Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 00:28:54 Player: Naiya55 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (299) 299 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2544 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit High-capacity Battery (250) Medium Armor Plating Medium Armor Plating Insulated Plating System Shield Particle Gun Light Assault Rifle High-powered Shotgun Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Treads Advanced Treads Improved VTOL Module Heat Sink Improved Heat Sink High-capacity Battery Medium Armor Plating Medium Armor Plating Insulated Plating System Shield Particle Gun Light Assault Rifle High-powered Shotgun Heavy Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 18 | 6 2 4 . 6 . Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . 1 . Treads . | . . . . . . Leg 3 | . . 2 . 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 . 3 . Device . | . . . . . . Storage 3 | 1 1 . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 3 | 2 . . . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 1 . 5 4 Power 2 | . . . . . 2 Propulsion 4 | . . . . 2 2 Utility 2 | . . 1 . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 4 | . . 1 . 4 4 To Critical Strikes . | . . . . . . Average Backups 11 | 3 5 6 6 13 18 Power . | . 1 . 1 . . Propulsion 3 | 2 3 3 3 3 5 Utility 4 | . . 2 2 6 9 Weapon 2 | . 1 . . 3 4 Tool/Special . | . . . . . . Unused Backups 18 | . . 1 . 1 16 Power . | . . . . . . Propulsion 5 | . . . . . 5 Utility 9 | . . . . 1 8 Weapon 4 | . . 1 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 95 76 77 83 46 Engine 15 | . 14 11 11 18 14 Leg 8 | . . . . 12 14 Wheel 12 | . 28 22 22 8 . Storage 10 | . 14 12 11 9 9 Processor 7 | . 9 7 . 7 9 Protection 4 | . . 1 11 8 . Ballistic Gun 13 | . 28 22 22 10 . Ballistic Cannon 3 | . . . . 6 . Peak Build Rating 17 | 6 7 9 7 17 10 Average Rating 10 | 3 6 6 7 14 9 On Entrance 6 | . 6 7 7 7 10 Naked Turns . | . . . . . . Heaviest Build 68 | 10 45 52 50 68 55 Greatest Support 30 | 26 26 26 26 30 20 Greatest Overweight (x) 16 | . 1 1 1 3 16 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 8 20 20 20 20 Most Carried 18 | 5 7 7 6 18 18 Average Carried 11 | 3 5 5 6 13 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 18 | 5 7 6 6 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 427 | 204 . 35 . 188 . Remotely . | . . . . . . Salvage Created 339 | . . 140 . 199 . Parts 17 | . . 7 . 10 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 9 | . . 3 . 6 . Guns 4 | . . 3 . 1 . Cannons 5 | . . . . 5 . Classes Destroyed 4 | . . 2 . 2 . Swarmer 2 | . . . . 2 . Grunt 4 | . . 2 . 2 . Brawler 2 | . . 1 . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 3 | . . 3 . 3 . Combat Bots Only 3 | . . 3 . 3 . Max Kills in Single Turn 2 | . . 2 . 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 189 | . . 10 . 120 59 Missed 61 | . . 1 . 49 11 Hits 128 | . . 9 . 71 48 Melee 5 | . . 5 . . . Projectile 123 | . . 4 . 71 48 Critical Strikes 4 | . . 1 . . 3 Damage Taken 1813 | . . 190 . 917 706 Core 597 | . . 42 . 119 436 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 89 . . Volleys Fired 30 | . . 10 . 20 . Largest 2 | . . 2 . 2 . Hottest 57 | . . 40 . 57 . Shots Fired 59 | . . 20 . 39 . Gun 39 | . . 20 . 19 . Cannon 20 | . . . . 20 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 59 | . . 20 . 39 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . . 7 . 6 . Robot Miss Streak 2 | . . 2 . 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 33 | . . 14 . 19 . Core Hits 16 | . . 7 . 9 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 2 | . . . . 2 . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 462 | . . 124 . 338 . Guns 198 | . . 124 . 74 . Cannons 264 | . . . . 264 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 462 | . . 124 . 338 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 2 . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . . 3 . 238 11 Average Temperature 89 | . . 3 . 94 7 Received Heat Transfer 420 | . . 24 . 117 279 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 61 | . 6 60 11 61 15 Initial 11 | . . . 11 . . Average 8 | . . 16 2 14 . Influence Increases 275 | . 6 79 . 175 15 Destroy 0b10 Robot/C 180 | . . 60 . 120 . Destroy Leader 30 | . . 10 . 20 . Successful Hack 15 | . 6 9 . . . Destroy Structure 5 | . . . . 5 . Lose Combat Pursuer 45 | . . . . 30 15 Influence Decreases 275 | . 6 49 30 175 15 Entered New Map 19 | . . . 19 . . Time Decay 192 | . 6 39 11 131 5 Lost Part 64 | . . 10 . 44 10 Squads Dispatched 3 | . 1 . . 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 2 4 1 12 5 Peak Tracking Total 5 | . 1 3 3 5 3 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 2 3 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 6 15 . . . Successful 13 | . 3 10 . . . Failed 8 | . 3 5 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 16 | . 6 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 6 . . . Record 5 | . 1 4 . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Retrieve Matter 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 79 | . . 79 . . . Retrieved Matter 79 | . . 79 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1281 | 60 151 166 84 561 259 Spaces Moved 731 | 58 131 104 81 273 84 Core 26 | 21 . . . . 5 Treads . | . . . . . . Legs 169 | . . . . 90 79 Wheels 536 | 37 131 104 81 183 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 120 260 Average Speed 146 | 75 90 105 105 170 300 Slowest Speed 850 | 90 105 105 105 330 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 29 13 32 20 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 5 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 888 | 74 162 145 80 336 91 Wait 68 | . 27 20 . 14 7 Move 726 | 57 130 103 80 272 84 Hop . | . . . . . . Pick Up 36 | 11 3 3 . 19 . Fast Attach . | . . . . . . Attach 15 | 6 1 3 . 5 . Detach 2 | . . 2 . . . Swap 6 | . 1 2 . 3 . Drop 5 | . . 2 . 3 . Fire 30 | . . 10 . 20 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 355 | -9/Materials | Discovered new exit (range 11) 378 | -9/Materials | Entered Mines 390 | -9/Mines | Learned Materials security intel 418 | -9/Mines | Met a Derelict bent on vengeance 455 | -9/Mines | Discovered new exit (range 6) 462 | -9/Mines | Entered Materials 462 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 763 | -8/Materials | Discovered new exit (range 16) 1023 | -8/Materials | Entered Storage 1048 | -8/Storage | Lost 4 parts (1n1u2w) 1262 | -8/Storage | Core integrity fell below 50% 1276 | -8/Storage | Lost 4 parts (2p2n) 1277 | -8/Storage | Core integrity fell below 20% 1282 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01223_ K-01 Serf cleans the Component Storage. 01223_ Critical hit (Burn: +37). 01226_ K-01 Serf cleans the Component Storage. 01226_ Ion Engine destroyed. 01228_ O-16 Technician uses terminal to summon reinforcements. 01228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 01228_ O-16 Technician locks terminal. 01230_ K-01 Serf collects debris. 01232_ R-06 Scavenger collects Sml. Storage Unit. 01235_ R-06 Scavenger collects Tractor Beam. 01237_ Aluminum Leg destroyed. 01237_ R-06 Scavenger collects Com. Wheel. 01245_ Rnf. Ion Engine destroyed. 01258_ K-01 Serf collects debris. 01258_ Critical hit (Burn: +37). 01261_ K-01 Serf collects debris. 01276_ Critical hit (Burn: +37). 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