Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.01 @ 13:10:05 Player: btmk16 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (7304) 7304 TOTAL SCORE: 16764 Bonus ------- Pacifist 6194 Follower Combat Kills 510 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 690/700 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (13) ----- Experimental Energy Well Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Improved Hacking Suite Null Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Energy Well Experimental Energy Well Enhanced Optical Array Improved Terrain Scanner Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Hammer Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Improved Gyrokinetic Inverter Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Triangulator Stasis Canceller Advanced Transmission Jammer Advanced Hardlight Generator System Restoration Module Transdimensional Reconstructor Compact HERF Cannon [Rating: 116] Favorites ----------- Power Nuclear Core Engine Backup Power III Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Advanced Energy Well Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . Utility 11 | . . . 1 . 1 . 1 . . . . 2 . . . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 105 | 2 3 . 4 . 5 9 14 . . . . 5 6 3 1 . 4 3 19 5 10 12 Power 14 | . . . . . 1 1 2 . . . . . 2 . . . 1 . 4 2 . 1 Engine 6 | . . . . . 1 1 . . . . . . 2 . . . . . 2 . . . Core 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 Propulsion 34 | 2 . . 3 . 2 1 3 . . . . 1 . . . . . . 6 2 5 9 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Leg 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . 1 . . . . 1 . . . . . . 6 2 5 5 Flight 6 | . . . . . . 1 2 . . . . . . . . . . . . . . 3 Utility 43 | . 1 . 1 . 2 5 5 . . . . 3 3 3 1 . 3 2 7 1 4 2 Device 22 | . 1 . 1 . 1 3 4 . . . . 1 2 3 . . 1 1 1 . 3 . Storage 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . . Processor 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . Hackware 7 | . . . . . . 2 . . . . . 2 1 . . . . . . . 1 1 Protection 5 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . 2 . . . . 2 4 . . . . 1 1 . . . . 1 2 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . . . . 1 . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 1 . . . . 1 . . . . 3 . 3 1 1 2 Parts Lost 53 | . . 1 1 1 3 7 . . 1 . . 1 4 . . . . 9 3 1 5 16 Power 7 | . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 2 Propulsion 17 | . . 1 . . 1 1 . . . . . . 2 . . . . 2 1 . 1 8 Utility 19 | . . . . . 1 1 . . . . . 1 1 . . . . 4 2 1 2 6 Weapon 10 | . . . . 1 1 3 . . 1 . . . 1 . . . . 2 . . 1 . Highest Loss Streak 10 | . . 1 1 2 2 4 . . 1 . . 1 5 . . . . 4 2 1 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 85 88 77 77 54 77 92 87 84 84 90 80 70 70 70 69 54 81 78 75 38 Engine 3 | . 14 14 9 . 7 7 . . . . . . 2 5 5 5 5 3 . 4 2 . Core 1 | . . . . . . . 6 7 7 7 7 6 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 4 4 1 Leg 2 | . . . 27 33 34 7 . . . . . . . . . . . . . . . . Wheel 1 | . 28 14 1 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 5 7 7 7 7 9 6 5 5 5 5 3 27 23 19 8 Flight 9 | . . . . . . 6 17 23 23 23 23 20 14 11 11 11 11 10 1 . . . Device 12 | . 13 14 16 22 18 13 16 23 23 23 23 20 12 14 14 11 11 5 4 3 7 3 Storage 5 | . 14 14 11 11 9 2 . . . . . . . . . . . . 9 13 14 8 Processor 1 | . . . . . . . 1 . . . . . . . . . . . 6 4 4 4 Hackware 15 | . . . . . . 10 15 15 15 15 15 23 32 25 23 23 23 18 15 14 15 9 Protection 1 | . . . . . 3 2 . . . . . . . . 2 5 4 5 3 . . 1 Launcher 2 | . 23 28 22 11 4 2 . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 7 7 7 7 6 8 5 5 5 5 1 3 4 2 . Slashing Weapon 1 | . . . . . . . 4 . . . . . . . . . . 1 3 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 15 15 16 13 20 20 15 15 15 14 14 15 15 10 9 9 9 9 69 56 57 44 Greatest Support 78 | 32 32 32 39 39 56 43 28 15 15 15 15 15 19 10 10 10 10 14 72 68 78 78 Greatest Overweight (x) 3 | . . . 1 . . . . . . . . . 3 3 . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 20 15 15 15 Average Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 10 Most Carried 15 | 6 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 12 15 15 15 Average Carried 7 | 6 7 8 8 8 7 5 4 5 5 5 5 4 4 4 4 5 5 5 9 14 14 9 Final Capacity 15 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 5 Final Carried 15 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 12 15 15 3 Class Distribution -------------------- 45% | Hacker-Sprinter 40% | Hacker-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 1011 | 200 . . . 275 . . 104 28 97 . . 23 72 . 16 24 . 48 . . . 124 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 8 . 1 . . . . 1 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 7458 | . 88 97 69 54 626 379 32 . 134 . 27 136 360 19 . . . 482 623 33 1007 3292 Core 2401 | . 8 31 . 10 65 165 15 . 17 . . 31 91 . . . . 167 210 . 129 1462 Absorbed by Shields 262 | . . . . . . . . . . . . . 6 . . . . . . . 248 8 Redirected to Shielding 250 | . . . . . . . . . . . . . . . . . . 38 51 . . 161 Core Remaining (%) 85 | 100 . 84 . 97 . 58 . . . . 95 . 85 . . . . 83 81 . 90 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 52 | . . . . . . . 4 . . . . 14 . . . . . . 19 . 15 . Impact 23 | . . . . . . . 4 . . . . 12 . . . . . . 3 . 4 . Slashing 27 | . . . . . . . . . . . . . . . . . . . 16 . 11 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37 | . . . . . 12 . . . . . . . . . . . . . 25 . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 37 | . . . . . 12 . . . . . . . . . . . . . 25 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . . . . . . . . . . . . 1 . 11 . Average Corruption 4 | . 2 2 . . . . . . . . . . . . . . . . 1 . 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . 1 . . . . . . . . . . . . . . . . 1 . 7 . Message Errors 4 | . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . . 12 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . Kicked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 42 | . 7 . . . . 8 32 . 13 . . . 15 . . . . . 42 . . . Average Temperature 16 | . 7 . . . . 8 14 . 6 . . . 14 . . . . . 20 . . . Received Heat Transfer 1227 | . 42 54 18 30 234 225 18 . 72 . 12 . 90 . . . . 45 36 . . 351 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 613 | . 5 30 16 16 20 30 119 . . . . 130 613 398 . . . . 210 53 138 214 Initial 300 | . . 1 11 1 1 8 6 . . . . . 58 300 . . . . 91 . 29 77 Average 118 | . 1 11 13 6 4 8 40 . . . . 44 339 341 . . . . 118 24 75 144 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 1 . . . . 1 . . 1 Low Security (%) 81 | 100 100 100 100 100 100 100 100 . . . . 100 27 . . . . . 94 100 100 90 Level 1 12 | . . . . . . . . . . . . . 29 100 . . . . 5 . . 9 Level 2 5 | . . . . . . . . . . . . . 42 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 3 2 1 . . . . 3 4 4 . . . . 2 . 1 1 Investigation 5 | . . . . . 1 1 1 . . . . . 1 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Reinforcement 14 | . . . . . 2 1 . . . . . 3 3 3 . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 6 | . 1 . . . 2 1 . . . . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 6 4 6 5 15 12 4 1 25 . 3 10 31 5 . 3 . 19 9 4 12 23 Peak Tracking Total 16 | . 6 2 6 5 16 11 2 1 13 . 6 4 12 3 . 3 . 8 6 3 9 6 Tactical Retreats 30 | . . 2 . . . 1 1 1 5 . . 2 7 1 . . . 4 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 6 | . 1 . . . 1 1 . . . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 48 | . 3 . 1 . 1 2 5 . 2 4 . 3 4 6 . . 4 . 4 1 4 4 Terminals 27 | . 2 . 1 . 1 2 3 . . . . 1 2 4 . . . . 3 1 4 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . . . . 1 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 123 | . 4 . 6 . 3 3 11 . 2 28 . 3 4 16 . . 17 . 7 3 10 6 Successful 83 | . 3 . 3 . . 2 6 . 2 28 . 1 4 3 . . 17 . 5 1 6 2 Failed 40 | . 1 . 3 . 3 1 5 . . . . 2 . 13 . . . . 2 2 4 4 Catastrophic 5 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 2 . . . 2 . . . . 1 1 6 . . . . 1 . 4 3 Terminals 62 | . 3 . 6 . 3 3 8 . . . . 1 2 12 . . . . 6 3 10 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . Recycling Units 7 | . 1 . . . . . 3 . . . . 1 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 Terminal Hacks 67 | . 2 . 1 . . 2 3 . 2 28 . . 2 2 . . 17 . 3 1 4 . Record 17 | . . . . . . . . . . 11 . . . . . . 5 . . . 1 . Part Schematic 13 | . . . . . . . . . . 9 . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 5 | . . . . . . 2 . . 2 . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 2 . . . . 1 1 . . . . . 1 . . . Retrieve Components 6 | . 1 . . . . . 2 . . . . 1 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 7 | . . . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 Terminals 7 | . . . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 Track 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 1 . 1 . 5 . . . . 3 1 5 . . . . 2 1 4 3 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 1 . . . . . 4 . . . . 2 1 . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 6 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 16 | . . . . . . . 1 . . . 1 . 12 1 . . . . 1 . . . Largest Group 5 | . . . . . . . 1 1 . . 1 1 5 5 . . . . 1 . . . Highest-Rated Group 250 | . . . . . . . 10 10 . . 96 96 250 120 . . . . 26 . . . Highest-Rated Ally 159 | . . . . . . . 10 10 . . 96 96 159 31 . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . . . . 73 17 . . . . . . . . Total Damage 2122 | . . . . . . . . . . . . . 1837 285 . . . . . . . . Kills 16 | . . . . . . . . . . . . . 14 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . Derelict Logs Recovered 10 | . . . . . . . . 2 2 . 2 . . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 4000 | 3 136 86 134 23 149 146 245 83 467 23 98 155 356 211 62 108 61 172 443 194 274 371 Spaces Moved 7443 | 1 130 79 108 20 112 280 643 286 936 80 288 352 530 559 185 252 155 476 572 335 392 672 Core 63 | . . . . . . . . . . . . . 3 14 . . . 1 . . . 45 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 254 | . . . 89 20 112 33 . . . . . . . . . . . . . . . . Wheels 229 | 1 130 79 19 . . . . . . . . . . . . . . . . . . . Hover 1807 | . . . . . . . . . . . . . . . . . . . 459 335 392 621 Flight 5090 | . . . . . . 247 643 286 936 80 288 352 527 545 185 252 155 475 113 . . 6 Fastest Speed 23 | 100 100 100 100 120 120 35 23 29 29 29 29 29 23 32 32 32 32 26 35 52 52 45 Average Speed 41 | 100 100 100 117 120 121 45 30 29 29 29 29 29 31 36 32 32 32 32 48 54 52 51 Slowest Speed 200 | 100 100 100 190 120 123 123 35 29 29 29 29 29 200 200 32 32 32 100 70 98 58 60 Overloaded Moves 68 | . . . . . . . 12 . . . . . 45 . . . . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 10 5 . . . . 3 6 6 . . . 3 . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 2 29 18 13 9 21 55 17 56 77 69 45 13 73 20 33 47 61 71 13 11 48 24 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . . . 1 1 . . . . . 1 3 1 . . . . Known Exits Taken 5 | . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 13 | . . . . . . . . 4 1 . 1 . . . 1 4 . 2 . . . . Spaces Dug 41 | . . . . . . . 4 . . . . 12 . . . . . . 16 . 9 . Terrain Destroyed 41 | . . . . . . . 4 . . . . 12 . . . . . . 16 . 9 . Melee 41 | . . . . . . . 4 . . . . 12 . . . . . . 16 . 9 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Total 8208 | 2 135 86 114 19 122 289 677 285 1130 79 301 380 713 562 187 278 165 489 702 350 443 700 Wait 518 | . . 8 . . 2 . 2 . 195 . 14 5 144 . . 27 . 14 86 . 16 5 Move 7356 | . 129 78 107 19 112 261 633 285 935 79 287 345 517 546 184 251 154 470 569 334 389 672 Hop 29 | . . . . . . 8 4 . . . . 3 6 6 . . . 2 . . . . Pick Up 37 | . 1 . 1 . 1 2 8 . . . . 2 2 1 1 . 1 . 6 4 3 4 Fast Attach 75 | . 3 . 4 . 2 7 12 . . . . 5 5 1 . . 5 3 15 3 7 3 Attach 21 | . . . . . 2 2 1 . . . . . . 1 . . . . 1 1 3 10 Detach 14 | . 1 . . . . . 1 . . . . 1 1 2 . . . . 3 2 3 . Swap 11 | 2 . . . . 1 . 1 . . . . . 1 1 1 . . . 3 1 . . Drop 59 | . 1 . 2 . . 9 11 . . . . 3 6 2 1 . 5 . . 5 8 6 Fire . | . . . . . . . . . . . . . . . . . . . . . . . Melee 46 | . . . . . . . 4 . . . . 14 . . . . . . 16 . 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 2 . . . . . 3 . 2 . Rewire 33 | . . . . . . . . . . . . 2 29 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 14) 140 | -10/Materials | Entered Mines 203 | -10/Mines | Discovered new exit (range 16) 223 | -10/Mines | Discovered new exit (range 15) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 9) 360 | -9/Materials | Entered Mines 378 | -9/Mines | Discovered new exit (range 5) 383 | -9/Mines | Entered Materials 383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -8/Materials | Discovered new exit (range 10) 532 | -8/Materials | Entered Storage 612 | -8/Storage | Lost 4 parts (1p1n2w) 676 | -8/Storage | Discovered new exit (range 6) 678 | -8/Storage | Entered Factory 678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 696 | -7/Factory | Lost 3 parts (1p1u1w) 821 | -7/Factory | Identified exit to Lower Caves 923 | -7/Factory | Entered Lower Caves 923 | -7/Lower Caves | Accompanied by 1 ally 993 | -7/Lower Caves | Learned Factory emergency access door positions 996 | -7/Lower Caves | Learned 4 Factory zone layouts 1003 | -7/Lower Caves | Discovered new exit (range 7) 1006 | -7/Lower Caves | Entered another Lower Caves area 1014 | -7/Lower Caves | Discovered new exit (range 13) 1018 | -7/Lower Caves | Learned location of Zion (-6) 1026 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1056 | -7/Lower Caves | Build established: Hacker-Sprinter 1097 | -7/Lower Caves | Encountered a Warlord checkpoint 1471 | -7/Lower Caves | Discovered new exit (range 8) 1473 | -7/Lower Caves | Entered Data Miner 1473 | -7/Data Miner | Discovered new exit (range 6) 1479 | -7/Data Miner | Met Data Miner 1485 | -7/Data Miner | Learned location of Section 7 (-2) 1485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1490 | -7/Data Miner | Received God Mode back door access code from Data Miner 1496 | -7/Data Miner | Entered Proximity Caves 1497 | -6/Proximity Caves | Identified exit to Factory 1522 | -6/Proximity Caves | Learned Factory stockpile data 1583 | -6/Proximity Caves | Escorted by Enhanced Grunt 1584 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1594 | -6/Proximity Caves | Entered Factory 1594 | -6/Factory | Accompanied by 1 ally 1594 | -6/Factory | Evolved 2 slots: Utility x2 1595 | -6/Factory | Identified exit to Lower Caves 1688 | -6/Factory | Discovered new exit (range 7) 1741 | -6/Factory | Discovered new exit (range 5) 1749 | -6/Factory | Entered Extension 1768 | -6/Extension | Rescued a captive Derelict 1782 | -6/Extension | Rescued a captive Derelict 1783 | -6/Extension | Rescued a captive Derelict 1799 | -6/Extension | Spotted B-75 Beast 1800 | -6/Extension | Rescued a captive Derelict 1804 | -6/Extension | Rescued a captive Derelict 1811 | -6/Extension | Spotted B-75 Beast 1831 | -6/Extension | Rescued A7 1844 | -6/Extension | Lost 5 parts (2n2u1w) 1875 | -6/Extension | Rescued a captive Derelict 1876 | -6/Extension | Rescued a captive Derelict 2051 | -6/Extension | Discovered new exit (range 10) 2052 | -6/Extension | Discovered new exit (range 6) 2105 | -6/Extension | Entered Factory 2105 | -5/Factory | Accompanied by 5 allies (A7) 2105 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2299 | -5/Factory | Identified exit to Upper Caves 2316 | -5/Factory | Entered Upper Caves 2371 | -5/Upper Caves | Discovered new exit (range 16) 2378 | -5/Upper Caves | Entered another Upper Caves area 2379 | -5/Upper Caves | Discovered new exit (range 10) 2382 | -5/Upper Caves | Learned location of Warlord (-4) 2384 | -5/Upper Caves | Identified exit to Zhirov 2461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2486 | -5/Upper Caves | Encountered a Warlord checkpoint 2486 | -5/Upper Caves | Entered Zhirov 2486 | -5/Zhirov | Discovered new exit (range 3) 2492 | -5/Zhirov | Met Zhirov 2499 | -5/Zhirov | Learned location of Quarantine (-2) 2499 | -5/Zhirov | Learned location of Testing (-3) 2499 | -5/Zhirov | Learned location of Command (-1) 2503 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2509 | -5/Zhirov | Found Alien Artifact 2509 | -5/Zhirov | Identified Integrated Dissipator 2509 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2516 | -5/Zhirov | Found Alien Artifact 2547 | -5/Zhirov | Entered Proximity Caves 2595 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2625 | -4/Proximity Caves | Learned Research terminal intel 2630 | -4/Proximity Caves | Lost 4 parts (3u1w) 2650 | -4/Proximity Caves | Spotted B-86 Titan 2664 | -4/Proximity Caves | Learned location of Armory (-4) 2714 | -4/Proximity Caves | Discovered new exit (range 13) 2719 | -4/Proximity Caves | Entered Factory 2719 | -4/Factory | Evolved 2 slots: Utility x2 2723 | -4/Factory | Spotted B-86 Titan 2737 | -4/Factory | Identified exit to Research 2742 | -4/Factory | Lost 3 parts (1n1u1w) 2876 | -4/Factory | Found Prototype Slashing Weapon 2876 | -4/Factory | Identified Molecular Scythe 2990 | -4/Factory | Build established: Hacker-Mutant 3044 | -4/Factory | Crushed by falling debris 3053 | -4/Factory | Crushed by falling debris 3062 | -4/Factory | Crushed by falling debris 3145 | -4/Factory | Found Prototype Processor 3145 | -4/Factory | Identified Exp. Melee Analysis Suite 3162 | -4/Factory | Entered Research 3162 | -3/Research | Evolved 2 slots: Utility x2 3163 | -3/Research | Loaded intel: 22 terminal locations 3195 | -3/Research | Discovered new exit (range 6) 3245 | -3/Research | Spotted B-86 Titan 3356 | -3/Research | Entered Testing 3482 | -3/Testing | Crushed by falling debris 3485 | -3/Testing | Crushed by falling debris 3486 | -3/Testing | System corruption reached 10% 3513 | -3/Testing | Found Prototype Energy Cannon 3513 | -3/Testing | Identified Null Cannon 3516 | -3/Testing | Lost 3 parts (1n2u) 3603 | -3/Testing | Discovered new exit (range 6) 3630 | -3/Testing | Entered Research 3630 | -2/Research | Evolved 2 slots: Utility x2 3718 | -2/Research | Spotted B-90 Cyclops 3856 | -2/Research | Lost 10 parts (1p6n3u) 3942 | -2/Research | Spotted B-90 Cyclops 3961 | -2/Research | Spotted B-90 Cyclops 3968 | -2/Research | Core integrity fell below 50% 3976 | -2/Research | Core integrity fell below 20% 3993 | -2/Research | Identified Transdimensional Reconstructor 3993 | -2/Research | Warped through subspace 3999 | -2/Research | Spotted B-90 Cyclops 3999 | -2/Research | Discovered new exit (range 20) 4001 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 03962_ Connecting with Terminal... 03965_ Terminal disabled. 03965_ Adv. Coolant Injector destroyed. 03969_ Knocked back. 03973_ Cld. Antigrav System destroyed. 03973_ Knocked back. 03975_ Penetrated by Slug. 03975_ Knocked back. 03976_ B-90 Cyclops activates siege mode. 03978_ Cmb. Linear Gravjet destroyed. 03978_ Knocked back. 03979_ Acquired 3 matter. 03989_ Slug penetrates Y-72 Warden. 03989_ Y-72 Warden destroyed. 03991_ Acquired 88 matter. 03992_ Acquired Med. Treads. 03993_ Identified Transdimensional Reconstructor. 03993_ Warped through subspace. 03998_ B-90 Cyclops exits siege mode. 03999_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????## ## #?# #????????????? | | ?########### ## #?# #????????????? | | ?# [ # ## #?# = #????????????? | | ?# + ## ??# #????????????? | | ?# = # #? ???# #????????????? | | ?# # ##? ???# ???####??????? | | ?########### ## ????? ?????#""#??????? | | ??????????# #""+###;#######+########T"######## | | ??????????# H | | ??????????# % % % | | ??????????# % | | ??????????# #######;BB ################# | | ??????????#######????# BB ""#???????????????? | | ?????????????????????# ""#???????????????? | | ?????????????????????### T#???????????????? | | ??????????????????###### ""#???????????????? | | ??????????????????# ""#???????????????? | | ??????????????????# ""#???????????????? | | ??????????????????# +???????????????? | | ??????????????????# #?????????????### | | ??????????????????# #?????????????# | | ?????" ???????# ##????????????# ! | | ?????"" "T#### ] #????????????# ! | | ?????" BB #????????????# ! | | ?????"" < BB #????????????# | | ?????" @ #????????????#] | | ?????"" " ###+######/### #????????????### | | ?????" " "?????????? ?###"###???????????#### | | ???????????????????????? ?#########?????????# | | ???????????????????????# # #?????????# | | ???????????????????????# # #?????????#! | | ???????????????????????# # #?????????#### | | ???????????????????????# # """ ############## | | ???????????????######### # """ # | | ???????????????# = ## # """ # | | ???????????????# ## # # | | ##?????????????# ####### = + | | #?????????????# #?????# # | | #?????????????# #??????? ?# | | #?????????????# #??????###+#### | | ################+############ | | ^ | | | | ############# """ ## | | """" ""G"" #?########### "T """" #? | | """" " " #?# # """ """" #? | | """" #?# # """" ## | | #?# ** # """" | | ! #?# * + | | #?# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 100 Energy Generation 36 Energy Capacity 1330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 72 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTransportBattery Manual? 0 Play Time 01:19:13 Cumulative 436.4 hours Start 2022.08.01 @ 10:59:45 End 2022.08.01 @ 13:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 487 Adventurer 0 Explorer 1 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f440f44-3fb1-479b-84be-637e5afce9b0