Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.10 @ 07:12:03 Player: Biomech Meme Dream Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (86) 430 Value Destroyed (3374) 3374 Prototype IDs (105) 2100 Alien Tech Used (11) 2200 Bonus (41364) 41364 TOTAL SCORE: 61368 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 2719 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1278 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -8838 Cogmind --------- Core Integrity 1169/1600 Matter 250/300 Energy 92/100 System Corruption 2% Temperature Cool (2) Movement Flying (19) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster > --- UTILITY (11) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Reaction Control System Advanced Phase Shifter Matter Drive > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (7) ---- Mini Fusion Reactor Advanced Coolant Injector Experimental Energy Well (298) Advanced Phase Shifter Heavy Tesla Rifle Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster > --- UTILITY ---------- Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Reaction Control System Advanced Phase Shifter Matter Drive > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Advanced ECM Suite Advanced Phase Shifter Heavy Tesla Rifle [Rating: 222] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Experimental Targeting Computer Device Advanced Sensor Array Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware System Mapper Protection Powered Armor Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun Heavy Tesla Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . . Utility 9 | . . . . . 1 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 265 | 9 7 . 1 . 33 6 . 8 . . 5 . 9 . 2 9 1 10 4 9 . . 4 1 4 1 2 18 . 9 4 7 5 5 15 65 12 Power 19 | 1 . . . . 1 1 . 3 . . . . 2 . . . . 1 1 2 . . 1 1 . . . 1 . . . . . 1 . 3 . Engine 3 | 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . 3 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . 1 . . . . . 1 . 3 . Propulsion 51 | 4 2 . . . 11 . . 3 . . . . 1 . . 1 1 5 . 4 . . . . 1 1 . 4 . 3 . . 1 2 1 6 . Treads 5 | 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . 5 . . 3 . . . . 1 . . 1 1 5 . 4 . . . . 1 1 . 4 . 3 . . 1 2 1 6 . Utility 138 | 2 1 . 1 . 7 5 . . . . 2 . 4 . 2 6 . 3 2 2 . . 3 . 3 . 1 10 . 5 2 7 2 2 14 44 8 Device 54 | 1 . . . . 1 1 . . . . . . . . . 2 . . 2 . . . 2 . 2 . . 5 . 3 2 3 . 1 8 21 . Storage 21 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . 9 4 Processor 18 | 1 . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . 1 2 . 1 . . 1 . 2 5 . Hackware 6 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Protection 26 | . . . . . 4 1 . . . . 1 . . . 1 4 . 3 . 1 . . . . 1 . . 2 . . . . . . 3 5 . Artifact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 4 Weapon 57 | 2 4 . . . 14 . . 2 . . 3 . 2 . . 2 . 1 1 1 . . . . . . 1 3 . 1 2 . 2 . . 12 4 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 6 2 Ballistic Gun 10 | 2 1 . . . 2 . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 2 . . . 5 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Special Weapon 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Piercing Weapon 10 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 2 . 1 1 . 1 . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 . . 2 . . . . 3 . . 2 . 1 . . . . 3 . . . 1 9 . . 2 . 1 . 1 13 . Parts Lost 17 | . . . . . 8 . . . . . . . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 6 | . . . . . 1 . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 6 | . . . . . 6 . . . . . . . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 1 Average Slot Usage (%) 90 | . 99 100 100 100 75 93 92 92 92 92 92 92 89 93 88 96 100 91 81 94 94 94 94 94 92 89 90 94 95 89 91 94 90 94 87 85 87 Engine 2 | . 14 14 14 14 1 6 7 . . . . . 6 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 . . 6 7 7 7 7 . . . . . 3 . 3 5 5 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 1 . . 3 5 5 5 5 5 5 4 4 4 . 3 3 2 2 Treads 4 | . 19 28 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 8 . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 4 38 38 38 38 38 38 38 33 33 33 33 33 32 35 35 35 35 35 35 35 36 36 34 35 35 36 36 36 37 34 35 37 Device 8 | . 14 14 14 14 1 6 7 7 7 7 7 7 4 . . . . . 4 5 5 5 5 5 8 10 8 8 10 11 18 13 12 12 10 10 11 Storage 7 | . 9 14 14 14 15 7 7 7 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . 3 4 4 8 8 7 11 4 Processor 9 | . 4 . . . . 4 15 15 15 15 19 15 6 6 6 6 6 5 5 10 11 11 11 11 10 10 13 15 15 12 13 13 12 12 11 14 19 Hackware 8 | . . . . . . . . . . . . . 20 26 25 26 26 23 23 23 23 23 23 23 21 21 21 15 15 12 9 9 8 11 8 . . Protection 3 | . . . . . 5 12 7 7 7 7 2 7 6 6 5 5 6 10 5 5 5 5 5 5 5 . . 4 5 1 . . . . . 1 . Launcher 5 | . 18 28 28 28 7 . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 7 1 . . . . 5 6 1 . . . . . . . . . . . . 2 4 4 4 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 6 4 . 1 . . . . . . . 4 5 4 2 4 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 8 18 18 53 53 59 27 19 24 19 19 24 24 27 27 27 24 22 29 31 31 25 25 32 32 38 28 28 41 41 46 48 48 48 47 64 67 58 Greatest Support 64 | 40 40 40 40 40 55 31 31 32 34 28 28 34 34 27 27 28 29 36 36 36 36 36 36 36 42 42 42 42 42 49 48 48 56 56 64 64 61 Greatest Overweight (x) 10 | 2 . . 1 1 10 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 10 12 12 12 12 12 7 Average Capacity 10 | 5 7 8 18 20 19 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 9 10 10 12 12 12 11 7 Most Carried 19 | 5 8 8 14 15 19 8 8 8 8 8 8 8 8 6 8 8 8 8 4 5 5 5 5 5 5 4 5 5 5 10 10 12 12 12 12 12 7 Average Carried 8 | 1 6 8 10 14 15 5 8 7 8 8 7 8 5 6 6 7 7 6 3 4 5 4 4 5 4 4 4 4 5 7 9 10 11 11 11 10 6 Final Capacity 20 | 5 8 8 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 12 12 12 12 7 7 Final Carried 15 | 5 8 8 14 15 7 8 8 8 8 8 8 8 6 6 8 8 7 4 1 5 5 5 5 5 5 4 4 5 5 10 10 12 12 12 10 7 7 Class Distribution -------------------- 25% | Wizard-Scout 18% | Alien-Sprinter 11% | Mutant 10% | Wizard-Sprinter 10% | Alien-Scout 7% | Sprinter 6% | Skirmisher 4% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 3661 | 313 81 21 93 21 331 . . 230 . . 30 . 12 . 24 92 147 85 10 60 . 89 . 51 103 86 37 489 . 65 39 . 211 . 119 732 90 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 3222 | 146 94 32 . 66 487 . . 90 . . 30 . 12 . . . 59 91 . . . 47 . 175 91 130 . 343 . . 39 . 230 . 119 851 90 Parts 153 | 9 7 1 . 5 29 . . 1 . . 4 . 1 . . . 4 2 . . . 2 . 10 4 4 . 7 . . 2 . 7 . 3 42 9 Haulers Intercepted 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . . 3 . . . . . . 4 . . . . 4 . 20 . 2 . 93 . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 7 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 51 | . 2 1 . 2 13 . . . . . . . . . . . . . . . . 1 . 3 3 6 . 9 . . . . . . . 7 4 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Cannons 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 41 | . 2 1 . 2 12 . . . . . . . . . . . . . . . . 1 . 3 3 6 . 9 . . . . . . . . 2 Classes Destroyed 16 | 2 3 . . . 4 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . 2 . Worker 8 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Builder 5 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycler 6 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Watcher 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . Swarmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 . Grunt 27 | . 2 1 . 2 10 . . . . . . . . . . . . . . . . . . 2 1 2 . 7 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 17 | 3 2 1 . 2 17 . . 1 . . . . 1 . . . 1 1 . . . 1 . 2 1 4 . 6 . . 1 . 2 . 2 5 2 Combat Bots Only 9 | . 1 1 . 2 9 . . . . . . . . . . . . . . . . 1 . 2 1 4 . 6 . . . . . . . 5 2 Max Kills in Single Turn 3 | 1 2 1 . 2 3 . . 1 . . 1 . 1 . . . 1 1 . . . 1 . 2 1 3 . 3 . . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 2 3 . . . . . . . . . . . . . . . . 1 . 2 1 3 . 3 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 5913 | . 11 67 . 10 1037 209 . 77 91 20 . 183 228 31 19 . 24 625 . . . 20 . . 389 22 . 26 49 91 129 357 27 185 104 524 1358 Core 1002 | . . 10 . 10 176 29 . . . . . 19 121 17 . . 24 81 . . . . . . 66 2 . . . . 25 247 . . 64 51 60 Absorbed by Shields 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 460 . Core Remaining (%) 87 | 100 . . . 92 68 . . . . . . 93 . . . . 80 . . . . . . 91 . . . . 94 . . 79 . 100 . . 73 Volleys Fired 152 | 25 9 1 . 1 24 1 . . . . 17 . 1 . . . . . . . . 3 . 2 11 6 1 7 . . . . . . . 14 29 Largest 2 | 1 2 2 . 2 2 1 . . . . 1 . 1 . . . . . . . . 1 . 1 1 1 1 1 . . . . . . . 1 1 Hottest 200 | 20 100 63 . 63 78 20 . . . . 20 . 39 . . . . . . . . 46 . 46 46 46 46 46 . . . . . . . 200 200 Shots Fired 172 | 25 10 2 . 2 41 1 . . . . 16 . 2 . . . . . . . . 3 . 2 11 6 1 7 . . . . . . . 14 29 Gun 51 | 25 . . . . . 1 . . . . 15 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 5 Cannon 55 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 24 Launcher 55 | . 3 2 . 2 17 . . . . . . . 1 . . . . . . . . 3 . 2 11 6 1 7 . . . . . . . . . Special 11 | . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 70 | 25 . . . . 24 1 . . . . 15 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Thermal 38 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 24 Explosive 55 | . 3 2 . 2 17 . . . . . . . 1 . . . . . . . . 3 . 2 11 6 1 7 . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 19 | 12 . 2 . . 8 1 . . . . 6 . 2 . . . . . . . . . . . 6 8 . 9 . . . . . . . 2 19 Robot Miss Streak 3 | 1 . . . 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 176 | 19 . 2 . . 27 1 . 1 . . 11 . 1 . . . 2 5 . 1 . . . . 4 2 . 1 . 1 3 . 8 . 3 58 26 Core Hits 170 | 6 8 2 . 4 31 1 . 1 . . 5 . 1 . . . 2 2 . . . 3 . 6 10 10 1 30 . . 1 . 3 . 1 24 18 Critical Hits 22 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 12 6 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Critical Parts Destroyed 14 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 5 Melee Attacks 196 | . . . . . . . . 1 . . . . . . . . 6 15 . 4 . . . . . . . 1 . 17 6 18 10 6 7 98 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . 1 . . . . . . . . 1 4 . . . . . . . . . . . . 4 12 7 5 5 87 7 Piercing 39 | . . . . . . . . . . . . . . . . . 5 11 . 4 . . . . . . . . . 17 2 . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 3 1 2 11 . Sneak Attacks 39 | . . . . . . . . 1 . . . . . . . . 1 2 . 1 . . . . . . . . . . 1 . 3 . 3 27 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 9 . Damage Inflicted 24486 | 156 229 121 . 208 2002 9 . 169 . . 72 . 133 . . . 147 368 . 113 . 235 . 349 654 899 26 2026 . 100 402 . 1246 . 741 7243 6838 Guns 362 | 156 . . . . . 9 . . . . 72 . 20 . . . . . . . . . . . . . . . . . . . . . . . 105 Cannons 3588 | . . . . . 359 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3229 Explosions 10017 | . 221 121 . 171 1642 . . . . . . . 113 . . . . . . . . 235 . 349 654 899 26 2026 . . . . . . . 56 3504 Melee 10473 | . . . . . . . . 169 . . . . . . . . 147 368 . 113 . . . . . . . . . 100 402 . 1246 . 741 7187 . Ramming 46 | . 8 . . 37 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 616 | 156 . . . . 359 9 . . . . 72 . 20 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7257 | . . . . 92 263 . . . . . . . 113 . . . . . . . . . . . . . . . . . . . . . . 56 6733 Explosive 5989 | . 221 121 . 79 1379 . . . . . . . . . . . . . . . . 235 . 349 654 899 26 2026 . . . . . . . . . Electromagnetic 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8213 | . . . . . . . . 169 . . . . . . . . . 74 . . . . . . . . . . . . 402 . 937 . 183 6448 . Piercing 654 | . . . . . . . . . . . . . . . . . 147 294 . 113 . . . . . . . . . 100 . . . . . . . Entropic 1606 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309 . 558 739 . Highest Corruption 4 | . . . . . . . . 4 4 4 4 4 2 2 2 2 . 1 1 1 1 1 1 1 . . . . . 4 4 . . . . . 2 Average Corruption 1 | . . . . . . . . 4 4 4 4 4 2 2 2 2 . 1 1 1 1 1 1 1 . . . . . 4 4 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . 1 2 1 4 2 . . 1 . . . . 1 1 . . 1 . . . . . 3 . . . . . . 2 Message Errors 7 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2386 | . 16 8 . 8 205 . . . . . . . . . . . . 121 . 89 . . . . 27 . . 61 . . 184 . 400 . 314 585 368 Projectiles 203 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Explosions 516 | . 16 8 . 8 186 . . . . . . . . . . . . . . . . . . . 27 . . 61 . . . . . . . 26 184 Melee 1667 | . . . . . . . . . . . . . . . . . . 121 . 89 . . . . . . . . . . 184 . 400 . 314 559 . Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . 50 . . 243 . . . . . . . 99 . . . . . . . . . . . . 4 . . . . . . . . . . . Shots 13 | . . 2 . . 8 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 8 | 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | 1 2 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 122 3 . 3 91 183 20 5 97 6 . 197 85 30 47 197 7 211 . . . . . . . . . . . 53 . . . . . 290 250 Average Temperature 62 | . 55 2 . 2 31 96 12 5 40 4 . 128 35 12 16 68 3 82 . . . . . . . . . . . 53 . . . . . 117 83 Received Heat Transfer 697 | . 6 9 . 6 345 60 . . 12 9 . 57 21 . 9 . . . . . . . . . 45 . . . . 18 12 9 . . . 10 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2809 | . . . . 100 150 . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . 80 2429 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1187 | 15 127 99 . 80 637 532 186 188 . . . . 496 . . . . 303 95 493 . . . . 1151 . . . . 506 373 453 486 462 355 1187 . Initial 428 | . 9 49 . . 28 64 186 130 . . . . 94 . . . . 13 95 66 . . . . 428 . . . . 9 276 209 254 273 276 227 . Average 320 | 8 44 82 . 58 301 214 186 141 . . . . 286 . . . . 165 95 333 . . . . 708 . . . . 262 314 298 329 338 291 878 . Maximum Alert Level 5 | . . . . . 2 2 . . . . . . 2 . . . . 1 . 2 . . . . 4 . . . . 2 1 2 2 2 1 5 . Low Security (%) 31 | 100 100 100 . 100 56 56 100 100 . . . . 31 . . . . 54 100 11 . . . . . . . . . 39 . . . . . . . Level 1 21 | . . . . . 12 31 . . . . . . 48 . . . . 45 . 52 . . . . . . . . . 44 100 84 74 83 100 1 . Level 2 12 | . . . . . 31 11 . . . . . . 20 . . . . . . 36 . . . . 46 . . . . 15 . 15 25 16 . 2 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . 13 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 9 . Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 3 8 . . . . . 1 2 . . . . 1 . 2 . . . . 5 . . . . 4 . 3 . 2 . 5 . Investigation 12 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 . 3 . Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Reinforcement 17 | . . . . . 2 5 . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . 1 . 1 . 1 . . . Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 35 | . 2 . . . 4 2 . . . . . . . . . . 1 1 . 1 . . . . 1 . . 1 . 2 . 1 1 . . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 415 | . 5 2 . 2 36 30 4 4 7 8 . 25 12 4 4 . 6 18 . 7 . 3 . 3 33 4 . 11 4 30 6 12 13 26 4 45 47 Peak Tracking Total 34 | . 3 2 . 2 10 12 4 4 6 8 . 15 4 4 3 . 5 9 . 3 . 2 . 2 18 5 . 7 3 9 4 11 6 20 3 6 34 Tactical Retreats 65 | . . 1 . . 6 6 . . 1 1 . 2 1 1 . . . 4 . . . . . . 2 . . 1 1 10 1 3 4 2 . 9 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . 2 . 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . 6 . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 41 | . 1 . . 1 3 . . . . . . . 3 . . . . . . . . . . . 10 . . . . 5 2 3 . 2 1 6 4 Max in Single Turn 3 | . 1 . . 1 1 . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 1 1 . 1 1 2 1 Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 51 | . 2 . 2 . 7 4 . 1 . . 3 . 10 . . . 1 3 . 2 . . 4 . 2 . . 2 . 2 . . 1 2 3 . . Terminals 19 | . 1 . . . 4 3 . 1 . . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Total Hacks 200 | . 9 . 2 . 18 10 . 2 . . 12 . 60 . . . 1 17 . 14 . . 17 . 9 . . 2 . 7 . . 1 11 8 . . Successful 135 | . 6 . 2 . 10 5 . 1 . . 12 . 30 . . . 1 12 . 10 . . 17 . 7 . . 2 . 6 . . 1 9 4 . . Failed 65 | . 3 . . . 8 5 . 1 . . . . 30 . . . . 5 . 4 . . . . 2 . . . . 1 . . . 2 4 . . Catastrophic 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 178 | . 9 . 1 . 8 7 . 2 . . . . 32 . . . . 12 . 18 . . . . 14 . . 1 . 19 2 14 12 8 11 8 . Terminals 82 | . 8 . . . 14 8 . 2 . . . . 49 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 49 | . . . . . . 2 . . . . . . . . . . . 17 . 12 . . . . 8 . . . . 5 . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 6 2 . . Garrison Access 21 | . . . . . 1 . . . . . . . 11 . . . . . . 2 . . . . 1 . . . . . . . . . 6 . . Terminal Hacks 66 | . 4 . 2 . 8 2 . 1 . . 12 . 17 . . . 1 . . . . . 17 . . . . 2 . . . . . . . . . Record 9 | . . . 1 . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . 1 . . . . 3 . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . 2 . . . . . . . . . . . 8 . 6 . . . . 3 . . . . 2 . . . 3 . . . Load Schematic 8 | . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . . . . 1 . . . 1 . . . Build 16 | . . . . . . 1 . . . . . . . . . . . 5 . 5 . . . . 2 . . . . 1 . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 2 . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 2 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 32 | . 2 . . . 1 1 . . . . . . 12 . . . . 4 . 3 . . . . 3 . . . . 2 . . . 2 2 . . Terminals 11 | . 1 . . . . 1 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 3 . . . . 2 . . . 2 . . . Report 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . 1 . . . Siphon 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Broadcast 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watchers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 5 4 . 1 . . . . 7 . . . . 1 . . . . . . 1 . . . . 1 . . . 2 2 . . Full Trace Events 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . 1 . . . . 3 . 3 . . . . . . . . . 4 . . . . . . 12 . . . 1 . 9 . Parts Built 11 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 2 . . . . 1 . . . 1 . . . Matter 2752 | . . . . . . 124 . . . . . . . . . . . 711 . 852 . . . . 426 . . . . 213 . . . 426 . . . Time 1214 | . . . . . . 62 . . . . . . . . . . . 354 . 380 . . . . 114 . . . . 76 . . . 228 . . . Total Part Build Rating 55 | . . . . . . . . . . . . . . . . . . 15 . 20 . . . . 10 . . . . 5 . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 82 | . 1 . . 1 . 1 . . . . 1 . 4 . . 7 . 3 20 2 . . . . 4 . . . . 3 . . 1 . 2 32 . Largest Group 24 | . 1 1 . 1 . 1 . . . . 1 . 4 . . 7 7 3 20 21 16 15 13 13 13 . . . . 2 . . 1 . 2 24 . Highest-Rated Group 1918 | . 10 10 . 31 . 10 . . . . 59 . 113 . . 231 231 136 776 937 728 708 644 644 644 . . . . 206 . . 269 . 60 1918 . Highest-Rated Ally 269 | . 10 10 . 31 . 10 . . . . 59 . 29 . . 38 38 49 50 159 141 141 141 141 141 . . . . 103 . . 269 . 33 192 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 . . 1 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Total Orders 15 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 7 . STAY 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . ROAM 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . DROP 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 561 | . . . . 4 . . . . . . . . 31 . . . 26 14 . 48 12 10 . 38 50 . . . . 7 . . 4 . . 317 . Total Damage 21932 | . . . . 85 . . . . . . . . 478 . . . 586 278 . 1296 312 265 . 1816 3898 . . . . 403 . . 336 . . 12179 . Kills 108 | . . . . 3 . . . . . . . . 4 . . . 3 3 . 13 2 3 . 12 25 . . . . 1 . . 2 . . 37 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 2 . . . 3 1 1 . . . . . 1 . . . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 4 1 1 . 2 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 11756 | 169 201 67 815 727 812 321 15 123 54 70 101 60 202 59 54 457 96 238 88 678 239 188 100 281 331 124 36 586 62 492 122 195 164 141 141 2766 381 Spaces Moved 22413 | 77 96 41 342 274 502 726 62 377 222 267 107 232 724 242 217 932 100 613 94 853 434 376 134 376 692 386 132 1002 280 1669 451 646 523 531 420 5462 1799 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 809 | 40 74 41 342 274 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 331 | 32 22 . . . 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21245 | . . . . . 187 726 62 377 222 267 107 232 724 242 217 932 100 613 94 853 434 376 134 376 692 386 132 1002 280 1669 451 627 523 531 416 5462 1799 Fastest Speed 12 | 50 120 160 160 260 23 23 23 23 23 26 26 23 23 23 23 23 23 21 21 21 25 25 25 25 22 22 22 22 22 19 19 19 15 15 16 12 13 Average Speed 28 | 137 150 160 236 260 122 24 23 25 24 26 26 25 23 23 23 23 23 22 21 23 25 25 25 25 22 22 22 22 22 19 19 19 15 15 16 14 13 Slowest Speed 735 | 160 160 160 260 260 735 96 23 26 26 26 26 26 23 23 23 23 23 28 25 26 25 25 25 25 25 22 22 25 22 90 19 19 19 19 16 82 19 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 168 | . . . . . 5 17 . 8 . . . 4 13 . . . 1 32 1 4 . . . . 19 1 1 5 1 18 10 5 2 12 . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 . . Exploration Rate (%) 46 | 6 20 8 69 57 40 28 65 17 53 48 74 48 29 61 50 85 17 16 78 17 67 62 60 48 17 60 32 80 51 67 39 60 18 48 14 89 78 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 9 | . 1 . 1 1 . . . . . . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 19 | . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . 1 . . . . 1 . . 1 . 1 2 4 . . . . 2 1 . 1 . . 1 . 2 . . . . . . . . Spaces Dug 100 | . 28 . . . 2 . . . . . . . . . . . . 6 . 1 . . . . . . . 1 . 9 . 9 1 3 3 34 3 Terrain Destroyed 859 | . 32 25 . 29 76 . . . . . . . 30 . . . . 6 . 1 . 43 . 28 24 131 19 29 . 9 . 9 1 3 3 154 207 Melee 51 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . 1 . 9 . 9 1 3 3 15 3 Projectile 14 | . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 AOE 794 | . 25 25 . 29 73 . . . . . . . 30 . . . . . . . . 43 . 28 24 131 19 28 . . . . . . . 136 203 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 26996 | 116 130 41 348 280 647 855 61 394 221 266 166 227 746 244 220 1172 161 654 159 1318 563 466 199 560 835 416 135 1354 278 1785 463 672 591 569 480 7292 1912 Wait 3652 | . 1 . . . 66 131 . . . . 30 . 17 3 . 224 56 37 62 445 130 84 55 181 145 25 . 308 . 96 7 5 51 21 27 1409 36 Move 22055 | 76 95 40 341 273 492 696 61 360 221 266 106 225 698 241 216 931 97 558 91 844 433 375 133 375 658 383 129 993 277 1633 430 623 518 507 416 5446 1798 Hop 138 | . . . . . 4 13 . 8 . . . 2 12 . . . 1 23 1 4 . . . . 14 1 1 3 1 17 10 5 2 11 . 5 . Pick Up 130 | 3 8 . 5 1 8 3 . 5 . . 4 . 2 . . 2 . 2 . 4 . 2 1 . 1 . . 3 . 5 2 5 4 3 2 45 10 Fast Attach 160 | 9 1 . . . 16 3 . 6 . . . . 2 . 2 6 . 7 1 8 . . 5 1 3 . 2 17 . 6 4 7 1 2 7 42 2 Attach 86 | . 4 . . . 6 3 . 2 . . 4 . 6 . . 1 1 3 3 1 . . . . 1 1 1 1 . 3 1 4 3 2 5 19 11 Detach 74 | 2 3 . . . 2 2 . 1 . . 2 . 4 . 2 . . 3 . 2 . . . . . . 1 6 . 6 . 3 1 2 7 21 4 Swap 30 | . 2 . 1 . 11 . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . 2 1 1 3 5 . Drop 206 | . 5 . 1 . 17 3 . 11 . . 2 . 3 . . 6 1 7 1 6 . 2 5 1 2 . . 15 . 2 3 5 3 5 7 78 15 Fire 152 | 25 9 1 . 1 24 1 . . . . 17 . 1 . . . . . . . . 3 . 2 11 6 1 7 . . . . . . . 14 29 Melee 170 | . . . . . . . . 1 . . . . . . . . 5 14 . 4 . . . . . . . 1 . 17 6 12 7 5 6 85 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . 120 . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 371 | -10/Mines | Accompanied by 1 ally 379 | -10/Mines | Identified exit to Materials 432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 432 | -10/Mines | Discovered new exit (range 5) 438 | -10/Mines | Entered Exiles 482 | -10/Exiles | Met 8R-AWN 504 | -10/Exiles | Met EX-HEX 619 | -10/Exiles | Met EX-DEC 671 | -10/Exiles | Learned location of Zion (-6) 880 | -10/Exiles | Met EX-BIN 912 | -10/Exiles | Aligned with FarCom system 914 | -10/Exiles | Given EX-Vault access code 979 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Field Lobotomy Kit 998 | -10/Exiles | Found Modified TNC 1002 | -10/Exiles | Found AWS/Gauss 1055 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1224 | -10/Exiles | Discovered new exit (range 14) 1253 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, Field Lobotomy Kit 1253 | -10/Exiles | Entered Mines 1296 | -9/Mines | Met a Derelict bent on vengeance 1555 | -9/Mines | Build established: Skirmisher 1624 | -9/Mines | Received a Mining Laser from a helpful Derelict 1840 | -9/Mines | Learned location of Storage (-9) 1939 | -9/Mines | Discovered new exit (range 9) 1980 | -9/Mines | Entered Materials 1980 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2104 | -8/Materials | Destroyed 9 combat bots 2151 | -8/Materials | Lost 6 parts (1p2n1u2w) 2482 | -8/Materials | Build established: Scavenger-Mutant 2788 | -8/Materials | Discovered new exit (range 6) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x2 2794 | -7/Factory | FarCom data flow suspended 2819 | -7/Factory | Discovered new exit (range 5) 2946 | -7/Factory | Identified exit to Lower Caves 2956 | -7/Factory | Discovered new exit (range 15) 2999 | -7/Factory | Build established: Sprinter 3050 | -7/Factory | Discovered new exit (range 11) 3113 | -7/Factory | Manually triggered Chute Trap 3113 | -7/Factory | Sucked down chute 3113 | -7/Factory | Entered Waste 3116 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Spotted C-40 Crusher 3121 | -7/Waste | Spotted C-40 Crusher 3124 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Discovered new exit (range 10) 3128 | -7/Waste | Entered Factory 3251 | -7/Factory | Entered Lower Caves 3251 | -7/Lower Caves | Spotted KY-AZV(f) 3251 | -7/Lower Caves | Spotted U7-0LW(f) 3252 | -7/Lower Caves | Encountered a Master Thief 3252 | -7/Lower Caves | Encountered a Master Thief 3273 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3279 | -7/Lower Caves | Spotted B-75 Beast 3290 | -7/Lower Caves | Learned Factory trap positions 3302 | -7/Lower Caves | Discovered new exit (range 13) 3305 | -7/Lower Caves | Entered another Lower Caves area 3350 | -7/Lower Caves | Learned Factory terminal intel 3354 | -7/Lower Caves | Spotted Q0-Y1L(f) 3354 | -7/Lower Caves | Discovered new exit (range 14) 3354 | -7/Lower Caves | Spotted TX-1XI(f) 3354 | -7/Lower Caves | Spotted LF-MDA(f) 3356 | -7/Lower Caves | Encountered a Master Thief 3358 | -7/Lower Caves | Encountered a Master Thief 3359 | -7/Lower Caves | Encountered a Master Thief 3362 | -7/Lower Caves | Spotted 2Z-GS6(f) 3363 | -7/Lower Caves | Encountered a Master Thief 3363 | -7/Lower Caves | Learned Factory security intel 3375 | -7/Lower Caves | Entered Data Miner 3375 | -7/Data Miner | Discovered new exit (range 6) 3380 | -7/Data Miner | Met Data Miner 3386 | -7/Data Miner | Learned location of Section 7 (-3) 3386 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3390 | -7/Data Miner | Received God Mode back door access code from Data Miner 3400 | -7/Data Miner | Assimilated Data Miner with FLK Orb 3466 | -7/Data Miner | Destroyed Data Miner 3470 | -7/Data Miner | Found Prototype Hackware 3471 | -7/Data Miner | Found Prototype Hackware 3472 | -7/Data Miner | Found Prototype Hackware 3476 | -7/Data Miner | Entered Proximity Caves 3510 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3514 | -6/Proximity Caves | Spotted B-75 Beast 3534 | -6/Proximity Caves | Discovered new exit (range 10) 3536 | -6/Proximity Caves | Entered Factory 3536 | -6/Factory | Evolved 2 slots: Utility x2 3537 | -6/Factory | Loaded intel: 124 trap records 3539 | -6/Factory | Loaded intel: 20 terminal locations 3543 | -6/Factory | Identified System Mapper 3544 | -6/Factory | Identified Quantum Router 3545 | -6/Factory | Identified exit to Lower Caves 3545 | -6/Factory | Identified Ghost Barrier 3738 | -6/Factory | Entered Lower Caves 3750 | -6/Lower Caves | Learned Factory interactive machine intel 3751 | -6/Lower Caves | Encountered a Warlord checkpoint 3752 | -6/Lower Caves | Learned 4 Factory zone layouts 3781 | -6/Lower Caves | Learned Factory stockpile data 3794 | -6/Lower Caves | Discovered new exit (range 9) 3797 | -6/Lower Caves | Entered another Lower Caves area 3803 | -6/Lower Caves | Discovered new exit (range 13) 3833 | -6/Lower Caves | Build established: Wizard-Sprinter 3836 | -6/Lower Caves | Learned 4 Factory zone layouts 3848 | -6/Lower Caves | Discovered new exit (range 7) 3851 | -6/Lower Caves | Entered Zion 3859 | -6/Zion | System corruption cleaned by Quarantine Array 3876 | -6/Zion | Gained Derelict followers 3885 | -6/Zion | Discovered new exit (range 13) 3949 | -6/Zion | Identified exit to Deep Caves 3969 | -6/Zion | Learned location of Armory (-3) 3982 | -6/Zion | Imprinted 3984 | -6/Zion | Declared Zion's savior 4013 | -6/Zion | Given the Hacking Drone Bay 4014 | -6/Zion | Found Prototype Device 4016 | -6/Zion | Identified Hacking Drone Bay 4041 | -6/Zion | Found CR-A16's Pointy Stick 4049 | -6/Zion | Found Prototype Device 4049 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4308 | -6/Zion | Entered Proximity Caves 4308 | -5/Proximity Caves | Accompanied by 7 allies 4321 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4404 | -5/Proximity Caves | Discovered new exit (range 3) 4404 | -5/Proximity Caves | Entered Factory 4404 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4407 | -5/Factory | Loaded intel: 45 interactive machine locations 4417 | -5/Factory | Zion Hacker squad teleported in 4447 | -5/Factory | Found Powered Armor 4452 | -5/Factory | Found Powered Armor 4466 | -5/Factory | Discovered new exit (range 5) 4591 | -5/Factory | Fabricated Biomechanical Wings? 4615 | -5/Factory | Fabricated Biomechanical Wings? 4636 | -5/Factory | Fabricated Biomechanical Wings (x1) 4642 | -5/Factory | Manually triggered Chute Trap 4642 | -5/Factory | Sucked down chute 4642 | -5/Factory | Entered Waste 4643 | -5/Waste | Joined by Warlord forces that had cleared the area 4662 | -5/Waste | Discovered new exit (range 13) 4667 | -5/Waste | Lost 3 parts (3u) 4730 | -5/Waste | Entered Factory 4730 | -5/Factory | Accompanied by 20 allies 4740 | -5/Factory | Zion hero teleported in (99-TNT) 4805 | -5/Factory | Retrieved Zion intel report: Active Terminals 4806 | -5/Factory | Zion Explosive Resupply teleported in 4837 | -5/Factory | Retrieved Zion intel report: Guard Positions 4868 | -5/Factory | Discovered new exit (range 12) 4888 | -5/Factory | Identified exit to Upper Caves 4924 | -5/Factory | Fabricated Biomechanical Wings (x1) 5000 | -5/Factory | Fabricated Biomechanical Wings? 5080 | -5/Factory | Build established: Wizard-Scout 5096 | -5/Factory | Fabricated Biomechanical Wings (x1) 5341 | -5/Factory | Fabricated Biomechanical Wings (x1) 5408 | -5/Factory | Entered Upper Caves 5408 | -5/Upper Caves | Accompanied by 16 allies (99-TNT) 5560 | -5/Upper Caves | Discovered new exit (range 11) 5563 | -5/Upper Caves | Identified exit to Upper Caves 5647 | -5/Upper Caves | Entered another Upper Caves area 5647 | -5/Upper Caves | Accompanied by 16 allies (99-TNT) 5651 | -5/Upper Caves | Discovered new exit (range 13) 5666 | -5/Upper Caves | Learned Factory stockpile data 5701 | -5/Upper Caves | P-70 Sage assimilated allied PM-MDI(S) 5791 | -5/Upper Caves | Discovered new exit (range 7) 5792 | -5/Upper Caves | Identified exit to Zhirov 5835 | -5/Upper Caves | Entered Zhirov 5835 | -5/Zhirov | Accompanied by 13 allies (99-TNT) 5835 | -5/Zhirov | Discovered new exit (range 3) 5849 | -5/Zhirov | Met Zhirov 5856 | -5/Zhirov | Found Alien Artifact 5856 | -5/Zhirov | Identified Integrated Dissipator 5856 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5873 | -5/Zhirov | Found Alien Artifact 5879 | -5/Zhirov | Learned location of Quarantine (-3) 5879 | -5/Zhirov | Learned location of Testing (-2) 5879 | -5/Zhirov | Learned location of Command (-1) 5882 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5889 | -5/Zhirov | Identified exit to Proximity Caves 5935 | -5/Zhirov | Entered Proximity Caves 5935 | -4/Proximity Caves | Accompanied by 13 allies (99-TNT) 6168 | -4/Proximity Caves | Discovered new exit (range 3) 6168 | -4/Proximity Caves | Identified exit to Factory 6216 | -4/Proximity Caves | Entered Factory 6216 | -4/Factory | Accompanied by 13 allies (99-TNT) 6216 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6268 | -4/Factory | Fabricated Biomechanical Wings (x1) 6276 | -4/Factory | Discovered new exit (range 9) 6278 | -4/Factory | Identified exit to Research 6306 | -4/Factory | Fabricated Biomechanical Wings (x1) 6331 | -4/Factory | Retrieved Zion intel report: Branch Access 6331 | -4/Factory | Identified exit to Upper Caves 6331 | -4/Factory | Identified exit to Extension 6348 | -4/Factory | Zion Explosive Resupply teleported in 6451 | -4/Factory | Zion Hacker squad teleported in 6518 | -4/Factory | Garrison activated, responded to threat 6523 | -4/Factory | Spotted B-86 Titan 6547 | -4/Factory | Entered Upper Caves 6548 | -4/Upper Caves | Encountered a Warlord checkpoint 6568 | -4/Upper Caves | Learned Research terminal intel 6599 | -4/Upper Caves | Learned Research emergency access door positions 6670 | -4/Upper Caves | Discovered new exit (range 6) 6671 | -4/Upper Caves | Identified exit to Upper Caves 6671 | -4/Upper Caves | Entered another Upper Caves area 6695 | -4/Upper Caves | Discovered new exit (range 14) 6702 | -4/Upper Caves | Found Alien Artifact 6702 | -4/Upper Caves | Identified Core Expander 6702 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 6705 | -4/Upper Caves | Identified exit to Warlord 6707 | -4/Upper Caves | Entered Warlord 6771 | -4/Warlord | Visited the Vortex Lab 6772 | -4/Warlord | Found Prototype Piercing Weapon 6772 | -4/Warlord | Identified Vortex Lance 6777 | -4/Warlord | Found Prototype Energy Cannon 6777 | -4/Warlord | Identified Vortex Driver 6780 | -4/Warlord | Found Vortex Lance 6793 | -4/Warlord | Warlord's base attacked by MAIN.C 6799 | -4/Warlord | Rebuked by Warlord 6801 | -4/Warlord | Opened Warlord's prototype stash 6815 | -4/Warlord | Found Prototype Processor 6818 | -4/Warlord | Found Prototype Device 6818 | -4/Warlord | Identified Exp. Phase Shifter 6992 | -4/Warlord | Opened side exit 7143 | -4/Warlord | Warlord forces counterattacked 7277 | -4/Warlord | Found Prototype Processor 7277 | -4/Warlord | Identified Exp. Targeting Computer 7280 | -4/Warlord | Found Prototype Processor 7280 | -4/Warlord | Identified Exp. Core Analyzer 7290 | -4/Warlord | Discovered new exit (range 12) 7292 | -4/Warlord | Identified exit to Proximity Caves 7293 | -4/Warlord | Entered Proximity Caves 7352 | -3/Proximity Caves | Discovered exit to Research (range 12) 7355 | -3/Proximity Caves | Entered Research 7355 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7357 | -3/Research | Loaded intel: 18 terminal locations 7369 | -3/Research | Zion Infowar Resupply teleported in 7403 | -3/Research | Identified Exp. Armor Integrity Analyzer 7403 | -3/Research | Identified Transdimensional Reconstructor 7416 | -3/Research | Discovered new exit (range 8) 7428 | -3/Research | Identified exit to Armory 7471 | -3/Research | Fabricated Biomechanical Wings? 7501 | -3/Research | Retrieved Zion intel report: Prototype Schematics 7508 | -3/Research | Discovered new exit (range 11) 7511 | -3/Research | Identified exit to Research 7531 | -3/Research | Found Enh. Force Lance 7625 | -3/Research | Zion Heavy squad teleported in 7648 | -3/Research | Garrison activated, responded to threat 7684 | -3/Research | Discovered exit to Research (range 15) 7742 | -3/Research | Spotted B-86 Titan 7769 | -3/Research | Found Adv. Powered Armor 7770 | -3/Research | Found Adv. Powered Armor 7773 | -3/Research | Found Adv. Powered Armor 7779 | -3/Research | Spotted B-86 Titan 7786 | -3/Research | Discovered exit to Research (range 16) 7844 | -3/Research | Discovered new exit (range 5) 7847 | -3/Research | Identified exit to Quarantine 7847 | -3/Research | Entered Quarantine 7855 | -3/Quarantine | Found Alien Artifact 7855 | -3/Quarantine | Identified Core Reset Matrix 7855 | -3/Quarantine | Used Core Reset Matrix 7859 | -3/Quarantine | Detected hypermatrix surge 7859 | -3/Quarantine | Sensed 12 artifacts in vicinity 7896 | -3/Quarantine | Found Sigix Broadsword 7932 | -3/Quarantine | Found Subatomic Replicator 7955 | -3/Quarantine | Spotted Fortress 7968 | -3/Quarantine | Discovered new exit (range 6) 7968 | -3/Quarantine | Identified exit to Section 7 7969 | -3/Quarantine | Entered Section 7 7970 | -3/Section 7 | Sensed 19 artifacts in vicinity 7975 | -3/Section 7 | Found Spacefold Activator 7991 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 8037 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 8040 | -3/Section 7 | Spotted B-99 Colossus 8049 | -3/Section 7 | Found Integrated Reactor 8049 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8051 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 8052 | -3/Section 7 | Found Integrated Reactor 8052 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8054 | -3/Section 7 | Found Integrated Reactor 8054 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8056 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8064 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 8067 | -3/Section 7 | Found LRC Storage 8067 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 8101 | -3/Section 7 | Found Matter Drive 8106 | -3/Section 7 | Found Transdimensional Reconstructor 8119 | -3/Section 7 | Spotted Alpha 7 8120 | -3/Section 7 | Spotted Alpha 7 8125 | -3/Section 7 | Spotted B-86 Titan 8139 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 8158 | -3/Section 7 | Discovered exit to Research (range 16) 8164 | -3/Section 7 | Entered Research 8164 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8167 | -2/Research | Zion Experimental squad teleported in 8194 | -2/Research | Spotted B-90 Cyclops 8281 | -2/Research | Found Prototype Energy Cannon 8283 | -2/Research | Identified Zio. Alpha Cannon Mk. II 8289 | -2/Research | Retrieved Zion intel report: Branch Access 8289 | -2/Research | Identified exit to Testing 8328 | -2/Research | Entered Testing 8347 | -2/Testing | Found Prototype Device 8416 | -2/Testing | Fabricated Biomechanical Wings (x1) 8451 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 8458 | -2/Testing | Discovered new exit (range 12) 8465 | -2/Testing | Found Prototype Energy Cannon 8469 | -2/Testing | Identified exit to Access 8469 | -2/Testing | Entered Access 8469 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 8487 | -1/Access | Zion Infowar Resupply teleported in 8491 | -1/Access | Found Prototype Processor 8498 | -1/Access | Identified Exp. Signal Interpreter 8525 | -1/Access | Zion Defense Resupply teleported in 8536 | -1/Access | Found Unknown Device 8536 | -1/Access | Identified Antimissile System 8602 | -1/Access | Identified AEGIS Remote Shield 8608 | -1/Access | Spotted B-99 Colossus 8608 | -1/Access | Spotted B-99 Colossus 8609 | -1/Access | Discovered new exit (range 3) 8610 | -1/Access | Identified exit to Command 8610 | -1/Access | Entered Command 8711 | -1/Command | Phase Generator disabled 8783 | -1/Command | Found Antimissile System 8793 | -1/Command | Identified Imp. Potential Cannon 8802 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 8804 | -1/Command | Retrieved Zion intel report: Prototype Schematics 8808 | -1/Command | Found Adv. Powered Armor 8873 | -1/Command | Disengaged cave seal 8873 | -1/Command | Zionites emerged from the dark tunnel 9041 | -1/Command | Build established: Alien-Scout 9071 | -1/Command | Spotted M Guard 9071 | -1/Command | Spotted M Guard 9071 | -1/Command | Spotted Combat Programmer 9071 | -1/Command | Spotted Combat Programmer 9087 | -1/Command | Assimilated Combat Programmer with FLK Orb 9090 | -1/Command | Assimilated Combat Programmer with FLK Orb 9096 | -1/Command | Allies destroyed M Guard 9104 | -1/Command | Allies destroyed M Guard 9110 | -1/Command | First assault squad dispatched 9113 | -1/Command | Found Exp. Targeting Computer 9120 | -1/Command | Found Prototype Reactor 9120 | -1/Command | Identified Zero-point Reactor 9124 | -1/Command | Found Prototype Protection 9125 | -1/Command | Found Prototype Launcher 9125 | -1/Command | Identified Adv. Micro-nuke Launcher 9208 | -1/Command | Met MAIN.C 9233 | -1/Command | Allies destroyed MAIN.C Shell 9234 | -1/Command | 0b10 Conduit disabled 9236 | -1/Command | MAIN.C activated Command garrisons 9246 | -1/Command | Allies destroyed MAIN.C 9272 | -1/Command | Discovered new exit (range 9) 9273 | -1/Command | Identified exit to Surface 9339 | -1/Command | All MAIN.C guards destroyed 9393 | -1/Command | Spotted B-99 Colossus 9447 | -1/Command | Allies destroyed B-99 Colossus 9483 | -1/Command | Found Prototype Device 9483 | -1/Command | Identified Beam Splitter 9485 | -1/Command | Found Prototype Device 9485 | -1/Command | Identified Exp. Force Field 9487 | -1/Command | Found Prototype Device 9487 | -1/Command | Identified Femtoactuators 9491 | -1/Command | Found Prototype Device 9491 | -1/Command | Identified Exp. ECM Suite 9580 | -1/Command | Found Prototype Protection 9580 | -1/Command | Identified Zio. Shade Carapace 9583 | -1/Command | Identified Hvy. Regenerative Plating 9585 | -1/Command | Found Exp. Targeting Computer 9861 | -1/Command | Build established: Alien-Sprinter 10146 | -1/Command | Found Prototype Processor 10146 | -1/Command | Identified Exp. Core Analyzer 10215 | -1/Command | Found Exp. Targeting Computer 10790 | -1/Command | Found Unknown Protection 10802 | -1/Command | Identified Hvy. Reflective Plating 11372 | -1/Command | Warped through subspace to slip node 11372 | -1/Command | Discovered new exit (range 5) 11376 | -1/Command | Entered Access_0 11377 | -1/Access_0 | Sensed 1 artifact in vicinity 11377 | -1/Access_0 | Met Architect 11389 | -1/Access_0 | Subspace Access Node disabled 11402 | -1/Access_0 | A6 warped into view 11411 | -1/Access_0 | Destroyed A6 11461 | -1/Access_0 | A5 warped into view 11487 | -1/Access_0 | Subspace Access Node disabled 11576 | -1/Access_0 | Destroyed A8 11588 | -1/Access_0 | A4 warped into view 11590 | -1/Access_0 | Subspace Access Node disabled 11670 | -1/Access_0 | A3 warped into view 11670 | -1/Access_0 | Subspace Access Node disabled 11744 | -1/Access_0 | Destroyed A3 11750 | -1/Access_0 | Destroyed Architect 11751 | -1/Access_0 | Architect triggered a singularity event 11754 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 11754 | -1/Access_0 | Warped through subspace to slip node 11754 | -1/Access_0 | Discovered exit to Surface (range 8) 11757 | *** | Escaped singularity! Last Messages --------------- 11744_ A3: "How even..." 11744_ A3 destroyed. 11744_ Destroyed Prototype Device. 11744_ HV Slug penetrates Wall. 11745_ Extracted 326 energy. 11745_ Biomechanical Wings destroyed. 11746_ Dropped Exp. Energy Well. 11750_ Architect: "If I can't win, no one wins!" 11750_ Architect destroyed. 11751_ A0_COM: Initiating irreversible singularity event. Goodbye. 11751_ Penetrated by Slug. 11752_ A0_COM: 10. 11753_ A0_COM: 9. 11754_ A0_COM: 8. 11754_ Acquired Hpw. Transdimensional Reconstructor. 11754_ Warped through subspace, drawn to slip node. 11754_ EXIT=FOUND: SURFACE 11755_ A0_COM: 7. 11756_ A0_COM: 6. 11757_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 73 Energy Capacity 2040 Matter Stores 322 Matter Capacity 800 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 48 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 30 Overload Amplification 75 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 55 Item Schematics ----------------- Biomechanical Wings | -2/Testing | Scanalyzed Com. Particle Reactor | -1/Command | Z-intel Centrium Heavy Armor Plating | -1/Command | Z-intel Exp. Cloaking Device | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Diametric Drive | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Thermal Barrier | -1/Command | Z-intel Graviton Cannon | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -3/Research Biomechanical Wings | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Sigix Broadsword Spacefold Activator Integrated Reactor Subatomic Replicator LRC Storage Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBeamMicrothruster Manual? 0 Play Time 03:21:29 Cumulative 1912.2 hours Start 2021.02.10 @ 03:06:12 End 2021.02.10 @ 07:12:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2555 Rogue 2547 Adventurer 0 Explorer 8 Win Type 6 Total 206 Types 42/27/81/3/3/5/42/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc66267b-c78b-457c-b50c-2dd972b1b583