Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 20:54:57 // Winter2019/RPGLIKE Player: Valguris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (2194) 10970 Value Destroyed (119141) 119141 Prototype IDs (244) 4880 Alien Tech Used (14) 2800 Bonus (156961) 156961 TOTAL SCORE: 308052 Bonus ------- Triggered High Security 4500 High Alert Combat Kills 91521 Follower Combat Kills 4437 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 6686 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1783 Cogmind --------- Core Integrity 838/900 Matter 370/400 Energy 1194/1200 System Corruption 0% Temperature Cool (0) Movement Hovering (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (13) ----- Experimental Cooling System Large Storage Unit Experimental Terrain Scanner Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter 8R-AWN's Armor/TH AEGIS Remote Shield > --- WEAPON (5) ------- Sigix Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY (13) --- Protomatter-100 Protomatter-100 Protomatter-100 Protomatter-100 Precision Energy Filter Heavy Reactive Plating Advanced Hardlight Generator EMDS Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Centrium Linked Plating 8R-AWN's Armor/TH > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Protomatter Experimental Terrain Scanner Precision Energy Filter Heavy Reactive Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor EMDS [Rating: 247] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility 8R-AWN's Armor/TH Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware EX Chip 1 Protection 8R-AWN's Armor/TH Weapon 8R-AWN's Boregun Energy Gun Sigix Quantum Sheargun Energy Cannon YOLO Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 2 1 . 5 . . 1 3 . . 1 1 . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 1 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . 1 . . 1 1 . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 625 | 5 15 7 19 . 30 1 18 1 2 2 2 . 12 1 2 2 5 22 3 13 1 6 . 10 16 . 5 4 5 19 5 23 . 2 28 8 18 39 7 19 52 18 104 74 Power 23 | 1 . . 2 . 3 . 1 . . . . . 2 . . . . 1 . . . . . . 2 . 2 . . . 2 1 . . 1 . . . . . 2 . 1 2 Engine 7 | 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Core 7 | . . . 1 . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . 2 . 1 2 Propulsion 50 | 1 1 . 3 . 5 . 3 . . . . . 3 . . . . 6 . 1 . . . . 2 . . . . 3 . 2 . . 2 . 3 1 3 3 . 3 3 2 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . 3 . 3 . . . . . 3 . . . . 6 . 1 . . . . 2 . . . . 3 . 2 . . 2 . 3 1 3 3 . 3 3 1 Flight 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 301 | . 4 1 2 . 16 1 12 1 . 2 . . 3 . . . 3 12 3 12 1 4 . . 4 . . 2 1 9 . 12 . . 7 . 10 17 1 8 36 13 65 39 Device 258 | . 3 1 2 . 8 . 6 1 . 2 . . 2 . . . 2 8 1 11 1 4 . . 3 . . 2 1 5 . 11 . . 5 . 10 17 1 8 35 13 62 33 Storage 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Processor 7 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hackware 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 30 | . . . . . 4 1 6 . . . . . 1 . . . 1 2 2 1 . . . . 1 . . . . 4 . . . . 1 . . . . . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 251 | 3 10 6 12 . 6 . 2 . 2 . 2 . 4 1 2 2 2 3 . . . 2 . 10 8 . 3 2 4 7 3 8 . 2 18 8 5 21 3 8 14 2 35 31 Energy Gun 51 | 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 6 1 15 19 Energy Cannon 76 | . 2 2 2 . 1 . 2 . . . . . 1 1 . . 1 1 . . . . . 2 3 . 1 . 2 3 1 2 . . 8 1 2 12 1 5 7 . 7 6 Ballistic Gun 27 | 2 8 . . . 2 . . . . . . . 2 . . 1 . 2 . . . . . . . . 1 . . 2 . . . . 2 . . 3 . 1 . . . 1 Ballistic Cannon 6 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 49 | . . 3 4 . . . . . 2 . 1 . 1 . 1 . . . . . . 1 . 3 . . 1 1 2 . 1 4 . 1 5 4 2 . 1 . . . 8 3 Special Weapon 22 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 3 2 1 3 1 1 1 1 5 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 16 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 5 4 . . 1 . 2 . 1 . . . . . . . . . . . . Unidentified Prototypes 63 | . . . . . 9 . . . . . . . 1 . . . . 1 1 . . . . . 3 . . . 1 4 . . . . 8 . . 4 . 3 3 . 2 23 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 96 94 100 91 80 83 86 87 85 83 83 85 87 88 88 86 84 85 85 85 84 85 85 84 86 86 86 84 79 81 85 86 86 82 82 82 83 85 83 81 83 83 90 Engine 3 | . 16 14 12 8 7 7 6 6 6 5 5 5 3 . . . . 2 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . Core 2 | . . . 4 8 7 2 5 6 6 5 5 5 6 11 11 11 10 7 5 4 4 4 4 4 2 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Hover 21 | . . . . . 2 15 19 25 25 23 22 22 25 27 27 27 26 25 25 24 23 23 23 23 23 27 27 27 26 26 26 26 26 26 26 26 26 26 25 25 25 23 22 23 Flight 1 | . 15 14 14 16 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 16 | . 12 23 23 25 21 9 11 11 12 14 16 16 15 16 16 16 14 7 10 10 14 13 14 14 13 13 13 13 13 9 8 15 17 17 16 17 17 16 17 17 17 19 23 25 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 3 3 3 Processor 6 | . . . . . 2 7 6 6 6 5 5 5 5 5 5 5 5 9 10 9 9 9 9 9 9 9 9 9 8 8 8 5 4 4 4 4 4 4 4 4 4 7 6 11 Protection 6 | . . . . . . 4 6 6 6 5 5 5 5 5 5 5 6 9 10 9 9 9 9 9 9 9 9 9 8 9 13 8 8 8 8 8 8 8 8 8 8 7 6 2 Energy Gun 3 | . 2 . 8 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 10 16 Energy Cannon 5 | . 14 27 14 16 8 7 6 6 6 5 5 5 4 4 5 5 4 4 5 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 8 4 5 7 8 7 7 3 2 . Ballistic Gun 7 | . 32 . . . 6 15 12 12 12 11 11 11 10 11 11 8 10 9 10 9 9 9 9 9 9 9 9 9 8 7 8 8 8 8 3 8 8 9 10 8 5 . . . Launcher 1 | . . 2 7 8 4 . . . 5 5 1 5 5 5 4 2 . . . . . . . . . . 2 3 3 . 3 3 4 3 3 3 2 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 4 5 5 5 4 4 4 4 3 3 4 1 . . 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 10 19 19 38 38 58 72 82 76 79 86 86 86 88 88 88 88 102 108 102 116 117 117 117 123 119 119 122 122 127 147 142 143 143 143 173 153 164 164 158 168 167 167 178 147 Greatest Support 226 | 13 19 24 42 42 64 64 87 87 87 87 87 87 104 104 110 104 113 123 110 131 131 118 118 131 152 152 152 152 139 146 146 171 147 147 177 153 200 200 196 226 226 226 220 160 Greatest Overweight (x) 3 | . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 13 | 2 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 13 13 13 13 13 13 13 13 13 13 13 13 13 Average Capacity 8 | 2 2 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 12 13 13 13 13 13 13 13 13 13 13 13 13 Most Carried 13 | 2 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 5 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 13 13 13 13 13 13 13 13 13 13 13 13 13 Average Carried 8 | 1 1 2 3 5 4 4 4 5 5 5 5 6 6 5 5 5 5 5 5 5 6 5 6 5 5 6 6 7 7 6 7 12 13 13 12 13 12 12 13 12 12 12 12 12 Final Capacity 13 | 2 3 3 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 13 13 13 13 13 13 13 13 13 13 13 13 13 Final Carried 13 | 2 3 3 5 5 5 5 5 5 5 5 6 6 6 5 5 5 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 13 13 13 13 13 13 13 13 13 13 12 13 12 Class Distribution -------------------- 52% | Messiah-Scout 17% | Scavenger-Mutant 7% | Messiah-Sprinter 6% | Messiah-Gunner 4% | Messiah-Mutant 4% | Gunner 3% | Sprinter Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Scout | -6/Factory Messiah-Scout | -6/Waste Messiah-Scout | -6/Factory Messiah-Scout | -6/Lower Caves Messiah-Scout | -6/Lower Caves Messiah-Scout | -6/Data Miner Messiah-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Waste Messiah-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Scout | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Warlord Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Testing Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Messiah-Scout | -2/Section 7 Messiah-Scout | -1/Access Messiah-Sprinter | -1/Command Messiah-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 43575 | 258 928 140 737 96 757 339 2328 756 930 1772 542 84 372 166 101 103 452 1694 234 1318 130 422 . 592 5495 348 1773 368 450 180 433 4127 549 484 1016 1125 1474 1507 230 804 1761 950 4410 840 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 118261 | 97 1225 259 2378 248 711 382 4461 1226 1556 3186 1120 723 523 263 92 . 703 3256 368 1720 183 515 . 516 14553 1356 5484 556 898 261 373 11003 848 667 1196 2410 3035 3844 537 1438 2835 3581 34981 2694 Parts 5391 | 3 70 17 132 21 83 31 251 56 127 190 76 13 29 12 18 . 44 190 20 109 8 35 . 51 613 39 200 32 33 3 33 497 37 32 64 112 160 208 25 117 142 106 1103 249 Haulers Intercepted 44 | . 2 . 6 . . . 6 . . . 1 . 1 . . . . 4 . 1 . . . . 5 . . . . . . 5 . . . . 4 1 2 . 1 5 . . Recyclers Shooed 13 | . 1 . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 524 | . . . . . . . . . . . . . . 10 12 . 60 . . . 16 33 . 43 . . . 29 31 3 27 . 23 36 88 113 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1852 | . 21 9 51 13 8 12 69 23 39 70 22 . 4 4 4 . 14 46 3 29 3 9 . 19 198 5 86 9 15 . 17 147 14 29 58 33 30 49 9 24 38 39 545 35 Melee 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . 1 . Guns 1194 | . 9 . 4 . 1 12 69 23 36 70 21 . 3 4 4 . 14 40 3 29 3 6 . 7 195 5 69 7 12 . 6 113 10 7 11 23 23 20 2 7 6 3 284 33 Cannons 199 | . 12 7 39 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 10 2 9 17 16 66 . AOE 267 | . . 2 8 4 6 . . . 3 . 1 . 1 . . . . 5 . . . 3 . 11 1 . 17 2 3 . 11 30 4 22 35 10 7 . 3 . . . 78 . Classes Destroyed 36 | 1 5 1 4 2 3 . 2 . . 1 . . 1 . 2 . . 1 1 . . 1 . 1 1 . . . . . 1 . 1 . 1 . . 1 . 2 1 . 2 . Worker 85 | . 2 . 4 1 . 1 9 . 3 . 4 . 1 . . . . 6 . . . . . . 10 . 1 . . . . 5 . . . . 2 5 . 3 3 3 22 . Builder 34 | . 1 . 2 . . . 6 . 2 . 3 . 1 . . . . 6 . . . . . . 2 . . . . . . 2 . . . . 2 2 1 1 1 2 . . Tunneler 8 | . . . . 1 . . 2 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 43 | . 2 . 6 . . . 6 . . . 1 . 1 . . . . 4 . 1 . . . . 5 . . . . . . 5 . . . . 4 1 2 . 1 4 . . Recycler 21 | 1 1 . 1 . . . 3 . . . 1 . 1 . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 1 . 1 . . 4 . Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . 5 . . . . . . . . 1 1 3 . Minesweeper 6 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . Mechanic 41 | . . . . . . . 3 . . 2 . . . . . . . . . 2 . . . . 11 . 2 . . . . 6 . . . . 1 1 . . . 2 11 . Operator 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 47 | . 3 . 5 . . . 3 . 1 . . . . . . . . . . . . . . . 5 . . . . . . 6 . . . 2 4 2 . . 3 3 10 . Swarmer 242 | . . 5 4 6 . 6 11 3 2 4 7 . . 3 . . 2 1 . . . 3 . 12 21 . 14 2 4 . 13 13 3 18 12 7 . 4 4 . 1 . 57 . Saboteur 66 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 9 . 2 . . . . 5 . . 6 . . 1 . . 2 1 37 . Grunt 690 | . 21 4 35 6 . 5 37 14 19 41 12 . 1 . 3 . 7 22 . 13 3 4 . 1 64 . 34 1 10 . 1 48 4 7 28 11 13 18 2 7 9 18 167 . Brawler 97 | . . . 2 . . . 5 2 1 8 . . . . . . 2 . . 1 . . . . 11 . 6 2 . . . 10 . 1 2 1 1 . . . 1 3 38 . Duelist 97 | . . . . 1 . 1 3 1 1 4 . . . . . . 1 1 . . . . . . 21 . 2 . . . . 9 . 1 1 2 4 2 . . 2 4 36 . Protector 48 | . . . 1 . . . . . . 4 . . . . . . . 1 . . . . . . 11 . 1 . . . . 6 . . 1 1 . . . 1 . 2 19 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 166 | . . . 10 . . . 10 3 13 7 3 . 2 . . . 1 13 . 4 . 1 . 2 19 . 15 2 1 . . 23 1 2 . 6 3 3 3 3 5 4 7 . Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 . Hunter 147 | . . . . . . . 3 . 3 . . . . . 1 . 1 3 . 6 . . . 3 21 . 5 1 . . 2 9 2 . 2 6 3 8 . 4 4 2 58 . Programmer 165 | . . . . . . . . . . . . . 1 1 . . . 2 . 5 . 1 . . 21 . 7 . . . 1 24 . . 3 . 6 9 . 6 8 3 67 . Behemoth 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 . Compactor 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . Striker 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . 2 13 . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 75 | 1 6 3 12 9 11 4 18 9 10 16 14 . 4 4 2 . 7 5 3 7 3 5 . 5 75 3 33 4 5 . 6 62 7 13 16 11 10 11 10 13 11 15 53 3 Combat Bots Only 55 | . 3 3 8 7 6 4 10 9 9 16 13 . 1 4 1 . 7 5 3 7 3 4 . 5 55 3 30 4 5 . 6 55 7 13 16 11 8 9 8 8 7 13 53 3 Max Kills in Single Turn 14 | 1 2 2 2 3 2 2 3 1 2 4 3 . 2 1 1 . 2 3 1 3 2 3 . 4 3 1 5 1 3 . 3 5 4 5 5 4 2 2 2 2 2 2 14 1 Gunslinging 2 | . . . . . . 1 . . 1 1 1 . . . . . . . . 1 1 . . . 1 . 1 . 1 . . 1 . . . 1 . . . . . . 2 . Exploded 14 | . . 2 2 2 2 . . . 2 . 1 . 1 . . . . 3 . . . 3 . 4 1 . 5 1 3 . 3 5 4 5 5 4 2 . 2 . . . 14 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 17248 | . 351 98 452 99 445 948 614 84 154 576 18 . 44 24 29 . 40 222 . 751 . 96 . 160 2011 . 1384 34 . . 140 862 12 27 327 143 589 1011 43 240 711 76 2220 2213 Core 13263 | . 283 79 354 76 359 759 425 41 107 427 12 . 30 18 21 . 27 166 . 573 . 74 . 123 1556 . 1065 26 . . 109 667 8 19 255 104 469 781 32 180 550 58 1663 1767 Absorbed by Shields 9574 | . 15 38 177 39 162 . . . . 95 44 . 54 27 34 . 43 118 . 668 20 79 . 104 1075 . 709 18 29 . 43 528 44 65 157 140 159 483 31 28 568 55 1732 1993 Redirected to Core 12364 | . 221 57 283 64 301 650 388 35 89 415 12 . 28 18 21 . 27 166 . 548 . 74 . 114 1506 . 1026 26 . . 98 663 8 19 255 96 446 749 32 174 504 58 1626 1567 Core Remaining (%) 90 | 100 . 100 . . . 58 . . . 100 . . . . . . 100 . . . . . . 98 . . . . . . 100 . . . . 100 . 98 . . 48 . . 93 Volleys Fired 4341 | 2 73 18 114 16 138 27 179 53 76 146 45 6 21 13 21 . 28 122 17 99 11 29 . 42 459 22 138 27 31 9 26 333 24 33 74 91 114 192 30 86 261 92 812 191 Largest 5 | 3 3 3 4 4 3 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 3 2 2 2 2 2 1 2 2 2 2 2 2 2 3 2 3 3 3 3 5 Hottest 470 | 90 120 155 214 208 135 60 60 60 60 60 60 60 60 60 60 . 60 60 60 60 60 60 . 160 90 60 80 80 90 90 80 90 80 80 200 90 113 173 120 120 300 300 300 470 Shots Fired 8675 | 6 189 50 312 48 269 54 358 106 151 292 88 12 42 26 40 . 56 244 34 198 21 57 . 78 904 44 264 49 58 9 46 643 47 51 107 154 210 283 40 113 288 118 1774 742 Gun 7185 | 6 127 . 34 10 180 54 358 106 150 292 86 12 42 26 40 . 56 244 34 198 21 56 . 70 900 44 257 44 54 . 40 621 46 36 30 126 194 174 20 48 142 39 1453 715 Cannon 1267 | . 62 48 265 34 83 . . . . . . . . . . . . . . . . . . 2 4 . . . 3 9 . 1 . . 37 3 6 101 16 59 144 78 285 27 Launcher 145 | . . 2 13 4 6 . . . 1 . 1 . . . . . . . . . . 1 . 6 . . 7 5 1 . 6 20 1 11 22 8 9 . 2 . . . 19 . Special 78 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 4 18 17 1 8 2 6 2 1 17 . Kinetic 4811 | 4 118 16 97 11 64 54 358 106 150 292 86 12 42 26 40 . 56 244 34 198 21 56 . 70 900 44 257 44 54 . 40 621 46 36 30 126 194 174 20 48 22 . . . Thermal 400 | 2 71 32 153 11 . . . . . . . . . . . . . . . . . . . 2 4 . . . 3 9 . 1 . . 1 3 6 23 5 20 50 . 3 1 Explosive 145 | . . 2 13 4 6 . . . 1 . 1 . . . . . . . . . . 1 . 6 . . 7 5 1 . 6 20 1 11 22 8 9 . 2 . . . 19 . Electromagnetic 857 | . . . 49 22 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 11 39 94 78 282 5 Slashing 2327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 39 1453 715 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Phasic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 69 | 2 11 7 20 8 69 10 26 21 14 33 35 10 15 6 10 . 13 19 18 19 7 25 . 14 36 13 25 7 15 11 13 22 13 19 21 34 26 50 19 36 59 41 65 39 Robot Miss Streak 5 | 1 5 2 3 2 2 3 4 2 3 2 1 . 2 2 1 . 3 2 2 2 1 2 . 2 5 1 3 1 1 . 1 3 1 1 1 2 2 2 1 1 2 4 3 4 Penetration Max 2 | . . . . . . 1 2 1 2 2 2 1 1 1 2 . 2 2 1 2 1 . . . 2 1 2 . 1 . 1 2 1 . 2 1 2 2 1 2 1 1 1 1 Secondary Targets 282 | . 1 . . . . 2 8 6 1 13 2 . . . . . 2 3 . 4 1 1 . . 50 . 17 2 4 . . 19 1 3 2 5 3 4 . 1 2 1 114 10 Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 1 1 1 . . . . . 1 1 . 1 1 1 . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 2 1 Shots Hit Robots 6470 | 4 105 23 200 23 238 37 257 61 91 201 67 10 28 14 36 2 34 139 30 151 17 45 . 55 692 38 186 30 43 16 25 421 35 35 71 102 161 239 30 92 226 101 1505 554 Core Hits 3942 | 2 42 12 96 28 57 17 142 30 64 123 45 5 16 7 11 . 26 94 9 64 5 20 . 32 437 7 146 18 23 5 27 339 25 56 113 69 110 102 21 48 67 52 1076 254 Critical Hits 2626 | . . . 9 1 24 23 162 37 66 126 48 7 20 10 15 . 32 90 14 73 9 19 . 26 450 17 172 18 21 . 13 290 22 15 21 60 86 83 7 36 41 26 364 73 Critical Kills 950 | . . . 2 . 8 10 65 14 30 46 26 3 8 2 4 . 12 41 3 28 3 9 . 8 175 4 70 9 8 . 7 111 10 4 10 22 29 23 2 11 8 9 103 13 Critical Parts Destroyed 1418 | . . . 5 1 12 13 88 22 32 69 22 . 12 8 11 . 17 48 1 45 6 10 . 14 255 . 90 7 13 . 6 150 11 10 9 31 53 60 5 21 21 17 188 35 Melee Attacks 41 | . . . . . . . . . . . . . . . 7 2 3 3 . 1 . 1 . . 14 . . 2 . 7 . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . . . . . . . . . . 7 2 3 3 . 1 . 1 . . 14 . . 2 . 3 . 1 . . . . . . . . . . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 266816 | 39 1441 549 4607 1555 1599 678 6030 1321 3173 5317 1821 205 929 346 594 . 1015 4407 622 2594 286 992 . 2168 17610 819 7844 950 1268 301 2062 17380 1088 3716 9621 3580 6005 7397 1371 3837 11489 7619 101209 19362 Guns 171617 | 39 915 . 290 . 938 678 5989 1321 2391 5317 1536 205 784 346 594 . 1015 3254 622 2594 286 800 . 822 17395 819 5247 435 941 . 540 11176 702 600 707 1951 3579 3579 347 1072 5463 1343 66857 18128 Cannons 50861 | . 526 364 3175 357 140 . . . . . . . . . . . . . . . . . . . . . . . . 301 . . . . 2308 35 . 3755 509 2765 5876 5872 23644 1234 Explosions 44237 | . . 185 1142 1198 521 . 41 . 782 . 285 . 145 . . . . 1153 . . . 192 . 1346 215 . 2597 515 327 . 1522 6204 386 3116 6606 1594 2426 63 515 . 49 404 10708 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . Kinetic 80999 | 39 853 77 1066 68 843 678 5989 1321 2391 5317 1536 205 784 346 594 . 1015 3254 622 2594 286 800 . 822 17395 819 5247 435 941 . 540 11176 702 600 707 1951 3579 3579 347 1072 409 . . . Thermal 10305 | . 588 374 1926 323 8 . . . 263 . 55 . . . . . . 1004 . . . . . . 39 . 757 . . 301 . 650 55 . . 35 . 792 42 868 1546 404 275 . Explosive 39577 | . . 98 1113 1072 513 . 41 . 399 . 230 . 145 . . . . 149 . . . 192 . 1109 . . 1840 515 327 . 1522 5016 331 3116 6606 1594 2426 . 515 . . . 10708 . Electromagnetic 41022 | . . . 502 92 235 . . . 120 . . . . . . . . . . . . . . 237 176 . . . . . . 538 . . . . . 3026 467 1897 4379 5872 23369 112 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91382 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5054 1343 66857 18128 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2308 . . . . . . . . . Phasic 1122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1122 Highest Corruption 14 | . . . 2 2 2 . 3 . 2 . . . 2 . . . . . . 4 4 . . . 5 14 12 6 1 . . 5 2 . 1 . 2 3 . 2 . . . . Average Corruption 3 | . . . 2 2 1 . 1 . 1 . . . 1 . . . . . . 1 2 . . . 2 12 9 2 1 . . 2 1 . 1 . 1 1 . 1 . . . . Corruption Purged 61 | . . . . . 2 . 5 . 2 . . . 2 . . . . . . 1 4 . . . 3 2 12 5 1 . . 10 2 . 1 . 3 4 . 2 . . . . Effects 160 | . . . 13 3 25 . 5 . 2 . . . . . . . . . . 8 6 . . . 4 12 58 4 . . . 11 . . . . 2 7 . . . . . . Message Errors 26 | . . . 5 1 5 . 1 . 1 . . . . . . . . . . 2 . . . . . 1 5 3 . . . . . . . . . 2 . . . . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 1 . . . . . . . . . . . . . . . . Heat Flow Errors 12 | . . . 1 . 5 . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . Energy Discharges 16 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . 1 8 . . . . 1 . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . 3 1 1 . . . . . . . . . . . . . . 1 2 . . . . 1 1 . . . . 2 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Targeting Errors 67 | . . . 3 1 8 . 3 . 1 . . . . . . . . . . 4 1 . . . 3 3 28 . . . . 7 . . . . 1 4 . . . . . . Weapon Failures 9 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 3879 | . 14 . 52 51 52 . . . 16 . 79 . . . . . . 117 . . . 10 . 67 . . 170 24 108 82 183 171 . 15 621 43 138 124 68 109 390 224 939 12 Projectiles 1890 | . 14 . 29 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . 362 . . 124 2 109 390 224 536 12 Explosions 1989 | . . . 23 51 46 . . . 16 . 79 . . . . . . 117 . . . 10 . 67 . . 170 24 108 . 183 171 . 15 259 43 138 . 66 . . . 403 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . 7 65 41 . . 52 . . . . . . . . . . . . . . . . 5 3 . . . . . . . 5 . . . . 10 . . 50 . . . Shots 12 | . . 1 4 2 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 61 206 233 36 234 6 175 138 16 21 11 1 7 3 7 . 7 14 1 280 210 4 . 69 246 . 149 53 53 101 72 95 36 72 318 54 135 182 93 46 395 125 238 514 Average Temperature 69 | . 20 60 28 16 98 3 27 49 4 6 2 1 2 2 2 . 3 2 1 62 115 4 . 22 75 . 54 26 28 53 36 40 22 32 104 24 43 63 46 25 61 105 119 139 Received Heat Transfer 2308 | . 194 42 174 16 . 108 630 351 198 303 . . . . 4 . 8 24 . 34 . . . . . . . . . . . . . . . 24 . . . . 4 . 102 92 Effects 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 196 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 19 2 9 17 25 119 1 Combat Hostiles 185 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 19 2 8 15 20 116 1 Parts Fried 430 | . . . 4 . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . 37 7 27 32 60 246 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . 1 7 1 . . . . . . 1 . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . 4 . . 2 . 2 . Heat Transferred 10908 | . 1258 692 3750 533 12 . . . 150 . 50 . . . . . . 850 . . . . . . 50 . 350 . . 374 . 500 80 . . 50 . 568 37 518 938 148 . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . 1 . Parts Stolen 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 1 . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 15277 | 5 651 577 1910 1129 . 231 1619 1832 1760 3006 2414 844 1568 . . . . 2702 921 3155 . . . . 5321 1862 4046 . . . . 5035 . . . . 1511 1959 1473 1594 2176 2923 15277 . Average Influence 3061 | 1 301 384 1243 993 . 125 809 1500 1418 1856 1827 844 1074 . . . . 1612 919 1979 . . . . 2113 1862 2576 . . . . 1957 . . . . 934 1402 1281 1282 1630 1965 8992 . Maximum Alert Level 5 | . 2 2 5 4 . 1 5 5 5 5 5 3 4 . . . . 5 3 5 . . . . 5 5 5 . . . . 5 . . . . 4 5 4 4 5 5 5 . Low Security (%) 3 | 100 23 . . . . 81 9 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Level 1 4 | . 50 55 5 . . 18 11 . . . . . . . . . . . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . . Level 2 5 | . 26 44 11 . . . 14 . . . . . 22 . . . . 7 . 5 . . . . 13 . . . . . . 6 . . . . 19 . . . . . . . Level 3 15 | . . . 17 86 . . 36 7 16 6 . 100 31 . . . . 21 100 15 . . . . 15 . . . . . . 17 . . . . 54 22 . 31 6 . . . Level 4 19 | . . . 41 13 . . 26 40 59 26 11 . 45 . . . . 24 . 12 . . . . 19 . 17 . . . . 6 . . . . 25 37 100 68 37 25 . . Level 5 15 | . . . 24 . . . 1 51 24 18 88 . . . . . . 46 . 4 . . . . 1 100 . . . . . 13 . . . . . 37 . . 15 16 16 . High Security 36 | . . . . . . . . . . 48 . . . . . . . . . 61 . . . . 45 . 82 . . . . 43 . . . . . 2 . . 39 58 83 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 357 | . 6 . 15 1 . . 19 . 12 8 6 . 8 . . . . 22 . 29 . . . . 59 . 26 . . . . 35 . . . . 12 12 3 6 24 16 38 . Investigation 64 | . 6 . 9 1 . . 9 . 6 . 4 . 5 . . . . 4 . 4 . . . . 6 . 1 . . . . 2 . . . . 1 2 . . 3 . 1 . Extermination 15 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . 2 . . . . 1 3 . 2 2 . . . Reinforcement 33 | . . . 5 . . . 5 . 3 . 2 . 2 . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . 2 4 1 2 . . 1 . Assault 199 | . . . 1 . . . 2 . . 8 . . . . . . . 5 . 23 . . . . 36 . 22 . . . . 23 . . . . 5 2 1 1 18 16 36 . Garrison 46 | . . . . . . . 3 . 3 . . . 1 . . . . 9 . . . . . . 14 . 3 . . . . 6 . . . . 3 1 1 1 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 1 . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 47 | . 2 . 2 . . . 9 . 2 . . . . . . . . 4 . . . . . . 2 . 6 . . . . 2 . . . . 3 2 . 2 4 1 6 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Times Spotted 2560 | . 27 10 60 11 15 18 95 25 37 99 21 . 7 5 8 . 23 56 6 93 6 8 . 25 265 5 194 9 11 . 10 184 13 19 39 33 50 63 11 38 187 85 639 50 Peak Tracking Total 45 | . 4 3 5 3 9 6 8 7 5 16 4 . 3 2 2 . 5 9 2 21 4 3 . 11 17 2 37 4 4 . 4 17 7 6 16 7 7 8 5 8 41 16 45 6 Tactical Retreats 137 | . . . 1 . 1 4 5 2 . 11 1 . 1 . . . . 2 . 2 1 . . 2 6 . 14 . . . . 4 . . 1 1 5 1 . 5 25 3 34 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 52 | . . . 2 . . . 4 7 3 . 2 . 2 . . . . 1 . 3 . . . 2 3 . 4 . . . . 5 . . . 2 . . 1 1 1 . 9 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 66 | . . . . . . . . . . . . . . . . . . 40 . . . . . . 26 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . 3 . . . . . . . . . . . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused 6 | . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 25 | . . . . . . . . . . . . . . . . . . 1 . . . 10 . 7 . . . . . . 7 . . . . . . . . . . . . . Triggered 15 | . 1 . . . . . . . . . . . . . . . 2 2 . . . 2 . . 1 . . . . . . . . . 5 . . . . . 1 . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 240 | . . 5 10 2 6 . 12 4 11 7 16 . 5 . 1 . . 18 . 7 . . . 1 19 . 18 . 1 . . 20 2 2 1 3 2 5 . 8 19 2 15 18 Max in Single Turn 9 | . . 1 1 1 2 . 2 1 4 2 9 . 4 . 1 . . 3 . 2 . . . 1 5 . 6 . 1 . . 4 2 2 1 1 1 1 . 1 1 1 2 2 Garrison Relay 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 120 | . 10 . 9 1 5 . 10 . 9 . 5 . 5 1 . 1 . 7 . 6 1 1 4 1 6 . 2 . 1 9 . 6 3 . 2 4 2 1 . . 3 3 . 2 Terminals 40 | . 8 . 7 1 . . 7 . 7 . 3 . 4 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Fabricators 12 | . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . . . 1 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 25 | . 2 . 2 . . . 2 . 1 . 1 . 1 . . . . 4 . 3 . . . . 4 . 1 . . . . 2 . . . 1 1 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Total Hacks 461 | . 37 . 36 3 49 . 44 . 42 . 11 . 14 1 . 4 . 17 . 15 1 1 28 1 20 . 6 . 1 48 . 13 8 . 3 15 5 2 . . 9 8 . 19 Successful 332 | . 21 . 24 3 49 . 23 . 26 . 4 . 10 1 . 4 . 11 . 5 1 1 28 1 13 . 2 . 1 48 . 8 8 . 3 10 2 . . . 3 3 . 19 Failed 126 | . 15 . 11 . . . 20 . 16 . 7 . 4 . . . . 6 . 10 . . . . 7 . 4 . . . . 5 . . . 5 3 2 . . 6 5 . . Catastrophic 27 | . 1 . 1 . . . 6 . 3 . 2 . . . . . . 2 . 4 . . . . 2 . 1 . . . . . . . . 1 2 . . . 2 . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 492 | . 30 . 25 2 1 . 19 . 30 . 3 . 6 . . 5 . 69 . 34 . . . . 45 . 3 . . . . 44 . . 1 8 31 23 7 50 33 23 . . Terminals 186 | . 35 . 34 3 . . 41 . 40 . 8 . 12 . . . . . . . . . . . . . . . . . . . 3 . . 10 . . . . . . . . Fabricators 30 | . . . . . . . . . . . 2 . . . . . . 3 . 6 . . . . 8 . . . . . . 4 . . . 3 3 . . . . 1 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 48 | . 2 . 2 . . . 2 . 1 . 1 . 2 . . . . 10 . 7 . . . . 12 . 2 . . . . 3 . . . 2 2 . . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 9 5 . . Garrison Access 13 | . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . 2 . . . 2 . . Terminal Hacks 237 | . 12 . 12 1 49 . 16 . 18 . 2 . 6 1 . 4 . . . . 1 1 28 1 . . . . 1 48 . . 8 . 3 6 . . . . . . . 19 Record 127 | . . . . . 48 . . . . . . . . . . . . . . . . . 11 1 . . . . . 36 . . 7 . 2 5 . . . . . . . 17 Part Schematic 17 | . . . . . . . . . . . . . . . . 4 . . . . . . 9 . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 27 | . 4 . 4 . . . 3 . 7 . 1 . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . 1 . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . 2 . 1 . . . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . 3 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . 3 . . . . . . 2 . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . 5 . . . . . . 2 . . . . . . . . . . . . Retrieve Components 13 | . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . 5 . . . . . . 2 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 3 . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 3 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 146 | . 24 . 31 4 . . 12 . 17 . 4 . 6 . . . . 16 . . . . . . 11 . . . . . . 8 . . . 7 5 . . . . 1 . . Terminals 31 | . 7 . 10 2 . . 4 . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 6 | . 1 . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 2 . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . 2 2 . . . . . . . Report 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 2 . . . 2 . 1 . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Tunnel 14 | . 2 . 2 . . . 2 . 1 . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 4 . . . 7 . 7 . 3 . 4 . . . . 3 . 6 . . . . 6 . 1 . . . . 5 1 . . 2 1 1 . . 3 3 . . Full Trace Events 47 | . 6 . 3 . . . 7 . 7 . 3 . 4 . . . . 2 . 4 . . . . 2 . 1 . . . . 1 1 . . 2 1 1 . . 2 . . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . . . . . . . . . . . 3 . 5 . . 5 . . . . . . . . . . . . . . . 4 5 4 1 . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 198 | . . . . . . . . . . . . . . . . 4 . 25 . 14 . . 9 . 25 . . . . 4 . 9 . . . . 13 19 . 37 29 10 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Matter 793 | . . . . . . . . . . . . . . . . . . . . 190 . . . . 318 . . . . . . 285 . . . . . . . . . . . . Time 266 | . . . . . . . . . . . . . . . . . . . . 47 . . . . 169 . . . . . . 50 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 6 . . . . . . 5 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . . . . . . . . 3 . . . . 12 . . . . . . 12 . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 32 | . . . . . . . . . . . 1 . . . . 2 . 3 . 1 . . . . 1 . . . . 3 . 1 . . 4 1 1 2 1 2 1 1 7 . Non-combat 4 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 26 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . 1 . . 4 1 1 2 1 2 1 1 5 . Robot Hacks Applied 30 | . . . . . . . . . . . 1 . . . . 2 . 3 . 1 . . . . 1 . . . . 3 . 1 . . 4 1 1 2 1 2 1 1 5 . parse_system 29 | . . . . . . . . . . . . . . . . 2 . 3 . 1 . . . . 1 . . . . 3 . 1 . . 4 1 1 2 1 2 1 1 5 . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . . . . 1 . . . 3 . 2 . . . . . . 1 4 . . 1 . . . . . 2 6 11 . . . 1 . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 5 . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 123 | . . 3 . . . . . . . . 4 20 . . 3 6 2 3 20 . . . . 2 11 2 . 1 . . . 6 2 2 6 11 4 . 2 7 . 4 2 . Largest Group 23 | . . 3 3 . . . . . . . 3 23 23 18 16 22 22 17 22 22 . . . 2 6 2 . 1 . . . 4 2 2 5 14 14 3 1 4 . 4 2 . Highest-Rated Group 895 | . . 40 40 . . . . . . . 48 629 629 478 449 656 664 628 895 895 . . . 123 299 70 . 49 . . . 257 92 78 326 641 642 288 157 346 . 294 444 . Highest-Rated Ally 222 | . . 16 16 . . . . . . . 30 35 35 35 33 40 40 85 85 85 . . . 94 70 41 . 49 . . . 103 46 48 115 115 109 96 157 157 . 122 222 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 5 . . . . 2 . 1 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 25 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 6 . . . . 3 . . 2 5 1 . . . . 2 . . GOTO 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . 1 4 1 . . . . . . . FOLLOW 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Ally Attacks 967 | . . . 28 . . . . . . . 4 . 49 54 54 . 78 81 21 207 . . . 40 92 23 . 3 . . . 18 1 3 10 32 52 11 . 63 . 15 28 . Total Damage 31419 | . . . 291 . . . . . . . 36 . 1350 932 898 . 1393 3103 1216 8131 . . . 652 1601 752 . 25 . . . 1685 21 . 140 1391 1420 319 . 1627 . 1361 3075 . Kills 165 | . . . . . . . . . . . . . 16 4 3 . 13 19 3 51 . . . 5 9 1 . . . . . 8 . . 1 8 9 1 . 4 . 6 4 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 1 . . . . . . . . . 2 1 3 3 . . . 2 1 . 3 . . . . 1 . 3 . 1 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 78 | . . . . . . . . . . . . . . . . . . 14 . 9 . . . . 9 . . . . . . 6 . . . . 5 6 1 15 10 3 . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . Emergency Access 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . . Prototype Stockpiles 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 . . . Component Schematics 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 2 . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 . . Unaware Schematics 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Unaware Analyses 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . 1 . 3 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 35434 | 34 682 399 1076 294 1241 647 1381 507 671 708 370 207 324 387 288 701 540 1712 286 927 219 471 88 614 2130 113 825 337 256 182 443 1585 216 252 732 1022 1001 1064 254 766 1221 774 6228 1259 Spaces Moved 47104 | 36 861 713 1690 697 1548 936 1326 581 862 466 459 301 455 740 506 1171 953 2433 357 1302 460 876 220 1188 2374 139 1292 640 487 293 804 2079 418 504 1232 841 1353 1090 316 1081 1909 937 6195 1983 Core 69 | 36 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41881 | . . . . . 323 936 1326 581 862 466 459 301 455 740 506 1171 953 2433 357 1302 460 876 220 1188 2374 139 1292 640 487 293 804 2079 418 504 1232 841 1353 1090 316 1081 1909 937 6194 1983 Flight 5154 | . 829 713 1690 697 1225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 40 40 32 32 32 56 48 48 48 48 48 48 38 38 33 38 33 28 38 30 30 40 40 30 27 27 27 27 36 35 35 21 35 35 17 31 28 28 35 21 21 14 14 30 Average Speed 39 | 50 40 40 36 32 44 56 52 48 48 48 48 48 41 38 37 38 37 37 38 38 38 40 40 38 39 27 34 34 36 38 35 34 35 35 38 31 44 44 44 34 32 30 41 30 Slowest Speed 200 | 50 50 40 40 32 130 126 118 48 48 48 48 48 48 38 38 38 38 48 38 100 40 40 40 40 40 27 36 36 36 93 35 35 35 35 84 31 45 45 45 38 35 35 200 34 Overloaded Moves 4784 | . . . . . . . . . . . . . . . 35 . 58 15 . 33 53 . . 139 36 139 213 112 . . . 11 . . 504 . 38 32 . 33 324 373 2636 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . 6 10 22 10 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 73 | 4 99 100 98 95 95 100 98 81 97 68 15 96 14 71 58 92 95 74 96 36 57 96 71 97 61 98 63 77 72 62 90 53 60 76 93 76 42 98 10 94 85 19 94 85 Regions Visited 44 Branch Regions 25 Pre-discovered Areas 52 | . 2 . 2 1 1 . 2 . 1 . 1 . 1 . . 2 . 8 . 8 1 . 1 1 8 . . . . 3 . . . 1 . 1 3 . . 2 2 . . . Known Exits Taken 24 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 41 | . . 3 . 1 . 1 . . . . . . . 3 1 3 4 . . . 2 4 . 4 . . . 2 2 . 1 . 5 2 . 3 . . . . . . . . Spaces Dug 174 | . . . 29 . . . 10 . 19 . 6 . . . . . . 1 . . . 14 . 16 6 . 2 2 2 . . 1 . . 1 . 6 4 4 . 3 . 28 20 Terrain Destroyed 4164 | . . 45 118 44 17 22 155 12 134 216 79 1 27 3 5 . 2 119 . 51 2 21 . 84 91 . 141 85 22 . 88 266 26 167 229 118 119 83 32 3 9 25 946 557 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1606 | . . . . 1 10 22 90 12 41 40 5 1 1 3 5 . 2 11 . 8 2 7 . 4 25 . 8 4 3 . 8 26 3 7 28 9 27 9 4 3 6 16 598 557 AOE 2558 | . . 45 118 43 7 . 65 . 93 176 74 . 26 . . . . 108 . 43 . 14 . 80 66 . 133 81 19 . 80 240 23 160 201 109 92 74 28 . 3 9 348 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 58509 | 44 1043 777 1895 727 1842 1004 1664 702 967 658 520 352 547 818 555 1423 1074 2976 473 1527 477 937 219 1286 2985 186 1500 722 528 347 935 2535 457 548 1436 1514 1623 1509 406 1409 2324 1357 9185 2496 Wait 4442 | . 57 31 32 12 45 16 31 1 9 9 6 44 29 63 13 249 72 305 91 35 1 3 . 18 12 . 18 . 2 . 81 20 6 5 34 562 68 84 45 188 36 246 1812 51 Move 46970 | 35 849 695 1647 677 1547 935 1326 580 862 465 459 300 454 739 505 1170 952 2433 356 1301 459 873 219 1187 2374 138 1291 639 486 292 803 2076 417 503 1231 840 1352 1089 315 1080 1907 936 6194 1982 Hop 42 | . 5 7 20 9 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 2 10 2 14 2 14 1 11 . . 1 1 1 . . 2 . 1 8 2 5 . 2 . 2 2 1 1 . . 4 . 14 . . 1 . 20 15 . 3 14 5 28 15 Fast Attach 307 | 5 13 2 11 . 24 . 7 2 1 2 1 . 12 1 . . 4 18 2 3 . 2 . . 10 . 4 2 2 13 4 13 . . 18 2 . 14 4 11 21 5 20 54 Attach 63 | . 1 . 4 . 6 1 6 . . . . . . . . . 1 2 . 3 . 1 . . . . . . . 3 . 2 . . 2 . . 2 . 1 6 2 13 7 Detach 33 | . . . . . 9 1 2 . . . . . . . . . 2 2 . 1 . 1 . . . . . . . . . 3 . . 2 . . . . 2 1 . 4 3 Swap 273 | . 1 5 4 . . . 5 . 1 . 1 . . . 2 2 . 2 1 7 1 3 . 10 6 . 1 2 4 6 1 8 . 2 8 6 18 23 3 8 30 14 72 16 Drop 438 | . 21 4 19 2 38 1 14 1 1 2 1 1 11 . 1 . 3 23 4 8 . 4 . 2 10 . . 2 1 13 4 17 . . 20 2 21 28 4 13 28 8 44 62 Fire 4341 | 2 73 18 114 16 138 27 179 53 76 146 45 6 21 13 21 . 28 122 17 99 11 29 . 42 459 22 138 27 31 9 26 333 24 33 74 91 114 192 30 86 261 92 812 191 Melee 41 | . . . . . . . . . . . . . . . 7 2 3 3 . 1 . 1 . . 14 . . 2 . 7 . 1 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . . . . 56 . . . . 17 . . . . . . 22 . . . . . . 6 . . . . 2 . . . . . . . . 4 . 11 . Rewire 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . 1 . . . . Trap 91 | . . . . . . . . . . . . . . . . . . 41 . . . 10 . 7 26 . . . . . 7 . . . . . . . . . . . . . Miscellaneous 1136 | . 13 13 30 9 21 22 83 9 17 33 4 . 3 2 4 . 8 17 . 42 5 7 . 14 72 25 41 48 2 . 9 46 10 5 46 11 30 61 5 16 14 49 175 115 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / Zio) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 18) 195 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Gunner 372 | -10/Materials | Discovered new exit (range 13) 443 | -10/Materials | Reached level 2 628 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Central database locked down 699 | -10/Materials | Reached level 3 710 | -10/Materials | Upgraded with Utility slot (x1) 717 | -10/Materials | Entered Mines 762 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 887 | -10/Mines | Discovered new exit (range 11) 898 | -10/Mines | Discovered new exit (range 10) 982 | -10/Mines | Reached level 4 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Accompanied by 3 allies 1118 | -9/Materials | Reached level 5 1118 | -9/Materials | Upgraded with Power slot (x1) 1118 | -9/Materials | Upgraded with Propulsion slot (x1) 1118 | -9/Materials | Upgraded with Utility slot (x1) 1165 | -9/Materials | Reached level 6 1197 | -9/Materials | Upgraded with Weapon slot (x1) 1279 | -9/Materials | Central database locked down 1309 | -9/Materials | Reached level 7 1348 | -9/Materials | Discovered new exit (range 12) 1415 | -9/Materials | Reached level 8 1432 | -9/Materials | Upgraded with Weapon slot (x1) 1440 | -9/Materials | Destroyed 8 combat bots 1529 | -9/Materials | Discovered new exit (range 18) 1622 | -9/Materials | Reached level 9 1727 | -9/Materials | Discovered new exit (range 11) 1914 | -9/Materials | Discovered new exit (range 17) 1916 | -9/Materials | First assault squad dispatched 1932 | -9/Materials | Build established: Scavenger-Gunner 2109 | -9/Materials | Reached level 10 2192 | -9/Materials | Entered Mines 2207 | -9/Mines | Assembled infested the area 2237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2246 | -9/Mines | Discovered new exit (range 7) 2266 | -9/Mines | Discovered new exit (range 11) 2333 | -9/Mines | Destroyed 7 combat bots 2353 | -9/Mines | Discovered new exit (range 5) 2432 | -9/Mines | Build established: Sprinter 2486 | -9/Mines | Entered Exiles 2491 | -9/Exiles | Discovered new exit (range 15) 2495 | -9/Exiles | Met 8R-AWN 2520 | -9/Exiles | Met EX-HEX 2567 | -9/Exiles | Met EX-BIN 2597 | -9/Exiles | Met EX-DEC 2599 | -9/Exiles | Learned location of Zion (-7) 2615 | -9/Exiles | Visited The Gauntlet 2684 | -9/Exiles | Aligned with FarCom system 2684 | -9/Exiles | Given EX-Vault access code 2698 | -9/Exiles | Opened EX-Vault 2701 | -9/Exiles | Found Chronowheel 2709 | -9/Exiles | Found Longsword +1 2715 | -9/Exiles | Found YOLO Cannon 2726 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -9/Exiles | Attacked by the Exiles 3173 | -9/Exiles | Destroyed 8R-AWN 3176 | -9/Exiles | Found Prototype Ballistic Gun 3176 | -9/Exiles | Identified 8R-AWN's Boregun 3187 | -9/Exiles | Found Prototype Protection 3187 | -9/Exiles | Identified 8R-AWN's Armor/TH 3193 | -9/Exiles | Found Prototype Protection 3193 | -9/Exiles | Identified 8R-AWN's Armor/EX 3199 | -9/Exiles | Found Prototype Device 3199 | -9/Exiles | Identified AS-neutralizer No. 17b 3202 | -9/Exiles | Found 8R-AWN's Boregun 3293 | -9/Exiles | Found Prototype Processor 3293 | -9/Exiles | Identified Exp. Targeting Computer 3475 | -9/Exiles | Destroyed EX-BIN 3495 | -9/Exiles | Destroyed EX-DEC 3498 | -9/Exiles | Destroyed EX-HEX 3536 | -9/Exiles | Found Prototype Device 3536 | -9/Exiles | Identified System Purifier 3583 | -9/Exiles | Build established: Scavenger-Mutant 3722 | -9/Exiles | Discovered new exit (range 10) 3727 | -9/Exiles | Stole three prototypes: Chronowheel, Longsword +1, YOLO Cannon 3727 | -9/Exiles | Entered Mines 3729 | -8/Mines | Reached level 11 3810 | -8/Mines | 12-ASH came to Exiles' defense 3829 | -8/Mines | Core integrity fell below 50% 3835 | -8/Mines | Core integrity fell below 20% 3909 | -8/Mines | Upgraded with Utility slot (x1) 3966 | -8/Mines | Discovered new exit (range 9) 4181 | -8/Mines | Discovered new exit (range 8) 4374 | -8/Mines | Entered Materials 4376 | -8/Materials | Reached level 12 4376 | -8/Materials | Upgraded with Propulsion slot (x1) 4499 | -8/Materials | Core integrity fell below 50% 4705 | -8/Materials | Reached level 13 4733 | -8/Materials | Upgraded with Utility slot (x1) 4784 | -8/Materials | Garrison activated, responded to threat 4847 | -8/Materials | Discovered new exit (range 5) 4855 | -8/Materials | Destroyed 8 combat bots 5109 | -8/Materials | Destroyed 8 combat bots 5124 | -8/Materials | Discovered new exit (range 18) 5281 | -8/Materials | Reached level 14 5290 | -8/Materials | Upgraded with Propulsion slot (x1) 5353 | -8/Materials | Discovered new exit (range 17) 5370 | -8/Materials | Destroyed 10 combat bots 5370 | -8/Materials | Central database locked down 5574 | -8/Materials | First assault squad dispatched 5683 | -8/Materials | Destroyed 9 combat bots 5755 | -8/Materials | Identified exit to Garrison 5755 | -8/Materials | Entered Garrison 5784 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Garrison Relay disabled 5832 | -8/Garrison | Triggered checkpoint 5834 | -8/Garrison | Triggered checkpoint 5845 | -8/Garrison | Triggered checkpoint 5912 | -8/Garrison | Destroyed 9 combat bots 5953 | -8/Garrison | Reached level 15 5971 | -8/Garrison | Triggered checkpoint 5993 | -8/Garrison | Garrison Relay disabled 6012 | -8/Garrison | Discovered new exit (range 12) 6048 | -8/Garrison | Triggered checkpoint 6070 | -8/Garrison | Triggered checkpoint 6103 | -8/Garrison | Discovered new exit (range 16) 6152 | -8/Garrison | Discovered new exit (range 17) 6153 | -8/Garrison | Triggered checkpoint 6203 | -8/Garrison | Triggered checkpoint 6213 | -8/Garrison | Garrison Relay disabled 6262 | -8/Garrison | Entered Materials 6407 | -8/Materials | Destroyed 7 combat bots 6465 | -8/Materials | Discovered new exit (range 11) 6568 | -8/Materials | Discovered new exit (range 18) 6716 | -8/Materials | Destroyed 9 combat bots 6794 | -8/Materials | Discovered new exit (range 18) 6933 | -8/Materials | Identified exit to Garrison 6933 | -8/Materials | Entered Garrison 6962 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Phase Generator disabled 6985 | -8/Garrison | Garrison Relay disabled 7035 | -8/Garrison | Triggered checkpoint 7045 | -8/Garrison | Triggered checkpoint 7045 | -8/Garrison | Reached level 16 7065 | -8/Garrison | Upgraded with Utility slot (x1) 7072 | -8/Garrison | Triggered checkpoint 7109 | -8/Garrison | Triggered checkpoint 7192 | -8/Garrison | Destroyed 16 combat bots 7211 | -8/Garrison | Spotted B-75 Beast 7220 | -8/Garrison | Destroyed B-75 Beast 7257 | -8/Garrison | Destroyed B-75 Beast 7288 | -8/Garrison | Triggered checkpoint 7291 | -8/Garrison | Triggered checkpoint 7297 | -8/Garrison | High security lockdown imminent 7344 | -8/Garrison | Discovered new exit (range 2) 7377 | -8/Garrison | High security lockdown engaged 7438 | -8/Garrison | Garrison Relay disabled 7488 | -8/Garrison | Garrison Relay disabled 7504 | -8/Garrison | Destroyed 12 combat bots 7576 | -8/Garrison | Destroyed 8 combat bots 7641 | -8/Garrison | Entered Factory 7642 | -7/Factory | Identified exit to Storage 7652 | -7/Factory | Destroyed 14 combat bots 7655 | -7/Factory | Upgraded with Propulsion slot (x1) 7688 | -7/Factory | Reached level 17 7992 | -7/Factory | Fabricated G-47 Trooper? 8001 | -7/Factory | Destroyed 13 combat bots 8011 | -7/Factory | Manually triggered Chute Trap 8011 | -7/Factory | Sucked down chute 8011 | -7/Factory | Entered Waste 8012 | -7/Waste | Joined by Warlord forces that had cleared the area 8115 | -7/Waste | 3 allies followed down the chute 8156 | -7/Waste | Discovered new exit (range 12) 8218 | -7/Waste | Entered Factory 8218 | -7/Factory | Accompanied by 23 allies 8250 | -7/Factory | Identified exit to Lower Caves 8297 | -7/Factory | Discovered new exit (range 8) 8331 | -7/Factory | Reached level 18 8344 | -7/Factory | P-60 Hacker assimilated allied JJ-UY9(m) 8472 | -7/Factory | Garrison activated, responded to threat 8542 | -7/Factory | Entered Lower Caves 8542 | -7/Lower Caves | Accompanied by 18 allies 8543 | -7/Lower Caves | Encountered a Warlord checkpoint 8545 | -7/Lower Caves | Learned Factory trap positions 8744 | -7/Lower Caves | Spotted 4W-UK7(f) 8744 | -7/Lower Caves | Spotted C7-DG6(f) 8747 | -7/Lower Caves | Encountered a Master Thief 8752 | -7/Lower Caves | Allies destroyed C7-DG6(f) 8753 | -7/Lower Caves | Encountered a Master Thief 8758 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 8765 | -7/Lower Caves | Allies destroyed 4W-UK7(f) 8792 | -7/Lower Caves | Discovered new exit (range 8) 8834 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8851 | -7/Lower Caves | Spotted 29-VFK(f) 8852 | -7/Lower Caves | Encountered a Master Thief 8853 | -7/Lower Caves | Chronowheel stolen by Master Thief 8929 | -7/Lower Caves | Entered another Lower Caves area 8929 | -7/Lower Caves | Accompanied by 14 allies 8955 | -7/Lower Caves | Spotted B-75 Beast 8967 | -7/Lower Caves | Learned Factory terminal intel 9041 | -7/Lower Caves | Spotted JL-F58(f) 9042 | -7/Lower Caves | Encountered a Master Thief 9046 | -7/Lower Caves | Longsword +1 stolen by Master Thief 9114 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9166 | -7/Lower Caves | Discovered new exit (range 6) 9191 | -7/Lower Caves | Spotted PH-1UT(f) 9192 | -7/Lower Caves | Encountered a Master Thief 9213 | -7/Lower Caves | Allies destroyed PH-1UT(f) 9217 | -7/Lower Caves | Entered Zion 9217 | -7/Zion | Accompanied by 16 allies 9245 | -7/Zion | Discovered new exit (range 16) 9286 | -7/Zion | Learned location of 1 exit from Factory 9311 | -7/Zion | Given A8's code to call for help 9321 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9339 | -7/Zion | Learned Factory garrison access intel 9347 | -7/Zion | Learned location of Extension (-5) 9364 | -7/Zion | Received a visual enhancement algorithm 9376 | -7/Zion | Opened final containment barrier to the Deep Caves 9383 | -7/Zion | Discovered new exit (range 3) 9383 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9474 | -7/Zion | Gained Derelict followers 9570 | -7/Zion | Imprinted 9572 | -7/Zion | Declared Zion's savior 9865 | -7/Zion | Build established: Messiah-Mutant 9918 | -7/Zion | Entered Proximity Caves 9918 | -6/Proximity Caves | Accompanied by 22 allies 9920 | -6/Proximity Caves | Reached level 19 9977 | -6/Proximity Caves | Learned location of 2 exits from Factory 10091 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10137 | -6/Proximity Caves | Destroyed 7 combat bots 10187 | -6/Proximity Caves | Reached level 20 10193 | -6/Proximity Caves | Upgraded with Utility slot (x1) 10209 | -6/Proximity Caves | Discovered new exit (range 7) 10262 | -6/Proximity Caves | Spotted XR-6IJ(f) 10263 | -6/Proximity Caves | Encountered a Master Thief 10286 | -6/Proximity Caves | Allies destroyed XR-6IJ(f) 10317 | -6/Proximity Caves | Learned Factory terminal intel 10458 | -6/Proximity Caves | Entered Factory 10458 | -6/Factory | Accompanied by 15 allies 10459 | -6/Factory | Identified exit to Factory 10459 | -6/Factory | Identified exit to Lower Caves 10460 | -6/Factory | Loaded intel: 118 trap records 10461 | -6/Factory | Loaded intel: 20 terminal locations 10462 | -6/Factory | Loaded intel: 4 garrison access locations 10484 | -6/Factory | Found Prototype Processor 10550 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10551 | -6/Factory | Zion Heavy squad teleported in 10677 | -6/Factory | Garrison activated, responded to threat 10679 | -6/Factory | Retrieved Zion intel report: Emergency Access 10724 | -6/Factory | Identified Exp. Signal Interpreter 10740 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10760 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10779 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10808 | -6/Factory | First assault squad dispatched 10843 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10861 | -6/Factory | Retrieved Zion intel report: Main Access 10864 | -6/Factory | Build established: Messiah-Scout 10885 | -6/Factory | Reached level 21 10976 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11078 | -6/Factory | Retrieved Zion intel report: Component Schematics 11116 | -6/Factory | Discovered exit to Lower Caves (range 10) 11137 | -6/Factory | Spotted B-75 Beast 11183 | -6/Factory | Retrieved Zion intel report: Trap Installations 11225 | -6/Factory | Retrieved Zion intel report: Branch Access 11297 | -6/Factory | Retrieved Zion intel report: Guard Positions 11336 | -6/Factory | Retrieved Zion intel report: Active Terminals 11358 | -6/Factory | Upgraded with Utility slot (x1) 11465 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11810 | -6/Factory | Terminal network hard line cut 11817 | -6/Factory | Garrison activated, responded to threat 11958 | -6/Factory | Reached level 22 12170 | -6/Factory | Manually triggered Chute Trap 12170 | -6/Factory | Sucked down chute 12170 | -6/Factory | Entered Waste 12170 | -6/Waste | Met up with 1 ally sucked down the chute earlier 12180 | -6/Waste | 2 allies followed down the chute 12182 | -6/Waste | Spotted C-40 Crusher 12186 | -6/Waste | Destroyed C-40 Crusher 12196 | -6/Waste | Spotted C-40 Crusher 12196 | -6/Waste | Spotted C-40 Crusher 12206 | -6/Waste | Destroyed C-40 Crusher 12215 | -6/Waste | Spotted C-40 Crusher 12216 | -6/Waste | Allies destroyed C-40 Crusher 12221 | -6/Waste | Destroyed C-40 Crusher 12238 | -6/Waste | Spotted C-40 Crusher 12241 | -6/Waste | Allies destroyed C-40 Crusher 12242 | -6/Waste | Spotted C-40 Crusher 12249 | -6/Waste | Allies destroyed C-40 Crusher 12267 | -6/Waste | Found Prototype Protection 12267 | -6/Waste | Identified Centrium Heavy Armor Plating 12275 | -6/Waste | Discovered new exit (range 12) 12320 | -6/Waste | Warlord forces began an assault 12365 | -6/Waste | Identified exit to Factory 12456 | -6/Waste | Entered Factory 12456 | -6/Factory | Accompanied by 22 allies 12457 | -6/Factory | Loaded intel: 20 terminal locations 12490 | -6/Factory | Retrieved Zion intel report: Component Schematics 12496 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12520 | -6/Factory | Retrieved Zion intel report: Emergency Access 12640 | -6/Factory | Discovered exit to Factory (range 11) 12697 | -6/Factory | Retrieved Zion intel report: Branch Access 12725 | -6/Factory | Retrieved Zion intel report: Active Terminals 12761 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12806 | -6/Factory | First assault squad dispatched 12811 | -6/Factory | High security lockdown imminent 12811 | -6/Factory | Retrieved Zion intel report: Guard Positions 12813 | -6/Factory | Fabricated Hvy. Reactive Plating? 12820 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12859 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12891 | -6/Factory | High security lockdown engaged 12996 | -6/Factory | Found Prototype Device 13030 | -6/Factory | Identified Exp. Sensor Array 13116 | -6/Factory | Destroyed 7 combat bots 13216 | -6/Factory | Reached level 23 13351 | -6/Factory | Upgraded with Utility slot (x1) 13383 | -6/Factory | Entered Lower Caves 13488 | -6/Lower Caves | Discovered new exit (range 13) 13492 | -6/Lower Caves | Identified exit to Lower Caves 13494 | -6/Lower Caves | Encountered a Warlord checkpoint 13508 | -6/Lower Caves | Learned Factory trap positions 13583 | -6/Lower Caves | Spotted Z1-E6T(f) 13586 | -6/Lower Caves | Encountered a Master Thief 13587 | -6/Lower Caves | Spotted HY-8WM(f) 13588 | -6/Lower Caves | Encountered a Master Thief 13602 | -6/Lower Caves | Entered another Lower Caves area 13604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13638 | -6/Lower Caves | Discovered exit to Factory (range 6) 13800 | -6/Lower Caves | Discovered new exit (range 13) 13837 | -6/Lower Caves | Identified exit to Data Miner 13995 | -6/Lower Caves | Encountered a Warlord checkpoint 14007 | -6/Lower Caves | Learned Factory security intel 14073 | -6/Lower Caves | Entered Data Miner 14073 | -6/Data Miner | Discovered new exit (range 6) 14075 | -6/Data Miner | Identified exit to Proximity Caves 14080 | -6/Data Miner | Met Data Miner 14088 | -6/Data Miner | Learned location of Section 7 (-2) 14088 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14094 | -6/Data Miner | Received God Mode back door access code from Data Miner 14161 | -6/Data Miner | Entered Proximity Caves 14196 | -5/Proximity Caves | Learned 4 Factory zone layouts 14275 | -5/Proximity Caves | Escorted by Enhanced Grunt 14275 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14394 | -5/Proximity Caves | Spotted 2I-8UU(f) 14396 | -5/Proximity Caves | Encountered a Master Thief 14406 | -5/Proximity Caves | Spotted XB-KAM(f) 14407 | -5/Proximity Caves | Encountered a Master Thief 14437 | -5/Proximity Caves | Destroyed XB-KAM(f) 14516 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14578 | -5/Proximity Caves | Found Alien Artifact 14645 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14650 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 14720 | -5/Proximity Caves | Spotted B-75 Beast 14763 | -5/Proximity Caves | Spotted KD-9QF(f) 14764 | -5/Proximity Caves | Encountered a Master Thief 14775 | -5/Proximity Caves | Entered Factory 14776 | -5/Factory | Identified exit to Upper Caves 14776 | -5/Factory | Identified exit to Extension 14777 | -5/Factory | Identified exit to Factory 14777 | -5/Factory | Reached level 24 14778 | -5/Factory | Loaded intel: 82 trap records 14814 | -5/Factory | Garrison activated, responded to threat 14918 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14947 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15026 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15151 | -5/Factory | Incoming investigation squad redirected 15203 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15207 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15224 | -5/Factory | Retrieved Zion intel report: Branch Access 15352 | -5/Factory | Incoming investigation squad redirected 15375 | -5/Factory | First assault squad dispatched 15395 | -5/Factory | Incoming assault squad redirected 15398 | -5/Factory | Incoming assault squad redirected 15424 | -5/Factory | Incoming investigation squad redirected 15486 | -5/Factory | Retrieved Zion intel report: Component Schematics 15515 | -5/Factory | Retrieved Zion intel report: Component Schematics 15529 | -5/Factory | Destroyed 13 combat bots 15561 | -5/Factory | Incoming investigation squad redirected 15597 | -5/Factory | Retrieved Zion intel report: Emergency Access 15667 | -5/Factory | Discovered exit to Factory (range 9) 15675 | -5/Factory | Garrison activated, responded to threat 15693 | -5/Factory | Incoming assault squad redirected 15739 | -5/Factory | Destroyed 7 combat bots 15757 | -5/Factory | Discovered exit to Factory (range 4) 15767 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15768 | -5/Factory | Zion Offense Resupply teleported in 15889 | -5/Factory | Discovered exit to Factory (range 18) 15927 | -5/Factory | High security lockdown imminent 15973 | -5/Factory | Zion Light squad teleported in 15985 | -5/Factory | Garrison activated, responded to threat 16007 | -5/Factory | High security lockdown engaged 16008 | -5/Factory | Reached level 25 16059 | -5/Factory | Spotted B-75 Beast 16065 | -5/Factory | Destroyed 11 combat bots 16182 | -5/Factory | Destroyed 13 combat bots 16227 | -5/Factory | Upgraded with Propulsion slot (x1) 16248 | -5/Factory | Destroyed B-75 Beast 16444 | -5/Factory | Garrison activated, responded to threat 16492 | -5/Factory | Destroyed 55 combat bots 16595 | -5/Factory | Destroyed 14 combat bots 16658 | -5/Factory | Reached level 26 16732 | -5/Factory | Destroyed 20 combat bots 16749 | -5/Factory | Garrison activated, responded to threat 16870 | -5/Factory | Core integrity fell below 50% 16905 | -5/Factory | Manually triggered Chute Trap 16905 | -5/Factory | Sucked down chute 16905 | -5/Factory | Entered Waste 16905 | -5/Waste | Met up with 2 allies sucked down the chute earlier 16906 | -5/Waste | Destroyed 30 combat bots 16907 | -5/Waste | Spotted C-40 Crusher 16910 | -5/Waste | Destroyed C-40 Crusher 16912 | -5/Waste | Spotted C-40 Crusher 16920 | -5/Waste | EMP discharged 16920 | -5/Waste | System corruption reached 10% 16922 | -5/Waste | Destroyed C-40 Crusher 16935 | -5/Waste | Allies destroyed C-40 Crusher 16944 | -5/Waste | Destroyed C-40 Crusher 16946 | -5/Waste | Destroyed C-40 Crusher 16950 | -5/Waste | Spotted C-40 Crusher 16960 | -5/Waste | Destroyed C-40 Crusher 17012 | -5/Waste | Discovered new exit (range 18) 17016 | -5/Waste | Identified exit to Factory 17017 | -5/Waste | Found Broken Gamma Bomb Array 17018 | -5/Waste | Entered Factory 17097 | -5/Factory | Destroyed 9 combat bots 17164 | -5/Factory | High security lockdown imminent 17184 | -5/Factory | Garrison activated, responded to threat 17244 | -5/Factory | High security lockdown engaged 17244 | -5/Factory | Destroyed 8 combat bots 17249 | -5/Factory | Repaired Broken Gamma Bomb Array 17427 | -5/Factory | Discovered exit to Factory (range 4) 17452 | -5/Factory | Destroyed 13 combat bots 17577 | -5/Factory | Discovered exit to Factory (range 8) 17585 | -5/Factory | Destroyed 10 combat bots 17754 | -5/Factory | Destroyed 30 combat bots 17780 | -5/Factory | Discovered exit to Factory (range 15) 17803 | -5/Factory | Discovered exit to Upper Caves (range 54) 17829 | -5/Factory | Discovered exit to Factory (range 51) 17843 | -5/Factory | Entered Upper Caves 17844 | -5/Upper Caves | Identified exit to Upper Caves 18075 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18143 | -5/Upper Caves | Spotted V1-YCB(f) 18145 | -5/Upper Caves | Encountered a Master Thief 18145 | -5/Upper Caves | Spotted L7-77A(f) 18146 | -5/Upper Caves | Encountered a Master Thief 18161 | -5/Upper Caves | Destroyed V1-YCB(f) 18180 | -5/Upper Caves | Entered another Upper Caves area 18201 | -5/Upper Caves | Discovered exit to Factory (range 9) 18244 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18353 | -5/Upper Caves | Found Alien Artifact 18353 | -5/Upper Caves | Identified Core Expander 18353 | -5/Upper Caves | Installed Core Expander, added new Utility slot 18373 | -5/Upper Caves | Learned 4 Factory zone layouts 18428 | -5/Upper Caves | Discovered new exit (range 12) 18435 | -5/Upper Caves | Identified exit to Zhirov 18436 | -5/Upper Caves | Entered Zhirov 18436 | -5/Zhirov | Discovered new exit (range 3) 18437 | -5/Zhirov | Identified exit to Proximity Caves 18443 | -5/Zhirov | Met Zhirov 18472 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18478 | -5/Zhirov | Found Alien Artifact 18478 | -5/Zhirov | Identified Integrated Reactor 18478 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 18580 | -5/Zhirov | Identified Dimensional Node Initializer 18583 | -5/Zhirov | Found Dimensional Node Initializer 18592 | -5/Zhirov | Initialized slip node 18601 | -5/Zhirov | Found Alien Artifact 18618 | -5/Zhirov | Entered Proximity Caves 18620 | -4/Proximity Caves | Reached level 27 18656 | -4/Proximity Caves | Learned location of 1 exit from Research 18662 | -4/Proximity Caves | Learned location of 1 exit from Research 18665 | -4/Proximity Caves | Spotted 1P-J4J(f) 18666 | -4/Proximity Caves | Encountered a Master Thief 18717 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18807 | -4/Proximity Caves | Learned location of 1 exit from Research 18842 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19061 | -4/Proximity Caves | Entered Factory 19067 | -4/Factory | Zion Heavy Resupply teleported in 19127 | -4/Factory | Identified Transdimensional Reconstructor 19156 | -4/Factory | Discovered new exit (range 9) 19159 | -4/Factory | Identified exit to Research 19210 | -4/Factory | Zion Infowar Resupply teleported in 19292 | -4/Factory | Spotted B-86 Titan 19335 | -4/Factory | Garrison activated, responded to threat 19361 | -4/Factory | Discovered exit to Research (range 12) 19367 | -4/Factory | Fabricated Exp. Terrain Scanner? 19401 | -4/Factory | Destroyed 11 combat bots 19431 | -4/Factory | Retrieved Zion intel report: Branch Access 19431 | -4/Factory | Identified exit to Upper Caves 19431 | -4/Factory | Identified exit to Armory 19432 | -4/Factory | Zion Offense Resupply teleported in 19598 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19599 | -4/Factory | Zion Heavy squad teleported in 19647 | -4/Factory | Local fabrication network quarantined 19669 | -4/Factory | Reached level 28 19746 | -4/Factory | Retrieved Zion intel report: Emergency Access 19753 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19768 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19769 | -4/Factory | Zion Melee Resupply teleported in 19855 | -4/Factory | First assault squad dispatched 19867 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19939 | -4/Factory | Spotted B-86 Titan 19961 | -4/Factory | High security lockdown imminent 20002 | -4/Factory | Destroyed 7 combat bots 20041 | -4/Factory | High security lockdown engaged 20109 | -4/Factory | Discovered exit to Research (range 10) 20127 | -4/Factory | Destroyed 8 combat bots 20269 | -4/Factory | Destroyed 24 combat bots 20324 | -4/Factory | Garrison activated, responded to threat 20509 | -4/Factory | Reached level 29 20576 | -4/Factory | Destroyed 55 combat bots 20646 | -4/Factory | Entered Upper Caves 20660 | -4/Upper Caves | Destroyed 17 combat bots 20701 | -4/Upper Caves | Attracted the attention of an 0b10 base 20701 | -4/Upper Caves | Learned Factory garrison access intel 20732 | -4/Upper Caves | Destroyed 7 combat bots 20783 | -4/Upper Caves | Encountered a Warlord checkpoint 20785 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20793 | -4/Upper Caves | A Commander dispatched an escort 20796 | -4/Upper Caves | Learned Research garrison access intel 20830 | -4/Upper Caves | Discovered new exit (range 8) 20832 | -4/Upper Caves | Ambushed by wild Derelicts 20854 | -4/Upper Caves | Identified exit to Upper Caves 20862 | -4/Upper Caves | Entered another Upper Caves area 20862 | -4/Upper Caves | Accompanied by 2 allies 20863 | -4/Upper Caves | Commander's escort returned to base 20863 | -4/Upper Caves | Commander's escort returned to base 20869 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20904 | -4/Upper Caves | Destroyed 13 combat bots 20905 | -4/Upper Caves | Discovered exit to Research (range 15) 20930 | -4/Upper Caves | Destroyed 8 combat bots 20962 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21012 | -4/Upper Caves | Destroyed 8 combat bots 21028 | -4/Upper Caves | Discovered new exit (range 4) 21038 | -4/Upper Caves | Identified exit to Warlord 21114 | -4/Upper Caves | Entered Warlord 21245 | -4/Warlord | Rebuked by Warlord 21254 | -4/Warlord | Warlord's base attacked by MAIN.C 21255 | -4/Warlord | Opened Warlord's prototype stash 21257 | -4/Warlord | Found Prototype Device 21257 | -4/Warlord | Identified Exp. Focal Shield 21274 | -4/Warlord | Found Prototype Reactor 21274 | -4/Warlord | Identified Vortex Chain Reactor 21310 | -4/Warlord | Found Prototype Launcher 21310 | -4/Warlord | Identified Vortex Catalyst Activator 21312 | -4/Warlord | Found Prototype Energy Cannon 21312 | -4/Warlord | Identified Vortex Driver 21315 | -4/Warlord | Found Prototype Energy Cannon 21315 | -4/Warlord | Identified Vortex Cannon 21323 | -4/Warlord | Found Vortex Driver 21470 | -4/Warlord | Destroyed 11 combat bots 21512 | -4/Warlord | Destroyed 13 combat bots 21521 | -4/Warlord | Discovered new exit (range 14) 21531 | -4/Warlord | Identified exit to Proximity Caves 21601 | -4/Warlord | Destroyed 16 combat bots 21604 | -4/Warlord | Warlord forces counterattacked 21756 | -4/Warlord | Spotted Striker 21758 | -4/Warlord | Spotted Striker 21761 | -4/Warlord | Spotted Striker 21761 | -4/Warlord | Spotted B-86 Titan 21766 | -4/Warlord | Destroyed Striker 21769 | -4/Warlord | Spotted B-90 Cyclops 21780 | -4/Warlord | Destroyed Striker 21786 | -4/Warlord | Destroyed Striker 21807 | -4/Warlord | Destroyed 9 combat bots 21810 | -4/Warlord | Rewired B-86 Titan 21846 | -4/Warlord | Entered Proximity Caves 21846 | -3/Proximity Caves | Accompanied by 5 allies 21847 | -3/Proximity Caves | Reached level 30 21885 | -3/Proximity Caves | Attracted the attention of an 0b10 base 21934 | -3/Proximity Caves | Learned location of 1 exit from Factory 21934 | -3/Proximity Caves | Learned 6 Lower Caves zone layouts 21934 | -3/Proximity Caves | Learned Armory emergency access door positions 21956 | -3/Proximity Caves | Destroyed 11 combat bots 22039 | -3/Proximity Caves | Spotted B-86 Titan 22040 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 22047 | -3/Proximity Caves | Allies destroyed B-86 Titan 22868 | -3/Proximity Caves | Entered Research 22868 | -3/Research | Accompanied by 13 allies 22869 | -3/Research | Identified exit to Research 22869 | -3/Research | Identified exit to Testing 22870 | -3/Research | Loaded intel: 4 garrison access locations 22932 | -3/Research | Retrieved Zion intel report: Trap Installations 22933 | -3/Research | Zion Hover Resupply teleported in 22987 | -3/Research | Found Prototype Device 22988 | -3/Research | Reached level 31 22989 | -3/Research | Found Prototype Device 22999 | -3/Research | Identified Exp. Thermal Shield 22999 | -3/Research | Found Prototype Processor 23003 | -3/Research | Identified Spectral Analyzer 23118 | -3/Research | First assault squad dispatched 23143 | -3/Research | Incoming assault squad redirected 23264 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 23426 | -3/Research | Retrieved Zion intel report: Component Schematics 23459 | -3/Research | Garrison activated, responded to threat 23601 | -3/Research | Retrieved Zion intel report: Branch Access 23686 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 23737 | -3/Research | Incoming assault squad redirected 23767 | -3/Research | Destroyed 8 combat bots 23848 | -3/Research | Zion Light squad teleported in 23869 | -3/Research | Entered Testing 23869 | -3/Testing | Accompanied by 3 allies 23907 | -3/Testing | Found Prototype Energy Gun 23907 | -3/Testing | Identified Warp Gun 23934 | -3/Testing | P-80 Master assimilated allied DM-TDK(z) 23941 | -3/Testing | Discovered exit to Research (range 27) 23961 | -3/Testing | Garrison activated, responded to threat 24023 | -3/Testing | Retrieved Zion intel report: Trap Installations 24033 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 24058 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 24067 | -3/Testing | Incoming investigation squad redirected 24119 | -3/Testing | Spotted PP-LZP5MKFLMB 24156 | -3/Testing | Destroyed PP-LZP5MKFLMB 24167 | -3/Testing | Found Prototype Processor 24378 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 24402 | -3/Testing | First assault squad dispatched 24402 | -3/Testing | Destroyed 9 combat bots 24404 | -3/Testing | Identified Exp. Target Analyzer 24524 | -3/Testing | Spotted Striker 24524 | -3/Testing | Spotted Striker 24534 | -3/Testing | Destroyed Striker 24535 | -3/Testing | Spotted Alpha 7 24545 | -3/Testing | Destroyed Striker 24567 | -3/Testing | Destroyed Alpha 7 24571 | -3/Testing | Found Multirail 24578 | -3/Testing | Stole the SGEMP Prototype 24630 | -3/Testing | Found Prototype Device 24632 | -3/Testing | Found Prototype Device 24633 | -3/Testing | Identified EM Dispersion Field (x2) 24676 | -3/Testing | Incoming assault squad redirected 24716 | -3/Testing | Reached level 32 24828 | -3/Testing | Found Prototype Energy Gun 24828 | -3/Testing | Identified Hyp. EM Gauss Rifle 24849 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 24852 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 24906 | -3/Testing | High security lockdown imminent 24933 | -3/Testing | Entered Research 24973 | -2/Research | Discovered new exit (range 25) 25062 | -2/Research | Identified exit to Quarantine 25087 | -2/Research | Garrison activated, responded to threat 25114 | -2/Research | Retrieved Zion intel report: Unaware Schematics 25115 | -2/Research | Zion hero teleported in (ME-RLN) 25116 | -2/Research | Destroyed 8 combat bots 25183 | -2/Research | First assault squad dispatched 25187 | -2/Research | Entered Quarantine 25187 | -2/Quarantine | Accompanied by 1 ally 25257 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 25262 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25269 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 25273 | -2/Quarantine | Found Alien Artifact 25273 | -2/Quarantine | Identified Subatomic Replicator 25295 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25299 | -2/Quarantine | Discovered new exit (range 29) 25328 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 25338 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25350 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25355 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 25372 | -2/Quarantine | ME-RLN assimilated hostile W-44 Eye 25395 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 25396 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25399 | -2/Quarantine | Met incapacitated Sigix Warrior 25399 | -2/Quarantine | Lockdown squad dispatched 25399 | -2/Quarantine | Reached level 33 25400 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 25400 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25412 | -2/Quarantine | ME-RLN assimilated hostile W-44 Eye 25418 | -2/Quarantine | Spotted Lightning 25418 | -2/Quarantine | Spotted Lightning 25419 | -2/Quarantine | Spotted Lightning 25425 | -2/Quarantine | Garrison activated, responded to threat 25428 | -2/Quarantine | Destroyed Lightning 25434 | -2/Quarantine | Destroyed Lightning 25438 | -2/Quarantine | Found Exp. Phase Shifter 25464 | -2/Quarantine | Found EMDS 25471 | -2/Quarantine | ME-RLN assimilated hostile Y-72 Warden 25487 | -2/Quarantine | First assault squad dispatched 25504 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 25505 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 25512 | -2/Quarantine | Destroyed 8 combat bots 25563 | -2/Quarantine | Found Alien Energy Cannon 25563 | -2/Quarantine | Identified Core Cannon 25576 | -2/Quarantine | Found Alien Impact Weapon 25576 | -2/Quarantine | Identified Core Stripper 25633 | -2/Quarantine | Retrieved Zion intel report: Branch Access 25683 | -2/Quarantine | ME-RLN assimilated hostile G-73 Enforcer 25726 | -2/Quarantine | Destroyed 7 combat bots 25775 | -2/Quarantine | Spotted Fortress 25831 | -2/Quarantine | Discovered new exit (range 14) 25835 | -2/Quarantine | Identified exit to Section 7 25953 | -2/Quarantine | Entered Section 7 25965 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 25972 | -2/Section 7 | Spotted S7 Guard 25973 | -2/Section 7 | Spotted B-90 Cyclops 26028 | -2/Section 7 | Garrison activated, responded to threat 26068 | -2/Section 7 | Destroyed 7 combat bots 26074 | -2/Section 7 | Found Integrated Reactor 26074 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 26078 | -2/Section 7 | Spotted B-90 Cyclops 26136 | -2/Section 7 | Reached level 34 26136 | -2/Section 7 | Destroyed B-90 Cyclops 26143 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 26180 | -2/Section 7 | Destroyed B-90 Cyclops 26209 | -2/Section 7 | Found Alien Artifact 26225 | -2/Section 7 | Identified Core Membrane 26225 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26252 | -2/Section 7 | First assault squad dispatched 26264 | -2/Section 7 | Discovered new exit (range 29) 26268 | -2/Section 7 | Found Alien Artifact 26280 | -2/Section 7 | Found Alien Artifact 26355 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 26372 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 26378 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 26387 | -2/Section 7 | Identified Integrated Dissipator 26387 | -2/Section 7 | Identified Integrity Redistributor 26387 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26391 | -2/Section 7 | Incoming investigation squad redirected 26391 | -2/Section 7 | Incoming investigation squad redirected 26399 | -2/Section 7 | Spotted S7 Guard 26415 | -2/Section 7 | Destroyed S7 Guard 26422 | -2/Section 7 | Found Alien Artifact 26438 | -2/Section 7 | Found Prototype Device 26441 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 26446 | -2/Section 7 | Identified Exp. Shock Absorption System 26447 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 26547 | -2/Section 7 | Incoming assault squad redirected 26556 | -2/Section 7 | Spotted S7 Guard 26564 | -2/Section 7 | Destroyed S7 Guard 26566 | -2/Section 7 | Found Integrated Reactor 26566 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 26580 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 26603 | -2/Section 7 | Found Alien Artifact 26611 | -2/Section 7 | Spotted Executioner 26611 | -2/Section 7 | Spotted Executioner 26629 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 26678 | -2/Section 7 | Found Alien Energy Gun 26678 | -2/Section 7 | Identified Sigix Quantum Sheargun 26688 | -2/Section 7 | High security lockdown imminent 26695 | -2/Section 7 | Spotted Striker 26709 | -2/Section 7 | Spotted B-99 Colossus 26720 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 26768 | -2/Section 7 | High security lockdown engaged 26876 | -2/Section 7 | Found Sigix Quantum Sheargun 26879 | -2/Section 7 | Found Sigix Quantum Sheargun 26990 | -2/Section 7 | Found Alien Artifact 26990 | -2/Section 7 | Identified LRC Energy Well 26990 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27087 | -2/Section 7 | Upgraded with Utility slot (x2) 27088 | -2/Section 7 | Spotted Investigator 27093 | -2/Section 7 | Destroyed Investigator 27094 | -2/Section 7 | Destroyed Executioner 27106 | -2/Section 7 | Destroyed Executioner 27108 | -2/Section 7 | Found Prototype Processor 27117 | -2/Section 7 | Spotted Investigator 27123 | -2/Section 7 | Spotted Alpha 7 27123 | -2/Section 7 | Spotted Alpha 7 27172 | -2/Section 7 | Core integrity fell below 50% 27174 | -2/Section 7 | Identified exit to Access 27174 | -2/Section 7 | Entered Access 27175 | -1/Access | Core integrity fell below 50% 27241 | -1/Access | Identified Integrated Heat Negator 27241 | -1/Access | Identified Core Regenerator 27241 | -1/Access | Identified Exp. Core Analyzer 27249 | -1/Access | Used Subatomic Replicator to replicate Integrated Heat Negator 27251 | -1/Access | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 27252 | -1/Access | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 27271 | -1/Access | Reached level 35 27424 | -1/Access | First assault squad dispatched 27441 | -1/Access | Discovered new exit (range 26) 27449 | -1/Access | Incoming assault squad redirected 27452 | -1/Access | Retrieved Zion intel report: Prototype Schematics 27453 | -1/Access | Zion Zionite Resupply teleported in 27482 | -1/Access | Retrieved Zion intel report: Unaware Schematics 27495 | -1/Access | High security lockdown imminent 27504 | -1/Access | Retrieved Zion intel report: Emergency Access 27505 | -1/Access | Zion Hover Resupply teleported in 27517 | -1/Access | Found Prototype Energy Cannon 27525 | -1/Access | Zion Heavy squad teleported in 27526 | -1/Access | Identified exit to Command 27562 | -1/Access | Spotted Striker 27562 | -1/Access | Spotted Striker 27562 | -1/Access | Spotted Striker 27565 | -1/Access | Destroyed Striker 27569 | -1/Access | Destroyed Striker 27570 | -1/Access | Allies destroyed Striker 27575 | -1/Access | High security lockdown engaged 27819 | -1/Access | Spotted Investigator 27830 | -1/Access | Reached level 36 27830 | -1/Access | Destroyed Investigator 27870 | -1/Access | Destroyed 13 combat bots 27930 | -1/Access | Spotted Executioner 27932 | -1/Access | Upgraded with Utility slot (x1) 27948 | -1/Access | Entered Command 27972 | -1/Command | Incoming investigation squad redirected 27977 | -1/Command | Spotted M Guard 27977 | -1/Command | Spotted M Guard 27977 | -1/Command | Spotted Combat Programmer 27981 | -1/Command | Spotted Combat Programmer 28027 | -1/Command | Destroyed M Guard 28064 | -1/Command | Destroyed Combat Programmer 28066 | -1/Command | High security lockdown imminent 28087 | -1/Command | Destroyed M Guard 28090 | -1/Command | Destroyed Combat Programmer 28090 | -1/Command | Destroyed all MAIN.C guards 28111 | -1/Command | Destroyed 10 combat bots 28146 | -1/Command | High security lockdown engaged 28157 | -1/Command | Discovered new exit (range 28) 28202 | -1/Command | Spotted Striker 28202 | -1/Command | Spotted Executioner 28207 | -1/Command | Destroyed Striker 28235 | -1/Command | Destroyed Executioner 28260 | -1/Command | Destroyed 11 combat bots 28289 | -1/Command | Reached level 37 28319 | -1/Command | Spotted Investigator 28321 | -1/Command | Destroyed Executioner 28361 | -1/Command | Destroyed 21 combat bots 28420 | -1/Command | Phase Generator disabled 28482 | -1/Command | Spotted Executioner 28484 | -1/Command | Destroyed Executioner 28485 | -1/Command | Spotted Investigator 28490 | -1/Command | Destroyed Investigator 28572 | -1/Command | Destroyed 44 combat bots 28656 | -1/Command | Spotted Investigator 28657 | -1/Command | Spotted Striker 28657 | -1/Command | Spotted Striker 28666 | -1/Command | Destroyed Striker 28670 | -1/Command | Destroyed Striker 28679 | -1/Command | Scanned by Researcher 28681 | -1/Command | Destroyed Investigator 28704 | -1/Command | Spotted Striker 28706 | -1/Command | Spotted Striker 28709 | -1/Command | Destroyed Striker 28711 | -1/Command | Destroyed Striker 28744 | -1/Command | Destroyed 31 combat bots 28954 | -1/Command | Spotted Striker 28956 | -1/Command | Reached level 38 28961 | -1/Command | Build established: Messiah-Sprinter 28962 | -1/Command | Destroyed Striker 28967 | -1/Command | Spotted Striker 28968 | -1/Command | Spotted Striker 28970 | -1/Command | Spotted Investigator 28976 | -1/Command | Destroyed Striker 28986 | -1/Command | Destroyed Striker 28987 | -1/Command | Destroyed Striker 28993 | -1/Command | Destroyed Investigator 29029 | -1/Command | Spotted Executioner 29048 | -1/Command | Destroyed Executioner 29075 | -1/Command | Destroyed 36 combat bots 29248 | -1/Command | Spotted Striker 29272 | -1/Command | Destroyed Striker 29278 | -1/Command | Spotted Striker 29285 | -1/Command | Destroyed Striker 29307 | -1/Command | Destroyed 18 combat bots 30007 | -1/Command | Found Prototype Launcher 30007 | -1/Command | Identified Containment Facilitator 30110 | -1/Command | Destroyed 35 combat bots 30184 | -1/Command | Destroyed 18 combat bots 30285 | -1/Command | Destroyed 37 combat bots 30285 | -1/Command | Destroyed Investigator 30306 | -1/Command | Identified Zio. Alpha Cannon 30328 | -1/Command | Found AEGIS Remote Shield 30655 | -1/Command | Found Antimissile System 30884 | -1/Command | Build established: Messiah-Gunner 30908 | -1/Command | Found Antimissile System 30967 | -1/Command | Found Antimissile System 31578 | -1/Command | Destroyed 11 combat bots 31648 | -1/Command | Destroyed 14 combat bots 31649 | -1/Command | Reached level 39 31794 | -1/Command | Destroyed 32 combat bots 31864 | -1/Command | Destroyed 17 combat bots 31986 | -1/Command | Destroyed 25 combat bots 32089 | -1/Command | Destroyed 21 combat bots 32139 | -1/Command | Destroyed 7 combat bots 32257 | -1/Command | Build established: Messiah-Sprinter 32336 | -1/Command | Destroyed 53 combat bots 32429 | -1/Command | Destroyed 20 combat bots 32486 | -1/Command | Destroyed 7 combat bots 32567 | -1/Command | Destroyed 12 combat bots 32602 | -1/Command | Destroyed 12 combat bots 32648 | -1/Command | Destroyed 8 combat bots 32712 | -1/Command | Spotted Executioner 32712 | -1/Command | Spotted Executioner 32712 | -1/Command | Spotted Striker 32712 | -1/Command | Spotted Alpha 7 32712 | -1/Command | Spotted Executioner 32712 | -1/Command | Spotted Executioner 32712 | -1/Command | Spotted Striker 32712 | -1/Command | Spotted Alpha 7 32723 | -1/Command | Destroyed Striker 32724 | -1/Command | Destroyed Striker 32725 | -1/Command | Destroyed Executioner 32732 | -1/Command | Destroyed Executioner 32736 | -1/Command | Destroyed Executioner 32749 | -1/Command | Spotted B-99 Colossus 32751 | -1/Command | Destroyed Alpha 7 32827 | -1/Command | Destroyed Alpha 7 32845 | -1/Command | Spotted B-99 Colossus 32865 | -1/Command | Destroyed Executioner 32880 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 32881 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 33260 | -1/Command | Met MAIN.C 33260 | -1/Command | 0b10 Conduit disabled 33281 | -1/Command | Destroyed MAIN.C Shell 33283 | -1/Command | MAIN.C activated Command garrisons 33300 | -1/Command | Reached level 40 33300 | -1/Command | Destroyed MAIN.C 33392 | -1/Command | Spotted B-99 Colossus 33394 | -1/Command | Spotted B-99 Colossus 33405 | -1/Command | Destroyed B-99 Colossus 33420 | -1/Command | Destroyed B-99 Colossus 33695 | -1/Command | Build established: Messiah-Gunner 33775 | -1/Command | Discovered new exit (range 14) 34165 | -1/Command | Warped through subspace to slip node 34165 | -1/Command | Discovered new exit (range 5) 34176 | -1/Command | Entered Access_0 34178 | -1/Access_0 | Met Architect 34195 | -1/Access_0 | Architect warped through subspace 34198 | -1/Access_0 | Destroyed A8 34257 | -1/Access_0 | Architect warped through subspace 34262 | -1/Access_0 | Found Prototype Device 34262 | -1/Access_0 | Identified Exp. Weapon Cycler 34269 | -1/Access_0 | Found Prototype Device 34269 | -1/Access_0 | Identified Desublimator 34312 | -1/Access_0 | Architect warped through subspace 34356 | -1/Access_0 | Architect warped through subspace 34404 | -1/Access_0 | Architect warped through subspace 34408 | -1/Access_0 | Found Alien Energy Gun 34408 | -1/Access_0 | Identified Modified Quantum Sheargun 34417 | -1/Access_0 | Subspace Access Node disabled 34439 | -1/Access_0 | Architect warped through subspace 34464 | -1/Access_0 | Build established: Messiah-Scout 34471 | -1/Access_0 | Architect warped through subspace 34479 | -1/Access_0 | Subspace Access Node disabled 34489 | -1/Access_0 | A6 warped into view 34495 | -1/Access_0 | Destroyed A6 34511 | -1/Access_0 | Architect warped through subspace 34539 | -1/Access_0 | Architect warped through subspace 34549 | -1/Access_0 | Architect warped through subspace 34553 | -1/Access_0 | Found Modified Quantum Sheargun 34561 | -1/Access_0 | Architect warped through subspace 34563 | -1/Access_0 | Subspace Access Node disabled 34572 | -1/Access_0 | Subspace Access Node disabled 34600 | -1/Access_0 | Found Core Expander 34642 | -1/Access_0 | Destroyed A2 34645 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 34666 | -1/Access_0 | A5 warped into view 34722 | -1/Access_0 | Destroyed A5 34807 | -1/Access_0 | Found Prototype Protection 34807 | -1/Access_0 | Identified Med. Regenerative Plating 34865 | -1/Access_0 | Found Prototype Protection 34865 | -1/Access_0 | Identified Exp. Powered Armor 34891 | -1/Access_0 | Found Prototype Hackware 34891 | -1/Access_0 | Identified Exp. Hacking Suite 34919 | -1/Access_0 | Found Alien Artifact 34930 | -1/Access_0 | Found Prototype Launcher 34930 | -1/Access_0 | Identified Tesla Bomb Launcher 34934 | -1/Access_0 | Found Prototype Launcher 34934 | -1/Access_0 | Identified Gui. Micro-nuke Launcher 34937 | -1/Access_0 | Found Prototype Launcher 34937 | -1/Access_0 | Identified Point Singularity Launcher 34975 | -1/Access_0 | Found Prototype Device 34975 | -1/Access_0 | Identified ST Field Compressor 35075 | -1/Access_0 | Found Prototype Protection 35075 | -1/Access_0 | Identified Centrium Linked Plating 35080 | -1/Access_0 | Found Modified Quantum Sheargun 35082 | -1/Access_0 | Found Modified Quantum Sheargun 35114 | -1/Access_0 | A4 warped into view 35127 | -1/Access_0 | Destroyed A4 35262 | -1/Access_0 | Found Subatomic Replicator 35272 | -1/Access_0 | A3 warped into view 35296 | -1/Access_0 | Found Prototype Ballistic Gun 35296 | -1/Access_0 | Identified A3's Sniper Rifle 35345 | -1/Access_0 | Found Sigix Corpse 35426 | -1/Access_0 | Started Test 138-B, establishing a local singularity 35426 | -1/Access_0 | Architect ripped apart by the singularity 35426 | -1/Access_0 | Destroyed Architect 35427 | -1/Access_0 | Architect triggered a singularity event 35427 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 35427 | -1/Access_0 | Warped through subspace to slip node 35427 | -1/Access_0 | Discovered new exit (range 8) 35430 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 35435 | *** | Escaped singularity! Last Messages --------------- 35427_ Prototype Hackware ripped apart by the singularity. 35427_ Exp. Target Analyzer ripped apart by the singularity. 35427_ Adv. Armor Integrity Analyzer ripped apart by the singularity. 35427_ A0_COM: Initiating irreversible singularity event. Goodbye. 35427_ Gate Controls unresponsive. 35427_ Identified Hpw. Transdimensional Reconstructor. 35427_ Warped through subspace, drawn to slip node. 35427_ EXIT=FOUND 35428_ A0_COM: 10. 35429_ A0_COM: 9. 35430_ A0_COM: 8. 35430_ Dropped Sigix Corpse. 35430_ Replicated Sigix Corpse. 35431_ A0_COM: 7. 35431_ Acquired Sigix Corpse. 35432_ A0_COM: 6. 35433_ A0_COM: 5. 35433_ Acquired Sigix Corpse. 35434_ A0_COM: 4. 35435_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #??##?#?#?##?###?#??##?#???##???###??#??#???##?### | | ?????#?##???#?##########???#?#??#?####?#?#???###?? | | #########?###?##?#?#?#?####?######???##??#?##?#??? | | ####?#?####?###????##??#?####?#####?#?##?####??#?? | | ??#??######?#??#######?##????###?????##???##???##? | | ###?#?##??####?#?##???#######?#??##??#??#?????###? | | ##?###?##?#??##?#?##??#?###?#######??#?###?##?###? | | ???#?##??##??##?#?##???## ##?#?#?###?#??????###?#? | | ##???##????######?#??#?# ##?#?##?#####?####?##?? | | ?#?###?##?##?###??#??### @ ####?#?#?#?##?##???##?# | | ???###???#?#??#?##?##### ##?#??#?####??#??##?### | | ?##?##?????#??####?#### ##?#?#?##?#?##?###?###? | | ????###?#?#??###?####?# ####?###?#?#?#?##?#?#?#? | | ?##?##??#?###?####?##### ##?#???#####?#?#??####? | | ###?######???#??#?#??## #?#?#####?#?#??#?##?##? | | ?##??#?###??####?##?### ####?##??###########?### | | #???##???#???#??#?#?### < ##?#?#?#####???##?##### | | ??##???##?#?#??####?### ###?##???##??##?##?#?### | | ?###?##?##??##?#??##?### #######?##???###?###?#?# | | ?##?##?###?##?#?#?????########?????######???####?# | | #?######??#???#??##?######???####???##?#?####??### | | ?#?###??#?########?##??###??????????####??#?##???? | | ?##??##?###????????##??#?#??###????##??##########? | | #???#?#?###?#???##??##?#?#####?####?#?####?#??#### | | ##??###?##?#??###??####?#?#??###########??#?#????? | | ??#?###?#??#?####?#####?######?#?##??#?###???#?### | | ?###??###?#######?################???#?#?##?##?##? | | #???#?##??###############?#####?##?#?#?###??####?? | | ?#?#?############?###?##########?#?##?##?#??#?##?? | | #?############?###############?#####???##??###?#?# | | #######################################?#?#?####?# | | ###########################?###########?#?##?##??? | | ###########################?#####?##?####??#?#???? | | ##################################?#####?##?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 323 Energy Generation 110 Energy Capacity 1650 Matter Stores 490 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 90 Resistance: EX 90 Resistance: EM 75 Point Defense Rating 720 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 1 Energy Filtering 50 Particle Charging 25 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Imp. Melee Analysis Suite | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Hcp. Battery | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Imp. Heat Shielding | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Imp. Transmission Jammer | -6/Factory | Z-intel Hvy. Reactive Plating | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Hvy. Armor Plating | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Salvage Targeting Computer | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Imp. Integration Mediator | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Adv. Heat Sink | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Reflective Plating | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Gatling Laser | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Disruptor Cannon | -3/Research | Z-intel Centrium Wheel | -3/Research | Z-intel EM Shield | -3/Research | Z-intel Adv. Targeting Computer | -3/Research | Z-intel Lrn. Proton Cannon | -3/Research | Z-intel Dynamic Insulation System | -3/Research | Z-intel Plasma Cutter | -3/Research | Z-intel Power Amplifier | -3/Research | Z-intel System Shield | -3/Research | Z-intel Tesla Rifle | -3/Research | Z-intel Imp. Force Field | -3/Research | Z-intel Imp. Heavy Treads | -3/Research | Z-intel Hyp. Mass Driver | -3/Research | Z-intel Energy Mantle | -3/Testing | Z-intel Neutron Missile Launcher | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Exp. System Shield | -3/Testing | Z-intel Proton Burst Cannon | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Exp. Targeting Computer | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Vibroblade | -3/Testing | Z-intel Adv. Thermal Defense Suite | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Imp. Antigrav System | -2/Quarantine | Z-intel Imp. Plasma Cutter | -2/Quarantine | Z-intel Gamma Bomb Array | -2/Quarantine | Z-intel Nova Cannon | -2/Quarantine | Z-intel Hvy. Gauss Cannon | -2/Quarantine | Z-intel Micro-nuke Launcher | -2/Quarantine | Z-intel Stasis Projector | -2/Quarantine | Z-intel Lrn. Tractor Beam | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Imp. Targeting Computer | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Launcher Loader | -2/Quarantine | Z-intel Cmb. Gravmag System | -2/Quarantine | Z-intel Adv. Transmission Jammer | -2/Quarantine | Z-intel Adv. Core Analyzer | -2/Quarantine | Z-intel Ragnarok Missile Launcher | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Tactical Quantum Warhead | -2/Quarantine | Z-intel Enh. Armored Medium Treads | -2/Quarantine | Z-intel Centrium Heavy Armor Plating | -2/Quarantine | Z-intel Exp. Thermal Defense Suite | -2/Quarantine | Z-intel Shock Maul | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Hdn. Centrium Leg | -2/Quarantine | Z-intel Exp. Biometal Leg | -2/Quarantine | Z-intel Beam Splitter | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Cld. Plasma Rifle | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Imp. Thermal Shield | -2/Section 7 | Z-intel Quantum Capacitor | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel Hacking Suite | -2/Section 7 | Z-intel Point Defense Array | -2/Section 7 | Z-intel Com. Wheel | -2/Section 7 | Z-intel Adv. Phase Shifter | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Antigrav Array | -2/Section 7 | Z-intel Imp. Remote Shield | -2/Section 7 | Z-intel Imp. System Backup Module | -2/Section 7 | Z-intel Imp. Stasis Canceller | -2/Section 7 | Z-intel Phase Shifter | -2/Section 7 | Z-intel Lgt. Particle Reactor | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Adv. Heavy Treads | -2/Section 7 | Z-intel System Guard | -2/Section 7 | Z-intel Adv. Terrain Scan Processor | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Adv. Coolant Injector | -2/Section 7 | Z-intel HERF Cannon | -2/Section 7 | Z-intel Maneuvering Thrusters | -2/Section 7 | Z-intel Antimatter Reactor | -2/Section 7 | Z-intel Imp. Linear Gravjet | -2/Section 7 | Z-intel Impulse Thruster | -2/Section 7 | Z-intel Adv. Melee Analysis Suite | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Imp. Maneuvering Thrusters | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -1/Access | Z-intel Ionic Axe | -1/Access | Z-intel Exp. Shield Generator | -1/Access | Z-intel Exp. Actuator Array | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Gravity Neutralizing Apparatus | -1/Access | Z-intel Helical Railgun | -1/Access | Z-intel Exp. Myomer Leg | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-73 Enforcer | -2/Research | Z-intel H-77 Assassin | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel M-30 Cleanser | -2/Research | Z-intel C-55 Analyst | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel H-88 Terminator | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel M-36 Artificer | -2/Section 7 | Z-intel Y-72 Warden | -1/Access | Z-intel Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Hvy. Reactive Plating | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Subatomic Replicator Core Cannon Core Stripper Core Membrane Integrated Dissipator Sigix Quantum Sheargun LRC Energy Well Integrated Heat Negator Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 2 1 6 . . 1 3 1 . 1 1 . 1 . . . 2 2 . 1 . . . . 3 . . . . . 1 2 . . . 1 1 1 . 1 1 2 4 . XP Earned 62213 | 3000 3187 2107 8377 750 117 1468 4420 852 1011 1068 1589 46 1042 287 206 128 2251 2687 22 1462 65 117 50 903 3593 15 856 104 159 50 546 2770 126 280 675 1180 1017 1011 788 1480 1220 2632 5881 618 XP Spent 59835 | 2985 2950 400 8250 . 1825 1375 4000 425 . 1700 2900 . 1100 . . . 2000 2300 . 3400 390 . . . 2500 1750 . . . . . 2400 . . . . 1400 700 . . 7220 3500 2925 1440 Upgrades 100 | 12 7 1 10 . 4 6 4 2 . 1 2 . 8 . . . 1 1 . 2 3 . . . 5 1 . . . . . 3 . . . . 10 2 . . 6 1 4 4 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 11 | . 1 . 1 . . 1 1 . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon Slot 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 6 | 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 18 | 3 . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . 4 . . 4 Energy Generation 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Storage 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Storage 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 8 | 2 1 1 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Ranged Accuracy 6 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Protomatter Created 39537 | . 202 72 486 107 11 167 1229 289 957 1577 464 100 . 67 213 . 398 999 195 751 62 186 . 279 3618 194 1396 368 200 99 186 2989 289 353 765 608 648 1162 283 1208 1333 1293 12221 1513 Integrity Restored 20304 | . 271 218 456 91 434 447 1487 107 152 590 18 . 44 35 54 . 50 231 . 719 81 107 . 244 1209 582 840 1087 40 . 140 819 129 22 888 143 617 1107 58 228 167 970 2979 2443 Core 13373 | . 253 109 344 69 316 447 779 59 107 427 12 . 30 . 39 . 27 140 . 545 54 74 . 111 870 582 543 664 . . 109 585 90 16 258 104 469 770 43 138 126 524 1711 1829 Parts 6931 | . 18 109 112 22 118 . 708 48 45 163 6 . 14 35 15 . 23 91 . 174 27 33 . 133 339 . 297 423 40 . 31 234 39 6 630 39 148 337 15 90 41 446 1268 614 Protomatter Decayed 35945 | . . 14 271 77 7 113 644 164 813 929 393 99 260 95 154 45 845 1468 294 1873 93 136 . 169 3330 . 1055 57 138 . 134 2490 100 321 868 645 697 1063 262 1219 1237 1118 11572 683 Game ------ Seed RagnarokThrusterGreatsword Manual? 0 Play Time 15:03:05 Cumulative 1062.8 hours Start 2019.12.19 @ 17:56:40 End 2019.12.22 @ 20:54:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type 6 Total 248 Types 214/5/11/3/3/2/10 Lore% 98 Gallery% 100 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a100f4a4-988e-4f36-88a9-b6ca2012e70a