Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 20:06:08 Player: Anting Result: Destroyed by EU-8K1(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (702) 702 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1272 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 162/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Subdweller Power Source Large Storage Unit Large Matter Pod (150) Structural Scanner Subdweller Optics Signal Interpreter Signal Interpreter Terrain Scanner Terrain Scan Processor ECM Suite Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Compact Wheel Large Storage Unit Large Matter Pod Structural Scanner Subdweller Optics Signal Interpreter Signal Interpreter Terrain Scanner Terrain Scan Processor ECM Suite Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Grenade Launcher Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 6 18 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 7 | 2 1 4 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 14 | 1 9 4 Device 1 | . . 1 Storage 6 | 1 5 . Processor 2 | . 2 . Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 14 | 2 8 4 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 9 | 2 4 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 14 11 Treads 27 | . 28 27 Storage 14 | . 14 14 Processor 3 | . 6 . Protection 7 | . 3 12 Energy Gun 7 | . 8 7 Ballistic Gun 19 | . 19 19 Peak Build Rating 15 | 6 13 15 Average Rating 10 | 4 8 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 94 | 11 92 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 16 25 Most Carried 23 | 5 23 23 Average Carried 16 | 2 13 21 Final Capacity 25 | 8 25 25 Final Carried 21 | 1 21 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 939 | 260 537 142 Remotely . | . . . Salvage Created 870 | . 606 264 Parts 70 | . 48 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 19 | . . 19 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Guns 17 | . 11 6 AOE 3 | . 1 2 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 6 | . 5 1 Grunt 7 | . 7 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 155 | . 63 92 Missed 40 | . 18 22 Damage Taken 1782 | . 497 1285 Core 267 | . 77 190 Absorbed by Shields . | . . . Redirected to Shielding 11 | . . 11 Regen/Repaired (Parts) 121 | . 121 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | . 67 34 Largest 2 | . 2 2 Hottest 88 | . 88 85 Shots Fired 192 | . 131 61 Gun 185 | . 129 56 Cannon . | . . . Launcher 7 | . 2 5 Special . | . . . Kinetic 161 | . 121 40 Thermal 24 | . 8 16 Explosive 7 | . 2 5 Electromagnetic . | . . . Robot Hit Streak 15 | . 10 15 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | . 92 42 Core Hits 52 | . 37 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1844 | . 1115 729 Guns 1466 | . 996 470 Cannons . | . . . Explosions 353 | . 94 259 Melee . | . . . Ramming 25 | . 25 . Kinetic 1218 | . 940 278 Thermal 248 | . 56 192 Explosive 353 | . 94 259 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 51 | . 40 11 Projectiles . | . . . Explosions 51 | . 40 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 58 | . 58 29 Average Temperature 16 | . 17 13 Received Heat Transfer 345 | . 204 141 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 643 | . 125 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 137 | . 137 . Initial . | . . . Average 44 | . 45 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 25 12 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 4 3 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 7 7 Successful 10 | . 3 7 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . . 7 Record 5 | . . 5 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4427 | 53 2635 1739 Spaces Moved 1723 | 38 1180 505 Core 19 | 19 . . Treads 1702 | 19 1180 503 Legs . | . . . Wheels 2 | . . 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 175 Average Speed 229 | 105 195 319 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 100 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 46 | . 19 27 Melee . | . . . Projectile . | . . . AOE 46 | . 19 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2015 | 51 1393 571 Wait 84 | . 74 10 Move 1721 | 37 1179 505 Hop . | . . . Pick Up 48 | 7 34 7 Fast Attach 2 | 1 1 . Attach 18 | 5 5 8 Detach 1 | . 1 . Swap 18 | . 12 6 Drop 17 | 1 16 . Fire 101 | . 67 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Discovered new exit (range 8) 1213 | -10/Materials | Discovered new exit (range 8) 1446 | -10/Materials | Discovered new exit (range 6) 1749 | -10/Materials | Discovered new exit (range 4) 2167 | -10/Materials | Repaired Lgt. Treads 2688 | -10/Materials | Identified exit to Subcaves 2689 | -10/Materials | Entered Subcaves 3055 | -10/Subcaves | Discovered new exit (range 15) 3613 | -10/Subcaves | Core integrity fell below 50% 3995 | -10/Subcaves | Core integrity fell below 20% 4092 | -10/Subcaves | Lost 3 parts (2n1w) 4212 | -10/Subcaves | Visited Clippyterm 4221 | -10/Subcaves | Learned Factory fabricator intel 4327 | -10/Subcaves | Released subatomizers from SUBCON Basin 4412 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4428 | -10/Subcaves | Destroyed by EU-8K1(R) with Subdweller Laser Last Messages --------------- collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 04327_ Released subatomizers from SUBCON Basin. 04412_ EU-8K1(R) emerges from the Twisted Machinery. 04421_ Lgt. Treads destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ????????????????????????????????????# ##?????????? | | ????????????????????????????????????# "????????"? | | ???????????????????????????????????## ???????""# | | ???????????????????????????????##### #???????" | | ???????????????????????????????# # #???????#" | | ???????????????????????????????# #???????#"" | | ????????????????????????????????# #####??##" | | ?????????????????????????????????# ""#??#" | | ???????????###???????????????????# " #??# | | ?????#####?# ##??????????????????# #??# | | ?????#"""### ##????????????###???# #???# | | ?????#"" ## ########?????# ##### #????# | | ?????#"X ## ##????# ## ######" | | ?????#"" ## ## #????# "" | | ?????#"""## ### #???## ## | | ?????######## ### #?### ###### #### | | ????????????## ## ### ##????####??## | | ????????????## # ##???????????## | | ????????????# ## #????????????##### | | ???????????## ### #????????????????? | | #######??### # ##????????????????? | | #"""""#?## ## ######?????????????????? | | #"X "### # @#??????????????????????? | | #""& "#" # # ### ##?????????????????????? | | #"" "#" # #?## ##????????????????????? | | #"" ## ##??# #????????????????????? | | #"" "#"X### ###???# #????????????????????? | | ########## #?????## #????????????????????? | | ?????????#### #??????# ???????????????????? | | ????????????# #??????## ?????????????????? | | ????????????## ##???????# #????????????????? | | ?????????????###???????? #????????????????? | | ??????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????### ##????????????????? | | ???????????????????????## R# #?????????????????? | | ????????????????????????## R ##?????????????????? | | ?????????????????????????### ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????""#??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ImpulseBackupComputer Manual? 0 Play Time 00:23:07 Cumulative 20.6 hours Start 2025.01.20 @ 21:14:18 End 2025.01.21 @ 20:06:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39a6a1aa-ffc5-456a-983b-3e4dfe714b3e