Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 03:30:53 Player: LU-1G1 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (104) 520 Value Destroyed (2734) 2734 Prototype IDs (251) 5020 Alien Tech Used (10) 2000 Bonus (48765) 48765 TOTAL SCORE: 69739 Bonus ------- Triggered Max Security 2000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -435 Cogmind --------- Core Integrity 1088/1600 Matter 285/300 Energy 501/530 System Corruption 13% Temperature Cool (15) Movement Treading (153) Location 0b11 Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (10) -- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Cooled Antigrav System Diametric Drive > --- UTILITY (10) ----- Experimental Power Amplifier Large Storage Unit Improved Energy Well Precision Energy Filter Experimental Weapon Cycler Experimental Weapon Shielding Centrium Medium Armor Plating Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (15) --- High-density Centrium Leg High-density Centrium Wheel Architect God Chip A Architect God Chip D Heavy Tesla Rifle Improved KE Penetrator Compact Mass Driver Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Energy Well Advanced Weight Redist. System Experimental Weapon Cycler Experimental Phase Shifter Centrium Medium Armor Plating Matter Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Precision Energy Filter Experimental Weapon Shielding Experimental Weapon Shielding High-powered Transdimensional Reconstructor Core Expander Core Regenerator Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 249] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Focal Shield Storage High-capacity Storage Unit Processor Modified TNC Hackware Deep Network Scanner Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . 2 . . . Utility 8 | . . . 1 . . . 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 357 | 6 15 3 24 26 2 2 45 38 4 2 . 12 5 3 4 2 6 4 3 6 7 4 3 2 10 5 13 4 1 50 46 Power 33 | 1 1 . 1 2 . . 2 4 2 . . . . . 1 . . . . . . . 2 . 3 . . . . 8 6 Engine 13 | 1 1 . 1 2 . . 1 3 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . . Core 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 8 6 Propulsion 85 | 2 4 . 4 8 . 1 11 4 . . . . 1 . 2 . 2 1 . 1 . . . . 2 1 7 3 . 14 17 Treads 15 | 2 4 . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . . . 2 1 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 52 | . . . . . . . 2 4 . . . . 1 . 2 . 2 1 . 1 . . . . 2 1 7 3 . 14 12 Utility 125 | 1 4 1 5 7 . . 8 19 2 2 . 8 3 3 . 2 2 3 1 3 1 . 1 . 5 3 5 1 1 16 18 Device 54 | . . 1 5 5 . . 1 5 1 1 . 4 1 2 . 2 1 3 1 1 . . 1 . 1 1 1 1 . 9 6 Storage 12 | 1 3 . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 Processor 5 | . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . Hackware 13 | . . . . . . . . 5 . . . . 1 . . . . . . 1 . . . . 3 . . . . . 3 Protection 36 | . . . . 2 . . 5 6 1 1 . 4 1 1 . . 1 . . . . . . . 1 1 3 . . 4 5 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Weapon 114 | 2 6 2 14 9 2 1 24 11 . . . 4 1 . 1 . 2 . 2 2 6 4 . 2 . 1 1 . . 12 5 Energy Gun 22 | 2 2 2 7 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 5 Ballistic Gun 18 | . 4 . 1 2 . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . 2 3 . . 2 2 . . . 2 1 . . . 1 . 1 . 2 2 . 1 . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Weapon 15 | . . . 3 . 1 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Piercing Weapon 15 | . . . . . . . . 3 . . . 2 . . 1 . 1 . 1 1 3 2 . 1 . . . . . . . Special Melee Weapon 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Unidentified Prototypes 17 | . 1 1 2 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 2 2 . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 38 | . 2 . 1 11 . . 4 5 1 . . . . . . . . . 1 . . . . . . . . . . 5 8 Power 5 | . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . 1 6 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 4 5 Weapon 8 | . 2 . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . 1 . 1 7 . . 2 5 1 . . . . . . . . . 1 . . . . . . . . . . 3 4 Average Slot Usage (%) 93 | . 96 100 99 92 100 100 92 91 100 100 100 100 95 100 100 100 100 100 99 99 100 100 100 100 98 96 91 92 86 84 67 Engine 5 | . 14 14 11 10 11 11 8 3 . . . . . . . 5 5 5 5 5 5 5 4 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 3 3 Treads 6 | . 27 28 12 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 8 Leg 2 | . . . . 14 22 18 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 20 9 11 14 20 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 21 23 23 23 23 26 26 35 35 35 35 35 36 36 36 36 36 36 38 37 41 40 39 16 Device 10 | . . 8 21 15 11 11 11 3 14 11 7 13 6 6 5 5 11 11 11 14 15 15 15 15 7 6 7 7 6 15 11 Storage 8 | . 14 14 11 11 11 11 17 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 6 | . 11 5 . . . . . 14 15 15 15 15 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 8 6 4 1 Hackware 3 | . . . . . . . . 11 7 7 7 7 9 6 5 5 5 5 5 9 10 10 10 10 19 21 14 13 12 . . Protection 6 | . . . . 5 11 11 10 12 7 10 15 8 12 20 17 17 11 11 10 5 5 5 5 5 4 3 7 8 8 3 4 Energy Gun 3 | . 9 3 19 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 24 . 7 1 . 11 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . 10 11 1 5 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 3 4 4 6 3 Piercing Weapon 2 | . . . . . . . . . 15 15 15 14 7 6 10 11 10 11 10 9 7 9 10 9 9 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 48 65 66 68 53 52 112 110 30 30 18 30 23 38 26 40 38 38 43 38 43 48 43 43 43 42 53 53 63 88 102 Greatest Support 345 | 40 40 40 26 30 16 26 36 30 21 21 21 21 26 26 36 36 38 38 38 43 43 43 43 43 50 47 60 73 64 82 345 Greatest Overweight (x) 11 | . 2 1 4 4 3 3 11 3 1 1 . 1 . 1 . 1 1 . 1 . . 1 . . . . 2 . . 1 . Average Overweight (x) . | . . 1 2 2 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 15 | 7 17 20 20 20 20 20 23 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 15 15 15 15 Most Carried 25 | 6 20 20 20 20 20 20 25 25 7 7 7 8 8 8 8 8 8 8 8 7 10 10 10 10 10 10 15 14 15 15 15 Average Carried 14 | 2 13 20 19 18 19 20 22 8 6 6 6 7 7 8 7 7 7 7 8 5 7 10 9 10 9 9 13 12 13 14 12 Final Capacity 25 | 8 20 20 20 20 20 20 25 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 Final Carried 25 | 6 20 20 20 20 20 20 25 7 6 6 7 8 8 8 8 8 8 8 8 6 10 10 10 10 10 10 15 12 13 15 9 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Mutant 12% | Hacker-Sprinter 9% | Hacker-Scout 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 4412 | 157 434 10 225 270 258 43 756 427 80 4 20 81 30 . 208 . 107 . 140 . 140 105 85 12 . 186 51 . 123 235 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4900 | . 542 . 416 437 . 19 1038 515 207 . 20 63 30 . 208 . 76 . 99 . 120 38 354 . . . 85 . 112 295 226 Parts 209 | . 39 . 22 30 . 1 46 18 . . 1 7 3 . 4 . 3 . 3 . 5 7 3 . . . 2 . 1 3 11 Haulers Intercepted 13 | . 2 . 2 . . . 3 3 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 4 . . . . . . . . 1 8 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 77 | . 12 . 4 23 . . 16 5 . . . 4 . . . . 4 . . . 4 4 . . . . . . . . 1 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Guns 32 | . 10 . 4 8 . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 41 | . 2 . . 15 . . 6 3 . . . 4 . . . . 4 . . . 4 3 . . . . . . . . . Classes Destroyed 16 | . 5 . 3 3 . . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Worker 6 | . . . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . 1 . . 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 2 . . . 3 3 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Recycler 9 | . . . 1 1 . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . 3 . . . . . . 3 . . . 4 . . . . 4 . . . 4 4 . . . . . . . . . Grunt 25 | . 9 . 3 4 . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 . 2 18 . . 6 8 . . 1 4 1 . 1 . 4 . . . 4 3 . . . . 1 . 1 1 1 Combat Bots Only 17 | . 3 . 2 17 . . 4 3 . . . 4 . . . . 4 . . . 4 3 . . . . . . . . 1 Max Kills in Single Turn 5 | . 2 . 1 5 . . 2 2 1 . 1 3 1 . 1 . 2 . 1 . 2 2 . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 . . 1 2 . . . 3 . . . . 2 . . . 2 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 13073 | . 685 . 50 1339 . . 1220 506 29 . 47 16 12 . 125 . . 61 39 . 41 250 . 138 40 224 622 243 . 1793 5593 Core 1610 | . 99 . . 253 . . 142 163 11 . 47 . 4 . . . . 28 . . 12 107 . 16 40 29 37 47 . 79 496 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 Core Remaining (%) 77 | 100 . 60 . . . 36 74 . . . . 68 . 99 . . . . 97 . . . . 88 . . 70 89 . . 68 Volleys Fired 317 | . 43 . 24 34 . . 97 8 . . . 5 5 . . . 3 . . 10 12 3 . 2 . . . . . 9 62 Largest 4 | . 2 . 2 2 . . 2 2 . . . 1 1 . . . 1 . . 1 1 1 . 1 . . . . . 1 4 Hottest 480 | . 80 . 112 112 . . 138 48 . . . 39 39 . . . 39 . . 90 90 39 . 39 . . . . . 90 480 Shots Fired 516 | . 85 . 45 50 . . 159 13 . . . 5 5 . . . 3 . . 10 12 3 . 2 . . . . . 9 115 Gun 321 | . 85 . 42 39 . . 145 10 . . . . . . . . . . . . . . . . . . . . . . . Cannon 141 | . . . 2 . . . . . . . . . . . . . . . . 10 8 . . . . . . . . 6 115 Launcher 51 | . . . 1 11 . . 14 3 . . . 5 5 . . . 3 . . . 4 3 . 2 . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 173 | . 39 . 2 11 . . 111 10 . . . . . . . . . . . . . . . . . . . . . . . Thermal 259 | . 13 . 42 28 . . 34 . . . . . . . . . . . . 10 8 . . . . . . . . 9 115 Explosive 51 | . . . 1 11 . . 14 3 . . . 5 5 . . . 3 . . . 4 3 . 2 . . . . . . . Electromagnetic 33 | . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 10 . 9 5 . . 10 5 . . . . . . . . . . . . 4 . . . . . . . . 3 14 Robot Miss Streak 5 | . 5 . 2 2 . . 3 4 . . . . . . . . . . . . . 2 . 3 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 372 | . 52 . 26 28 4 4 110 24 4 . 2 1 1 . 5 . 2 . 4 1 5 1 6 . 2 . 9 . 2 19 60 Core Hits 226 | . 31 . 10 48 . 1 50 15 4 . 1 8 1 . 2 . 9 . 2 . 7 5 4 2 . . 1 . 1 6 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Burn 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 255 | . . . 12 . 4 5 14 23 11 . 7 2 8 . 13 1 8 . 5 8 7 7 7 1 12 18 24 4 2 30 22 Impact 48 | . . . 12 . . 1 14 21 . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 24 4 2 30 13 Piercing 113 | . . . . . . . . 2 11 . 7 2 8 . 13 1 8 . 5 8 7 7 7 1 12 14 . . . . . Sneak Attacks 37 | . . . . . 4 3 1 8 1 . 2 1 1 . 3 . . . 4 . 3 . . . 1 . 1 . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 16700 | . 709 . 410 1512 . 142 2621 1168 311 . 191 440 92 . 437 . 616 . 456 52 803 406 623 281 149 . 953 . 438 1645 2245 Guns 3093 | . 550 . 410 459 . . 1558 116 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2245 Explosions 4086 | . 151 . . 1028 . . 887 155 . . . 328 . . . . 401 . . . 479 376 . 281 . . . . . . . Melee 7185 | . . . . . . 142 152 897 311 . 191 112 92 . 437 . 215 . 456 52 324 30 623 . 149 . 953 . 438 1611 . Ramming 57 | . 8 . . 25 . . 24 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1530 | . 189 . . 103 . . 1122 116 . . . . . . . . . . . . . . . . . . . . . . . Thermal 3747 | . 266 . 410 356 . . 436 . . . . . . . . . . . . . . . . . . . . . . 34 2245 Explosive 3935 | . . . . 1028 . . 887 155 . . . 328 . . . . 401 . . . 479 376 . 281 . . . . . . . Electromagnetic 246 | . 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 871 | . . . . . . . 152 719 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3144 | . . . . . . 142 . . . . . . . . . . . . . . . . . . . . 953 . 438 1611 . Piercing 3170 | . . . . . . . . 178 311 . 191 112 92 . 437 . 215 . 456 52 324 30 623 . 149 . . . . . . Highest Corruption 13 | . . . . 13 13 13 3 2 2 2 2 2 . . . . . . . . . . . . . 3 5 1 . 5 13 Average Corruption 5 | . . . . 13 13 13 3 1 2 2 2 2 . . . . . . . . . . . . . 2 3 1 . 1 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 121 | . . . . 25 20 20 3 3 5 3 . 3 . . . . . . . . . . . . . 1 4 . . 18 16 Message Errors 35 | . . . . 8 6 2 . 1 1 . . 3 . . . . . . . . . . . . . . . . . 9 5 Matter Fused 27 | . . . . 8 6 6 2 . . . . . . . . . . . . . . . . . . 1 2 . . . 2 Heat Flow Errors 17 | . . . . 3 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 4 5 Energy Discharges 14 | . . . . . 2 6 . . 1 1 . . . . . . . . . . . . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 4 1 3 . 1 2 2 . . . . . . . . . . . . . . . . 2 . . 2 . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1681 | . . . . . . 26 25 135 . . . 27 . . 44 . 115 . 163 . 173 11 54 . 48 . 236 . 143 477 4 Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosions 139 | . . . . . . . . 22 . . . 27 . . . . 13 . . . 66 11 . . . . . . . . . Melee 1538 | . . . . . . 26 25 113 . . . . . . 44 . 102 . 163 . 107 . 54 . 48 . 236 . 143 477 . Knockbacks 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . 57 . . 106 . . 44 102 . . . . 12 . . . . . . . . 61 . . . . . . . . . Shots 13 | . 2 . . 4 . . 1 3 . . . . 1 . . . . . . . . 2 . . . . . . . . . Rammed 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 644 | . 120 . 48 253 210 251 413 234 96 . . . . . . . . . . 125 105 . . . 10 199 187 198 . 165 644 Average Temperature 99 | . 40 . 18 57 122 128 161 103 60 . . . . . . . . . . 56 44 . . . 2 103 64 138 . 23 198 Received Heat Transfer 1023 | . 264 . 33 69 . . 342 21 12 . 6 . . . 9 . . . 21 . . 9 . . 9 36 . 9 . 90 93 Effects 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3766 | . 450 . 962 851 . . 999 . . . . . . . . . . . . . . . . . . . . . . 27 477 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2139 | . 143 19 116 117 . 5 389 363 . . . . 114 79 94 . . . . 102 . . . . 239 2139 1935 1454 879 51 . Initial 1203 | . . 19 7 42 . . 1 124 . . . . 59 79 41 . . . . . . . . . 30 134 1203 1100 872 . . Average 188 | . 47 19 63 57 . 1 224 216 . . . . 93 79 75 . . . . 50 . . . . 122 1799 1743 1305 570 31 . Maximum Alert Level 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 5 5 4 3 . . Low Security (%) 82 | 100 100 100 100 100 . 100 28 55 . . . . 100 100 100 . . . . 100 . . . . 64 . . . 8 100 . Level 1 13 | . . . . . . . 71 44 . . . . . . . . . . . . . . . . 35 . . . 16 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . . Squads Dispatched 42 | . 6 . 2 . . . 1 . . . . . 2 1 2 . . . . 1 . . . . . 6 15 2 2 2 . Investigation 13 | . 5 . 1 . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . . . 1 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 32 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . 1 2 . 3 1 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 20 . 12 24 . . 28 16 1 . 4 1 . 2 5 1 2 12 4 3 6 8 . 3 13 52 31 18 3 20 55 Peak Tracking Total 43 | . 3 . 4 13 . . 3 5 1 . 4 1 . 2 3 3 1 12 4 2 5 5 . 3 6 34 17 13 3 5 43 Tactical Retreats 33 | . . . . . . . 3 2 . . . . . . 2 2 . . . . 2 2 . 1 4 5 . 1 . 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 16 | . 3 . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . 1 . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 29 | . . . . 1 . . 2 2 . . . . 1 . . . . . . . . . . . . 6 6 . . 1 10 Max in Single Turn 2 | . . . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 77 | . 9 1 3 1 2 . 10 8 . . 3 . 3 . 7 1 . 2 . 4 2 . 3 . 2 . . 6 5 4 1 Terminals 48 | . 6 . 3 1 . . 8 5 . . . . 1 . 6 . . . . 4 1 . . . 1 . . 3 5 4 . Fabricators 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 246 | . 34 1 11 2 2 . 30 18 . . 28 . 9 . 15 1 . 8 . 10 3 . 12 . 3 . . 13 24 5 17 Successful 168 | . 19 1 6 1 2 . 12 9 . . 28 . 6 . 11 1 . 8 . 3 3 . 12 . 3 . . 11 12 3 17 Failed 77 | . 14 . 5 1 . . 18 9 . . . . 3 . 4 . . . . 7 . . . . . . . 2 12 2 . Catastrophic 15 | . . . 1 . . . 3 2 . . . . . . 1 . . . . 1 . . . . . . . . 6 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 22 . 6 . 1 . 22 6 . . . . . . 10 . . 1 . 10 . . . . . . . 1 19 1 1 Terminals 138 | . 25 . 11 2 . . 27 13 . . . . 1 . 12 . . . . 10 2 . . . 1 . . 5 24 5 . Fabricators 11 | . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . 4 . . . Repair Stations 19 | . 7 . . . . . 2 . . . . . 8 . . . . . . . . . . . 2 . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 129 | . 10 1 5 1 2 . 8 5 . . 28 . 1 . 6 1 . 8 . 1 3 . 12 . 1 . . 4 12 3 17 Record 39 | . 1 . . . 1 . . . . . 6 . . . . . . 8 . . 2 . 4 . . . . . . . 17 Part Schematic 24 | . 3 . 1 . . . 2 1 . . 13 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 1 . Open DSF 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 2 . . Unreport Threat 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 7 . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 4 . 3 1 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 9 | . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . Build 4 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . 6 . . . . . 2 . . . . . 5 . . . . . . . . . . . 2 . . . . . . Scan Component 7 | . 3 . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . Repair 7 | . 3 . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 3 . 1 . . . 1 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . Terminals 7 | . 1 . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Botnet 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 3 1 . . 9 7 . . . . 2 . 5 . . . . 4 . . . . . . . 2 5 3 . Full Trace Events 10 | . 4 . 1 . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 3 . 1 . . . 2 1 . . 13 . . . . . . . . . . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 422 | . . . . . . . . 42 . . . . . . 304 . . . . . . . . . . . . 76 . . . Total Part Build Rating 18 | . . . . . . . . 8 . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . Time 192 | . 78 . . . . . 50 . . . . . 38 . . . . . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Non-combat 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 5 | . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . . . . . 2 2 2 . . . . . . . . . Highest-Rated Group 71 | . . . . 40 . . . . . . . . . . . . . . . 71 71 68 . . . . . . . . . Highest-Rated Ally 45 | . . . . 16 . . . . . . . . . . . . . . . 45 45 45 . . . . . . . . . Total Orders 28 | . . . 6 4 . . . 3 2 5 . 2 . . . 1 1 . 3 . . . . . 1 . . . . . . STAY 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . RETURN 20 | . . . 5 2 . . . 3 2 1 . 2 . . . 1 1 . 2 . . . . . 1 . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 99 | . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 1 . 1 . . . 2 1 . 2 . 2 1 . . . . . . . . . Drone Launches 23 | . . 1 5 1 . . . 4 2 1 . 2 . . . 1 1 . 2 . 1 1 . 1 . . . . . . . Drone Recoveries 22 | . . . 5 2 . . . 4 2 . . 2 . . . 1 1 . 2 . . 1 . 1 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 15560 | 78 2228 381 651 803 482 605 1687 614 405 175 62 356 132 28 498 127 336 127 183 165 356 408 71 69 220 193 220 86 71 3151 592 Spaces Moved 16508 | 47 616 157 348 360 323 423 726 787 324 208 156 346 187 71 580 332 412 513 352 353 766 456 162 180 361 412 538 615 417 3666 1314 Core 11 | 10 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 909 | 37 616 157 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Legs 35 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2123 | . . . 348 291 323 423 726 12 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13430 | . . . . . . . . 774 324 208 156 346 187 71 580 332 412 513 352 353 766 456 162 180 361 412 538 615 417 3666 1249 Fastest Speed 5 | 50 160 240 120 120 145 105 101 30 30 30 30 30 28 28 23 23 23 23 23 20 20 20 20 20 17 17 12 8 12 8 5 Average Speed 47 | 136 200 240 124 169 145 128 130 32 90 30 30 69 28 31 24 35 38 23 24 20 20 20 20 20 17 17 15 9 12 15 16 Slowest Speed 400 | 160 320 240 160 400 145 145 245 150 100 100 30 100 28 98 26 93 93 23 91 20 20 88 20 20 20 17 171 14 12 95 160 Overloaded Moves 1315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 400 . 36 639 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . 1 . . . 2 . . 5 . 1 . . . . 2 7 1 2 1 10 24 Cave-ins Triggered 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 2 Exploration Rate (%) 49 | 5 93 41 35 54 71 60 58 23 51 61 81 55 7 73 16 60 57 69 54 11 77 64 61 38 14 62 54 28 13 90 63 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 34 | . 2 . . . 1 . . . . 1 24 1 . . . 1 . . . . . 1 3 . . . . . . . . Known Exits Taken 11 | . 1 1 . . . . . 1 . . . 1 1 . 1 . 1 . . 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 19 | 1 . . 1 1 1 1 1 . 1 1 1 . . . . 1 . 1 1 . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . . 1 . 3 . . . . 2 . 2 . 4 . . 1 . . . . . . . Spaces Dug 187 | . . . 22 22 . . 18 4 6 . . . 7 . 5 1 5 . . 6 25 22 . 1 7 8 6 4 . 10 8 Terrain Destroyed 744 | . 6 . 22 97 . . 126 59 6 . . 54 95 . 5 1 18 . . 15 66 48 . 32 7 8 6 4 . 15 54 Melee 93 | . . . 10 . . . 8 4 6 . . . 7 . 5 1 5 . . 5 2 3 . 1 7 8 6 4 . 9 2 Projectile 76 | . . . . . . . . . . . . . . . . . . . . 10 8 . . . . . . . . 6 52 AOE 575 | . 6 . 12 97 . . 118 55 . . . 54 88 . . . 13 . . . 56 45 . 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 23394 | 58 1533 161 499 495 334 479 1315 1097 417 318 161 446 248 74 911 337 571 515 440 422 948 753 193 207 494 504 620 631 433 6186 1594 Wait 5513 | . 831 1 66 60 . 49 377 179 79 108 1 82 41 . 309 1 141 . 82 48 142 284 12 23 107 64 19 1 12 2275 119 Move 16373 | 46 615 156 347 358 322 422 725 786 323 207 153 345 186 70 575 331 411 505 351 350 765 455 161 179 356 399 535 610 414 3648 1267 Hop 42 | . . . . . . . . . . . 1 . . . 2 . . 2 . 1 . . . . 2 5 1 2 1 6 19 Pick Up 181 | 6 19 . 11 8 3 . 26 14 . . 1 1 1 . 5 1 1 1 . 1 10 . 3 . 3 6 11 4 1 28 16 Fast Attach 112 | 6 8 1 4 6 . 2 10 10 . . . . 2 1 . . . 2 . . . . 4 . 4 1 9 1 . 26 15 Attach 98 | . 3 . 3 7 2 . 8 19 1 1 . . 2 . 2 . 1 . . 3 . . . . . 2 4 5 1 11 23 Detach 21 | . 1 . 1 1 . . . 3 . 1 . . 2 . . . . . . . . . 1 . . . 1 . 1 4 5 Swap 165 | . 4 2 17 13 . . 27 9 3 1 . 12 1 2 2 2 5 2 3 3 7 4 . 2 6 3 6 2 . 14 13 Drop 225 | . 8 1 14 5 3 2 30 31 . . . . . 1 3 1 1 3 . . 7 . 6 . 4 9 10 2 1 53 30 Fire 317 | . 43 . 24 34 . . 97 8 . . . 5 5 . . . 3 . . 10 12 3 . 2 . . . . . 9 62 Melee 238 | . . . 12 . 4 4 14 23 11 . 5 1 8 . 13 1 8 . 4 6 5 7 6 1 12 15 24 4 2 26 22 Ram 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . 1 . . . 15 . . . . . . . . . . . . . . . . . . . . . 84 3 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / [*Qua]) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 628 | -10/Materials | Repaired Lgt. Treads 655 | -10/Materials | Repaired Lgt. Treads 743 | -10/Materials | Discovered new exit (range 9) 936 | -10/Materials | Central database locked down 1075 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Identified exit to Materials 1212 | -10/Materials | Identified exit to Mines 1318 | -10/Materials | Discovered exit to Materials (range 7) 2307 | -10/Materials | Entered Mines 2355 | -10/Mines | Learned Materials stockpile data 2445 | -10/Mines | Found the Drone Emporium 2459 | -10/Mines | Found Prototype Device 2459 | -10/Mines | Identified Sensor Drone Bay 2507 | -10/Mines | Learned 2 Materials zone layouts 2671 | -10/Mines | Discovered exit to Materials (range 8) 2688 | -10/Mines | Entered Materials 2688 | -9/Materials | Accompanied by 1 ally 2688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2987 | -9/Materials | Discovered new exit (range 16) 3283 | -9/Materials | Discovered new exit (range 12) 3339 | -9/Materials | Entered Mines 3339 | -9/Mines | Accompanied by 1 ally 3395 | -9/Mines | Discovered new exit (range 10) 3484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3577 | -9/Mines | Crushed by falling debris 3578 | -9/Mines | System corruption reached 10% 3606 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3608 | -9/Mines | Lost 4 parts (3n1w) 3654 | -9/Mines | Assembled infested the area 3706 | -9/Mines | Destroyed 17 combat bots 3736 | -9/Mines | Core integrity fell below 50% 3762 | -9/Mines | Lost 7 parts (1p3n1u2w) 4085 | -9/Mines | Build established: Scavenger-Mutant 4135 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4136 | -9/Mines | Discovered new exit (range 5) 4142 | -9/Mines | Entered Exiles 4166 | -9/Exiles | Discovered new exit (range 15) 4182 | -9/Exiles | Met 8R-AWN 4207 | -9/Exiles | Met EX-HEX 4320 | -9/Exiles | Met EX-DEC 4361 | -9/Exiles | Learned location of Zion (-6) 4385 | -9/Exiles | Met EX-BIN 4409 | -9/Exiles | Aligned with FarCom system 4411 | -9/Exiles | Given EX-Vault access code 4444 | -9/Exiles | Opened EX-Vault 4452 | -9/Exiles | Found Modified TNC 4480 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4605 | -9/Exiles | Discovered new exit (range 14) 4624 | -9/Exiles | Left Exiles lab with Modified TNC 4624 | -9/Exiles | Entered Mines 4893 | -8/Mines | Discovered new exit (range 7) 5229 | -8/Mines | Entered Materials 5229 | -8/Materials | Evolved 2 slots: Utility x2 5315 | -8/Materials | Repaired Cmb. Airjet 6319 | -8/Materials | Build established: Mutant 6896 | -8/Materials | Discovered new exit (range 16) 6916 | -8/Materials | Entered Factory 6916 | -7/Factory | Evolved 2 slots: Utility x2 6987 | -7/Factory | Discovered new exit (range 16) 6995 | -7/Factory | Identified exit to Factory 7055 | -7/Factory | Discovered new exit (range 18) 7064 | -7/Factory | Identified exit to Storage 7220 | -7/Factory | Lost 5 parts (2p1n1u1w) 7227 | -7/Factory | Identified exit to Lower Caves 7500 | -7/Factory | Build established: Hacker-Scout 7501 | -7/Factory | Fabricated Spear (x2) 7530 | -7/Factory | Entered Lower Caves 7802 | -7/Lower Caves | Build established: Mutant 7928 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7931 | -7/Lower Caves | Discovered new exit (range 6) 7935 | -7/Lower Caves | Entered another Lower Caves area 8084 | -7/Lower Caves | Learned location of Extension (-6) 8105 | -7/Lower Caves | Discovered new exit (range 18) 8110 | -7/Lower Caves | Entered Data Miner 8110 | -7/Data Miner | Discovered new exit (range 6) 8115 | -7/Data Miner | Met Data Miner 8122 | -7/Data Miner | Learned location of Section 7 (-3) 8122 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8126 | -7/Data Miner | Received God Mode back door access code from Data Miner 8148 | -7/Data Miner | Destroyed Data Miner 8151 | -7/Data Miner | Found Prototype Hackware 8152 | -7/Data Miner | Interfaced with the Data Conduit 8172 | -7/Data Miner | Entered Proximity Caves 8470 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8528 | -6/Proximity Caves | Entered Factory 8528 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8529 | -6/Factory | Loaded intel: 282 machine locations 8592 | -6/Factory | Identified Deep Network Scanner 8597 | -6/Factory | Spotted B-75 Beast 8613 | -6/Factory | Identified exit to DSF 8636 | -6/Factory | Repaired Imp. Utility Shielding 8656 | -6/Factory | Repaired Lgt. Nuclear Core 8660 | -6/Factory | Entered DSF 8661 | -6/DSF | Loaded intel: 3 machine locations 8683 | -6/DSF | Discovered new exit (range 19) 8685 | -6/DSF | Additional patrols routed to DSF 8688 | -6/DSF | Entered Factory 8688 | -5/Factory | Evolved 2 slots: Propulsion x2 8689 | -5/Factory | Loaded intel: 310 machine locations 8724 | -5/Factory | Identified exit to Upper Caves 8892 | -5/Factory | Build established: Hacker-Scout 8904 | -5/Factory | Fabricated Biomechanical Wings? 9084 | -5/Factory | Fabricated Biomechanical Wings? 9186 | -5/Factory | Entered Upper Caves 9191 | -5/Upper Caves | Encountered a Warlord checkpoint 9310 | -5/Upper Caves | Discovered new exit (range 8) 9313 | -5/Upper Caves | Entered another Upper Caves area 9314 | -5/Upper Caves | Identified exit to Warlord 9649 | -5/Upper Caves | Entered Warlord 9671 | -5/Warlord | Found Prototype Device 9671 | -5/Warlord | Identified Minesniffer Drone Bay 9732 | -5/Warlord | Build established: Hacker-Sprinter 9740 | -5/Warlord | Met Warlord 9742 | -5/Warlord | Opened Warlord's prototype stash 9745 | -5/Warlord | Found Exp. Focal Shield 9765 | -5/Warlord | Warlord's base attacked by MAIN.C 9773 | -5/Warlord | Discovered new exit (range 12) 9776 | -5/Warlord | Entered Proximity Caves 9797 | -4/Proximity Caves | Learned Research garrison access intel 9906 | -4/Proximity Caves | Discovered new exit (range 15) 9952 | -4/Proximity Caves | Learned location of 1 exit from Research 9959 | -4/Proximity Caves | Entered Factory 9959 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9960 | -4/Factory | Identified exit to Upper Caves 9961 | -4/Factory | Loaded intel: 300 machine locations 10124 | -4/Factory | Entered Upper Caves 10124 | -4/Upper Caves | Accompanied by 2 allies 10292 | -4/Upper Caves | Encountered a Warlord checkpoint 10379 | -4/Upper Caves | Learned 12 Research zone layouts 10381 | -4/Upper Caves | Learned location of 1 exit from Research 10419 | -4/Upper Caves | Discovered new exit (range 20) 10440 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10480 | -4/Upper Caves | Entered another Upper Caves area 10480 | -4/Upper Caves | Accompanied by 3 allies 10484 | -4/Upper Caves | Discovered new exit (range 9) 10672 | -4/Upper Caves | Discovered new exit (range 17) 10888 | -4/Upper Caves | Entered Zhirov 10888 | -4/Zhirov | Accompanied by 1 ally 10888 | -4/Zhirov | Discovered new exit (range 4) 10892 | -4/Zhirov | Met Zhirov 10898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10901 | -4/Zhirov | Found Alien Artifact 10901 | -4/Zhirov | Identified Integrated Reactor 10901 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10938 | -4/Zhirov | Found Alien Artifact 10959 | -4/Zhirov | Identified exit to Proximity Caves 10959 | -4/Zhirov | Entered Proximity Caves 10959 | -3/Proximity Caves | Accompanied by 1 ally 11014 | -3/Proximity Caves | Discovered new exit (range 9) 11028 | -3/Proximity Caves | Entered Research 11028 | -3/Research | Accompanied by 1 ally 11028 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11029 | -3/Research | Identified exit to Armory 11029 | -3/Research | Identified exit to Research 11031 | -3/Research | Loaded intel: 118 machine locations 11032 | -3/Research | Loaded intel: 3 garrison access locations 11108 | -3/Research | Repaired Biomechanical Wings 11244 | -3/Research | Spotted B-90 Cyclops 11245 | -3/Research | Discovered new exit (range 21) 11248 | -3/Research | Entered Quarantine 11249 | -3/Quarantine | Maximum security lockdown engaged 11249 | -3/Quarantine | Loaded intel: 82 machine locations 11261 | -3/Quarantine | Found Alien Artifact 11262 | -3/Quarantine | Found Alien Artifact 11263 | -3/Quarantine | Found Alien Artifact 11270 | -3/Quarantine | Found Alien Artifact 11287 | -3/Quarantine | Cryocooling Duct disabled 11290 | -3/Quarantine | Cryocooling Duct disabled 11302 | -3/Quarantine | Ambient heat levels rising (+20) 11305 | -3/Quarantine | Ambient heat levels rising (+20) 11314 | -3/Quarantine | Identified Transdimensional Reconstructor (x4) 11314 | -3/Quarantine | Warped through subspace 11320 | -3/Quarantine | Found Alien Slashing Weapon 11320 | -3/Quarantine | Identified Sigix Broadsword 11343 | -3/Quarantine | Cryocooling Duct disabled 11352 | -3/Quarantine | Found Alien Artifact 11358 | -3/Quarantine | Ambient heat levels rising (+20) 11367 | -3/Quarantine | Spotted Striker 11373 | -3/Quarantine | Discovered exit to Research (range 7) 11374 | -3/Quarantine | Build established: Wizard-Scout 11394 | -3/Quarantine | Spotted Fortress 11406 | -3/Quarantine | Discovered new exit (range 5) 11441 | -3/Quarantine | Entered Section 7 11442 | -3/Section 7 | Maximum security lockdown engaged 11442 | -3/Section 7 | Loaded intel: 168 machine locations 11449 | -3/Section 7 | Found Alien Artifact 11449 | -3/Section 7 | Identified Integrated Mediator 11449 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11499 | -3/Section 7 | Spotted B-86 Titan 11518 | -3/Section 7 | Identified Subatomic Replicator 11518 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 11519 | -3/Section 7 | Found Integrated Reactor 11519 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11521 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11527 | -3/Section 7 | Warped through subspace 11550 | -3/Section 7 | Spotted Alpha 7 11551 | -3/Section 7 | Spotted Alpha 7 11552 | -3/Section 7 | Intercept squad dispatched 11556 | -3/Section 7 | Spotted B-99 Colossus 11565 | -3/Section 7 | Found Alien Artifact 11565 | -3/Section 7 | Spotted Tracker 11566 | -3/Section 7 | Found Alien Artifact 11567 | -3/Section 7 | Found Alien Artifact 11595 | -3/Section 7 | Spotted Combat Programmer 11597 | -3/Section 7 | Warped through subspace 11622 | -3/Section 7 | Found Transdimensional Reconstructor 11642 | -3/Section 7 | Found Alien Artifact 11645 | -3/Section 7 | Spotted Executioner 11645 | -3/Section 7 | Spotted Executioner 11660 | -3/Section 7 | Discovered exit to Research (range 5) 11661 | -3/Section 7 | Entered Research 11661 | -2/Research | Warlord forces began assault on 0b10 11661 | -2/Research | Evolved 2 slots: Propulsion x2 11662 | -2/Research | Loaded intel: 92 machine locations 11665 | -2/Research | Spotted B-90 Cyclops 11671 | -2/Research | Spotted B-90 Cyclops 11687 | -2/Research | Identified exit to Access 11709 | -2/Research | Identified Integrated Dissipator (x3) 11715 | -2/Research | Identified Hpw. Transdimensional Reconstructor 11715 | -2/Research | Identified Matter Drive 11715 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 11717 | -2/Research | Spotted Tracker 11717 | -2/Research | Spotted Tracker 11717 | -2/Research | Warped through subspace 11718 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 11719 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 11747 | -2/Research | Entered Access 11747 | -1/Access | Evolved 2 slots: Weapon x2 11748 | -1/Access | Loaded intel: 117 machine locations 11765 | -1/Access | Garrison activated, responded to threat 11800 | -1/Access | Discovered new exit (range 7) 11818 | -1/Access | Entered Command 11819 | -1/Command | Loaded intel: 52 machine locations 11851 | -1/Command | Disengaged cave seal 11851 | -1/Command | Welcomed Warlord to Command 11855 | -1/Command | Disengaged cave seal 11921 | -1/Command | Spotted M Guard 11922 | -1/Command | Spotted M Guard 11922 | -1/Command | Spotted Combat Programmer 11923 | -1/Command | Spotted Combat Programmer 11943 | -1/Command | Combat Programmer assimilated allied TX-Z6J(g) 11946 | -1/Command | Combat Programmer assimilated allied NL-4LS(g) 11955 | -1/Command | Combat Programmer assimilated allied 6Y-K7T(l) 12002 | -1/Command | All MAIN.C guards destroyed 12088 | -1/Command | Build established: Hacker-Sprinter 12126 | -1/Command | Met MAIN.C 12129 | -1/Command | 0b10 Conduit disabled 12150 | -1/Command | MAIN.C activated Command garrisons 12152 | -1/Command | Found Centrium Heavy Armor Plating 12206 | -1/Command | Discovered new exit (range 13) 12218 | -1/Command | Lost 3 parts (2u1w) 12528 | -1/Command | Found Exp. Weapon Cycler 12549 | -1/Command | Found Exp. Phase Shifter 12553 | -1/Command | Found Exp. Targeting Computer 12555 | -1/Command | Found Exp. Transmission Jammer 12667 | -1/Command | Build established: Scavenger-Mutant 13965 | -1/Command | Spotted JC-I4C(L) 14192 | -1/Command | Found Exp. Targeting Computer 14210 | -1/Command | Discovered new exit (range 12) 14212 | -1/Command | Build established: Scavenger-Sprinter 14965 | -1/Command | Warped through subspace to slip node 14965 | -1/Command | Discovered new exit (range 5) 14969 | -1/Command | Entered Access_0 14970 | -1/Access_0 | Loaded intel: 52 machine locations 14970 | -1/Access_0 | Met Architect 14989 | -1/Access_0 | Subspace Access Node disabled 14992 | -1/Access_0 | Spotted Enhanced Programmer 15000 | -1/Access_0 | Subspace Access Node disabled 15003 | -1/Access_0 | Spotted Enhanced Programmer 15009 | -1/Access_0 | Spotted Enhanced Programmer 15011 | -1/Access_0 | Spotted Enhanced Programmer 15014 | -1/Access_0 | A6 warped into view 15017 | -1/Access_0 | Found Alien Artifact 15020 | -1/Access_0 | Destroyed A6 with decrypted code from the hidden lab 15032 | -1/Access_0 | Spotted Enhanced Programmer 15035 | -1/Access_0 | Subspace Access Node disabled 15047 | -1/Access_0 | Subspace Access Node disabled 15053 | -1/Access_0 | Spotted Enhanced Programmer 15057 | -1/Access_0 | A5 warped into view 15071 | -1/Access_0 | Spotted Enhanced Programmer 15071 | -1/Access_0 | Spotted Enhanced Programmer 15082 | -1/Access_0 | Spotted Enhanced Programmer 15086 | -1/Access_0 | Singularity Gate disabled 15087 | -1/Access_0 | Singularity Gate disabled 15102 | -1/Access_0 | A4 warped into view 15107 | -1/Access_0 | Destroyed A4 with decrypted code from the hidden lab 15112 | -1/Access_0 | Destroyed A2 with decrypted code from the hidden lab 15120 | -1/Access_0 | Destroyed A8 with decrypted code from the hidden lab 15123 | -1/Access_0 | Destroyed A5 with decrypted code from the hidden lab 15128 | -1/Access_0 | Found Alien Artifact 15179 | -1/Access_0 | Found Integrated Reactor 15179 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 15183 | -1/Access_0 | Warped through subspace to slip node 15183 | -1/Access_0 | Discovered new exit (range 8) 15240 | -1/Access_0 | Crushed by falling debris 15285 | -1/Access_0 | Crushed by falling debris 15295 | -1/Access_0 | Crushed by falling debris 15307 | -1/Access_0 | Crushed by falling debris 15307 | -1/Access_0 | System corruption reached 10% 15325 | -1/Access_0 | Crushed by falling debris 15340 | -1/Access_0 | Crushed by falling debris 15481 | -1/Access_0 | Identified Core Expander 15481 | -1/Access_0 | Installed Core Expander, added new Power slot 15482 | -1/Access_0 | Identified Core Regenerator 15482 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 15519 | -1/Access_0 | Destroyed Architect 15530 | -1/Access_0 | Lost 4 parts (1p3u) 15531 | -1/Access_0 | Found Prototype Hackware 15531 | -1/Access_0 | Identified Architect God Chip D 15534 | -1/Access_0 | Found Prototype Hackware 15534 | -1/Access_0 | Identified Architect God Chip A 15536 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 15539 | -1/Access_0 | Found Architect God Chip D 15542 | -1/Access_0 | Found Architect God Chip D 15544 | -1/Access_0 | Found Architect God Chip A 15551 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 15551 | -1/Access_0 | Warped through subspace to slip node 15561 | *** | Establishing 0b11! Last Messages --------------- alien starship?! You've got*fzzt* be kiddi*bzzz*" 15519_ Architect destroyed. 15523_ System corrupted: Heat flow error (+260). 15527_ Ended siege mode. 15531_ Acquired Prototype Hackware. 15531_ Identified Architect God Chip D. 15534_ Acquired Prototype Hackware. 15534_ Identified Architect God Chip A. 15536_ Acquired data core, extracted unknown sensor trigger ID. 15539_ Acquired Architect God Chip D. [Achievement: l33t h4x0r] 15542_ Acquired Architect God Chip D. 15544_ Acquired Architect God Chip A. 15547_ Acquired 223 matter. 15550_ Discarded Architect God Chip D. 15551_ Acquired Hpw. Transdimensional Reconstructor. 15551_ Warped through subspace, drawn to slip node. 15552_ System corrupted: Matter fused (-10). [Achievement: Commander 0b11] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# = ##?????????????????????? | | ??????????????????????#=== #?????????????????????? | | ??????????????????????#== ##?????????????????????? | | ??????????????????????#===#??????????????????????? | | ??????????????????????#!=;#??????????????????????? | | ?????????????????????# # ##??????????????????????? | | ????????????????????# ## #???????????????????????? | | ????????????????????##?# #???????????????????????? | | ???????????????????????#;#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 120 Energy Generation 109 Energy Capacity 780 Matter Stores 450 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 102 Recoil Reduction 8 Energy Filtering 50 Offensive Hacking 100 Defensive Hacking 200 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Spear | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Adv. Reclamation Unit | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Spear | x2 | -7/Factory | Authchip Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Integrated Mediator Subatomic Replicator Integrated Dissipator Matter Drive High-powered Transdimensional Reconstructor Core Expander Core Regenerator Achievements -------------- Commander 0b11 Data Run l33t h4x0r Challenges ------------ None Game ------ Seed RemoteRefineryConverter Manual? 0 Play Time 07:17:03 Cumulative 446.6 hours Start 2021.10.21 @ 17:08:53 End 2021.10.22 @ 03:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 199 Adventurer 112 Explorer 103 Win Type 1 Total 31 Types 21/1/6/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dfd0712-b17c-4618-afd2-4d1428423547