Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.11 @ 12:54:37 Player: Aoz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1399) 1399 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3009 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (155) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Light Treads Wheel High-capacity Matter Pod (200) Weight Redist. System Katana Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Melee Analysis Suite Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Makeshift Spear > --- INVENTORY -------- Light Ion Engine Wheel Cooling System Disposable Heat Sink High-capacity Matter Pod Weight Redist. System Terrain Scan Processor Weapon Shielding Drone Bay Katana [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Weapon Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Makeshift Spear Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 11 7 4 26 13 Power 5 | 1 1 . 2 1 Engine 4 | 1 . . 2 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | 2 2 . 9 4 Treads 10 | . . . 6 4 Leg 2 | 2 . . . . Wheel 4 | . 2 . 2 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 17 | 2 1 3 7 4 Device 5 | 2 . . 1 2 Storage 7 | . 1 2 3 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 6 3 1 8 4 Energy Gun 9 | 3 2 . 4 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | 2 . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon 5 | . . 1 3 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | 3 2 . 11 8 Power 4 | . . . 2 2 Propulsion 6 | . . . 4 2 Utility 5 | 1 . . 2 2 Weapon 9 | 2 2 . 3 2 Highest Loss Streak 5 | 3 2 . 4 5 Average Slot Usage (%) 92 | . 89 100 90 93 Engine 6 | . 11 . 6 9 Core 4 | . 2 14 3 . Treads 11 | . . . 15 19 Leg 1 | . 13 . . . Wheel 7 | . 13 28 1 . Device 3 | . 14 5 . 2 Storage 12 | . 7 12 13 11 Processor 12 | . . . 15 22 Protection 9 | . . 10 12 7 Energy Gun 8 | . 23 6 7 2 Energy Cannon 1 | . . . . 6 Ballistic Gun 5 | . 2 14 2 8 Slashing Weapon 2 | . . . 4 . Piercing Weapon 4 | . . 7 5 3 Naked Turns . | . . . . . Heaviest Build 48 | 8 12 17 29 48 Greatest Support 40 | 20 32 32 40 40 Greatest Overweight (x) 8 | . . . 6 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 4 8 10 12 Average Capacity 8 | 4 4 5 8 11 Most Carried 10 | 4 4 6 10 10 Average Carried 5 | 1 2 4 6 7 Final Capacity 12 | 4 4 8 10 12 Final Carried 8 | 3 4 5 8 7 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1144 | 323 230 128 270 193 Remotely . | . . . . . Salvage Created 2374 | 94 230 125 1318 607 Parts 150 | 16 17 5 73 39 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 6 | . 2 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 38 | 1 3 3 20 11 Melee 6 | . . . 5 1 Guns 26 | . 3 3 14 6 Cannons 3 | . . . . 3 AOE 2 | 1 . . 1 . Classes Destroyed 12 | 2 4 . 4 2 Worker 5 | . 1 . 4 . Builder 1 | . . . . 1 Tunneler 4 | 3 . 1 . . Hauler 1 | . . . 1 . Recycler 6 | . 1 1 4 . Operator 1 | . . . 1 . Watcher 6 | . 2 . 3 1 Swarmer 10 | . 1 3 6 . Grunt 15 | 1 2 . 9 3 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 11 | . . . 4 7 Best Kill Streak 5 | 4 4 3 4 5 Combat Bots Only 3 | 1 2 3 3 3 Max Kills in Single Turn 3 | 3 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | 1 . . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2832 | 298 206 82 1311 935 Core 493 | 23 49 16 248 157 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 90 . 64 . . Volleys Fired 226 | 20 29 23 104 50 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 90 60 60 83 Shots Fired 281 | 26 41 29 109 76 Gun 241 | 12 41 29 109 50 Cannon 26 | . . . . 26 Launcher . | . . . . . Special 14 | 14 . . . . Kinetic 103 | 6 2 15 41 39 Thermal 99 | 14 25 14 20 26 Explosive . | . . . . . Electromagnetic 79 | 6 14 . 48 11 Robot Hit Streak 14 | 2 5 12 11 14 Robot Miss Streak 6 | 4 3 6 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 207 | 4 23 16 109 55 Core Hits 93 | 4 11 8 47 23 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 36 | . . . 35 1 Impact . | . . . . . Slashing 13 | . . . 13 . Piercing 23 | . . . 22 1 Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 3761 | 141 329 181 2222 888 Guns 2070 | 63 327 181 980 519 Cannons 336 | . . . . 336 Explosions 137 | 78 . . 59 . Melee 1216 | . . . 1183 33 Ramming 2 | . 2 . . . Kinetic 721 | 10 . 71 247 393 Thermal 947 | 78 196 110 227 336 Explosive . | . . . . . Electromagnetic 875 | 53 131 . 565 126 Impact . | . . . . . Slashing 466 | . . . 466 . Piercing 750 | . . . 717 33 Highest Corruption 18 | 11 18 18 . . Average Corruption 16 | 11 15 18 . . Corruption Purged . | . . . . . Effects 62 | 3 29 30 . . Message Errors 8 | . 3 5 . . Matter Fused 7 | 1 3 3 . . Heat Flow Errors 6 | . 2 4 . . Energy Discharges 5 | . . 5 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | 1 . . . . Misfires 1 | . 1 . . . Alerts 4 | . 2 2 . . Misdirections 14 | 1 7 6 . . Targeting Errors 11 | . 7 4 . . Weapon Failures 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 192 | . . . 192 . Projectiles . | . . . . . Explosions . | . . . . . Melee 192 | . . . 192 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 1 . 21 . Shots 1 | . . . 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | 110 229 268 66 222 Average Temperature 64 | 53 92 72 20 77 Received Heat Transfer 876 | 24 102 . 441 309 Effects 3 | . 2 1 . . Interference 3 | . 2 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2098 | 150 520 250 475 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 307 | 35 122 127 307 257 Initial 47 | . 3 47 . 35 Average 88 | 14 45 101 100 101 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 91 92 Level 1 5 | . . . 8 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 4 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 10 3 35 15 Peak Tracking Total 7 | 1 5 3 4 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 6 | . . . 5 1 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 16 | . . . 15 1 Successful 14 | . . . 13 1 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 8 1 Record 5 | . . . 5 . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2689 | 218 283 432 1227 529 Spaces Moved 1403 | 117 188 372 528 198 Core 54 | 26 . . 24 4 Treads 624 | . . . 430 194 Legs 142 | 91 51 . . . Wheels 583 | . 137 372 74 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 80 160 Average Speed 134 | 104 105 100 159 180 Slowest Speed 450 | 120 120 100 350 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | 1 . . . . Exploration Rate (%) 42 | 7 32 90 52 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | 11 . . . . Terrain Destroyed 18 | 12 . . 6 . Melee . | . . . . . Projectile 12 | 12 . . . . AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1862 | 159 231 403 774 295 Wait 56 | . . . 50 6 Move 1398 | 115 187 371 527 198 Hop . | . . . . . Pick Up 63 | 12 6 3 25 17 Fast Attach . | . . . . . Attach 37 | 9 5 . 15 8 Detach 1 | . . . 1 . Swap 24 | 2 2 4 11 5 Drop 21 | . 1 2 8 10 Fire 226 | 20 29 23 104 50 Melee 34 | . . . 33 1 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | 1 . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 168 | -11/Scrapyard | Crushed by falling debris 169 | -11/Scrapyard | System corruption reached 10% 199 | -11/Scrapyard | Lost 3 parts (1u2w) 219 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Entered Mines 503 | -10/Mines | Assembled infested the area 508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 687 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 749 | -10/Mines | Build established: Scavenger-Mutant 762 | -10/Mines | Discovered new exit (range 9) 777 | -10/Mines | Learned 2 Materials zone layouts 832 | -10/Mines | Discovered new exit (range 16) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Utility x2 1001 | -9/Materials | Lost 4 parts (2n1u1w) 1099 | -9/Materials | Build established: Mutant 1636 | -9/Materials | Build established: Scavenger-Mutant 1857 | -9/Materials | Core integrity fell below 50% 2082 | -9/Materials | Discovered new exit (range 15) 2160 | -9/Materials | Build established: Mutant 2161 | -9/Materials | Entered Storage 2311 | -9/Storage | Core integrity fell below 20% 2335 | -9/Storage | Lost 5 parts (1p2n1u1w) 2615 | -9/Storage | Build established: Scavenger-Mutant 2690 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Heat Sink melted. G-34 Mercenary destroyed. Acquired 15 matter. K-01 Serf collects debris. B-36 Bruiser destroyed. R-06 Scavenger collects Lgt. Armor Plating. Lgt. Armor Plating destroyed. R-06 Scavenger collects Rnf. Ion Engine. K-01 Serf collects debris. K-01 Serf destroyed. G-34 Mercenary destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. K-01 Serf collects debris. Beam Rifle melted. Y-45 Defender destroyed. Beam Cannon destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. R-06 Scavenger inserts Ion Engine into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#####?????????????????? | | ????????????????! ???????????????? | | ???????????????? ? #???????????? | | ????????????????? ? #???????????? | | ??????????????????"" "" ???????????? | | ?????????????#?????" 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""""" # # #????? | | ???????????????"""" # # #????? | | ????????????????? # # #????? | | ??????????????????### #####+######### | | ?????????????########[ #???# # # | | ?????????????# ##**#???# # # | | ?????????????# ## %##??# # # | | ?????????????# # %= #### # # | | ?????????????# [%= # # | | ?????????????# [ # + # | | ?????????????## %## ###### # | | ??????????????# [%#######????# # | | ??????????????# =#??????????# # | | ??????????????# #??????????# # | | ??????????????#= +??????????# # | | ??????????????# = #??????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! System Compromised Challenges ------------ None Game ------ Seed SniperWarpBarrier Manual? 0 Play Time 00:44:33 Cumulative 3.4 hours Start 2021.07.11 @ 12:09:40 End 2021.07.11 @ 12:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: caf477bf-38ef-467f-936b-a4b3be952db2