Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 17:27:46 Player: Caluan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (249) 1245 Value Destroyed (9643) 9643 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1545) 1545 TOTAL SCORE: 18153 Bonus ------- High Alert Combat Kills 745 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Cooling System Advanced Recoil Stabilizer Light Regenerative Plating Graphene Brace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun KE Penetrator KE Penetrator Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Neutrino Core Neutrino Core Improved Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Cooling System Improved Coolant Injector High-capacity Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Active Sensor Suite Transmission Jammer Graphene Brace Proton Missile Launcher [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Improved Salvage Targeting Computer Device High-powered Tractor Beam Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 6 | . . . 1 . . 2 . . . . 2 . 1 . Weapon 2 | . . . 1 . 1 . . . . . . . . . Parts Attached 155 | 6 4 . 16 . 37 30 5 3 . 4 2 12 36 . Power 12 | 2 . . 2 . 2 3 . . . . . . 3 . Engine 10 | 2 . . 2 . 2 2 . . . . . . 2 . Core 2 | . . . . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 47 | 2 . . 3 . 11 11 3 . . 2 . 7 8 . Treads 47 | 2 . . 3 . 11 11 3 . . 2 . 7 8 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 3 . 5 . 9 8 . 1 . . 1 4 14 . Device 19 | . . . . . 2 5 . 1 . . . 4 7 . Storage 8 | 1 2 . . . 2 2 . . . . . . 1 . Processor 8 | . 1 . 2 . 2 1 . . . . . . 2 . Hackware 3 | . . . . . . . . . . . . . 3 . Protection 8 | . . . 3 . 3 . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 1 1 . 6 . 15 8 2 2 . 2 1 1 11 . Energy Gun 2 | . . . . . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 35 | 1 1 . 5 . 8 7 . 2 . 2 1 . 8 . Ballistic Cannon 11 | . . . . . 7 . . . . . . 1 3 . Launcher 2 | . . . 1 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . 1 . Corrupted Parts 3 | . . . . . . . . 1 . . . . 2 . System Corruption 15 | . . . . . . . . 9 . . . . 6 . Parts Lost 96 | . . . 5 . 20 16 2 1 . 4 . 7 40 1 Power 8 | . . . . . 2 2 . . . . . . 4 . Propulsion 28 | . . . 2 . 4 4 1 . . 2 . 1 14 . Utility 18 | . . . . . 3 2 . . . . . 2 10 1 Weapon 42 | . . . 3 . 11 8 1 1 . 2 . 4 12 . Highest Loss Streak 14 | . . . 1 . 7 4 2 1 . 2 . 2 13 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 1 6 9 17 20 17 22 24 23 23 21 20 20 17 5 Power 2 | . 1 2 2 2 1 2 3 3 3 3 3 3 3 1 Propulsion 5 | . 3 4 7 8 7 6 5 4 4 3 3 4 3 . Utility 7 | . . 1 2 2 5 9 10 11 11 11 10 11 9 4 Weapon 3 | . 1 2 5 8 3 3 4 4 5 4 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . . . 6 . 5 11 . 4 . . . . 11 4 Power 6 | . . . 1 . . 2 . . . . . . 2 1 Propulsion 10 | . . . 2 . 2 4 . 1 . . . . 1 . Utility 15 | . . . 1 . 2 2 . . . . . . 7 3 Weapon 10 | . . . 2 . 1 3 . 3 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 95 100 96 98 99 99 100 96 86 83 81 3 Engine 7 | . 14 14 11 11 8 4 7 7 7 7 6 6 3 . Treads 23 | . 28 28 21 22 26 22 22 23 23 22 20 19 21 . Device 8 | . . . . . . 11 15 14 15 15 13 12 16 . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 5 . Processor 13 | . 11 14 12 22 12 17 15 15 15 15 13 13 9 . Protection 2 | . . . 8 . 5 . . . . . 4 6 1 . Energy Gun 2 | . . . . . . 1 14 15 15 . . 4 . . Ballistic Gun 21 | . 26 28 30 33 21 28 9 13 15 26 21 9 6 . Ballistic Cannon 2 | . . . . . 11 . . . . . . 3 5 . Peak Build Rating 91 | 5 8 8 20 20 31 51 50 50 47 47 54 62 91 8 Average Rating 38 | 3 7 8 15 20 26 45 48 47 47 44 49 56 70 4 On Entrance 29 | . 5 8 8 20 20 30 46 50 47 47 43 54 56 8 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . . . . . Naked Turns 26 | . . . . . . . . . . . . . . 26 Heaviest Build 133 | 12 48 48 61 58 77 111 112 112 108 106 121 133 130 . Greatest Support 115 | 40 40 40 40 40 60 63 60 60 60 60 60 76 115 3 Greatest Overweight (x) 32 | . 1 1 1 1 1 2 2 1 1 2 2 2 32 . Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 16 20 20 20 20 23 25 25 25 25 25 25 24 5 Most Carried 25 | 4 9 9 20 20 20 25 25 25 24 24 22 25 25 5 Average Carried 19 | 1 6 9 17 20 17 22 24 24 24 22 20 22 18 5 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 9 9 20 20 20 25 25 24 24 22 19 25 5 5 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Gunner 15% | Mutant 6% | Tank 6% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Matter Collected 9647 | 243 148 4 1062 174 2150 1820 320 182 . 368 . 441 2735 . Remotely 2500 | . . . . . . 345 320 182 . 358 . 52 1243 . Salvage Created 10937 | . 167 . 1699 . 1935 3097 491 296 . 416 . 409 2427 . Parts 660 | . 17 . 115 . 126 220 33 11 . 13 . 16 109 . Haulers Intercepted 15 | . 2 . 5 . 4 1 . . . . . . 3 . Recyclers Shooed 12 | . . . 2 . . 3 . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 13 7 . 13 . . . . Prevented 8 | . . . . . . . 3 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Combat Hostiles Destroyed 196 | . 5 . 32 . 47 47 11 5 . 7 . 8 34 . Melee 1 | . . . . . 1 . . . . . . . . . Guns 139 | . 5 . 29 . 18 45 7 4 . 7 . 7 17 . Cannons 40 | . . . . . 23 . . . . . . 1 16 . AOE 16 | . . . 3 . 5 2 4 1 . . . . 1 . Classes Destroyed 18 | . 3 . 7 . 4 1 . 1 . . . 1 1 . Worker 7 | . . . 3 . . 2 . . . . . . 2 . Builder 7 | . 1 . 1 . . 3 . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 15 | . 2 . 5 . 4 1 . . . . . . 3 . Recycler 7 | . . . 2 . 2 1 . . . . . . 2 . Operator 3 | . . . 1 . 1 . . . . . . . 1 . Watcher 13 | . . . 5 . 4 3 . . . . . . 1 . Swarmer 36 | . 5 . 11 . 6 3 4 . . . . 4 3 . Grunt 74 | . . . 10 . 21 21 3 3 . 5 . 2 9 . Brawler 6 | . . . . . 4 1 . . . . . . 1 . Duelist 10 | . . . 1 . 4 3 . . . 1 . . 1 . Protector 2 | . . . . . 2 . . . . . . . . . Sentry 26 | . . . 10 . 8 5 . . . 1 . . 2 . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . 1 3 . . . . . . 8 . Programmer 21 | . . . . . . 10 . 1 . . . . 10 . Heavy 3 | . . . . . 1 1 . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . Best Kill Streak 9 | . 3 . 8 . 8 7 4 3 . 3 . 4 9 . Combat Bots Only 6 | . 3 . 5 . 6 4 4 3 . 3 . 4 6 . Max Kills in Single Turn 3 | . 1 . 3 . 3 2 2 1 . 2 . 1 2 . Gunslinging 1 | . . . 1 . 1 1 . . . 1 . . . . Exploded 2 | . . . 2 . 2 2 2 1 . . . . 1 . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Hostile Shots Fired 1405 | . 28 . 159 . 256 305 36 32 . 64 . 54 436 35 Missed 381 | . 8 . 55 . 57 80 11 11 . 22 . 9 111 17 Hits 1024 | . 20 . 104 . 199 225 25 21 . 42 . 45 325 18 Melee 34 | . . . 2 . 8 6 . . . . . . 18 . Projectile 990 | . 20 . 102 . 191 219 25 21 . 42 . 45 307 18 AOE 2 | . . . . . . 2 . . . . . . . . Critical Strikes 45 | . . . 3 . 9 6 2 . . 2 . 1 21 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 17609 | . 199 . 1297 . 3524 3119 454 520 . 615 . 1494 6114 273 Core 2621 | . 16 . 209 . 331 272 30 64 . 76 . 617 749 257 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 20 | . . . . . 20 . . . . . . . . . Regen/Repaired (Parts) 441 | . . . 124 . 72 . . . . . . . 245 . Core Remaining (%) 57 | 100 . 93 . 47 39 . . . . 36 . 27 . . Volleys Fired 596 | . 26 . 96 . 119 135 16 17 . 15 . 23 149 . Largest 4 | . 2 . 3 . 4 4 4 4 . 4 . 4 4 . Hottest 206 | . 40 . 69 . 148 164 164 206 . 206 . 149 150 . Shots Fired 1709 | . 43 . 260 . 332 502 53 48 . 55 . 74 342 . Gun 1358 | . 43 . 258 . 154 502 49 45 . 55 . 67 185 . Cannon 334 | . . . . . 173 . . . . . . 7 154 . Launcher 17 | . . . 2 . 5 . 4 3 . . . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 1626 | . 43 . 258 . 327 493 36 23 . 48 . 59 339 . Thermal 66 | . . . . . . 9 13 22 . 7 . 15 . . Explosive 7 | . . . 2 . 5 . . . . . . . . . Electromagnetic 10 | . . . . . . . 4 3 . . . . 3 . Robot Hit Streak 20 | . 10 . 20 . 16 16 13 9 . 6 . 9 15 . Robot Miss Streak 9 | . 6 . 9 . 6 7 4 4 . 9 . 7 5 . Penetration Max 1 | . . . . . 1 1 . . . . . . 1 . Secondary Targets 21 | . . . 5 . 2 6 3 . . 3 . 1 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . . 1 . 1 1 . Shots Hit Robots 1099 | . 27 . 165 . 211 317 35 34 . 40 . 51 219 . Core Hits 527 | . 10 . 72 . 117 132 37 17 . 32 . 21 89 . Critical Kills 3 | . . . . . . 2 . . . 1 . . . . Critical Parts Destroyed 11 | . . . . . . 3 . . . . . 1 7 . Critical Strikes 41 | . . . . . 4 5 . 1 . 1 . 2 28 . Burn 1 | . . . . . . . . 1 . . . . . . Destroy 14 | . . . . . . 5 . . . 1 . 1 7 . Blast 26 | . . . . . 4 . . . . . . 1 21 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25888 | . 314 . 2993 . 5169 6010 970 874 . 769 . 1190 7599 . Guns 16489 | . 299 . 2503 . 1630 5859 736 652 . 769 . 990 3051 . Cannons 7235 | . . . . . 2899 . . . . . . 178 4158 . Explosions 2028 | . . . 453 . 612 151 234 222 . . . . 356 . Melee . | . . . . . . . . . . . . . . . Ramming 136 | . 15 . 37 . 28 . . . . . . 22 34 . Kinetic 22459 | . 299 . 2503 . 4529 5643 490 246 . 602 . 938 7209 . Thermal 1265 | . . . . . . 216 246 406 . 167 . 230 . . Explosive 1031 | . . . 453 . 578 . . . . . . . . . Electromagnetic 997 | . . . . . 34 151 234 222 . . . . 356 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 3 5 5 14 14 14 . 1 17 17 Average Corruption 5 | . . . 1 2 3 3 5 13 14 14 . 1 6 17 Corruption Purged 3 | . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 308 | . . . 20 . 55 47 33 32 8 44 . . 65 4 Message Errors 63 | . . . 1 . 11 12 7 8 . 14 . . 10 . Matter Fused 90 | . . . 8 . 16 15 7 8 5 12 . . 18 1 Heat Flow Errors 29 | . . . 2 . 5 6 2 3 2 3 . . 6 . Energy Discharges 43 | . . . 5 . 10 5 7 4 1 5 . . 5 1 Parts Rejected 4 | . . . . . . 1 . . . . . . 3 . Parts Fused 5 | . . . 1 . 1 2 . . . 1 . . . . Data Loss (minor) 36 | . . . 3 . 7 2 7 3 . 2 . . 12 . Data Loss (major) 12 | . . . . . 2 2 . 3 . . . . 5 . Misfires 7 | . . . . . . . 3 2 . 2 . . . . Alerts 5 | . . . . . 1 . . . . 3 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . 2 2 . 1 . 2 . . 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 352 | . . . 36 . 27 . . . . . . 14 275 . Projectiles 299 | . . . . . 27 . . . . . . . 272 . Explosions 34 | . . . 31 . . . . . . . . . 3 . Melee 19 | . . . 5 . . . . . . . . 14 . . Knockbacks 64 | . . . . . 35 . . . . . . . 29 . Impact . | . . . . . . . . . . . . . . . Kinetic 58 | . . . . . 30 . . . . . . . 28 . Secondary 6 | . . . . . 5 . . . . . . . 1 . Self-Inflicted Damage 53 | . . . . . 30 8 . . . . . . 15 . Shots 3 | . . . . . 1 1 . . . . . . 1 . Rammed 20 | . 1 . 4 . 5 . . . . . . 3 7 . Targets Rammed 22 | . 2 . 4 . 6 . . . . . . 3 7 . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . Highest Temperature 4417 | . . . 179 . 518 360 200 318 150 208 . 4417 261 . Average Temperature 186 | . . . 31 . 122 86 109 135 77 79 . 1076 52 . Received Heat Transfer 4810 | . . . 408 . 1341 912 207 138 . 294 . 117 1393 . Effects 64 | . . . . . 11 . . 2 . . . 51 . . Shutdowns 10 | . . . . . 1 . . . . . . 9 . . Energy Bleed 5 | . . . . . 1 . . . . . . 4 . . Interference 13 | . . . . . 6 . . 2 . . . 5 . . Matter Decay 9 | . . . . . 1 . . . . . . 8 . . Short Circuit 6 | . . . . . . . . . . . . 6 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (major) 13 | . . . . . 1 . . . . . . 12 . . Damage (core) 6 | . . . . . 1 . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 . 2 1 4 . . . . . 1 . Impact Corruptions 2 | . . . 1 . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 2 1 1 . 2 . 1 . . Heat Transferred 2637 | . . . . . . 475 575 845 . 335 . 407 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Maximum Alert Level 3 | . . . 2 . 2 3 . . . . . . 2 . Low Security (%) 50 | 100 100 100 55 100 5 33 . . . . 100 100 77 . Level 1 18 | . . . 37 . 1 29 . . . . . . 18 . Level 2 24 | . . . 6 . 93 14 . . . . . . 3 . Level 3 6 | . . . . . . 22 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Peak Influence 952 | . 70 . 409 151 631 952 . . . . 12 130 460 . Initial 195 | . . . . 151 23 195 . . . . . 3 63 . Average 260 | . 6 . 178 106 483 379 . . . . . 79 106 . Influence Increases 6179 | . 139 . 1028 . 1507 1556 160 150 . 160 17 187 1260 15 Destroy 0b10 Robot/C 3800 | . 100 . 640 . 900 940 140 100 . 140 . 160 680 . Destroy 0b10 Robot/NC 280 | . 15 . 85 . 65 50 . . . . . 5 60 . Destroy Leader 956 | . 24 . 200 . 226 268 20 20 . 20 . 20 158 . Allied During Kill 2 | . . . . . 2 . . . . . . . . . Successful Hack 202 | . . . 70 . 2 59 . . . . 17 . 54 . Disable Machine 465 | . . . 15 . 105 210 . . . . . . 135 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 204 | . . . 18 . 42 14 . . . . . 2 128 . Lose Combat Pursuer 120 | . . . . . 15 15 . 30 . . . . 45 15 Influence Decreases 5958 | . 139 . 639 328 1138 1034 879 383 . 160 12 72 1004 170 Entered New Map 1108 | . . . . 238 38 235 353 45 . . . 2 57 140 Time Decay 3521 | . 139 . 525 90 717 639 506 328 . 130 12 . 415 20 Lost Part 932 | . . . 50 . 200 160 20 10 . 30 . 70 382 10 Lost Ally 33 | . . . . . 33 . . . . . . . . . Purge Threat 364 | . . . 64 . 150 . . . . . . . 150 . Squads Dispatched 53 | . 3 . 2 . 10 20 . . . . . 1 17 . Investigation 10 | . 2 . . . 1 3 . . . . . . 4 . Extermination 14 | . . . . . . 9 . . . . . . 5 . Reinforcement 13 | . 1 . 2 . 3 4 . . . . . 1 2 . Assault 5 | . . . . . 4 1 . . . . . . . . Garrison 11 | . . . . . 2 3 . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Distress Signals 12 | . 1 . 1 . 2 4 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 289 | . 8 . 50 . 63 63 11 7 . 7 . 9 58 13 Peak Tracking Total 12 | . 4 . 5 . 6 5 4 4 . 3 . 4 7 12 Tactical Retreats 7 | . . . . . 1 1 . 1 . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Traps Triggered 13 | . 1 . 3 . 1 5 . . . . . 2 1 . Indirectly 2 | . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Machines Disabled 32 | . . . 1 . 8 14 . . . . . . 9 . Max in Single Turn 4 | . . . 1 . 1 4 . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Machines Accessed 56 | . 4 . 10 . 14 10 . 1 4 . 2 . 11 . Terminals 31 | . 4 . 8 . 9 4 . . . . 1 . 5 . Fabricators 6 | . . . . . . 3 . . . . . . 3 . Repair Stations 4 | . . . 1 . 1 . . . . . . . 2 . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . Scanalyzers 6 | . . . . . 2 2 . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 154 | . 9 . 24 . 35 20 . 1 34 . 2 . 29 . Successful 99 | . 6 . 16 . 17 7 . 1 34 . 2 . 16 . Failed 54 | . 3 . 8 . 18 13 . . . . . . 12 . Catastrophic 12 | . . . 1 . 9 2 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . Manual 53 | . 6 . 18 . 19 1 . . . . . . 9 . Terminals 62 | . 9 . 18 . 18 5 . . . . 1 . 11 . Fabricators 15 | . . . . . . 7 . . . . . . 8 . Repair Stations 14 | . . . 4 . 2 . . . . . . . 8 . Recycling Units 4 | . . . 2 . 2 . . . . . . . . . Scanalyzers 19 | . . . . . 10 6 . . . . 1 . 2 . Garrison Access 5 | . . . . . 3 2 . . . . . . . . Terminal Hacks 53 | . 3 . 4 . 4 3 . 1 34 . 1 . 3 . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 14 | . . . 1 . . . . . 13 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Prototype ID Bank 6 | . 2 . . . . . . . 3 . . . 1 . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . . . . . . . 1 . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . . . 6 . Load Schematic 5 | . . . . . . 2 . . . . . . 3 . Build 5 | . . . . . . 2 . . . . . . 3 . Repair Station Hacks 11 | . . . 3 . 2 . . . . . . . 6 . Scan Component 6 | . . . 2 . 1 . . . . . . . 3 . Repair 5 | . . . 1 . 1 . . . . . . . 3 . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 10 | . . . . . 8 . . . . . 1 . 1 . Insert Component 2 | . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Retrieve Study 6 | . . . . . 4 . . . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . 3 . 9 . . . . . . . . . . . Terminals 10 | . 3 . 7 . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . Botnet 7 | . 3 . 4 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 8 . 12 9 . . . . 1 . 11 . Full Trace Events 7 | . . . . . 1 2 . . . . . . 4 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 1 . . . 13 . . . . . Parts Built 7 | . . . . . . 3 . . . . . . 4 . Authchips 1 | . . . . . . . . . . . . . 1 . Time 489 | . . . . . . 93 . . . . . . 396 . Total Part Build Rating 39 | . . . . . . 15 . . . . . . 24 . Part Studies Acquired 5 | . . . . . 3 . . . . . 1 . 1 . Parts Repaired 5 | . . . 1 . 1 . . . . . . . 3 . Time 210 | . . . 36 . 26 . . . . . . . 148 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Total Allies 3 | . . . 1 2 . . . . . . . . . . Largest Group 3 | . . . 1 3 3 . . . . . . . . . Highest-Rated Group 48 | . . . 10 48 48 . . . . . . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 9 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . . . Total Damage 85 | . . . . . 85 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Active Infowar (turns) 6893 | . 1026 474 2856 195 1001 . . . . . . 21 1320 . Optics 2262 | . . . 1066 195 1001 . . . . . . . . . Sensors 2 | . . . . . . . . . . . . . 2 . A.S.S. 37 | . . . . . . . . . . . . . 37 . T.N.C. 3290 | . 1026 474 1790 . . . . . . . . . . . Triangulation 1302 | . . . . . . . . . . . . 21 1281 . Jamming 11 | . . . . . . . . . . . . . 11 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Turns Passed 19925 | 64 1257 474 2859 195 3337 4643 1366 825 165 1145 193 407 2948 47 Spaces Moved 7548 | 45 545 198 976 82 1233 1740 642 352 77 489 77 104 895 93 Core 122 | 16 . . . . . . . . . . . . 13 93 Treads 7426 | 29 545 198 976 82 1233 1740 642 352 77 489 77 104 882 . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 200 216 216 216 232 238 50 50 Average Speed 219 | 120 210 240 240 240 222 215 203 216 216 221 250 278 227 50 Slowest Speed 1650 | 160 240 240 240 240 240 240 240 216 216 240 298 330 1650 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 82 47 87 41 82 39 78 58 69 62 2 90 21 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . Scrap Searched 12 | . . . . 2 . . 3 3 . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 130 | . . . 15 . 45 5 5 . . . . 2 58 . Melee . | . . . . . . . . . . . . . . . Projectile 98 | . . . . . 33 5 . . . . . 2 58 . AOE 32 | . . . 15 . 12 . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Total 9708 | 54 614 198 1304 81 1570 2401 666 384 76 515 78 160 1514 93 Wait 1122 | . 27 1 173 . 116 433 . 3 . 7 . 2 360 . Move 7534 | 44 544 197 975 81 1232 1739 641 351 76 488 76 103 894 93 Hop . | . . . . . . . . . . . . . . . Pick Up 164 | 4 9 . 24 . 32 33 2 5 . 1 . 9 45 . Fast Attach 32 | 1 1 . 3 . 9 4 1 1 . . . 1 11 . Attach 97 | 4 1 . 7 . 25 17 1 1 . 3 2 4 32 . Detach 4 | . . . . . 1 . . . . . . 1 2 . Swap 50 | 1 2 . 8 . 8 14 3 1 . 1 . 8 4 . Drop 83 | . 2 . 14 . 22 24 2 5 . . . 4 10 . Fire 596 | . 26 . 96 . 119 135 16 17 . 15 . 23 149 . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 22 | . 2 . 4 . 6 . . . . . . 3 7 . Escape Stasis 4 | . . . . . . 2 . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Met 8R-AWN 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Discovered new exit (range 13) 857 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 4) 1322 | -10/Materials | Entered Mines 1323 | -10/Mines | Followed 8R-AWN into the Mines 1337 | -10/Mines | Met a Derelict bent on vengeance 1383 | -10/Mines | Discovered new exit (range 16) 1451 | -10/Mines | Learned Materials stockpile data 1705 | -10/Mines | Discovered new exit (range 5) 1796 | -10/Mines | Entered Materials 1796 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1804 | -9/Materials | Identified exit to Mines 2364 | -9/Materials | Build established: Tank 2778 | -9/Materials | Discovered new exit (range 15) 3218 | -9/Materials | Repaired Broken Lgt. Treads 3507 | -9/Materials | Core integrity fell below 50% 3537 | -9/Materials | Discovered new exit (range 16) 4320 | -9/Materials | Build established: Skirmisher 4655 | -9/Materials | Entered Mines 4655 | -9/Mines | Accompanied by 1 ally 4677 | -9/Mines | Discovered new exit (range 4) 4701 | -9/Mines | Learned location of Zion (-6) 4814 | -9/Mines | Discovered new exit (range 13) 4850 | -9/Mines | Entered Materials 4850 | -8/Materials | Accompanied by 3 allies 4850 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4855 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4954 | -8/Materials | Garrison activated, responded to threat 5021 | -8/Materials | Lost 3 parts (1n2w) 5250 | -8/Materials | First assault squad dispatched 5377 | -8/Materials | Lost 4 parts (1n1u2w) 5651 | -8/Materials | Build established: Scavenger-Tank 5960 | -8/Materials | Core integrity fell below 50% 5985 | -8/Materials | Lost 7 parts (1p1n2u3w) 6047 | -8/Materials | Discovered new exit (range 10) 6370 | -8/Materials | Build established: Scavenger-Gunner 6933 | -8/Materials | Discovered new exit (range 14) 7112 | -8/Materials | Repaired Lgt. Treads 8187 | -8/Materials | Entered Factory 8187 | -7/Factory | Evolved 2 slots: Utility x2 8453 | -7/Factory | Discovered new exit (range 5) 8727 | -7/Factory | Build established: Gunner 8915 | -7/Factory | Fabricated Neutrino Core (x2) 9056 | -7/Factory | Fabricated Enh. Autogun? 9470 | -7/Factory | Discovered new exit (range 15) 9545 | -7/Factory | Found Prototype Device 10911 | -7/Factory | Discovered new exit (range 5) 11387 | -7/Factory | First assault squad dispatched 11733 | -7/Factory | Lost 4 parts (2n2w) 11995 | -7/Factory | Lost 4 parts (1p1n1u1w) 12023 | -7/Factory | Build established: Scavenger-Gunner 12664 | -7/Factory | Identified exit to Storage 12664 | -7/Factory | Identified exit to Lower Caves 12830 | -7/Factory | Entered Lower Caves 12942 | -7/Lower Caves | Ambushed by wild Derelicts 13911 | -7/Lower Caves | Learned location of 1 exit from Factory 14185 | -7/Lower Caves | Discovered new exit (range 5) 14196 | -7/Lower Caves | Entered another Lower Caves area 14255 | -7/Lower Caves | System corruption reached 10% 14272 | -7/Lower Caves | Learned 4 Factory zone layouts 14718 | -7/Lower Caves | Spotted B-75 Beast 14743 | -7/Lower Caves | Core integrity fell below 50% 14748 | -7/Lower Caves | Destroyed B-75 Beast 15004 | -7/Lower Caves | Discovered new exit (range 8) 15021 | -7/Lower Caves | Entered Data Miner 15021 | -7/Data Miner | Discovered new exit (range 6) 15063 | -7/Data Miner | Met Data Miner 15101 | -7/Data Miner | Learned location of Section 7 (-2) 15101 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15136 | -7/Data Miner | Received God Mode back door access code from Data Miner 15186 | -7/Data Miner | Entered Proximity Caves 15310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16069 | -6/Proximity Caves | Discovered new exit (range 11) 16099 | -6/Proximity Caves | Learned location of 1 exit from Factory 16331 | -6/Proximity Caves | Entered Factory 16331 | -6/Factory | Evolved 2 slots: Utility x2 16332 | -6/Factory | Identified exit to Factory 16332 | -6/Factory | Identified exit to Lower Caves 16521 | -6/Factory | Identified exit to DSF 16524 | -6/Factory | Entered DSF 16606 | -6/DSF | Additional patrols routed to DSF 16640 | -6/DSF | Found Prototype Device 16756 | -6/DSF | Sterilization system engaged 16776 | -6/DSF | Ambient heat levels rising (+10) 16791 | -6/DSF | Ambient heat levels rising (+10) 16806 | -6/DSF | Ambient heat levels rising (+10) 16821 | -6/DSF | Ambient heat levels rising (+10) 16836 | -6/DSF | Ambient heat levels rising (+10) 16851 | -6/DSF | Ambient heat levels rising (+10) 16866 | -6/DSF | Ambient heat levels rising (+10) 16881 | -6/DSF | Ambient heat levels rising (+10) 16882 | -6/DSF | Discovered exit to Factory (range 16) 16896 | -6/DSF | Ambient heat levels rising (+10) 16911 | -6/DSF | Ambient heat levels rising (+10) 16911 | -6/DSF | Core integrity fell below 50% 16926 | -6/DSF | Ambient heat levels rising (+10) 16931 | -6/DSF | Entered Factory 16931 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17181 | -5/Factory | Build established: Scavenger-Mutant 17623 | -5/Factory | Lost 3 parts (1p2u) 17824 | -5/Factory | Build established: Mutant 17897 | -5/Factory | Fabricated Biometal Medium Treads (x2) 18022 | -5/Factory | Fabricated Enh. Autogun (x1) 18251 | -5/Factory | Repaired Broken Adv. Treads 18440 | -5/Factory | Central database locked down 18534 | -5/Factory | Garrison activated, responded to threat 18582 | -5/Factory | Build established: Hacker-Gunner 18593 | -5/Factory | Lost 4 parts (2n1u1w) 18991 | -5/Factory | Repaired Broken Med. Treads 19005 | -5/Factory | Build established: Scavenger-Gunner 19057 | -5/Factory | Repaired Broken Med. Treads 19198 | -5/Factory | Identified exit to Upper Caves 19220 | -5/Factory | Garrison activated, responded to threat 19272 | -5/Factory | Lost 6 parts (1p2n3w) 19292 | -5/Factory | System corruption reached 10% 19332 | -5/Factory | Lost 5 parts (3n2w) 19625 | -5/Factory | Watched by a mysterious "MATRIX" hacker 19777 | -5/Factory | Fabricated Lgt. Regenerative Plating? 19835 | -5/Factory | Identified Active Sensor Suite 19842 | -5/Factory | Core integrity fell below 50% 19879 | -5/Factory | Entered Upper Caves 19897 | -5/Upper Caves | Core integrity fell below 20% 19919 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19926 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Deuterium Engine destroyed. Dropped Huge Storage Unit. Discarded Active Sensor Suite. Dropped Imp. Heat Sink. System corrupted: IFF burst signal emitted. Adv. Recoil Stabilizer destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE F3-CPP(k) breaks down the debris. C0-7NV(k) destroyed. System corrupted: Energy discharge (-22). Adv. Hacking Suite destroyed. System corrupted: Matter fused (-9). Slug penetrates B-60 Warrior. Slug penetrates Machine. Machine disabled. B-60 Warrior springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." L-41 Fighter springs to life. Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###??????###???????? | | ??????????????????????????????# ?????? #???????? | | ??????????????????????????????# ######## #???????? | | ??????????????????????????????# #"""" "# #???????? | | ?????????????????????????####?# #b # #???????? | | ????????????????????????## ### / / ####????? | | ???????????????????????## b ###//"## #????? | | ???????????????????????# s # # #????? | | ???????????????????????## ss## # # # ###### | | ????????????????????????# s ## ## ## # | | ?????????????????# ##### # # | | ????????????????# @ s################### | | ????????????????# ## #????????????????? | | ???????????? ?### #????????????????? | | ???????????" ????# #????????????????? | | ??????????? ##### ????# #????????????????? | | ???????????? ??????# ????? #????????????????? | | ???????????? ???????? ????? #????????????????? | | ???????????????????? ????? ????????????????? | | ??????????????????? ????? #???????????????? | | ??????????????????? ??????## #???????????????# | | ??????????????????# ???????## #???????????????? | | ??????????????????# ??????????# #???????????????? | | ??????????????????# ??????????? ????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Dual-blade Saw | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Enh. Autogun | x1 | -7/Factory Biometal Medium Treads | x2 | -5/Factory | Preloaded Enh. Autogun | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Lgt. Treads | 11% | -9/Materials | Broken Lgt. Treads | 48% | -8/Materials Adv. Treads | 18% | -5/Factory | Broken Med. Treads | 49% | -5/Factory | Broken Med. Treads | 99% | -5/Factory | Broken Studied --------- Autogun | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Hvy. Assault Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Like A Rock Myspace Official Business Challenges ------------ None Game ------ Seed LatentMachineRecalibrator Manual? 0 Play Time 02:01:31 Cumulative 217.2 hours Start 2026.09.05 @ 11:48:16 End 2026.09.05 @ 17:27:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45f096ca-f3a4-43e8-a55b-246ed43cd3f0