . 1 2 5 Highest Loss Streak 10 | . 2 . 3 . . . 5 8 1 4 3 10 Average Slot Usage (%) 93 | . 87 98 89 92 100 100 98 96 98 49 89 91 Engine 6 | . 14 14 7 . . . 6 4 3 7 6 . Core 2 | . . . . 11 11 11 1 3 2 . . 5 Treads 10 | . 28 28 20 . . . 2 3 2 . . . Leg 11 | . . . 1 22 22 22 23 11 10 . 19 19 Wheel 1 | . . . . . . . . 7 7 8 1 . Device 8 | . . . 5 11 11 11 9 16 15 4 9 16 Storage 19 | . 26 28 22 22 22 22 18 18 15 9 7 11 Processor 4 | . . . . . . . 9 1 6 7 14 13 Protection 6 | . . . 10 11 11 11 8 7 6 2 6 4 Energy Gun 3 | . 9 . 1 . . . . 11 7 2 11 5 Energy Cannon 5 | . . 12 17 . . . . 1 . . . . Ballistic Gun 10 | . 9 14 2 15 22 22 16 4 15 5 8 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 9 39 41 51 51 51 51 54 60 63 63 49 48 Greatest Support 58 | 40 40 40 40 40 40 40 55 35 40 40 58 58 Greatest Overweight (x) 5 | . . 1 3 1 1 1 5 4 5 2 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 . 3 4 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 10 14 Average Capacity 14 | 5 10 16 16 16 16 16 16 16 16 11 10 13 Most Carried 16 | 6 13 13 16 16 15 16 16 16 14 15 10 13 Average Carried 12 | 3 7 11 15 15 15 15 14 13 11 11 9 10 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 10 10 10 Final Carried 16 | 6 10 13 16 15 15 16 15 11 14 10 8 10 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 7% | Skirmisher 5% | Tank 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Matter Collected 3285 | 198 154 61 351 120 . 53 1014 441 123 . 418 352 Remotely . | . . . . . . . . . . . . . Salvage Created 6410 | . 235 251 992 235 . 53 1848 1159 109 . 878 650 Parts 344 | . 15 12 57 14 . 3 104 57 7 . 43 32 Haulers Intercepted 13 | . 1 . 2 . . . 2 4 1 . 2 1 Recyclers Shooed 6 | . . . . 2 . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 118 | . 6 5 22 6 . 1 39 17 1 . 15 6 Guns 81 | . 6 . 2 6 . 1 38 11 1 . 10 6 Cannons 20 | . . 5 15 . . . . . . . . . AOE 13 | . . . 3 . . . 1 5 . . 4 . Classes Destroyed 14 | . 3 1 5 . . 1 3 . . . 1 . Worker 6 | . . 1 1 . . . 2 . . . 2 . Builder 6 | . . . 4 . . . 1 1 . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . Hauler 13 | . 1 . 2 . . . 2 4 1 . 2 1 Recycler 4 | . . . . . . . 1 2 . . . 1 Operator 4 | . . . 1 . . . 1 . 1 . . 1 Watcher 2 | . . . . . . . 1 . . . 1 . Swarmer 35 | . 3 . 12 1 . . 13 3 . . 3 . Grunt 54 | . 3 5 5 4 . . 18 6 . . 10 3 Brawler 4 | . . . 2 1 . . . 1 . . . . Duelist 4 | . . . . . . . 1 2 . . . 1 Sentry 18 | . . . 3 . . . 7 5 1 . . 2 Hunter 2 | . . . . . . 1 . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 1 14 3 . 1 11 5 1 . 6 4 Combat Bots Only 9 | . 3 1 8 3 . 1 9 4 1 . 4 4 Max Kills in Single Turn 5 | . 1 1 2 1 . 1 2 5 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 1 4 . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Damage Taken 8592 | . 432 165 1237 307 . 103 2111 1572 62 208 973 1422 Core 1047 | . 42 . 140 53 . . 242 264 7 . 74 225 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 83 . . . 51 . 8 . . 88 . Volleys Fired 432 | . 32 17 62 24 . 5 128 75 10 . 44 35 Largest 3 | . 2 2 2 2 . 2 2 2 3 . 3 3 Hottest 166 | . 80 76 136 46 . 46 51 110 103 . 166 111 Shots Fired 780 | . 50 34 96 28 . 10 237 113 30 . 103 79 Gun 657 | . 50 17 5 28 . 10 233 109 30 . 96 79 Cannon 103 | . . 17 83 . . . . 3 . . . . Launcher 20 | . . . 8 . . . 4 1 . . 7 . Special . | . . . . . . . . . . . . . Kinetic 456 | . 15 17 3 28 . 10 233 29 20 . 39 62 Thermal 162 | . 18 . 63 . . . . 22 10 . 49 . Explosive 1 | . . . . . . . . 1 . . . . Electromagnetic 161 | . 17 17 30 . . . 4 61 . . 15 17 Robot Hit Streak 22 | . 12 10 11 9 . 3 22 19 6 . 10 17 Robot Miss Streak 6 | . 2 3 4 4 . 1 6 3 2 . 5 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 9 | . 2 . . . . . 5 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . 1 Shots Hit Robots 542 | . 36 19 61 20 . 6 174 76 16 . 74 60 Core Hits 279 | . 12 8 34 8 . 4 80 38 5 . 46 44 Critical Hits 5 | . . . 2 . . . 1 . . . . 2 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11240 | . 393 416 1600 301 . 91 3237 1952 329 . 1643 1278 Guns 7922 | . 393 85 71 301 . 91 2885 1469 329 . 1020 1278 Cannons 1523 | . . 327 1196 . . . . . . . . . Explosions 1791 | . . . 333 . . . 352 483 . . 623 . Melee . | . . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . Kinetic 5543 | . 177 85 49 301 . 91 2885 326 159 . 322 1148 Thermal 2400 | . 75 . 882 . . . 106 471 170 . 696 . Explosive 313 | . . . . . . . . 313 . . . . Electromagnetic 2980 | . 141 327 669 . . . 246 842 . . 625 130 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . 6 6 6 6 . 15 . 13 14 . Average Corruption 8 | . . . 4 6 6 6 . 10 . 7 11 . Corruption Purged 4 | . . . . . . . . . . . 4 . Effects 138 | . . . 18 22 4 8 . 38 . 4 44 . Message Errors 20 | . . . 3 5 . 1 . 5 . 2 4 . Matter Fused 30 | . . . 7 5 1 4 . 4 . . 9 . Heat Flow Errors 17 | . . . 3 3 2 . . 2 . . 7 . Energy Discharges 15 | . . . 2 2 . 2 . 5 . 1 3 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 11 | . . . . 3 1 1 . 2 . 1 3 . Data Loss (major) 5 | . . . . 1 . . . 2 . . 2 . Misfires 4 | . . . 1 . . . . 1 . . 2 . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . . 6 . . 5 . Targeting Errors 17 | . . . 1 2 . . . 7 . . 7 . Weapon Failures 5 | . . . 1 1 . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 58 | . . . 31 . . . . 8 . . 19 . Projectiles 13 | . . . 13 . . . . . . . . . Explosions 45 | . . . 18 . . . . 8 . . 19 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . 89 . . . 45 45 . . . . Shots 11 | . . . 5 . . . 5 1 . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | . 225 87 525 239 250 . 9 126 . . 231 181 Average Temperature 107 | . 77 33 158 121 116 . 3 38 . . 73 79 Received Heat Transfer 2541 | . 150 96 351 141 . . 810 333 12 . 261 387 Effects 12 | . . . 12 . . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . 1 . . 1 . Combat Hostiles 4 | . . . 2 . . . . 1 . . 1 . Parts Fried 16 | . . 1 8 . . . 4 2 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . 5 . . . . 3 2 . 1 . Heat Transferred 4810 | . 175 . 1580 . . . 250 916 370 . 1519 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 . . . 2 2 . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Peak Influence 864 | . 122 80 455 249 . 45 776 864 489 114 391 224 Average Influence 229 | . 57 43 114 185 . 25 498 583 381 97 254 128 Maximum Alert Level 3 | . . . 2 1 . . 3 3 2 . 1 1 Low Security (%) 55 | 100 100 100 77 49 . 100 23 . . 100 23 69 Level 1 22 | . . . 14 50 . . 5 5 75 . 76 30 Level 2 16 | . . . 8 . . . 39 83 24 . . . Level 3 5 | . . . . . . . 31 10 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . . . 3 5 1 . 3 . Investigation 2 | . 1 . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 3 1 . . 2 . Assault 1 | . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Distress Signals 10 | . . . 2 . . . 1 3 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 12 12 29 10 . 1 55 36 5 9 23 10 Peak Tracking Total 7 | . 3 3 5 3 . 1 7 5 2 6 4 7 Tactical Retreats 20 | . 1 4 6 1 . . 1 5 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Traps Triggered 8 | . 1 . 2 . . . . 2 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Disabled 12 | . . 1 3 2 . . 3 2 . . . 1 Max in Single Turn 3 | . . . 1 1 . . 3 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Accessed 22 | . 2 . 2 1 . 1 2 5 2 . 2 5 Terminals 15 | . 2 . 2 . . 1 2 4 1 . . 3 Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . 1 1 Total Hacks 47 | . 3 . 6 1 . 2 2 10 4 . 5 14 Successful 28 | . 3 . 3 1 . 1 2 6 3 . 2 7 Failed 19 | . . . 3 . . 1 . 4 1 . 3 7 Catastrophic 2 | . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . 3 . . . . 5 2 . . 2 Terminals 33 | . 3 . 6 . . 2 2 8 2 . . 10 Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 8 | . . . . . . . . 2 . . 4 2 Terminal Hacks 21 | . 3 . 2 1 . 1 2 4 1 . . 7 Record 1 | . . . . . . . . . . . . 1 Open Door 3 | . . . . 1 . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . 1 Terminal Index 2 | . . . . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . . . . . . . 2 Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . 1 Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . 1 . . . . 2 . . . . Terminals 3 | . . . 1 . . . . 2 . . . . Botnet 2 | . . . . . . . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . . 1 1 4 1 . . 4 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total Allies 17 | . . 2 . 5 . . . 10 . . . . Largest Group 10 | . . 1 . 5 4 2 . 10 9 6 2 . Highest-Rated Group 173 | . . 31 . 85 69 24 . 173 157 109 32 . Highest-Rated Ally 31 | . . 31 . 31 31 16 . 29 29 29 16 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 101 | . . 10 . 18 . 5 . 32 15 . 21 . Total Damage 1336 | . . 169 . 233 . 39 . 459 180 . 256 . Kills 17 | . . 1 . 2 . . . 8 1 . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Turns Passed 9010 | 98 569 1233 1623 706 264 320 1155 799 637 126 824 656 Spaces Moved 4871 | 56 287 657 763 400 166 191 498 388 444 120 521 380 Core 5 | 5 . . . . . . . . . . . . Treads 1711 | 51 287 657 716 . . . . . . . . . Legs 2112 | . . . 47 400 166 191 498 41 . . 389 380 Wheels 1043 | . . . . . . . . 347 444 120 132 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 150 160 160 123 120 105 100 100 123 Average Speed 150 | 150 160 178 180 155 160 160 142 131 131 103 121 125 Slowest Speed 270 | 160 160 180 210 160 160 160 270 150 140 120 126 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 5 50 100 64 68 47 56 47 62 15 89 21 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 100 | . . . 6 . . . 65 23 . . 6 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 99 | . . . 6 . . . 64 23 . . 6 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total 5844 | 68 347 686 924 459 165 196 721 558 484 121 621 494 Wait 231 | 3 8 7 29 25 . . 37 48 1 . 15 58 Move 4860 | 55 286 656 762 399 165 190 497 387 444 119 520 380 Hop . | . . . . . . . . . . . . . Pick Up 84 | 6 9 4 17 1 . 1 16 8 6 1 11 4 Fast Attach 46 | 4 1 . 6 . . . 9 6 7 1 7 5 Attach 52 | . 4 1 10 1 . . 12 11 1 . 8 4 Detach 18 | . . . 5 . . . 2 2 6 . 1 2 Swap 47 | . 3 . 12 4 . . 5 12 1 . 6 4 Drop 71 | . 4 . 21 5 . . 15 7 8 . 9 2 Fire 432 | . 32 17 62 24 . 5 128 75 10 . 44 35 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Entered Mines 1015 | -10/Mines | Discovered new exit (range 15) 1361 | -10/Mines | Escorted by a lone wolf Derelict 1381 | -10/Mines | Learned location of Storage (-8) 1435 | -10/Mines | Learned location of Zion (-6) 1480 | -10/Mines | Discovered new exit (range 9) 1580 | -10/Mines | Received a Mining Laser from a helpful Derelict 1901 | -10/Mines | Entered Materials 1901 | -9/Materials | Evolved 2 slots: Utility x2 1902 | -9/Materials | Identified exit to Mines 2387 | -9/Materials | Lost 3 parts (1p2w) 3170 | -9/Materials | Destroyed 8 combat bots 3524 | -9/Materials | Entered Mines 3676 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3690 | -9/Mines | Learned Materials interactive machine intel 3772 | -9/Mines | Discovered new exit (range 6) 3828 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3989 | -9/Mines | Discovered new exit (range 5) 4072 | -9/Mines | Learned Materials terminal intel 4230 | -9/Mines | Entered Exiles 4230 | -9/Exiles | Accompanied by 4 allies 4251 | -9/Exiles | Discovered new exit (range 15) 4260 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4269 | -9/Exiles | Met 8R-AWN 4293 | -9/Exiles | Met EX-HEX 4357 | -9/Exiles | Met EX-DEC 4494 | -9/Exiles | Entered Mines 4494 | -8/Mines | Accompanied by 2 allies 4498 | -8/Mines | Identified exit to Materials 4814 | -8/Mines | Entered Materials 4814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4815 | -8/Materials | Loaded intel: 19 interactive machine locations 4816 | -8/Materials | Loaded intel: 12 terminal locations 5198 | -8/Materials | Destroyed 9 combat bots 5293 | -8/Materials | Identified exit to Storage 5390 | -8/Materials | Lost 5 parts (1p2n2w) 5395 | -8/Materials | Discovered new exit (range 15) 5521 | -8/Materials | Build established: Scavenger-Mutant 5969 | -8/Materials | Entered Storage 6061 | -8/Storage | Core integrity fell below 50% 6074 | -8/Storage | Crushed by falling debris 6369 | -8/Storage | First assault squad dispatched 6386 | -8/Storage | Garrison activated, responded to threat 6443 | -8/Storage | System corruption reached 10% 6444 | -8/Storage | Core integrity fell below 20% 6473 | -8/Storage | Lost 8 parts (1p2n2u3w) 6579 | -8/Storage | Discovered new exit (range 8) 6593 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6768 | -8/Storage | Entered Factory 6768 | -7/Factory | Accompanied by 9 allies 6768 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7051 | -7/Factory | Identified exit to Lower Caves 7061 | -7/Factory | Build established: Commander-Tank 7323 | -7/Factory | Discovered new exit (range 14) 7405 | -7/Factory | Sucked down chute 7405 | -7/Factory | Entered Waste 7415 | -7/Waste | Spotted C-40 Crusher 7420 | -7/Waste | EMP discharged 7430 | -7/Waste | Spotted C-40 Crusher 7431 | -7/Waste | Spotted C-40 Crusher 7439 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7442 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7445 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7447 | -7/Waste | Spotted C-40 Crusher 7447 | -7/Waste | Spotted C-40 Crusher 7448 | -7/Waste | Spotted C-40 Crusher 7476 | -7/Waste | Lost 4 parts (1n3u) 7488 | -7/Waste | Discovered new exit (range 12) 7520 | -7/Waste | EMP discharged 7520 | -7/Waste | System corruption reached 10% 7521 | -7/Waste | Crushed by Compactor (1 part destroyed) 7531 | -7/Waste | Entered Factory 7565 | -7/Factory | 8 allies followed down the chute 7802 | -7/Factory | Garrison activated, responded to threat 8057 | -7/Factory | Build established: Tank 8306 | -7/Factory | Discovered new exit (range 18) 8307 | -7/Factory | Lost 3 parts (1p1u1w) 8346 | -7/Factory | Identified exit to Factory 8355 | -7/Factory | Entered another Factory area 8355 | -6/Factory | Evolved 2 slots: Utility x2 8412 | -6/Factory | Identified exit to Lower Caves 8452 | -6/Factory | Build established: Skirmisher 8544 | -6/Factory | Discovered new exit (range 22) 8920 | -6/Factory | Spotted B-75 Beast 9011 | -6/Factory | Self-destructed Last Messages --------------- 08970_ Arc Projector destroyed. 08972_ Imp. Carbon-fiber Leg destroyed. 08979_ Slug penetrates G-50 Soldier. 08979_ G-50 Soldier destroyed. 08981_ Assembly Bed disabled. 08982_ Slug penetrates G-50 Soldier. 08984_ Lgt. Nuclear Core destroyed. 08986_ Gauss Rifle destroyed. 08987_ Knocked back. 08989_ Acquired Lgt. Angular Momentum Engine. 08990_ Knocked back. 08990_ Lgt. Angular Momentum Engine destroyed. 08990_ G-50 Soldier destroyed. 08992_ Flak Gun destroyed. 08996_ R-10 Processor collects Carbon-fiber Leg. 08996_ Assembly Bed disabled. 09007_ Hvy. Machine Gun destroyed. 09007_ Adv. Sensor Array destroyed. 09008_ Dropped Med. Storage Unit. 09010_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #?#?????? ???????????????? ??????????????????????? | | #?????#??????##???????????? ?????????????????????? | | #????????? ???? ???????????? ???????????????????? | | #????????? ???#???????????????????#??????????????? | | #????????? ?????????????????????###??????????????? | | #?#?? ??? ? ??###+####???#?#??? #??????????????? | | #?#????????? ? ######### ##?????????????? | | #????? ? ???? ^ ? ??????????? | | #??#??????? ?? ^ ^ ?????????????? | | #??#?? ??? ???? ^ ????????!???? | | #??????? ?????? """""" """""" """"""???????????? | | ###???????????? """""" """""" """"""? ? ???????? | | #??????????? ?? """""" """""" """""" ? ?????? ? | | ###??? ?? ????## """""" """""" """""" ?????"????? | | #???#????????# ?? ???????? | | ############## """""" """ """"""? ? ??????? | | """""" """ """"""? ? ??"""??? | | """""" """ """""" ??? ??????? | | """""" """""" ""? ?? | | ^ ? | | """ """""" ? | | ############## """ BB """""" ###### #?? | | #?#?#???#????# """ BB! """"" =!#?##?? ??? | | ##############?# ^ !g! """"" =!#?#?#????? | | ??# # =!!@ u #???????? | | #?# # """"" =" """" """""" #???????? | | #?# + """"" %!""""" """""" #???#???? | | ?## ] # """"" !"""""" """""" #?#?#?#?? | | ??# # """"" / """"" ""?????? ##??????? | | ??# ?# ???????#???????? | | ?## ?# ??????????? ??? | | ### ??# ###########????#???#?#? ??? | | ??# ??# #????????????????##???#???? | | ??# ? ?# #???? ????? ????????#????? | | ??# ???# #????? ? ? ???????????????? | | #?# ????# +??????? ????????????#????? | | ??##########???# #???????????? ?#?#????????? | | ??????????#????# #??? ?????????????????????? | | ???????????????# #?#???????????????????????? | | ?????? ????????# #????#??????#?????????????? | | #??????????????# #??????? ???? ????????????? | | ???????????????# #???#?? ??????????????????? | | ???????????????# ????????? ???? ??????????? | | ?????? ??? ?"??? ##?????? ??????"??????????? | | ????????????? ?? #????#? ??????????????????? | | ???????????????? ##?????? ??"??????????????? | | ???????????????? ???#????????????????????????? | | ???????????????? ??????##?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentVisualBay Manual? 0 Play Time 01:00:55 Cumulative 220.4 hours Start 2020.05.11 @ 15:42:35 End 2020.05.11 @ 17:39:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 76 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62bb7236-8d1a-421f-a968-e68cf2e4abbb