Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 23:54:21 Player: Johnny5001 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (55) 275 Value Destroyed (1397) 1397 Prototype IDs (23) 460 Alien Tech Used (7) 1400 Bonus (19198) 19198 TOTAL SCORE: 31430 Bonus ------- Follower Combat Kills 96 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Win Speed 910 Friendly Fire -108 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 344/350 System Corruption 1% Temperature Cool (12) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Matter Drive > --- PROPULSION (10) -- Improved Gyrokinetic Inverter Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Cooled Plasma Cannon Force Lance > --- INVENTORY (8) ---- Micro Antimatter Reactor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Heavy Shock Bomb Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Improved Gyrokinetic Inverter Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Cooled Plasma Cannon Force Lance > --- INVENTORY -------- Micro Antimatter Reactor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Heavy Shock Bomb Launcher Sigix Containment Pod Sigix Containment Pod [Rating: 165] Favorites ----------- Power Matter Drive Engine Backup Power III Power Core Light Nuclear Core Reactor Matter Drive Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Experimental Weapon Shielding Artifact Phase Armor Weapon Cooled Plasma Cannon Energy Gun Backup Laser I Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . 1 . 1 . . 1 1 . . . . . 1 . 1 . 1 Utility 9 | . . . 1 . 1 . 1 . . 1 1 . . . . 1 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 6 1 . 6 1 7 4 3 6 . 7 3 4 1 5 1 8 4 17 6 3 9 Power 10 | 1 . . . . . . 1 . . 1 . 1 . 1 . 1 1 2 . 1 . Engine 3 | 1 . . . . . . 1 . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 1 1 2 . 1 . Propulsion 30 | 2 . . . . 1 1 1 3 . 2 . 2 . . . 2 1 8 4 1 2 Treads 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . Leg 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 2 . . . . . 2 1 . . . 1 Flight 18 | . . . . . . . . 2 . . . 2 . . . . . 8 4 1 1 Utility 41 | 1 . . 4 . 5 . . 3 . 2 1 . 1 3 1 3 2 5 2 1 7 Device 16 | 1 . . 2 . 2 . . . . . 1 . 1 . . 1 1 . 2 1 4 Storage 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Processor 13 | . . . 2 . 2 . . 3 . 1 . . . . 1 1 . 2 . . 1 Hackware 7 | . . . . . 1 . . . . . . . . . . 1 1 2 . . 2 Protection 1 | . . . . . . . . . . . . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon 21 | 2 1 . 2 1 1 3 1 . . 2 2 1 . 1 . 2 . 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon 6 | . 1 . 1 . 1 1 . . . 2 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 . . . . . . 1 4 . 1 1 5 1 2 . Parts Lost 21 | . . . 1 2 3 4 . . . . 1 . 2 . 1 1 1 3 . 1 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 12 | . . . . 2 1 2 . . . . 1 . 2 . 1 . 1 1 . . 1 Utility 7 | . . . 1 . 1 1 . . . . . . . . . 1 . 2 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 2 1 3 . . . . 1 . 2 . 1 1 1 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 3 4 4 4 5 4 4 4 4 4 4 7 6 7 7 6 6 6 5 4 4 4 Power 1 | 1 1 1 1 1 . . . . 1 1 2 2 2 1 1 1 1 1 . . 1 Propulsion . | . 1 . . . . . . . . . 1 . . . . . . . . . . Utility . | . 1 1 1 1 1 2 2 1 1 . 1 1 1 1 2 1 1 . . . . Weapon 2 | . 1 1 2 2 2 2 2 2 2 2 3 3 3 3 2 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 1 1 . . . . . . . . . . 1 . 2 . 2 . . 2 Power 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 74 | . 57 60 66 47 41 57 37 61 69 73 74 81 74 68 70 79 80 89 94 93 92 Engine 1 | . . . . . . 5 2 7 7 6 5 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 5 8 8 9 8 8 8 Treads 2 | . 28 28 22 9 . 6 7 2 . . . . . . . . . . . . . Hover 7 | . . . . . . 7 . . . 6 11 11 11 11 11 18 22 5 . . 3 Flight 11 | . . . . . . . . 10 15 13 9 14 9 5 . . . 24 33 34 29 Device 9 | . 14 7 11 4 8 9 7 7 7 6 9 11 11 8 11 10 13 6 7 8 8 Storage 3 | . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 Processor 16 | . . . 17 22 17 17 7 18 23 20 17 17 17 17 17 15 14 16 17 17 17 Hackware 7 | . . . . . 7 9 7 7 7 6 5 5 5 5 5 9 5 12 13 10 14 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . 3 3 2 4 4 4 Ballistic Gun 1 | . 9 15 11 7 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 2 7 6 3 . . . 3 3 3 . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 5 4 5 5 2 . 4 4 4 4 Peak Build Rating 165 | 5 4 5 13 11 21 25 20 37 30 55 61 68 68 66 67 101 114 136 142 148 165 Average Rating 75 | 2 4 4 9 7 12 18 16 26 30 44 55 62 59 59 62 93 108 113 140 142 160 On Entrance 49 | . 4 4 4 8 5 11 19 20 30 30 52 61 62 57 62 63 98 99 117 142 142 Avg Prop Armor Cover (%) 13 | 27 30 29 28 24 25 31 33 30 . 16 17 17 10 4 3 . . 2 5 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 3 3 4 9 8 4 10 9 9 6 11 21 24 23 22 31 49 48 47 45 57 58 Greatest Support 88 | 3 3 40 3 3 3 6 3 18 10 12 40 40 40 40 40 70 88 78 71 64 75 Greatest Overweight (x) 3 | . . 1 2 2 1 3 2 2 . . . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 5 5 5 5 5 5 5 5 4 7 7 7 8 8 8 8 8 8 8 8 8 Average Carried 6 | 3 4 4 4 4 4 4 4 4 4 5 7 6 7 7 7 7 7 7 8 7 8 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 5 5 5 5 5 4 5 4 4 7 7 7 8 7 8 8 7 8 8 8 8 Class Distribution -------------------- 33% | Mutant 29% | Hacker-Scout 28% | Scout 3% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 2211 | 190 . 138 32 2 319 47 . 328 . 111 50 97 25 115 57 . 145 291 120 . 144 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2430 | 18 . 111 65 54 327 47 . 103 . 158 105 103 . 341 28 . 295 216 23 . 436 Parts 112 | 4 . 2 5 2 12 1 . 7 . 7 5 7 . 4 2 . 16 17 3 . 18 Haulers Intercepted 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 7 . . . 3 . 1 1 . . . . . . Prevented 4 | . . . . . . . . 1 . . . 2 . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 35 | . . 3 3 11 5 . . 4 . . . 4 . . 1 . 1 3 . . . Melee 7 | . . . . . 2 . . 1 . . . 1 . . . . . 3 . . . Guns 3 | . . 2 1 . . . . . . . . . . . . . . . . . . AOE 22 | . . . 2 11 1 . . 3 . . . 3 . . 1 . 1 . . . . Classes Destroyed 11 | 1 . 1 2 1 4 . . . . . . . . . . . 1 1 . . . Worker 8 | . . . 1 . . . . . . 1 1 . . . . . 1 1 . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Recycler 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . . 3 Operator 8 | . . . . . 2 . . . . 1 . . . . . . 1 2 1 . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 14 | . . 2 . . . . . 4 . . . 4 . . 1 . . 3 . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . Grunt 10 | . . . 3 3 4 . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 . 2 3 11 3 1 . 3 . 2 1 4 . . 1 . 2 3 . . 4 Combat Bots Only 11 | . . 2 3 11 2 . . 3 . . . 4 . . 1 . 1 3 . . . Max Kills in Single Turn 4 | 1 . 1 1 4 1 1 . 3 . 1 1 3 . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 1 . . 3 . . . 3 . . 1 . 1 . . . . Melee 1 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 324 | . . 9 19 68 55 23 7 15 . . . 5 6 . . 3 56 22 19 8 9 Missed 153 | . . 3 6 31 20 8 3 6 . . . 2 2 . . 2 36 11 11 6 6 Hits 171 | . . 6 13 37 35 15 4 9 . . . 3 4 . . 1 20 11 8 2 3 Melee 8 | . . . . . . 1 . . . . . . . . . . 7 . . . . Projectile 163 | . . 6 13 37 35 14 4 9 . . . 3 4 . . 1 13 11 8 2 3 AOE 6 | . . 4 . . . . . . . . . . . . . 2 . . . . . Critical Strikes 7 | . . . . . 3 1 . . . . . . . . . . 3 . . . . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 3153 | . . 110 166 467 581 262 58 146 . 72 37 47 54 . 39 71 472 256 112 44 159 Core 858 | . . 32 25 147 341 62 . 15 . . . 13 . . 9 10 115 69 20 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 87 . 57 . 26 . . 97 100 . . . . 97 99 . 75 . 98 100 Volleys Fired 101 | 3 . 4 12 7 5 3 5 9 . . . 15 7 . 5 5 2 10 2 3 4 Largest 2 | 2 . 2 2 2 1 1 1 1 . . . 1 1 . 1 1 1 1 1 1 1 Hottest 105 | 40 . 40 40 56 36 35 35 36 . . . 46 35 . 46 35 46 105 35 35 105 Shots Fired 115 | 6 . 8 16 9 5 3 5 9 . . . 15 7 . 6 5 2 10 2 3 4 Gun 29 | 6 . 8 13 2 . . . . . . . . . . . . . . . . . Cannon 56 | . . . . . . 3 5 4 . . . 14 7 . . 5 . 9 2 3 4 Launcher 30 | . . . 3 7 5 . . 5 . . . 1 . . 6 . 2 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | 6 . 8 13 2 . . . . . . . . . . . . . . . . . Thermal 56 | . . . . . . 3 5 4 . . . 14 7 . . 5 . 9 2 3 4 Explosive 15 | . . . 3 7 5 . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . 5 . . . 1 . . 6 . 2 1 . . . Robot Hit Streak 4 | 1 . 2 4 4 . . 2 3 . . . . . . . 4 . 1 . . . Robot Miss Streak 4 | 2 . 3 4 1 . . 1 . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 110 | 3 . 5 9 6 13 3 2 5 . 4 3 1 . 12 . 1 14 15 1 . 13 Core Hits 96 | 2 . 2 11 25 13 1 2 4 . 2 2 4 . 3 6 . 4 10 . . 5 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 3 2 . . . 1 . . . . . . . . . . . Critical Strikes 14 | . . . . . 4 2 . . . 1 . 1 . 2 . . 2 2 . . . Smash 7 | . . . . . 4 2 . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 . . . . Impale 5 | . . . . . . . . . . . . 1 . 2 . . . 2 . . . Melee Attacks 243 | . 1 2 12 . 24 5 3 6 . 15 7 9 6 12 2 6 44 35 12 12 30 Impact 47 | . 1 2 12 . 24 5 . . . 3 . . . . . . . . . . . Slashing 74 | . . . . . . . 3 6 . 12 5 . . . 1 6 41 . . . . Piercing 122 | . . . . . . . . . . . 2 9 6 12 1 . 3 35 12 12 30 Sneak Attacks 20 | . . 1 1 . 1 1 . . . 2 2 . . . . . 3 2 1 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 8418 | 29 . 126 484 1117 1124 142 67 272 . 273 235 178 . 898 172 31 1168 934 125 . 1043 Guns 154 | 29 . 54 59 12 . . . . . . . . . . . . . . . . . Cannons 92 | . . . . . . . 61 . . . . . . . . 31 . . . . . Explosions 2770 | . . . 363 1084 578 . . 137 . . . 147 . . 172 . 94 195 . . . Melee 5304 | . . 72 62 . 518 141 . 135 . 273 235 31 . 898 . . 1032 739 125 . 1043 Ramming 98 | . . . . 21 28 1 6 . . . . . . . . . 42 . . . . Kinetic 154 | 29 . 54 59 12 . . . . . . . . . . . . . . . . . Thermal 136 | . . . . . . . 61 . . . . 44 . . . 31 . . . . . Explosive 2025 | . . . 363 1084 578 . . . . . . . . . . . . . . . . Electromagnetic 701 | . . . . . . . . 137 . . . 103 . . 172 . 94 195 . . . Impact 856 | . . 72 62 . 518 141 . . . 63 . . . . . . . . . . . Slashing 1496 | . . . . . . . . 135 . 210 119 . . . . . 1032 . . . . Piercing 2952 | . . . . . . . . . . . 116 31 . 898 . . . 739 125 . 1043 Highest Corruption 2 | . . . . . 2 2 . . . 1 1 1 1 1 2 2 . . . 1 1 Average Corruption 1 | . . . . . 2 2 . . . 1 1 1 1 1 1 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . 6 3 . . . 1 . 1 2 1 2 . . . . 1 . Message Errors 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Matter Fused 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 6 | . . . . . 3 . . . . 1 . . 1 . 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1299 | . . 22 26 34 191 76 . . . 78 . 20 . 167 4 . 197 115 90 . 279 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . 26 34 1 . . . . . . 20 . . 4 . . . . . . Melee 1214 | . . 22 . . 190 76 . . . 78 . . . 167 . . 197 115 90 . 279 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . 37 14 . . 18 . . . . . . 39 . 47 . . . . Shots 6 | . . . . 1 . . . 2 . . . . . . 2 . 1 . . . . Rammed 14 | . . . . 4 6 1 2 . . . . . . . . . 1 . . . . Targets Rammed 14 | . . . . 4 6 1 2 . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . . . . 10 . . . . . . . 76 237 . . . 1 . 255 2 24 Average Temperature 86 | . . . . 10 . . . . . . . 46 116 . . . 1 . 123 2 8 Received Heat Transfer 637 | . . . 60 106 306 72 36 . . . . . . . . . 9 12 18 18 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Parts Fried 6 | . . 1 . . 3 . . . . 2 . . . . . . . . . . . Impact Corruptions 13 | . . 1 . . 7 2 . . . 2 . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . 100 . . . . 50 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 100 100 100 . . 100 100 . . . . 100 100 100 100 100 31 Level 1 8 | . . . . . . . . . . . . . . . . . . . . . 68 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | 5 10 67 112 116 101 113 146 . . 15 28 . . . . 16 82 184 90 159 360 Initial 95 | . 3 2 14 27 27 38 51 . . . 2 . . . . . 2 45 81 18 95 Average 74 | . 7 43 41 84 56 43 71 . . 2 15 . . . . 4 15 105 60 93 232 Influence Increases 2943 | 5 14 65 188 103 224 245 155 105 . 39 73 90 15 5 50 70 252 433 52 281 479 Destroy 0b10 Robot/C 800 | . . 40 60 60 100 40 . 80 . . . 80 . . 20 . 20 100 . . 200 Destroy 0b10 Robot/NC 155 | 5 . . 5 . 20 5 . . . 15 10 . . 5 . . 20 20 . . 50 Destroy Leader 132 | . . 10 10 10 22 12 . 10 . . 2 10 . . . . 2 12 . . 32 Allied During Kill 16 | . . . . . . 6 . . . . . . . . . . . 5 . . 5 Successful Hack 338 | . 13 . . . 4 14 . . . . 40 . . . . 24 12 54 16 71 90 Disable Machine 285 | . . . 15 . 30 . 15 . . 15 15 . . . . 30 . 90 . 45 30 Destroy Structure 317 | . 1 . 23 33 18 3 5 . . 9 6 . . . . 16 48 32 36 30 57 Partial Spotted 120 | . . . 75 . . . . . . . . . . . . . 30 . . 15 . Lose Combat Pursuer 780 | . . 15 . . 30 165 135 15 . . . . 15 . 30 . 120 120 . 120 15 Influence Decreases 2653 | . 12 35 153 105 203 223 132 241 . 34 73 95 15 5 50 65 175 371 163 155 348 Entered New Map 472 | . 2 5 23 45 43 53 62 51 . . 3 3 . . . . 3 37 63 15 64 Time Decay 1801 | . 10 30 120 40 130 90 70 190 . 34 60 92 15 5 20 55 142 254 100 130 214 Lost Part 190 | . . . 10 20 30 40 . . . . 10 . . . 10 10 10 30 . 10 10 Lost Ally 190 | . . . . . . 40 . . . . . . . . 20 . 20 50 . . 60 Squads Dispatched 28 | . . . 1 . 2 3 1 . . 2 . . . . . 2 7 3 3 2 2 Investigation 9 | . . . . . 1 1 1 . . 2 . . . . . 1 1 . 2 . . Extermination 7 | . . . . . . . . . . . . . . . . . 1 1 1 2 2 Reinforcement 10 | . . . 1 . 1 . . . . . . . . . . 1 5 2 . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 13 | . . . . . 1 3 . . . . . . . . . . 2 2 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . . 5 7 31 23 19 11 2 . 1 1 3 1 . 1 3 23 16 9 12 7 Peak Tracking Total 19 | . . 3 3 16 13 19 6 4 . 1 1 4 1 . 1 5 9 5 8 6 5 Tactical Retreats 23 | . . 2 . 1 1 4 2 1 . . . . 1 . 1 . 3 4 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 11 | . . . . . 1 2 . . . 1 2 . . . . 1 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 23 | . . . 1 . 2 . 1 . . 1 1 . 1 . 1 2 . 7 . 4 2 Max in Single Turn 1 | . . . 1 . 1 . 1 . . 1 1 . 1 . 1 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 82 | . 2 . 3 . 3 5 4 2 . 4 3 . 1 5 . 7 5 14 5 9 10 Terminals 52 | . 2 . 3 . 3 4 2 . . 3 . . . . . 6 4 11 4 4 6 Fabricators 7 | . . . . . . . . . . . 2 . . . . 1 . . . 2 2 Repair Stations 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 1 . . . . . . 1 1 1 1 . Garrison Access 6 | . . . . . . . 1 . . . 1 . . . . . . 1 . 1 2 Total Hacks 211 | . 4 . 7 . 7 10 6 4 . 17 4 . 1 18 . 21 10 33 23 22 24 Successful 109 | . 2 . 3 . 4 6 . 4 . 9 2 . 1 18 . 11 4 19 6 8 12 Failed 100 | . 2 . 4 . 3 4 6 . . 7 2 . . . . 9 6 14 17 14 12 Catastrophic 27 | . . . . . 1 . 4 . . . . . . . . 2 2 3 5 5 5 Database Lockouts 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Manual 88 | . 2 . 5 . 1 1 4 . . 7 3 . . . 1 14 4 7 19 8 12 Terminals 143 | . 4 . 7 . 7 8 4 . . 10 . . . . . 17 8 26 20 14 18 Fabricators 14 | . . . . . . . . . . . 3 . . . . 4 . . . 3 4 Repair Stations 6 | . . . . . . 2 1 . . . . . . . . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . 7 . . . . . . 2 5 3 1 . Garrison Access 7 | . . . . . . . 1 . . . 1 . . . . . . 1 . 2 2 Terminal Hacks 67 | . 2 . 2 . 3 5 . 4 . 3 . . 1 18 . 6 2 11 2 3 5 Record 22 | . . . . . 2 2 . 3 . 1 . . 1 6 . 2 . 5 . . . Part Schematic 6 | . . . . . . 1 . . . . . . . 4 . 1 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . 1 . . . 4 . . . . . . . Open Door 5 | . . . . . . 1 . 1 . . . . . . . . 1 1 . . 1 Level Access Points 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 5 | . . . . . 1 . . . . . . . . . . 2 . . . 1 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . 1 1 1 . 1 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . 5 . . . . . . 1 5 2 1 . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 12 | . . . . . . . . . . 3 . . . . . . 1 5 2 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . . . 1 . 1 . . . . 1 2 . . . . 4 1 2 2 3 5 Terminals 18 | . . . 1 . 1 . . . . 1 . . . . . 3 1 2 2 2 5 Assimilate 4 | . . . . . . . . . . . . . . . . . . 1 1 . 2 Botnet 14 | . . . 1 . 1 . . . . 1 . . . . . 3 1 1 1 2 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . Fabnet 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 64 | . 2 . 3 . 3 4 4 . . 3 3 . . . . 6 4 10 5 8 9 Full Trace Events 7 | . . . . . 2 1 1 . . 2 . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . 74 Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 Part Schematics Acquired 7 | . . . . . . 1 . . . 1 . . . 4 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . . . . . 3 . . . . . . 1 5 2 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 1 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . 1 1 1 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 5 5 1 1 3 Autooverrided 5 | . . . . . . . . . . . . . . . 1 1 1 2 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 14 | . . . . . . 2 . . . . . . . . 1 1 1 3 1 1 4 Largest Group 4 | . . . . . . 2 . . . . . . . . 1 1 1 1 1 1 4 Highest-Rated Group 296 | . . . . . . 62 . . . . . . . . 47 56 56 30 26 113 296 Highest-Rated Ally 113 | . . . . . . 31 . . . . . . . . 47 56 56 30 26 113 113 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . 6 . . . . . . . . 2 2 2 6 . . 42 Total Damage 2597 | . . . . . . 104 . . . . . . . . 74 92 162 158 . . 2007 Kills 18 | . . . . . . 2 . . . . . . . . . . . 2 . . 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Active Infowar (turns) 4885 | 4 26 32 247 34 238 186 137 393 6 174 130 434 273 156 198 213 531 538 204 274 457 Optics 1207 | . . . . . . . . . . . . . . . . . . 272 204 274 457 Sensors 4776 | . . . 243 34 238 186 137 393 6 174 130 434 248 156 198 213 531 532 192 274 457 Terrain 1962 | . . . . . . . . . . . 105 434 273 95 198 213 531 113 . . . Seismic 67 | 4 26 32 5 . . . . . . . . . . . . . . . . . . Cloaking 23 | . . . . . . . . . . . . . 23 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 . . . 1 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 5075 | 38 26 73 253 81 276 197 144 396 6 174 130 434 273 156 198 213 531 541 204 274 457 Spaces Moved 8719 | 28 41 63 222 94 282 254 192 844 17 355 287 861 510 187 248 335 921 807 488 515 1168 Core 1217 | 28 41 59 222 94 282 238 192 61 . . . . . . . . . . . . . Treads 4 | . . 4 . . . . . . . . . . . . . . . . . . . Legs 11 | . . . . . . . . 11 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 2260 | . . . . . . 16 . . . . 45 22 277 187 248 335 921 209 . . . Flight 5227 | . . . . . . . . 772 17 355 242 839 233 . . . . 598 488 515 1168 Fastest Speed 19 | 50 50 50 50 50 50 50 50 34 34 34 34 32 32 56 56 43 42 19 19 22 19 Average Speed 37 | 50 50 80 56 57 54 56 54 38 34 34 37 33 45 56 56 46 42 29 24 22 22 Slowest Speed 200 | 50 50 160 150 150 100 200 150 150 34 34 56 117 112 56 56 56 50 56 29 25 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 3 11 15 31 36 22 50 9 91 6 11 10 88 67 60 33 10 28 74 16 70 32 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . 1 . . . 1 . 3 . . . . . . . Known Exits Taken 19 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 3 . . . 2 2 . 1 . . . . . . Spaces Dug 166 | . 1 . 7 8 3 3 4 4 . 9 3 22 12 . 1 8 24 17 12 10 18 Terrain Destroyed 247 | . 1 . 30 45 19 3 5 4 . 9 3 26 12 . 1 8 24 17 12 10 18 Melee 113 | . 1 . 7 . 3 . 2 . . 9 3 8 5 . 1 6 24 11 11 7 15 Projectile 46 | . . . . . . 3 3 4 . . . 14 7 . . 2 . 6 1 3 3 AOE 88 | . . . 23 45 16 . . . . . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 9979 | 45 44 75 319 112 360 297 222 896 16 384 298 975 534 220 299 377 991 1030 543 646 1296 Wait 561 | 1 . . 43 . 19 14 9 17 . 1 . 77 2 . 39 15 14 114 28 88 80 Move 8690 | 27 40 62 221 93 282 253 191 843 16 354 286 860 509 186 247 334 920 804 487 514 1161 Hop 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Pick Up 40 | 6 1 1 3 . 2 . . 1 . 3 . 1 1 3 1 3 1 12 . 1 . Fast Attach 99 | 4 . . 5 . 6 7 3 6 . 4 3 2 2 8 1 4 4 19 7 4 10 Attach 54 | 2 . 2 9 3 6 5 3 5 . 2 . 4 2 . 2 1 2 6 . . . Detach 45 | 1 . 2 9 3 6 5 5 3 . 2 1 3 2 . 1 . . 2 . . . Swap 23 | . 1 1 . 1 . . . 1 . 3 . 2 2 . . 4 2 5 1 . . Drop 89 | 1 1 1 5 1 5 4 1 5 . 2 1 2 1 11 1 5 1 22 6 5 8 Fire 101 | 3 . 4 12 7 5 3 5 9 . . . 15 7 . 5 5 2 10 2 3 4 Melee 241 | . 1 2 12 . 24 5 3 6 . 13 7 9 6 12 2 6 44 35 12 12 30 Ram 10 | . . . . 4 5 . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Entered Mines 92 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 94 | -10/Mines | Identified exit to Materials 102 | -10/Mines | Destroyed YI-UF0 138 | -10/Mines | Entered Materials 138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Identified exit to Mines 359 | -9/Materials | Build established: Mutant 391 | -9/Materials | Entered Mines 392 | -9/Mines | Assembled infested the area 433 | -9/Mines | Learned location of Zion (-7) 440 | -9/Mines | Destroyed 11 combat bots 470 | -9/Mines | Discovered new exit (range 5) 472 | -9/Mines | Entered Materials 472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -8/Materials | Discovered new exit (range 10) 747 | -8/Materials | Core integrity fell below 50% 748 | -8/Materials | Identified exit to Storage 748 | -8/Materials | Entered Storage 809 | -8/Storage | Met a pair of Derelict thieves 910 | -8/Storage | Identified exit to Factory 945 | -8/Storage | Entered Factory 945 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 961 | -7/Factory | Lost 3 parts (1p1n1u) 1086 | -7/Factory | Discovered new exit (range 8) 1089 | -7/Factory | Identified exit to Lower Caves 1089 | -7/Factory | Entered Lower Caves 1247 | -7/Lower Caves | Entered an active Warlord outpost 1454 | -7/Lower Caves | Learned location of 1 exit from Factory 1469 | -7/Lower Caves | Discovered new exit (range 15) 1474 | -7/Lower Caves | Identified exit to Lower Caves 1477 | -7/Lower Caves | Learned Factory garrison access intel 1485 | -7/Lower Caves | Entered another Lower Caves area 1490 | -7/Lower Caves | Discovered new exit (range 2) 1490 | -7/Lower Caves | Identified exit to Factory 1491 | -7/Lower Caves | Entered Factory 1491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -6/Factory | Identified exit to Factory 1493 | -6/Factory | Loaded intel: 4 garrison access locations 1543 | -6/Factory | Central database locked down 1665 | -6/Factory | Entered another Factory area 1665 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -5/Factory | Discovered new exit (range 15) 1793 | -5/Factory | Identified exit to Upper Caves 1795 | -5/Factory | Entered Upper Caves 2067 | -5/Upper Caves | Learned location of Warlord (-4) 2207 | -5/Upper Caves | Build established: Scout 2227 | -5/Upper Caves | Discovered new exit (range 3) 2228 | -5/Upper Caves | Identified exit to Upper Caves 2229 | -5/Upper Caves | Entered another Upper Caves area 2327 | -5/Upper Caves | Spotted B-75 Beast 2332 | -5/Upper Caves | Learned location of 1 exit from Factory 2397 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2458 | -5/Upper Caves | Discovered new exit (range 11) 2463 | -5/Upper Caves | Identified exit to Zhirov 2483 | -5/Upper Caves | Found Alien Artifact 2483 | -5/Upper Caves | Identified Dimensional Node Initializer 2483 | -5/Upper Caves | Initialized slip node 2502 | -5/Upper Caves | Entered Zhirov 2502 | -5/Zhirov | Discovered new exit (range 3) 2513 | -5/Zhirov | Met Zhirov 2524 | -5/Zhirov | Learned location of Quarantine (-3) 2524 | -5/Zhirov | Learned location of Testing (-2) 2524 | -5/Zhirov | Learned location of Command (-1) 2529 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2541 | -5/Zhirov | Found Alien Artifact 2548 | -5/Zhirov | Found Alien Artifact 2548 | -5/Zhirov | Identified Integrated Dissipator 2548 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2658 | -5/Zhirov | Identified exit to Proximity Caves 2658 | -5/Zhirov | Entered Proximity Caves 2659 | -4/Proximity Caves | Identified exit to Factory 2676 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2679 | -4/Proximity Caves | Learned Research trap positions 2702 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2705 | -4/Proximity Caves | Found Prototype Special Weapon 2856 | -4/Proximity Caves | Entered Factory 2856 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2857 | -4/Factory | Identified exit to Research 2990 | -4/Factory | Central database locked down 3055 | -4/Factory | Discovered exit to Research (range 9) 3069 | -4/Factory | Entered Research 3069 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -3/Research | Loaded intel: 90 trap records 3169 | -3/Research | Identified Transdimensional Reconstructor 3169 | -3/Research | Warped through subspace 3266 | -3/Research | Spotted B-86 Titan 3597 | -3/Research | Discovered new exit (range 8) 3600 | -3/Research | Identified exit to Quarantine 3600 | -3/Research | Entered Quarantine 3609 | -3/Quarantine | Found Alien Reactor 3611 | -3/Quarantine | Identified Matter Drive 3711 | -3/Quarantine | Found Alien Artifact 3711 | -3/Quarantine | Identified Phase Armor 3798 | -3/Quarantine | Spotted Alpha 7 3799 | -3/Quarantine | Met incapacitated Sigix Warrior 3799 | -3/Quarantine | Lockdown squad dispatched 3800 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3801 | -3/Quarantine | Unlocked Sigix quarantine chamber 3805 | -3/Quarantine | Found Sigix Containment Pod 3854 | -3/Quarantine | Identified Molecular Deconstructor 3862 | -3/Quarantine | Found Alien Artifact 3863 | -3/Quarantine | Identified Subatomic Replicator 3863 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 3916 | -3/Quarantine | Found Alien Artifact 3920 | -3/Quarantine | Found Alien Artifact 3946 | -3/Quarantine | Found Sigix Corpse 3969 | -3/Quarantine | Identified exit to Research 4047 | -3/Quarantine | Found Alien Artifact 4047 | -3/Quarantine | Identified Core Reset Matrix 4047 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 4047 | -3/Quarantine | Used Core Reset Matrix 4051 | -3/Quarantine | Sensed 10 artifacts in vicinity 4074 | -3/Quarantine | Discovered exit to Research (range 5) 4141 | -3/Quarantine | Entered Research 4141 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4194 | -2/Research | Build established: Hacker-Scout 4276 | -2/Research | Identified exit to Access 4336 | -2/Research | Discovered new exit (range 7) 4345 | -2/Research | Identified exit to Testing 4345 | -2/Research | Entered Testing 4413 | -2/Testing | Found Prototype Device 4413 | -2/Testing | Identified AEGIS Remote Shield 4608 | -2/Testing | Rewired PL-SXB1IVNSTD 4610 | -2/Testing | Discovered exit to Access (range 11) 4619 | -2/Testing | Entered Access 4619 | -1/Access | Accompanied by 1 ally 4619 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4697 | -1/Access | Fabricated H-88 Terminator? 4852 | -1/Access | Identified exit to Surface 5076 | *** | Destroyed 0b10! Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. >>Index(Terminals) Found 19 terminals. Downloaded coordinate data. 05066_ Q-thruster+ destroyed. 05070_ Triggered Gamma Bomb Trap. 05070_ A bubble of electromagnetic force engulfs the area. 05070_ Gamma Bomb Trap short circuited. 05070_ Door malfunctions. 05070_ A bubble of electromagnetic force engulfs the area. 05074_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05074_ The Access Shell folds into the floor. [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ??#####??????????????????????????????# #????????? | | ?? #?????????????????????????????# #????????? | | ?? #?????????????????????????????# #????????? | | ?? #?????????????????????###?????# #????????? | | ?? #????????????########## ####### k#????????? | | ??# #??? ????????" #????????? | | ??# #?? ??BB????" k#????????? | | ??# ### ??BB????" #????????? | | ??# ?????????" k#????????? | | ??+ ??????????" "@ #????????? | | ??# ???????????" "" #????????? | | ??# ????????????" #????????? | | ??# #??????BB????" #????????? | | ??# #??????BB????" """ """ #????????? | | ### #????????????" """T""" #????????? | | #????????????########## ####### #????????? | | #?????????????????????###?????# #????????? | | #?????????????????????????????# #????????? | | #?????????????????????????????# #????????? | | #????????????????????########## #????????? | | #???????????????????? """"" / #????????? | | #???????????????????? """T"" # ###/###### | | #?????????????????? " # | | #???????????????? ?# | | "" #???????????????? ?# ### | | "" #????????????????? ??# #?? | | " #????????????????? ???# #?? | | "F" #????????????????###########??# #?? | | """ ##########################"#### #?? | | """ #?? | | #?? | | ########?? | | #????????? | | ##########+################ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 39 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Weapon Shielding 90 Evasion (%) 76 Melee Accuracy 11 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-88 Terminator | x2 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Enh. Force Lance | -3/Quarantine | Hacked Force Lance | -3/Quarantine | Hacked Impulse Thruster Array | -2/Research | Hacked Hvy. Shock Bomb Launcher | -2/Research | Hacked Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Matter Drive Phase Armor Subatomic Replicator Core Reset Matrix Achievements -------------- 30k Club Alien Roots Deadly Force Dodgeball, But With Guns False Reunion Ghost 'Em I Survived The Infestation My Command Is Your Wish Oops Payload Armed Recruitment Drive Rockin' Loadout This Is Interesting... Challenges ------------ None Game ------ Seed CryofiberDispersalSegregator Manual? 0 Play Time 03:35:23 Cumulative 11.3 hours Start 2025.12.24 @ 20:14:32 End 2025.12.24 @ 23:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afb862ef-7f31-4bce-ae2a-2fe39cb83e35