Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 18:28:48 Player: Gyred Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (183) 915 Value Destroyed (8735) 8735 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5317) 5317 TOTAL SCORE: 22047 Bonus ------- High Alert Combat Kills 796 Follower Combat Kills 2070 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -349 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Coolant Injector Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Wheel Stasis Canceller Makeshift Hammer Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Heavy Treads Compact Wheel Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Small Matter Pod Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Targeting Computer System Shield > --- WEAPON ----------- Beamcaster Phase Gun Hardcell Cannon > --- INVENTORY -------- Myomer Leg Stasis Canceller Great Axe Force Lance [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . 2 2 . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . 1 1 . . . 1 . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 314 | 6 9 3 17 12 1 14 12 33 24 28 14 41 36 2 30 26 6 . . Power 24 | 1 2 1 3 2 . . 1 3 . 1 . 2 4 . 2 1 1 . . Engine 13 | 1 2 1 3 2 . . . 1 . 1 . . 2 . . . . . . Core 11 | . . . . . . . 1 2 . . . 2 2 . 2 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 95 | 2 1 1 5 3 1 8 2 8 5 8 2 16 11 . 13 7 2 . . Treads 3 | . . . . . . . . . . . . . 1 . . 2 . . . Leg 71 | 2 1 1 5 3 1 7 2 8 5 8 2 16 6 . . 2 2 . . Wheel 7 | . . . . . . 1 . . . . . . 4 . . 2 . . . Hover 6 | . . . . . . . . . . . . . . . 5 1 . . . Flight 8 | . . . . . . . . . . . . . . . 8 . . . . Utility 68 | 1 4 . 2 1 . 4 5 3 6 7 5 4 8 1 7 7 3 . . Device 17 | . 2 . . 1 . . . . . . . . 4 . 3 4 3 . . Storage 5 | 1 1 . 1 . . . . . . . . . 1 . . 1 . . . Processor 11 | . 1 . 1 . . . 1 . . . 1 2 1 . 2 2 . . . Hackware 23 | . . . . . . 2 2 2 5 4 3 1 1 1 2 . . . . Protection 12 | . . . . . . 2 2 1 1 3 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 2 1 7 6 . 2 4 19 13 12 7 19 13 1 8 11 . . . Energy Gun 27 | 1 . . 2 1 . . 1 4 3 1 1 5 3 . 1 4 . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 31 | 1 2 1 3 2 . 1 1 4 1 2 2 3 4 . 2 2 . . . Ballistic Cannon 17 | . . . 1 1 . . . 2 2 2 . 3 2 . 1 3 . . . Launcher 6 | . . . 1 . . . . . 1 1 1 2 . . . . . . . Special Weapon 7 | . . . . . . . . . . . 2 2 2 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 1 5 2 3 1 3 2 . 1 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 16 | . . . . . . 1 1 4 4 3 . 1 . . 2 . . . . Unidentified Prototypes 14 | . . . 2 5 . . . . 1 . . 3 2 . . 1 . . . Corrupted Parts 4 | . . 2 . . . . . . . . . 2 . . . . . . . System Corruption 19 | . . 6 . . . . . . . . . 13 . . . . . . . Parts Lost 110 | . 1 . 1 . . 5 2 4 3 5 . 23 29 . 10 22 5 . . Power 12 | . 1 . . . . . . 1 . 1 . . 5 . 1 2 1 . . Propulsion 53 | . . . 1 . . 4 1 2 . 2 . 17 13 . 4 8 1 . . Utility 24 | . . . . . . 1 1 1 1 1 . 2 7 . 2 5 3 . . Weapon 21 | . . . . . . . . . 2 1 . 4 4 . 3 7 . . . Highest Loss Streak 14 | . 1 . 1 . . 3 2 1 2 2 . 8 14 . 8 12 5 . . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 97 100 99 99 100 91 92 99 97 98 97 77 77 26 57 65 72 47 47 Engine 6 | . 13 14 11 11 11 9 2 . 7 6 6 3 3 . . . . . . Core 1 | . . . . . . . 4 6 . . . 1 2 . 4 2 3 . . Leg 26 | . 28 28 32 33 33 31 34 37 37 37 40 25 19 . . 2 8 5 5 Hover 1 | . . . . . . . . . . . . . . . 2 12 10 10 10 Device 4 | . 3 14 11 10 11 4 . . . . . . 5 5 5 3 9 5 5 Storage 7 | . 14 14 11 11 11 9 7 7 7 7 6 6 4 . . 3 4 . . Processor 11 | . 8 . 10 11 11 9 9 15 11 7 10 16 10 11 13 18 21 21 21 Hackware 4 | . . . . . . 3 6 4 9 8 8 10 8 5 7 5 4 . . Protection 3 | . . . . . . 5 9 9 7 13 12 2 2 . . . . . . Energy Gun 2 | . 13 . . . . . 3 5 3 . 3 2 . . 1 4 4 . . Ballistic Gun 6 | . 14 28 13 2 11 9 3 2 1 2 2 1 3 . 1 3 . . . Ballistic Cannon 2 | . . . 7 10 11 5 . . 1 1 . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 2 3 5 2 2 2 . 1 1 5 5 5 Special Melee Weapon 1 | . . . . . . 3 4 2 3 2 . . . . 2 . . . . Peak Build Rating 86 | 6 8 12 18 27 25 29 32 39 44 40 44 60 70 18 76 86 71 48 48 Average Rating 34 | 4 7 9 16 25 25 25 27 31 38 34 41 48 50 15 41 60 65 48 48 On Entrance 29 | . 6 8 12 18 25 25 24 31 39 40 29 43 47 9 18 65 52 48 48 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 20 20 35 42 41 51 50 55 67 60 66 74 63 6 24 36 25 5 5 Greatest Support 100 | 20 20 27 37 50 43 57 50 60 70 70 75 85 100 3 47 46 41 16 16 Greatest Overweight (x) 15 | . . . . . . 2 1 1 1 1 . 7 15 1 1 4 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 Average Capacity 12 | 7 9 10 14 15 15 15 15 15 15 15 15 15 16 5 5 5 5 5 5 Most Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 14 15 15 5 5 5 4 4 4 Average Carried 11 | 1 7 9 13 15 14 14 14 14 14 14 13 12 10 3 4 4 3 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 10 10 15 15 15 14 15 15 14 14 14 13 5 3 5 4 4 4 4 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Mutant 12% | Commander-Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Matter Collected 5861 | 204 239 75 469 281 433 344 122 413 215 429 50 938 717 . 359 480 93 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6510 | . 526 48 512 763 272 304 72 552 285 619 64 954 544 . 345 650 . . . Parts 358 | . 35 4 33 42 14 21 4 28 22 43 6 46 23 . 13 24 . . . Haulers Intercepted 8 | . 2 . 2 3 . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Combat Hostiles Destroyed 155 | . 10 3 10 14 10 8 1 15 7 21 2 24 13 . 5 12 . . . Melee 16 | . . . . . . . 1 1 1 3 . 9 . . . 1 . . . Guns 75 | . 10 3 6 1 5 4 . 14 3 . 1 7 9 . 4 8 . . . Cannons 37 | . . . 4 13 5 4 . . . 1 . 3 4 . . 3 . . . AOE 26 | . . . . . . . . . 3 17 1 4 . . 1 . . . . Classes Destroyed 16 | . 5 . 1 1 . 2 . 1 2 . . 4 . . . . . . . Worker 7 | . 1 . . 3 . 1 . . 1 . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 2 3 . . . . . . . . . . . 1 . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 2 . 2 2 . . 1 . 1 . . . 1 . . . . . . Swarmer 63 | . 3 3 2 3 3 4 . 5 4 18 1 7 4 . 1 5 . . . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . Grunt 61 | . 7 . 6 9 7 1 1 9 1 1 . 7 5 . 2 5 . . . Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . . . Duelist 4 | . . . . . . . . . 1 1 . . 1 . 1 . . . . Sentry 8 | . . . 2 2 . 3 . . . 1 . . . . . . . . . Hunter 10 | . . . . . . . . . . . . 6 2 . . 2 . . . Programmer 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 3 5 4 2 2 1 3 3 18 1 4 6 . 2 5 . . . Combat Bots Only 18 | . 3 3 3 3 2 2 1 3 3 18 1 4 6 . 2 5 . . . Max Kills in Single Turn 7 | . 1 1 1 2 1 2 1 1 3 7 1 2 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . 3 7 1 2 . . 1 . . . . Melee 1 | . . . . . . . 1 1 1 1 . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Hostile Shots Fired 1456 | . 84 17 56 11 30 74 14 107 43 156 21 230 259 5 76 199 73 . 1 Missed 508 | . 30 1 24 3 8 23 3 33 14 65 7 66 97 2 31 61 40 . . Damage Taken 16404 | . 532 180 355 84 209 1191 201 1218 664 1153 270 3031 3258 51 843 2523 613 . 28 Core 3358 | . 96 53 44 . 18 186 45 64 128 144 . 624 770 34 272 713 139 . 28 Absorbed by Shields 60 | . . . . . . . . . . 60 . . . . . . . . . Reduced by Siege Mode 50 | . . . . . . . . . . . . . 50 . . . . . . Redirected to Shielding 41 | . . . . . . . . . . . . . 41 . . . . . . Ignored by Resistances 337 | . . . . . . . . . 120 162 . 55 . . . . . . . Regen/Repaired (Parts) 259 | . . . 42 . . . . . . . 24 . 193 . . . . . . Core Remaining (%) 54 | 100 . 40 . . 84 66 . . . 45 . 26 . 19 . . . . . Volleys Fired 509 | . 46 6 41 41 68 30 5 35 12 18 16 74 52 1 20 44 . . . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 . . . Hottest 165 | . 70 40 64 124 62 62 103 103 80 76 108 165 123 7 83 153 . . . Shots Fired 848 | . 92 12 73 77 124 53 8 62 13 25 19 98 90 1 34 66 1 . . Gun 518 | . 92 12 42 7 56 30 8 60 12 7 6 57 46 . 31 51 1 . . Cannon 293 | . . . 31 70 68 23 . 2 . 7 . 36 40 . 1 15 . . . Launcher 18 | . . . . . . . . . 1 11 4 2 . . . . . . . Special 19 | . . . . . . . . . . . 9 3 4 1 2 . . . . Kinetic 591 | . 47 12 73 35 124 53 3 31 1 14 3 62 78 . 16 39 . . . Thermal 204 | . 45 . . 42 . . 5 31 11 . 3 31 8 . . 27 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . 1 11 4 2 . . 16 . . . . Robot Hit Streak 20 | . 15 5 7 6 17 5 4 14 20 6 7 19 14 1 14 11 . . . Robot Miss Streak 10 | . 5 2 10 4 3 3 3 6 5 2 2 5 3 . 2 2 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 14 | . 2 1 . . . . . 6 . . . . 2 . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . 1 . 1 1 . . . Shots Hit Robots 670 | . 54 7 41 34 80 34 24 62 29 24 12 107 69 1 31 61 . . . Core Hits 330 | 1 27 3 20 23 34 17 6 36 13 30 4 43 30 . 15 28 . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 31 | . 2 . 1 1 . 2 2 . . . . 7 12 . . 4 . . . Burn 11 | . 2 . . . . . . . . . . 3 4 . . 2 . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . . . . Blast 10 | . . . 1 . . 2 . . . . . 3 3 . . 1 . . . Sever 8 | . . . . . . . 2 . . . . 1 4 . . 1 . . . Melee Attacks 192 | . . . . . . 9 23 23 21 50 2 39 14 . 2 5 . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . 12 13 2 43 2 36 14 . . 4 . 4 . Piercing 1 | . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 31 | . . . . . . 1 6 8 12 1 . 2 . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 1 . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15076 | 7 698 105 914 844 1035 574 367 1034 371 1415 188 3436 1907 . 678 1503 . . . Guns 6811 | . 697 91 615 67 437 286 93 940 233 92 85 1065 858 . 478 774 . . . Cannons 4826 | . . . 299 761 598 288 . . . 102 . 1383 879 . . 516 . . . Explosions 1735 | . . . . . . . . . 69 1018 103 345 . . 200 . . . . Melee 1615 | . . . . . . . 266 94 69 203 . 643 127 . . 213 . . . Ramming 89 | 7 1 14 . 16 . . 8 . . . . . 43 . . . . . . Kinetic 8402 | . 382 91 914 360 1035 574 17 336 . 194 . 1899 1629 . 164 807 . . . Thermal 3550 | . 315 . . 468 . . 76 604 233 427 85 694 108 . 57 483 . . . Explosive 114 | . . . . . . . . . . . . . . . 114 . . . . Electromagnetic 1306 | . . . . . . . . . 69 591 103 200 . . 343 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1562 | . . . . . . . 266 94 69 203 . 643 127 . . 160 . . . Piercing 53 | . . . . . . . . . . . . . . . . 53 . . . Highest Corruption 15 | . 4 10 1 1 1 . . . . 1 2 15 12 12 3 3 3 3 3 Average Corruption 3 | . 3 6 1 1 1 . . . . 1 2 6 3 12 1 3 3 3 3 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 117 | . 3 20 . 3 8 . . . . 7 2 23 12 2 . 23 12 1 1 Message Errors 26 | . 2 2 . 1 2 . . . . 1 . 5 2 1 . 7 2 1 . Matter Fused 25 | . 1 2 . 1 3 . . . . 2 . 4 3 . . 5 4 . . Heat Flow Errors 13 | . . 6 . . 1 . . . . 1 . 1 2 . . 2 . . . Energy Discharges 15 | . . 5 . . . . . . . 2 1 1 . . . 5 1 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 19 | . . 3 . 1 1 . . . . . 1 7 1 1 . 1 2 . 1 Data Loss (major) 5 | . . 1 . . 1 . . . . . . 1 1 . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . . Alerts 5 | . . 1 . . . . . . . 1 . 1 1 . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . . 11 . 7 . 39 91 . 7 . . . . Projectiles 109 | . . . . . . . . . . 3 . 15 91 . . . . . . Explosions 11 | . . . . . . . . . . 4 . . . . 7 . . . . Melee 35 | . . . . . . . . 11 . . . 24 . . . . . . . Knockbacks 32 | . . . 1 1 1 1 . . . 4 . 8 10 . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 1 1 1 1 . . . 2 . 8 10 . . 6 . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . 70 . 19 62 . . . . . . . . Shots 5 | . . . . . . . . 1 . 2 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | 3 1 4 . 2 . . 1 . . . . . 3 . . . . . . Kicked 14 | 3 1 4 . 2 . . 1 . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 105 261 14 231 234 78 145 326 112 309 135 248 186 . 167 192 4 . . Average Temperature 71 | . 40 109 5 77 129 34 65 99 41 107 68 69 26 . 71 60 3 . . Received Heat Transfer 3345 | . 129 . 102 36 48 297 108 504 144 553 . 300 405 . 148 544 18 . 9 Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . . Total Turns 28 | . . . . . . . . . . . . . 28 . . . . . . Longest Duration 28 | . . . . . . . . . . . . . 28 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 3 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 18 | . 1 . . 3 . 2 . 3 1 . 1 5 1 . . 1 . . . Heat Transferred 8441 | . 1073 . . 814 . . 175 1375 500 550 150 1925 700 . 50 1129 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 5 . 2 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Peak Influence 1441 | . 249 145 403 594 1441 1282 587 815 587 839 672 706 530 . 457 . . . . Initial 702 | . . 75 . 169 319 702 483 160 417 58 425 . 370 . . . . . . Average 420 | . 120 81 220 418 915 1080 353 562 353 629 401 339 290 . 212 . . . . Maximum Alert Level 4 | . 1 . 2 2 4 4 2 3 2 3 2 3 2 . 2 . . . . Low Security (%) 30 | 100 95 100 40 13 . . 9 10 24 12 29 23 31 . 48 . . . . Level 1 23 | . 4 . 54 26 6 . 53 16 17 1 1 29 52 . 42 . . . . Level 2 26 | . . . 4 59 11 . 36 27 57 37 68 40 15 . 9 . . . . Level 3 16 | . . . . . 66 40 . 45 . 48 . 6 . . . . . . . Level 4 3 | . . . . . 15 59 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 4 2 . 5 1 . 3 . 2 . 4 . 6 . . . . Investigation 7 | . 2 . 3 1 . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . Reinforcement 14 | . . . 1 1 . 3 1 . 2 . 1 . 3 . 2 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 17 | . . . . . . . . 5 6 6 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Distress Signals 10 | . 1 . 2 2 . 2 . . 1 . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 20 3 32 17 24 31 11 26 27 42 6 42 46 2 42 31 5 . 3 Peak Tracking Total 19 | . 5 3 4 4 5 5 3 4 5 14 4 10 19 2 11 7 5 . 9 Tactical Retreats 46 | . . . 1 1 2 2 . 2 . 5 1 12 2 . 9 9 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Traps Triggered 15 | . 4 . . . 2 . . 3 2 . . 3 1 . . . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . 2 . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Machines Disabled 35 | . 1 . . 5 2 3 . 6 3 6 3 2 2 . 2 . . . . Max in Single Turn 2 | . 1 . . 1 1 . . 2 . 2 2 1 1 . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . Garrison Relay 11 | . . . . . 2 . . 4 . 3 . 2 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Machines Accessed 52 | . 6 1 10 12 3 3 1 1 3 2 3 1 3 . 3 . . . . Terminals 39 | . 4 . 8 10 3 3 . 1 2 2 . 1 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . 2 . . . 1 . . . . Total Hacks 128 | . 19 1 26 31 9 7 1 1 7 6 5 2 6 . 7 . . . . Successful 74 | . 14 1 17 13 5 3 1 1 5 2 5 . 1 . 6 . . . . Failed 54 | . 5 . 9 18 4 4 . . 2 4 . 2 5 . 1 . . . . Catastrophic 12 | . 2 . . 3 1 1 . . . 2 . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 87 | . 20 1 21 21 3 3 . . 6 1 1 . 6 . 4 . . . . Terminals 106 | . 14 . 23 27 9 7 . 1 6 6 . 2 6 . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . 2 . . . . . . . . Recycling Units 7 | . 5 . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 . . 1 . 1 . 3 . . . 2 . . . . Terminal Hacks 29 | . 6 1 6 8 3 2 . 1 . 1 . . . . 1 . . . . Robot Analysis 6 | . 4 . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 4 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 2 . 1 . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . 1 . 1 . 2 . . . 2 . . . . Unlock Access 4 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 8 . 9 4 2 1 . . 4 1 1 . 1 . 3 . . . . Terminals 27 | . 4 . 8 3 2 1 . . 4 1 . . 1 . 3 . . . . Track 3 | . . . . . 1 . . . 1 1 . . . . . . . . . Botnet 22 | . 4 . 8 3 1 1 . . 2 . . . 1 . 2 . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . 1 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 1 8 9 3 3 . 1 2 2 2 1 3 . 1 . . . . Full Trace Events 10 | . 1 . 3 2 1 1 . . . 1 . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . . . . . Time 58 | . . . 38 . . . . . . . 20 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Used RIF Installer 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 41 | . . . . . . 5 6 2 9 7 1 6 2 1 2 . . . . Non-combat 12 | . . . . . . 1 3 . 4 . 1 . 2 . 1 . . . . Combat 29 | . . . . . . 4 3 2 5 7 . 6 . 1 1 . . . . Robot Hacks Applied 62 | . . . . . . 5 10 2 17 7 8 6 4 1 2 . . . . parse_system 3 | . . . . . . . 2 . 1 . . . . . . . . . . no_distress 2 | . . . . . . . . . . . 1 . . . 1 . . . . generate_echo 2 | . . . . . . . 1 . 1 . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . . . map_walls 1 | . . . . . . . 1 . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . 1 . . . . . . . . . . . . . purge_threat 15 | . . . . . . . 2 . 7 . 5 . 1 . . . . . . locate_traps 1 | . . . . . . . . . . . 1 . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . . . . . reboot_system 3 | . . . . . . . . . 1 1 . 1 . . . . . . . overwrite_iff 4 | . . . . . . . . . . 1 . 3 . . . . . . . formatsys_low 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . formatsys_high 20 | . . . . . . 4 1 2 4 5 . 2 . 1 1 . . . . Relay Couplers Released 44 | . . . . . 7 . . 16 . 13 . 8 . . . . . . . Machine Destruction 44 | . . . . . 7 . . 16 . 13 . 8 . . . . . . . Attached 21 | . . . . . . 2 2 2 5 4 3 1 1 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . 3 . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Total Allies 52 | . . 5 . 10 3 4 1 6 5 6 1 5 2 2 2 . . . . Largest Group 11 | . . 5 5 11 11 8 5 5 4 3 1 2 2 2 1 . . . . Highest-Rated Group 214 | . . 86 86 104 146 120 96 207 169 134 26 61 49 214 49 . . . . Highest-Rated Ally 165 | . . 31 31 16 39 39 32 95 95 92 26 32 26 165 49 . . . . Total Orders 3 | . . . . . . . . 2 . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 469 | . . . 68 11 95 100 22 47 57 34 . 19 . 2 14 . . . . Total Damage 7296 | . . . 829 134 862 987 405 865 1935 560 . 211 . 33 475 . . . . Kills 95 | . . . 18 2 19 16 4 8 17 7 . . . . 4 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Robot Analysis Total 6 | . 4 . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . . . . 1 2 . . Drone Launches 14 | . . . . 14 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Turns Passed 13612 | 59 762 702 1153 969 1028 413 584 1193 836 963 410 1027 1033 68 509 1200 550 124 29 Spaces Moved 9526 | 36 491 541 776 596 603 229 407 674 576 607 272 487 611 76 1081 894 450 95 24 Core 188 | 5 . . . . . . . . . . . 15 28 76 63 1 . . . Treads 22 | . . . . . . . . . . . . . 2 . . 20 . . . Legs 7268 | 31 491 541 776 596 603 196 407 674 576 607 272 472 446 . . 169 292 95 24 Wheels 406 | . . . . . . 33 . . . . . . 135 . . 238 . . . Hover 719 | . . . . . . . . . . . . . . . 95 466 158 . . Flight 923 | . . . . . . . . . . . . . . . 923 . . . . Fastest Speed 20 | 50 120 120 123 123 126 120 120 114 114 120 120 120 50 50 20 53 70 120 120 Average Speed 111 | 110 120 122 123 129 126 128 120 134 119 122 120 134 118 60 33 106 105 120 120 Slowest Speed 800 | 120 120 125 123 130 126 196 190 190 193 190 120 400 800 100 100 250 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . 17 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 67 94 63 86 67 36 12 67 19 61 11 51 19 17 25 82 53 13 10 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . . 1 . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 . . . . . . 1 1 . . . . . Scrap Searched 7 | . . 1 . . . . . . . . . . . . . 3 3 . . Spaces Dug 35 | . . . . 1 . . . 3 . 14 2 . 10 . 1 . . 4 . Terrain Destroyed 207 | . . . 5 4 . 1 . 80 . 25 2 14 21 . 49 2 . 4 . Melee 33 | . . . . . . . . 3 . 14 2 . 10 . . . . 4 . Projectile 33 | . . . 5 4 . 1 . 1 . . . 8 11 . 1 2 . . . AOE 141 | . . . . . . . . 76 . 11 . 6 . . 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Fac Upp Upp War Pro Total 11385 | 51 571 571 902 719 750 292 468 869 698 721 332 677 793 97 1170 1059 523 98 24 Wait 579 | 4 9 11 46 51 27 5 8 63 48 2 21 21 59 18 39 82 65 . . Move 9469 | 35 490 540 775 595 601 228 406 672 575 605 271 485 610 75 1046 893 449 94 24 Hop 17 | . . . . . . . . . . . . . . . 17 . . . . Pick Up 84 | 3 9 2 12 3 4 2 6 10 3 5 5 4 9 . 4 2 1 . . Fast Attach 119 | 6 3 . 3 2 . 3 4 3 4 3 1 19 20 . 24 19 5 . . Attach 66 | . 1 . 2 . . 7 4 5 6 4 5 10 10 2 4 5 1 . . Detach 27 | . 1 . 1 1 . 2 1 . 3 1 . 5 4 . 4 4 . . . Swap 129 | . 5 3 12 10 1 4 4 25 14 21 8 12 6 . 2 2 . . . Drop 87 | . 6 5 10 6 5 . 5 16 3 7 2 6 4 . 7 3 2 . . Fire 509 | . 46 6 41 41 68 30 5 35 12 18 16 74 52 1 20 44 . . . Melee 192 | . . . . . . 9 23 23 21 50 2 39 14 . 2 5 . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 14 | 3 1 4 . 2 . . 1 . . . . . 3 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 10 . . 15 4 . . 1 . . . . . . . Rewire 56 | . . . . 1 34 2 1 2 5 5 1 1 2 1 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / [Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 4) 596 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 12) 822 | -10/Materials | Entered Mines 831 | -10/Mines | Core integrity fell below 50% 997 | -10/Mines | Discovered new exit (range 4) 1057 | -10/Mines | Found a hidden stash of uninstalled traps 1099 | -10/Mines | Learned Materials trap positions 1160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1210 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1224 | -10/Mines | System corruption reached 10% 1312 | -10/Mines | Learned location of Recycling (-9) 1439 | -10/Mines | Discovered new exit (range 5) 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Accompanied by 5 allies 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Loaded intel: 25 trap records 1529 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1645 | -9/Materials | Repaired Titanium Leg 2310 | -9/Materials | Identified exit to Mines 2310 | -9/Materials | Identified exit to Storage 2447 | -9/Materials | Discovered new exit (range 16) 2607 | -9/Materials | Discovered new exit (range 14) 2677 | -9/Materials | Entered Storage 2677 | -9/Storage | Accompanied by 1 ally 3166 | -9/Storage | Identified exit to Garrison 3418 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3439 | -9/Storage | Met 01-MTF 3562 | -9/Storage | Discovered new exit (range 8) 3646 | -9/Storage | Entered Garrison 3646 | -9/Garrison | Accompanied by 23 allies (01-MTF) 3649 | -9/Garrison | 01-MTF left 3708 | -9/Garrison | Triggered checkpoint 3717 | -9/Garrison | Build established: Commander-Mutant 3798 | -9/Garrison | Triggered checkpoint 3814 | -9/Garrison | Triggered checkpoint 3825 | -9/Garrison | Triggered checkpoint 3834 | -9/Garrison | Triggered checkpoint 3922 | -9/Garrison | Triggered checkpoint 3970 | -9/Garrison | Discovered new exit (range 10) 4096 | -9/Garrison | Triggered checkpoint 4203 | -9/Garrison | Discovered new exit (range 73) 4203 | -9/Garrison | Discovered new exit (range 50) 4203 | -9/Garrison | Discovered new exit (range 32) 4314 | -9/Garrison | Installed Relay Interface Framework 4352 | -9/Garrison | Garrison Relay disabled 4516 | -9/Garrison | Garrison Relay disabled 4674 | -9/Garrison | Entered Materials 4674 | -8/Materials | Accompanied by 18 allies 4674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4916 | -8/Materials | Discovered new exit (range 12) 4933 | -8/Materials | Lost 17 allies 5021 | -8/Materials | Lost 3 parts (3n) 5074 | -8/Materials | First assault squad dispatched 5087 | -8/Materials | Entered Factory 5087 | -7/Factory | Accompanied by 4 allies 5087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5228 | -7/Factory | Discovered new exit (range 4) 5486 | -7/Factory | Found Powered Armor 5527 | -7/Factory | Discovered new exit (range 13) 5598 | -7/Factory | Build established: Scavenger-Mutant 5660 | -7/Factory | Identified exit to Garrison 5671 | -7/Factory | Entered Garrison 5671 | -7/Garrison | Accompanied by 4 allies 5794 | -7/Garrison | Phase Generator disabled 5841 | -7/Garrison | Triggered checkpoint 5861 | -7/Garrison | Triggered checkpoint 5901 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5939 | -7/Garrison | Triggered checkpoint 5976 | -7/Garrison | Garrison Relay disabled 5995 | -7/Garrison | Lost 4 allies 6097 | -7/Garrison | Garrison Relay disabled 6257 | -7/Garrison | Triggered checkpoint 6305 | -7/Garrison | Triggered checkpoint 6307 | -7/Garrison | Garrison Relay disabled 6533 | -7/Garrison | Triggered checkpoint 6627 | -7/Garrison | Discovered new exit (range 9) 6667 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Entered Factory 6864 | -7/Factory | Accompanied by 3 allies 6879 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 6973 | -7/Factory | Build established: Bothacker-Mutant 7696 | -7/Factory | Identified exit to Garrison 7700 | -7/Factory | Entered Garrison 7700 | -7/Garrison | Accompanied by 3 allies 7797 | -7/Garrison | Build established: Scavenger-Mutant 7811 | -7/Garrison | Triggered checkpoint 7816 | -7/Garrison | Triggered checkpoint 7835 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Lost 3 allies 7877 | -7/Garrison | Destroyed 18 combat bots 7956 | -7/Garrison | Garrison Relay disabled 7958 | -7/Garrison | Triggered checkpoint 8084 | -7/Garrison | Triggered checkpoint 8111 | -7/Garrison | Garrison Relay disabled 8250 | -7/Garrison | Lost 4 allies 8274 | -7/Garrison | Triggered checkpoint 8305 | -7/Garrison | Garrison Relay disabled 8384 | -7/Garrison | Discovered new exit (range 9) 8535 | -7/Garrison | Discovered new exit (range 15) 8561 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8572 | -7/Garrison | Spotted B-75 Beast 8614 | -7/Garrison | Core integrity fell below 50% 8663 | -7/Garrison | Entered Factory 8663 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8911 | -6/Factory | Repaired Corrupted Remote Datajack 9071 | -6/Factory | Identified exit to Garrison 9073 | -6/Factory | Entered Garrison 9073 | -6/Garrison | Accompanied by 1 ally 9116 | -6/Garrison | Triggered checkpoint 9126 | -6/Garrison | Expanded RIF knowledge: Hotswap 9138 | -6/Garrison | Spotted Executioner 9157 | -6/Garrison | Destroyed Executioner 9189 | -6/Garrison | Found Prototype Processor 9189 | -6/Garrison | Identified Exp. Targeting Computer 9245 | -6/Garrison | Spotted B-75 Beast 9314 | -6/Garrison | Destroyed B-75 Beast 9383 | -6/Garrison | Triggered checkpoint 9435 | -6/Garrison | Lost 3 parts (3n) 9495 | -6/Garrison | Garrison Relay disabled 9684 | -6/Garrison | Lost 8 parts (7n1w) 9719 | -6/Garrison | System corruption reached 10% 9803 | -6/Garrison | Triggered checkpoint 9835 | -6/Garrison | Triggered checkpoint 9856 | -6/Garrison | Core integrity fell below 50% 9894 | -6/Garrison | Lost 4 parts (2n1u1w) 9944 | -6/Garrison | Discovered new exit (range 12) 10004 | -6/Garrison | Lost 3 parts (1n2w) 10038 | -6/Garrison | Garrison Relay disabled 10100 | -6/Garrison | Entered Factory 10100 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10589 | -5/Factory | Lost 6 parts (2p2n1u1w) 10682 | -5/Factory | Lost 4 parts (2n2u) 11010 | -5/Factory | Cargo convoy interrupted 11092 | -5/Factory | System corruption reached 10% 11111 | -5/Factory | Core integrity fell below 50% 11129 | -5/Factory | Discovered new exit (range 7) 11133 | -5/Factory | Entered Upper Caves 11157 | -5/Upper Caves | Lost 14 parts (2p6n3u3w) 11168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11186 | -5/Upper Caves | ME-RLN showed up to help 11189 | -5/Upper Caves | ME-RLN revealed a hidden path 11191 | -5/Upper Caves | Core integrity fell below 20% 11201 | -5/Upper Caves | Entered Factory 11201 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11347 | -4/Factory | Discovered new exit (range 11) 11351 | -4/Factory | Identified exit to Upper Caves 11382 | -4/Factory | Build established: Mutant 11443 | -4/Factory | Garrison activated, responded to threat 11559 | -4/Factory | Spotted B-86 Titan 11575 | -4/Factory | Discovered new exit (range 17) 11701 | -4/Factory | Search patrols dispatched 11710 | -4/Factory | Entered Upper Caves 11768 | -4/Upper Caves | Lost 12 parts (2p6n2u2w) 11865 | -4/Upper Caves | Learned Research garrison access intel 11917 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11997 | -4/Upper Caves | Lost 4 parts (2n2u) 12288 | -4/Upper Caves | Build established: Scavenger-Mutant 12489 | -4/Upper Caves | Core integrity fell below 50% 12526 | -4/Upper Caves | Lost 8 parts (1p3n1u3w) 12870 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12883 | -4/Upper Caves | Spotted B-86 Titan 12891 | -4/Upper Caves | Core integrity fell below 20% 12902 | -4/Upper Caves | Discovered new exit (range 12) 12910 | -4/Upper Caves | Identified exit to Upper Caves 12910 | -4/Upper Caves | Entered another Upper Caves area 13151 | -4/Upper Caves | Encountered a Warlord checkpoint 13163 | -4/Upper Caves | Learned Research interactive machine intel 13194 | -4/Upper Caves | Learned Research non-interactive machine intel 13430 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13450 | -4/Upper Caves | Discovered new exit (range 9) 13459 | -4/Upper Caves | Identified exit to Warlord 13460 | -4/Upper Caves | Entered Warlord 13476 | -4/Warlord | Lost 5 parts (1p1n3u) 13537 | -4/Warlord | Discovered new exit (range 15) 13583 | -4/Warlord | Identified exit to Proximity Caves 13584 | -4/Warlord | Entered Proximity Caves 13613 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13438_ S-27 Virus destroyed. 13439_ Penetrated by Slug. 13439_ Slug penetrates Wall. 13439_ Penetrated by Slug. 13443_ Slug penetrates Wall. 13445_ Penetrated by Slug. 13445_ Myomer Leg destroyed. 13450_ EXIT=FOUND 13459_ EXIT=IDENTIFIED: WARLORD LOCATION=WARLORD GOAL=ESCAPE 13537_ EXIT=FOUND 13555_ ANNOUNCEMENT: Heightened seismic activity detected outside base. Stay alert for hostiles. 13558_ 47M7/1LOPYM%&C1N8DKKHFKB#UE59B&UQZ 13583_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 13588_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####??##????????????? | | ?????????????????###???????? ## ?????????????? | | ????????????# ???# #?????? ??????????????? | | ???????????# #?# ###??? ???????????????? | | ???????????? ## ##? ????????????????? | | ????????????# ## #?????????????????? | | ????????###?# #?????????????????? | | ????????# ## ??????????????????? | | ??????? ######??????????????? | | ??????? #??????????????? | | ????????# #?# @ #??????????????? | | ?????????# #### # Y # #??????????????? | | ?????????# ## ### ###????????????????? | | ?????????# #??? g"?????????????????? | | ??????????# #????l"#????????????????? | | ??????????# #??????#????????????????? | | ??????????# #???????????????????????? | | ??????? ##### ## #???????????????????????? | | ????????????????# ### ????????????????????? | | ????????????????# ##### ##???????????????????? | | ????????????????# #??? ??????????????????? | | ???????????????## #??? ????????????????? | | ??????????????## #??? ???????????????? | | ??????????????# #??? ???????????????? | | ??????????????# #??? #???????????????? | | ??????????????## #??? ????????????????? | | ???????????????## #??? ### ????????????????? | | ????????????????## #?????#?????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## ##???????????????????????????? | | ????????????????# ##????????????????????????????? | | ????????????????# #?????????????????????????????? | | ??????????????### ######## ###??????????????????? | | ??????????????# ??????????????? | | ??????????????## ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 27 Energy Capacity 800 Matter Stores 350 Matter Capacity 350 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Corruption Block 8 Armor Coverage 675 Resistance: KI 30 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed DeepOpticalThruster Manual? 0 Play Time 03:20:10 Cumulative 110.1 hours Start 2025.02.18 @ 22:30:55 End 2025.02.19 @ 18:28:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19ea7214-c33b-44e3-9494-9ac860dc203b