Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 21:19:14 Player: rt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (794) 794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 4482 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 69/100 System Corruption 5% Temperature Cool (10) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Relay Coupler [Sentry] (33) Relay Coupler [Specialist] (30) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved Flight Unit Surge Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Airjet Particle Gun Light EM Pulse Cannon Assault Rifle Minigun Rocket Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 1 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 40 | 9 . . 6 3 7 15 Power 5 | 2 . . . . 1 2 Engine 2 | 2 . . . . . . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 16 | 2 . . 6 . 1 7 Treads 1 | . . . 1 . . . Leg 8 | 2 . . . . 1 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 6 | . . . 5 . . 1 Utility 7 | 2 . . . 1 4 . Device 3 | 1 . . . 1 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 3 . . . 2 1 6 Energy Gun 4 | 2 . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . . . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . . . 1 2 . 20 Power 3 | . . . 1 . . 2 Propulsion 10 | . . . . . . 10 Utility 1 | . . . . 1 . . Weapon 9 | . . . . 1 . 8 Highest Loss Streak 15 | . . . 1 2 . 15 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 8 7 7 7 7 Power . | . 1 1 1 . . . Propulsion . | . 1 1 . . 1 . Utility . | . 1 1 1 . . . Weapon 4 | . 1 5 5 6 6 5 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 88 90 82 86 Engine 6 | . 14 14 10 9 5 . Core 2 | . . . . . 1 6 Treads 1 | . . . 10 . . . Leg 18 | . 28 28 19 . 1 20 Flight 11 | . . . 4 36 30 13 Device 7 | . 14 14 11 18 6 . Storage 9 | . 14 14 11 9 7 7 Processor 3 | . . . . . 4 7 Hackware 3 | . . . . . 2 7 Protection 3 | . . . . . 4 7 Energy Gun 7 | . 14 14 11 7 . 4 Ballistic Gun 10 | . 14 14 11 9 15 7 Peak Build Rating 44 | 7 8 8 18 21 33 44 Average Rating 20 | 5 7 8 10 19 28 34 On Entrance 13 | . 7 8 8 17 21 33 Avg Prop Armor Cover (%) 6 | . . . 6 . 8 6 Naked Turns . | . . . . . . . Heaviest Build 22 | 15 15 15 15 14 19 22 Greatest Support 82 | 20 20 20 20 19 19 82 Greatest Overweight (x) 4 | . . . 2 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 6 | 3 4 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 7 7 8 3 Class Distribution -------------------- 62% | Mutant 21% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 878 | 296 36 . 10 . 120 416 Remotely . | . . . . . . . Salvage Created 705 | 62 45 . 18 . . 580 Parts 47 | 8 5 . 2 . . 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 20 | . 3 . 1 . . 16 Guns 16 | . 3 . 1 . . 12 AOE 4 | . . . . . . 4 Classes Destroyed 7 | 1 1 . . . . 5 Tunneler 3 | 3 . . . . . . Swarmer 4 | . 3 . 1 . . . Cutter 3 | . . . . . . 3 Grunt 7 | . . . . . . 7 Sentry 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 2 3 . 1 . . 6 Combat Bots Only 6 | . 3 . 1 . . 6 Max Kills in Single Turn 2 | 1 1 . 1 . . 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 341 | . 16 . 32 2 44 247 Missed 140 | . 6 . 15 2 33 84 Hits 201 | . 10 . 17 . 11 163 Melee 9 | . . . . . . 9 Projectile 192 | . 10 . 17 . 11 154 Critical Strikes 7 | . . . . . . 7 Damage Taken 3122 | . 73 . 154 252 103 2540 Core 866 | . 21 . 14 130 . 701 Absorbed by Shields 15 | . . . . . . 15 Redirected to Shielding 69 | . . . . . 3 66 Core Remaining (%) 90 | 100 . 91 96 76 . . Volleys Fired 62 | 10 4 . 1 4 . 43 Largest 2 | 2 2 . 2 2 . 2 Hottest 120 | 60 60 . 60 120 . 108 Shots Fired 112 | 20 8 . 2 7 . 75 Gun 102 | 20 8 . 2 4 . 68 Cannon 2 | . . . . . . 2 Launcher 5 | . . . . . . 5 Special 3 | . . . . 3 . . Kinetic 64 | 10 4 . 1 4 . 45 Thermal 26 | . . . . 3 . 23 Explosive 5 | . . . . . . 5 Electromagnetic 17 | 10 4 . 1 . . 2 Robot Hit Streak 9 | 3 3 . 4 . . 9 Robot Miss Streak 6 | 5 2 . . . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 63 | 7 4 . 1 . . 51 Core Hits 60 | 3 3 . 1 . . 53 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1661 | 116 54 . 10 . . 1481 Guns 1263 | 116 49 . 10 . . 1088 Cannons 5 | . . . . . . 5 Explosions 388 | . . . . . . 388 Melee . | . . . . . . . Ramming 5 | . 5 . . . . . Kinetic 800 | 75 28 . . . . 697 Thermal 391 | . . . . . . 391 Explosive 388 | . . . . . . 388 Electromagnetic 77 | 41 21 . 10 . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 5 6 . 5 Average Corruption 4 | . . . 5 6 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 1 . . 2 Message Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . . 43 Projectiles . | . . . . . . . Explosions 43 | . . . . . . 43 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . . . . . 168 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 220 | . . . . 24 1 220 Average Temperature 77 | . . . . 11 1 90 Received Heat Transfer 969 | . . . 9 . 18 942 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 748 | . . . . . . 748 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 73 | 100 100 100 100 100 100 28 Level 1 13 | . . . . . . 35 Level 2 13 | . . . . . . 36 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 504 | 5 70 11 144 64 28 504 Initial 55 | . . 11 . 55 28 18 Average 120 | 1 25 . 62 44 9 288 Influence Increases 1167 | 15 70 . 283 69 54 676 Destroy 0b10 Robot/C 560 | . 60 . 180 . . 320 Destroy 0b10 Robot/NC 15 | 15 . . . . . . Destroy Leader 60 | . 10 . 40 . . 10 Allied During Kill 18 | . . . 18 . . . Successful Hack 63 | . . . 14 7 24 18 Disable Machine 15 | . . . 15 . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 26 | . . . 1 2 . 23 Partial Spotted 45 | . . . . 15 15 15 Lose Combat Pursuer 315 | . . . 15 45 15 240 Influence Decreases 673 | 15 40 30 150 138 91 209 Entered New Map 142 | . . 19 . 78 36 9 Time Decay 261 | 15 40 11 100 40 55 . Lost Part 230 | . . . 10 20 . 200 Lost Ally 40 | . . . 40 . . . Squads Dispatched 4 | . 1 . 1 1 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 4 . 14 4 5 31 Peak Tracking Total 8 | . 4 . 8 4 3 7 Tactical Retreats 9 | . . . 1 1 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 1 | . . . 1 . . . Max in Single Turn . | . . . . . . . Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 10 | . 1 . 2 1 3 3 Terminals 9 | . 1 . 2 1 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 2 . 7 3 3 4 Successful 12 | . 1 . 5 2 2 2 Failed 6 | . 1 . 1 1 1 2 Catastrophic 2 | . 1 . . . . 1 Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 18 | . 2 . 7 3 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 1 . 5 2 1 2 Record 5 | . . . 4 . 1 . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 1 1 2 3 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 50 | . . 50 50 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . 21 . . . Total Damage 317 | . . . 317 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 1465 | 24 144 255 221 82 130 609 Optics 737 | . . . . . 128 609 Terrain 16 | . . . . 14 2 . Seismic 726 | 24 144 255 221 82 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1649 | 157 144 255 221 89 174 609 Spaces Moved 1710 | 88 103 199 179 167 530 444 Core 9 | 4 . . . . . 5 Treads . | . . . . . . . Legs 743 | 84 103 199 114 . . 243 Wheels . | . . . . . . . Hover 3 | . . . . . . 3 Flight 955 | . . . 65 167 530 193 Fastest Speed 29 | 50 120 120 29 29 29 39 Average Speed 72 | 116 120 120 90 29 30 91 Slowest Speed 250 | 120 120 120 220 29 39 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 3 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 30 | 4 21 55 34 18 25 53 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 51 | . . . . 3 . 48 Melee . | . . . . . . . Projectile 4 | . . . . 3 . 1 AOE 47 | . . . . . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1985 | 121 115 215 233 193 539 569 Wait 89 | 4 3 17 44 18 . 3 Move 1697 | 87 102 198 178 166 523 443 Hop 3 | . . . . . 3 . Pick Up 28 | 11 4 . 2 2 2 7 Fast Attach 8 | . . . 1 . 3 4 Attach 23 | 7 . . 2 2 . 12 Detach 1 | . . . . . . 1 Swap 18 | 2 . . 4 1 5 6 Drop 8 | . . . 1 . 3 4 Fire 62 | 10 4 . 1 4 . 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 46 | . . . . . . 46 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered Mines 310 | -10/Mines | Learned location of Recycling (-8) 311 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned 4 Materials zone layouts 380 | -10/Mines | Learned location of Storage (-8) 462 | -10/Mines | Learned Materials emergency access door positions 514 | -10/Mines | Discovered new exit (range 16) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Accompanied by 2 allies 557 | -9/Materials | Evolved 2 slots: Propulsion x2 562 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 690 | -9/Materials | Central database locked down 707 | -9/Materials | Discovered new exit (range 15) 770 | -9/Materials | Discovered new exit (range 8) 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -8/Materials | Crushed by falling debris 866 | -8/Materials | Discovered new exit (range 3) 867 | -8/Materials | Entered Factory 867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -7/Factory | Identified exit to Garrison 1041 | -7/Factory | Entered Garrison 1047 | -7/Garrison | Met a derelict Sapper fleeing the area 1048 | -7/Garrison | Rescued a captive Derelict 1052 | -7/Garrison | Phase Generator disabled 1061 | -7/Garrison | Rescued a captive Derelict 1085 | -7/Garrison | Triggered checkpoint 1089 | -7/Garrison | Triggered checkpoint 1100 | -7/Garrison | Triggered checkpoint 1133 | -7/Garrison | Installed Relay Interface Framework 1140 | -7/Garrison | Discovered new exit (range 10) 1199 | -7/Garrison | Triggered checkpoint 1296 | -7/Garrison | Triggered checkpoint 1534 | -7/Garrison | Build established: Scavenger-Mutant 1567 | -7/Garrison | Core integrity fell below 50% 1623 | -7/Garrison | Core integrity fell below 20% 1630 | -7/Garrison | Discovered new exit (range 16) 1650 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01622_ Rocket Launcher destroyed. 01624_ Critical hit (Burn: +37). 01624_ Particle Gun destroyed. 01627_ P-60 Hacker destroyed. 01628_ The unstable cave ceiling collapses. 01630_ Acquired 4 matter. 01630_ EXIT=FOUND 01632_ Acquired 13 matter. 01636_ The unstable cave ceiling collapses. 01642_ Acquired Aluminum Leg. 01644_ G-47 Trooper destroyed. 01644_ Destroyed Aluminum Leg. 01644_ Rocket Launcher destroyed. 01644_ Destroyed Rocket Launcher. 01646_ The unstable cave ceiling collapses. 01646_ Lgt. EM Pulse Cannon destroyed. 01647_ The unstable cave ceiling collapses. 01647_ Acquired 34 matter. 01648_ %9/VDV3M5T=6IIJBNPP>4YAWCB>Y%GZTD 01648_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????#### ###???????????????????? | | ?????????????????????# ##??????????????????? | | ???????????????????#### #??????????????????? | | ???????????????????#! *%! #??????????????????? | | ???????????????????# ! # #????????????????? | | ???????????????????#+## *g #????????????????? | | ???????????????????#!!# #@ #????????????????? | | ???????????????????# ! % # #????????????????? | | ???#################### # ## ##???????????????? | | ???# != +???????? | | ???# #???????? | | ???# ################### ###"""#####???????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #????????????????? #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #????????????????? #?????????????????????? | | ???# #?????????????????< ?????????????????????? | | ???# #????????????????? #?????????????????????? | | ???# #?????????????????# ??????????????????????? | | ???# #?????????????????? ??????????????????????? | | ???# #?????????????????? ??????????????????????? | | ???# #?????????????????? ??????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# ################???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 64 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed CorruptionAdvancedGun Manual? 0 Play Time 00:29:10 Cumulative 13.9 hours Start 2025.11.04 @ 20:34:55 End 2025.11.04 @ 21:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7bcdcdc-7d6a-4add-9765-c95be80ac5cb