Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 14:21:27 Player: tkc Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1557) 1557 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3612 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Deuterium Engine Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Large Matter Pod (150) Weight Redist. System Sensor Array Signal Interpreter Hacking Suite Hacking Suite EM Pulse Gun Improved Medium Laser Minigun Minigun Minigun Rocket Launcher Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit Weight Redist. System Core Shielding > --- WEAPON ----------- Improved Medium Laser Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod EM Pulse Gun EM Shotgun Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 70 | 7 17 38 8 Power 11 | 1 4 4 2 Engine 11 | 1 4 4 2 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 3 12 5 Treads 13 | 1 2 8 2 Leg . | . . . . Wheel 8 | 1 1 3 3 Hover . | . . . . Flight 1 | . . 1 . Utility 14 | 1 5 8 . Device 1 | . . 1 . Storage 8 | 1 4 3 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 23 | 3 5 14 1 Energy Gun 10 | 2 1 7 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 4 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 4 | . 1 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 31 | . 4 13 14 Power 6 | . 2 1 3 Propulsion 13 | . 1 5 7 Utility 4 | . . 2 2 Weapon 8 | . 1 5 2 Highest Loss Streak 10 | . 3 10 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 99 95 68 Engine 11 | . 13 10 7 Treads 12 | . 13 11 12 Wheel 11 | . 14 10 8 Storage 23 | . 26 21 18 Protection 10 | . 1 17 9 Energy Gun 12 | . 13 12 . Ballistic Gun 10 | . 14 8 7 Naked Turns . | . . . . Heaviest Build 107 | 12 53 107 102 Greatest Support 40 | 20 20 40 10 Greatest Overweight (x) 10 | 2 5 10 10 Average Overweight (x) 5 | . 1 8 9 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 20 | 7 15 24 25 Most Carried 25 | 8 16 25 25 Average Carried 17 | 4 12 22 24 Final Capacity 25 | 8 20 25 25 Final Carried 25 | 8 16 25 23 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1349 | 272 369 582 126 Remotely . | . . . . Salvage Created 2130 | 32 422 1296 380 Parts 162 | 3 35 86 38 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 11 18 13 Guns 35 | . 11 18 6 AOE 7 | . . . 7 Classes Destroyed 12 | 2 4 5 1 Worker 9 | 1 3 4 1 Builder 6 | . . 3 3 Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 4 | . . 2 2 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 13 | . 6 . 7 Grunt 21 | . 5 12 4 Duelist 2 | . . 1 1 Sentry 6 | . . 5 1 Best Kill Streak 19 | 1 8 5 19 Combat Bots Only 12 | . 5 2 12 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4151 | . 901 1465 1785 Core 962 | . 170 233 559 Absorbed by Shields . | . . . . Redirected to Shielding 61 | . . 22 39 Regen/Repaired (Parts) 29 | . 29 . . Core Remaining (%) 57 | 100 32 41 . Volleys Fired 202 | 16 63 99 24 Largest 2 | 2 2 2 2 Hottest 101 | 70 70 101 58 Shots Fired 389 | 32 126 184 47 Gun 366 | 32 126 184 24 Cannon . | . . . . Launcher 23 | . . . 23 Special . | . . . . Kinetic 165 | 16 63 62 24 Thermal 121 | 16 57 48 . Explosive 23 | . . . 23 Electromagnetic 80 | . 6 74 . Robot Hit Streak 14 | 6 8 14 6 Robot Miss Streak 5 | 3 5 5 2 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 246 | 16 71 128 31 Core Hits 122 | 3 26 57 36 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | 1 4 3 . Burn 7 | 1 4 2 . Destroy 1 | . . 1 . Melee Attacks 10 | . 2 8 . Impact 10 | . 2 8 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4547 | 198 773 2038 1538 Guns 3143 | 198 773 1841 331 Cannons . | . . . . Explosions 1404 | . . 197 1207 Melee . | . . . . Ramming . | . . . . Kinetic 1343 | 99 335 578 331 Thermal 1289 | 99 411 779 . Explosive 1207 | . . . 1207 Electromagnetic 708 | . 27 681 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . . 40 Projectiles . | . . . . Explosions 40 | . . . 40 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 231 | . . 116 115 Shots 7 | . . 3 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | 36 257 252 64 Average Temperature 55 | 14 75 54 20 Received Heat Transfer 1425 | . 351 489 585 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3580 | 370 1517 1693 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 604 | 10 178 314 604 Initial 110 | . 6 74 110 Average 151 | 2 50 203 456 Maximum Alert Level 2 | . . 1 2 Low Security (%) 65 | 100 100 42 19 Level 1 29 | . . 57 5 Level 2 4 | . . . 74 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 21 34 24 Peak Tracking Total 10 | . 6 5 10 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 9 8 1 Terminals 13 | . 6 6 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 26 23 2 Successful 27 | . 15 12 . Failed 24 | . 11 11 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 30 | . 14 14 2 Terminals 38 | . 19 17 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 5 4 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Level Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 8 | . 4 4 . Report Inventory 6 | . 3 3 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 4 . Terminals 9 | . 5 4 . Botnet 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 8 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4073 | 187 1537 2110 239 Spaces Moved 1452 | 81 599 706 66 Core 7 | 7 . . . Treads 530 | 69 412 49 . Legs . | . . . . Wheels 915 | 5 187 657 66 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 125 155 200 Average Speed 213 | 150 201 229 225 Slowest Speed 560 | 160 240 560 230 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 6 92 58 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 9 | . 2 7 . Terrain Destroyed 138 | . 2 19 117 Melee 9 | . 2 7 . Projectile . | . . . . AOE 129 | . . 12 117 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2040 | 111 808 1006 115 Wait 206 | . 98 97 11 Move 1449 | 80 598 705 66 Hop . | . . . . Pick Up 66 | 8 18 35 5 Fast Attach 17 | 6 5 5 1 Attach 23 | . 4 13 6 Detach 1 | . . 1 . Swap 30 | 1 8 20 1 Drop 36 | . 12 23 1 Fire 202 | 16 63 99 24 Melee 10 | . 2 8 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sto]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Lost 3 parts (1p1n1w) 1050 | -10/Materials | Repaired Mni. Grenade Launcher 1238 | -10/Materials | Discovered new exit (range 10) 1458 | -10/Materials | Core integrity fell below 50% 1545 | -10/Materials | Discovered new exit (range 7) 1649 | -10/Materials | Discovered new exit (range 9) 1725 | -10/Materials | Entered another Materials area 1725 | -9/Materials | Evolved 2 slots: Utility x2 2417 | -9/Materials | Lost 10 parts (1p3n2u4w) 2513 | -9/Materials | Discovered new exit (range 16) 2979 | -9/Materials | Build established: Scavenger-Mutant 3554 | -9/Materials | Core integrity fell below 50% 3700 | -9/Materials | Build established: Mutant 3743 | -9/Materials | Identified exit to Materials 3743 | -9/Materials | Discovered new exit (range 9) 3835 | -9/Materials | Entered another Materials area 3835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3936 | -8/Materials | Destroyed 12 combat bots 4004 | -8/Materials | Lost 4 parts (1p2n1w) 4044 | -8/Materials | Core integrity fell below 50% 4062 | -8/Materials | Core integrity fell below 20% 4074 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04030_ Acquired Hacking Suite. 04031_ Slug penetrates Wall. 04033_ Wheel destroyed. 04034_ Minigun destroyed. 04035_ Critical hit (Burn: +37). 04036_ Slug penetrates Wall. 04037_ Core Shielding destroyed. 04038_ Acquired Hacking Suite. 04041_ Lgt. Treads destroyed. 04047_ Critical hit (Burn: +37). 04049_ Slug penetrates Wall. 04049_ Wheel destroyed. 04056_ Imp. Ion Engine destroyed. 04061_ K-01 Serf collects debris. 04064_ Penetrated by Slug. 04064_ Critical hit (Destroy). 04064_ Wheel destroyed. 04067_ K-01 Serf collects debris. 04074_ Slug penetrates Wall. 04074_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???#??????????????????# ##########?????????????? | | #??????????????????# # ! #?????????????? | | ! ?????#######?????# k# #?????????????? | | !?### ####### # #?????????????? | | % ??+ # "" #?????????????? | | /[????# + """ #?????????????? | | % [?????# g # """" #?????????????? | | #[?????# ######### # """" #?????????????? | | ######## ##???????# # """ #?????????????? | | =%* #] # #????????# h #?????????????? | | %! # """ # ##???????#Y##########?????????????? | | % #[ """ # #???????# #??????????????????????? | | =| # " " ###?????#@#??????????????????????? | | # #?????# #??????????????????????? | | [ #[ # #?????# #??????????????????????? | | [ =/%! # ##?????# #??????????????????????? | | = [#= ] # #?????# #??????????????????????? | | ! # # ####????? ??????????????????????? | | [ ## # ??????????????????????? | | # = # ??????????????????????? | | # "" # ??????????????????????? | | ## # ###### ??????????????????????? | | ##### =##?????###??????????????????????? | | #???# # [*???????????????????????????????? | | #??? # ! ??????????????????????????????? | | #???? # [??????????????????????????????? | | #???? # [!?????????????????????????????? | | #??? 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[## # ????????????????????????????????? | | #???????? #?????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldConcussiveSaw Manual? 0 Play Time 00:47:16 Cumulative 64.9 hours Start 2022.07.16 @ 13:25:03 End 2022.07.16 @ 14:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bae8578b-b8b3-47c3-adec-fe34d277f904