Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 18:05:58 Player: Eggking Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (3126) 3126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 8765 Bonus ------- Pacifist 200 High Alert Combat Kills 176 Follower Combat Kills 653 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Location -7/Factory Parts ------- Power (1) Propulsion (3) Utility (6) Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (3) Great Axe Inventory (24) Micro Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Grunt] (21) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (10) Heavy Ion Cannon Rocket Launcher Remote Datajack Heavy Flail Axe Axe Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Utility Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Humpback Weapon Heavy Assault Rifle Minigun Gauss Rifle Inventory Deuterium Engine Light Angular Momentum Engine Compact Wheel Compact Wheel Armored Wheel Armored Wheel Advanced Heat Sink Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Assault Rifle Rocket Launcher Datajack Plasma Flamer Heavy Flail [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Slots Evolved 6 | . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 . . . 1 . . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 87 | . 4 15 . . 5 3 31 2 4 23 Power 10 | . . 2 . . 1 . 4 . . 3 Engine 8 | . . 2 . . 1 . 3 . . 2 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | . 2 2 . . 2 1 10 1 1 9 Treads . | . . . . . . . . . . . Leg 18 | . 2 2 . . 2 1 8 1 1 1 Wheel 10 | . . . . . . . 2 . . 8 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | . 2 6 . . . 1 3 . 1 3 Device 3 | . . . . . . . 2 . . 1 Storage 8 | . 2 4 . . . . . . . 2 Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 4 | . . 2 . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 33 | . . 5 . . 2 1 14 1 2 8 Energy Gun 5 | . . 1 . . 2 . 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | . . 4 . . . 1 11 1 1 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 . . 1 Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 67 | . . 8 . . 3 1 26 2 2 25 Power 11 | . . 2 . . 1 . 4 . . 4 Propulsion 28 | . . 2 . . 1 1 10 1 1 12 Utility 4 | . . . . . . . 2 . . 2 Weapon 24 | . . 4 . . 1 . 10 1 1 7 Highest Loss Streak 11 | . . 5 . . 2 1 11 2 1 9 Average Slot Usage (%) 91 | . 93 94 88 88 89 90 95 98 98 82 Engine 6 | . 14 11 11 11 8 9 7 . . 2 Core 2 | . . . . . . . 1 9 9 3 Leg 22 | . 28 30 22 22 25 26 24 26 27 9 Wheel 2 | . . . . . . . . . . 11 Device 3 | . . . . . . . 3 9 8 6 Storage 27 | . 21 25 33 33 33 27 27 27 27 28 Protection 1 | . . 5 . . . 1 4 . . . Energy Gun 4 | . 28 10 . . 3 9 3 . . . Ballistic Gun 15 | . . 10 22 22 18 18 21 26 25 7 Slashing Weapon 1 | . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 164 | 10 30 61 61 61 61 65 70 64 64 164 Greatest Support 40 | 20 26 39 23 23 35 35 35 30 35 40 Greatest Overweight (x) 24 | . 1 3 2 2 6 2 22 3 3 24 Average Overweight (x) 1 | . . . 2 2 1 1 1 2 1 3 Largest Inventory Capacity 44 | . 14 22 22 22 22 22 22 22 22 44 Average Capacity 23 | . 8 15 22 22 22 22 22 22 22 38 Most Carried 24 | . 9 14 14 16 20 22 22 22 22 24 Average Carried 17 | . 6 11 12 14 16 19 19 21 21 20 Final Capacity 24 | . . . . . . . . . . 24 Final Carried 21 | . . . . . . . . . . 21 Class Distribution -------------------- 38% | Hauler-Mutant 19% | Mutant 15% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Bothacker-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Matter Collected 1841 | 200 . 256 12 . 209 27 626 92 86 333 Remotely . | . . . . . . . . . . . Salvage Created 3561 | . . 662 . . 494 56 1138 109 260 842 Parts 182 | . . 52 . . 19 10 40 5 17 39 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Combat Hostiles Destroyed 75 | . . 17 . . 9 4 21 2 5 17 Melee 11 | . . . . . . . . . . 11 Guns 62 | . . 17 . . 9 4 21 2 5 4 Classes Destroyed 11 | . . 4 . . 2 . 1 . . 4 Worker 2 | . . . . . . . . . . 2 Recycler 3 | . . . . . 2 . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . . . Swarmer 24 | . . 5 . . 3 4 7 . . 5 Grunt 34 | . . 7 . . 5 . 12 2 1 7 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . 2 Sentry 10 | . . 5 . . . . 1 . 4 . Hunter 2 | . . . . . . . 1 . . 1 Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | . . 5 . . 6 4 4 2 1 4 Combat Bots Only 6 | . . 5 . . 6 4 4 2 1 4 Max Kills in Single Turn 3 | . . 1 . . 2 3 1 1 1 1 Gunslinging 2 | . . . . . 1 2 . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Damage Taken 8121 | . . 1048 . . 648 38 2881 184 154 3168 Core 1488 | . . 156 . . 105 9 516 . . 702 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 59 | 100 100 . . . 34 . . . 4 . Volleys Fired 211 | . 1 60 . . 32 2 71 6 7 32 Largest 3 | . 1 2 . . 2 3 3 3 3 3 Hottest 123 | . 40 80 . . 88 108 115 78 78 123 Shots Fired 467 | . 1 113 . . 62 6 197 18 18 52 Gun 465 | . 1 113 . . 62 6 197 18 18 50 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 Kinetic 367 | . . 51 . . 58 4 168 18 18 50 Thermal 78 | . . 46 . . 3 2 25 . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 22 | . 1 16 . . 1 . 4 . . . Robot Hit Streak 17 | . . 17 . . 9 4 12 9 11 16 Robot Miss Streak 4 | . 1 3 . . 4 2 4 2 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . . 1 . . 1 2 8 . . 1 Max Gunslinging Chain 2 | . . 1 . . 1 2 1 . . 1 Shots Hit Robots 373 | . . 66 . . 41 4 146 11 16 89 Core Hits 149 | . . 30 . . 21 4 55 4 6 29 Critical Hits 6 | . . . . . . . 2 . 1 3 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 1 . 1 2 Melee Attacks 105 | . . . . . . . 33 . 7 65 Impact 44 | . . . . . . . 33 . . 11 Slashing 54 | . . . . . . . . . . 54 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 4 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 10 Damage Inflicted 7290 | . . 686 . . 614 58 2749 199 264 2720 Guns 4114 | . . 686 . . 614 58 1571 199 264 722 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 3144 | . . . . . . . 1178 . . 1966 Ramming 7 | . . . . . . . . . . 7 Kinetic 3508 | . . 340 . . 546 40 1397 199 264 722 Thermal 472 | . . 259 . . 51 18 119 . . 25 Explosive . | . . . . . . . . . . . Electromagnetic 159 | . . 87 . . 17 . 55 . . . Impact 1427 | . . . . . . . 1178 . . 249 Slashing 1717 | . . . . . . . . . . 1717 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 . . . . 2 Average Corruption 1 | . . 1 1 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . 4 . 1 2 . . . . . Message Errors 2 | . . 1 . 1 . . . . . . Targeting Errors 3 | . . 2 . . 1 . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 63 . . 99 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 162 | . . . . . . . 63 . . 99 Knockbacks 3 | . . . . . . . 2 . . 1 Impact 2 | . . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 527 | . . 252 . . 7 41 527 5 . 78 Average Temperature 140 | . . 90 . . 2 22 191 3 . 41 Received Heat Transfer 2541 | . . 399 . . 270 . 1269 99 54 450 Effects 8 | . . 1 . . . . 7 . . . Shutdowns 3 | . . . . . . . 3 . . . Energy Bleed 2 | . . 1 . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . 1 . . . . 3 . . 5 Impact Corruptions 6 | . . . . . . . 3 . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . 1 . 2 . Heat Transferred 1251 | . . 647 . . 111 37 296 . . 160 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Peak Influence 930 | . 66 262 43 . 190 164 741 396 930 249 Average Influence 251 | . 23 133 43 . 106 113 422 372 646 121 Maximum Alert Level 3 | . . 1 . . . . 3 1 3 1 Low Security (%) 50 | . . . . . . . . . . . Level 1 28 | . . . . . . . . . . . Level 2 13 | . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 5 . . . . . . 7 9 Investigation 2 | . . 1 . . . . . . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 13 | . 2 4 . . . . . . 4 3 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Distress Signals 5 | . . 2 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 3 34 . . 13 4 23 5 22 30 Peak Tracking Total 8 | . 3 6 . . 8 4 6 3 7 6 Tactical Retreats 12 | . . 4 . . 3 . 2 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Traps Triggered 12 | . . 2 . . . . 6 . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Machines Disabled 4 | . 1 . . . . . 2 . . 1 Max in Single Turn 1 | . 1 . . . . . 1 . . 1 Garrison Relay 2 | . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Machines Accessed 23 | . 2 5 . 1 . 2 . . 5 8 Terminals 17 | . 2 3 . . . 1 . . 5 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 90 | . 8 11 . 23 . 9 . . 17 22 Successful 66 | . 6 7 . 23 . 5 . . 10 15 Failed 24 | . 2 4 . . . 4 . . 7 7 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 10 9 . . . 2 . . 12 14 Terminals 55 | . 8 8 . . . 7 . . 17 15 Fabricators 7 | . . . . . . . . . . 7 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 31 | . 2 . . 23 . 2 . . 3 1 Record 23 | . . . . 23 . . . . . . Part Schematic 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . 5 Load Schematic 3 | . . . . . . . . . . 3 Build 2 | . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 67 | . 9 12 . . . 4 . . 19 23 Terminals 26 | . 4 4 . . . 2 . . 7 9 Track 11 | . 2 2 . . . 1 . . 3 3 Botnet 15 | . 2 2 . . . 1 . . 4 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 2 . . . 2 . . 3 8 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 Matter 204 | . . . . . . . . . . 204 Time 76 | . . . . . . . . . . 76 Total Part Build Rating 4 | . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . parse_system 1 | . . . . . . . . . 1 . generate_echo 1 | . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . 2 . Relay Couplers Released 7 | . . . . . . . 7 . . . Machine Destruction 7 | . . . . . . . 7 . . . Attached 1 | . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Total Allies 13 | . . . 3 . . . . . 10 . Largest Group 10 | . . . 3 3 . . . . 10 . Highest-Rated Group 173 | . . . 78 78 . . . . 173 . Highest-Rated Ally 31 | . . . 31 31 . . . . 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 113 | . . . . . . . . . 113 . Total Damage 1548 | . . . . . . . . . 1548 . Kills 21 | . . . . . . . . . 21 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Turns Passed 5722 | . 403 840 250 565 271 99 1171 287 569 1267 Spaces Moved 2683 | 1 297 422 132 314 94 57 429 145 286 506 Core 4 | . . . . . . . 2 . . 2 Treads . | . . . . . . . . . . . Legs 2377 | 1 297 422 132 314 94 57 427 145 286 202 Wheels 302 | . . . . . . . . . . 302 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 120 180 180 150 150 150 180 150 100 Average Speed 161 | 120 123 129 180 180 168 151 179 180 173 166 Slowest Speed 1250 | 120 150 210 180 180 300 180 1150 210 210 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 46 50 44 78 26 7 69 10 48 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Sto Fac Total 3541 | . 334 612 145 314 142 66 649 160 338 781 Wait 312 | . 23 86 11 . 7 . 30 3 25 127 Move 2672 | . 296 421 131 313 93 56 427 144 285 506 Hop . | . . . . . . . . . . . Pick Up 89 | . 5 18 3 1 5 5 23 3 6 20 Fast Attach 13 | . 3 2 . . 2 . 5 . . 1 Attach 57 | . . 8 . . 2 3 22 2 2 18 Detach . | . . . . . . . . . . . Swap 17 | . 1 5 . . 1 . 4 . 2 4 Drop 28 | . 5 12 . . . . 3 2 3 3 Fire 211 | . 1 60 . . 32 2 71 6 7 32 Melee 93 | . . . . . . . 33 . 7 53 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 46 | . . . . . . . 30 . . 16 Rewire 2 | . . . . . . . 1 . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 13) 1137 | -9/Materials | Lost 5 parts (1p2n2w) 1244 | -9/Materials | Entered Mines 1247 | -9/Mines | Received a Mining Laser from a helpful Derelict 1440 | -9/Mines | Build established: Hauler-Mutant 1444 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1476 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Entered Exiles 1494 | -9/Exiles | Accompanied by 3 allies 1524 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1525 | -9/Exiles | Discovered new exit (range 15) 1572 | -9/Exiles | Met 8R-AWN 1602 | -9/Exiles | Met EX-HEX 1671 | -9/Exiles | Met EX-DEC 1751 | -9/Exiles | Visited The Gauntlet 1946 | -9/Exiles | Learned location of Zion (-7) 2035 | -9/Exiles | Discovered new exit (range 14) 2059 | -9/Exiles | Entered Mines 2165 | -8/Mines | Core integrity fell below 50% 2316 | -8/Mines | Discovered new exit (range 7) 2330 | -8/Mines | Entered Materials 2330 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2428 | -8/Materials | Identified exit to Garrison 2429 | -8/Materials | Entered Garrison 2615 | -8/Garrison | Lost 8 parts (1p3n1u3w) 2640 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Core integrity fell below 50% 2741 | -8/Garrison | Lost 11 parts (1p5n5w) 2786 | -8/Garrison | Garrison Relay disabled 2853 | -8/Garrison | Triggered checkpoint 2917 | -8/Garrison | Discovered new exit (range 15) 3014 | -8/Garrison | Triggered checkpoint 3102 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Core integrity fell below 20% 3206 | -8/Garrison | Garrison Relay disabled 3257 | -8/Garrison | Discovered new exit (range 14) 3356 | -8/Garrison | Triggered checkpoint 3404 | -8/Garrison | Lost 3 parts (1p2n) 3560 | -8/Garrison | Discovered new exit (range 12) 3591 | -8/Garrison | Installed Relay Interface Framework 3600 | -8/Garrison | Entered Materials 3765 | -8/Materials | Discovered new exit (range 13) 3887 | -8/Materials | Entered Storage 3921 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3966 | -8/Storage | Garrison activated, responded to threat 4354 | -8/Storage | Discovered new exit (range 6) 4456 | -8/Storage | Entered Factory 4456 | -7/Factory | Evolved 2 slots: Utility x2 5020 | -7/Factory | Lost 9 parts (1p4n4w) 5135 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5180 | -7/Factory | Fabricated Wheel (x3) 5286 | -7/Factory | Lost 3 parts (1p1n1w) 5291 | -7/Factory | Discovered new exit (range 16) 5473 | -7/Factory | Core integrity fell below 50% 5510 | -7/Factory | Lost 4 parts (2n1u1w) 5606 | -7/Factory | Identified exit to Lower Caves 5622 | -7/Factory | Garrison activated, responded to threat 5672 | -7/Factory | Lost 4 parts (3n1w) 5695 | -7/Factory | Core integrity fell below 20% 5723 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05636_ Gatling Laser severed. 05638_ K-01 Serf collects debris. 05639_ Imp. Light Armor Plating severed. 05641_ Great Axe destroyed. 05642_ Slammed into Y-54 Guardian. 05643_ K-01 Serf cleans the Construction Platform. 05647_ K-01 Serf collects debris. 05651_ K-01 Serf cleans the Construction Platform. 05657_ Destroyed Flak Gun. 05658_ K-01 Serf cleans the Construction Platform. 05675_ Detecting nearby Garrison Access. 05677_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05687_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 05697_ Wheel destroyed. 05697_ Coolant Injector destroyed. 05699_ Mic. Nuclear Core destroyed. 05706_ ALERT: Rogue bot located, Programmers report to Factory Zone 6B. 05710_ G-47 Trooper destroyed. 05722_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ?######? | | ????????????????????????????????????????? ?# #? | | ????????????????????????????????????????? ?# #? | | ????????????????????????????????????????? ?# #? | | ????????????????????????????????????????? ?# #? | | ????????????????????????????????????????? ?# #? | | ????????????????????????????????????????# ## #? | | ????????????????????????????????????????# ## #? | | ???????????????????????????????????????? ## ## | | ????????????????????????????????????????# ## #[ | | ??????????????????????? ???????????????# ####+## | | ?????????????????????? ??????????????# #?# # | | ????????????????????? ?????????????# #?# + | | ????????????????????# [ ##+######???#[#?# # | | ????????????????????# #####+#### ## | | ????????????????????# + ! # ## | | ????????????????????# ## # ## | | ????????????????????# #### ## # ### | | ????????????????????? ????????# ##"""" *# ## | | ?????????????????############### #"""" !%# ## | | ?????????????????# # #"""" =+ | | ?????????????????# """ # #"""" = # ## | | ?????????????????# """ # #"""" # ##| | | ?????????????????# """@# #"""" # ### | | ?????????????????# ! Y%# #"""" # #?? | | ?????????????????# "Y"g/ # # #?? | | ?????????????????#! "G" # ######### ?? | | ?????????????????# " # ?? #?? | | ?????????????????#! # ? #?? | | ?????????????????########## ? ??? | | ??????????????????????????# ########??? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ?????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? ?????????? | | ???????????????????????? ########??????????? | | ????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Wheel | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Just What I Needed Librarian Tank Challenges ------------ None Game ------ Seed RelayProcessingBoosters Manual? 0 Play Time 01:22:14 Cumulative 307.5 hours Start 2019.10.27 @ 16:43:34 End 2019.10.27 @ 18:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632520e1-2591-4ee0-be88-937764639a16