Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 22:32:56

Player: Komeiji O.

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (23)       4600
Robots Destroyed (205)     1025
Value Destroyed (9877)     9877
Prototype IDs (62)         1240
Alien Tech Used (1)        200
Bonus (13906)              13906
              TOTAL SCORE: 35348

 Bonus
-------
High Alert Combat Kills    2406
Follower Combat Kills      5168
Network Hubs Disabled      200
Registered with UFD        300
Met Data Miner             300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Win                        3000
Friendly Fire              -868

 Cogmind 
---------
Core Integrity             75/1600
Matter                     200/300
Energy                     99/100
System Corruption          38%
Temperature                Cool (9)
Movement                   Core (50)
Location                   To Epsilon Eridani

 Parts 
-------
>   --- POWER (3) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (12) -----
        (None)
>   --- WEAPON (4) -------
        (None)
>   --- INVENTORY (5) ----
    Fusion Bomb Launcher

 Peak State 
------------
>               --- POWER ------------
         Cooled Antimatter Reactor
         Cooled Antimatter Reactor
         Cooled Antimatter Reactor
>               --- PROPULSION -------
       Improved Heavy Treads
       Improved Heavy Siege Treads
       Improved Heavy Siege Treads
>               --- UTILITY ----------
                Coolant Network
                Huge Storage Unit
                Deep Structural Scanner
     Long-range Sensor Array
   Experimental Signal Interpreter
       Advanced Targeting Computer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Heavy Armor Plating
>               --- WEAPON -----------
                HERF Cannon
  Hypervelocity Railgun
       Advanced Remote Datajack
                Plasma Lance
>               --- INVENTORY --------
      Overtuned Huge Scrapsphere
       Advanced Power Amplifier
       Advanced Cryofiber Web
       Advanced Heat Sink
       Advanced Cooling System
                Huge Storage Unit
       Advanced Energy Well
                Quantum Capacitor
       Improved Transmission Jammer
        Layered Heavy Armor Plating
                Graphene Brace
       Advanced System Shield
                Authchip [Device]
                Mapping Drone Bay
                Transdimensional Reconstructor
                Gamma Rifle
           Mini Smartbomb Launcher
                Fusion Bomb Launcher
[Rating: 203]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Advanced Treads
  Treads                   Advanced Treads
  Wheel                    Overtuned Huge Scrapsphere
Utility                    Huge Storage Unit
  Device                   Deep Structural Scanner
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Enhanced Scrap Shield
Weapon                     Thermic Laser
  Energy Gun               Thermic Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Heavy Machine Gun
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Precision Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Plasma Lance

 Build                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Slots Evolved              18   | .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  10   | .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   1   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             410  | 7   6   24  2   11  24  15  16  .   5   20  13  12  6   9   64  32  10  15  12  35  20  18  34  
  Power                    32   | 1   1   4   .   2   3   .   3   .   .   .   1   1   .   .   5   3   1   .   .   4   .   2   1   
    Engine                 10   | 1   1   4   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   11   | .   .   .   .   2   1   .   1   .   .   .   1   1   .   .   3   2   .   .   .   .   .   .   .   
    Reactor                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   4   .   2   1   
  Propulsion               30   | 2   .   2   1   1   3   1   4   .   .   2   1   .   .   .   3   .   .   .   .   5   1   .   4   
    Treads                 16   | 2   .   1   .   .   2   1   3   .   .   1   1   .   .   .   .   .   .   .   .   4   1   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  14   | .   .   1   1   1   1   .   1   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   4   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  218  | 2   4   12  .   8   7   9   6   .   3   11  6   7   1   7   39  18  4   10  9   19  11  8   17  
    Device                 163  | 1   2   9   .   7   4   8   5   .   2   9   5   5   1   6   34  11  1   10  6   13  8   4   12  
    Storage                6    | 1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Processor              7    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   1   
    Hackware               5    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   .   .   .   1   .   .   .   
    Protection             37   | .   .   2   .   .   2   1   1   .   1   .   1   2   .   1   2   6   3   .   2   4   2   3   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   130  | 2   1   6   1   .   11  5   3   .   2   7   5   4   5   2   17  11  5   5   3   7   8   8   12  
    Energy Gun             28   | 2   .   3   .   .   2   .   1   .   .   1   .   .   2   .   2   3   2   1   .   .   2   .   7   
    Energy Cannon          25   | .   1   1   1   .   .   .   .   .   .   2   1   2   2   .   3   2   2   1   .   2   2   2   1   
    Ballistic Gun          8    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   2   1   .   2   .   .   
    Ballistic Cannon       10   | .   .   .   .   .   3   1   1   .   1   .   .   .   .   .   3   .   1   .   .   .   .   .   .   
    Launcher               30   | .   .   1   .   .   3   2   .   .   1   3   2   2   .   2   4   .   .   .   2   3   2   1   2   
    Special Weapon         9    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   .   3   1   
    Impact Weapon          10   | .   .   1   .   .   2   1   1   .   .   .   1   .   1   .   2   1   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   2   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   .   .   1   1   .   .   .   3   .   .   1   .   2   .   2   .   .   1   3   3   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 71   | .   1   3   1   .   .   5   2   .   .   1   .   .   .   3   14  6   1   2   3   3   .   3   23  
  Power                    10   | .   .   2   .   .   .   .   .   .   .   1   .   .   .   2   1   1   .   .   .   .   .   .   3   
  Propulsion               12   | .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   6   
  Utility                  33   | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   7   4   .   1   3   3   .   2   10  
  Weapon                   16   | .   .   .   1   .   .   2   .   .   .   .   .   .   .   1   4   1   1   1   .   .   .   1   4   
  Highest Loss Streak      16   | .   1   2   1   .   .   5   2   .   .   1   .   .   .   2   6   2   1   2   2   2   .   2   16  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   99  99  100 92  92  93  99  94  94  85  88  89  71  79  78  82  77  77  77  72  77  76  62  
  Engine                   6    | .   14  13  14  2   6   11  12  11  11  8   5   5   5   4   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   .   .   6   6   11  9   11  11  10  10  10  10  5   4   5   2   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   7   10  10  8   8   8   6   
  Treads                   10   | .   28  18  14  4   5   9   16  22  22  13  10  10  10  10  4   .   .   .   .   5   13  13  4   
  Wheel                    9    | .   .   9   14  23  15  11  4   .   .   3   5   5   5   5   7   10  10  10  10  3   .   .   4   
  Device                   19   | .   13  13  14  13  20  17  26  16  16  20  30  30  26  30  24  21  15  20  20  21  20  19  15  
  Storage                  7    | .   14  14  14  12  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   3   
  Processor                2    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   5   5   5   5   8   8   8   6   
  Protection               2    | .   .   .   .   .   2   4   .   5   5   5   .   .   5   1   3   8   9   5   4   4   4   5   10  
  Energy Gun               9    | .   23  12  14  14  15  6   8   11  11  9   10  10  .   1   1   6   5   9   5   1   1   7   4   
  Energy Cannon            6    | .   4   12  13  14  .   .   .   .   .   7   6   9   .   10  6   5   8   8   5   1   2   .   .   
  Ballistic Gun            1    | .   .   .   .   .   1   4   5   5   5   1   .   .   .   .   .   .   .   .   10  1   6   4   .   
  Impact Weapon            1    | .   .   2   .   .   .   3   4   5   .   .   2   .   2   .   4   1   .   .   .   .   .   .   .   
Peak Build Rating          203  | 7   10  19  18  26  68  86  90  89  97  119 116 117 113 115 117 119 122 127 131 141 178 189 203 
  Average Rating           79   | 5   7   12  17  18  58  80  85  89  96  110 111 112 92  101 106 114 116 121 124 125 172 179 146 
  On Entrance              88   | .   7   9   17  18  22  68  80  89  89  97  106 115 112 113 90  117 112 118 124 121 133 178 189 
Naked Turns                25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  
Heaviest Build             208  | 12  29  97  97  99  144 159 154 153 158 179 167 167 167 167 163 171 177 174 176 180 172 188 208 
  Greatest Support         225  | 40  40  40  16  26  42  42  96  96  96  96  20  20  20  20  48  40  40  40  40  150 225 225 225 
  Greatest Overweight (x)  17   | .   .   6   6   6   4   6   17  1   1   8   8   8   8   8   8   4   4   4   4   8   .   .   9   
  Average Overweight (x)   3    | .   .   3   5   3   2   4   3   1   1   5   7   7   6   6   5   3   3   4   3   1   .   .   3   
Largest Inventory Capacity 25   | 8   15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 7   13  21  25  22  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  
  Most Carried             25   | 8   15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          22   | 3   12  20  24  21  24  22  24  25  24  24  23  24  24  24  23  24  24  24  24  24  24  24  20  
  Final Capacity           25   | 8   15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 7   15  23  25  25  25  23  25  25  25  25  25  25  25  24  25  25  25  25  24  25  25  23  1   

 Class Distribution 
--------------------
 31% | Mutant
 11% | Scavenger-Scrapper
 10% | Scavenger-Skirmisher
  7% | Generator-Skirmisher
  5% | Skirmisher
  4% | Scavenger-Mutant
  4% | Commander-Skirmisher
  3% | Scavenger-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
               Mutant | -8/Recycling
               Mutant | -8/Scraptown
     Commander-Gunner | -6/Factory
 Generator-Skirmisher | -6/Lower Caves
 Scavenger-Skirmisher | -6/Lower Caves
      Derelict-Gunner | -6/Data Miner
           Skirmisher | -5/Proximity Caves
 Commander-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
     Scavenger-Mutant | -4/Proximity Caves
     Scavenger-Mutant | -4/Factory
   Scavenger-Scrapper | -4/Extension
   Scavenger-Scrapper | -4/Cetus
   Scavenger-Scrapper | -4/Archives
   Scavenger-Scrapper | -4/Hub_04(d)
             Assassin | -3/Research
 Infiltrator-Assassin | -2/Research
 Commander-Skirmisher | -2/Testing
     Scavenger-Mutant | -1/Access

 Resources                      | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Matter Collected           7688 | 270  284  200  135  90   443  954  415  .    108  258  278  216  76   176  898  656  86   205  148  603  223  431  535  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            9854 | 24   254  296  132  .    333  344  88   .    .    129  213  471  184  241  1968 1846 137  239  425  603  434  359  1134 
  Parts                    404  | 4    16   13   5    .    11   6    .    .    .    8    14   11   1    5    96   56   3    18   17   19   29   13   59   
Haulers Intercepted        2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      76   | .    .    17   .    .    .    6    8    .    10   .    22   8    .    5    .    .    .    .    .    .    .    .    .    
  Prevented                14   | .    .    1    .    .    .    3    .    .    .    .    .    .    1    9    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Combat Hostiles Destroyed  152  | .   7   10  3   .   5   9   1   .   .   1   6   10  .   6   26  21  2   .   6   7   8   6   18  
  Melee                    13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   9   
  Guns                     37   | .   6   6   2   .   1   3   .   .   .   .   .   .   .   1   .   6   .   .   5   .   3   1   3   
  Cannons                  32   | .   1   4   1   .   1   2   .   .   .   .   2   2   .   .   9   6   2   .   .   1   1   .   .   
  AOE                      51   | .   .   .   .   .   3   4   .   .   .   1   4   7   .   5   7   1   .   .   1   4   4   5   5   
Classes Destroyed          22   | 1   4   3   2   .   2   .   1   .   .   1   1   .   .   1   2   1   .   1   2   .   .   .   .   
  Worker                   17   | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   2   2   1   6   
  Builder                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   2   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   2   .   
  Minesweeper              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Operator                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   
  Swarmer                  32   | .   3   5   1   .   2   4   .   .   .   .   3   3   .   .   2   1   .   .   .   .   4   .   4   
  Grunt                    50   | .   4   1   .   .   .   2   .   .   .   1   2   2   .   4   13  12  .   .   1   3   .   1   4   
  Brawler                  9    | .   .   .   1   .   .   2   1   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   12   | .   .   1   .   .   2   1   .   .   .   .   .   1   .   .   1   4   .   .   1   .   1   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   20   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   2   4   .   5   3   
  Programmer               17   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   3   .   7   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Subdweller               3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | 1   4   4   3   .   2   9   1   .   .   2   4   8   .   4   5   5   1   2   2   5   4   8   5   
  Combat Bots Only         9    | .   3   4   3   .   2   9   1   .   .   1   4   8   .   4   4   5   1   .   2   4   4   5   4   
Max Kills in Single Turn   5    | 1   2   2   1   .   1   3   1   .   .   3   3   3   .   2   5   2   1   1   1   2   2   2   3   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   1   3   .   .   .   1   3   2   .   2   2   1   .   .   1   2   2   2   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Hostile Shots Fired        1629  | .    24   75   9    .    22   50   12   .    .    15   13   21   .    46   357  110  22   7    122  80   37   191  416  
  Missed                   536   | .    5    22   3    .    8    13   7    .    .    4    2    10   .    7    125  34   12   1    53   26   8    67   129  
Damage Taken               22512 | .    195  667  72   .    219  710  95   .    .    163  138  232  .    801  4648 1963 212  212  1397 1212 686  2288 6602 
  Core                     2473  | .    42   96   20   .    50   73   .    .    .    .    10   .    .    47   323  93   13   .    .    62   27   92   1525 
  Absorbed by Shields      1185  | .    .    .    .    .    .    .    .    .    .    156  131  99   .    121  .    64   75   .    .    .    .    539  .    
  Reduced by Siege Mode    109   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    85   .    24   
  Ignored by Resistances   352   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    273  .    .    .    .    .    .    .    79   
  Regen/Repaired (Parts)   216   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    180  .    5    12   10   .    .    .    .    
Core Remaining (%)         70    | 100  .    .    .    36   .    .    .    .    85   .    .    .    .    94   .    .    .    .    62   95   .    91   4    
Volleys Fired              477   | 4    20   38   3    .    23   10   8    .    4    19   23   11   .    21   75   77   12   18   14   22   15   22   38   
  Largest                  4     | 2    2    2    2    .    4    3    3    .    2    3    3    2    .    4    3    3    3    3    4    1    3    3    3    
  Hottest                  340   | 90   110  140  130  .    185  185  190  .    83   255  250  180  .    340  242  274  274  272  252  94   163  190  282  
Shots Fired                905   | 8    40   64   6    .    51   21   22   .    5    33   29   16   .    33   132  167  25   50   39   22   29   38   75   
  Gun                      450   | 8    36   26   5    .    38   13   21   .    1    5    4    .    .    2    23   91   10   29   30   2    20   25   61   
  Cannon                   344   | .    4    29   1    .    10   5    1    .    4    22   15   11   .    20   92   62   15   21   8    12   6    .    6    
  Launcher                 79    | .    .    9    .    .    3    3    .    .    .    2    4    5    .    11   17   .    .    .    1    8    3    6    7    
  Special                  32    | .    .    .    .    .    .    .    .    .    .    4    6    .    .    .    .    14   .    .    .    .    .    7    1    
  Kinetic                  133   | .    .    .    .    .    16   10   8    .    5    .    .    .    .    .    42   3    .    .    17   .    20   7    5    
  Thermal                  503   | 8    40   49   1    .    10   6    14   .    .    27   19   11   .    22   69   89   21   47   13   2    .    .    55   
  Explosive                53    | .    .    9    .    .    3    3    .    .    .    .    4    5    .    4    .    .    .    .    1    8    3    6    7    
  Electromagnetic          184   | .    .    6    5    .    22   2    .    .    .    2    .    .    .    7    21   61   4    3    8    12   6    18   7    
  Robot Hit Streak         22    | 2    12   17   4    .    10   3    3    .    4    9    11   15   .    6    8    22   8    5    13   4    11   18   15   
  Robot Miss Streak        7     | 2    3    2    1    .    7    6    2    .    .    6    1    1    .    3    5    4    1    4    2    1    2    3    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
  Secondary Targets        4     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    
  Capacitor                16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    2    .    5    
Shots Hit Robots           608   | 4    23   44   5    .    34   10   9    .    2    17   14   9    5    15   82   122  19   29   28   11   18   29   79   
  Core Hits                369   | 1    15   17   4    .    15   21   1    .    .    8    18   19   .    18   49   42   5    14   14   16   18   31   43   
  Critical Kills           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    3    .    .    
  Critical Parts Destroyed 24    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    8    10   .    .    .    .    1    3    1    
  Critical Strikes         55    | .    2    4    .    .    3    2    1    .    .    .    .    .    1    2    11   14   .    .    1    .    4    3    7    
    Burn                   14    | .    2    4    .    .    3    2    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Destroy                27    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    12   .    .    .    .    4    3    1    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    
    Smash                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    
    Impale                 7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    5    
Melee Attacks              100   | .    .    1    .    .    2    2    2    .    .    .    2    .    5    .    23   5    .    4    .    11   4    2    37   
  Impact                   24    | .    .    1    .    .    2    2    2    .    .    .    2    .    5    .    7    3    .    .    .    .    .    .    .    
  Slashing                 17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    .    11   .    .    .    
  Piercing                 59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    4    2    37   
  Sneak Attacks            12    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    2    1    .    3    .    3    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    
Damage Inflicted           28629 | 75   317  833  93   .    941  931  227  .    61   701  1066 1167 506  1571 4569 3607 584  1178 1023 1385 811  2898 4085 
  Guns                     6952  | 72   282  286  66   .    462  123  161  .    30   72   41   .    .    39   394  1820 189  408  573  .    232  499  1203 
  Cannons                  6969  | .    35   423  27   .    159  95   .    .    31   358  250  253  .    426  1719 1490 395  428  219  312  165  .    184  
  Explosions               11137 | .    .    124  .    .    320  492  .    .    .    271  775  914  .    1106 1713 140  .    .    231  795  409  2399 1448 
  Melee                    3548  | .    .    .    .    .    .    221  66   .    .    .    .    .    506  .    743  157  .    342  .    267  .    .    1246 
  Ramming                  23    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   5    .    4    
  Kinetic                  1933  | .    .    .    .    .    213  164  44   .    61   .    .    .    .    .    793  64   .    .    291  .    232  49   22   
  Thermal                  9219  | 72   317  649  27   .    218  54   117  .    .    430  291  253  .    465  1541 2054 519  776  282  .    .    .    1154 
  Explosive                8634  | .    .    124  .    .    250  492  .    .    .    .    775  914  .    797  .    .    .    .    231  795  409  2399 1448 
  Electromagnetic          5272  | .    .    60   66   .    260  .    .    .    .    271  .    .    .    309  1492 1332 65   60   219  312  165  450  211  
  Impact                   988   | .    .    .    .    .    .    221  66   .    .    .    .    .    506  .    151  44   .    .    .    .    .    .    .    
  Slashing                 722   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    113  .    342  .    267  .    .    .    
  Piercing                 1838  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    592  .    .    .    .    .    .    .    1246 
Highest Corruption         38    | .    .    .    .    .    .    .    .    .    .    5    1    1    1    2    9    9    9    9    5    1    4    4    38   
  Average Corruption       5     | .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    7    9    9    6    5    1    3    4    18   
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    9    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  186   | .    .    .    .    .    .    .    .    .    .    6    7    6    .    12   27   33   17   8    9    3    10   18   30   
    Message Errors         52    | .    .    .    .    .    .    .    .    .    .    3    .    2    .    4    11   9    3    2    2    .    3    4    9    
    Matter Fused           43    | .    .    .    .    .    .    .    .    .    .    3    3    1    .    4    5    7    4    3    1    .    3    4    5    
    Heat Flow Errors       23    | .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    3    5    1    1    2    1    1    3    2    
    Energy Discharges      18    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    2    2    2    .    2    1    2    3    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
    Parts Fused            5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    .    1    1    
    Data Loss (minor)      18    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    5    3    .    .    .    2    3    2    
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    1    .    2    .    .    1    1    
    Misfires               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    2    .    .    .    2    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overflow Damage            1491  | .    .    .    .    .    .    189  26   .    .    37   .    .    282  118  230  59   .    233  .    117  .    59   141  
  Projectiles              228   | .    .    .    .    .    .    .    .    .    .    37   .    .    .    88   55   1    .    29   .    .    .    .    18   
  Explosions               218   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   48   .    .    .    .    .    .    59   81   
  Melee                    1045  | .    .    .    .    .    .    189  26   .    .    .    .    .    282  .    127  58   .    204  .    117  .    .    42   
Knockbacks                 8     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    5    2    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      655   | .    .    12   .    .    .    55   .    .    .    19   .    89   .    135  215  45   .    .    .    .    .    60   25   
  Shots                    20    | .    .    1    .    .    .    1    .    .    .    1    .    3    .    5    5    1    .    .    .    .    .    2    1    
  Rammed                   5     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    
Targets Rammed             6     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Highest Temperature        461   | 60   222  99   69   .    300  339  62   .    38   461  152  215  .    200  403  299  182  228  393  204  148  108  192  
  Average Temperature      103   | 31   66   34   29   .    164  161  32   .    16   168  48   111  .    73   123  99   47   77   95   107  102  71   68   
  Received Heat Transfer   2625  | .    81   186  .    .    21   45   63   .    .    12   20   44   .    175  564  386  13   18   315  217  18   156  291  
  Effects                  16    | .    1    .    .    .    .    2    .    .    .    6    .    .    .    .    7    .    .    .    .    .    .    .    .    
    Shutdowns              7     | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Interference           4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
Siege Activations          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
  Total Turns              75    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   .    27   
  Longest Duration         33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   .    16   
Robots Corrupted           20    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    6    8    .    .    .    2    .    1    1    
  Combat Hostiles          17    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    7    .    .    .    2    .    .    1    
  Parts Fried              41    | .    .    .    .    .    .    .    2    .    .    .    .    .    1    1    10   15   .    .    1    5    4    2    .    
  Impact Corruptions       26    | .    .    .    .    .    .    7    2    .    .    .    .    .    14   .    2    1    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    
  Parts Melted             28    | .    3    3    .    .    1    .    2    .    .    .    .    1    .    .    3    4    .    3    2    .    .    .    6    
  Heat Transferred         12867 | 186  977  1776 37   .    687  350  361  .    .    259  148  111  .    389  1175 2808 759  1068 370  .    .    .    1406 
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Peak Influence             1590 | 5    146  .    164  .    308  .    .    .    .    701  .    .    .    .    895  1327 1099 586  674  600  420  1590 1420 
  Initial                  953  | .    3    .    100  .    .    .    .    .    .    .    .    .    .    .    150  438  742  359  141  353  147  236  953  
  Average                  392  | 1    75   .    69   .    102  .    .    .    .    251  .    .    .    .    382  701  964  505  474  386  216  557  1247 
Maximum Alert Level        4    | .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    3    4    3    2    2    2    2    4    4    
  Low Security (%)         38   | 100  100  .    100  .    72   .    .    .    .    61   .    .    .    .    19   .    .    .    7    .    63   .    .    
  Level 1                  23   | .    .    .    .    .    27   .    .    .    .    2    .    .    .    .    41   .    .    16   24   81   32   64   .    
  Level 2                  22   | .    .    .    .    .    .    .    .    .    .    32   .    .    .    .    25   72   .    83   68   18   4    7    .    
  Level 3                  8    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    13   15   100  .    .    .    .    12   11   
  Level 4                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    15   88   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          56   | .    1    .    .    .    3    .    .    .    .    6    .    .    .    .    9    5    .    .    6    12   3    9    2    
  Investigation            13   | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    2    2    .    .    1    5    1    .    .    
  Extermination            11   | .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    3    .    .    .    .    .    2    1    1    
  Reinforcement            22   | .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    3    1    .    .    4    7    .    4    .    
  Assault                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    1    .    .    1    1    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    1    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Distress Signals           21   | .   4   .   .   .   .   .   .   .   .   2   .   .   .   1   1   .   2   .   .   8   .   2   1   
Communications Jammed      85   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   8   1   .   1   2   .   .   5   67  
  Distress Signals         79   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   1   .   1   .   .   .   2   67  
Times Spotted              344  | .   13  16  3   .   11  12  4   .   2   24  7   11  .   5   43  44  11  14  22  18  12  30  42  
  Peak Tracking Total      19   | .   3   6   3   .   3   9   3   .   1   8   5   8   .   4   4   8   5   2   8   6   3   9   19  
  Tactical Retreats        21   | .   1   4   .   .   .   1   .   .   .   1   .   .   .   .   6   2   .   .   2   .   1   2   1   

 Traps                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Traps Triggered            6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Machines Disabled          46   | .   .   3   .   .   1   1   .   .   .   4   1   1   .   .   12  5   2   3   3   1   .   7   2   
  Max in Single Turn       4    | .   .   1   .   .   1   1   .   .   .   2   1   1   .   .   4   1   1   1   1   1   .   1   1   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Machines Accessed          78   | .   6   2   9   3   13  1   .   4   .   5   .   1   5   .   8   7   2   .   5   3   1   2   1   
  Terminals                39   | .   6   .   5   .   8   .   .   .   .   3   .   .   .   .   3   6   2   .   4   1   .   1   .   
  Fabricators              5    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Recycling Units          10   | .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   1   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   1   .   
Total Hacks                228  | .   19  4   27  29  31  1   .   22  .   15  .   1   18  .   18  14  3   .   11  10  1   3   1   
  Successful               147  | .   11  4   16  29  17  1   .   22  .   9   .   1   18  .   6   5   1   .   2   4   1   .   .   
  Failed                   81   | .   8   .   11  .   14  .   .   .   .   6   .   .   .   .   12  9   2   .   9   6   .   3   1   
    Catastrophic           14   | .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   2   2   1   .   3   1   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   88   | .   13  .   14  .   19  .   .   .   .   6   .   .   .   .   12  8   1   .   5   8   1   1   .   
  Terminals                109  | .   19  .   20  .   22  .   .   .   .   8   .   .   .   .   10  13  3   .   9   4   .   1   .   
  Fabricators              16   | .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   4   .   .   .   .   3   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Recycling Units          16   | .   .   .   7   .   3   .   .   .   .   .   .   .   .   .   1   1   .   .   .   3   1   .   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   2   .   .   2   .   
Terminal Hacks             92   | .   3   4   4   29  2   1   .   22  .   1   .   1   18  .   2   3   1   .   .   1   .   .   .   
  Record                   45   | .   .   3   .   29  .   .   .   3   .   .   .   1   6   .   .   1   1   .   .   1   .   .   .   
  Part Schematic           15   | .   .   .   .   .   1   .   .   10  .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   .   .   2   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Status           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         41   | .   8   .   8   .   12  .   .   .   .   3   .   .   .   .   4   2   .   .   1   2   1   .   .   
  Terminals                32   | .   8   .   8   .   10  .   .   .   .   1   .   .   .   .   2   1   .   .   1   1   .   .   .   
    Track                  4    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 12   | .   1   .   3   .   2   .   .   .   .   1   .   .   .   .   2   1   .   .   1   1   .   .   .   
    Operators              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   15   | .   5   .   5   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   6   .   6   .   10  .   .   .   .   4   .   .   .   .   6   6   2   .   4   3   .   2   1   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   228  | .   .   .   .   .   .   .   .   .   .   228 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 20   | .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   16   | .   .   .   .   .   1   .   .   10  .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
------------               Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             22   | .   .   .   1   .   1   1   .   .   .   3   3   2   .   .   .   9   .   .   .   .   .   1   1   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Total Allies               62    | .    .    .    1    .    6    6    .    .    .    7    3    2    .    .    8    17   5    .    .    .    5    1    1    
  Largest Group            9     | .    .    .    1    1    7    6    6    6    6    8    7    5    3    3    5    8    9    8    4    .    5    6    1    
  Highest-Rated Group      720   | .    .    .    16   16   185  264  264  264  264  361  281  175  90   90   235  469  720  624  339  .    323  438  69   
  Highest-Rated Ally       159   | .    .    .    16   16   29   47   47   47   47   65   65   41   31   31   47   159  159  122  96   .    67   118  69   
Total Orders               33    | .    .    .    .    .    .    .    .    .    .    .    3    .    .    5    5    6    .    .    1    .    5    8    .    
  STAY                     11    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    1    .    1    4    .    
  FOLLOW                   10    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    2    4    .    
  EXPLORE                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    1    .    .    
  RETURN                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    1    .    .    
Ally Attacks               783   | .    .    .    .    .    103  4    24   .    30   106  35   34   .    16   58   112  47   29   66   .    30   87   2    
  Total Damage             22834 | .    .    .    .    .    1468 26   398  .    807  3061 849  641  .    164  1175 3339 1681 881  1907 .    744  5501 192  
  Kills                    135   | .    .    .    .    .    9    1    5    .    6    24   9    2    .    1    6    22   9    5    3    .    2    30   1    
Allies Corrupted           4     | .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Tes Acc 
Robot Analysis Total       5    | .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   .   .   4   .   1   1   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   1   .   1   
  Drone Recoveries         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   1   .   1   

 Exploration                     | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Turns Passed               24465 | 100  932  1886 898  3447 1387 1856 1677 300  1376 1153 735  554  254  744  1571 1196 428  559  366  963  761  712  610  
Spaces Moved               14066 | 45   505  1004 449  2439 943  1100 819  132  591  619  461  339  167  442  867  792  317  265  271  525  355  348  271  
  Core                     52    | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   
  Treads                   3248  | 43   505  347  .    .    .    .    371  132  591  177  .    .    .    .    .    .    .    .    .    322  355  348  57   
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   10766 | .    .    657  449  2439 943  1100 448  .    .    442  461  339  167  442  867  792  317  265  271  203  .    .    164  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  175  90   123  138  165  228  228  140  140  140  130  130  100  100  100  110  100  110  173  173  50   
  Average Speed            151   | 155  160  169  189  138  132  160  195  228  228  168  140  141  134  135  129  104  109  110  109  154  173  173  125  
  Slowest Speed            360   | 160  160  190  190  190  150  180  305  228  228  228  150  150  150  150  150  110  110  110  110  360  173  173  320  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       54    | 5    68   67   88   92   26   73   96   71   71   14   82   56   60   65   22   79   80   83   30   18   9    36   8    
  Regions Visited          23
    Branch Regions         16
  Pre-discovered Areas     11    | .    .    .    1    4    2    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        17    | .    .    .    1    1    1    1    1    .    1    1    1    1    .    1    1    1    .    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    
Scrap Searched             18    | .    .    2    .    5    .    3    3    .    2    .    2    .    .    1    .    .    .    .    .    .    .    .    .    
Spaces Dug                 78    | .    .    4    .    .    4    1    1    .    1    1    3    9    .    2    10   4    .    .    2    6    3    2    25   
Terrain Destroyed          547   | .    .    31   .    .    32   26   2    .    2    10   47   30   .    46   71   19   .    11   4    35   43   46   92   
  Melee                    21    | .    .    .    .    .    2    .    1    .    .    .    1    .    .    .    3    2    .    .    .    6    3    2    1    
  Projectile               97    | .    .    1    .    .    4    4    1    .    2    10   7    4    .    8    32   9    .    11   4    .    .    .    .    
  AOE                      429   | .    .    30   .    .    26   22   .    .    .    .    39   26   .    38   36   8    .    .    .    29   40   44   91   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Tes  Acc  
Total                      16242 | 64   594  1112 495  2500 1037 1168 877  132  615  699  516  391  193  549  1142 1023 373  484  310  644  472  427  425  
  Wait                     667   | .    37   27   7    3    15   22   21   1    10   15   12   5    .    66   70   48   27   172  4    12   58   20   15   
  Move                     14043 | 45   504  1003 448  2438 942  1099 818  131  590  618  460  338  166  441  866  791  316  264  270  524  354  347  270  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  217   | 8    16   14   9    30   15   10   4    .    2    10   2    1    5    1    25   19   3    5    4    14   6    3    11   
  Fast Attach              86    | 6    1    1    .    5    8    .    1    .    1    4    .    .    5    .    12   8    1    5    2    11   5    3    7    
  Attach                   112   | 1    .    3    1    1    8    7    5    .    .    5    3    .    1    2    19   6    1    3    2    11   8    5    20   
  Detach                   48    | .    .    1    .    1    3    .    2    .    .    4    1    .    .    3    8    3    .    2    1    5    5    2    7    
  Swap                     213   | .    5    20   1    5    8    8    10   .    4    11   10   12   1    7    33   18   8    7    8    13   7    10   7    
  Drop                     196   | .    11   4    7    17   12   6    6    .    4    13   3    2    10   2    17   24   5    4    5    20   9    5    10   
  Fire                     477   | 4    20   38   3    .    23   10   8    .    4    19   23   11   .    21   75   77   12   18   14   22   15   22   38   
  Melee                    94    | .    .    1    .    .    2    2    2    .    .    .    2    .    5    .    17   5    .    4    .    11   4    2    37   
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Escape Stasis            24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    
  Rewire                   54    | .    .    .    19   .    1    4    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    8    .    
  Trap                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling (discovered 2 exits: Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / Arm)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / [*Arc])
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d)
-3/Research (discovered 2 exits: *Res / Qua)
-2/Research
-2/Testing
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 15)
   101 | -11/Scrapyard      | Entered Materials
   291 | -10/Materials      | Discovered new exit (range 13)
   309 | -10/Materials      | Build established: Mutant
   380 | -10/Materials      | Discovered new exit (range 16)
   601 | -10/Materials      | Derelicts attacked the area
   644 | -10/Materials      | Discovered new exit (range 8)
   672 | -10/Materials      | Learned 4 Subcaves zone layouts
  1019 | -10/Materials      | Discovered new exit (range 6)
  1033 | -10/Materials      | Entered Subcaves
  1433 | -10/Subcaves       | Shifting Twisted Machinery released Piercing Trap
  1436 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Hammer
  1600 | -10/Subcaves       | Discovered new exit (range 7)
  1663 | -10/Subcaves       | Core integrity fell below 50%
  2185 | -10/Subcaves       | Visited 4L-MR0's lab
  2205 | -10/Subcaves       | Found Power Bank
  2336 | -10/Subcaves       | Visited Clippyterm
  2341 | -10/Subcaves       | Learned Research security intel
  2681 | -10/Subcaves       | Discovered new exit (range 13)
  2809 | -10/Subcaves       | Discovered new exit (range 15)
  2919 | -10/Subcaves       | Entered Recycling
  3540 | -8/Recycling       | Identified exit to Factory
  3617 | -8/Recycling       | Learned Factory emergency access door positions
  3642 | -8/Recycling       | Learned location of 1 exit from Extension
  3659 | -8/Recycling       | Learned location of 1 exit from Extension
  3667 | -8/Recycling       | Learned Factory garrison access intel
  3677 | -8/Recycling       | Identified exit to Scraptown
  3723 | -8/Recycling       | Learned 2 Lower Caves zone layouts
  3771 | -8/Recycling       | Scanned before Scraplab entrance
  3798 | -8/Recycling       | Entered Scraplab
  3817 | -8/Recycling       | Entered Scraptown
  3817 | -8/Scraptown       | Accompanied by 1 ally
  4089 | -8/Scraptown       | Visited Awakened
  4161 | -8/Scraptown       | Visited Shadow of the Wyrm
  4505 | -8/Scraptown       | Scanned Subdweller tech in exchange for log data
  4511 | -8/Scraptown       | Learned location of 2 exits from Upper Caves
  4513 | -8/Scraptown       | Learned Factory terminal intel
  4515 | -8/Scraptown       | Learned Factory trap positions
  4517 | -8/Scraptown       | Learned location of Quarantine (-3)
  4578 | -8/Scraptown       | Visited Supply Room
  4613 | -8/Scraptown       | Visited Science Testing Area
  4641 | -8/Scraptown       | Visited Cyclists
  4770 | -8/Scraptown       | Visited Comm Corps
  4840 | -8/Scraptown       | Visited Cave Peace
  5095 | -8/Scraptown       | Visited UFD Registry
  5095 | -8/Scraptown       | Registered with UFD as "Datashell"
  5141 | -8/Scraptown       | Visited Chapter 10
  5206 | -8/Scraptown       | Visited Scrapoid Research Area
  5256 | -8/Scraptown       | Visited Research Penetration Think Tank
  5335 | -8/Scraptown       | Found Scrap Suit
  5390 | -8/Scraptown       | Visited Cartography Club
  5402 | -8/Scraptown       | Visited Infowarlord's Domain
  5421 | -8/Scraptown       | Visited Supply Room
  5445 | -8/Scraptown       | Visited LU-1G1's Boring Crew
  5587 | -8/Scraptown       | Delivered Scrap Shield to a Scientist
  5694 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
  5699 | -8/Scraptown       | Found DCF Scrap (30 items)
  5750 | -8/Scraptown       | Visited Scrap Suit Storage
  5766 | -8/Scraptown       | Found Scrap Suit
  5799 | -8/Scraptown       | Visited Scrapoid Pod Storage
  5806 | -8/Scraptown       | Found Scrapoid Pod
  6080 | -8/Scraptown       | Learned location of Zion (-7)
  6080 | -8/Scraptown       | Learned location of Cetus (-4)
  6080 | -8/Scraptown       | Learned location of Testing (-2)
  6080 | -8/Scraptown       | Learned 12 Materials zone layouts
  6080 | -8/Scraptown       | Learned 16 Research zone layouts
  6080 | -8/Scraptown       | Learned 4 Access zone layouts
  6080 | -8/Scraptown       | Learned 4 Recycling zone layouts
  6080 | -8/Scraptown       | Learned 8 Lower Caves zone layouts
  6080 | -8/Scraptown       | Learned 8 Upper Caves zone layouts
  6080 | -8/Scraptown       | Learned 12 Proximity Caves zone layouts
  6080 | -8/Scraptown       | Learned 4 Hub_04(d) zone layouts
  6080 | -8/Scraptown       | Learned 4 Armory zone layouts
  6080 | -8/Scraptown       | Learned location of 1 exit from Factory
  6080 | -8/Scraptown       | Learned location of 1 exit from Lower Caves
  6080 | -8/Scraptown       | Learned location of 3 exits from Upper Caves
  6283 | -8/Scraptown       | Found Deep Structural Scanner
  6391 | -8/Scraptown       | Found Exp. Sensor Array
  6661 | -8/Scraptown       | Entered Cyclist Reading Room
  7264 | -8/Scraptown       | Entered Factory
  7264 | -6/Factory         | Accompanied by 1 ally
  7264 | -6/Factory         | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2
  7265 | -6/Factory         | Identified exit to Factory
  7266 | -6/Factory         | Identified exit to Lower Caves
  7267 | -6/Factory         | Loaded intel: 90 trap records
  7269 | -6/Factory         | Loaded intel: 26 terminal locations
  7270 | -6/Factory         | Loaded intel: 4 garrison access locations
  7528 | -6/Factory         | Attached Power Bank, gained temporary slots: Power x3
  7654 | -6/Factory         | Scrapoids reinforcements arrived?
  7950 | -6/Factory         | Build established: Commander-Gunner
  8080 | -6/Factory         | Learned 4 Lower Caves zone layouts
  8115 | -6/Factory         | Learned Factory emergency access door positions
  8119 | -6/Factory         | Discovered exit to Lower Caves (range 16)
  8139 | -6/Factory         | Learned 4 Proximity Caves zone layouts
  8159 | -6/Factory         | Learned location of 2 exits from Factory
  8161 | -6/Factory         | Learned location of Proximity Caves (-4)
  8210 | -6/Factory         | Learned Extension stockpile data
  8651 | -6/Factory         | Entered Lower Caves
  8651 | -6/Lower Caves     | Accompanied by 1 ally
  8652 | -6/Lower Caves     | Identified exit to Lower Caves
  8653 | -6/Lower Caves     | UFD Scientist delivered a prototype
  8656 | -6/Lower Caves     | Found Prototype Protection
  8679 | -6/Lower Caves     | Lost 3 allies
  8881 | -6/Lower Caves     | Learned Factory trap positions
  8921 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
  8983 | -6/Lower Caves     | Lost 5 parts (1n2u2w)
  8984 | -6/Lower Caves     | Destroyed 9 combat bots
  9004 | -6/Lower Caves     | Found Scrap Suit
  9141 | -6/Lower Caves     | Encountered a Warlord checkpoint
  9270 | -6/Lower Caves     | Scrapoid Pod released 06L12-D (x5)
  9270 | -6/Lower Caves     | Identified Enh. Scrap Shield
  9385 | -6/Lower Caves     | Build established: Generator-Skirmisher
 10507 | -6/Lower Caves     | Entered another Lower Caves area
 10507 | -6/Lower Caves     | Accompanied by 6 allies
 10508 | -6/Lower Caves     | Identified exit to Data Miner
 10640 | -6/Lower Caves     | Discovered exit to Factory (range 11)
 11384 | -6/Lower Caves     | Build established: Scavenger-Skirmisher
 11558 | -6/Lower Caves     | Found DCF Scrap (15 items)
 12083 | -6/Lower Caves     | Learned Factory terminal intel
 12184 | -6/Lower Caves     | Entered Data Miner
 12184 | -6/Data Miner      | Accompanied by 6 allies
 12184 | -6/Data Miner      | Discovered new exit (range 6)
 12228 | -6/Data Miner      | Met Data Miner
 12283 | -6/Data Miner      | Learned location of Section 7 (-3)
 12283 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 12310 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 12466 | -6/Data Miner      | Build established: Derelict-Gunner
 12484 | -6/Data Miner      | Entered Proximity Caves
 12484 | -5/Proximity Caves | Accompanied by 6 allies
 12584 | -5/Proximity Caves | Encountered a Derelict sapper outpost
 13056 | -5/Proximity Caves | Build established: Skirmisher
 13860 | -5/Proximity Caves | Entered Factory
 13860 | -5/Factory         | Accompanied by 5 allies
 13860 | -5/Factory         | Evolved 2 slots: Utility x2
 13861 | -5/Factory         | Identified exit to Upper Caves
 13862 | -5/Factory         | Identified exit to Factory
 13863 | -5/Factory         | Loaded intel: 127 trap records
 13865 | -5/Factory         | Loaded intel: 26 terminal locations
 14297 | -5/Factory         | Found Prototype Launcher
 14297 | -5/Factory         | Identified Tesla Bomb Launcher
 14508 | -5/Factory         | Fabricated H-66 Slayer (x2)
 14559 | -5/Factory         | Garrison activated, responded to threat
 14613 | -5/Factory         | Fabricated H-66 Slayer?
 14635 | -5/Factory         | Lost 4 allies
 14844 | -5/Factory         | Found Prototype Launcher
 14844 | -5/Factory         | Identified Mni. Smartbomb Launcher
 15013 | -5/Factory         | Entered Upper Caves
 15013 | -5/Upper Caves     | Accompanied by 4 allies
 15014 | -5/Upper Caves     | Identified exit to Upper Caves
 15320 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 15363 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 15580 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15748 | -5/Upper Caves     | Entered another Upper Caves area
 15748 | -5/Upper Caves     | Accompanied by 5 allies
 15749 | -5/Upper Caves     | Identified exit to Zhirov
 15750 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 15795 | -5/Upper Caves     | Destroyed 8 combat bots
 15796 | -5/Upper Caves     | Lost 4 allies
 15851 | -5/Upper Caves     | Learned Factory terminal intel
 16238 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 16302 | -5/Upper Caves     | Entered Zhirov
 16302 | -5/Zhirov          | Accompanied by 3 allies
 16305 | -5/Zhirov          | Discovered new exit (range 3)
 16328 | -5/Zhirov          | Met Zhirov
 16353 | -5/Zhirov          | Learned location of Command (-1)
 16365 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 16385 | -5/Zhirov          | Found Alien Artifact
 16385 | -5/Zhirov          | Identified Integrated Reactor
 16385 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 16407 | -5/Zhirov          | Found Alien Artifact
 16556 | -5/Zhirov          | Entered Proximity Caves
 16556 | -4/Proximity Caves | Accompanied by 3 allies
 16559 | -4/Proximity Caves | Spotter reported a threat
 16654 | -4/Proximity Caves | Lost 3 allies
 17072 | -4/Proximity Caves | Discovered exit to Factory (range 16)
 17198 | -4/Proximity Caves | Build established: Scavenger-Mutant
 17300 | -4/Proximity Caves | Entered Factory
 17300 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 17301 | -4/Factory         | Identified exit to Research
 17301 | -4/Factory         | Identified exit to Upper Caves
 17301 | -4/Factory         | Identified exit to Extension
 17302 | -4/Factory         | Loaded intel: 28 terminal locations
 17386 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 17553 | -4/Factory         | Spotted B-86 Titan
 17608 | -4/Factory         | Lost 3 allies
 17622 | -4/Factory         | Lost 3 parts (1n2u)
 17752 | -4/Factory         | Discovered exit to Upper Caves (range 22)
 17952 | -4/Factory         | Identified exit to Armory
 18381 | -4/Factory         | Lost 6 parts (1p1n2u2w)
 18605 | -4/Factory         | Scrapoid reinforcements arrived
 18609 | -4/Factory         | Incoming investigation squad redirected
 18656 | -4/Factory         | P-70 Sage assimilated allied 04F17-D
 18667 | -4/Factory         | P-70 Sage assimilated allied 04F14-D
 18687 | -4/Factory         | Found Scrap Suit
 18699 | -4/Factory         | Found Scrap Suit
 18782 | -4/Factory         | Lost 3 parts (2u1w)
 18871 | -4/Factory         | Entered Extension
 18872 | -4/Extension       | Identified exit to Cetus
 18959 | -4/Extension       | Build established: Scavenger-Scrapper
 19121 | -4/Extension       | First assault squad dispatched
 19161 | -4/Extension       | Rescued a captive Derelict
 19165 | -4/Extension       | Rescued a captive Derelict
 19229 | -4/Extension       | Rescued a captive Derelict
 19245 | -4/Extension       | Incoming assault squad redirected
 19277 | -4/Extension       | Lost 3 allies
 19637 | -4/Extension       | Spotted B-86 Titan
 19652 | -4/Extension       | Allies destroyed B-86 Titan
 19661 | -4/Extension       | Spotted B-86 Titan
 19674 | -4/Extension       | Allies destroyed B-86 Titan
 19748 | -4/Extension       | Rescued a captive Derelict
 19798 | -4/Extension       | Rescued A7
 19809 | -4/Extension       | Rescued a captive Derelict
 19918 | -4/Extension       | Rescued a captive Derelict
 19918 | -4/Extension       | Rescued a captive Derelict
 19947 | -4/Extension       | Rescued a captive Derelict
 19950 | -4/Extension       | Lost 7 allies
 20067 | -4/Extension       | Entered Cetus
 20067 | -4/Cetus           | Accompanied by 7 allies (A7)
 20072 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 20081 | -4/Cetus           | Spotted Cetus Guard
 20082 | -4/Cetus           | Spotted Cetus Guard
 20082 | -4/Cetus           | Spotted Cetus Guard
 20083 | -4/Cetus           | Spotted Cetus Guard
 20092 | -4/Cetus           | Allies destroyed Cetus Guard
 20094 | -4/Cetus           | Destroyed Cetus Guard
 20100 | -4/Cetus           | Allies destroyed Cetus Guard
 20103 | -4/Cetus           | Allies destroyed Cetus Guard
 20158 | -4/Cetus           | Started Cetus Manufacturing Module
 20183 | -4/Cetus           | Manufactured an Enhanced Grunt
 20208 | -4/Cetus           | Manufactured an Enhanced Grunt
 20233 | -4/Cetus           | Manufactured an Enhanced Grunt
 20236 | -4/Cetus           | Discovered new exit (range 16)
 20258 | -4/Cetus           | Manufactured an Enhanced Grunt
 20265 | -4/Cetus           | Spotted Cetus Guard
 20265 | -4/Cetus           | Spotted Cetus Guard
 20267 | -4/Cetus           | Spotted Cetus Guard
 20268 | -4/Cetus           | Spotted Cetus Guard
 20270 | -4/Cetus           | Destroyed Cetus Guard
 20277 | -4/Cetus           | Allies destroyed Cetus Guard
 20283 | -4/Cetus           | Manufactured an Enhanced Grunt
 20286 | -4/Cetus           | Allies destroyed Cetus Guard
 20287 | -4/Cetus           | Allies destroyed Cetus Guard
 20292 | -4/Cetus           | Discovered exit to Research (range 16)
 20300 | -4/Cetus           | Met Revision 17
 20384 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 20495 | -4/Cetus           | Entered Archives
 20495 | -4/Archives        | Accompanied by 8 allies (A7)
 20496 | -4/Archives        | Identified exit to Hub_04(d)
 20500 | -4/Archives        | Received a hacking code to weaken MAIN.C
 20557 | -4/Archives        | Lost 3 allies
 20559 | -4/Archives        | Discovered exit to Research (range 15)
 20630 | -4/Archives        | Discovered exit to Hub_04(d) (range 15)
 21054 | -4/Archives        | Entered Hub_04(d)
 21054 | -4/Hub_04(d)       | Accompanied by 4 allies
 21198 | -4/Hub_04(d)       | Discovered exit to Research (range 10)
 21268 | -4/Hub_04(d)       | Found Unknown Device
 21268 | -4/Hub_04(d)       | Identified Quantum Capacitor
 21304 | -4/Hub_04(d)       | First assault squad dispatched
 21333 | -4/Hub_04(d)       | Incoming assault squad redirected
 21377 | -4/Hub_04(d)       | Network Hub disabled
 21420 | -4/Hub_04(d)       | Entered Research
 21420 | -3/Research        | Evolved 2 slots: Utility x2
 21421 | -3/Research        | Identified exit to Quarantine
 21620 | -3/Research        | Revision forces began assault on 0b10
 21715 | -3/Research        | Discovered new exit (range 14)
 21742 | -3/Research        | Met up with Revision 17++
 21872 | -3/Research        | Found Unknown Launcher
 21872 | -3/Research        | Identified Fusion Bomb Launcher
 22120 | -3/Research        | Research terminal network offline
 22305 | -3/Research        | Build established: Assassin
 22352 | -3/Research        | Spotted Striker
 22354 | -3/Research        | Spotted Striker
 22381 | -3/Research        | Identified exit to Research
 22383 | -3/Research        | Entered another Research area
 22383 | -2/Research        | Evolved 2 slots: Propulsion x2
 22652 | -2/Research        | Found Prototype Protection
 22652 | -2/Research        | Identified Centrium Heavy Armor Plating
 22723 | -2/Research        | Discovered new exit (range 18)
 22947 | -2/Research        | Build established: Infiltrator-Assassin
 23052 | -2/Research        | Identified exit to Testing
 23088 | -2/Research        | Scrapoid reinforcements arrived
 23144 | -2/Research        | Entered Testing
 23144 | -2/Testing         | Accompanied by 5 allies
 23269 | -2/Testing         | Spotted PD-1GE8KGP8DL
 23286 | -2/Testing         | Rewired PD-1GE8KGP8DL
 23521 | -2/Testing         | Garrison activated, responded to threat
 23537 | -2/Testing         | Found Exp. Signal Interpreter
 23636 | -2/Testing         | Discovered new exit (range 15)
 23656 | -2/Testing         | Lost 3 allies
 23687 | -2/Testing         | Identified exit to Access
 23690 | -2/Testing         | First assault squad dispatched
 23791 | -2/Testing         | Lost 3 allies
 23856 | -2/Testing         | Entered Access
 23856 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 23857 | -1/Access          | Identified exit to Surface
 23866 | -1/Access          | Energy Cycler disabled
 23995 | -1/Access          | System corruption reached 10%
 24048 | -1/Access          | Lost 4 parts (2n2w)
 24257 | -1/Access          | Spotted B-99 Colossus
 24380 | -1/Access          | System corruption reached 30%
 24384 | -1/Access          | First assault squad dispatched
 24399 | -1/Access          | Incoming assault squad redirected
 24431 | -1/Access          | Released all parts (12)
 24458 | -1/Access          | Core integrity fell below 50%
 24464 | -1/Access          | Core integrity fell below 20%
 24466 | ***                | Escaped!

 Last Messages 
---------------
24448_ Slug penetrates Repair Station. <x2>
24450_ Connecting with Repair Station...
24451_ Penetrated by Slug.
24452_ The unstable cave ceiling collapses.
24452_ Slammed into P-80 Master. <x2>
24457_ Slammed into G-73 Enforcer.
24457_ P-80 Master resets P-80 Master, system corruption cleaned.
24458_ Knocked back.
24459_ Z 7<2SBJNILUF5EHRV%NJPP PJOEKTP
24460_ C-30 ARC bursts open, deploying its payload.
24460_ G-73 Enforcer unfolds itself. <x2>
24460_ L-61 Swordsman unfolds itself.
24460_ B-74 Champion unfolds itself.
24460_ I-47 Archangel unfolds itself.
24463_ Knocked back.
24463_ The Access Shell folds into the floor.
24465_ Knocked back.
24465_ Dropped Quantum Capacitor.
24466_ Dropped Hvy. Disruptor Cannon.
[Achievement: By A Hair]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ????????         #?#          #??????????????????? |
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| ????????     #?????#""%       #??????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           192
Energy Generation          69
Energy Capacity            940
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              14
Cloak Strength             2
Power Amplification        30
Base Temperature (-)       200
Armor Coverage             2550
Resistance: KI             25
Resistance: TH             30
Resistance: EM             15
Phase Shifting             10
Evasion (%)                50
Targeting Accuracy         8
Melee Accuracy             8
Recoil Reduction           6
Matter Filtering           50
Offensive Hacking          14
Authchip Count             3

 Item Schematics 
-----------------
  Adv. Transmission Jammer | -6/Factory    | Hacked
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
          Enh. Armored Leg | -6/Data Miner | Free
        Prc. Energy Filter | -6/Data Miner | Free
        Hvy. Gatling Laser | -6/Data Miner | Free
          Impulse Thruster | -6/Data Miner | Free
      Imp. Cloaking Device | -6/Data Miner | Free
                 Phase Gun | -6/Data Miner | Free
       Heavy Servo Lattice | -6/Data Miner | Free
          Particle Reactor | -6/Data Miner | Free
         Assault Drone Bay | -5/Zhirov     | Free
            Exp. Heat Sink | -5/Zhirov     | Free
        Exp. Optical Array | -5/Zhirov     | Free
          Imp. Arc Thrower | -5/Zhirov     | Free
        Exp. System Shield | -2/Testing    | Archive

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
  O-32 Director | -6/Data Miner | Free
 L-61 Swordsman | -6/Data Miner | Free

 Fabricated
------------
 H-66 Slayer | x2 | -5/Factory | Authchip
 H-66 Slayer | x2 | -5/Factory | Authchip

 Alien Tech Used 
-----------------
Integrated Reactor

 Achievements 
--------------
By A Hair
What Is This Thing?

 Challenges 
------------
None

 Game 
------
Seed              GlidesysConcussiveTerrabomb
  Manual?         0
Play Time         04:59:00
  Cumulative      251.0 hours
  Start           2024.12.24 @ 23:36:39
  End             2024.12.26 @ 22:32:56
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          87
  Rogue           86
  Adventurer      1
  Explorer        0
Win Type          0
  Total           7
  Types           6/0/1/0/0/0/0/0/0
Lore%             66
Gallery%          75
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 366ae9b2-86dd-47d1-9435-ba80e1c4dc82