Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 11:40:29 Player: Blank Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (3082) 3082 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 8309 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 328 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 10/100 System Corruption 0% Temperature Critical (575) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- VSS Leg Improved Heavy Armor Plating Improved System Shield Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Matter Filter Cloaking Device > --- WEAPON ----------- Plasma Rifle Coil Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine VSS Leg Flexi-carbon Leg Huge Storage Unit Improved Heavy Armor Plating Improved Hacking Suite Improved System Shield Improved Field Recycling Unit Shock Rifle Plasma Rifle Gauss Rifle Power Maul [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Enhanced Autogun Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . . 1 . 1 . . . 1 . Weapon 2 | . . . 1 1 . . . . . Parts Attached 123 | 7 7 22 15 22 6 . 19 14 11 Power 15 | 1 2 2 2 2 . . 2 2 2 Engine 8 | 1 2 2 1 . . . . 1 1 Core 7 | . . . 1 2 . . 2 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 8 6 4 1 . 4 2 2 Treads . | . . . . . . . . . . Leg 31 | 2 2 8 6 4 1 . 4 2 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 2 2 6 3 3 2 . 3 3 2 Device 19 | 1 1 4 3 3 2 . 1 3 1 Storage 4 | 1 1 1 . . . . 1 . . Processor 3 | . . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 51 | 2 1 6 4 13 3 . 10 7 5 Energy Gun 5 | . 1 . . . . . 1 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 2 . 5 4 4 1 . 2 . 2 Ballistic Cannon 12 | . . . . 3 1 . 4 3 1 Launcher 2 | . . . . . . . 2 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 9 | . . . . 5 1 . 1 2 . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 9 | . . . . . . . 9 . . Parts Lost 46 | . 1 4 2 . 3 . 13 1 22 Power 7 | . . 1 . . . . 2 . 4 Propulsion 14 | . . 1 2 . 1 . 5 . 5 Utility 12 | . . 1 . . 1 . 3 . 7 Weapon 13 | . 1 1 . . 1 . 3 1 6 Highest Loss Streak 22 | . 1 2 1 . 1 . 12 1 22 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 98 | . 99 98 99 99 99 100 94 99 97 Engine 5 | . 14 10 7 4 . . . 4 5 Core 3 | . . . 1 2 7 7 6 7 5 Leg 29 | . 28 33 35 30 29 30 25 25 25 Device 12 | . 13 10 9 14 14 15 9 8 12 Storage 9 | . 14 11 9 7 7 7 9 13 12 Processor 7 | . . 11 9 7 7 7 9 10 6 Energy Gun 1 | . 3 2 . . . . . 7 6 Ballistic Gun 19 | . 24 18 26 24 22 23 15 2 . Ballistic Cannon 4 | . . . . 3 5 7 8 10 12 Impact Weapon 1 | . . . . 1 1 . 1 2 5 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 73 | 12 19 30 39 57 57 47 56 73 68 Greatest Support 96 | 20 20 30 40 67 67 64 91 93 96 Greatest Overweight (x) 10 | 2 . . 1 1 . . 1 . 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 15 15 15 15 15 15 14 Most Carried 15 | 8 10 11 15 15 15 14 15 15 15 Average Carried 12 | 5 8 9 13 14 14 14 11 10 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 8 9 11 15 15 14 14 6 14 5 Class Distribution -------------------- 21% | Skirmisher 20% | Scavenger-Skirmisher 16% | Gunner 15% | Tank 12% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Matter Collected 3409 | 346 467 465 523 443 328 . 622 215 . Remotely . | . . . . . . . . . . Salvage Created 3663 | 165 491 859 527 577 228 . 497 193 126 Parts 200 | 9 33 55 25 27 15 . 22 11 3 Haulers Intercepted 4 | . 1 1 2 . . . . . . Recyclers Shooed 3 | 2 1 . . . . . . . . Parts Field Recycled 14 | . . . . 14 . . . . . Retrieved Matter 293 | . . . . 293 . . . . . Parts Self-Destructed 42 | . . . . . 14 . 28 . . Prevented 7 | . . . . . . . 7 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Combat Hostiles Destroyed 73 | . 12 16 8 11 8 . 12 4 2 Guns 53 | . 12 16 8 9 3 . 4 . 1 Cannons 16 | . . . . 2 5 . 4 4 1 AOE 3 | . . . . . . . 3 . . Classes Destroyed 15 | 3 4 2 1 1 1 . 3 . . Worker 2 | 2 . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 4 | . 1 1 2 . . . . . . Recycler 3 | 1 . 1 . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . 1 1 . . . . . . Drone 2 | . . . . . . . 2 . . Watcher 3 | . 2 1 . . . . . . . Swarmer 15 | . 3 4 . . 4 . 4 . . Grunt 36 | . 9 7 5 6 2 . 4 3 . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . . 2 . . Sentry 10 | . . 5 2 1 . . . . 2 Hunter 1 | . . . 1 . . . . . . Programmer 6 | . . . . 4 1 . . 1 . Best Kill Streak 5 | 3 4 5 3 3 4 . 5 3 2 Combat Bots Only 5 | . 3 5 3 3 4 . 5 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Hostile Shots Fired 836 | . 75 97 54 66 51 . 100 23 370 Missed 215 | . 20 28 22 20 18 . 25 12 70 Damage Taken 6956 | . 620 862 399 524 359 . 1487 195 2510 Core 1348 | . 212 96 37 30 . . 121 35 817 Absorbed by Shields 280 | . . . 40 97 85 . 58 . . Regen/Repaired (Parts) 141 | . 5 92 44 . . . . . . Core Remaining (%) 72 | 100 15 76 93 . . . 78 . . Volleys Fired 266 | 19 62 60 37 29 19 . 24 7 9 Largest 4 | 2 2 2 3 4 4 . 4 4 4 Hottest 251 | 40 70 70 73 126 122 . 194 251 206 Shots Fired 690 | 38 123 104 111 117 65 . 82 27 23 Gun 583 | 38 123 104 111 95 49 . 38 13 12 Cannon 101 | . . . . 22 16 . 38 14 11 Launcher 6 | . . . . . . . 6 . . Special . | . . . . . . . . . . Kinetic 629 | 38 107 87 111 117 65 . 73 14 17 Thermal 54 | . 16 17 . . . . 3 13 5 Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . . 6 . 1 Robot Hit Streak 23 | 3 14 23 8 7 8 . 7 7 6 Robot Miss Streak 13 | 3 4 3 2 2 6 . 13 2 2 Penetration Max 1 | . . . . 1 . . 1 . . Secondary Targets 7 | . 1 4 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 401 | 15 90 79 57 53 38 . 37 16 16 Core Hits 177 | 6 30 34 21 26 24 . 20 9 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . 1 1 1 . 1 . 2 . . Critical Strikes 14 | . 1 2 1 . 1 . 5 1 3 Burn 3 | . . 1 . . . . 2 . . Destroy 6 | . 1 1 1 . 1 . 2 . . Blast 5 | . . . . . . . 1 1 3 Melee Attacks 83 | . . . . 49 18 . . 16 . Impact 81 | . . . . 47 18 . . 16 . Slashing 2 | . . . . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7094 | 151 938 1201 840 1142 771 . 1301 403 347 Guns 5254 | 151 918 1175 840 964 487 . 423 145 151 Cannons 1432 | . . . . 177 284 . 517 258 196 Explosions 361 | . . . . . . . 361 . . Melee . | . . . . . . . . . . Ramming 47 | . 20 26 . 1 . . . . . Kinetic 6100 | 151 793 1002 840 1141 771 . 897 258 247 Thermal 592 | . 125 173 . . . . 64 145 85 Explosive . | . . . . . . . . . . Electromagnetic 355 | . . . . . . . 340 . 15 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 10 . . Average Corruption 1 | . . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . 7 10 . 6 . . Message Errors 10 | . . . . 2 4 . 4 . . Matter Fused 3 | . . . . 2 1 . . . . Heat Flow Errors 5 | . . . . 1 3 . 1 . . Energy Discharges 2 | . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 2 | . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . . 8 . . 48 . . Projectiles 42 | . . . . 8 . . 34 . . Explosions 14 | . . . . . . . 14 . . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . 1 4 . 5 3 3 Impact . | . . . . . . . . . . Kinetic 16 | . . . . 1 4 . 5 3 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . 35 . . Shots 4 | . . . . . . . 4 . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . 2 4 . 1 . . . . . Kicked 7 | . 2 4 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 717 | . 152 140 64 315 308 . 609 717 658 Average Temperature 141 | . 36 57 20 102 126 . 200 299 351 Received Heat Transfer 2148 | . 300 405 99 216 54 . 438 78 558 Effects 47 | . . . . . 1 . 18 17 11 Shutdowns 12 | . . . . . . . 4 5 3 Energy Bleed 4 | . . . . . . . 1 1 2 Interference 7 | . . . . . 1 . 3 2 1 Matter Decay 5 | . . . . . . . 3 1 1 Short Circuit 4 | . . . . . . . 1 3 . Damage (minor) 2 | . . . . . . . . 1 1 Damage (major) 13 | . . . . . . . 6 4 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 . . . . 1 1 . Heat Transferred 1812 | . 370 592 . . . . 350 300 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Peak Influence 545 | 20 230 366 300 159 . . . 545 220 Initial 545 | . 13 57 154 . . . . 545 164 Average 125 | 6 95 225 110 31 . . . 411 180 Maximum Alert Level 2 | . 1 1 1 . . . . 2 1 Low Security (%) 77 | 100 94 42 88 100 . . . . 58 Level 1 17 | . 5 57 11 . . . . 54 41 Level 2 5 | . . . . . . . . 45 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 4 1 2 7 . . 1 3 . Investigation 6 | . 2 1 1 1 . . . 1 . Extermination 6 | . . . . 4 . . . 2 . Reinforcement 5 | . 2 . 1 2 . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Distress Signals 3 | . . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 18 26 12 16 11 . 24 6 9 Peak Tracking Total 8 | . 4 7 3 4 5 . 8 2 8 Tactical Retreats 7 | . 2 . 1 . 3 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Traps Triggered 6 | . 1 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Machines Disabled 4 | . . . 2 1 . . 1 . . Max in Single Turn 1 | . . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Machines Accessed 20 | . 2 6 3 3 . 4 . 1 1 Terminals 10 | . 1 4 2 1 . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 1 . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 65 | . 6 13 8 4 . 28 . 3 3 Successful 54 | . 4 10 5 3 . 28 . 2 2 Failed 11 | . 2 3 3 1 . . . 1 1 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 26 | . 3 9 6 2 . . . 3 3 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 3 2 2 . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 44 | . 2 6 3 1 . 28 . 2 2 Record 13 | . . . . . . 11 . 1 1 Part Schematic 10 | . . . . . . 10 . . . Robot Schematic 4 | . . . . . . 4 . . . Prototype ID Bank 5 | . . 1 1 . . 3 . . . Open DSF 1 | . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 2 | . . 2 . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 2 2 . . . . . . Scan Component 3 | . 1 1 1 . . . . . . Repair 3 | . 1 1 1 . . . . . . Recycling Unit Hacks 3 | . . 2 . 1 . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 5 3 1 . . . 2 1 Full Trace Events 4 | . 2 . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 1 1 . . . . . . Time 102 | . 38 32 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . 96 . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . . . . 33 . . Total Damage 967 | . . . . . . . 967 . . Kills 8 | . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Turns Passed 9117 | 262 994 730 1244 2557 831 118 1227 799 355 Spaces Moved 5366 | 159 605 352 606 1415 558 99 738 578 256 Core 12 | 11 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 5354 | 148 605 352 606 1415 558 99 738 578 255 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 112 112 Average Speed 129 | 120 120 120 120 148 120 120 135 118 119 Slowest Speed 550 | 150 120 120 190 190 120 120 195 123 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 9 46 30 36 23 44 74 83 9 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 57 | . . . . 30 18 . . 9 . Terrain Destroyed 92 | . . . . 33 18 . 27 12 2 Melee 56 | . . . . 29 18 . . 9 . Projectile 24 | . . . . 4 . . 16 3 1 AOE 11 | . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Ext Total 6885 | 192 765 557 1054 1724 652 98 911 644 288 Wait 902 | . 71 86 375 180 51 . 125 9 5 Move 5358 | 158 604 352 605 1414 557 98 737 577 256 Hop . | . . . . . . . . . . Pick Up 66 | 8 8 15 10 8 1 . 2 12 2 Fast Attach 34 | 7 1 5 4 6 1 . 6 2 2 Attach 37 | . 1 5 3 2 2 . 11 6 7 Detach 7 | . . . 2 . . . 1 4 . Swap 52 | . 5 12 8 14 3 . 2 6 2 Drop 67 | . 11 19 10 16 . . 3 5 3 Fire 266 | 19 62 60 37 29 19 . 24 7 9 Melee 83 | . . . . 49 18 . . 16 . Ram . | . . . . . . . . . . Kick 6 | . 2 3 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . 5 . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 7) 907 | -10/Materials | Repaired Imp. Terrain Scanner 924 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Core integrity fell below 20% 1245 | -10/Materials | Discovered new exit (range 11) 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -9/Materials | Build established: Scavenger-Mutant 1935 | -9/Materials | Repaired Hvy. Assault Rifle 1968 | -9/Materials | Discovered new exit (range 8) 1983 | -9/Materials | Identified exit to Materials 1987 | -9/Materials | Entered another Materials area 1987 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2083 | -8/Materials | Repaired Hvy. Assault Rifle 2390 | -8/Materials | Build established: Scavenger-Skirmisher 3192 | -8/Materials | Discovered new exit (range 4) 3228 | -8/Materials | Identified exit to Factory 3231 | -8/Materials | Entered Factory 3231 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4348 | -7/Factory | Build established: Skirmisher 5777 | -7/Factory | Discovered new exit (range 10) 5787 | -7/Factory | Identified exit to Lower Caves 5788 | -7/Factory | Entered Lower Caves 5926 | -7/Lower Caves | Spotted B-75 Beast 6400 | -7/Lower Caves | Build established: Tank 6574 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6577 | -7/Lower Caves | Identified exit to Data Miner 6619 | -7/Lower Caves | Entered Data Miner 6619 | -7/Data Miner | Discovered new exit (range 6) 6627 | -7/Data Miner | Identified exit to Proximity Caves 6645 | -7/Data Miner | Met Data Miner 6689 | -7/Data Miner | Learned location of Section 7 (-2) 6689 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6712 | -7/Data Miner | Received God Mode back door access code from Data Miner 6737 | -7/Data Miner | Entered Proximity Caves 6843 | -6/Proximity Caves | Learned location of 1 exit from Factory 6846 | -6/Proximity Caves | Spotter reported a threat 6939 | -6/Proximity Caves | Spotter reported a threat 6975 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7329 | -6/Proximity Caves | Spotter reported a threat 7490 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7532 | -6/Proximity Caves | Escorted by Enhanced Grunt 7578 | -6/Proximity Caves | Lost 12 parts (2p4n3u3w) 7813 | -6/Proximity Caves | Build established: Gunner 7870 | -6/Proximity Caves | System corruption reached 10% 7938 | -6/Proximity Caves | Discovered new exit (range 14) 7962 | -6/Proximity Caves | Identified exit to Factory 7964 | -6/Proximity Caves | Entered Factory 7964 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7965 | -6/Factory | Identified exit to Extension 8112 | -6/Factory | Discovered new exit (range 7) 8314 | -6/Factory | Search patrols dispatched 8409 | -6/Factory | Discovered new exit (range 13) 8763 | -6/Factory | Entered Extension 9113 | -6/Extension | Core integrity fell below 50% 9118 | -6/Extension | Core integrity fell below 20% 9118 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Y-54 Guardian destroyed. Wall collapses. Shock Rifle destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Mic. Nuclear Core destroyed. Overheating: Imp. Field Recycling Unit damaged (-10). Overheating: Lrg. Storage Unit damaged (-5). Overheating: Adv. Targeting Computer damaged (-2). Penetrated by Slug. Lrg. Storage Unit destroyed. Penetrated by Slug. 7C-KK3(g) destroyed. Imp. Field Recycling Unit destroyed. Overheating: Matter decay (-43). Adv. Targeting Computer destroyed. Acquired Ripper. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | + ! #?????????????????????####?????????????????? | | # #????????????????????? +?????????????????? | | #/ #????????????????????? #??????#??????????? | | # #????????????????????# #????? #??????????? | | + #????????????????????# +???? ]???????????? | | # #????????????????????# #??? ????????????? | | ## #????????????????????# ###+####??????????? | | ?# !#????????????????????# % #??????????? | | ?# #????????????????????# #??????????? | | ?# #####################=% % #??????????? | | ## + + u%h%Y% #??????????? | | + ## #### Y%; ;#### #??????????? | | ####### #??#= gb@/# #???????????????????? | | #### %%*!Y #???????????????????? | | ^ + !=Y ###???????????????????? | | ########## * #?????????????????????? | | ############????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 28 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed LinkedInertialMatter Manual? 0 Play Time 01:15:09 Cumulative 10.8 hours Start 2024.04.07 @ 10:20:15 End 2024.04.07 @ 11:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa665e8d-ca26-42c9-a238-2144c965f16a