Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 18:13:46 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1803) 1803 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 5251 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 191/300 Energy 1029/1135 System Corruption 0% Temperature Cool (9) Movement Treading (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Potential Leg Potential Leg > --- UTILITY (7) ------ Improved Heat Sink Cooling System High-capacity Battery High-capacity Battery Improved Targeting Computer Particle Charger Improved Light Armor Plating > --- WEAPON (5) ------- Spread Laser Advanced Beam Rifle Advanced Beam Cannon Enhanced Autogun EMP Blaster > --- INVENTORY (3) ---- Experimental Sensor Array Advanced Targeting Computer Spread Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Battery High-capacity Battery Improved Targeting Computer Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Advanced Beam Rifle Advanced Beam Cannon Enhanced Autogun EMP Blaster > --- INVENTORY -------- Experimental Sensor Array Advanced Targeting Computer Spread Laser [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Battery Processor Targeting Computer Protection Weapon Shielding Weapon EMP Blaster Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 13 | 3 2 2 2 1 3 Power 1 | . . . 1 . . Propulsion 2 | 1 . 1 . . . Utility 6 | 1 1 . 1 1 2 Weapon 4 | 1 1 1 . . 1 Parts Attached 51 | 5 10 5 5 7 19 Power 5 | 1 . . . 2 2 Engine 4 | 1 . . . 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 3 2 . 1 Treads 4 | 1 . 2 . . 1 Leg 2 | . . . 2 . . Wheel 4 | 1 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 5 1 3 4 9 Device 10 | . 1 1 . 3 5 Storage 6 | . 2 . 3 . 1 Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 3 1 . 1 7 Energy Gun 6 | 2 . . . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 3 . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 97 | . 93 100 96 96 99 Engine 10 | . 12 10 8 13 6 Core 1 | . . . . . 5 Treads 10 | . 12 12 11 7 5 Leg 5 | . . . 10 14 12 Wheel 6 | . 12 10 3 . . Device 13 | . 9 11 16 14 20 Storage 9 | . 2 10 11 14 12 Processor 6 | . 9 9 . . 5 Energy Gun 3 | . 4 . . . 14 Ballistic Gun 3 | . . 2 8 7 4 Launcher 23 | . 29 31 25 16 5 Naked Turns . | . . . . . . Heaviest Build 47 | 9 22 26 30 36 47 Greatest Support 65 | 10 21 25 65 65 65 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 1 2 2 2 3 3 Average Capacity 2 | . 1 2 2 2 3 Most Carried 3 | 1 2 2 2 3 3 Average Carried 2 | . 1 1 1 2 2 Final Capacity 3 | 1 2 2 2 3 3 Final Carried 3 | 1 2 2 2 3 3 Class Distribution -------------------- 84% | Mutant 10% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1183 | 250 396 128 40 206 163 Remotely . | . . . . . . Salvage Created 1940 | 24 727 362 . 172 655 Parts 149 | 1 51 22 . 30 45 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 12 10 . 14 17 Guns 6 | . . . . 1 5 Cannons 1 | . . . . 1 . AOE 45 | . 11 10 . 12 12 Classes Destroyed 10 | 1 5 1 . . 3 Worker 2 | . 1 . . . 1 Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 4 | . 2 . . . 2 Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 25 | . . 6 . 11 8 Grunt 24 | . 12 4 . 3 5 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 1 5 3 . 4 9 Combat Bots Only 7 | . 4 3 . 4 7 Max Kills in Single Turn 4 | 1 3 3 . 4 2 Gunslinging . | . . . . . . Exploded 4 | . 3 3 . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1540 | . 123 141 . 94 1182 Core 1224 | . 98 113 . 76 937 Absorbed by Shields . | . . . . . . Redirected to Core 938 | . 83 84 . 56 715 Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 119 | 1 31 17 . 27 43 Largest 4 | 2 2 1 . 3 4 Hottest 216 | 80 80 33 . 99 216 Shots Fired 187 | 2 41 17 . 29 98 Gun 112 | 2 14 . . 11 85 Cannon . | . . . . . . Launcher 72 | . 27 17 . 15 13 Special 3 | . . . . 3 . Kinetic 31 | . . . . 11 20 Thermal 68 | . . . . 3 65 Explosive . | . . . . . . Electromagnetic 88 | 2 41 17 . 15 13 Robot Hit Streak 15 | . 8 3 . 5 15 Robot Miss Streak 8 | 1 2 1 . 2 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | . 17 4 . 9 62 Core Hits 113 | 1 24 13 . 15 60 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3701 | 15 898 434 . 565 1789 Guns 915 | 15 64 . . 77 759 Cannons . | . . . . . . Explosions 2760 | . 831 423 . 476 1030 Melee . | . . . . . . Ramming 14 | . 3 11 . . . Kinetic 166 | . . . . 77 89 Thermal 1327 | . 129 120 . 270 808 Explosive 294 | . . . . . 294 Electromagnetic 1900 | 15 766 303 . 218 598 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Effects 14 | . . 2 6 6 . Message Errors 4 | . . 1 3 . . Heat Flow Errors 4 | . . 1 1 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . 2 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 70 | . 26 12 . 13 19 Projectiles . | . . . . . . Explosions 70 | . 26 12 . 13 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 290 | . . 22 . 16 252 Shots 7 | . . 2 . 1 4 Rammed 6 | . 1 5 . . . Targets Rammed 6 | . 1 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | 18 42 204 141 138 231 Average Temperature 46 | 12 13 107 84 61 57 Received Heat Transfer 396 | . 69 24 . 6 297 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 8 | . 8 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1831 | . 250 200 . 337 1044 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . 7 1 . 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 762 | 5 244 244 . 365 762 Average Influence 154 | . 117 92 . 221 269 Maximum Alert Level 3 | . 1 1 . 1 3 Low Security (%) 66 | 100 83 76 . 49 39 Level 1 32 | . 16 23 . 50 55 Level 2 . | . . . . . 2 Level 3 . | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 21 10 . 10 27 Peak Tracking Total 6 | . 5 3 . 4 6 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly 4 | . 4 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 27 | . 2 7 . 10 8 Max in Single Turn 3 | . 1 2 . 2 3 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 9 2 1 . 4 Terminals 12 | . 7 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 28 3 1 . 18 Successful 36 | . 23 3 1 . 9 Failed 13 | . 4 . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 37 | . 20 2 1 . 14 Terminals 44 | . 24 2 . . 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 1 1 . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 4 | . 3 . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 12 2 . . 8 Terminals 20 | . 10 2 . . 8 Track 5 | . 2 1 . . 2 Assimilate 2 | . 2 . . . . Botnet 11 | . 6 1 . . 4 Operators 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 9 1 . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . 1 2 . . . Largest Group 3 | . 1 3 1 . . Highest-Rated Group 51 | . 10 51 31 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 277 | . . 277 . . . Kills 6 | . . 6 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3972 | 56 827 1328 455 585 721 Spaces Moved 3462 | 58 778 1012 494 557 563 Core 4 | 4 . . . . . Treads 16 | . 1 11 . . 4 Legs 1442 | . . . 326 557 559 Wheels 2000 | 54 777 1001 168 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 80 90 90 90 45 Average Speed 89 | 77 88 90 90 90 90 Slowest Speed 190 | 80 160 170 90 90 190 Overloaded Moves 5 | . . . . . 5 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 3 100 99 70 99 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 151 | . 18 27 . 24 82 Melee . | . . . . . . Projectile . | . . . . . . AOE 151 | . 18 27 . 24 82 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4154 | 64 874 1401 504 610 701 Wait 438 | . 33 355 . . 50 Move 3457 | 57 777 1011 493 556 563 Hop . | . . . . . . Pick Up 13 | 1 4 1 1 2 4 Fast Attach 39 | 5 9 3 5 6 11 Attach 2 | . 1 . . . 1 Detach 2 | . 1 1 . . . Swap 10 | . . 2 . 1 7 Drop 34 | . 7 3 5 5 14 Fire 119 | 1 31 17 . 27 43 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 4 | . 1 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 34 | . 10 3 . 13 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Upgraded with Weapon slot (x1) 495 | -10/Materials | Identified exit to Materials 505 | -10/Materials | Central database locked down 582 | -10/Materials | Build established: Mutant 635 | -10/Materials | Reached level 2 648 | -10/Materials | Upgraded with Utility slot (x1) 884 | -10/Materials | Entered Mines 884 | -10/Mines | Accompanied by 1 ally 906 | -10/Mines | Discovered exit to Materials (range 12) 907 | -10/Mines | Learned location of Storage (-8) 920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Learned 4 Materials zone layouts 1225 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1333 | -10/Mines | Discovered exit to Materials (range 15) 1402 | -10/Mines | Excavation squad dispatched 1402 | -10/Mines | A large section of the Mines collapsed 1652 | -10/Mines | Excavation squad dispatched 1686 | -10/Mines | Reached level 3 1925 | -10/Mines | Upgraded with Weapon slot (x1) 1977 | -10/Mines | Upgraded with Propulsion slot (x1) 2177 | -10/Mines | Reached level 4 2212 | -10/Mines | Entered Exiles 2212 | -10/Exiles | Accompanied by 1 ally 2234 | -10/Exiles | Met 8R-AWN 2242 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2249 | -10/Exiles | Met EX-HEX 2276 | -10/Exiles | Met EX-BIN 2333 | -10/Exiles | Aligned with FarCom system 2334 | -10/Exiles | Given EX-Vault access code 2357 | -10/Exiles | Opened EX-Vault 2364 | -10/Exiles | Found Potential Leg 2367 | -10/Exiles | Found Potential Leg 2398 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2443 | -10/Exiles | Upgraded with Power slot (x1) 2443 | -10/Exiles | Upgraded with Utility slot (x1) 2460 | -10/Exiles | Met EX-DEC 2656 | -10/Exiles | Discovered new exit (range 14) 2667 | -10/Exiles | Left Exiles lab with Potential Leg 2667 | -10/Exiles | Entered Mines 2669 | -9/Mines | Reached level 5 2671 | -9/Mines | Upgraded with Utility slot (x1) 2753 | -9/Mines | Discovered new exit (range 14) 2886 | -9/Mines | Discovered new exit (range 10) 2930 | -9/Mines | Learned 2 Materials zone layouts 3143 | -9/Mines | Reached level 6 3179 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3183 | -9/Mines | Found Prototype Device 3183 | -9/Mines | Identified Exp. Sensor Array 3252 | -9/Mines | Entered Materials 3253 | -8/Materials | Identified exit to Storage 3254 | -8/Materials | Identified exit to Factory 3254 | -8/Materials | Reached level 7 3262 | -8/Materials | Upgraded with Utility slot (x1) 3578 | -8/Materials | Reached level 8 3581 | -8/Materials | Upgraded with Utility slot (x1) 3737 | -8/Materials | Core integrity fell below 50% 3820 | -8/Materials | Build established: Bomber 3943 | -8/Materials | Core integrity fell below 20% 3947 | -8/Materials | Garrison activated, responded to threat 3947 | -8/Materials | Reached level 9 3953 | -8/Materials | Upgraded with Weapon slot (x1) 3973 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03947_ Garrison Access disabled. 03947_ Reached level 9. 03949_ Y-45 Defender destroyed. 03951_ K-01 Serf collects debris. 03951_ S-10 Pest destroyed. 03953_ U-05 Engineer builds a Wall. 03953_ Upgraded: Core Integrity (+200) 03953_ Upgraded: Weapon Slot (+1) 03954_ K-01 Serf collects debris. 03954_ C-30 ARC bursts open, deploying its payload. 03954_ G-47 Trooper unfolds itself. 03955_ Acquired Adv. Beam Cannon. 03958_ K-01 Serf collects debris. 03959_ U-05 Engineer builds a Wall. 03961_ U-05 Engineer lays Concrete. 03961_ K-01 Serf collects debris. 03963_ G-47 Trooper destroyed. 03965_ K-01 Serf collects debris. 03971_ G-47 Trooper destroyed. 03972_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????# # # # #??? | | ????# # ######### #?## | | ????######## ##########+########## | | ???????# % = =%== | | ???????# < ! [%% | | ???????# *% %*= | | ???????######/####! =###+### | | ?????????# ig% # ## | | ?????????# """ ! = k ## # | | ?????????# """g ## # | | ?????????# """ ## # | | ?????????# ! ; ## ### | | ?????????# " ]%] ## #?? | | ?????????# " ]] # ### #?? | | ?????????# ""=%! = # ######?? | | ?????????# [ # #??????? | | ?????????###@##### # ##??????? | | ???????????###???## # #???????? | | ??????????????????# = # #???????? | | ??????????????????### # #???????? | | ????????????????????#######+#######?? | | ????????????????????# + #?? | | ????????????????????# ### """ #?? | | ????????????????????# #?# """ #?? | | ????????????????????# #?# %""" #?? | | ????????????????????# #?# #?? | | ????????????????#####+### T = #?? | | ????????????????# ## " ! !#?? | | ????????????????# ## =%*#?? | | ????????????????# """##+####+##+### | | ????????????????# """# %* ] | | ????????????????# """# = ###### | | ????????????????#* + ##+#####??? | | ???????########?######## # #### | | ???????# #T### = ###% # != ## | | ???????# =# != ! ## | | ???????# T !! # =! ## | | ???????# ##### ##+########### | | ???????## ##???###### #???# | | ????????# ###### ####""" ] #???### | | ????????# # ] #""" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 23 Energy Capacity 1200 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 8 | . 1 2 . 2 3 XP Earned 15952 | 3000 1850 2945 350 2850 4957 XP Spent 14980 | 1750 2200 1900 1650 2220 5260 Upgrades 23 | 4 4 2 3 3 7 Power Slot 1 | . . . 1 . . Propulsion Slot 2 | 1 . 1 . . . Utility Slot 6 | 1 1 . 1 1 2 Weapon Slot 4 | 1 1 1 . . 1 Core Integrity 4 | . . . . . 4 Heat Dissipation 2 | . . . 1 1 . Mass Support 1 | . 1 . . . . Inventory Capacity 3 | 1 1 . . 1 . Protomatter Created 423 | . 172 1 . 139 111 Integrity Restored 534 | . 123 14 . 244 153 Core 417 | . 98 12 . 154 153 Parts 117 | . 25 2 . 90 . Protomatter Decayed 226 | . 62 129 . 35 . Game ------ Seed PortableHellfireLauncher Manual? 0 Play Time 00:47:12 Cumulative 196.0 hours Start 2020.04.24 @ 17:25:31 End 2020.04.24 @ 18:13:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3057994b-3478-4352-9e8c-f4f9386dfb7b